Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Fill out your copyright notice in the Description page of Project Settings.
- #pragma once
- #include "TTTGear.h"
- #include "TTTHelmet.generated.h"
- /**
- *
- */
- UCLASS()
- class TOTHETHRONE_API ATTTHelmet : public ATTTGear
- {
- GENERATED_BODY()
- public:
- ATTTHelmet();
- void init(FString name, FString path, int lvlReq,
- int strReq, int dexReq, int intReq, weaponType type, int armour);
- int armour;
- };
Add Comment
Please, Sign In to add comment