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- variables:
- {gildie::%player%::status} = false
- options:
- guild-items: 64 diamond and 64 emerald
- chat: &8[&a{GUILD}&8] &a{RANK} &7{PLAYER}&8: &f{MESSAGE}
- # command /pomocgildie #
- command /gildie:
- trigger:
- send "&8##&7&m---------------&r &6GILDIE &r&7&m---------------&8##"
- send "&8## &7* &3/zaloz <tag> <nazwa> &8- &7zaklada gildie"
- send "&8## &7* &3/rozwiaz <tag> &8- &7rozwiazuje gildie"
- send "&8## &7* &3/dom <tag> &8- &7teleportuje do domu gildii"
- send "&8## &7* &3/ustawdom &8- &7ustawia dom gildii"
- send "&8## &7* &3/dolacz <tag> &8- &7dolacza do gildii"
- send "&8## &7* &3/zapros <gracz> &8- &7zaprasza gracza do gildii"
- send "&8## &7* &3/wyrzuc <gracz> &8- &7wyrzuca gracza z gildii"
- send "&8## &7* &3/lider <gracz> &8- &7zmienia lidera gildii"
- send "&8## &7* &3/zastepca <gracz> &8- &7zmienia zastepce gildii"
- send "&8## &7* &3/gildia [tag] &8- &7informacje o gildii"
- send "&8## &7* &3/opis <opis> &8- &7zmienia opis gildii"
- send "&8## &7* &3/pvp &8- &7zmienia pvp w gildii"
- send "&8##&7&m-------------------------------------&8##"
- stop
- # command /lider #
- command /lider [<text>]:
- trigger:
- if arg 1 is not set:
- send "&7» &7Poprawne uzycie: &3/lider <gracz>"
- stop
- if arg 1 is set:
- if {gildie::%player%::status} is false:
- send "&7» &cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7» &cNie jestes liderem gildii!"
- stop
- if arg 1 is "%{gildie::gildia::%{gildie::%player%::tag}%::lider} parsed as player%":
- send "&7» &cNie mozesz dac sobie lidera gildii!"
- stop
- if arg 1 parsed as player is online:
- loop {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}:
- if loop-value is "%arg 1 parsed as player%":
- set {gildie::gildia::%{gildie::%player%::tag}%::lider} to "%arg 1 parsed as player%"
- send "&7* &7Zmieniles lidera gildii na &3%arg 1 parsed as player%&7."
- send "&7* &7Zostales nowym liderem gildii." to arg 1 parsed as player
- stop
- send "&7* &cGracz o podanym nicku nie nalezy do twojej gildii!"
- stop
- else:
- send "&7* &cGracz o podanym nicku jest offline!"
- stop
- # command /zastepca #
- command /zastepca [<text>]:
- trigger:
- if arg 1 is not set:
- send "&7* &7Poprawne uzycie: &3/zastepca <gracz>"
- stop
- if arg 1 is set:
- if {gildie::%player%::status} is false:
- send "&7» &cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7» &cNie jestes liderem gildii!"
- stop
- if arg 1 parsed as player is online:
- loop {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}:
- if loop-value is "%arg 1 parsed as player%":
- set {gildie::gildia::%{gildie::%player%::tag}%::zastepca} to "%arg 1 parsed as player%"
- send "&7* &7Zmieniles zastepce gildii na &3%arg 1 parsed as player%&7."
- send "&7* &7Zostales nowym zastepca gildii." to arg 1 parsed as player
- stop
- send "&7* &cGracz o podanym nicku nie nalezy do twojej gildii!"
- stop
- else:
- send "&7* &cGracz o podanym nicku jest offline!"
- stop
- # command /wyrzuc #
- command /wyrzuc [<text>]:
- trigger:
- if {gildie::%player%::status} is false:
- send "&7*&cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7* &cNie jestes liderem gildii!"
- stop
- if arg 1 parsed as player is online:
- loop {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}:
- if loop-value is "%arg 1 parsed as player%":
- set {gildie::%arg 1 parsed as player%::status} to false
- remove "%arg 1 parsed as player%" from {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}
- delete {gildie::%arg 1 parsed as player%::tag}
- stop
- send "&7* &cGracz o podanym nicku nie nalezy do twojej gildii!"
- stop
- else:
- send "&7* &cGracz o podanym nicku jest offline!"
- stop
- # command /opis #
- command /opis [<text>]:
- trigger:
- if {gildie::%player%::status} is false:
- send "&7» &cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7» &cNie jestes liderem gildii!"
- stop
- if arg 1 is not set:
- send "&7» Poprawne uzycie: &3/opis <opis>"
- stop
- set {gildie::gildia::%{gildie::%player%::tag}%::opis} to "%arg 1%"
- send "&7* &7Opis gildii zostal zmieniony na: &3%arg 1%&7."
- stop
- # command /dom #
- command /dom [<text>]:
- trigger:
- if arg 1 is not set:
- if {gildie::%player%::status} is false:
- send "&7» &cNie posiadasz gildii!"
- stop
- set {_loc} to "%x-location of player%, %y-location of player%, %z-location of player%"
- send "&7* &7Teleportacja do domu gildii zostala rozpoczeta, poczekaj &310 sekund&7."
- loop 10 times:
- if {_loc} is not "%x-location of player%, %y-location of player%, %z-location of player%":
- send "&7* &cPoruszyles sie, teleportacja zostala anulowana!"
- stop
- wait 1 second
- send "&7* &7Przeteleportowano do domu gildii."
- teleport player to {gildie::gildia::%{gildie::%player%::tag}%::dom}
- stop
- if arg 1 is set:
- if player has permission "gildie.admin.dom":
- if {gildie::gildia::%arg 1%::tag} is not set:
- send "&7» &cGildia o podanym tagu nie istnieje!"
- stop
- send "&7* &7Przeteleportowano do domu gildii &3%{gildie::gildia::%arg 1%::tag}% &3%{gildie::gildia::%arg 1%::nazwa}%&7."
- teleport player to {gildie::gildia::%arg 1%::dom}
- stop
- # command /ustawdom #
- command /ustawdom:
- trigger:
- if {gildie::%player%::status} is false:
- send "&7» &cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7» &cNie jestes liderem gildii!"
- stop
- set {_region} to Region.at{location of player};
- if {_region} is not set:
- send "&7* &cDom gildii mozesz ustawic tylko na terenie gildii!"
- stop
- if {_region} is set:
- if {_region} is "%{gildie::%player%::tag}%":
- set {gildie::gildia::%{gildie::%player%::tag}%::dom} to location of player
- send "&7* &7Dom gildii zostal ustawiony."
- stop
- else:
- send "&7* &cDom gildii mozesz ustawic tylko na terenie gildii!"
- stop
- stop
- # command /zaloz #
- command /zaloz [<text>] [<text>]:
- trigger:
- if {gildie::%player%::status} is true:
- send "&7* &cJestes aktualnie w gildii!"
- stop
- if arg 1 is not set:
- send "&7* &7Poprawne uzycie: &3/zaloz <tag> <nazwa>"
- stop
- if arg 2 is not set:
- send "&7* &7Poprawne uzycie: &3/zaloz <tag> <nazwa>"
- stop
- if length of arg 1 is less than 2:
- send "&7* &cPodany tag gildii jest za krotki!"
- stop
- if length of arg 1 is greater than 5:
- send "&7* &cPodany tag gildii jest zbyt dlugi!"
- stop
- if length of arg 2 is less than 16:
- send "&7* &cPodana nazwa gildii jest za krotka!"
- stop
- if length of arg 2 is greater than 48:
- send "&7* &cPodana nazwa gildii jest zbyt dluga!"
- stop
- if {gildie::gildia::%arg 1%::tag} is set:
- send "&7* &cGildia o podanym tagu juz istnieje!"
- stop
- if {gildie::gildia::%arg 1%::nazwa} is set:
- send "&7* &cGildia o podanej nazwie juz istnieje!"
- stop
- if player doesn't have {@guild-items}:
- send "&7* &cNie posiadasz przedmiotow aby zalozyc gildie!"
- send "&7* &cAby zalozyc gildie potrzeba: &7%{guild-items-text}%&c."
- stop
- remove {@guild-items} from player
- set {gildie::%player%::status} to true
- set {gildie::%player%::tag} to "%arg 1%"
- set {gildie::gildia::%arg 1%::tag} to "%arg 1%"
- set {gildie::gildia::%arg 1%::nazwa} to "%arg 2%"
- set {gildie::gildia::%arg 1%::opis} to "Domyslny opis gildii..."
- set {gildie::gildia::%arg 1%::lider} to "%player%"
- set {gildie::gildia::%arg 1%::zastepca} to "Brak danych"
- set {gildie::gildia::%arg 1%::pvp} to false
- set {gildie::gildia::%arg 1%::dom} to location of player
- add "%player%" to {gildie::gildia::%arg 1%::czlonkowie::*}
- "%arg 1%".Region.selectLS{location of player, 50};
- set block at player to dragon egg
- broadcast "&7* &7Gracz &3%player% &7zalozyl gildie o tagu &3%arg 1% &7oraz nazwie &3%arg 2%&7."
- stop
- # command /opusc #
- command /opusc:
- trigger:
- if {gildie::%player%::status} is false:
- send "&7* &cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is "%player%":
- send "&7* &cNie mozesz opuscic gildii bedac jej liderem!"
- stop
- broadcast "&7* &7Gracz &3%player% &7opuscil gildie o tagu &3%{gildie::gildia::%{gildie::%player%::tag}%::tag}% oraz nazwie &3%{gildie::gildia::%{gildie::%player%::tag}%::nazwa}%&7."
- set {gildie::%player%::status} to false
- remove "%player%" from {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}
- delete {gildie::%player%::tag}
- stop
- # command /zapros #
- command /zapros [<text>]:
- trigger:
- if {gildie::%player%::status} is false:
- send "&7* &cNie posiadasz gildii!"
- stop
- if arg 1 is not set:
- send "&7* &7Poprawne uzycie: &3/zapros <gracz>"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7* &cNie jestes liderem gildii!"
- stop
- if arg 1 parsed as player is online:
- if {gildie::%arg 1 parsed as player%::tag} is set:
- send "&7* &cGracz o podanym nicku posiada gildie!"
- stop
- if {gildie::%arg 1 parsed as player%::zaproszenie::%{gildie::%player%::tag}%} is not set:
- set {gildie::%arg 1 parsed as player%::zaproszenie::%{gildie::%player%::tag}%} to true
- send "&7* &7Zaprosiles gracza &3%arg 1 parsed as player% &7do gildii!"
- send "&7* &7Zostales zaproszony do gildii &3%{gildie::gildia::%{gildie::%player%::tag}%::tag}% %{gildie::gildia::%{gildie::%player%::tag}%::nazwa}% &7przez gracza &3%player%&7." to arg 1 parsed as player
- send "&7* &7Aby do niej dolaczyl wpisz: &3/dolacz %{gildie::gildia::%{gildie::%player%::tag}%::tag}%&7." to arg 1 parsed as player
- stop
- else:
- if {gildie::%arg 1 parsed as player%::zaproszenie::%{gildie::%player%::tag}%} is true:
- set {gildie::%arg 1 parsed as player%::zaproszenie::%{gildie::%player%::tag}%} to false
- send "&7* &7Cofnales zaproszenie gracza &3%arg 1 parsed as player% &7do gildii!"
- send "&7* &7Gracz &3%player% &7cofnal twoje zaproszenie do gildii &3%{gildie::gildia::%{gildie::%player%::tag}%::tag}% %{gildie::gildia::%{gildie::%player%::tag}%::nazwa}%&7." to arg 1 parsed as player
- stop
- else:
- set {gildie::%arg 1 parsed as player%::zaproszenie::%{gildie::%player%::tag}%} to true
- send "&7* 7Zaprosiles gracza &3%arg 1 parsed as player% &7do gildii!"
- send "&7* &7Zostales zaproszony do gildii &3%{gildie::gildia::%{gildie::%player%::tag}%::tag}% %{gildie::gildia::%{gildie::%player%::tag}%::nazwa}% &7przez gracza &3%player%&7." to arg 1 parsed as player
- send "&7* &7Aby do niej dolaczyl wpisz: &3/dolacz %{gildie::gildia::%{gildie::%player%::tag}%::tag}%&7." to arg 1 parsed as player
- stop
- else:
- send "&7» &cGracz o podanym nicku jest offline!"
- stop
- # command /dolacz #
- command /dolacz [<text>]:
- trigger:
- if arg 1 is not set:
- send "&7* &7Poprawne uzycie: &3/dolacz <tag>"
- stop
- if {gildie::%player%::zaproszenie::%arg 1%} is not set:
- send "&7* &cNie posiadasz zaproszenia od tej gildii!"
- stop
- if {gildie::%player%::zaproszenie::%arg 1%} is false:
- send "&7*&cNie posiadasz zaproszenia od tej gildii!"
- stop
- #set {_czlonkowie-size} to size of {gildie::gildia::%arg 1%::czlonkowie::*}
- #set {_i} to {_czlonkowie-size}*3.5+30/1.3+3.5 parsed as integer
- #set {_item} to {_i} diamond parsed as itemstack
- #if player has {_item}:
- # stop
- set {gildie::%player%::status} to true
- set {gildie::%player%::tag} to "%arg 1%"
- delete {gildie::%player%::zaproszenie::%arg 1%}
- add "%player%" to {gildie::gildia::%arg 1%::czlonkowie::*}
- broadcast "&7* &7Gracz &3%player% &7dolaczyl do gildii &3%arg 1% %{gildie::gildia::%arg 1%::nazwa}%&7."
- stop
- # command /pvp #
- command /pvp:
- trigger:
- if {gildie::%player%::status} is false:
- send "&7* cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7* &cNie jestes liderem gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::pvp} is true:
- set {gildie::gildia::%{gildie::%player%::tag}%::pvp} to false
- send "&7* &7Pvp w gildii zostalo wylaczone."
- stop
- else:
- set {gildie::gildia::%{gildie::%player%::tag}%::pvp} to true
- send "&7* &7Pvp w gildii zostalo wlaczone."
- stop
- # command /gildia #
- command /gildia [<text>]:
- trigger:
- if arg 1 is not set:
- if {gildie::%player%::status} is false:
- send "&7* &cNie posiadasz gildii!"
- stop
- set {_tag} to {gildie::gildia::%{gildie::%player%::tag}%::tag}
- set {_nazwa} to {gildie::gildia::%{gildie::%player%::tag}%::nazwa}
- set {_opis} to {gildie::gildia::%{gildie::%player%::tag}%::opis}
- set {_pvp} to {gildie::gildia::%{gildie::%player%::tag}%::pvp}
- set {_lider} to {gildie::gildia::%{gildie::%player%::tag}%::lider}
- set {_zastepca} to {gildie::gildia::%{gildie::%player%::tag}%::zastepca}
- set {_czlonkowie::*} to {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}
- set {_czlonkowie-size} to size of {_czlonkowie::*}
- send "&8##&7&m---------------&r &6GILDIE &r&7&m---------------&8##"
- send "&8## &7* 7Nazwa: &3%{_nazwa}%"
- send "&8## &7* &7Tag: &3%{_tag}%"
- send "&8## &7* &7Opis: &3%{_opis}%"
- send "&8## &7* &7Lider: &3%{_lider}%"
- send "&8## &7* &7Zastepca: &3%{_zastepca}%"
- if {_pvp} is true:
- send "&8## &7» &7Pvp: &3tak"
- else:
- send "&8## &7» &7Pvp: &3nie"
- send "&8## &7» &7Czlonkowie (%{_czlonkowie-size}%): &3%{_czlonkowie::*}%"
- send "&8##&7&m-------------------------------------&8##"
- stop
- if arg 1 is set:
- if {gildie::gildia::%arg 1%::tag} is not set:
- send "&7» &cGildia o podanym tagu nie istnieje!"
- stop
- set {_tag} to {gildie::gildia::%arg 1%::tag}
- set {_nazwa} to {gildie::gildia::%arg 1%::nazwa}
- set {_opis} to {gildie::gildia::%arg 1%::opis}
- set {_pvp} to {gildie::gildia::%arg 1%::pvp}
- set {_lider} to {gildie::gildia::%arg 1%::lider}
- set {_zastepca} to {gildie::gildia::%arg 1%::zastepca}
- set {_czlonkowie::*} to {gildie::gildia::%arg 1%::czlonkowie::*}
- set {_czlonkowie-size} to size of {_czlonkowie::*}
- send "&8##&7&m---------------&r &6GILDIE &r&7&m---------------&8##"
- send "&8## &7* &7Nazwa: &3%{_nazwa}%"
- send "&8## &7* &7Tag: &3%{_tag}%"
- send "&8## &7* &7Opis: &3%{_opis}%"
- send "&8## &7* 7Lider: &3%{_lider}%"
- send "&8## &7* &7Zastepca: &3%{_zastepca}%"
- if {_pvp} is true:
- send "&8## &7* &7Pvp: &3tak"
- else:
- send "&8## &7* &7Pvp: &3nie"
- set {_temp} to ""
- send "&8## &7* &7Czlonkowie (%{_czlonkowie-size}%): &3%{_czlonkowie::*}%"
- send "&8##&7&m-------------------------------------&8##"
- stop
- # command /rozwiaz #
- command /rozwiaz [<text>]:
- trigger:
- if arg 1 is not set:
- if {gildie::%player%::status} is false:
- send "&7» *cNie posiadasz gildii!"
- stop
- if {gildie::gildia::%{gildie::%player%::tag}%::lider} is not "%player%":
- send "&7* &cNie jestes liderem gildii!"
- stop
- set {_tag} to {gildie::gildia::%{gildie::%player%::tag}%::tag}
- set {_nazwa} to {gildie::gildia::%{gildie::%player%::tag}%::nazwa}
- set {_czlonkowie::*} to {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}
- "%{_tag}%".Region.delete{};
- delete {gildie::gildia::%{gildie::%player%::tag}%::tag}
- delete {gildie::gildia::%{gildie::%player%::tag}%::nazwa}
- delete {gildie::gildia::%{gildie::%player%::tag}%::opis}
- delete {gildie::gildia::%{gildie::%player%::tag}%::pvp}
- delete {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}
- delete {gildie::gildia::%{gildie::%player%::tag}%::lider}
- delete {gildie::gildia::%{gildie::%player%::tag}%::zastepca}
- set block at {gildie::gildia::%{gildie::%player%::tag}%::dom} to air
- delete {gildie::gildia::%{gildie::%player%::tag}%::dom}
- loop {_czlonkowie::*}:
- set {gildie::%loop-value%::status} to false
- delete {gildie::%loop-value%::tag}
- broadcast "&7» &7Gildia o tagu &3%{_tag}% &7i nazwie &3%{_nazwa}% &7zostala rozwiazana przez &3%player%&7."
- stop
- if arg 1 is set:
- if player doesn't have permission "gildie.admin.rozwiaz":
- send "&7» &cNie posiadasz uprawnien do tej komendy!"
- stop
- set {_tag} to {gildie::gildia::%arg 1%::tag}
- if {_tag} is not set:
- send "&7» &cGildia o podanym tagu nie istnieje!"
- stop
- set {_nazwa} to {gildie::gildia::%arg 1%::nazwa}
- set {_czlonkowie::*} to {gildie::gildia::%arg 1%::czlonkowie::*}
- "%{_tag}%".Region.delete{};
- delete {gildie::gildia::%arg 1%::tag}
- delete {gildie::gildia::%arg 1%::nazwa}
- delete {gildie::gildia::%arg 1%::opis}
- delete {gildie::gildia::%arg 1%::pvp}
- delete {gildie::gildia::%arg 1%::czlonkowie::*}
- delete {gildie::gildia::%arg 1%::lider}
- delete {gildie::gildia::%arg 1%::zastepca}
- set block at {gildie::gildia::%arg 1%::dom} to air
- delete {gildie::gildia::%arg 1%::dom}
- loop {_czlonkowie::*}:
- set {gildie::%loop-value%::status} to false
- delete {gildie::%loop-value%::tag}
- broadcast "&7» &7Gildia o tagu &3%{_tag}% &7i nazwie &3%{_nazwa}% &7zostala rozwiazana przez &3%player% (admin)&7."
- stop
- # on right click event #
- on right click:
- if clicked block is dragon egg:
- set {_region} to Region.at{location of player};
- if {_region} is not set:
- stop
- if {_region} is set:
- cancel event
- set {_tag} to {gildie::gildia::%{_region}%::tag}
- set {_nazwa} to {gildie::gildia::%{_region}%::nazwa}
- set {_opis} to {gildie::gildia::%{_region}%::opis}
- set {_pvp} to {gildie::gildia::%{_region}%::pvp}
- set {_lider} to {gildie::gildia::%{_region}%::lider}
- set {_zastepca} to {gildie::gildia::%{_region}%::zastepca}
- set {_czlonkowie::*} to {gildie::gildia::%{_region}%::czlonkowie::*}
- set {_czlonkowie-size} to size of {_czlonkowie::*}
- send "&8##&7&m---------------&r &6GILDIE &r&7&m---------------&8##"
- send "&8## &7* &7Nazwa: &3%{_nazwa}%"
- send "&8## &7* &7Tag: &3%{_tag}%"
- send "&8## &7* &7Opis: &3%{_opis}%"
- send "&8## &7* &7Lider: &3%{_lider}%"
- send "&8## &7* &7Zastepca: &3%{_zastepca}%"
- if {_pvp} is true:
- send "&8## &7» &7Pvp: &3tak"
- else:
- send "&8## &7* &7Pvp: &3nie"
- set {_temp} to ""
- send "&8## &7* &7Czlonkowie (%{_czlonkowie-size}%): &3%{_czlonkowie::*}%"
- send "&8##&7&m-------------------------------------&8##"
- stop
- # on explode event #
- on explode:
- set {_region} to Region.at{event-location};
- if {_region} is not set:
- stop
- set {gildie::gildia::%{_region}%::explode} to 60
- loop {gildie::gildia::%{_region}%::czlonkowie::*}:
- send "&7* &cNa terenie twojej gildii wybuchlo tnt, nie mozesz na nim budowac przez &760 sekund&c." to loop-value parsed as player
- while {gildie::gildia::%{_region}%::explode} is not 0:
- wait 1 second
- remove 1 from {gildie::gildia::%{_region}%::explode}
- stop
- # on place event #
- on place:
- set {_region} to Region.at{location of player};
- if {_region} is not set:
- stop
- if {_region} is set:
- if {_region} is "%{gildie::%player%::tag}%":
- if {gildie::gildia::%{gildie::%player%::tag}%::explode} is greater than 0:
- send "&7* &cNa terenie gildii wybuchlo tnt, nie mozesz na nim budowac jeszcze przez &7%{gildie::gildia::%{gildie::%player%::tag}%::explode}% sekund&c."
- cancel event
- stop
- cancel event
- send "&7» &cNie mozesz klasc blokow na terenie innej gildii!"
- stop
- # on break event #
- on break:
- set {_region} to Region.at{location of player};
- if {_region} is not set:
- stop
- if {_region} is set:
- if {_region} is "%{gildie::%player%::tag}%":
- stop
- cancel event
- send "&7* &cNie mozesz niszczyc blokow na terenie innej gildii!"
- stop
- # on damage event#
- on damage:
- if victim is player:
- if attacker is player:
- if {gildie::%victim%::tag} is set:
- if {gildie::%attacker%::tag} is set:
- if {gildie::%victim%::tag} is {gildie::%attacker%::tag}:
- if {gildie::gildia::%{gildie::%attacker%::tag}%::pvp} is false:
- cancel event
- # on join event #
- on join:
- if {gildie::%player%::status} is true:
- set {_opis} to "%{gildie::gildia::%{gildie::%player%::tag}%::opis}%"
- send "&7* &7Wiadomosc od gildii: &3%{_opis}%"
- loop {gildie::gildia::%{gildie::%player%::tag}%::czlonkowie::*}:
- send "&7* &7Gracz &3%player% &7z twojej gildii dolaczyl do gry!" to loop-value parsed as player
- # on load event #
- on load:
- set {_guild-items} to "{@guild-items}"
- replace all " and" with "," in {_guild-items}
- set {guild-items-text} to {_guild-items}
- # on chat event #
- on chat:
- cancel event
- set {_chat} to "{@chat}"
- replace all "{PLAYER}" with "%player%" in {_chat}
- replace all "{MESSAGE}" with "%message%" in {_chat}
- replace all "{RANK}" with "%player's prefix%" in {_chat}
- replace all "{GUILD}" with "%{lildie::%player%::tag}%" in {_chat}
- replace all "<none>" with "" in {_chat}
- broadcast "%{_chat}%"
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