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- /*
- .___ .__ __ ._____. .__ __________ .__ .__
- | |______________ ____ ______|__| _______/ |_|__\_ |__ | | ____ \______ \ ____ | | ____ ______ | | _____ ___.__.
- | |\_ __ \_ __ \_/ __ \ / ___/| |/ ___/\ __\ || __ \| | _/ __ \ | _// _ \| | _/ __ \ \____ \ | | \__ \ < | |
- | | | | \/| | \/\ ___/ \___ \ | |\___ \ | | | || \_\ \ |__\ ___/ | | ( <_> ) |__\ ___/ | |_> >| |__/ __ \_\___ |
- |___| |__| |__| \___ >/____ >|__/____ > |__| |__||___ /____/ \___ >|____|_ /\____/|____/ \___ >| __/ |____(____ // ____|
- \/ \/ \/ \/ \/ \/ \/ |__| \/ \/
- Credits: Aleksander 90%
- and other sources, plugins etc to their rightful creators.
- */
- #include <a_samp>
- #include <dini>
- #include <sscanf2>
- #include <zcmd>
- #include <streamer>
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_PURPLE 0xC2A2DAAA
- #define COLOR_WHITE 0xFFFFFFFF
- #define COLOR_FADE1 0xFFFFFFFF
- #define COLOR_FADE2 0xC8C8C8C8
- #define COLOR_FADE3 0xAAAAAAAA
- #define COLOR_FADE4 0x8C8C8C8C
- #define COLOR_FADE5 0x6E6E6E6E
- /* Position of the Arms Dealer Job */
- #define ARMS_DEALER_POSX 2157.0190
- #define ARMS_DEALER_POSY 957.4695
- #define ARMS_DEALER_POSZ 10.8203
- /* Position of the Mechanic Job */
- #define MECHANIC_POSX 1643.8573
- #define MECHANIC_POSY 2198.2229
- #define MECHANIC_POSZ 10.8203
- #define ARMS_DEALER_POINT1_POSX 2176.9053
- #define ARMS_DEALER_POINT1_POSY 920.0358
- #define ARMS_DEALER_POINT1_POSZ 10.8203
- enum pInfo
- {
- pAdminLevel,
- pCash,
- pSkin,
- pJobID,
- pMaterials,
- pPackages,
- pVehicleType,
- Float:pVehiclePosX,
- Float:pVehiclePosY,
- Float:pVehiclePosZ,
- Float:pVehicleAngle
- }
- new PlayerInfo[MAX_PLAYERS][pInfo];
- new gPlayerLogged[MAX_PLAYERS];
- new gLoginAttempts[MAX_PLAYERS];
- new playerVehicle[MAX_PLAYERS];
- new timer[MAX_PLAYERS];
- new job1;
- new job2;
- new matspoint1;
- #define SERVER_USER_FILE "Accounts/%s.ini"
- new VehNames[212][] = {
- {"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},
- {"Dumper"},{"Firetruck"},{"Trashmaster"},{"Stretch"},{"Manana"},{"Infernus"},{"Voodoo"},
- {"Pony"},{"Mule"},{"Cheetah"},{"Ambulance"},{"Leviathan"},{"Moonbeam"},{"Esperanto"},{"Taxi"},
- {"Washington"},{"Bobcat"},{"Mr Whoopee"},{"BF Injection"},{"Hunter"},{"Premier"},{"Enforcer"},
- {"Securicar"},{"Banshee"},{"Predator"},{"Bus"},{"Rhino"},{"Barracks"},{"Hotknife"},{"Trailer 1"},
- {"Previon"},{"Coach"},{"Cabbie"},{"Stallion"},{"Rumpo"},{"RC Bandit"},{"Romero"},{"Packer"},{"Monster"},
- {"Admiral"},{"Squalo"},{"Seasparrow"},{"Pizzaboy"},{"Tram"},{"Trailer 2"},{"Turismo"},{"Speeder"},
- {"Reefer"},{"Tropic"},{"Flatbed"},{"Yankee"},{"Caddy"},{"Solair"},{"Berkley's RC Van"},{"Skimmer"},
- {"PCJ-600"},{"Faggio"},{"Freeway"},{"RC Baron"},{"RC Raider"},{"Glendale"},{"Oceanic"},{"Sanchez"},
- {"Sparrow"},{"Patriot"},{"Quad"},{"Coastguard"},{"Dinghy"},{"Hermes"},{"Sabre"},{"Rustler"},{"ZR-350"},
- {"Walton"},{"Regina"},{"Comet"},{"BMX"},{"Burrito"},{"Camper"},{"Marquis"},{"Baggage"},{"Dozer"},
- {"Maverick"},{"News Chopper"},{"Rancher"},{"FBI Rancher"},{"Virgo"},{"Greenwood"},{"Jetmax"},{"Hotring"},
- {"Sandking"},{"Blista Compact"},{"Police Maverick"},{"Boxville"},{"Benson"},{"Mesa"},{"RC Goblin"},
- {"Hotring Racer A"},{"Hotring Racer B"},{"Bloodring Banger"},{"Rancher"},{"Super GT"},{"Elegant"},
- {"Journey"},{"Bike"},{"Mountain Bike"},{"Beagle"},{"Cropdust"},{"Stunt"},{"Tanker"},{"Roadtrain"},
- {"Nebula"},{"Majestic"},{"Buccaneer"},{"Shamal"},{"Hydra"},{"FCR-900"},{"NRG-500"},{"HPV1000"},
- {"Cement Truck"},{"Tow Truck"},{"Fortune"},{"Cadrona"},{"FBI Truck"},{"Willard"},{"Forklift"},
- {"Tractor"},{"Combine"},{"Feltzer"},{"Remington"},{"Slamvan"},{"Blade"},{"Freight"},{"Streak"},
- {"Vortex"},{"Vincent"},{"Bullet"},{"Clover"},{"Sadler"},{"Firetruck LA"},{"Hustler"},{"Intruder"},
- {"Primo"},{"Cargobob"},{"Tampa"},{"Sunrise"},{"Merit"},{"Utility"},{"Nevada"},{"Yosemite"},{"Windsor"},
- {"Monster A"},{"Monster B"},{"Uranus"},{"Jester"},{"Sultan"},{"Stratum"},{"Elegy"},{"Raindance"},
- {"RC Tiger"},{"Flash"},{"Tahoma"},{"Savanna"},{"Bandito"},{"Freight Flat"},{"Streak Carriage"},
- {"Kart"},{"Mower"},{"Duneride"},{"Sweeper"},{"Broadway"},{"Tornado"},{"AT-400"},{"DFT-30"},{"Huntley"},
- {"Stafford"},{"BF-400"},{"Newsvan"},{"Tug"},{"Trailer 3"},{"Emperor"},{"Wayfarer"},{"Euros"},{"Hotdog"},
- {"Club"},{"Freight Carriage"},{"Trailer 3"},{"Andromada"},{"Dodo"},{"RC Cam"},{"Launch"},{"Police Car (LSPD)"},
- {"Police Car (SFPD)"},{"Police Car (LVPD)"},{"Police Ranger"},{"Picador"},{"S.W.A.T. Van"},{"Alpha"},
- {"Phoenix"},{"shitGlendale"},{"shitSadler"},{"Luggage Trailer A"},{"Luggage Trailer B"},{"Stair Trailer"},
- {"Boxville"},{"Farm Plow"},{"Utility Trailer"}
- };
- main()
- {
- print("\n----------------------------------");
- print(" ######\n");
- print(" # # #### # ###### ##### # ## # #\n");
- print(" # # # # # # # # # # # # #\n");
- print(" ###### # # # ##### # # # # # #\n");
- print(" # # # # # # ##### # ###### #\n");
- print(" # # # # # # # # # # #\n");
- print(" # # #### ###### ###### # ###### # # #\n");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- for(new i = 0; i < 299; i++)
- {
- if(IsValidSkin(i))
- {
- AddPlayerClass(i, 1673.6897, 1447.9009, 10.7847, 270, -1, -1, -1, -1, -1, -1);
- }
- }
- UsePlayerPedAnims();
- EnableStuntBonusForAll(0);
- DisableInteriorEnterExits();
- SetGameModeText("Roleplay");
- job1 = CreateDynamicPickup(1239, 1, ARMS_DEALER_POSX, ARMS_DEALER_POSY, ARMS_DEALER_POSZ, 0); //arms dealer pickup job
- CreateDynamic3DTextLabel("Arms Dealer\nType /join to become an Arms Dealer",COLOR_YELLOW, ARMS_DEALER_POSX, ARMS_DEALER_POSY, ARMS_DEALER_POSZ,40.0,0);
- job2 = CreateDynamicPickup(1239, 1, MECHANIC_POSX, MECHANIC_POSY, MECHANIC_POSZ, 0); //mechanic pickup job
- CreateDynamic3DTextLabel("Mechanic\nType /join to become a Mechanic",COLOR_YELLOW, MECHANIC_POSX, MECHANIC_POSY, MECHANIC_POSZ,40.0,0);
- matspoint1 = CreateDynamicPickup(1239, 1, ARMS_DEALER_POINT1_POSX, ARMS_DEALER_POINT1_POSY, ARMS_DEALER_POINT1_POSZ, 0); //Mats Pickup 1
- CreateDynamic3DTextLabel("Material Pickup 1\nType /getmats to get some packages.",COLOR_YELLOW, ARMS_DEALER_POINT1_POSX, ARMS_DEALER_POINT1_POSY, ARMS_DEALER_POINT1_POSZ,40.0,0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- if(PlayerInfo[playerid][pSkin] != 0)
- {
- return SpawnPlayer(playerid);
- }
- SetPlayerPos(playerid, 2426.8420, 1821.9703, 16.3222);
- SetPlayerCameraPos(playerid, 2422.4617, 1821.9310, 17.2204);
- SetPlayerCameraLookAt(playerid, 2426.8420, 1821.9703, 16.3222);
- SetPlayerFacingAngle(playerid, 92.0174);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetPlayerCameraPos(playerid, 1698.2495, 2464.7241, 80.1933);
- SetPlayerCameraLookAt(playerid, 1614.8538, 2304.3838, 10.8203);
- CreateDynamicMapIcon(2802.53, 2430.48, 19.53, 45, 0);
- CreateDynamicMapIcon(2337.48, 2453.28, 14.96, 30, 0);
- CreateDynamicMapIcon(2192.29, 1990.78, 12.27, 52, 0);
- CreateDynamicMapIcon(2518.65, 2033.39, 11.17, 21, 0);
- CreateDynamicMapIcon(2489.85, 918.43, 11.02, 21, 0);
- CreateDynamicMapIcon(2117.59, 898.24, 11.17, 52, 0);
- CreateDynamicMapIcon(2105.10, 2256.81, 11.02, 45, 0);
- CreateDynamicMapIcon(1934.58, 2306.77, 10.82, 52, 0);
- CreateDynamicMapIcon(1600.01, 2219.96, 10.82, 52, 0);
- CreateDynamicMapIcon(1657.01, 2190.71, 20.24, 27, 0);
- CreateDynamicMapIcon(2416.97, 1123.83, 9.32, 24, 0);
- CreateDynamicMapIcon(2557.12, 2063.86, 11.09, 6, 0);
- CreateDynamicMapIcon(1607.77, 1820.90, 10.82, 22, 0);
- CreateDynamicMapIcon(1654.61, 1732.78, 9.70, 45, 0);
- CreateDynamicMapIcon(2176.84, 922.72, 10.82, 18, 0);
- CreateDynamicMapIcon(1086.13, 1072.89, 10.83, 61, 0);
- CreateDynamicMapIcon(1671.31, 719.07, 15.38, 51, 0);
- CreateDynamicMapIcon(2150.71, 2734.73, 11.17, 52, 0);
- CreateDynamicMapIcon(1968.56, 2295.03, 16.45, 54, 0);
- gPlayerLogged[playerid] = 0;
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- if (!dini_Exists(file))
- {
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Account not found!", "This account has not been registered yet, please enter a password below to register it:", "Register", "Quit");
- }
- if(fexist(file))
- {
- ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Account is registered!", "This account is registered, please your password to login!", "Enter", "Quit");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- if(gPlayerLogged[playerid] == 1)
- {
- SavePlayer(playerid);
- }
- KillTimer(timer[playerid]);
- gPlayerLogged[playerid] = 0;
- DestroyVehicle(playerVehicle[playerid]);
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if (dialogid == 1)
- {
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- if(!response) return Kick(playerid);
- if (!strlen(inputtext)) return
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Account not found!", "This account has not been registered yet, please enter a password below to register it:", "Register", "Quit");
- dini_Create(file);
- dini_IntSet(file, "Password", udb_hash(inputtext));
- dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
- dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 10000);
- dini_IntSet(file, "Skin",PlayerInfo[playerid][pSkin] = 0);
- dini_IntSet(file, "JobID", PlayerInfo[playerid][pJobID] = 0);
- dini_IntSet(file, "Materials", PlayerInfo[playerid][pMaterials] = 0);
- dini_IntSet(file, "Packages", PlayerInfo[playerid][pPackages] = 0);
- dini_IntSet(file, "VehicleType", PlayerInfo[playerid][pVehicleType] = 0);
- dini_FloatSet(file, "VehiclePosX", PlayerInfo[playerid][pVehiclePosX] = 0);
- dini_FloatSet(file, "VehiclePosY", PlayerInfo[playerid][pVehiclePosY] = 0);
- dini_FloatSet(file, "VehiclePosZ", PlayerInfo[playerid][pVehiclePosZ] = 0);
- dini_FloatSet(file, "VehicleAngle", PlayerInfo[playerid][pVehicleAngle] = 0);
- dini_FloatSet(file, "Health", 100);
- dini_FloatSet(file, "Armour", 0);
- dini_FloatSet(file, "PosX", 1673.6897);
- dini_FloatSet(file, "PosY", 1447.9009);
- dini_FloatSet(file, "PosZ", 10.7847);
- dini_FloatSet(file, "PosAngle", 0);
- gPlayerLogged[playerid] = 1;
- }
- if (dialogid == 2)
- {
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- if(!response) return Kick(playerid);
- if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Account is registered!", "This account is registered, please your password to login!", "Enter", "Quit");
- new tmp;
- tmp = dini_Int(file, "Password");
- if(udb_hash(inputtext) != tmp) {
- if(gLoginAttempts[playerid] > 1)
- {
- gLoginAttempts[playerid] = 0;
- return Kick(playerid);
- }
- else
- {
- new string[128];
- format(string, sizeof(string), "You have entered an incorrect password, you have %i attempts left before you get kicked.", 2 - gLoginAttempts[playerid]);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- gLoginAttempts[playerid]++;
- ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Account is registered!", "This account is registered, please your password to login!", "Enter", "Quit");
- }
- }
- else
- {
- gPlayerLogged[playerid] = 1;
- timer[playerid] = SetTimerEx("SavePlayer", 30000, true, "i", playerid);
- PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
- PlayerInfo[playerid][pSkin] = dini_Int(file, "Skin");
- PlayerInfo[playerid][pCash] = dini_Int(file, "Money");
- PlayerInfo[playerid][pJobID] = dini_Int(file, "JobID");
- PlayerInfo[playerid][pMaterials] = dini_Int(file, "Materials");
- PlayerInfo[playerid][pPackages] = dini_Int(file, "Packages");
- PlayerInfo[playerid][pVehicleType] = dini_Int(file, "VehicleType");
- PlayerInfo[playerid][pVehiclePosX] = dini_Float(file, "VehiclePosX");
- PlayerInfo[playerid][pVehiclePosY] = dini_Float(file, "VehiclePosY");
- PlayerInfo[playerid][pVehiclePosZ] = dini_Float(file, "VehiclePosZ");
- PlayerInfo[playerid][pVehicleAngle] = dini_Float(file, "VehicleAngle");
- if(dini_Int(file, "VehicleType") != 0)
- {
- playerVehicle[playerid] = CreateVehicle(dini_Int(file, "VehicleType"), dini_Int(file, "VehiclePosX"), dini_Int(file, "VehiclePosY"), dini_Int(file, "VehiclePosZ"), dini_Int(file, "VehicleAngle"), 0, 0, -1);
- }
- }
- }
- if (dialogid == 3)
- {
- if(!response) return RemovePlayerFromVehicle(playerid);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(gPlayerLogged[playerid] == 0)
- {
- return Kick(playerid);
- }
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- SetPlayerPos(playerid, dini_Float(file, "PosX"), dini_Float(file, "PosY"), dini_Float(file, "PosZ"));
- SetPlayerFacingAngle(playerid, dini_Float(file, "PosAngle"));
- SetPlayerHealth(playerid, dini_Float(file, "Health"));
- SetPlayerArmour(playerid, dini_Float(file, "Armour"));
- if(PlayerInfo[playerid][pSkin] != 0)
- {
- return SetPlayerSkin(playerid, dini_Int(file, "Skin"));
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- dini_FloatSet(file, "Health", 100);
- dini_FloatSet(file, "Armour", 0);
- dini_FloatSet(file, "PosX", 1579.5499);
- dini_FloatSet(file, "PosY", 1769.0642);
- dini_FloatSet(file, "PosZ", 10.8203);
- dini_FloatSet(file, "PosAngle", 90);
- ClearAnimations(playerid);
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- new pname[24], str[128];
- GetPlayerName(playerid, pname, 24);
- strreplace(pname, '_', ' ');
- format(str, sizeof(str), "%s says: %s", pname, text);
- ProxDetector(30.0, playerid, str, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
- return 0;
- }
- CMD:kill(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- return SetPlayerHealth(playerid, 0);
- }
- return 0;
- }
- CMD:addnos(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerInfo[playerid][pJobID] == 2)
- {
- if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER)
- {
- new vehicle;
- vehicle = GetPlayerVehicleID(playerid);
- SendClientMessage(playerid, COLOR_ORANGE, "You have added 10x bottles of Nitros Oxide to the vehicle.");
- return AddVehicleComponent(vehicle, 1010);
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not inside a vehicle or not the driver of the vehicle.");
- }
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not a Mechanic!");
- }
- }
- return 0;
- }
- new iCanUse[MAX_PLAYERS];
- CMD:fix(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerInfo[playerid][pJobID] == 2)
- {
- if(iCanUse[playerid]-gettime() > 0) return SendClientMessage(playerid, 0xFF0000AA, "Please wait before making another repair..");
- if(GetPlayerState(playerid)!=PLAYER_STATE_DRIVER) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle, or not the driver of it!");
- RepairVehicle(GetPlayerVehicleID(playerid));
- SetVehicleHealth(GetPlayerVehicleID(playerid), 1000.0);
- iCanUse[playerid] = gettime() + 60; // 60 seconds
- return SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been successfully repaired!");
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not a Mechanic!");
- }
- }
- return 0;
- }
- stock playerHasCar(playerid)
- {
- if(PlayerInfo[playerid][pVehicleType] < 399) return false;
- else if(PlayerInfo[playerid][pVehicleType] > 399 && PlayerInfo[playerid][pVehicleType] < 613) return true;//checks if its a valid car type
- return false;
- }
- CMD:deletecar(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- new confirm;
- if (sscanf(params, "i", confirm)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: /deletecar <1>");
- else if(!playerHasCar(playerid)) return SendClientMessage(playerid, COLOR_YELLOW, "You do not own a car!");
- else if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_ORANGE, "You are not inside the car!");
- else
- {
- new Float:vehicleposx, Float:vehicleposy, Float:vehicleposz;
- GetVehiclePos(playerVehicle[playerid], vehicleposx, vehicleposy, vehicleposz);
- if(IsPlayerInRangeOfPoint(playerid, 2.0, vehicleposx, vehicleposy, vehicleposz))
- {
- PlayerInfo[playerid][pVehicleType] = 0;
- PlayerInfo[playerid][pVehiclePosX] = 0;
- PlayerInfo[playerid][pVehiclePosY] = 0;
- PlayerInfo[playerid][pVehiclePosZ] = 0;
- PlayerInfo[playerid][pVehicleAngle] = 0;
- DestroyVehicle(playerVehicle[playerid]);
- SavePlayer(playerid);
- return SendClientMessage(playerid, COLOR_YELLOW, "You have succesfully deleted your car!");
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not near your car!");
- }
- }
- }
- return 0;
- }
- CMD:park(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(!playerHasCar(playerid)) return SendClientMessage(playerid, COLOR_ORANGE, "You do not own a car!");
- else if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_ORANGE, "You are not inside the car!");
- else
- {
- new Float:vehicleposx, Float:vehicleposy, Float:vehicleposz, Float:angle;
- GetVehiclePos(playerVehicle[playerid], vehicleposx, vehicleposy, vehicleposz);
- GetVehicleZAngle(playerVehicle[playerid], angle);
- if(IsPlayerInRangeOfPoint(playerid, 2.0, vehicleposx, vehicleposy, vehicleposz))
- {
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- PlayerInfo[playerid][pVehiclePosX] = vehicleposx;
- PlayerInfo[playerid][pVehiclePosY] = vehicleposy;
- PlayerInfo[playerid][pVehiclePosZ] = vehicleposz;
- PlayerInfo[playerid][pVehicleAngle] = angle;
- SavePlayer(playerid);
- DestroyVehicle(playerVehicle[playerid]);
- playerVehicle[playerid] = CreateVehicle(dini_Int(file, "VehicleType"), dini_Int(file, "VehiclePosX"), dini_Int(file, "VehiclePosY"), dini_Int(file, "VehiclePosZ"), dini_Int(file, "VehicleAngle"), 0, 0, -1);
- SetVehicleToRespawn(playerVehicle[playerid]);
- PutPlayerInVehicle(playerid, playerVehicle[playerid], 0);
- return SendClientMessage(playerid, COLOR_YELLOW, "You have parked your car!");
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not near your car!");
- }
- }
- }
- return 0;
- }
- CMD:addrims(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerInfo[playerid][pJobID] == 2)
- {
- if (isnull(params)) return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /addrims < Shadow | Mega | Rimshine | Wires | Classic | Twist | Cutter | Switch | Grove | Import | Dollar | Trance | Atomic >");
- if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle, or not the driver of it!");
- new vehicle, wheeltype;
- vehicle = GetPlayerVehicleID(playerid);
- wheeltype = GetWheelIDFromName(params);
- if(wheeltype == -1) return SendClientMessage(playerid, COLOR_YELLOW, " Invalid wheel type.");
- SendClientMessage(playerid, COLOR_ORANGE, "Wheels have been changed!");
- return AddVehicleComponent(vehicle, wheeltype);
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not a Mechanic!");
- }
- }
- return 0;
- }
- CMD:me(playerid, params[])
- {
- if (isnull(params)) return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /me <action>");
- new sendername[32], string[128];
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strreplace(sendername, '_', ' ');
- format(string, sizeof(string), "%s %s", sendername, params);
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- return 1;
- }
- CMD:b(playerid, params[])
- {
- if (isnull(params)) return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /b <OOC Information>");
- new sendername[32], string[128];
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strreplace(sendername, '_', ' ');
- format(string, sizeof(string), "%s: (( %s ))", sendername, params);
- ProxDetector(30.0, playerid, string, COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
- return 1;
- }
- CMD:ooc(playerid, params[])
- {
- new sendername[32], string[128];
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strreplace(sendername, '_', ' ');
- format(string, sizeof(string), "(( %s: %s ))", sendername, params);
- SendClientMessageToAll(COLOR_WHITE, string);
- return 1;
- }
- CMD:v(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerInfo[playerid][pAdminLevel] > 0)
- {
- if (isnull(params)) return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /(v)ehicle <vehicle name>");
- new Float:x, Float:y, Float:z, vehicle, id;
- id = GetVehicleModelIDFromName(params);
- if(id == -1) return SendClientMessage(playerid, COLOR_YELLOW, "Invalid vehicle name.");
- GetPlayerPos(playerid, x, y, z);
- vehicle = CreateVehicle(id, x, y, z, 0, 0, 0, -1);
- PutPlayerInVehicle(playerid, vehicle, 0);
- return SendClientMessage(playerid, COLOR_ORANGE, "You have spawned a vehicle.");
- }
- }
- return 0;
- }
- CMD:stats(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- new string[128], Float:health, Float:armour;
- GetPlayerHealth(playerid,health);
- GetPlayerArmour(playerid,armour);
- SendClientMessage(playerid, COLOR_YELLOW, "Your statistics of this account!");
- format(string, sizeof(string), "Health: %f, Armour: %f, Money: %i, Job ID: %i, Materials: %i, Packages: %i", health, armour, PlayerInfo[playerid][pCash], PlayerInfo[playerid][pJobID], PlayerInfo[playerid][pMaterials], PlayerInfo[playerid][pPackages]);
- SendClientMessage(playerid, COLOR_WHITE, string);
- }
- return 1;
- }
- CMD:join(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:x, Float:y, Float:z, string[64];
- GetPlayerPos(playerid, x, y, z);
- /* JOB ID: 1 Arms Dealer Job */
- if(IsPlayerInRangeOfPoint(playerid, 7.0, ARMS_DEALER_POSX, ARMS_DEALER_POSY, ARMS_DEALER_POSZ))// Arms Dealer Job
- {
- if(PlayerInfo[playerid][pJobID] != 1)
- {
- format(string, sizeof(string), "You have switched your job to: Arms Dealer."), PlayerInfo[playerid][pJobID] = 1;
- SavePlayer(playerid);
- return SendClientMessage(playerid, COLOR_ORANGE, string);
- }
- return SendClientMessage(playerid, COLOR_YELLOW, "You are already an Arms Dealer!");
- }
- /* JOB ID: 2 Mechanic Job */
- if(IsPlayerInRangeOfPoint(playerid, 7.0, MECHANIC_POSX, MECHANIC_POSY, MECHANIC_POSZ))// Mechanic Job
- {
- if(PlayerInfo[playerid][pJobID] != 2)
- {
- format(string, sizeof(string), "You have switched your job to: Mechanic."), PlayerInfo[playerid][pJobID] = 2;
- SavePlayer(playerid);
- return SendClientMessage(playerid, COLOR_ORANGE, string);
- }
- return SendClientMessage(playerid, COLOR_YELLOW, "You are already a Mechanic!");
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not at a point to get a job.");
- }
- }
- return 0;
- }
- CMD:quitjob(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerInfo[playerid][pJobID] > 0)
- {
- PlayerInfo[playerid][pJobID] = 0;
- SavePlayer(playerid);
- return SendClientMessage(playerid, COLOR_ORANGE, "You have quit your job.");
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You do not have a job!");
- }
- }
- return 0;
- }
- CMD:getmats(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- if(PlayerInfo[playerid][pJobID] == 1)
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, ARMS_DEALER_POINT1_POSX, ARMS_DEALER_POINT1_POSY, ARMS_DEALER_POINT1_POSZ))//point one
- {
- if(PlayerInfo[playerid][pCash] > 499)
- {
- if(PlayerInfo[playerid][pPackages] == 10) return SendClientMessage(playerid, COLOR_YELLOW, " You already have packages, type /drop packages to drop them all.");
- SetPlayerCheckpoint(playerid, 788.6281, 1705.0439, 5.2813, 3.0);
- PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash] - 500;
- PlayerInfo[playerid][pPackages] = 10;
- return SendClientMessage(playerid, COLOR_ORANGE, "You have ordered 10 packages, deliver them for 500 materials!");
- }
- else
- {
- return SendClientMessage(playerid, COLOR_ORANGE, "You do not have enough money for purchasing packages.");
- }
- }
- else
- {
- return SendClientMessage(playerid, COLOR_ORANGE, "You are not at a material pickup point!");
- }
- }
- else
- {
- return SendClientMessage(playerid, COLOR_YELLOW, "You are not an Arms Dealer!");
- }
- }
- return 0;
- }
- CMD:killcheckpoint(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- SendClientMessage(playerid, COLOR_WHITE, "Cleared all checkpoints!!");
- return DisablePlayerCheckpoint(playerid);
- }
- return 0;
- }
- CMD:drop(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- new item[24];
- if(isnull(params)) return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /drop <materials | packages>");
- else if(!strcmp(item, "packages"))
- {
- if(PlayerInfo[playerid][pPackages] < 1) return SendClientMessage(playerid, COLOR_YELLOW, "You have no packages to drop!");
- PlayerInfo[playerid][pPackages] = 0;
- return SendClientMessage(playerid, COLOR_YELLOW, "You have dropped your materials!");
- }
- else return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /drop <materials | packages>");
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 788.6281, 1705.0439, 5.2813))
- {
- DisablePlayerCheckpoint(playerid);
- PlayerInfo[playerid][pPackages] = 0;
- PlayerInfo[playerid][pMaterials] += 500;
- SavePlayer(playerid);
- return SendClientMessage(playerid, COLOR_YELLOW, "You delivered 10 materials package in exchange for 500 materials!");
- }
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- new commanddelay[MAX_PLAYERS];
- public OnPlayerCommandReceived(playerid, cmdtext[])
- {
- if(gPlayerLogged[playerid] == 1)//Checks if the account has LOGGED in, if not it will not accept any commands.
- {
- if(commanddelay[playerid]-gettime() > 0)
- {
- SendClientMessage(playerid, 0xFF0000AA, "You must wait a few seconds before entering another command.");
- return 0;
- }
- commanddelay[playerid] = gettime() + 1; // 1 second delay
- return 1;
- }
- return 0;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == job1) return GameTextForPlayer(playerid, "~w~Type ~r~/join ~w~to become an Arms Dealer!", 2000, 3);
- else if(pickupid == job2) return GameTextForPlayer(playerid, "~w~Type ~r~/join ~w~to become a Mechanic!", 2000, 3);
- else if(pickupid == matspoint1) return GameTextForPlayer(playerid, "~w~Type ~r~/getmats ~w~to get some packages!", 2000, 3);
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- IsValidSkin(skinid)
- {
- #define MAX_BAD_SKINS 24
- new badSkins[MAX_BAD_SKINS] =
- {0, 3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 268, 273, 289, 165};
- if (skinid < 0 || skinid > 299) return false;
- for (new i = 0; i < MAX_BAD_SKINS; i++) { if (skinid == badSkins[i]) return false; }
- #undef MAX_BAD_SKINS
- return 1;
- }
- ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))
- {
- if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
- {
- SendClientMessage(i, col1, string);
- }
- else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
- {
- SendClientMessage(i, col2, string);
- }
- else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
- {
- SendClientMessage(i, col3, string);
- }
- else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
- {
- SendClientMessage(i, col4, string);
- }
- else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- SendClientMessage(i, col5, string);
- }
- }
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- forward GetVehicleModelIDFromName(vehname[]);
- public GetVehicleModelIDFromName(vehname[])
- {
- for(new i = 0; i < 211; i++)
- {
- if (strfind(VehNames[i], vehname, true) != -1) return i + 400;
- }
- return -1;
- }
- new WheelNames[13][] = {{"Shadow"},{"Mega"},{"Rimshine"},{"Wires"},{"Classic"},{"Twist"},{"Cutter"},{"Switch"},{"Grove"},{"Import"},{"Dollar"},{"Trance"},{"Atomic"}};
- forward GetWheelIDFromName(wheelname[]);
- public GetWheelIDFromName(wheelname[])
- {
- for(new i = 0; i < 13; i++)
- {
- if (strfind(WheelNames[i], wheelname, true) != -1) return i + 1073;
- }
- return -1;
- }
- stock udb_hash(buf[]) {
- new length=strlen(buf);
- new s1 = 1;
- new s2 = 0;
- new n;
- for (n=0; n<length; n++)
- {
- s1 = (s1 + buf[n]) % 65521;
- s2 = (s2 + s1) % 65521;
- }
- return (s2 << 16) + s1;
- }
- forward SavePlayer(playerid);
- public SavePlayer(playerid)
- {
- new name[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(file, sizeof(file), SERVER_USER_FILE, name);
- if(gPlayerLogged[playerid] == 1)
- {
- new Float:x, Float:y, Float:z, Float:angle, Float:health, Float:armour, playerskin;
- GetPlayerPos(playerid, x, y, z);
- GetPlayerHealth(playerid,health);
- GetPlayerArmour(playerid, armour);
- GetPlayerFacingAngle(playerid, angle);
- dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
- dini_IntSet(file, "AdminLevel", PlayerInfo[playerid][pAdminLevel]);
- dini_IntSet(file, "JobID", PlayerInfo[playerid][pJobID]);
- dini_IntSet(file, "Materials", PlayerInfo[playerid][pMaterials]);
- dini_IntSet(file, "Packages", PlayerInfo[playerid][pPackages]);
- dini_IntSet(file, "VehicleType", PlayerInfo[playerid][pVehicleType]);
- dini_FloatSet(file, "VehiclePosX", PlayerInfo[playerid][pVehiclePosX]);
- dini_FloatSet(file, "VehiclePosY", PlayerInfo[playerid][pVehiclePosY]);
- dini_FloatSet(file, "VehiclePosZ", PlayerInfo[playerid][pVehiclePosZ]);
- dini_FloatSet(file, "VehicleAngle", PlayerInfo[playerid][pVehicleAngle]);
- dini_FloatSet(file, "Health",health);
- dini_FloatSet(file, "Armour",armour);
- dini_FloatSet(file, "PosX", x);
- dini_FloatSet(file, "PosY", y);
- dini_FloatSet(file, "PosAngle", angle);
- playerskin = GetPlayerSkin(playerid);
- dini_IntSet(file, "Skin", playerskin);
- return 1;
- }
- gPlayerLogged[playerid] = 0;
- return 0;
- }
- stock SetPlayerMoney(playerid, cash)
- {
- ResetPlayerMoney(playerid);
- return GivePlayerMoney(playerid, cash);
- }
- stock strreplace(string[], find, replace)
- {
- for(new i=0; string[i]; i++)
- {
- if(string[i] == find)
- {
- string[i] = replace;
- }
- }
- }
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