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biomatter

Cogmind Victory #2

Jun 11th, 2015
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  1. Cogmind - Alpha 1b
  2.  
  3. Name: Biomatter
  4.  
  5. ---[ ESCAPED! ]---
  6.  
  7. Performance
  8. -------------
  9. Evolutions (9) 4500
  10. Robots Destroyed (8) 40
  11. Value Destroyed (148) 148
  12. Prototype IDs (6) 30
  13. Alien Tech Identified (0) 0
  14. Bonus (2000) 2000
  15. TOTAL SCORE: 6718
  16.  
  17. Cogmind
  18. ---------
  19. Core Integrity 1227/1600
  20. Matter 235/300
  21. Energy 425/550
  22. System Corruption 1%
  23. Temperature Cool (5)
  24. Location Surface
  25.  
  26. Parts
  27. -------
  28. Power (5)
  29. Propulsion (6)
  30. Biometal Leg
  31. Improved Heavy Treads
  32. Impulse Thruster Array
  33. Utility (11)
  34. Advanced Weight Redist. System
  35. Advanced Cooling System
  36. Energy Well
  37. Advanced Hacking Suite
  38. Weapon (3)
  39.  
  40. Inventory
  41. -----------
  42. Empty
  43.  
  44. Peak State
  45. ------------
  46. Power
  47. Micro Nuclear Core
  48. Light Nuclear Core
  49. Light Deuterium Engine
  50. Propulsion
  51. VTOL Module
  52. Flight Unit
  53. Xenon Bombardment Thruster
  54. Improved Flight Unit
  55. VTOL Module
  56. Utility
  57. Enhanced Optical Array
  58. Reaction Control System
  59. Advanced Hacking Suite
  60. Advanced Cooling System
  61. Power Amplifier
  62. Decoy Generator
  63. Advanced Hacking Suite
  64. Advanced ECM Suite
  65. Improved Hacking Suite
  66. Advanced Weight Redist. System
  67. Experimental Thermal Shield
  68. Weapon
  69. [Rating: 84]
  70.  
  71. Favorites
  72. -----------
  73. Power Light Deuterium Engine
  74. Engine Light Deuterium Engine
  75. Power Core Light Nuclear Core
  76. Reactor Quantum Reactor
  77. Propulsion VTOL Module
  78. Treads Improved Heavy Treads
  79. Wheel Wheel
  80. Leg Biometal Leg
  81. Flight Unit VTOL Module
  82. Utility Enhanced Optical Array
  83. Device Advanced Cooling System
  84. Storage Energy Well
  85. Processor Enhanced Optical Array
  86. Hackware Advanced Hacking Suite
  87. Protection Utility Shielding
  88. Weapon Light Assault Rifle
  89. Energy Cannon Particle Cannon
  90. Ballistic Gun Light Assault Rifle
  91. Ballistic Cannon Improved Light Cannon
  92. Impact Weapon Impact Mace
  93. Piercing Weapon Plasma Lance
  94.  
  95. Stats
  96. -------
  97. Classes Destroyed 4
  98. Worker 1
  99. Hauler 1
  100. Swarmer 3
  101. Grunt 3
  102. NPCs Destroyed 0
  103. Best Kill Streak 8
  104. Combat Bots Only 6
  105. Matter Collected 926
  106. Salvage Created 241
  107. Parts Attached 62
  108. Power 10
  109. Propulsion 15
  110. Utility 30
  111. Weapon 7
  112. Parts Lost 34
  113. Power 7
  114. Propulsion 11
  115. Utility 14
  116. Weapon 2
  117. Average Slot Usage (%) 68
  118. Naked Turns 2
  119. Spaces Moved 4639
  120. Fastest Speed (%) 769
  121. Slowest Speed (%) 66
  122. Overloaded Moves 0
  123. Propulsion Burnouts 0
  124. Targets Rammed 2
  125. Cave-ins Triggered 0
  126. Teleports 0
  127. Heaviest Build 33
  128. Greatest Overweight (x) 8
  129. Average Overweight (x) 0
  130. Largest Inventory 4
  131. Most Items Carried 4
  132. Core Damage Taken 608
  133. Volleys Fired 23
  134. Largest 2
  135. Hottest 40
  136. Shots Fired 46
  137. Gun 46
  138. Cannon 0
  139. Launcher 0
  140. Special 0
  141. Kinetic 46
  142. Thermal 0
  143. Explosive 0
  144. Electromagnetic 0
  145. Overload Shots 0
  146. Energy Bleed 0
  147. Heat Surge 0
  148. Short Circuit 0
  149. Meltdown 0
  150. Melee Attacks 0
  151. Impact 0
  152. Slashing 0
  153. Piercing 0
  154. Damage Inflicted 257
  155. Projectiles 244
  156. Explosions 0
  157. Melee 0
  158. Ramming 13
  159. Highest Temperature 316
  160. Average Temperature 116
  161. Shutdowns 0
  162. Energy Bleed 1
  163. Interference 1
  164. Matter Decay 0
  165. Short Circuit 0
  166. Damage (minor) 0
  167. Damage (major) 0
  168. Damage (core) 0
  169. Highest Corruption 1
  170. Message Errors 2
  171. Parts Rejected 0
  172. Data loss (map) 0
  173. Data loss (database) 0
  174. Misfires 0
  175. Misdirections 0
  176. Targeting Errors 1
  177. Weapon Failures 0
  178. Haulers Intercepted 1
  179. Robots Corrupted 0
  180. Tactical Retreats 18
  181. Communications Jammed 0
  182. Parts Field Recycled 0
  183. Retrieved Matter 0
  184. Parts Merge Repaired 0
  185. Drone Launches 0
  186. Drone Recoveries 0
  187. Derelicts Assembled 0
  188. Machine Familiarity 34
  189. Terminals 34
  190. Fabricators 0
  191. Repair Stations 0
  192. Recycling Units 0
  193. Scanalyzers 0
  194. Machines Hacked 24
  195. Terminals 24
  196. Fabricators 0
  197. Repair Stations 0
  198. Recycling Units 0
  199. Scanalyzers 0
  200. Total Hacks 80
  201. Successful 38
  202. Failed 41
  203. Catastrophic 24
  204. Database Lockouts 0
  205. Manual 57
  206. Terminals 80
  207. Fabricators 0
  208. Repair Stations 0
  209. Recycling Units 0
  210. Scanalyzers 0
  211. Terminal Hacks 38
  212. Record 10
  213. Part Schematic 0
  214. Robot Schematic 0
  215. Robot Analysis 0
  216. Prototype ID Bank 2
  217. Open Door 0
  218. Level Access Points 3
  219. Branch Access Points 0
  220. Emergency Access Points 0
  221. Machine Index 0
  222. Terminal Index 0
  223. Fabricator Index 0
  224. Repair Station Index 0
  225. Recycling Unit Index 0
  226. Scanalyzer Index 0
  227. Alert Level 0
  228. Unreport Threat 11
  229. Dispatch Records 0
  230. Maintenance Status 0
  231. Security Status 0
  232. Surveillance Status 0
  233. Patrol Status 0
  234. Transport Status 0
  235. Investigation Status 0
  236. Extermination Status 0
  237. Reinforcement Status 0
  238. Assault Status 0
  239. Recall Investigation 0
  240. Recall Extermination 0
  241. Recall Reinforcements 0
  242. Recall Assault 0
  243. Hauler Manifests 0
  244. Registered Components 0
  245. Registered Prototypes 0
  246. Zone Layout 0
  247. Sector Layout 0
  248. Machine Controls 12
  249. Hacking Detections 25
  250. Full Trace Events 21
  251. Feedback Events 1
  252. Feedback Corruption 1
  253. Feedback Part Disabled 0
  254. Feedback Blocked 0
  255. Robot Schematics Acquired 0
  256. Robots Built 0
  257. Robot Fabrication Matter 0
  258. Robot Fabrication Time 0
  259. Part Schematics Acquired 0
  260. Parts Built 0
  261. Part Fabrication Matter 0
  262. Part Fabrication Time 0
  263. Parts Repaired 0
  264. Part Repair Time 0
  265. Parts Recycled 0
  266. Recycled Matter 0
  267. Retrieved Matter 0
  268. Parts Scanalyzed 0
  269. Part Schematics Acquired 0
  270. Parts Damaged 0
  271. Robot Analysis Total 0
  272. Robots Rewired 0
  273. Robots Hacked 0
  274. Non-combat 0
  275. Combat 0
  276. Parse 0
  277. Link 0
  278. Rebooted 0
  279. Overloaded 0
  280. Assimilated 0
  281. Manual 0
  282. Secondary 0
  283. Robot Hack Failures 0
  284. Allies Hacked 0
  285. Hacks Repelled 0
  286. Total Allies 0
  287. Largest Group 0
  288. Highest-Rated Group 0
  289. Highest-Rated Ally 0
  290. Total Orders 0
  291. STAY 0
  292. GOTO 0
  293. ROAM 0
  294. FOLLOW 0
  295. GUARD 0
  296. AID 0
  297. BUILD 0
  298. TUNNEL 0
  299. DROP 0
  300. PICKUP 0
  301. COLLECT 0
  302. EXPLORE 0
  303. RETURN 0
  304. Terraforming Orders 0
  305. Walls Built 0
  306. Walls Tunneled 0
  307. Ally Attacks 0
  308. Total Damage 0
  309. Kills 0
  310. Peak Influence 180
  311. Average Influence 16
  312. Maximum Alert Level 0
  313. Low Security (%) 100
  314. Level 1 0
  315. Level 2 0
  316. Level 3 0
  317. Level 4 0
  318. Level 5 0
  319. Squads Dispatched 23
  320. Investigation 19
  321. Extermination 1
  322. Reinforcement 3
  323. Assault 0
  324. Exploration Rate (%) 24
  325. Regions Visited 13
  326. Turns Passed 1829
  327. Depth 11 68
  328. Depth 10 312
  329. Depth 9 144
  330. Depth 8 58
  331. Depth 7 123
  332. Depth 6 161
  333. Depth 5 201
  334. Depth 4 118
  335. Depth 3 53
  336. Depth 2 69
  337. Depth 1 522
  338. Scrapyard 68
  339. Materials 282
  340. Factory 603
  341. Research 122
  342. Access 522
  343. Mines 232
  344.  
  345. Prototype IDs
  346. ---------------
  347. Improved Flight Unit
  348. Improved Diametric Drive
  349. Improved EM Shotgun
  350. Impact Mace
  351. Plasma Lance
  352. Experimental Thermal Shield
  353. Precision Energy Filter
  354. Improved Footprint Analyzer
  355.  
  356. Alien Tech Recovered
  357. ----------------------
  358. None
  359.  
  360. Game
  361. ------
  362. Seed: 1434010875
  363. Play Time: 82 min
  364. Sessions: 13
  365. Mod: N/A
  366. Game No.: 3
  367. ASCII: 1
  368. Keyboard: 0
  369. Font: 16/Cogmind
  370. Map View: 80x50
  371.  
  372.  
  373. X=9470549698330651509353883709
  374. 005352823787821773859707007713
  375. 897818037235703939873001022387
  376. 385389338703882752383875152585
  377. 853553593503585555555555553555
  378. 555555555355575555555535555555
  379. 555553555333707735355555555555
  380. 535555335555573558575555308355
  381. 550015273288555555272753552828
  382. 555555303535375555775555533593
  383. 397883552270125355555595555923
  384. 559292527870399250885575509890
  385. 889270971333021058135779327978
  386. 905823322083390133111725581875
  387. 393077303095532555755589027023
  388. 520551283
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