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- if affstrack.score.paralysis<49 then
- svenom1 = "curare"
- elseif affstrack.score.sensitivity<30 then
- svenom1 = "prefarar"
- elseif affstrack.score.addiction<40 then
- svenom1 = "vardrax"
- elseif affstrack.score.recklessness<49 then
- svenom1 = "eurypteria"
- elseif affstrack.score.anorexia<90 then
- svenom1 = "slike"
- elseif affstrack.score.stupidity<49 then
- svenom1 = "aconite"
- elseif affstrack.score.darkshade<50 then
- svenom1 = "darkshade"
- elseif affstrack.score.dizzyness<50 then
- svenom1 = "larkspur"
- else
- svenom1 = "delphinium"
- end
- if affstrack.score.clumsiness<40 then
- svenom2 = "xentio"
- elseif affstrack.score.illness<49 then
- svenom2 = "euphorbia"
- elseif affstrack.score.asthma<30 then
- svenom2 = "kalmia"
- elseif affstrack.score.slickness<49 then
- svenom2 = "gecko"
- elseif affstrack.score.weariness<49 then
- svenom2 = "vernalius"
- elseif affstrack.score.clumsiness<49 then
- svenom2 = "xentio"
- elseif affstrack.score.anorexia<49 then
- svenom2 = "slike"
- elseif affstrack.score.voyria<90 then
- svenom2 = "voyria"
- elseif affstrack.score.recklessness<49 then
- svenom2 = "eurypteria"
- else
- svenom2 = "delphinium"
- end
- if rebounding>0 and shielded>0 then
- send("stand|vault " .. mounter .. "|raze " .. target)
- elseif rebounding>0 or shielded>0 then
- send("stand|vault " .. mounter .. "|rsl " .. target .. " " .. svenom1)
- elseif rebounding<1 or shielded<1 then
- send("stand|vault " .. mounter .. "|dsl " .. target .. " " .. svenom1 .. " " .. svenom2)
- end
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