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Jun 1st, 2016
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  1. // Fill out your copyright notice in the Description page of Project Settings.
  2.  
  3. #pragma once
  4.  
  5. #include "TTTGear.h"
  6. #include "TTTHelmet.generated.h"
  7.  
  8. /**
  9.  *
  10.  */
  11. UCLASS()
  12. class TOTHETHRONE_API ATTTHelmet : public ATTTGear
  13. {
  14.     GENERATED_BODY()
  15.    
  16. public:
  17.     ATTTHelmet();
  18.     void init(FString name, FString path, int lvlReq,
  19.         int strReq, int dexReq, int intReq, weaponType type, int armour);
  20.  
  21.     int armour;
  22. };
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