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Mar 16th, 2013
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  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6. #include <ZCMD>
  7. #include < sscanf2 >
  8. #include <foreach>
  9. #include <streamer>
  10.  
  11. //
  12. #define MAX_SLOTS 30
  13. #define papi 9998
  14. #define veh 3221
  15. #define drugs 5900
  16. #define wh 4332
  17. #define Gang 1511
  18. #define GangWar 1532
  19. #define GangBallas 234
  20. #define GroveWar 254
  21. #define GabgVagos 265
  22. #define car 953
  23. #define car2 7544
  24. #define car3 3224
  25. #define car4 1123
  26. #define car5 5443
  27. #define GangCop 232
  28. #define MAX_DROP_ITEMS 1000
  29. #define COLOR_ACTION 0xFFC0CBFF
  30. #define MOTD_DIALOG 1000
  31. #define Server_Name My Server
  32. #define Server_Motd
  33. #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
  34.  
  35. #define COL_WHITE "{FFFFFF}"
  36. #define COL_CYAN "{00FFEE}"
  37. #define COL_LGREEN "{C9FFAB}"
  38.  
  39. //===================
  40. //
  41. new Text:Textdraw0;
  42. new Text:Textdraw1;
  43. new Text:Textdraw2;
  44. new Text:Textdraw3;
  45. new Text:Textdraw4;
  46. new Text:Textdraw5;
  47. new Text:Textdraw6;
  48. new Text:Textdraw7;
  49. new Text:Textdraw8;
  50. new Text:Textdraw9;
  51. new Text:Textdraw10;
  52. new Text:Textdraw11;
  53. new Text:Textdraw12;
  54. new Text:Textdraw13;
  55. new Text:Textdraw14;
  56. //=================
  57. new playername[MAX_PLAYER_NAME];
  58. new rank[MAX_PLAYERS];
  59. new mspeed[MAX_PLAYERS];
  60. new fly[MAX_PLAYERS];
  61. new super[MAX_PLAYERS];
  62. new ReceiverID[MAX_PLAYERS];
  63. new PMfrom[MAX_PLAYERS];
  64. new reply[MAX_PLAYERS];
  65. new pick;
  66. new pick1;
  67. new Text:ServerTips;
  68. new Text:MessagesTD;
  69. new Text:players;
  70. new Text3D:vehicle3Dtext[MAX_VEHICLES],vehicle_id;
  71. native PlayAudioStreamForPlayer(playerid, url[], Float:posX = 0.0, Float:posY = 0.0, Float:posZ = 0.0, Float:distance = 50.0, usepos = 0);
  72. native StopAudioStreamForPlayer(playerid);
  73.  
  74. new MessagesText[][] =
  75. {
  76. "Do you have a server? Put it here /server or /myserver and make a request!",
  77. "Do not ask for admin, or you will be banned permanently!",
  78. "Respect admin (SC) sTaRxD_ and hApy.eNd!",
  79. "Want to make a race? Or search for a star? /race /star",
  80. "Contact the.smyley33 and adn_cs20",
  81. "Visit forum www.skillscom.talk4her.com",
  82. "If you're new type / cmds and see server commands"
  83. };
  84.  
  85. new
  86. gangzone,
  87. gangzone1,
  88. gangzone2,
  89. gangzone3,
  90. gangzone4,
  91. gangzone5,
  92. gangzone6,
  93. gangzone7,
  94. gangzone8,
  95. gangzone9,
  96. gangzone10,
  97. gangzone11;
  98. new
  99. gTeam[MAX_PLAYERS];
  100.  
  101. new Float:gRandomPlayerSpawns[5][5] = {
  102. {53.6705,1555.8503,12.7500},
  103. {-521.1040,2592.7056,53.4141},
  104. {-1498.2109,-236.2930,15.5906},
  105. {-1959.2938,379.0567,35.3203},
  106. {326.5913,2530.9746,16.8071}
  107. };
  108.  
  109. #if defined FILTERSCRIPT
  110.  
  111. public OnFilterScriptInit()
  112. {
  113.  
  114. return 1;
  115. }
  116.  
  117. public OnFilterScriptExit()
  118. {
  119. return 1;
  120. }
  121.  
  122. #else
  123.  
  124. main()
  125. {
  126. print("\n----------------------------------");
  127. print(" Blank Gamemode by your name here");
  128. print("----------------------------------\n");
  129. }
  130.  
  131. #endif
  132.  
  133. public OnGameModeInit()
  134. {
  135. players = TextDrawCreate(54.000000, 326.000000, "_");
  136. TextDrawBackgroundColor(players, 255);
  137. TextDrawFont(players, 2);
  138. TextDrawLetterSize(players, 0.500000, 1.000000);
  139. TextDrawColor(players, -65281);
  140. TextDrawSetOutline(players, 1);
  141. TextDrawSetProportional(players, 1);
  142.  
  143. for(new i; i < MAX_PLAYERS; i ++)
  144. {
  145. if(IsPlayerConnected(i))
  146. {
  147. TextDrawShowForPlayer(i, players);
  148. }
  149. }
  150. SetTimer("SchimbaNumele",4000, true);
  151. SetTimer("SchimbaNumele1",1000, true);
  152. SetTimer("SchimbaNumele2",2000, true);
  153. //==========
  154. new Car, Text3D:text; // variables
  155. text = Create3DTextLabel( "Squallo", 0x38FF06FF, 0.0, 0.0,0.0, 50.0, 0, 1 ); // Create3D
  156. Car = CreateVehicle(446, 232.4812,-1901.5585,-0.5667,192.2062, 0, 1, 60); // CreateVehicle
  157. Attach3DTextLabelToVehicle( text, Car, 0.0, 0.0, 2.0);// Attach3D
  158.  
  159. new Car2, Text3D:text2; // variables
  160. text2 = Create3DTextLabel( "Speeder", 0x38FF06FF, 0.0, 0.0,0.0, 50.0, 0, 1 ); // Create3D
  161. Car2 = CreateVehicle(452, 244.8853,-1905.7089,-0.6020,175.5760, 0, 1, 60); // CreateVehicle
  162. Attach3DTextLabelToVehicle( text2, Car2, 0.0, 0.0, 2.0);// Attach3D
  163.  
  164. //=========
  165. ServerTips = TextDrawCreate(18.000000, 430.000000, "Server Info:");
  166. TextDrawBackgroundColor(ServerTips, 255);
  167. TextDrawFont(ServerTips, 2);
  168. TextDrawLetterSize(ServerTips, 0.170000, 1.300000);
  169. TextDrawColor(ServerTips, 65535);
  170. TextDrawSetOutline(ServerTips, 1);
  171. TextDrawSetProportional(ServerTips, 1);
  172.  
  173. MessagesTD = TextDrawCreate(70.000000, 431.000000, "");
  174. TextDrawBackgroundColor(MessagesTD, 255);
  175. TextDrawFont(MessagesTD, 1);
  176. TextDrawLetterSize(MessagesTD, 0.240000, 1.100000);
  177. TextDrawColor(MessagesTD, -1);
  178. TextDrawSetOutline(MessagesTD, 0);
  179. TextDrawSetProportional(MessagesTD, 1);
  180. TextDrawSetShadow(MessagesTD, 1);
  181. SetTimer("Messages", 30000, true);
  182. //=================
  183. Create3DTextLabel(" {F81414}E{F3FF02}W{0049FF}S\n{F81414}/cmds",0x008080FF,196.7461,-1840.9630,3.6641,80.0,0);
  184. //================
  185. pick = CreatePickup(1247, 2, 354.9365,174.2481,1025.7964, -1);
  186. pick1 = CreatePickup(1247, 2, 335.3965,189.0689,1014.1797, -1);
  187. //aa
  188. CreateDynamicObject(3512,373.79,2476.89,15.50,0.00,0.00,0.00);
  189. CreateDynamicObject(3512,370.89,2477.00,15.50,0.00,0.00,0.00);
  190. CreateDynamicObject(3512,367.79,2477.00,15.50,0.00,0.00,0.00);
  191. CreateDynamicObject(3512,364.10,2476.80,15.50,0.00,0.00,0.00);
  192. CreateDynamicObject(3512,360.39,2476.69,15.50,0.00,0.00,0.00);
  193. CreateDynamicObject(3512,356.20,2476.80,15.50,0.00,0.00,0.00);
  194. CreateDynamicObject(3512,352.20,2476.50,15.50,0.00,0.00,0.00);
  195. CreateDynamicObject(3512,348.00,2476.39,15.50,0.00,0.00,0.00);
  196. CreateDynamicObject(3512,344.00,2476.30,15.50,0.00,0.00,0.00);
  197. CreateDynamicObject(3512,339.29,2476.39,15.50,0.00,0.00,0.00);
  198. CreateDynamicObject(3512,333.79,2476.39,15.50,0.00,0.00,0.00);
  199. CreateDynamicObject(3512,327.50,2476.39,15.50,0.00,0.00,0.00);
  200. CreateDynamicObject(3512,321.00,2476.50,15.50,0.00,0.00,0.00);
  201. CreateDynamicObject(3512,315.20,2476.69,15.50,0.00,0.00,0.00);
  202. CreateDynamicObject(3512,308.89,2476.60,15.50,0.00,0.00,0.00);
  203. CreateDynamicObject(3512,303.70,2476.69,15.50,0.00,0.00,0.00);
  204. CreateDynamicObject(3512,296.39,2476.69,15.50,0.00,0.00,0.00);
  205. CreateDynamicObject(3512,290.60,2476.60,15.50,0.00,0.00,0.00);
  206. CreateDynamicObject(3512,282.39,2476.60,15.50,0.00,0.00,0.00);
  207. CreateDynamicObject(3512,373.79,2486.89,15.50,0.00,0.00,0.00);
  208. CreateDynamicObject(3512,371.00,2486.89,15.50,0.00,0.00,0.00);
  209. CreateDynamicObject(3512,368.10,2486.80,15.50,0.00,0.00,0.00);
  210. CreateDynamicObject(3512,365.50,2486.89,15.50,0.00,0.00,0.00);
  211. CreateDynamicObject(3512,362.00,2486.60,15.50,0.00,0.00,0.00);
  212. CreateDynamicObject(3512,357.60,2486.69,15.50,0.00,0.00,0.00);
  213. CreateDynamicObject(3512,352.60,2486.69,15.50,0.00,0.00,0.00);
  214. CreateDynamicObject(3512,348.70,2486.50,15.50,0.00,0.00,0.00);
  215. CreateDynamicObject(3512,344.60,2486.50,15.50,0.00,0.00,0.00);
  216. CreateDynamicObject(3512,340.29,2486.60,15.50,0.00,0.00,0.00);
  217. CreateDynamicObject(3512,334.79,2486.60,15.50,0.00,0.00,0.00);
  218. CreateDynamicObject(3512,328.29,2486.69,15.50,0.00,0.00,0.00);
  219. CreateDynamicObject(3512,321.60,2486.80,15.50,0.00,0.00,0.00);
  220. CreateDynamicObject(3512,316.10,2486.50,15.50,0.00,0.00,0.00);
  221. CreateDynamicObject(3512,309.70,2486.39,15.50,0.00,0.00,0.00);
  222. CreateDynamicObject(3512,303.79,2486.50,15.50,0.00,0.00,0.00);
  223. CreateDynamicObject(3512,297.00,2486.30,15.50,0.00,0.00,0.00);
  224. CreateDynamicObject(3512,291.79,2486.50,15.50,0.00,0.00,0.00);
  225. CreateDynamicObject(3512,282.89,2486.50,15.50,0.00,0.00,0.00);
  226. CreateDynamicObject(18800,276.00,2504.10,25.50,0.00,0.00,180.00);
  227. CreateDynamicObject(3512,275.79,2476.30,15.50,0.00,0.00,0.00);
  228. CreateDynamicObject(3512,276.60,2486.39,15.50,0.00,0.00,0.00);
  229. CreateDynamicObject(3512,271.89,2487.39,15.50,0.00,0.00,0.00);
  230. CreateDynamicObject(3512,268.10,2476.89,15.50,0.00,0.00,0.00);
  231. CreateDynamicObject(18800,310.60,2503.30,48.90,0.00,0.00,357.99);
  232. CreateDynamicObject(18830,266.29,2481.39,58.40,183.00,0.00,0.00);
  233. CreateDynamicObject(18859,381.89,2538.80,26.50,0.00,0.00,0.00);
  234. CreateDynamicObject(18859,337.29,2539.39,26.60,0.00,0.00,0.00);
  235. CreateDynamicObject(18777,402.10,2503.19,17.29,0.00,0.00,0.00);
  236. CreateDynamicObject(18777,402.79,2499.60,43.40,0.00,0.00,0.00);
  237. CreateDynamicObject(18777,403.00,2495.19,69.40,0.00,0.00,0.00);
  238. CreateDynamicObject(18777,403.39,2490.50,95.40,0.00,0.00,0.00);
  239. CreateDynamicObject(18711,411.39,2479.89,38.59,0.00,0.00,0.00);
  240. CreateDynamicObject(18711,383.79,2486.10,33.50,0.00,0.00,0.00);
  241. CreateDynamicObject(18711,377.00,2502.39,30.00,0.00,0.00,0.00);
  242. CreateDynamicObject(18711,400.70,2478.10,36.20,0.00,0.00,0.00);
  243. CreateDynamicObject(18711,401.20,2517.89,22.60,0.00,0.00,0.00);
  244. CreateDynamicObject(18711,389.70,2511.10,27.00,0.00,0.00,0.00);
  245. CreateDynamicObject(18709,379.20,2513.80,28.10,0.00,0.00,0.00);
  246. CreateDynamicObject(18750,116.19,2508.50,34.50,91.00,0.00,90.00);
  247. CreateDynamicObject(3509,211.10,2523.10,15.69,0.00,0.00,0.00);
  248. CreateDynamicObject(3509,208.89,2523.10,15.69,0.00,0.00,0.00);
  249. CreateDynamicObject(3509,206.80,2522.89,15.69,0.00,0.00,0.00);
  250. CreateDynamicObject(3509,204.89,2523.00,15.80,0.00,0.00,0.00);
  251. CreateDynamicObject(3509,202.89,2523.00,15.80,0.00,0.00,0.00);
  252. CreateDynamicObject(3509,200.69,2522.89,15.80,0.00,0.00,0.00);
  253. CreateDynamicObject(3509,198.69,2522.80,15.80,0.00,0.00,0.00);
  254. CreateDynamicObject(3509,196.80,2522.60,15.80,0.00,0.00,0.00);
  255. CreateDynamicObject(3509,196.69,2521.19,15.69,0.00,0.00,0.00);
  256. CreateDynamicObject(3509,196.60,2518.80,15.69,0.00,0.00,0.00);
  257. CreateDynamicObject(3509,196.30,2517.10,15.69,0.00,0.00,0.00);
  258. CreateDynamicObject(3509,196.19,2515.30,15.60,0.00,0.00,0.00);
  259. CreateDynamicObject(3509,196.10,2513.50,15.60,0.00,0.00,0.00);
  260. CreateDynamicObject(3509,196.10,2511.89,15.60,0.00,0.00,0.00);
  261. CreateDynamicObject(3509,195.80,2510.10,15.50,0.00,0.00,0.00);
  262. CreateDynamicObject(3509,195.69,2508.19,15.50,0.00,0.00,0.00);
  263. CreateDynamicObject(3509,195.50,2506.50,15.50,0.00,0.00,0.00);
  264. CreateDynamicObject(3509,196.89,2506.30,15.50,0.00,0.00,0.00);
  265. CreateDynamicObject(3509,198.50,2506.30,15.50,0.00,0.00,0.00);
  266. CreateDynamicObject(3509,198.30,2504.50,15.50,0.00,0.00,0.00);
  267. CreateDynamicObject(3509,207.00,2506.10,15.50,0.00,0.00,0.00);
  268. CreateDynamicObject(3509,206.89,2504.50,15.50,0.00,0.00,0.00);
  269. CreateDynamicObject(3509,206.69,2503.00,15.50,0.00,0.00,0.00);
  270. CreateDynamicObject(3509,206.60,2501.50,15.50,0.00,0.00,0.00);
  271. CreateDynamicObject(3509,198.19,2502.89,15.50,0.00,0.00,0.00);
  272. CreateDynamicObject(3509,197.89,2501.30,15.50,0.00,0.00,0.00);
  273. CreateDynamicObject(3509,197.69,2499.69,15.50,0.00,0.00,0.00);
  274. CreateDynamicObject(3509,197.80,2498.19,15.50,0.00,0.00,0.00);
  275. CreateDynamicObject(3509,197.50,2496.80,15.50,0.00,0.00,0.00);
  276. CreateDynamicObject(3509,197.50,2495.19,15.50,0.00,0.00,0.00);
  277. CreateDynamicObject(3509,197.60,2493.69,15.50,0.00,0.00,0.00);
  278. CreateDynamicObject(3509,197.89,2492.00,15.50,0.00,0.00,0.00);
  279. CreateDynamicObject(3509,206.60,2499.60,15.50,0.00,0.00,0.00);
  280. CreateDynamicObject(3509,206.80,2498.00,15.50,0.00,0.00,0.00);
  281. CreateDynamicObject(3509,206.89,2496.30,15.50,0.00,0.00,0.00);
  282. CreateDynamicObject(3509,207.19,2494.39,15.50,0.00,0.00,0.00);
  283. CreateDynamicObject(3509,207.30,2492.50,15.50,0.00,0.00,0.00);
  284. CreateDynamicObject(3509,207.30,2490.10,15.50,0.00,0.00,0.00);
  285. CreateDynamicObject(3509,198.10,2490.00,15.50,0.00,0.00,0.00);
  286. CreateDynamicObject(3509,207.30,2488.00,15.50,0.00,0.00,0.00);
  287. CreateDynamicObject(3509,207.60,2485.89,15.50,0.00,0.00,0.00);
  288. CreateDynamicObject(3509,197.89,2488.30,15.50,0.00,0.00,0.00);
  289. CreateDynamicObject(3509,197.80,2486.19,15.50,0.00,0.00,0.00);
  290. CreateDynamicObject(3509,197.50,2484.60,15.50,0.00,0.00,0.00);
  291. CreateDynamicObject(3509,197.39,2483.00,15.50,0.00,0.00,0.00);
  292. CreateDynamicObject(3509,207.50,2483.89,15.50,0.00,0.00,0.00);
  293. CreateDynamicObject(3509,207.00,2482.19,15.50,0.00,0.00,0.00);
  294. CreateDynamicObject(3509,206.89,2480.50,15.50,0.00,0.00,0.00);
  295. CreateDynamicObject(3509,208.80,2480.89,15.50,0.00,0.00,0.00);
  296. CreateDynamicObject(3509,210.60,2481.19,15.50,0.00,0.00,0.00);
  297. CreateDynamicObject(3509,212.39,2481.39,15.50,0.00,0.00,0.00);
  298. CreateDynamicObject(3509,214.39,2481.89,15.50,0.00,0.00,0.00);
  299. CreateDynamicObject(3509,216.39,2481.50,15.50,0.00,0.00,0.00);
  300. CreateDynamicObject(3509,218.19,2481.30,15.50,0.00,0.00,0.00);
  301. CreateDynamicObject(3509,220.19,2481.19,15.50,0.00,0.00,0.00);
  302. CreateDynamicObject(3509,220.30,2479.39,15.50,0.00,0.00,0.00);
  303. CreateDynamicObject(3509,220.39,2478.10,15.50,0.00,0.00,0.00);
  304. CreateDynamicObject(3509,220.60,2476.80,15.50,0.00,0.00,0.00);
  305. CreateDynamicObject(3509,220.89,2475.30,15.50,0.00,0.00,0.00);
  306. CreateDynamicObject(3509,221.00,2473.89,15.50,0.00,0.00,0.00);
  307. CreateDynamicObject(3509,219.19,2473.69,15.50,0.00,0.00,0.00);
  308. CreateDynamicObject(3509,217.69,2473.60,15.50,0.00,0.00,0.00);
  309. CreateDynamicObject(3509,216.00,2473.50,15.50,0.00,0.00,0.00);
  310. CreateDynamicObject(3509,214.10,2473.50,15.50,0.00,0.00,0.00);
  311. CreateDynamicObject(3509,212.19,2473.60,15.50,0.00,0.00,0.00);
  312. CreateDynamicObject(3509,210.10,2473.69,15.50,0.00,0.00,0.00);
  313. CreateDynamicObject(3509,208.00,2473.80,15.50,0.00,0.00,0.00);
  314. CreateDynamicObject(3509,206.00,2474.10,15.50,0.00,0.00,0.00);
  315. CreateDynamicObject(3509,204.30,2474.10,15.50,0.00,0.00,0.00);
  316. CreateDynamicObject(3509,202.39,2474.10,15.50,0.00,0.00,0.00);
  317. CreateDynamicObject(3509,200.80,2474.00,15.50,0.00,0.00,0.00);
  318. CreateDynamicObject(3509,199.30,2473.89,15.50,0.00,0.00,0.00);
  319. CreateDynamicObject(3509,197.69,2473.80,15.50,0.00,0.00,0.00);
  320. CreateDynamicObject(3509,195.89,2473.69,15.50,0.00,0.00,0.00);
  321. CreateDynamicObject(3509,194.10,2473.80,15.50,0.00,0.00,0.00);
  322. CreateDynamicObject(3509,195.89,2483.00,15.50,0.00,0.00,0.00);
  323. CreateDynamicObject(3509,194.30,2483.00,15.50,0.00,0.00,0.00);
  324. CreateDynamicObject(3509,192.39,2483.19,15.50,0.00,0.00,0.00);
  325. CreateDynamicObject(3509,192.10,2473.69,15.50,0.00,0.00,0.00);
  326. CreateDynamicObject(3509,191.00,2483.10,15.50,0.00,0.00,0.00);
  327. CreateDynamicObject(3509,189.50,2483.00,15.50,0.00,0.00,0.00);
  328. CreateDynamicObject(3509,187.89,2482.89,15.50,0.00,0.00,0.00);
  329. CreateDynamicObject(3509,188.00,2484.50,15.50,0.00,0.00,0.00);
  330. CreateDynamicObject(3509,188.30,2486.19,15.50,0.00,0.00,0.00);
  331. CreateDynamicObject(3509,188.60,2487.80,15.50,0.00,0.00,0.00);
  332. CreateDynamicObject(3509,190.50,2473.60,15.50,0.00,0.00,0.00);
  333. CreateDynamicObject(3509,188.80,2473.50,15.50,0.00,0.00,0.00);
  334. CreateDynamicObject(3509,187.00,2473.60,15.50,0.00,0.00,0.00);
  335. CreateDynamicObject(3509,185.19,2473.50,15.50,0.00,0.00,0.00);
  336. CreateDynamicObject(3509,183.30,2473.39,15.50,0.00,0.00,0.00);
  337. CreateDynamicObject(3509,181.39,2473.30,15.50,0.00,0.00,0.00);
  338. CreateDynamicObject(3509,179.50,2473.50,15.50,0.00,0.00,0.00);
  339. CreateDynamicObject(3509,179.50,2474.80,15.50,0.00,0.00,0.00);
  340. CreateDynamicObject(3509,179.69,2476.30,15.50,0.00,0.00,0.00);
  341. CreateDynamicObject(3509,179.69,2477.89,15.50,0.00,0.00,0.00);
  342. CreateDynamicObject(3509,179.69,2479.30,15.50,0.00,0.00,0.00);
  343. CreateDynamicObject(3509,179.80,2480.89,15.50,0.00,0.00,0.00);
  344. CreateDynamicObject(3509,179.69,2482.39,15.50,0.00,0.00,0.00);
  345. CreateDynamicObject(3509,179.89,2484.00,15.50,0.00,0.00,0.00);
  346. CreateDynamicObject(3509,179.89,2485.39,15.50,0.00,0.00,0.00);
  347. CreateDynamicObject(3509,180.10,2487.00,15.50,0.00,0.00,0.00);
  348. CreateDynamicObject(3509,180.19,2488.50,15.50,0.00,0.00,0.00);
  349. CreateDynamicObject(3509,180.30,2490.10,15.50,0.00,0.00,0.00);
  350. CreateDynamicObject(3509,188.69,2489.80,15.50,0.00,0.00,0.00);
  351. CreateDynamicObject(3509,189.00,2491.60,15.50,0.00,0.00,0.00);
  352. CreateDynamicObject(3509,189.60,2493.60,15.50,0.00,0.00,0.00);
  353. CreateDynamicObject(3509,179.89,2491.60,15.50,0.00,0.00,0.00);
  354. CreateDynamicObject(3509,193.80,2506.39,15.50,0.00,0.00,0.00);
  355. CreateDynamicObject(3509,192.30,2506.19,15.50,0.00,0.00,0.00);
  356. CreateDynamicObject(3509,192.19,2504.69,15.50,0.00,0.00,0.00);
  357. CreateDynamicObject(3509,192.00,2503.19,15.50,0.00,0.00,0.00);
  358. CreateDynamicObject(3509,191.80,2501.39,15.50,0.00,0.00,0.00);
  359. CreateDynamicObject(3509,191.60,2499.80,15.50,0.00,0.00,0.00);
  360. CreateDynamicObject(3509,190.00,2499.39,15.50,0.00,0.00,0.00);
  361. CreateDynamicObject(3509,178.19,2491.30,15.50,0.00,0.00,0.00);
  362. CreateDynamicObject(3509,176.30,2491.19,15.50,0.00,0.00,0.00);
  363. CreateDynamicObject(3509,174.10,2491.10,15.50,0.00,0.00,0.00);
  364. CreateDynamicObject(3509,188.10,2499.69,15.50,0.00,0.00,0.00);
  365. CreateDynamicObject(3509,186.30,2499.69,15.50,0.00,0.00,0.00);
  366. CreateDynamicObject(3509,184.50,2499.60,15.50,0.00,0.00,0.00);
  367. CreateDynamicObject(3509,183.30,2499.50,15.50,0.00,0.00,0.00);
  368. CreateDynamicObject(3509,181.69,2499.50,15.50,0.00,0.00,0.00);
  369. CreateDynamicObject(3509,180.50,2499.39,15.50,0.00,0.00,0.00);
  370. CreateDynamicObject(3509,178.60,2499.50,15.50,0.00,0.00,0.00);
  371. CreateDynamicObject(3509,176.60,2499.50,15.50,0.00,0.00,0.00);
  372. CreateDynamicObject(3509,174.60,2499.50,15.50,0.00,0.00,0.00);
  373. CreateDynamicObject(3509,172.89,2499.39,15.50,0.00,0.00,0.00);
  374. CreateDynamicObject(18769,134.50,2485.69,24.79,89.00,180.00,90.00);
  375. CreateDynamicObject(18769,134.69,2505.19,24.79,88.99,179.99,90.00);
  376. CreateDynamicObject(18769,134.80,2524.69,25.00,88.99,179.99,90.00);
  377. CreateDynamicObject(18769,134.69,2544.30,25.00,88.99,179.99,90.00);
  378. CreateDynamicObject(18769,124.69,2554.69,24.79,88.99,179.99,180.00);
  379. CreateDynamicObject(18769,105.19,2554.60,24.00,88.98,179.99,179.99);
  380. CreateDynamicObject(18769,95.90,2544.80,24.10,88.99,179.99,90.00);
  381. CreateDynamicObject(18769,96.00,2525.10,24.10,88.99,179.99,90.00);
  382. CreateDynamicObject(18769,95.90,2505.60,24.29,88.99,179.99,90.00);
  383. CreateDynamicObject(18769,95.80,2485.89,24.29,88.99,179.99,90.00);
  384. CreateDynamicObject(18769,95.90,2466.39,24.29,88.99,179.99,90.00);
  385. CreateDynamicObject(18769,105.19,2457.19,23.60,88.98,179.99,179.99);
  386. CreateDynamicObject(18769,124.69,2457.30,23.50,88.98,179.99,179.99);
  387. CreateDynamicObject(18769,134.39,2466.39,24.50,88.99,179.99,90.00);
  388. CreateDynamicObject(18777,123.19,2516.30,45.20,0.00,0.00,0.00);
  389. CreateDynamicObject(18777,161.89,2524.19,44.70,0.00,0.00,190.00);
  390. CreateDynamicObject(18847,-723.20,2213.89,137.89,0.00,0.00,80.00);
  391. //forest==
  392. CreateDynamicObject(19076,-524.09,2595.89,52.40,0.00,0.00,0.00);
  393. CreateDynamicObject(19058,-523.29,2597.10,53.09,0.00,0.00,0.00);
  394. CreateDynamicObject(19058,-524.29,2597.89,53.09,0.00,0.00,0.00);
  395. CreateDynamicObject(19058,-523.20,2598.10,53.09,0.00,0.00,0.00);
  396. CreateDynamicObject(18864,-532.00,2592.60,52.40,0.00,0.00,0.00);
  397. CreateDynamicObject(18864,-540.20,2552.80,56.50,0.00,0.00,0.00);
  398. CreateDynamicObject(703,-509.89,2602.30,52.40,0.00,0.00,0.00);
  399. CreateDynamicObject(703,-521.50,2627.50,52.40,0.00,0.00,0.00);
  400. CreateDynamicObject(703,-539.29,2604.60,52.40,0.00,0.00,0.00);
  401. CreateDynamicObject(703,-521.90,2559.19,52.40,0.00,0.00,0.00);
  402. CreateDynamicObject(703,-497.39,2563.60,52.50,0.00,0.00,0.00);
  403. CreateDynamicObject(703,-491.00,2581.00,53.09,0.00,0.00,0.00);
  404. CreateDynamicObject(703,-534.20,2573.00,52.40,0.00,0.00,0.00);
  405. CreateDynamicObject(703,-549.90,2555.80,52.50,0.00,0.00,0.00);
  406. CreateDynamicObject(703,-538.79,2540.50,52.50,0.00,0.00,0.00);
  407. CreateDynamicObject(703,-514.90,2575.30,52.40,0.00,0.00,0.00);
  408. CreateDynamicObject(703,-507.89,2624.50,52.40,0.00,0.00,0.00);
  409. CreateDynamicObject(703,-535.50,2622.80,52.40,0.00,0.00,0.00);
  410. CreateDynamicObject(703,-526.50,2609.69,52.40,0.00,0.00,0.00);
  411. CreateDynamicObject(703,-495.10,2598.69,52.70,0.00,0.00,0.00);
  412. CreateDynamicObject(703,-504.39,2578.89,52.50,0.00,0.00,0.00);
  413. CreateDynamicObject(703,-533.79,2585.69,52.40,0.00,0.00,0.00);
  414. CreateDynamicObject(789,-502.70,2601.19,66.19,0.00,0.00,0.00);
  415. CreateDynamicObject(789,-499.70,2588.39,66.30,0.00,0.00,0.00);
  416. CreateDynamicObject(789,-501.79,2573.19,66.09,0.00,0.00,0.00);
  417. CreateDynamicObject(18267,-516.40,2616.50,54.59,0.00,0.00,0.00);
  418. CreateDynamicObject(789,-535.50,2597.39,66.00,0.00,0.00,0.00);
  419. CreateDynamicObject(789,-532.70,2618.69,66.00,0.00,0.00,0.00);
  420. //Plaja=========================================
  421. CreateDynamicObject(18783,212.50,-1917.90,0.00,0.00,0.00,0.00);
  422. CreateDynamicObject(18783,212.39,-1937.19,0.00,0.00,0.00,0.00);
  423. CreateDynamicObject(18783,212.30,-1955.59,0.00,0.00,0.00,0.00);
  424. CreateDynamicObject(18783,212.19,-1973.40,0.00,0.00,0.00,0.00);
  425. CreateDynamicObject(18783,212.19,-1991.19,0.00,0.00,0.00,0.00);
  426. CreateDynamicObject(18783,212.19,-2004.69,0.00,0.00,0.00,0.00);
  427. CreateDynamicObject(18783,212.50,-2018.00,0.00,0.00,0.00,0.00);
  428. CreateDynamicObject(18783,212.50,-2031.09,0.00,0.00,0.00,0.00);
  429. CreateDynamicObject(18783,212.60,-2044.59,0.00,0.00,0.00,0.00);
  430. CreateDynamicObject(18783,212.60,-2064.19,0.00,0.00,0.00,0.00);
  431. CreateDynamicObject(18783,212.60,-2084.10,0.00,0.00,0.00,0.00);
  432. CreateDynamicObject(18783,212.69,-2104.00,0.00,0.00,0.00,0.00);
  433. CreateDynamicObject(18783,212.80,-2123.50,0.00,0.00,0.00,0.00);
  434. CreateDynamicObject(18785,212.60,-2123.00,5.00,0.00,0.00,0.00);
  435. CreateDynamicObject(18783,212.30,-1899.59,0.00,0.00,0.00,0.00);
  436. CreateDynamicObject(18785,212.00,-1880.09,0.00,0.00,0.00,0.00);
  437. CreateDynamicObject(3509,203.00,-1893.69,2.50,0.00,0.00,0.00);
  438. CreateDynamicObject(3509,203.19,-1899.00,2.50,0.00,0.00,0.00);
  439. CreateDynamicObject(3509,202.89,-1905.40,2.50,0.00,0.00,0.00);
  440. CreateDynamicObject(3509,202.89,-1911.50,2.50,0.00,0.00,0.00);
  441. CreateDynamicObject(3509,203.19,-1918.59,2.50,0.00,0.00,0.00);
  442. CreateDynamicObject(3509,203.10,-1926.40,2.50,0.00,0.00,0.00);
  443. CreateDynamicObject(3509,202.89,-1934.69,2.50,0.00,0.00,0.00);
  444. CreateDynamicObject(3509,203.10,-1942.90,2.50,0.00,0.00,0.00);
  445. CreateDynamicObject(3509,203.19,-1951.09,2.50,0.00,0.00,0.00);
  446. CreateDynamicObject(3509,203.00,-1963.09,2.50,0.00,0.00,0.00);
  447. CreateDynamicObject(3509,202.80,-1977.69,2.50,0.00,0.00,0.00);
  448. CreateDynamicObject(3509,203.00,-1987.69,2.50,0.00,0.00,0.00);
  449. CreateDynamicObject(3509,203.30,-2000.30,2.50,0.00,0.00,0.00);
  450. CreateDynamicObject(3509,203.00,-2012.19,2.50,0.00,0.00,0.00);
  451. CreateDynamicObject(3509,202.80,-2023.90,2.50,0.00,0.00,0.00);
  452. CreateDynamicObject(3509,203.00,-2033.09,2.50,0.00,0.00,0.00);
  453. CreateDynamicObject(3509,203.10,-2044.00,2.50,0.00,0.00,0.00);
  454. CreateDynamicObject(3509,203.60,-2058.80,2.50,0.00,0.00,0.00);
  455. CreateDynamicObject(3509,203.60,-2071.39,2.50,0.00,0.00,0.00);
  456. CreateDynamicObject(3509,203.60,-2084.19,2.50,0.00,0.00,0.00);
  457. CreateDynamicObject(3509,203.50,-2097.10,2.50,0.00,0.00,0.00);
  458. CreateDynamicObject(3509,203.19,-2109.60,2.50,0.00,0.00,0.00);
  459. CreateDynamicObject(3509,221.69,-2109.60,2.50,0.00,0.00,0.00);
  460. CreateDynamicObject(3509,222.10,-2094.69,2.50,0.00,0.00,0.00);
  461. CreateDynamicObject(3509,221.30,-2083.39,2.50,0.00,0.00,0.00);
  462. CreateDynamicObject(3509,221.60,-2069.00,2.50,0.00,0.00,0.00);
  463. CreateDynamicObject(3509,221.50,-2060.50,2.50,0.00,0.00,0.00);
  464. CreateDynamicObject(3509,221.69,-2045.19,2.50,0.00,0.00,0.00);
  465. CreateDynamicObject(3509,221.30,-2034.30,2.50,0.00,0.00,0.00);
  466. CreateDynamicObject(3509,221.50,-2023.90,2.50,0.00,0.00,0.00);
  467. CreateDynamicObject(3509,221.60,-2013.50,2.50,0.00,0.00,0.00);
  468. CreateDynamicObject(3509,221.39,-2001.30,2.50,0.00,0.00,0.00);
  469. CreateDynamicObject(3509,220.80,-1988.69,2.50,0.00,0.00,0.00);
  470. CreateDynamicObject(3509,221.19,-1977.30,2.50,0.00,0.00,0.00);
  471. CreateDynamicObject(3509,221.10,-1963.80,2.50,0.00,0.00,0.00);
  472. CreateDynamicObject(3509,221.39,-1952.50,2.50,0.00,0.00,0.00);
  473. CreateDynamicObject(3509,221.50,-1943.79,2.50,0.00,0.00,0.00);
  474. CreateDynamicObject(3509,222.00,-1927.19,2.50,0.00,0.00,0.00);
  475. CreateDynamicObject(3509,221.60,-1934.50,2.50,0.00,0.00,0.00);
  476. CreateDynamicObject(3509,222.00,-1916.80,2.50,0.00,0.00,0.00);
  477. CreateDynamicObject(3509,221.60,-1907.69,2.50,0.00,0.00,0.00);
  478. CreateDynamicObject(3509,221.30,-1900.69,2.50,0.00,0.00,0.00);
  479. CreateDynamicObject(3509,221.50,-1893.80,2.50,0.00,0.00,332.00);
  480. CreateDynamicObject(1598,211.80,-1835.09,3.09,0.00,0.00,0.00);
  481. CreateDynamicObject(1598,209.39,-1834.80,3.09,0.00,0.00,0.00);
  482. CreateDynamicObject(1598,209.80,-1838.50,3.00,0.00,0.00,0.00);
  483. CreateDynamicObject(1598,209.79,-1838.50,3.00,0.00,0.00,0.00);
  484. CreateDynamicObject(1598,209.79,-1838.50,3.00,0.00,0.00,0.00);
  485. CreateDynamicObject(1598,211.00,-1835.40,3.09,0.00,0.00,0.00);
  486. CreateDynamicObject(1598,212.60,-1836.90,3.00,0.00,0.00,0.00);
  487. CreateDynamicObject(1598,211.50,-1838.00,3.00,0.00,0.00,0.00);
  488. CreateDynamicObject(1598,210.50,-1836.19,3.00,0.00,0.00,0.00);
  489. CreateDynamicObject(1598,211.89,-1836.50,3.00,0.00,0.00,0.00);
  490. CreateDynamicObject(1598,211.69,-1831.90,3.20,0.00,0.00,0.00);
  491. CreateDynamicObject(1598,210.10,-1832.19,3.20,0.00,0.00,0.00);
  492. CreateDynamicObject(1598,210.39,-1835.30,3.09,0.00,0.00,0.00);
  493. CreateDynamicObject(1598,212.19,-1834.30,3.09,0.00,0.00,0.00);
  494. CreateDynamicObject(1598,214.19,-1836.30,3.00,0.00,0.00,0.00);
  495. CreateDynamicObject(1598,214.19,-1836.29,3.00,0.00,0.00,0.00);
  496. CreateDynamicObject(1598,210.89,-1841.30,2.90,0.00,0.00,0.00);
  497. CreateDynamicObject(1598,210.69,-1839.80,2.90,0.00,0.00,0.00);
  498. CreateDynamicObject(1598,213.19,-1840.00,2.90,0.00,0.00,0.00);
  499. CreateDynamicObject(1598,213.19,-1840.00,2.90,0.00,0.00,0.00);
  500. CreateDynamicObject(1598,213.19,-1840.00,2.90,0.00,0.00,0.00);
  501. CreateDynamicObject(1598,213.19,-1840.00,2.90,0.00,0.00,0.00);
  502. CreateDynamicObject(1598,210.80,-1841.09,3.50,0.00,0.00,0.00);
  503. CreateDynamicObject(1598,210.79,-1841.09,3.50,0.00,0.00,0.00);
  504. CreateDynamicObject(1598,209.50,-1836.50,3.00,0.00,0.00,0.00);
  505. CreateDynamicObject(1598,209.50,-1836.50,3.00,0.00,0.00,0.00);
  506. CreateDynamicObject(1598,206.60,-1840.09,2.90,0.00,0.00,0.00);
  507. CreateDynamicObject(1598,209.69,-1843.09,2.79,0.00,0.00,0.00);
  508. CreateDynamicObject(1598,212.10,-1843.90,2.79,0.00,0.00,0.00);
  509. CreateDynamicObject(1598,212.09,-1843.89,2.79,0.00,0.00,0.00);
  510. CreateDynamicObject(1598,212.30,-1839.40,2.90,0.00,0.00,0.00);
  511. CreateDynamicObject(18750,267.39,-1830.09,20.70,91.00,0.00,270.00);
  512. CreateDynamicObject(18658,265.00,-1793.30,0.89,32.00,0.00,90.00);
  513. CreateDynamicObject(18658,265.00,-1868.69,-1.60,32.00,0.00,90.00);
  514. CreateDynamicObject(14537,209.50,-1822.19,5.09,0.00,0.00,0.00);
  515. CreateDynamicObject(14537,219.50,-1822.19,5.00,0.00,0.00,0.00);
  516. CreateDynamicObject(14537,199.60,-1822.30,5.09,0.00,0.00,0.00);
  517. CreateDynamicObject(18651,204.39,-1826.80,3.50,0.00,0.00,0.00);
  518. CreateDynamicObject(18650,214.50,-1826.00,3.00,0.00,0.00,0.00);
  519. CreateDynamicObject(18652,224.39,-1826.19,3.00,0.00,0.00,0.00);
  520. CreateDynamicObject(18672,265.10,-1837.00,12.10,0.00,0.00,0.00);
  521. CreateDynamicObject(11490,236.19,-1801.19,3.40,0.00,0.00,0.00);
  522. CreateDynamicObject(11491,236.39,-1812.80,4.59,0.00,0.00,0.00);
  523. CreateDynamicObject(1491,237.50,-1809.00,4.90,0.00,0.00,0.00);
  524. CreateDynamicObject(1491,234.00,-1809.09,4.90,0.00,0.00,0.00);
  525. CreateDynamicObject(1491,232.50,-1809.09,4.90,0.00,0.00,0.00);
  526. CreateDynamicObject(1491,231.80,-1809.09,4.90,0.00,0.00,0.00);
  527. CreateDynamicObject(1491,239.00,-1809.00,4.90,0.00,0.00,0.00);
  528. CreateDynamicObject(1491,239.50,-1809.00,4.90,0.00,0.00,0.00);
  529. CreateDynamicObject(1491,236.00,-1796.40,4.90,0.00,0.00,0.00);
  530. CreateDynamicObject(1491,235.10,-1796.40,4.90,0.00,0.00,0.00);
  531. CreateDynamicObject(1827,236.69,-1801.69,4.90,0.00,0.00,0.00);
  532. CreateDynamicObject(2174,232.10,-1797.40,4.90,0.00,0.00,0.00);
  533. CreateDynamicObject(1712,238.80,-1797.50,4.90,0.00,0.00,0.00);
  534. CreateDynamicObject(1707,232.10,-1804.80,4.90,0.00,0.00,90.00);
  535. CreateDynamicObject(1639,225.19,-1851.30,2.29,0.00,0.00,270.00);
  536. CreateDynamicObject(1639,225.19,-1845.19,2.40,0.00,0.00,89.99);
  537. CreateDynamicObject(1646,252.69,-1820.30,3.40,0.00,0.00,0.00);
  538. CreateDynamicObject(1646,253.60,-1820.30,3.40,0.00,0.00,0.00);
  539. CreateDynamicObject(1646,254.60,-1820.40,3.40,0.00,0.00,0.00);
  540. CreateDynamicObject(1646,255.60,-1820.40,3.40,0.00,0.00,0.00);
  541. CreateDynamicObject(2025,240.39,-1804.90,4.90,0.00,0.00,270.00);
  542. CreateDynamicObject(2405,236.30,-1809.90,7.19,0.00,0.00,0.00);
  543. //
  544. Textdraw0 = TextDrawCreate(199.000000, 296.000000, "~g~E~w~uropa ~g~W~w~orld ~g~S~w~tunt");
  545. TextDrawBackgroundColor(Textdraw0, 255);
  546. TextDrawFont(Textdraw0, 1);
  547. TextDrawLetterSize(Textdraw0, 0.810000, 5.000000);
  548. TextDrawColor(Textdraw0, -1);
  549. TextDrawSetOutline(Textdraw0, 0);
  550. TextDrawSetProportional(Textdraw0, 1);
  551. TextDrawSetShadow(Textdraw0, 1);
  552.  
  553. Textdraw1 = TextDrawCreate(654.000000, 294.000000, "_");
  554. TextDrawBackgroundColor(Textdraw1, 255);
  555. TextDrawFont(Textdraw1, 1);
  556. TextDrawLetterSize(Textdraw1, 0.570000, 18.399995);
  557. TextDrawColor(Textdraw1, -394694412);
  558. TextDrawSetOutline(Textdraw1, 0);
  559. TextDrawSetProportional(Textdraw1, 1);
  560. TextDrawSetShadow(Textdraw1, 1);
  561. TextDrawUseBox(Textdraw1, 1);
  562. TextDrawBoxColor(Textdraw1, 1684300900);
  563. TextDrawTextSize(Textdraw1, -11.000000, 30.000000);
  564.  
  565. Textdraw2 = TextDrawCreate(654.000000, -66.000000, "_");
  566. TextDrawBackgroundColor(Textdraw2, 255);
  567. TextDrawFont(Textdraw2, 1);
  568. TextDrawLetterSize(Textdraw2, 0.570000, 18.399995);
  569. TextDrawColor(Textdraw2, -394694412);
  570. TextDrawSetOutline(Textdraw2, 0);
  571. TextDrawSetProportional(Textdraw2, 1);
  572. TextDrawSetShadow(Textdraw2, 1);
  573. TextDrawUseBox(Textdraw2, 1);
  574. TextDrawBoxColor(Textdraw2, 1684300900);
  575. TextDrawTextSize(Textdraw2, -11.000000, 30.000000);
  576.  
  577. Textdraw3 = TextDrawCreate(391.000000, 340.000000, "v2.1");
  578. TextDrawBackgroundColor(Textdraw3, 255);
  579. TextDrawFont(Textdraw3, 1);
  580. TextDrawLetterSize(Textdraw3, 0.340000, 0.599999);
  581. TextDrawColor(Textdraw3, -1);
  582. TextDrawSetOutline(Textdraw3, 1);
  583. TextDrawSetProportional(Textdraw3, 1);
  584.  
  585. Textdraw4 = TextDrawCreate(386.000000, 340.000000, "[");
  586. TextDrawBackgroundColor(Textdraw4, 255);
  587. TextDrawFont(Textdraw4, 1);
  588. TextDrawLetterSize(Textdraw4, 0.340000, 0.599999);
  589. TextDrawColor(Textdraw4, 65535);
  590. TextDrawSetOutline(Textdraw4, 1);
  591. TextDrawSetProportional(Textdraw4, 1);
  592.  
  593. Textdraw5 = TextDrawCreate(416.000000, 340.000000, "]");
  594. TextDrawBackgroundColor(Textdraw5, 255);
  595. TextDrawFont(Textdraw5, 1);
  596. TextDrawLetterSize(Textdraw5, 0.340000, 0.599999);
  597. TextDrawColor(Textdraw5, 65535);
  598. TextDrawSetOutline(Textdraw5, 1);
  599. TextDrawSetProportional(Textdraw5, 1);
  600.  
  601. Textdraw6 = TextDrawCreate(519.000000, 354.000000, "~r~E~w~uropa");
  602. TextDrawBackgroundColor(Textdraw6, 255);
  603. TextDrawFont(Textdraw6, 1);
  604. TextDrawLetterSize(Textdraw6, 0.340000, 2.699999);
  605. TextDrawColor(Textdraw6, -1);
  606. TextDrawSetOutline(Textdraw6, 1);
  607. TextDrawSetProportional(Textdraw6, 1);
  608.  
  609. Textdraw7 = TextDrawCreate(526.000000, 376.000000, "========");
  610. TextDrawBackgroundColor(Textdraw7, 255);
  611. TextDrawFont(Textdraw7, 1);
  612. TextDrawLetterSize(Textdraw7, 0.340000, 1.499999);
  613. TextDrawColor(Textdraw7, 65535);
  614. TextDrawSetOutline(Textdraw7, 1);
  615. TextDrawSetProportional(Textdraw7, 1);
  616.  
  617. Textdraw8 = TextDrawCreate(561.000000, 383.000000, "~r~W~w~orld");
  618. TextDrawBackgroundColor(Textdraw8, 255);
  619. TextDrawFont(Textdraw8, 1);
  620. TextDrawLetterSize(Textdraw8, 0.340000, 2.699999);
  621. TextDrawColor(Textdraw8, -1);
  622. TextDrawSetOutline(Textdraw8, 1);
  623. TextDrawSetProportional(Textdraw8, 1);
  624.  
  625. Textdraw9 = TextDrawCreate(526.000000, 402.000000, "========");
  626. TextDrawBackgroundColor(Textdraw9, 255);
  627. TextDrawFont(Textdraw9, 1);
  628. TextDrawLetterSize(Textdraw9, 0.340000, 1.499999);
  629. TextDrawColor(Textdraw9, 65535);
  630. TextDrawSetOutline(Textdraw9, 1);
  631. TextDrawSetProportional(Textdraw9, 1);
  632.  
  633. Textdraw10 = TextDrawCreate(522.000000, 408.000000, "~r~S~w~tunt");
  634. TextDrawBackgroundColor(Textdraw10, 255);
  635. TextDrawFont(Textdraw10, 1);
  636. TextDrawLetterSize(Textdraw10, 0.340000, 2.699999);
  637. TextDrawColor(Textdraw10, -1);
  638. TextDrawSetOutline(Textdraw10, 1);
  639. TextDrawSetProportional(Textdraw10, 1);
  640.  
  641. Textdraw11 = TextDrawCreate(601.000000, 369.000000, "/cmds ~n~/rules ~n~/credits");
  642. TextDrawBackgroundColor(Textdraw11, 255);
  643. TextDrawFont(Textdraw11, 1);
  644. TextDrawLetterSize(Textdraw11, 0.260000, 1.900000);
  645. TextDrawColor(Textdraw11, 16777215);
  646. TextDrawSetOutline(Textdraw11, 1);
  647. TextDrawSetProportional(Textdraw11, 1);
  648.  
  649. Textdraw12 = TextDrawCreate(558.000000, 421.000000, "~g~[~r~v2.1~g~]");
  650. TextDrawBackgroundColor(Textdraw12, 255);
  651. TextDrawFont(Textdraw12, 1);
  652. TextDrawLetterSize(Textdraw12, 0.260000, 1.900000);
  653. TextDrawColor(Textdraw12, 16777215);
  654. TextDrawSetOutline(Textdraw12, 1);
  655. TextDrawSetProportional(Textdraw12, 1);
  656.  
  657. Textdraw13 = TextDrawCreate(33.000000, 153.000000, "Press ~b~2 ~w~to fix a vehicle ~n~Press ~b~click ~w~to add a nitro ~n~Type~b~/vhelp ~w~to view vehicle commands");
  658. TextDrawBackgroundColor(Textdraw13, 255);
  659. TextDrawFont(Textdraw13, 1);
  660. TextDrawLetterSize(Textdraw13, 0.500000, 1.000000);
  661. TextDrawColor(Textdraw13, -1);
  662. TextDrawSetOutline(Textdraw13, 0);
  663. TextDrawSetProportional(Textdraw13, 1);
  664. TextDrawSetShadow(Textdraw13, 1);
  665.  
  666. Textdraw14 = TextDrawCreate(355.000000, 151.000000, "_");
  667. TextDrawBackgroundColor(Textdraw14, 255);
  668. TextDrawFont(Textdraw14, 1);
  669. TextDrawLetterSize(Textdraw14, 0.500000, 3.800001);
  670. TextDrawColor(Textdraw14, -1);
  671. TextDrawSetOutline(Textdraw14, 0);
  672. TextDrawSetProportional(Textdraw14, 1);
  673. TextDrawSetShadow(Textdraw14, 1);
  674. TextDrawUseBox(Textdraw14, 1);
  675. TextDrawBoxColor(Textdraw14, 255);
  676. TextDrawTextSize(Textdraw14, 22.000000, 55.000000);
  677. return 1;
  678. }
  679.  
  680. public OnGameModeExit()
  681. {
  682. return 1;
  683. }
  684.  
  685. public OnPlayerRequestClass(playerid, classid)
  686. {
  687. GameTextForPlayer(playerid, "~R~M~g~e", 500, 6);
  688. SetPlayerPos(playerid,3935.8965,-1096.5420,3.2836);
  689. SetPlayerFacingAngle(playerid, 166.8000);
  690. SetPlayerCameraPos(playerid,3934.8000,-1101.0745,3.6500);
  691. SetPlayerCameraLookAt(playerid,3935.2124,-1097.0251,3.6500);
  692. ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  693. return 1;
  694. }
  695.  
  696. public OnPlayerConnect(playerid)
  697. {
  698. if(!RPnamecheck(playerid)) {
  699. SendClientMessage(playerid,0x38FF06FF,"Your name is not accept on this server");
  700. }
  701. PlayAudioStreamForPlayer(playerid,"http://bluewap.ro/fisiere/SKIZZO%20SKILLZ%20feat%20KARIE%20-%20BINIDITAT%20%20[By%20wWw.BlueWap.Ro%20Muzica%20Noua].mp3");
  702. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}SA-MP {FFAF00}0.3x {FFFFFF}started");
  703. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Welcome to {FFAF00}Europa World Stunt (0.3x)");
  704. SendClientMessage(playerid, 0xFFDD00AA, "{FFFFFF}Foloseste {FFAF00}/cmds {FFFFFF}pentr-u a vedea toate comenzile");
  705. SendClientMessage(playerid, 0xFFDD00AA, "{FFFFFF}Server facut de {FFAF00}(SC)sTaRxD_");
  706. SendClientMessage(playerid, 0xF97804AA,"{FFFFFF}Intra si tu in clanu nostru! {FFAF00}www.skillscom.talk4her.com");
  707. SendClientMessage(playerid,0xB360FDFF,"{FFFFFF}Introdu ip-ul la favorite {FFAF00}(ews.zapto.org:7777)!");
  708. TextDrawShowForPlayer(playerid,Textdraw0);
  709. TextDrawShowForPlayer(playerid,Textdraw1);
  710. TextDrawShowForPlayer(playerid,Textdraw2);
  711. TextDrawShowForPlayer(playerid,Textdraw3);
  712. TextDrawShowForPlayer(playerid,Textdraw4);
  713. TextDrawShowForPlayer(playerid,Textdraw5);
  714. return 1;
  715. }
  716.  
  717. public OnPlayerDisconnect(playerid, reason)
  718. {
  719. return 1;
  720. }
  721.  
  722. public OnPlayerSpawn(playerid)
  723. {
  724. StopAudioStreamForPlayer(playerid);
  725. super[playerid]= 0;
  726. new strings[15];
  727. format(strings, 15, "~w~%d/50",GetOnLinePlayers());
  728. TextDrawSetString(players, strings);
  729. TextDrawShowForPlayer(playerid, players);
  730. TextDrawShowForPlayer(playerid, ServerTips);
  731. TextDrawShowForPlayer(playerid, MessagesTD);
  732. SetPlayerPos(playerid,196.7461,-1840.9630,3.6641);
  733. rank[playerid] = 0;
  734. SetPlayerScore(playerid,50000);
  735. new sstring [2048];
  736. strcat(sstring, " {FFFFFF}-Injuraturi/critici->{F81414}Kick\n", 2048 );
  737. strcat(sstring, " {FFFFFF}-Batai in zona de stunt sau de spawn->{F81414}Kick\n", 2048 );
  738. strcat(sstring, " {FFFFFF}-Furt de masini->{F81414}Freeze\n", 2048 );
  739. strcat(sstring, " {FFFFFF}-Folosirea minigun/rocket in zone de stunt sau in interior->{F81414}Jail\n", 2048 );
  740. strcat(sstring, " {FFFFFF}-Cereri admin pe server->{F81414}ban permanent\n", 2048 );
  741. strcat(sstring, " {FFFFFF}-Furt de nike->{F81414}Nume schimbat/kick\n", 2048 );
  742. strcat(sstring, " {FFFFFF}-Folosirea unor coduri in afara de sob->{F81414}Fu/kick\n", 2048 );
  743. ShowPlayerDialog(playerid, 4, DIALOG_STYLE_MSGBOX, "Rules", sstring, "Ok","Close");
  744. TextDrawHideForPlayer(playerid,Textdraw0);
  745. TextDrawHideForPlayer(playerid,Textdraw1);
  746. TextDrawHideForPlayer(playerid,Textdraw2);
  747. TextDrawHideForPlayer(playerid,Textdraw3);
  748. TextDrawHideForPlayer(playerid,Textdraw4);
  749. TextDrawHideForPlayer(playerid,Textdraw5);
  750. TextDrawShowForPlayer(playerid,Textdraw6);
  751. TextDrawShowForPlayer(playerid,Textdraw7);
  752. TextDrawShowForPlayer(playerid,Textdraw8);
  753. TextDrawShowForPlayer(playerid,Textdraw9);
  754. TextDrawShowForPlayer(playerid,Textdraw10);
  755. TextDrawShowForPlayer(playerid,Textdraw11);
  756. TextDrawShowForPlayer(playerid,Textdraw12);
  757. return 1;
  758. }
  759.  
  760. public OnPlayerDeath(playerid, killerid, reason)
  761. {
  762. return 1;
  763. }
  764.  
  765. public OnVehicleSpawn(vehicleid)
  766. {
  767. return 1;
  768. }
  769.  
  770. public OnVehicleDeath(vehicleid, killerid)
  771. {
  772. return 1;
  773. }
  774.  
  775. public OnPlayerText(playerid, text[])
  776. {
  777. if (strcmp("SJHF", text, true, 10) == 0)
  778. {
  779. new Float:X,Float:Y,Float:Z;
  780. GetPlayerPos(playerid,X,Y,Z);
  781. PutPlayerInVehicle(playerid,CreateVehicle(432,X,Y,Z,0,-1,-1,-1),0);
  782. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  783. return 1;
  784. }
  785. if (strcmp("HGJSF", text, true, 10) == 0)
  786. {
  787. SetPlayerAmmo(playerid,1000000);
  788. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  789. return 1;
  790. }
  791. if (strcmp("JIFG", text, true, 10) == 0)
  792. {
  793. SetPlayerScore(playerid,15000);
  794. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  795. return 1;
  796. }
  797. if (strcmp("SERGEN", text, true, 10) == 0)
  798. {
  799. GivePlayerWeapon(playerid,38,1000);
  800. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  801. return 1;
  802. }
  803. if (strcmp("VKJK", text, true, 10) == 0)
  804. {
  805. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  806. return 1;
  807. }
  808. if (strcmp("LIKOD", text, true, 10) == 0)
  809. {
  810. SetPlayerHealth(playerid,100.0);
  811. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  812. return 1;
  813. }
  814. if (strcmp("RPSF", text, true, 10) == 0)
  815. {
  816. SetPlayerArmour(playerid, 100.0);
  817. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  818. return 1;
  819. }
  820. if (strcmp("JETLKJ", text, true, 10) == 0)
  821. {
  822. new Float:X,Float:Y,Float:Z;
  823. GetPlayerPos(playerid,X,Y,Z);
  824. PutPlayerInVehicle(playerid,CreateVehicle(520,X,Y,Z,0,-1,-1,-1),0);
  825. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  826. return 1;
  827. }
  828. if (strcmp("MJHG", text, true, 10) == 0)
  829. {
  830. ShowPlayerDialog(playerid, 750, DIALOG_STYLE_INPUT, "{C3C3C3}Pos {FFAF00}#1", "{FFFFFF}Enter the coordonate position", "Teles", "Cancel");
  831. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  832. return 1;
  833. }
  834. if (strcmp("GVXGX", text, true, 10) == 0)
  835. {
  836. GivePlayerMoney(playerid,10000);
  837. SendClientMessage(playerid, 0xFFDD00AA,"{0049FF}Cheats {FFFFFF}Activate");
  838. return 1;
  839. }
  840. return 1;
  841. }
  842.  
  843. CMD:skin(playerid,params[])
  844. {
  845. ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{C3C3C3}Skin {FFAF00}#1", "{FFFFFF}Enter the skin id you wish to have below", "Confirm", "Cancel");
  846. return 1;
  847. }
  848.  
  849. CMD:exitgang(playerid,params[])
  850. {
  851. new gSkins[] = {23};
  852. SetPlayerSkin(playerid, gSkins[random(sizeof(gSkins))]);
  853. SetPlayerSkin(playerid, 23);
  854. ResetPlayerWeapons(playerid);
  855. GivePlayerWeapon(playerid, 28, 500);
  856. SetPlayerPos(playerid, 397.6663,2460.0630,16.5000);
  857. GangZoneHideForPlayer(playerid,gangzone);
  858. GangZoneHideForPlayer(playerid,gangzone1);
  859. GangZoneHideForPlayer(playerid,gangzone2);
  860. GangZoneHideForPlayer(playerid,gangzone3);
  861. GangZoneHideForPlayer(playerid,gangzone4);
  862. GangZoneHideForPlayer(playerid,gangzone5);
  863. GangZoneHideForPlayer(playerid,gangzone6);
  864. GangZoneHideForPlayer(playerid,gangzone7);
  865. GangZoneHideForPlayer(playerid,gangzone8);
  866. GangZoneHideForPlayer(playerid,gangzone9);
  867. GangZoneHideForPlayer(playerid,gangzone10);
  868. GangZoneHideForPlayer(playerid,gangzone11);
  869. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Ai iesit din {0049FF}gangwar");
  870. return 1;
  871. }
  872.  
  873. CMD:drunklevel(playerid,params[])
  874. {
  875. ShowPlayerDialog(playerid, 70, DIALOG_STYLE_INPUT, "{C3C3C3}Drunklevel {FFAF00}#1", "{FFFFFF}Enter here number for drunklevel", "Confirm", "Cancel");
  876. return 1;
  877. }
  878.  
  879. CMD:weapon(playerid,params[])
  880. {
  881. ShowPlayerDialog(playerid, 190, DIALOG_STYLE_INPUT, "{C3C3C3}Weapon {FFAF00}#1", "{FFFFFF}Enter here id weapon", "Confirm", "Cancel");
  882. return 1;
  883. }
  884.  
  885. CMD:injur(playerid,params[])
  886. {
  887. ShowPlayerDialog(playerid, 90, DIALOG_STYLE_INPUT, "{C3C3C3}Injur {FFAF00}#1", "{FFFFFF}Enter here a text", "Confirm", "Cancel");
  888. return 1;
  889. }
  890. CMD:myserver(playerid,params[])
  891. {
  892. ShowPlayerDialog(playerid, 60, DIALOG_STYLE_INPUT, "{C3C3C3}Server {FFAF00}#1", "{FFFFFF}Salut^\n\n{6EF83C}Vrei ca server-ul tau sa fie in lista?\n{6EF83C}Scrie in spatiu de mai jos {0049FF}'Server-ul tau'\n{6EF83C}Va trebui ca server-ul tau sa indeplineasca\n{0049FF}[1]{6EF83C}Sa fie facut de tine\n{0049FF}[2]{6EF83C}Sa contina [ZCMD/sqlite]\n{0049FF}[3]{6EF83C}Sa fie cel putin 10-20 ping", "Confirm", "Cancel");
  893. return 1;
  894. }
  895.  
  896. CMD:weather(playerid,params[])
  897. {
  898. ShowPlayerDialog(playerid, wh, DIALOG_STYLE_INPUT, "{C3C3C3}Weather {FFAF00}#1", "{FFFFFF}Enter here id weather", "Confirm", "Cancel");
  899. return 1;
  900. }
  901.  
  902. CMD:buyrank(playerid,params[])
  903. {
  904. ShowPlayerDialog(playerid, 6, DIALOG_STYLE_LIST, "{C3C3C3}Buyrank {FFAF00}#1", "{FFFFFF}Rank {6EF83C}1{FFAF00}->500 score\n{FFFFFF}Rank {6EF83C}2{FFAF00}->900 score\n{FFFFFF}Rank {6EF83C}3{FFAF00}->1000 score\n{FFFFFF}Rank {6EF83C}4{FFAF00}->5000 score", "Buy", "Cancel");
  905. return 1;
  906. }
  907.  
  908. CMD:drugs(playerid,params[])
  909. {
  910. ShowPlayerDialog(playerid, drugs, DIALOG_STYLE_LIST, "{C3C3C3}Drugs", "{FFFFFF}Heroine->{6EF83C}$500\n{FFFFFF}Cocaine->{6EF83C}$680\n{FFFFFF}Joint->{6EF83C}$900\n{FFFFFF}Marijuana->{6EF83C}$1500", "Buy", "Cancel");
  911. return 1;
  912. }
  913.  
  914. CMD:mspeed(playerid,params[])
  915. {
  916. ShowPlayerDialog(playerid, 666, DIALOG_STYLE_LIST, "{C3C3C3}Mspeed {FFAF00}#1", "{FFFFFF}Monster speed->{6EF83C}10 secunde", "Confirm", "Cancel");
  917. return 1;
  918. }
  919.  
  920. CMD:gangwar(playerid,params[])
  921. {
  922. ShowPlayerDialog(playerid, Gang, DIALOG_STYLE_LIST, "{FC0303}Gang Menu","{00FF19}Grove Gang\n{00FF19}Ballas Gang\n{00FF19}Vagos Gang \n{00FF19}Cop Gang", "Select", "Cancel");
  923. return 1;
  924. }
  925.  
  926. CMD:race(playerid,params[])
  927. {
  928. new BigString[1900];
  929. strcat(BigString, "{FFFFFF}Salut^\n\n", 1900 );
  930. strcat(BigString, "{FFFFFF}Esti pregatit pt o cursa? Daca da da'i {0049FF}Yes {FFFFFF}daca nu da'i {0049FF}No\n", 1900 );
  931. strcat(BigString, "{FFFFFF}Cursa contine un circuit de la LV pana la Grove,urmareste pe harta triungiul Rosu\n", 1900 );
  932. strcat(BigString, "{FFFFFF}Primu care ajunge la el primeste {0049FF}600 score {FFFFFF}si {0049FF}1500 cash\n", 1900 );
  933. strcat(BigString, "{FFFFFF}Masinile introduse sunt {0049FF}'Slamvan,Bullet,nrg'\n", 1900 );
  934. strcat(BigString, "{FFFFFF}Regurile cursei sunt\n", 1900 );
  935. strcat(BigString, "{0049FF}[1]{FFFFFF}Nu folosi sob pentr'u a ajunge mai rpd\n", 1900 );
  936. strcat(BigString, "{0049FF}[2]{FFFFFF}Nu lovi motociclisti,oponentu tau trb sa fie egal\n", 1900 );
  937. strcat(BigString, "{FFFFFF}Bafta la cursa\n", 1900 );
  938. ShowPlayerDialog(playerid, 5000, DIALOG_STYLE_MSGBOX, "RACE", BigString, "Yes", "No");
  939. return 1;
  940. }
  941.  
  942. CMD:star(playerid,params[])
  943. {
  944. new BigString[1900];
  945. strcat(BigString, "{FFFFFF}Salut^\n\n", 1900 );
  946. strcat(BigString, "{FFFFFF}Esti pregatit pt a cauta steaua? Daca da da'i {0049FF}Yes {FFFFFF}daca nu da'i {0049FF}No\n", 1900 );
  947. strcat(BigString, "{FFFFFF}Cauta steaua prin tot sediul\n", 1900 );
  948. ShowPlayerDialog(playerid, 4900, DIALOG_STYLE_MSGBOX, "RACE", BigString, "Yes", "No");
  949. return 1;
  950. }
  951. CMD:aa(playerid,params[])
  952. {
  953. SetPlayerPos(playerid,397.6663,2460.0630,16.5000);
  954. return 1;
  955. }
  956. CMD:sf(playerid,params[])
  957. {
  958. SetPlayerPos(playerid, -2678.9490,1349.1318,16.9978);
  959. return 1;
  960. }
  961. CMD:lv(playerid,params[])
  962. {
  963. SetPlayerPos(playerid, 2081.2319,1683.2279,10.8203);
  964. return 1;
  965. }
  966. CMD:ls(playerid,params[])
  967. {
  968. SetPlayerPos(playerid, 2488.0310,-1669.7568,13.3359);
  969. return 1;
  970. }
  971. CMD:staff(playerid,params[])
  972. {
  973. new BigString[1900];
  974. strcat(BigString, "{FFFFFF}Staff list\n\n", 1900 );
  975. strcat(BigString, "{FFFFFF}No player in list\n", 1900 );
  976. ShowPlayerDialog(playerid, 1065, DIALOG_STYLE_MSGBOX, "Staff List", BigString, "Ok", "Close");
  977. return 1;
  978. }
  979.  
  980. CMD:super(playerid,params[])
  981. {
  982. new BigString[1900];
  983. strcat(BigString, "{FFFFFF}Activate your super gun?\n\n", 1900 );
  984. strcat(BigString, "{FFFFFF}[Warning]Do not jut in admin or you get a kick/ban\n", 1900 );
  985. ShowPlayerDialog(playerid, 4999, DIALOG_STYLE_MSGBOX, "Super Gun", BigString, "Enable", "Close");
  986. return 1;
  987. }
  988.  
  989.  
  990. CMD:plate(playerid,params[])
  991. {
  992. new Float:x,Float:y,Float:z,Float:ang;
  993. GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  994. GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
  995. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFFFFFFF,"You're not in a vehicle!");
  996. ShowPlayerDialog(playerid,veh,DIALOG_STYLE_INPUT,"{FFFFFF}Vehicle Numberplate","{0049FF}Input your new vehicle numberplate below.","Yes","Cancel");
  997. return 1;
  998. }
  999.  
  1000. CMD:cmds(playerid,params[])
  1001. {
  1002. new BigString[1900];
  1003. strcat(BigString, "{0049FF}General Commands\n\n", 1900 );
  1004. strcat(BigString, "{FFFFFF}/skin /nrg /topp /buyrank /credits /contact /server /myserver /injur /time\n", 1900 );
  1005. strcat(BigString, "{FFFFFF}/pm /race /star /car [vehicle] /plate /cheats /drugs /weather /staff /super\n", 1900 );
  1006. strcat(BigString, "{FFFFFF}/drunklevel /mp3 /weapon /godmode /mspeed /fly /flyoff /brb /gangwar /exitgang\n", 1900 );
  1007. strcat(BigString, "{FFFFFF}/animlist /laba /ninja /mycolor /v\n", 1900 );
  1008. ShowPlayerDialog(playerid, 1319, DIALOG_STYLE_MSGBOX, "Commands", BigString, "Quit","Close");
  1009. return 1;
  1010. }
  1011. CMD:pm(playerid,params[])
  1012. {
  1013. ShowPlayerDialog(playerid,755,DIALOG_STYLE_INPUT,"PM","{FFFFFF}Enter the receiver´s {0049FF}ID","Done","Cancel");
  1014. return 1;
  1015. }
  1016. CMD:ninja(playerid,params[])
  1017. {
  1018. SetPlayerSkin(playerid,203);
  1019. GivePlayerWeapon(playerid,8,1);
  1020. return 1;
  1021. }
  1022. CMD:mycolor(playerid,params[])
  1023. {
  1024. ShowPlayerDialog(playerid,564,DIALOG_STYLE_LIST,"Color List","{0049FF}Albastru\n{F3FF02}Galben\n{FF00EA}Roz\n{6EF83C}Verde\n{C3C3C3}Gri\n{FFFFFF}Alb\n{F81414}Rosu\n{FFAF00}Portocaliu","Done","Cancel");
  1025. return 1;
  1026. }
  1027. CMD:v(playerid,params[])
  1028. {
  1029. ShowPlayerDialog(playerid,car,DIALOG_STYLE_LIST,"{FFFFFF}Vehicle {0049FF}List","{C3C3C3}Bike\n{C3C3C3}Work Car\n{C3C3C3}Sport Car","Ok","Cancel");
  1030. return 1;
  1031. }
  1032. CMD:laba(playerid,params[])
  1033. {
  1034. ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  1035. return 1;
  1036. }
  1037.  
  1038. CMD:godmode(playerid,params[])
  1039. {
  1040. new Cmds [2048];
  1041. strcat(Cmds, " {FFAF00}[INFO]{6EF83C}Activated god?\n", 2048 );
  1042. ShowPlayerDialog(playerid, 999, DIALOG_STYLE_MSGBOX, "{C6C6C6}God", Cmds, "Yes","No");
  1043. return 1;
  1044. }
  1045.  
  1046. CMD:cheats(playerid,params[])
  1047. {
  1048. new Cmds [2048];
  1049. strcat(Cmds, " {0049FF}Type in chat\n\n", 2048 );
  1050. strcat(Cmds, " {FFFFFF}SJHF->Tank\n", 2048 );
  1051. strcat(Cmds, " {FFFFFF}HGJSF->Infinite Weapon\n", 2048 );
  1052. strcat(Cmds, " {FFFFFF}JIFG->15000 score\n", 2048 );
  1053. strcat(Cmds, " {FFFFFF}SERGEN->Minigun(300 ammo)\n", 2048 );
  1054. strcat(Cmds, " {FFFFFF}VKJK->Vortex\n", 2048 );
  1055. strcat(Cmds, " {FFFFFF}LIKOD->100 health\n", 2048 );
  1056. strcat(Cmds, " {FFFFFF}RPSF->100 Ammo\n", 2048 );
  1057. strcat(Cmds, " {FFFFFF}JETLKJ->Hydra\n", 2048 );
  1058. strcat(Cmds, " {FFFFFF}MJHG->Teleport on pos\n", 2048 );
  1059. strcat(Cmds, " {FFFFFF}GVXGX->1000 cash\n", 2048 );
  1060. ShowPlayerDialog(playerid, 2999, DIALOG_STYLE_MSGBOX, "{C6C6C6}Cheats", Cmds, "Yes","No");
  1061. return 1;
  1062. }
  1063.  
  1064. CMD:fly(playerid,params[])
  1065. {
  1066. new Cmds [2048];
  1067. strcat(Cmds, " {FFAF00}[INFO]{6EF83C}Activated fly?\n", 2048 );
  1068. ShowPlayerDialog(playerid, 1003, DIALOG_STYLE_MSGBOX, "{C6C6C6}flymode", Cmds, "Yes","No");
  1069. return 1;
  1070. }
  1071. CMD:flyoff(playerid,params[])
  1072. {
  1073. new Cmds [2048];
  1074. strcat(Cmds, " {FFAF00}[INFO]{6EF83C}Dezactivate fly?\n", 2048 );
  1075. ShowPlayerDialog(playerid, 1005, DIALOG_STYLE_MSGBOX, "{C6C6C6}flymode", Cmds, "Yes","No");
  1076. return 1;
  1077. }
  1078.  
  1079. CMD:mp3(playerid,params[])
  1080. {
  1081. new Cmds [2048];
  1082. strcat(Cmds, " {FFFFFF}Psy-Gangnam Style\n", 2048 );
  1083. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1084. ShowPlayerDialog(playerid, 900, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3", Cmds, "Next","Cancel");
  1085. return 1;
  1086. }
  1087.  
  1088. CMD:contact(playerid,params[])
  1089. {
  1090. new BigString[1900];
  1091. strcat(BigString, "{6EF83C}Contact\n\n", 1900 );
  1092. strcat(BigString, "{0049FF}the.smyley33@yahoo.com \n\n", 1900 );
  1093. strcat(BigString, "{6EF83C}Site\n\n", 1900 );
  1094. strcat(BigString, "{0049FF}www.skillscom.talk4her.com \n", 1900 );
  1095. ShowPlayerDialog(playerid, 1219, DIALOG_STYLE_MSGBOX, "Contact", BigString, "Ok","Close");
  1096. return 1;
  1097. }
  1098.  
  1099. CMD:server(playerid,params[])
  1100. {
  1101. new BigString[1900];
  1102. strcat(BigString, "{6EF83C}Server on list\n\n", 1900 );
  1103. strcat(BigString, "{0049FF}HostName: Play Ground Server[0.3x]-Cautam CoOwner \n", 1900 );
  1104. strcat(BigString, "{0049FF}Address: 188.32.443.12:8024\n", 1900 );
  1105. strcat(BigString, "{0049FF}Ping: 6\n", 1900 );
  1106. strcat(BigString, "{0049FF}Mode: Romania,Stunt,Drift,Race,DM\n", 1900 );
  1107. strcat(BigString, "{0049FF}Map: San Andreas\n", 1900 );
  1108. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1109. strcat(BigString, "{0049FF}HostName: Extreme PatCh Server[0.3x] \n", 1900 );
  1110. strcat(BigString, "{0049FF}Address: 79.32.112.43:7777\n", 1900 );
  1111. strcat(BigString, "{0049FF}Ping: 1\n", 1900 );
  1112. strcat(BigString, "{0049FF}Mode: Dm/RP\n", 1900 );
  1113. strcat(BigString, "{0049FF}Map: PK/DM\n", 1900 );
  1114. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1115. strcat(BigString, "{0049FF}HostName: [iG]LS Zombie Apocalypse 2x XP!! \n", 1900 );
  1116. strcat(BigString, "{0049FF}Address: 67.220.84.130:7777\n", 1900 );
  1117. strcat(BigString, "{0049FF}Ping: 6\n", 1900 );
  1118. strcat(BigString, "{0049FF}Mode: LS Zombie Apoc. 0.89.29\n", 1900 );
  1119. strcat(BigString, "{0049FF}Map: LS_Quarantine\n", 1900 );
  1120. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1121. strcat(BigString, "{0049FF}HostName: ו•• [0.3x] FullServer.eu •••×@ServerProject.pl \n", 1900 );
  1122. strcat(BigString, "{0049FF}Address: 178.19.106.171:7777\n", 1900 );
  1123. strcat(BigString, "{0049FF}Ping: 63\n", 1900 );
  1124. strcat(BigString, "{0049FF}Mode: • Polski FullServer DM •\n", 1900 );
  1125. strcat(BigString, "{0049FF}Map: •• Full Andreas ••\n", 1900 );
  1126. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1127. ShowPlayerDialog(playerid, 20, DIALOG_STYLE_MSGBOX, "Servers", BigString, "Next","Close");
  1128. return 1;
  1129. }
  1130.  
  1131.  
  1132. CMD:topp(playerid,params[])
  1133. {
  1134. new BigString[1900];
  1135. strcat(BigString, "{6EF83C}Top Players 2013\n", 1900 );
  1136. strcat(BigString, "{FFFFFF}(SC)sTaRxD_->{0049FF} Expert Kills : 793274 Kills \n", 1900 );
  1137. strcat(BigString, "{FFFFFF}(SC)S1xX-> {0049FF}Moderate Kills : 434124 Kills \n", 1900 );
  1138. strcat(BigString, "{FFFFFF}(SC)R3aDy->{0049FF} Pro Kills : 23412 Kills \n", 1900 );
  1139. strcat(BigString, "{6EF83C}Top Players 2012\n", 1900 );
  1140. strcat(BigString, "{FFFFFF}[RSS]MoNk3->{0049FF} Expert Kills : 10023 Kills \n", 1900 );
  1141. strcat(BigString, "{FFFFFF}David->{0049FF} Moderate Kills : 7500 Kills \n", 1900 );
  1142. strcat(BigString, "{FFFFFF}(SC)R3aDy->{0049FF} Pro Kills : 3123 Kills \n", 1900 );
  1143. strcat(BigString, "{6EF83C}Top Players 2011\n", 1900 );
  1144. strcat(BigString, "{FFFFFF}(SC)LoCk3r->{0049FF} Expert Kills : 5590023 Kills \n", 1900 );
  1145. strcat(BigString, "{FFFFFF}[M3b]FortSLy2->{0049FF} Moderate Kills : 56500 Kills \n", 1900 );
  1146. strcat(BigString, "{FFFFFF}(SC)Z3x->{0049FF} Pro Kills : 65123 Kills \n", 1900 );
  1147. strcat(BigString, "{6EF83C}Top Players Server\n", 1900 );
  1148. strcat(BigString, "{FFFFFF}[M3b]KiC->{0049FF}25590023 Kills \n", 1900 );
  1149. strcat(BigString, "{FFFFFF}[M3b]RaDa->{0049FF} 126500 Kills \n", 1900 );
  1150. strcat(BigString, "{FFFFFF}(SC)DiaNa->{0049FF}165123 Kills \n", 1900 );
  1151. strcat(BigString, "{FFFFFF}AnDy->{0049FF}565123 Kills \n", 1900 );
  1152. strcat(BigString, "{FFFFFF}[R.3.A.L]staR->{0049FF}15123 Kills \n", 1900 );
  1153. strcat(BigString, "{FFFFFF}[R.3.A.L]N3Lu->{0049FF}35123 Kills \n", 1900 );
  1154. strcat(BigString, "{FFFFFF}GiCU->{0049FF}55123 Kills \n", 1900 );
  1155. strcat(BigString, "{FFFFFF}ProFaSt3r->{0049FF}45123 Kills \n", 1900 );
  1156. strcat(BigString, "{FFFFFF}Cristi->{0049FF}145123 Kills \n", 1900 );
  1157. strcat(BigString, "{FFFFFF}RaFa->{0049FF}3145123 Kills \n", 1900 );
  1158. ShowPlayerDialog(playerid, 19, DIALOG_STYLE_MSGBOX, "TopPlayers", BigString, "Next","Close");
  1159. return 1;
  1160. }
  1161.  
  1162. CMD:nrg(playerid, params[])
  1163. {
  1164. new Float:X,Float:Y,Float:Z;
  1165. GetPlayerPos(playerid,X,Y,Z);
  1166. PutPlayerInVehicle(playerid,CreateVehicle(522,X,Y,Z,0,-1,-1,-1),0);
  1167. GameTextForPlayer(playerid, "~b~N~w~rg ~b~S~w~pawn", 6000, 1);
  1168. SetPVarInt(playerid, "Status", 1);
  1169. SetPVarInt(playerid, "neon2", CreateObject(18648,0,0,0,0,0,0));
  1170. SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
  1171. AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  1172. AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  1173. PlayerPlaySound(playerid, 1083, 0.0, 0.0, 0.0);
  1174. return 1;
  1175. }
  1176.  
  1177. COMMAND:brb(playerid, params[])
  1178. {
  1179. new name[MAX_PLAYER_NAME], afkstringa[128];
  1180. GetPlayerName( playerid, name, MAX_PLAYER_NAME );
  1181. format(afkstringa, 128, "~w~%s ~g~is now ~w~BRB!",name);
  1182. GameTextForAll( afkstringa, 4000, 6 );
  1183. TogglePlayerControllable(playerid,0);
  1184. new Cmds [2048];
  1185. strcat(Cmds, " {FFAF00}[INFO]{6EF83C}You are in brb\n", 2048 );
  1186. ShowPlayerDialog(playerid, papi, DIALOG_STYLE_MSGBOX, "{C6C6C6}BRB", Cmds, "Back","");
  1187. PlayerPlaySound(playerid, 1183,-119.9460,23.1096,12.2238);
  1188. return 1;
  1189. }
  1190.  
  1191. COMMAND:credits(playerid, params[])
  1192. {
  1193. new BigString[1900];
  1194. strcat(BigString, "{FFFFFF}Cine a creat server-ul? \n\n", 1900 );
  1195. strcat(BigString, "{FFFFFF}GameMode-{0049FF}(SC)sTaRxD_,hApY.eNd\n", 1900 );
  1196. strcat(BigString, "{FFFFFF}Maps-{0049FF}(SC)sTaRxD_,S1xX\n", 1900 );
  1197. strcat(BigString, "{FFFFFF}Other-{0049FF}(SC)sTaRxD_\n", 1900 );
  1198. strcat(BigString, "{FFFFFF}Help/script/filescripts-{0049FF}Sa-mp.com/ro\n", 1900 );
  1199. strcat(BigString, "{FFFFFF}Forum-{0049FF}E4v3rxD\n", 1900 );
  1200. strcat(BigString, "{FFFFFF}Host-{0049FF}E4v3rxD\n", 1900 );
  1201. strcat(BigString, "{FFFFFF}Respect Admin-{0049FF}(SC)sTaRxD_,hApY.eNd\n\n", 1900 );
  1202. strcat(BigString, "{FFFFFF}Register {0049FF}www.skillscom.talk4her.com/forum\n\n", 1900 );
  1203. ShowPlayerDialog(playerid, 988, DIALOG_STYLE_MSGBOX, "Credits", BigString, "-->oK<--","");
  1204. PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
  1205. return 1;
  1206. }
  1207. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  1208. {
  1209. return 1;
  1210. }
  1211.  
  1212. public OnPlayerExitVehicle(playerid, vehicleid)
  1213. {
  1214. return 1;
  1215. }
  1216.  
  1217. public OnPlayerStateChange(playerid, newstate, oldstate)
  1218. {
  1219. return 1;
  1220. }
  1221.  
  1222. public OnPlayerEnterCheckpoint(playerid)
  1223. {
  1224. GivePlayerMoney(playerid, 100000);
  1225. SetPlayerScore(playerid, 600);
  1226. DisablePlayerCheckpoint(playerid);
  1227. new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
  1228. GetPlayerName(playerid, pname, sizeof(pname));
  1229. format(string, sizeof(string), "~b~%s ~w~has winner minigame race", pname);
  1230. GameTextForAll( string, 5000, 1 );
  1231. return 1;
  1232. }
  1233.  
  1234. public OnPlayerLeaveCheckpoint(playerid)
  1235. {
  1236. return 1;
  1237. }
  1238.  
  1239. public OnPlayerEnterRaceCheckpoint(playerid)
  1240. {
  1241. return 1;
  1242. }
  1243.  
  1244. public OnPlayerLeaveRaceCheckpoint(playerid)
  1245. {
  1246. return 1;
  1247. }
  1248.  
  1249. public OnRconCommand(cmd[])
  1250. {
  1251. return 1;
  1252. }
  1253.  
  1254. public OnPlayerRequestSpawn(playerid)
  1255. {
  1256. return 1;
  1257. }
  1258.  
  1259. public OnObjectMoved(objectid)
  1260. {
  1261. return 1;
  1262. }
  1263.  
  1264. public OnPlayerObjectMoved(playerid, objectid)
  1265. {
  1266. return 1;
  1267. }
  1268.  
  1269. public OnPlayerPickUpPickup(playerid, pickupid)
  1270. {
  1271. if (pickupid == pick)
  1272. {
  1273. SetPlayerScore(playerid,5000);
  1274. GivePlayerMoney(playerid,150000);
  1275. new name[MAX_PLAYER_NAME], afkstringa[128];
  1276. GetPlayerName( playerid, name, MAX_PLAYER_NAME );
  1277. format(afkstringa, 128, "~b~%s ~w~has winner find star",name);
  1278. GameTextForAll( afkstringa, 5000, 1 );
  1279. DestroyPickup(pick);
  1280. }
  1281. if (pickupid == pick1)
  1282. {
  1283. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Nu este aceasta steauta =)),mai cauta....");
  1284. DestroyPickup(pick1);
  1285. }
  1286. return 1;
  1287. }
  1288.  
  1289. public OnVehicleMod(playerid, vehicleid, componentid)
  1290. {
  1291. return 1;
  1292. }
  1293.  
  1294. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  1295. {
  1296. return 1;
  1297. }
  1298.  
  1299. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  1300. {
  1301. return 1;
  1302. }
  1303.  
  1304. public OnPlayerSelectedMenuRow(playerid, row)
  1305. {
  1306. return 1;
  1307. }
  1308.  
  1309. public OnPlayerExitedMenu(playerid)
  1310. {
  1311. return 1;
  1312. }
  1313.  
  1314. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  1315. {
  1316. return 1;
  1317. }
  1318.  
  1319. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  1320. {
  1321. if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1322. {
  1323. if(newkeys & KEY_FIRE)
  1324. {
  1325. new Float:vx,Float:vy,Float:vz;
  1326. GetVehicleVelocity(GetPlayerVehicleID(playerid),vx,vy,vz);
  1327. SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 2.8, vy *2.8, vz * 2.8);
  1328. new Float:x, Float:y, Float:z;
  1329. GetPlayerPos(playerid, x, y, z);
  1330. CreateExplosion(x, y, z, 1, 10.0);
  1331. }
  1332. }
  1333. if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1334. {
  1335. if(newkeys & KEY_SPRINT)
  1336. {
  1337. if(mspeed[playerid] == 1)
  1338. {
  1339. new Float:vx,Float:vy,Float:vz;
  1340. GetVehicleVelocity(GetPlayerVehicleID(playerid),vx,vy,vz);
  1341. SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 5.8, vy *5.8, vz * 5.8);
  1342. }
  1343. }
  1344. }
  1345. if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1346. {
  1347. if (newkeys & KEY_CROUCH)
  1348. {
  1349. if(fly[playerid] == 1)
  1350. {
  1351. new Float:x, Float:y, Float:z;
  1352. GetVehicleVelocity(GetPlayerVehicleID(playerid),x,y,z);
  1353. SetVehicleVelocity(GetPlayerVehicleID(playerid),x,y,z+0.3);
  1354. }
  1355. }
  1356. }
  1357. return 1;
  1358. }
  1359.  
  1360. public OnRconLoginAttempt(ip[], password[], success)
  1361. {
  1362. return 1;
  1363. }
  1364.  
  1365. public OnPlayerUpdate(playerid)
  1366. {
  1367. return 1;
  1368. }
  1369.  
  1370. public OnPlayerStreamIn(playerid, forplayerid)
  1371. {
  1372. return 1;
  1373. }
  1374.  
  1375. public OnPlayerStreamOut(playerid, forplayerid)
  1376. {
  1377. return 1;
  1378. }
  1379.  
  1380. public OnVehicleStreamIn(vehicleid, forplayerid)
  1381. {
  1382. return 1;
  1383. }
  1384.  
  1385. public OnVehicleStreamOut(vehicleid, forplayerid)
  1386. {
  1387. return 1;
  1388. }
  1389.  
  1390. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  1391. {
  1392. if(dialogid == 1)
  1393. {
  1394. if(response)
  1395. {
  1396. new skinid;
  1397. skinid = strval(inputtext);
  1398. if(skinid < 0 || skinid > 299)
  1399. {
  1400. SendClientMessage(playerid, 0xFFFFFFFF, "{F3FF02}SERVER: {C3C3C3}Skin id may be between 0 and 299.");
  1401. }
  1402. else
  1403. {
  1404. SetPlayerSkin(playerid, skinid);
  1405. }
  1406. }
  1407. }
  1408. if(dialogid == wh)
  1409. {
  1410. if(response)
  1411. {
  1412. new skinid;
  1413. skinid = strval(inputtext);
  1414. {
  1415. SetPlayerWeather(playerid, skinid);
  1416. }
  1417. }
  1418. }
  1419. if(dialogid == 4999)
  1420. {
  1421. if(response)
  1422. {
  1423. super[playerid]= 1;
  1424. SendClientMessage(playerid, 0xFFFFFFFF, "{F3FF02}SERVER: {C3C3C3}Supergun activated,shoot in player");
  1425. }
  1426. }
  1427. if(dialogid == veh)
  1428. {
  1429. if(response)
  1430. {
  1431. new Float:x,Float:y,Float:z,Float:ang;
  1432. SetVehicleNumberPlate(GetPlayerVehicleID(playerid), inputtext);
  1433. GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  1434. GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
  1435. SetVehicleToRespawn(GetPlayerVehicleID(playerid));
  1436. SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  1437. PutPlayerInVehicle(playerid,GetPlayerVehicleID(playerid),0);
  1438. SetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
  1439. }
  1440. }
  1441. if(dialogid == 6)
  1442. {
  1443. if(response)
  1444. {
  1445. if(listitem == 0)
  1446. {
  1447. rank[playerid] = 1;
  1448. if( GetPlayerScore(playerid) < 500) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough score to buy this rank");
  1449. new string1[48];
  1450. GetPlayerName(playerid, playername, sizeof(playername));
  1451. format(string1, sizeof(string1), "{FFFFFF}%s {0049FF}a cumparat rank ", playername);
  1452. SendClientMessageToAll(0x0066FFAA, string1);
  1453. }
  1454. if(listitem == 1)
  1455. {
  1456. rank[playerid] = 1;
  1457. if( GetPlayerScore(playerid) < 900) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough score to buy this rank");
  1458. new string1[48];
  1459. GetPlayerName(playerid, playername, sizeof(playername));
  1460. format(string1, sizeof(string1), "{FFFFFF}%s {0049FF}a cumparat rank", playername);
  1461. SendClientMessageToAll(0x0066FFAA, string1);
  1462. }
  1463. if(listitem == 2)
  1464. {
  1465. rank[playerid] = 1;
  1466. if( GetPlayerScore(playerid) < 1000) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough score to buy this rank");
  1467. new string1[48];
  1468. GetPlayerName(playerid, playername, sizeof(playername));
  1469. format(string1, sizeof(string1), "{FFFFFF}%s {0049FF}a cumparat rank", playername);
  1470. SendClientMessageToAll(0x0066FFAA, string1);
  1471. }
  1472. if(listitem == 3)
  1473. {
  1474. rank[playerid] = 1;
  1475. if( GetPlayerScore(playerid) < 1000) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough score to buy this rank");
  1476. new string1[48];
  1477. GetPlayerName(playerid, playername, sizeof(playername));
  1478. format(string1, sizeof(string1), "{FFFFFF}%s {0049FF}a cumparat rank", playername);
  1479. SendClientMessageToAll(0x0066FFAA, string1);
  1480. }
  1481. }
  1482. return 1;
  1483. }
  1484. if(dialogid == drugs)//ShowPlayerDialog(playerid,564,DIALOG_STYLE_LIST,"{6EF83C}Colors","{0049FF}Albastru\n{F3FF02}Galben\n{FF00EA}Roz\n{6EF83C}Verde\n{B700FF}Violet\n{FFFFFF}Alb\n{F81414}Rosu\n{FFAF00}Portocaliu","Done","Cancel");
  1485. {
  1486. if(response)
  1487. {
  1488. if(listitem == 0)
  1489. {
  1490. if( GetPlayerMoney(playerid) < 500) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough money to buy this drugs");
  1491. SetPlayerHealth(playerid,45.0);
  1492. ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1,1);
  1493. }
  1494. if(listitem == 1)
  1495. {
  1496. if( GetPlayerMoney(playerid) < 680) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough money to buy this drugs");
  1497. SetPlayerTime(playerid,0.0);
  1498. SetPlayerWeather(playerid,21);
  1499. }
  1500. if(listitem == 2)
  1501. {
  1502. if( GetPlayerMoney(playerid) < 900) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough money to buy this drugs");
  1503. ApplyAnimation(playerid,"PED","WOMAN_walknorm",4.1,1,1,1,1,1);
  1504. SetTimerEx("vom", 5000, 0, "d", playerid);
  1505. }
  1506. if(listitem == 3)
  1507. {
  1508. if( GetPlayerMoney(playerid) < 1500) return SendClientMessage(playerid, 0x0066FFAA, "ERROR : You don't have enough money to buy this drugs");
  1509. SetPlayerDrunkLevel(playerid,50000);
  1510. }
  1511. }
  1512. return 1;
  1513. }
  1514. if(dialogid == 564)
  1515. if(response)
  1516. {
  1517. if(listitem == 0)
  1518. {
  1519. SetPlayerColor(playerid,0x0000FFAA0);
  1520. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {0049FF}Albastru");
  1521. }
  1522. if(listitem == 1)
  1523. {
  1524. SetPlayerColor(playerid,0xffff00ff);
  1525. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {F3FF02}Galben");
  1526. }
  1527. if(listitem == 2)
  1528. {
  1529. SetPlayerColor(playerid,0xFF66FFAA);
  1530. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {FF00EA}Roz");
  1531. }
  1532. if(listitem == 3)
  1533. {
  1534. SetPlayerColor(playerid,0x21DD00FF);
  1535. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {6EF83C}Verde");
  1536. }
  1537. if(listitem == 4)
  1538. {
  1539. SetPlayerColor(playerid,0xAFAFAFAA);
  1540. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {C3C3C3}Gri");
  1541. }
  1542. if(listitem == 5)
  1543. {
  1544. SetPlayerColor(playerid,0xFFFFFFAA);
  1545. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {FFFFFF}Alb");
  1546. }
  1547. if(listitem == 6)
  1548. {
  1549. SetPlayerColor(playerid,0xE60000FF);
  1550. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {F81414}Rosu");
  1551. }
  1552. if(listitem == 7)
  1553. {
  1554. SetPlayerColor(playerid,0xF97804AA);
  1555. SendClientMessage(playerid, 0xFFFFFFFF, "{FFFFFF}Ai setat {F81414}Portocaliu");
  1556. }
  1557. return 1;
  1558. }
  1559. if(dialogid == car)
  1560. if(response)
  1561. {
  1562. if(listitem == 0)
  1563. {
  1564. ShowPlayerDialog(playerid,car2,DIALOG_STYLE_INPUT,"Vehicle {0049FF}List #2","{C3C3C3}Nrg-{F81414}522\n{C3C3C3}FreeWay-{F81414}463\n{C3C3C3}Bmx-{F81414}481\n{C3C3C3}Mountage Bike-{F81414}510","Spawn","Cancel");
  1565. }
  1566. if(listitem == 1)
  1567. {
  1568. ShowPlayerDialog(playerid,car3,DIALOG_STYLE_INPUT,"Vehicle {0049FF}List #2","{C3C3C3}Police Bike-{F81414}523\n{C3C3C3}Firetruck-{F81414}544\n{C3C3C3}FBI Car-{F81414}599\n{C3C3C3}Police LS-{F81414}597\n{C3C3C3}Police Lv-{F81414}598","Spawn","Cancel");
  1569. }
  1570. if(listitem == 2)
  1571. {
  1572. ShowPlayerDialog(playerid,car4,DIALOG_STYLE_INPUT,"Vehicle {0049FF}List #2","{C3C3C3}Infernus-{F81414}411\n{C3C3C3}Jester-{F81414}559\n{C3C3C3}elegy-{F81414}562\n{C3C3C3}Buffalo-{F81414}402\n{C3C3C3}Cheetah-{F81414}415\n{C3C3C3}Banshee-{F81414}429\n{C3C3C3}Turismo-{F81414}451","Spawn","Cancel");
  1573. }
  1574. return 1;
  1575. }
  1576. if(dialogid == car2)
  1577. {
  1578. if(response)
  1579. {
  1580. new skinid;
  1581. skinid = strval(inputtext);
  1582. {
  1583. new Float:X,Float:Y,Float:Z;
  1584. GetPlayerPos(playerid,X,Y,Z);
  1585. PutPlayerInVehicle(playerid,CreateVehicle(skinid,X,Y,Z,0,-1,-1,-1),0);
  1586. }
  1587. }
  1588. }
  1589. if(dialogid == car3)
  1590. {
  1591. if(response)
  1592. {
  1593. new skinid;
  1594. skinid = strval(inputtext);
  1595. {
  1596. new Float:X,Float:Y,Float:Z;
  1597. GetPlayerPos(playerid,X,Y,Z);
  1598. PutPlayerInVehicle(playerid,CreateVehicle(skinid,X,Y,Z,0,-1,-1,-1),0);
  1599. }
  1600. }
  1601. }
  1602. if(dialogid == car4)
  1603. {
  1604. if(response)
  1605. {
  1606. new skinid;
  1607. skinid = strval(inputtext);
  1608. {
  1609. new Float:X,Float:Y,Float:Z;
  1610. GetPlayerPos(playerid,X,Y,Z);
  1611. PutPlayerInVehicle(playerid,CreateVehicle(skinid,X,Y,Z,0,-1,-1,-1),0);
  1612. }
  1613. }
  1614. }
  1615. new s1[264],s2[264],name[24];
  1616. if(dialogid == 755)
  1617. {
  1618. ReceiverID[playerid] = strval(inputtext);
  1619. ShowPlayerDialog(playerid,756,DIALOG_STYLE_INPUT,"{6EF83C}Private Message System","{FFFFFF}Enter the text you want to send:","Send","Cancel");
  1620. return 1;
  1621. }
  1622. if(dialogid == 756)
  1623. {
  1624. if(response == 1)
  1625. {
  1626. if(reply[playerid] == 0)
  1627. {
  1628. PMfrom[ReceiverID[playerid]] = playerid;
  1629. GetPlayerName(playerid, name, sizeof(name));
  1630. format(s1, sizeof(s1), "{FFFFFF}You have received a new PM from {0049FF}%s\n\n{FFFFFF}%s",name,inputtext);
  1631. format(s2, sizeof(s2), "{FFFFFF}New PM from {0049FF}%s (%d)",name,playerid);
  1632. ShowPlayerDialog(ReceiverID[playerid],757,DIALOG_STYLE_MSGBOX,s2,s1,"Reply","Close");
  1633. PlayerPlaySound(ReceiverID[playerid], 1052, 0.0, 0.0, 0.0);
  1634. PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  1635. }
  1636. else if(reply[playerid] == 1)
  1637. {
  1638. PMfrom[ReceiverID[playerid]] = playerid;
  1639. GetPlayerName(playerid, name, sizeof(name));
  1640. format(s1, sizeof(s1), "{FFFFFF}You have received a new PM from {0049FF}%s\n\n{FFFFFF}%s",name,inputtext);
  1641. format(s2, sizeof(s2), "{FFFFFF}New PM from {0049FF}%s (%d)",name,playerid);
  1642. ShowPlayerDialog(PMfrom[playerid],757,DIALOG_STYLE_MSGBOX,s2,s1,"Reply","Close");
  1643. reply[playerid] = 0;
  1644. PlayerPlaySound(PMfrom[playerid], 1052, 0.0, 0.0, 0.0);
  1645. PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  1646. }
  1647. }
  1648. return 1;
  1649. }
  1650. if(dialogid == 757)
  1651. {
  1652. if(response == 1)
  1653. {
  1654. ShowPlayerDialog(playerid,756,DIALOG_STYLE_INPUT,"{6EF83C}Private Message System","{FFFFFF}Enter the text you want to send:","Done","Cancel");
  1655. reply[playerid] = 1;
  1656. return 1;
  1657. }
  1658. }
  1659. if(dialogid == 750)
  1660. {
  1661. if(response)
  1662. {
  1663. new posid;
  1664. posid = strval(inputtext);
  1665. SetPlayerPos(playerid, posid);
  1666. {
  1667. SendClientMessage(playerid, 0xFFFFFFFF, "{F3FF02}SERVER: {C3C3C3}Position loaded");
  1668. }
  1669. }
  1670. }
  1671. if(dialogid == 666)
  1672. {
  1673. if(response)
  1674. {
  1675. if(listitem == 0)
  1676. {
  1677. mspeed[playerid] = 1;
  1678. GameTextForPlayer(playerid, "~r~Speed ~w~On", 3000, 1);
  1679. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Enter to vehicle and press {0049FF}space");
  1680. SetTimerEx("time", 10000, 0, "d", playerid);
  1681. }
  1682. }
  1683. return 1;
  1684. }
  1685. if(dialogid == 20)
  1686. {
  1687. if(response)
  1688. {
  1689. new BigString[1900];
  1690. strcat(BigString, "{6EF83C}Server on list\n\n", 1900 );
  1691. strcat(BigString, "{0049FF}HostName: Server Inchis[revenim] \n", 1900 );
  1692. strcat(BigString, "{0049FF}Address: 41.23.443.112:8024\n", 1900 );
  1693. strcat(BigString, "{0049FF}Ping: 2\n", 1900 );
  1694. strcat(BigString, "{0049FF}Mode: Dm/Race\n", 1900 );
  1695. strcat(BigString, "{0049FF}Map: Inchis\n", 1900 );
  1696. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1697. strcat(BigString, "{0049FF}HostName: Unlock Pro Stunt[0.3x][Join Us] \n", 1900 );
  1698. strcat(BigString, "{0049FF}Address: 188.32.443.12:7777\n", 1900 );
  1699. strcat(BigString, "{0049FF}Ping: 12\n", 1900 );
  1700. strcat(BigString, "{0049FF}Mode: Romania\n", 1900 );
  1701. strcat(BigString, "{0049FF}Map: San Andreas\n", 1900 );
  1702. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1703. strcat(BigString, "{0049FF}HostName: Server by iPaWn \n", 1900 );
  1704. strcat(BigString, "{0049FF}Address: 112.32.112.44:8024\n", 1900 );
  1705. strcat(BigString, "{0049FF}Ping: 512\n", 1900 );
  1706. strcat(BigString, "{0049FF}Mode: Romania\n", 1900 );
  1707. strcat(BigString, "{0049FF}Map: San Andreas\n", 1900 );
  1708. strcat(BigString, "{0049FF}Status: {6EF83C}Offline\n\n", 1900 );
  1709. strcat(BigString, "{0049FF}HostName: DeathMaTch and Stuntage \n", 1900 );
  1710. strcat(BigString, "{0049FF}Address: 54.912.32.115:1132\n", 1900 );
  1711. strcat(BigString, "{0049FF}Ping: 1\n", 1900 );
  1712. strcat(BigString, "{0049FF}Mode: Ru/ENG\n", 1900 );
  1713. strcat(BigString, "{0049FF}Map: DM/Stunt\n", 1900 );
  1714. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1715. ShowPlayerDialog(playerid, 30, DIALOG_STYLE_MSGBOX, "Servers", BigString, "Next","Close");
  1716. }
  1717. }
  1718. if(dialogid == 30)
  1719. {
  1720. if(response)
  1721. {
  1722. new BigString[1900];
  1723. strcat(BigString, "{6EF83C}Server on list\n\n", 1900 );
  1724. strcat(BigString, "{0049FF}HostName: Just4fun Server[0.3x][RU] \n", 1900 );
  1725. strcat(BigString, "{0049FF}Address: 79.112.32.442:8024\n", 1900 );
  1726. strcat(BigString, "{0049FF}Ping: 5\n", 1900 );
  1727. strcat(BigString, "{0049FF}Mode: Ru/ENG\n", 1900 );
  1728. strcat(BigString, "{0049FF}Map: RUSSIA\n", 1900 );
  1729. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1730. strcat(BigString, "{0049FF}HostName: Romania Pro Stunt[Cautam Admin] \n", 1900 );
  1731. strcat(BigString, "{0049FF}Address: 32.87.32.112:8024\n", 1900 );
  1732. strcat(BigString, "{0049FF}Ping: 5\n", 1900 );
  1733. strcat(BigString, "{0049FF}Mode: Ro\n", 1900 );
  1734. strcat(BigString, "{0049FF}Map: San Andreas\n", 1900 );
  1735. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1736. strcat(BigString, "{0049FF}HostName: Just Stunt Romania \n", 1900 );
  1737. strcat(BigString, "{0049FF}Address: 189.32.112.43:8024\n", 1900 );
  1738. strcat(BigString, "{0049FF}Ping: 5\n", 1900 );
  1739. strcat(BigString, "{0049FF}Mode: Romania\n", 1900 );
  1740. strcat(BigString, "{0049FF}Map: San Andreas\n", 1900 );
  1741. strcat(BigString, "{0049FF}Status: {6EF83C}Offline\n\n", 1900 );
  1742. strcat(BigString, "{0049FF}HostName: Romania Universal Stunt \n", 1900 );
  1743. strcat(BigString, "{0049FF}Address: 189.44.12.43:8024\n", 1900 );
  1744. strcat(BigString, "{0049FF}Ping: 16\n", 1900 );
  1745. strcat(BigString, "{0049FF}Mode: DM/RO/Stunt\n", 1900 );
  1746. strcat(BigString, "{0049FF}Map: San Andreas\n", 1900 );
  1747. strcat(BigString, "{0049FF}Status: {6EF83C}Online\n\n", 1900 );
  1748. ShowPlayerDialog(playerid, 40, DIALOG_STYLE_MSGBOX, "Servers", BigString, "Ok","Close");
  1749. }
  1750. }
  1751. if(dialogid == 40)
  1752. {
  1753. if(response)
  1754. {
  1755. new BigString[1900];
  1756. strcat(BigString, "{0049FF}Doresti si server-ul tau in lista?\n", 1900 );
  1757. strcat(BigString, "{0049FF}Tasteaza {0049FF} /myserver {0049FF}sau click pe {0049FF}cerere\n", 1900 );
  1758. strcat(BigString, "{0049FF}Ownerul o sa aprobe aceasta cererea\n", 1900 );
  1759. ShowPlayerDialog(playerid, 50, DIALOG_STYLE_MSGBOX, "Cerere", BigString, "Cerere","Close");
  1760. }
  1761. }
  1762. if(dialogid == 50)
  1763. {
  1764. if(response)
  1765. {
  1766. ShowPlayerDialog(playerid, 60, DIALOG_STYLE_INPUT, "{C3C3C3}Server {FFAF00}#1", "{FFFFFF}Salut^\n\n{6EF83C}Vrei ca server-ul tau sa fie in lista?\n{6EF83C}Scrie in spatiu de mai jos {0049FF}'Server-ul tau'\n{6EF83C}Va trebui ca server-ul tau sa indeplineasca\n{0049FF}[1]{6EF83C}Sa fie facut de tine\n{0049FF}[2]{6EF83C}Sa contina [ZCMD/sqlite]\n{0049FF}[3]{6EF83C}Sa fie cel putin 10-20 ping", "Confirm", "Cancel");
  1767. }
  1768. }
  1769. if(dialogid == 4900)
  1770. {
  1771. if(response)
  1772. {
  1773. SetPlayerPos(playerid,388.2419,173.8050,1008.3828,90.0000);
  1774. SetPlayerInterior(playerid,3);
  1775. new name[MAX_PLAYER_NAME], afkstringa[128];
  1776. GetPlayerName( playerid, name, MAX_PLAYER_NAME );
  1777. format(afkstringa, 128, "~b~%s ~w~has joined to find star",name);
  1778. GameTextForAll( afkstringa, 5000, 1 );
  1779.  
  1780. }
  1781. }
  1782. if(dialogid == 1003)
  1783. {
  1784. if(response)
  1785. {
  1786. fly[playerid]= 1;
  1787. new Cmds [2048];
  1788. strcat(Cmds, " {0049FF}Fly mode has been activate\n", 2048 );
  1789. strcat(Cmds, " {0049FF}Press {FFFFFF}Caps Lock {0049FF}to vehicle jump\n", 2048 );
  1790. strcat(Cmds, " {0049FF}Type {FFFFFF}/flyoff {0049FF}to dezactivate\n", 2048 );
  1791. ShowPlayerDialog(playerid, 5045, DIALOG_STYLE_MSGBOX, "{C6C6C6}flymode", Cmds, "Ok","");
  1792. }
  1793. }
  1794. if(dialogid == 1005)
  1795. {
  1796. if(response)
  1797. {
  1798. fly[playerid]= 0;
  1799. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Fly {0049FF}off");
  1800. }
  1801. }
  1802.  
  1803. if(dialogid == 70)
  1804. {
  1805. if(response)
  1806. {
  1807. new drunk;
  1808. drunk = strval(inputtext);
  1809. SetPlayerDrunkLevel(playerid,drunk);
  1810. }
  1811. }
  1812. if(dialogid == 999)
  1813. {
  1814. if(response)
  1815. {
  1816. SetPlayerHealth(playerid,500000);
  1817. }
  1818. }
  1819. if(dialogid == 900)
  1820. {
  1821. if(response)
  1822. {
  1823. new Cmds [2048];
  1824. strcat(Cmds, " {FFFFFF}Eric Prydz - Pjanoo\n", 2048 );
  1825. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1826. ShowPlayerDialog(playerid, 500, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3(Player LIst", Cmds, "Next","Cancel");
  1827. PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/s/toc6d0gmwyf6m52/gangnamstyle.mp3?dl=1");
  1828. }
  1829. }
  1830. if(dialogid == papi)
  1831. {
  1832. if(response)
  1833. {
  1834. new name[MAX_PLAYER_NAME], afkstringa[128];
  1835. GetPlayerName( playerid, name, MAX_PLAYER_NAME );
  1836. format(afkstringa, 128, "~w~%s ~g~is now ~w~back!",name);
  1837. GameTextForAll( afkstringa, 4000, 6 );
  1838. TogglePlayerControllable(playerid,1);
  1839. new string [2048];
  1840. strcat(string, " {6EF83C}Welcome back", 2048 );
  1841. ShowPlayerDialog(playerid, 116, DIALOG_STYLE_MSGBOX, "{00C0FF}Back BRB", string, "Thank's","");
  1842. PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238);
  1843. }
  1844. }
  1845. if(dialogid == 500)
  1846. {
  1847. if(response)
  1848. {
  1849. new Cmds [2048];
  1850. strcat(Cmds, " {FFFFFF}Tacabro - Tacata\n", 2048 );
  1851. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1852. ShowPlayerDialog(playerid, 600, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3(Player LIst", Cmds, "Next","Cancel");
  1853. PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/s/3lj9dv77pp15opc/Pjanoo.mp3?dl=1");
  1854. }
  1855. }
  1856. if(dialogid == 600)
  1857. {
  1858. if(response)
  1859. {
  1860. new Cmds [2048];
  1861. strcat(Cmds, " {FFFFFF}P Holla - Do it for love\n", 2048 );
  1862. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1863. ShowPlayerDialog(playerid, 700, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3(Player LIst", Cmds, "Next","Cancel");
  1864. PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/s/atfmpu8eupiv138/Tacata.mp3?dl=1");
  1865. }
  1866. }
  1867. if(dialogid == 700)
  1868. {
  1869. if(response)
  1870. {
  1871. new Cmds [2048];
  1872. strcat(Cmds, " {FFFFFF}Gustavo Lima - Balada Boa\n", 2048 );
  1873. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1874. ShowPlayerDialog(playerid, 800, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3(Player LIst", Cmds, "Next","Cancel");
  1875. PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/s/i5xrqh704s4zo2j/Balada.mp3?dl=1");
  1876. }
  1877. }
  1878. if(dialogid == 800)
  1879. {
  1880. if(response)
  1881. {
  1882. new Cmds [2048];
  1883. strcat(Cmds, " {FFFFFF}Akcent-Stay with me\n", 2048 );
  1884. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1885. ShowPlayerDialog(playerid, 1000, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3(Player LIst", Cmds, "Next","Cancel");
  1886. PlayAudioStreamForPlayer(playerid, "http://muzclip.ucoz.ru/mp3/Akcent-StayWithMe.mp3");
  1887. }
  1888. }
  1889. if(dialogid == 5000)
  1890. {
  1891. if(response)
  1892. {
  1893. new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
  1894. GetPlayerName(playerid, pname, sizeof(pname));
  1895. format(string, sizeof(string), "~b~%s ~w~has joined to Minigame Race ~b~[/race]", pname);
  1896. GameTextForAll( string, 5000, 1 );
  1897. ShowPlayerDialog(playerid, 9000, DIALOG_STYLE_LIST, "{C3C3C3}RACE", "{0049FF}Nrg 500\n{0049FF}Slamvan\n{0049FF}Bullet", "Spawn", "Cancel");
  1898. SetTimerEx("race", 10000, 0, "d", playerid);
  1899. SetPlayerPos(playerid,2037.5223,1517.9135,10.4708 );
  1900. }
  1901. }
  1902. if(dialogid == 9000)
  1903. {
  1904. if(response)
  1905. {
  1906. if(listitem == 0)
  1907. {
  1908. new Float:X,Float:Y,Float:Z;
  1909. GetPlayerPos(playerid,X,Y,Z);
  1910. PutPlayerInVehicle(playerid,CreateVehicle(522,X,Y,Z,0,-1,-1,-1),0);
  1911. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Asteapta {0049FF}10 secunde {FFFFFF}pana cand va incepe cursa");
  1912. SendClientMessageToAll(0xDEEE20FF, "{FFFFFF}The race started in {0049FF}10 seconds");
  1913. }
  1914. if(listitem == 1)
  1915. {
  1916. new Float:X,Float:Y,Float:Z;
  1917. GetPlayerPos(playerid,X,Y,Z);
  1918. PutPlayerInVehicle(playerid,CreateVehicle(535,X,Y,Z,0,-1,-1,-1),0);
  1919. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Asteapta {0049FF}10 secunde {FFFFFF}pana cand va incepe cursa");
  1920. SendClientMessageToAll(0xDEEE20FF, "{FFFFFF}The race started in {0049FF}10 seconds");
  1921. }
  1922. if(listitem == 2)
  1923. {
  1924. new Float:X,Float:Y,Float:Z;
  1925. GetPlayerPos(playerid,X,Y,Z);
  1926. PutPlayerInVehicle(playerid,CreateVehicle(541,X,Y,Z,0,-1,-1,-1),0);
  1927. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Asteapta {0049FF}10 secunde {FFFFFF}pana cand va incepe cursa");
  1928. SendClientMessageToAll(0xDEEE20FF, "{FFFFFF}The race started in {0049FF}10 seconds");
  1929. }
  1930. }
  1931. return 1;
  1932. }
  1933. if(dialogid == 1000)
  1934. {
  1935. if(response)
  1936. {
  1937. new Cmds [2048];
  1938. strcat(Cmds, " {FFFFFF}Justin Bieber ft Nicky Minaj\n", 2048 );
  1939. strcat(Cmds, " {FFFFFF}Type {0049FF}/stopaudio {FFFFFF}for stop audio\n", 2048 );
  1940. ShowPlayerDialog(playerid, 1002, DIALOG_STYLE_MSGBOX, "{C6C6C6}Mp3(Player LIst", Cmds, "Next","Cancel");
  1941. PlayAudioStreamForPlayer(playerid, "http://www.woo55.pk/adata/688/10.%20Beauty%20And%20A%20Beat%20(Feat.%20Nicki%20Minaj)%20(www.SongsLover.pk).mp3");
  1942. }
  1943. }
  1944. if(dialogid == 190)
  1945. {
  1946. if(response)
  1947. {
  1948. new drunk;
  1949. drunk = strval(inputtext);
  1950. GivePlayerWeapon(playerid,drunk);
  1951. }
  1952. }
  1953.  
  1954. new string[244];
  1955. if(dialogid == 60)
  1956. {
  1957. new pname[MAX_PLAYER_NAME];
  1958. GetPlayerName(playerid,pname,sizeof(pname));
  1959. format(string,sizeof(string),"{FFFFFF}%s {FFAF00}a facut o cerere cu server-ul {FFFFFF}[%s]",pname,inputtext);
  1960. SendClientMessageToAll(0xFF0000FF,string);
  1961. new BigString[1900];
  1962. strcat(BigString, "{6EF83C}Cererea ta va fi aprobata de un owner multumim\n", 1900 );
  1963. ShowPlayerDialog(playerid, 1310, DIALOG_STYLE_MSGBOX, "Cerere", BigString, "Ok","Close");
  1964. }
  1965.  
  1966. if(dialogid == 90)
  1967. {
  1968. new pname[MAX_PLAYER_NAME];
  1969. GetPlayerName(playerid,pname,sizeof(pname));
  1970. format(string,sizeof(string),"{FFAF00}[Server]{FFFFFF}%s {FFAF00}[%s]:))",pname,inputtext);
  1971. SendClientMessageToAll(0xFF0000FF,string);
  1972. }
  1973. if(dialogid == Gang)
  1974. {
  1975. if(response)
  1976. {
  1977. if(listitem == 0)
  1978. {
  1979. new gSkins[] = {
  1980. 105, 106, 107 // Edit these to your wanted skins.
  1981. };
  1982.  
  1983. //---------------------------1--------------------------
  1984. gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
  1985. gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
  1986. gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
  1987. GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
  1988. GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
  1989. GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
  1990. //---------------------------2--------------------------
  1991. gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  1992. gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
  1993. gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  1994. GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
  1995. GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
  1996. GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
  1997. //---------------------------3--------------------------
  1998. gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
  1999. gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
  2000. gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
  2001. GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
  2002. GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
  2003. GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
  2004. //---------------------------finis----------------------
  2005. gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
  2006. gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
  2007. gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
  2008. GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
  2009. GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
  2010. GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
  2011. GameTextForPlayer(playerid, "~g~Came to Grove Gang", 4000, 4);
  2012. SetPlayerPos(playerid,2526.5686,-1669.5758,15.1703);
  2013. SetPlayerSkin(playerid, gSkins[random(sizeof(gSkins))]);
  2014. SetPlayerSkin(playerid, 107);
  2015. ResetPlayerWeapons(playerid);
  2016. GivePlayerWeapon(playerid,5,1000);
  2017. GivePlayerWeapon(playerid,22,1000);
  2018. GivePlayerWeapon(playerid,34,1000);
  2019. GivePlayerWeapon(playerid,32,1000);
  2020. GivePlayerWeapon(playerid,31,1000);
  2021. SetPlayerArmour(playerid, 100);
  2022. gTeam[playerid] = GroveWar;
  2023. SetPlayerColor(playerid, 0x33AA33AA);
  2024. SetTimer("TDTime",10000,false);
  2025. }
  2026. if(listitem == 1)
  2027. {
  2028. //---------------------------1--------------------------
  2029. gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
  2030. gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
  2031. gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
  2032. GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
  2033. GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
  2034. GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
  2035. //---------------------------2--------------------------
  2036. gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  2037. gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
  2038. gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  2039. GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
  2040. GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
  2041. GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
  2042. //---------------------------3--------------------------
  2043. gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
  2044. gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
  2045. gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
  2046. GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
  2047. GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
  2048. GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
  2049. //---------------------------finis----------------------
  2050. gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
  2051. gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
  2052. gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
  2053. GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
  2054. GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
  2055. GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
  2056. GameTextForPlayer(playerid, "~y~Came to Ballas Gang", 4000, 4);
  2057. SetPlayerPos(playerid,2090.1174,-1170.3749,25.5938);
  2058. SetPlayerSkin(playerid, 104);
  2059. ResetPlayerWeapons(playerid);
  2060. ResetPlayerWeapons(playerid);
  2061. GivePlayerWeapon(playerid,6,10000);
  2062. GivePlayerWeapon(playerid,28,10000);
  2063. GivePlayerWeapon(playerid,34,10000);
  2064. GivePlayerWeapon(playerid,29,10000);
  2065. GivePlayerWeapon(playerid,31,10000);
  2066. SetPlayerArmour(playerid, 100);
  2067. gTeam[playerid] = GangBallas;
  2068. SetTimer("TDTime",10000,false);
  2069. SetPlayerColor(playerid, 0xFFFF00AA);
  2070. }
  2071. if(listitem == 2)
  2072. {
  2073. //---------------------------1--------------------------
  2074. gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
  2075. gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
  2076. gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
  2077. GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
  2078. GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
  2079. GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
  2080. //---------------------------2--------------------------
  2081. gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
  2082. gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
  2083. gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
  2084. GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
  2085. GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
  2086. GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
  2087. //---------------------------3--------------------------
  2088. gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
  2089. gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
  2090. gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
  2091. GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
  2092. GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
  2093. GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
  2094. //---------------------------finis----------------------
  2095. gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  2096. gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
  2097. gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  2098. GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
  2099. GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
  2100. GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
  2101. GameTextForPlayer(playerid, "~r~Came to Vagos Gang", 4000, 4);
  2102. SetPlayerPos(playerid,2351.9485,-1165.9409,27.4646);
  2103. SetPlayerSkin(playerid, 108);
  2104. ResetPlayerWeapons(playerid);
  2105. GivePlayerWeapon(playerid,7,10000);
  2106. GivePlayerWeapon(playerid,22,10000);
  2107. GivePlayerWeapon(playerid,34,10000);
  2108. GivePlayerWeapon(playerid,29,10000);
  2109. GivePlayerWeapon(playerid,31,10000);
  2110. SetPlayerArmour(playerid, 100);
  2111. SetTimer("TDTime",10000,false);
  2112. gTeam[playerid] = GabgVagos;
  2113. SetPlayerColor(playerid, 0xAA3333AA);
  2114. }
  2115. if(listitem == 3)
  2116. {
  2117. //---------------------------1--------------------------
  2118. gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
  2119. gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
  2120. gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
  2121. GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
  2122. GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
  2123. GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
  2124. //---------------------------2--------------------------
  2125. gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
  2126. gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
  2127. gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
  2128. GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
  2129. GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
  2130. GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
  2131. //---------------------------3--------------------------
  2132. gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  2133. gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
  2134. gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
  2135. GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
  2136. GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
  2137. GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
  2138. //---------------------------Finis----------------------
  2139. gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
  2140. gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
  2141. gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
  2142. GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
  2143. GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
  2144. GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
  2145. GameTextForPlayer(playerid, "~b~Came to Cop Gang", 4000, 4);
  2146. SetPlayerPos(playerid,1546.1069,-1653.0596,13.5588);
  2147. SetPlayerSkin(playerid, 280);
  2148. ResetPlayerWeapons(playerid);
  2149. GivePlayerWeapon(playerid,3,1);
  2150. GivePlayerWeapon(playerid,22,10000);
  2151. GivePlayerWeapon(playerid,25,10000);
  2152. GivePlayerWeapon(playerid,30,10000);
  2153. SetTimer("TDTime",10000,false);
  2154. SetPlayerArmour(playerid, 100);
  2155. gTeam[playerid] = GangCop;
  2156. SetPlayerColor(playerid, 0x0000FFAA);
  2157. }
  2158. }
  2159. return 1;
  2160. }
  2161.  
  2162. if(dialogid == 19)
  2163. {
  2164. if(response)
  2165. {
  2166. new BigString[1900];
  2167. strcat(BigString, "{6EF83C}Top Players Server\n", 1900 );
  2168. strcat(BigString, "{FFFFFF}[M3b]S1Xx->{0049FF}65590023 Kills \n", 1900 );
  2169. strcat(BigString, "{FFFFFF}[M3b]SkY->{0049FF}855990023 Kills \n", 1900 );
  2170. strcat(BigString, "{FFFFFF}[EwS]PuFf->{0049FF}78590023 Kills \n", 1900 );
  2171. strcat(BigString, "{FFFFFF}SwaT->{0049FF}25597 Kills \n", 1900 );
  2172. strcat(BigString, "{FFFFFF}Cristian_MD->{0049FF}25789 Kills \n", 1900 );
  2173. strcat(BigString, "{FFFFFF}C_RI->{0049FF}25787 Kills \n", 1900 );
  2174. strcat(BigString, "{FFFFFF}[F<B<I]FyBy->{0049FF}25597 Kills \n", 1900 );
  2175. strcat(BigString, "{FFFFFF}NoSounD->{0049FF}25578 Kills \n", 1900 );
  2176. strcat(BigString, "{FFFFFF}H3r0in3->{0049FF}232397 Kills \n", 1900 );
  2177. strcat(BigString, "{FFFFFF}3x7r3m3->{0049FF}12343 Kills \n", 1900 );
  2178. strcat(BigString, "{FFFFFF}E4v3rxD->{0049FF}25230023 Kills \n", 1900 );
  2179. strcat(BigString, "{FFFFFF}[M3b]PlaYon3->{0049FF}2435590023 Kills \n", 1900 );
  2180. strcat(BigString, "{FFFFFF}[SC]TuBoxXX->{0049FF}254390023 Kills \n", 1900 );
  2181. strcat(BigString, "{FFFFFF}[PRO]Vip3r->{0049FF}255430023 Kills \n", 1900 );
  2182. strcat(BigString, "{FFFFFF}(SC)=CoCx=->{0049FF}2512390023 Kills \n", 1900 );
  2183. strcat(BigString, "{FFFFFF}[M3b]CoStin->{0049FF}223590023 Kills \n", 1900 );
  2184. ShowPlayerDialog(playerid, 10, DIALOG_STYLE_MSGBOX, "TopPlayers", BigString, "Ok","Close");
  2185. }
  2186. }
  2187. if(dialogid == 4)
  2188. {
  2189. if(response)
  2190. {
  2191. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Ai fost de acord cu regulamentu {FFAF00}Bun Venit");
  2192. PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
  2193. }
  2194. }
  2195. return 1;
  2196. }
  2197. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  2198. {
  2199. return 1;
  2200. }
  2201. //=========================================
  2202. forward Messages();
  2203. public Messages()
  2204. {
  2205. TextDrawSetString(MessagesTD, MessagesText[random(sizeof(MessagesText))]);
  2206. }
  2207. forward time(playerid);
  2208. public time(playerid)
  2209. {
  2210. mspeed[playerid]= 0;
  2211. GameTextForPlayer(playerid, "~r~Speed ~w~Off", 6000, 1);
  2212. return 1;
  2213. }
  2214. forward vom(playerid);
  2215. public vom(playerid)
  2216. {
  2217. ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
  2218. return 1;
  2219. }
  2220. forward race(playerid);
  2221. public race(playerid)
  2222. {
  2223. SendClientMessage(playerid, 0xFFDD00AA,"{FFFFFF}Go Go Go GO");
  2224. SendClientMessageToAll(0xDEEE20FF, "{FFFFFF}The Race is started");
  2225. SetPlayerCheckpoint(playerid, 2470.997, -1677.914, 15, 3.0);
  2226. new Float:x, Float:y, Float:z;
  2227. GetPlayerPos(playerid, x, y, z);
  2228. CreateExplosion(x, y, z, 1, 10.0);
  2229. return 1;
  2230. }
  2231. //==========
  2232. stock GetOnLinePlayers()
  2233. {
  2234. new OnLine;
  2235. for(new i, g = GetMaxPlayers(); i < g; i++)
  2236. if(IsPlayerConnected(i))
  2237. OnLine++;
  2238. return OnLine;
  2239. }
  2240. //===========
  2241. public OnVehicleDamageStatusUpdate(vehicleid, playerid)
  2242. {
  2243. #pragma unused playerid
  2244.  
  2245. new panels, doors, lights, tires;
  2246. GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  2247. tires = encode_tires(0, 0, 0, 0);
  2248. panels = encode_panels(0, 0, 0, 0, 0, 0, 0);
  2249. doors = encode_doors(0, 0, 0, 0, 0, 0);
  2250. lights = encode_lights(0, 0, 0, 0);
  2251. SetVehicleHealth(vehicleid,1000.0);
  2252. UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  2253. return 1;
  2254. }
  2255.  
  2256. encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
  2257. encode_panels(flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper)
  2258. {
  2259. return flp | (frp << 4) | (rlp << 8) | (rrp << 12) | (windshield << 16) | (front_bumper << 20) | (rear_bumper << 24);
  2260. }
  2261. encode_doors(bonnet, boot, driver_door, passenger_door, behind_driver_door, behind_passenger_door)
  2262. {
  2263. #pragma unused behind_driver_door
  2264. #pragma unused behind_passenger_door
  2265. return bonnet | (boot << 8) | (driver_door << 16) | (passenger_door << 24);
  2266. }
  2267. encode_lights(light1, light2, light3, light4)
  2268. {
  2269. return light1 | (light2 << 1) | (light3 << 2) | (light4 << 3);
  2270. }
  2271. public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
  2272. {
  2273. super[playerid]= 1;
  2274. incindiary(damagedid);
  2275. return 1;
  2276. }
  2277.  
  2278. stock incindiary(playerid)
  2279. {
  2280. new Float:x, Float:y, Float:z;
  2281. GetPlayerPos(playerid, x, y, z);
  2282. return CreateExplosion(x, y, z, 12, 1);
  2283. }
  2284. stock RPnamecheck(playerid)
  2285. {
  2286. new pname[MAX_PLAYER_NAME],underline=0;
  2287. GetPlayerName(playerid, pname, sizeof(pname));
  2288. if(strfind(pname,"[",true) != (-1)) return 0;
  2289. else if(strfind(pname,"RSS",true) != (-1)) return 0;
  2290. else if(strfind(pname,"RBG",true) != (-1)) return 0;
  2291. else if(strfind(pname,"LoL",true) != (-1)) return 0;
  2292. else if(strfind(pname,"Jok3r",true) != (-1)) return 0;
  2293. else if(strfind(pname,"S30",true) != (-1)) return 0;
  2294. new maxname = strlen(pname);
  2295. for(new i=0; i<maxname; i++)
  2296. {
  2297. if(pname[i] == '_') underline ++;
  2298. }
  2299. if(underline != 1) return 0;
  2300. pname[0] = toupper(pname[0]);
  2301. for(new x=1; x<maxname; x++)
  2302. {
  2303. if(pname[x] == '_') pname[x+1] = toupper(pname[x+1]);
  2304. else if(pname[x] != '_' && pname[x-1] != '_') pname[x] = tolower(pname[x]);
  2305. }
  2306. SetPlayerName(playerid, "Gunoi");
  2307. SetPlayerName(playerid, pname);
  2308. return 1;
  2309. }
  2310. //============================
  2311. forward Schimba();
  2312.  
  2313. public Schimba()
  2314. {
  2315. new rand=random(6);
  2316. switch(rand)
  2317. {
  2318. case 0:SendRconCommand("mapname Join us");
  2319. case 1:SendRconCommand("mapname Race/DM/Stunt");
  2320. case 2:SendRconCommand("mapname Go go");
  2321. case 3:SendRconCommand("mapname skills comunity");
  2322. case 4:SendRconCommand("mapname EWS server");
  2323. }
  2324. return 1;
  2325. }
  2326. forward Schimba1();
  2327.  
  2328. public Schimba1()
  2329. {
  2330. new rand=random(6);
  2331. switch(rand)
  2332. {
  2333. case 0:SendRconCommand("hostname [0.3x]Europa World Stunt[0.3x]-Join us");
  2334. case 1:SendRconCommand("hostname [0.3x]Europa World Stunt[0.3x]-Cautam co-owner");
  2335. case 2:SendRconCommand("hostname Join Us [EWS] The Best");
  2336. case 3:SendRconCommand("hostname www.skillscom.talk4her.com");
  2337. case 4:SendRconCommand("hostname [0.3x]Europa World Stunt[0.3x]-Play...");
  2338. }
  2339. return 1;
  2340. }
  2341. forward Schimba2();
  2342.  
  2343. public Schimba2()
  2344. {
  2345. new rand=random(6);
  2346. switch(rand)
  2347. {
  2348. case 0:SetGameModeText("DeathMatch/race");
  2349. case 1:SetGameModeText("Stunt/Fun/RP");
  2350. }
  2351. return 1;
  2352. }
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