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- # Order of Content
- # 1. Specific Items
- # 2. Currency
- # 3. Gems
- # 4. Jewels
- # 5. Maps
- # 6. Flasks
- # 7. Socketed/Linked/Chromatic Items
- # 8. Transparent Loot
- #
- #Specific Stuff that you want to be shown
- #
- Show
- BaseType "Rustic Sash"
- SetBorderColor 255 0 255
- Show
- Rarity >= Magic
- BaseType "Nightmare Mace"
- SetBorderColor 255 0 255
- Show
- Rarity >= Magic
- BaseType "Nightmare Mace"
- SetBorderColor 255 0 255
- Show
- Rarity >= Magic
- BaseType "Pernarch"
- SetBorderColor 255 0 255
- Show
- Rarity >= Magic
- BaseType "Dragon Mace"
- SetBorderColor 255 0 255
- Show
- Rarity >= Magic
- BaseType "Legion Hammer"
- SetBorderColor 255 0 255
- Show
- Rarity >= Magic
- BaseType "Tenderizer"
- SetBorderColor 255 0 255
- #
- #Currency Drops
- #
- Show
- BaseType "Exalted Orb"
- SetTextColor 255 0 255
- SetBorderColor 255 0 255
- Show
- BaseType "Eternal Orb"
- SetTextColor 255 0 255
- SetBorderColor 255 0 255
- PlayAlertSound 5
- Show
- BaseType "Mirror of Kalandra"
- SetTextColor 255 0 255
- SetBorderColor 255 0 255
- PlayAlertSound 5
- Show
- BaseType "Chaos Orb"
- SetTextColor 255 128 255
- PlayAlertSound 5
- Show
- BaseType "Regal Orb"
- SetTextColor 255 128 255
- PlayAlertSound 5
- Show
- BaseType "Divine Orb"
- SetTextColor 255 128 255
- PlayAlertSound 5
- Show
- BaseType "Gemcutter's Prism"
- SetTextColor 255 128 255
- PlayAlertSound 4
- Show
- Class Currency
- PlayAlertSound 3
- #
- #Gems and Quality Gems
- #
- Show
- Class Gem
- Show
- Class Gem
- Quality > 0
- SetBorderColor 0 0 128
- #
- #Jewels
- #
- Show
- Class Jewel
- SetBorderColor 250 250 150
- #
- #Maps
- #
- Show
- Class Map
- SetBorderColor 250 250 150
- PlayAlertSound 4
- #
- #Quality Flasks & Granite
- #
- Show
- Class Flask
- Quality > 0
- Show
- BaseType "Granite Flask"
- SetBorderColor 250 250 150
- #
- #Six Sockets & 5-/6-Links
- # & Chromatic Items
- Show
- Sockets = 6
- SetBorderColor 197 254 188
- Show
- LinkedSockets >= 5
- SetBorderColor 31 255 3
- SetTextColor 255 128 255
- Show
- SocketGroup RGB
- SetBorderColor 0 0 128
- #
- #Transparent Loot (Normal and Magic Items)
- #
- Show
- Rarity < Magic
- SetBackgroundColor 0 0 0 127
- SetTextColor 200 200 200 127
- Show
- Rarity < Rare
- SetBackgroundColor 0 0 0 200
- SetTextColor 74 120 240 200
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