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[DD] Discover themadness - SeV_ ft. NeexT

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Jul 30th, 2014
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  1. // DISCOVER DE MADNESS - DERBY MAP BY SEV AND NEEXT
  2. // DONT REMOVE THE CREDITS!!
  3.  
  4. CreateObject(3458,3680.3000000,-1818.8000000,22.7000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (1)
  5. CreateObject(3458,3679.2998000,-1814.5000000,22.7000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (2)
  6. CreateObject(3458,3692.0000000,-1822.8000000,22.7000000,0.0000000,0.0000000,46.0000000); //object(vgncarshade1) (3)
  7. CreateObject(3458,3671.1001000,-1801.8000000,22.7000000,0.0000000,0.0000000,46.0000000); //object(vgncarshade1) (4)
  8. CreateObject(3458,3657.8000000,-1834.8000000,22.7000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (5)
  9. CreateObject(3458,3679.2998000,-1853.9004000,22.7000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (6)
  10. CreateObject(3458,3672.1006000,-1866.5996000,22.7000000,0.0000000,0.0000000,137.9990000); //object(vgncarshade1) (7)
  11. CreateObject(3458,3705.7002000,-1880.0996000,22.7000000,0.0000000,0.0000000,177.9950000); //object(vgncarshade1) (8)
  12. CreateObject(3458,3745.5000000,-1881.5996000,22.7000000,0.0000000,0.0000000,177.9900000); //object(vgncarshade1) (9)
  13. CreateObject(3458,3724.6001000,-1808.8000000,22.7000000,0.0000000,0.0000000,177.4900000); //object(vgncarshade1) (10)
  14. CreateObject(3458,3739.8000000,-1829.4000000,31.7000000,0.0000000,28.0000000,87.9950000); //object(vgncarshade1) (11)
  15. CreateObject(3458,3738.4780000,-1866.6600000,41.0000000,0.0000000,0.0000000,267.9950000); //object(vgncarshade1) (13)
  16. CreateObject(3458,3758.6001000,-1849.8000000,31.7000000,0.0000000,27.9990000,357.9900000); //object(vgncarshade1) (16)
  17. CreateObject(3458,3778.5000000,-1833.5000000,22.7000000,0.0000000,0.0000000,87.9950000); //object(vgncarshade1) (17)
  18. CreateObject(3458,3761.7002000,-1810.2998000,22.7000000,0.0000000,0.0000000,357.9900000); //object(vgncarshade1) (18)
  19. CreateObject(3458,3717.0000000,-1866.0000000,41.0000000,0.0000000,0.0000000,267.9950000); //object(vgncarshade1) (20)
  20. CreateObject(1319,3676.7000000,-1867.4000000,24.5000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (1)
  21. CreateObject(3458,3723.0000000,-1791.2000000,22.7000000,0.0000000,0.0000000,177.9950000); //object(vgncarshade1) (21)
  22. CreateObject(1632,3685.2998000,-1788.2002000,24.8000000,0.0000000,0.0000000,305.9970000); //object(waterjump1) (1)
  23. CreateObject(1632,3689.0000000,-1786.4000000,27.5000000,24.6400000,19.8750000,297.4260000); //object(waterjump1) (2)
  24. CreateObject(3458,3723.6001000,-1800.0999800,22.7000000,0.0000000,0.0000000,203.9950000); //object(vgncarshade1) (22)
  25. CreateObject(1225,3703.8000000,-1789.5000000,24.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
  26. CreateObject(1225,3699.7000000,-1820.9000000,24.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
  27. CreateObject(1225,3690.6001000,-1786.2000000,29.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
  28. CreateObject(1225,3742.4004000,-1791.7002000,24.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
  29. CreateObject(1225,3703.8999000,-1791.4000000,24.6000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
  30. CreateObject(3458,3716.6006000,-1847.5000000,41.0000000,0.0000000,0.0000000,175.9900000); //object(vgncarshade1) (23)
  31. CreateObject(3458,3724.1001000,-1899.1000000,41.0000000,0.0000000,0.0000000,43.9890000); //object(vgncarshade1) (28)
  32. CreateObject(3458,3698.8999000,-1923.5000000,41.0000000,0.0000000,0.0000000,43.9840000); //object(vgncarshade1) (29)
  33. CreateObject(3458,3688.5000000,-1919.0996000,41.0000000,0.0000000,0.0000000,75.9810000); //object(vgncarshade1) (30)
  34. CreateObject(3458,3713.7002000,-1907.2002000,41.0000000,0.0000000,0.0000000,165.9760000); //object(vgncarshade1) (31)
  35. CreateObject(3458,3741.6001000,-1914.3000000,41.0000000,0.0000000,0.0000000,165.9760000); //object(vgncarshade1) (32)
  36. CreateObject(3458,3750.1001000,-1903.6000000,41.0000000,0.0000000,0.0000000,127.9760000); //object(vgncarshade1) (33)
  37. CreateObject(6313,3721.7002000,-1756.5000000,8.0000000,0.0000000,0.0000000,0.0000000); //object(beacliff01_law2) (1)
  38. CreateObject(6313,3719.1001000,-1741.1000000,19.3000000,0.0000000,0.0000000,0.0000000); //object(beacliff01_law2) (2)
  39. CreateObject(6313,3718.2000000,-1726.3000000,29.8000000,0.0000000,0.0000000,0.0000000); //object(beacliff01_law2) (3)
  40. CreateObject(7253,3640.8000000,-1705.6000000,10.0000000,0.0000000,0.0000000,222.0000000); //object(vgnorthcoast07b) (1)
  41. CreateObject(7253,3596.3000000,-1783.1000000,3.0000000,0.0000000,0.0000000,245.9950000); //object(vgnorthcoast07b) (2)
  42. CreateObject(7253,3581.3000000,-1869.3000000,3.0000000,0.0000000,0.0000000,269.9950000); //object(vgnorthcoast07b) (3)
  43. CreateObject(7253,3607.2000000,-1970.6000000,3.0000000,0.0000000,0.0000000,305.9950000); //object(vgnorthcoast07b) (4)
  44. CreateObject(7253,3706.7000000,-2037.0000000,3.0000000,0.0000000,0.0000000,339.9910000); //object(vgnorthcoast07b) (5)
  45. CreateObject(7253,3808.3999000,-2008.5000000,3.0000000,0.0000000,0.0000000,17.9880000); //object(vgnorthcoast07b) (6)
  46. CreateObject(7253,3872.3000000,-1967.5000000,3.0000000,0.0000000,0.0000000,61.9850000); //object(vgnorthcoast07b) (7)
  47. CreateObject(6313,3813.1001000,-1928.7000000,5.5000000,0.0000000,0.0000000,234.0000000); //object(beacliff01_law2) (4)
  48. CreateObject(6313,3819.2000000,-1936.4000000,11.3000000,0.0000000,0.0000000,233.9980000); //object(beacliff01_law2) (5)
  49. CreateObject(7251,3934.8000000,-1854.3000000,3.3000000,0.0000000,0.0000000,102.0000000); //object(vgnorthcoast05b) (1)
  50. CreateObject(7251,3905.6001000,-1714.3000000,3.3000000,0.0000000,0.0000000,135.9970000); //object(vgnorthcoast05b) (2)
  51. CreateObject(7251,3816.3999000,-1631.5000000,3.3000000,0.0000000,0.0000000,173.9940000); //object(vgnorthcoast05b) (3)
  52. CreateObject(7251,3739.3999000,-1640.7000000,3.3000000,0.0000000,0.0000000,173.9900000); //object(vgnorthcoast05b) (4)
  53. CreateObject(10757,3750.8999000,-1756.5000000,15.0000000,0.0000000,332.0000000,108.0000000); //object(airport_04_sfse) (1)
  54. CreateObject(17578,3740.3000000,-1753.2000000,23.4000000,0.0000000,0.0000000,0.0000000); //object(liquorstore02_lae2) (1)
  55. CreateObject(733,3687.8999000,-1752.1000000,15.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (1)
  56. CreateObject(733,3728.7000000,-1742.8000000,15.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (2)
  57. CreateObject(733,3750.5000000,-1746.4000000,15.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (3)
  58. CreateObject(733,3748.5000000,-1758.5000000,7.5000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (4)
  59. CreateObject(733,3733.0000000,-1755.9000000,7.5000000,0.0000000,25.9990000,354.0000000); //object(tree_hipoly11) (5)
  60. CreateObject(733,3710.3000000,-1746.1000000,7.5000000,0.0000000,25.9940000,353.9960000); //object(tree_hipoly11) (6)
  61. CreateObject(6313,3823.1001000,-1749.7000000,8.0000000,0.0000000,0.0000000,8.0000000); //object(beacliff01_law2) (6)
  62. CreateObject(6313,3818.3000000,-1782.9000000,-2.0000000,0.0000000,0.0000000,345.9980000); //object(beacliff01_law2) (7)
  63. CreateObject(6313,3827.3999000,-1769.0000000,7.0000000,0.0000000,0.0000000,345.9980000); //object(beacliff01_law2) (8)
  64. CreateObject(6313,3814.6006000,-1753.2998000,21.0000000,0.0000000,0.0000000,345.9980000); //object(beacliff01_law2) (9)
  65. CreateObject(3458,3679.3000000,-1894.2000000,22.7000000,0.0000000,0.0000000,90.0000000); //object(vgncarshade1) (6)
  66. CreateObject(3458,3694.6001000,-1924.1000000,22.7000000,0.0000000,0.0000000,144.0000000); //object(vgncarshade1) (6)
  67. CreateObject(1632,3736.3000000,-1932.9000000,25.2000000,0.0000000,0.0000000,273.9970000); //object(waterjump1) (1)
  68. CreateObject(3458,3712.0000000,-1934.5996000,22.7000000,0.0000000,0.0000000,183.9940000); //object(vgncarshade1) (6)
  69. CreateObject(1632,3740.1001000,-1932.6000000,27.1000000,8.0000000,0.0000000,273.9940000); //object(waterjump1) (1)
  70. CreateObject(3458,3785.7000000,-1883.0000000,22.7000000,0.0000000,0.0000000,177.9900000); //object(vgncarshade1) (9)
  71. CreateObject(3458,3717.1001000,-1841.0000000,41.0000000,0.0000000,0.0000000,175.9900000); //object(vgncarshade1) (34)
  72. CreateObject(3458,3698.3000000,-1880.0000000,41.0000000,0.0000000,0.0000000,75.9810000); //object(vgncarshade1) (30)
  73. CreateObject(3458,3708.1001000,-1840.9000000,41.0000000,0.0000000,0.0000000,75.9810000); //object(vgncarshade1) (30)
  74. CreateObject(3458,3679.7000000,-1854.7000000,41.0000000,0.0000000,0.0000000,205.9900000); //object(vgncarshade1) (23)
  75. CreateObject(3458,3717.1001000,-1841.0000000,41.0000000,0.0000000,0.0000000,175.9900000); //object(vgncarshade1) (89)
  76. CreateObject(3458,3717.6367000,-1833.3462000,81.2208600,201.6000000,0.0000000,175.9900000); //object(vgncarshade1) (103)
  77. CreateObject(3458,3717.9568000,-1828.7792000,78.7039600,216.0000000,0.0000000,175.9900000); //object(vgncarshade1) (104)
  78. CreateObject(3458,3718.2231000,-1824.9801000,75.1275800,230.4000000,0.0000000,175.9900000); //object(vgncarshade1) (105)
  79. CreateObject(3458,3718.4189000,-1822.1875000,70.7164300,244.8000000,0.0000000,175.9900000); //object(vgncarshade1) (106)
  80. CreateObject(3458,3718.5317000,-1820.5770000,65.7476800,259.2000000,0.0000000,175.9900000); //object(vgncarshade1) (107)
  81. CreateObject(3458,3718.5547000,-1820.2498000,60.5335400,273.6000000,0.0000000,175.9900000); //object(vgncarshade1) (108)
  82. CreateObject(3458,3718.4863000,-1821.2264000,55.4016300,288.0000000,0.0000000,175.9900000); //object(vgncarshade1) (109)
  83. CreateObject(3458,3718.3308000,-1823.4454000,50.6744100,302.4000000,0.0000000,175.9900000); //object(vgncarshade1) (110)
  84. CreateObject(3458,3718.0979000,-1826.7675000,46.6489000,316.8000000,0.0000000,175.9900000); //object(vgncarshade1) (111)
  85. CreateObject(3458,3717.8022000,-1830.9838000,43.5780500,331.2000000,0.0000000,175.9900000); //object(vgncarshade1) (112)
  86. CreateObject(3458,3717.4626000,-1835.8295000,41.6548000,345.6000000,0.0000000,175.9900000); //object(vgncarshade1) (113)
  87. CreateObject(3458,3717.1006000,-1841.0000000,41.0000000,0.0000000,0.0000000,175.9900000); //object(vgncarshade1) (114)
  88. CreateObject(3458,3729.8999000,-1831.6000000,22.7000000,0.0000000,0.0000000,267.4900000); //object(vgncarshade1) (10)
  89. CreateObject(3458,3730.8999000,-1872.0000000,22.7000000,0.0000000,0.0000000,267.4840000); //object(vgncarshade1) (10)
  90. CreateObject(3458,3749.0000000,-1832.6000000,22.7000000,0.0000000,0.0000000,267.4840000); //object(vgncarshade1) (10)
  91. CreateObject(3458,3744.3000000,-1872.7000000,22.7000000,0.0000000,0.0000000,267.4840000); //object(vgncarshade1) (10)
  92. CreateObject(3877,3775.6001000,-1853.3000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  93. CreateObject(3877,3777.8000000,-1853.4000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2)
  94. CreateObject(3877,3780.0000000,-1853.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (3)
  95. CreateObject(982,3739.3999000,-1832.4000000,23.5000000,0.0000000,180.0000000,87.2500000); //object(fenceshit) (1)
  96. CreateObject(3877,3698.0000000,-1834.6000000,80.6000000,0.0000000,180.0000000,358.0000000); //object(sf_rooflite) (4)
  97. CreateObject(3877,3721.6001000,-1836.2000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (6)
  98. CreateObject(3877,3737.1001000,-1837.3000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (7)
  99. CreateObject(3877,3707.2000000,-1835.2000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (8)
  100. CreateObject(3877,3728.2000000,-1836.7000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (9)
  101. CreateObject(3877,3702.8000000,-1834.9000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (10)
  102. CreateObject(3877,3710.5000000,-1835.4000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (11)
  103. CreateObject(3877,3725.0000000,-1836.5000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (12)
  104. CreateObject(3877,3732.3999000,-1837.0000000,80.6000000,0.0000000,179.9950000,357.9950000); //object(sf_rooflite) (13)
  105. CreateObject(3458,3716.2000000,-1854.9000000,67.6000000,0.0000000,0.0000000,265.4840000); //object(vgncarshade1) (10)
  106. CreateObject(3458,3711.1001000,-1854.5000000,67.6000000,0.0000000,0.0000000,265.4790000); //object(vgncarshade1) (10)
  107. CreateObject(3458,3721.3000000,-1855.3000000,67.6000000,0.0000000,0.0000000,265.4790000); //object(vgncarshade1) (10)
  108. CreateObject(3458,3713.0000000,-1895.1000000,67.6000000,0.0000000,0.0000000,265.4790000); //object(vgncarshade1) (10)
  109. CreateObject(3458,3716.8999000,-1910.7000000,67.6000000,0.0000000,0.0000000,265.4790000); //object(vgncarshade1) (10)
  110. CreateObject(3458,3706.7002000,-1910.0000000,67.6000000,0.0000000,0.0000000,265.4740000); //object(vgncarshade1) (10)
  111. CreateObject(13831,3713.8000000,-1727.1000000,47.8000000,0.0000000,0.0000000,26.0000000); //object(vinesign1_cunte01) (1)
  112. CreateObject(3458,3704.0000000,-1880.4004000,67.6000000,0.0000000,0.0000000,265.4740000); //object(vgncarshade1) (10)
  113. CreateObject(3458,3724.3000000,-1882.0000000,67.6000000,0.0000000,0.0000000,265.4790000); //object(vgncarshade1) (10)
  114. CreateObject(8882,3792.6001000,-1853.5000000,-4.9000000,0.0000000,0.0000000,22.0000000); //object(excalibur03_lvs) (2)
  115. CreateObject(8882,3705.3999000,-1799.1000000,-5.2000000,0.0000000,0.0000000,129.9950000); //object(excalibur03_lvs) (3)
  116. CreateObject(8882,3667.6001000,-1888.9000000,-5.2000000,0.0000000,0.0000000,191.9900000); //object(excalibur03_lvs) (4)
  117. CreateObject(8882,3748.1001000,-1937.7000000,-5.2000000,0.0000000,0.0000000,299.9860000); //object(excalibur03_lvs) (5)
  118. CreateObject(8882,3723.7000000,-1876.0000000,-5.2000000,0.0000000,0.0000000,261.9820000); //object(excalibur03_lvs) (6)
  119. CreateObject(900,3784.7000000,-1798.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock04) (1)
  120. CreateObject(900,3799.0000000,-1805.2000000,0.0000000,0.0000000,8.5000000,300.7500000); //object(searock04) (2)
  121. CreateObject(900,3787.8000000,-1814.0000000,0.0000000,0.0000000,356.4980000,326.7450000); //object(searock04) (3)
  122. CreateObject(733,3798.2000000,-1801.9000000,3.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (1)
  123. CreateObject(733,3776.1001000,-1796.1000000,3.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (1)
  124. CreateObject(733,3794.0000000,-1814.5000000,3.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (1)
  125. CreateObject(900,3724.2000000,-1872.7000000,0.0000000,0.0000000,356.4950000,326.7440000); //object(searock04) (4)
  126. CreateObject(900,3714.2000000,-1860.5000000,0.0000000,0.0000000,348.4950000,64.7440000); //object(searock04) (5)
  127. CreateObject(900,3728.7000000,-1852.3000000,0.0000000,0.0000000,348.4920000,274.7420000); //object(searock04) (6)
  128. CreateObject(733,3713.8000000,-1852.7000000,3.0000000,0.0000000,25.9990000,0.0000000); //object(tree_hipoly11) (1)
  129. CreateObject(733,3710.8999000,-1870.0000000,3.0000000,0.0000000,25.9990000,46.0000000); //object(tree_hipoly11) (1)
  130. CreateObject(733,3730.7000000,-1855.7000000,-5.8000000,0.0000000,25.9940000,46.0000000); //object(tree_hipoly11) (1)
  131. CreateObject(900,3690.8000000,-1935.2000000,0.0000000,0.0000000,358.4950000,314.7440000); //object(searock04) (7)
  132. CreateObject(900,3691.6001000,-1942.8000000,0.0000000,0.0000000,358.4950000,34.7420000); //object(searock04) (8)
  133. CreateObject(900,3673.8999000,-1944.1000000,0.0000000,0.0000000,358.4950000,286.7390000); //object(searock04) (9)
  134. CreateObject(733,3668.1001000,-1931.8000000,3.0000000,0.0000000,25.9940000,46.0000000); //object(tree_hipoly11) (1)
  135. CreateObject(733,3679.0000000,-1950.9000000,3.0000000,0.0000000,25.9940000,46.0000000); //object(tree_hipoly11) (1)
  136. CreateObject(733,3690.2000000,-1939.4000000,3.0000000,0.0000000,25.9940000,4.0000000); //object(tree_hipoly11) (1)
  137. CreateObject(3458,3709.1001000,-1932.9000000,67.6000000,0.0000000,0.0000000,355.4740000); //object(vgncarshade1) (10)
  138. CreateObject(13647,3740.7000000,-1919.8000000,69.0000000,0.0000000,0.0000000,40.0000000); //object(wall1) (1)
  139. CreateObject(13638,3764.7000000,-1907.3000000,73.6000000,0.0000000,0.0000000,220.0000000); //object(stunt1) (1)
  140. CreateObject(13638,3759.3999000,-1911.7000000,81.6000000,0.0000000,0.0000000,39.9960000); //object(stunt1) (2)
  141. CreateObject(18367,3755.5000000,-1907.3000000,86.8000000,0.0000000,0.0000000,130.0000000); //object(cw2_bikelog) (1)
  142. CreateObject(18367,3778.2000000,-1888.9000000,89.9000000,348.0000000,0.0000000,175.9960000); //object(cw2_bikelog) (2)
  143. CreateObject(1240,3735.8000000,-1975.0000000,33.1000000,15.9900000,357.9190000,28.5730000); //object(health) (1)
  144.  
  145. /*
  146. Objects converted: 140
  147. Vehicles converted: 0
  148. Vehicle models found: 0
  149. ----------------------
  150. In the time this conversion took to finish 0.03 micro-fortnights have passed!
  151. */
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