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  1. Magic(TM) Rapture Procedure Guide
  2.  
  3. Effective May 21, 2011
  4.  
  5.  
  6. Purpose of this document
  7.  
  8. As some of you may be aware, Harold Camping of Family Radio Worldwide
  9. has, through intense study of the Scriptures, determined that May 21,
  10. 2011 will be the date of the Rapture, as foretold in 1 Thessalonians
  11. 4:17, when Christians will be "gathered together in the clouds" to
  12. meet Christ. As this date coincides with a number of sanctioned events
  13. around the world, including Grand Prix Prague, and is potentially
  14. disruptive to those events, the DCI has developed the Magic Rapture
  15. Procedure Guide (RPG) to outline policies and procedures for
  16. minimizing the impact of the Rapture on the integrity of sanctioned
  17. tournaments.
  18.  
  19.  
  20. 1. Player responsibilities
  21.  
  22. 1.1 Should the Rapture occur between rounds, players who find
  23. themselves ascending bodily toward the heavens must notify the
  24. Scorekeeper of their intention to drop from the
  25. tournament. Players who fail to do so will incur the appropriate
  26. penalties for Tardiness in the following round.
  27.  
  28. 1.2 If the Rapture occurs during a round, however, players who rise
  29. heavenward without first seeking the permission of a judge should
  30. be issued Slow Play infractions, just as they would for getting up
  31. from the table for any other purpose. Note that players may
  32. concede as they begin rising toward the clouds, in which case no
  33. penalty should be issued. If possible, ask such players to sign
  34. the match result slip and place a check mark in the "Drop" column
  35. before they leave.
  36.  
  37. 1.3 If both players in a match are called heavenward, treat this as a
  38. loop of mandatory actions (players cannot choose to disregared the
  39. summons of the Lord); the result is a draw.
  40.  
  41. 1.4 Treat all other infractions during the Rapture normally; though
  42. unusual, this circumstance is not considered exceptional enough to
  43. justify further deviation from the IPG.
  44.  
  45.  
  46. 2. Judge responsibilities
  47.  
  48. 2.1 Judges who find themselves caught up in the Rapture should ask
  49. permission of their team lead to go on break. Failure to do so may
  50. result in loss of comp for the portion of the event worked thus
  51. far.
  52.  
  53. 2.2 Per the DCI uniform policy, judges who are called up by the Lord
  54. must either remove or cover up the black DCI shirt when leaving
  55. the tournament floor.
  56.  
  57. 2.3 Should the Head Judge be taken in the Rapture, he or she should,
  58. per MTR 1.7, transfer his or her duties to a judge who is not
  59. visibly rising toward the skies.
  60.  
  61. 2.4 If the Rapture results in no judges remaining on the tournament
  62. floor, again refer to MTR 1.7: the Tournament Organizer may assume
  63. the duties of the Head Judge and continue the tournament normally.
  64.  
  65. 2.5 If the Rapture results in no tournament officials remaining, the
  66. event cannot continue, and should be reported to the DCI as
  67. "Cancelled".
  68.  
  69.  
  70. 3. Scorekeeper responsibilities
  71.  
  72. 3.1 Due to the proficiency in dark arts required to effectively
  73. scorekeep large events, the DCI considers it extremely unlikely
  74. that any Scorekeeper will be unable to continue his or her normal
  75. duties due to being caught up in the Rapture.
  76.  
  77. 3.2 Do note, however, the following addition to the DCI's currently
  78. suspended player list; the following player should not be
  79. permitted to enroll in DCI-sanctioned events:
  80.  
  81. First Name Last Name DCI Number City Country Start Date End Date Reason
  82.  
  83. MYSTERY BABYLON THE GREAT, 6666666666 Pandemonium Sheol -4004-10-23 9999-12-31 Unsporting Conduct
  84. THE MOTHER OF HARLOTS
  85. AND ABOMINATIONS OF
  86. THE EARTH
  87.  
  88.  
  89. 4. Handling abandoned property
  90.  
  91. 4.1 It is possible that, in the confusion of mass ascension, some
  92. players will leave their belongings in the tournament venue. Lost
  93. or abandoned personal property should be handed in to the event's
  94. Lost and Found desk. Players who engage in looting or theft shall
  95. be disqualified without prize. Spectators who engage in such
  96. behavior, but are not enrolled in the tournament, should be asked
  97. to leave the venue by the Tournament Organizer.
  98.  
  99.  
  100. 5. Changes from previous versions
  101.  
  102. May 16, 2011
  103. Removed Dark Confidant example because it was confusing.
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