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- //----------------------------------------
- // Project Commands Advanced
- // Credits
- // - DJTunes
- // Information
- // - 4th of 5th Filterscript
- // - Going Deeper into the FS scripting game
- //----------------------------------------
- // Defines =
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- //----------------------------------------
- // Includes =
- #include <a_samp>
- //----------------------------------------
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Advanced Commands Loading....... Load Complete!");
- print("--------------------------------------\n");
- return 1;
- }
- //----------------------------------------
- public OnFilterScriptExit()
- {
- print("\n--------------------------------------");
- print(" Advanced Commands Un-Loading....... Un-Load Complete!");
- print("--------------------------------------\n");
- return 1;
- }
- //----------------------------------------
- // Do not do anything with these:
- #else
- #endif
- //----------------------------------------
- // This section is what makes this filterscript work! :)
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext, "/kickme", true) == 0)
- {
- //This command will kick the player who enters this command
- Kick(playerid);
- return 1;
- }
- if(strcmp("/killme", cmdtext, true))
- {
- //This command will kill the player who enters this command
- SetPlayerHealth(playerid, 0.0);
- return 1;
- }
- return 0;
- }
- //----------------------------------------
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