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NipNip feedback

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Mar 9th, 2017
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  1. +cute graphics,enemies and in general nice visuals all around
  2. -moving platformers:bug where player doesn't align correctly on it (pixel between player and platform)and/or player idle bugs out (do you know the [intensifies] meme? yeah like that) sorry for the stupid explanation but i can't even record this one with obs..very strange),at end of level if you try to catch the moving platformer exactly when is on par with floor without jumping you just fall trough
  3. -can jump/go through moving platformers but not through normal ones
  4. -strange blue bar out of nowhere (second pic related)keep going to left if i dont move otherwise it follow camera??
  5. -when collecting multiple items sound effects get played too fast one after another(use a sound manager or give them a cooldown)
  6. -no sfx for jumping on enemies
  7. -saving the small guy pressing jump seems a little strange so maybe change it with another button/make it a normal collectable like other stuff or atleast make so that you can save it when coming down from jumping
  8. -health bar but you die in 1 hit anyway (this one is very disorientating)
  9. ? i had no idea it was safe to go down there (second pic related)because camera doesn't pan down when clicking down (this can be a design choice so it's up to you)
  10. -no invisible walls in hub map and at end of the level
  11. -when camera readjust itself near the end of the level goal move left and right for no reason
  12. -recap of final level: bugs out if you keep pressing spacebar until it just disappear from screen (first pic),says 0 below small red guy(i know you are trying to use the O as checkmark but right now feels like a 0)
  13. -bgm:bug where it stop playing enterly until you die and gets repetitive too fast
  14. -jump needs tweaking because right now you fall too fast(probably gravity is set too high)
  15.  
  16. fun game but you have few bugs so keep working on it
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