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- MEGAFAUNA STATS
- Movement: 5 MP, unaffected by terrain costs.
- Height: 1
- Armor (Hit points):
- Head: 5 (2)
- CT: 12 (6)
- LT: 12 (6)
- RT: 12 (6)
- LA/RA: 10 (5)
- LL/RL: 12 (6)
- Melee Damage: (Has Melee Master SPA by default.)
- Punch: 5
- Kick: 7
- Additionally, the loss of a side torso will cause the Megafauna to bleed out in 1d6 turns, while the loss
- of a limb causes blood loss in 1d6+3 turns.
- The Megafauna gain the ability to breathe “fire” which does
- the equivalent of an IS Medium Laser’s damage, using an IS Small Laser’s range values, with no
- ability for extreme range.
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