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Nov 23rd, 2014
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  1. version=12;
  2. class Mission
  3. {
  4. addOns[] = {};
  5. addOnsAuto[] = {};
  6. randomSeed = 27107.1;
  7. class Intel
  8. {
  9. resistanceWest=1;
  10. resistanceEast=0;
  11. startWeather=0.3;
  12. startFog=0;
  13. startWind=0.3;
  14. startWindDir=183.819;
  15. startRain=0;
  16. startLightnings=0.085994;
  17. startWaves=0.1;
  18. startGust=0.21;
  19. forecastWeather=0.3;
  20. forecastWind=0.3;
  21. forecastWaves=0.1;
  22. rainForced=1;
  23. lightningsForced=1;
  24. wavesForced=1;
  25. windForced=1;
  26. year=2035;
  27. month=6;
  28. day=24;
  29. hour=12;
  30. minute=25;
  31. startFogDecay=0.0049333;
  32. forecastFogDecay=0.0049333;
  33. };
  34. class Groups
  35. {
  36. items= 1;
  37. class Item0
  38. {
  39. side= "WEST";
  40. class Vehicles
  41. {
  42. items=1;
  43. class Item0
  44. {
  45. position[]={3498.86,0.00143957,13281.7};
  46. azimut=134.372;
  47. id=0;
  48. side= "WEST";
  49. vehicle="B_Soldier_F";
  50. leader=1;
  51. rank=PRIVATE;
  52. skill=1;
  53. health=1;
  54. fuel=1;
  55. offsetY=0.170871;
  56. };
  57. };
  58. };
  59. };
  60. class Vehicles
  61. {
  62. items= 40;
  63. class Item0
  64. {
  65. position[]={3503.45,-0.0678043,13289.1};
  66. azimut=319.927;
  67. id=1;
  68. side= "EMPTY";
  69. vehicle="Land_Billboard_F";
  70. skill=0.6;
  71. offsetY=8.43189;
  72. };
  73. class Item1
  74. {
  75. position[]={3501.24,0.000466347,13281.4};
  76. azimut=0;
  77. id=2;
  78. side= "EMPTY";
  79. vehicle="Land_Loudspeakers_F";
  80. skill=0.6;
  81. offsetY=0.0714118;
  82. };
  83. class Item2
  84. {
  85. position[]={3506.05,-0.142833,13281.7};
  86. azimut=141.173;
  87. id=3;
  88. side= "EMPTY";
  89. vehicle="Land_Obstacle_Cross_F";
  90. skill=0.6;
  91. offsetY=2.38419e-007;
  92. };
  93. class Item3
  94. {
  95. position[]={3508.77,-0.151605,13284};
  96. azimut=139.423;
  97. id=4;
  98. side= "EMPTY";
  99. vehicle="Land_Obstacle_Cross_F";
  100. skill=0.6;
  101. offsetY=2.6226e-006;
  102. };
  103. class Item4
  104. {
  105. position[]={3501.82,-8.82149e-006,13287.7};
  106. azimut=138.952;
  107. id=5;
  108. side= "EMPTY";
  109. vehicle="Land_PaperBox_closed_F";
  110. skill=0.6;
  111. offsetY=0.334152;
  112. };
  113. class Item5
  114. {
  115. position[]={3506.67,0,13285.2};
  116. azimut=319.531;
  117. id=6;
  118. side= "EMPTY";
  119. vehicle="Land_PhoneBooth_01_F";
  120. skill=0.6;
  121. offsetY=0.168224;
  122. };
  123. class Item6
  124. {
  125. position[]={3509.12,-0.0250008,13289.9};
  126. azimut=231.865;
  127. id=7;
  128. side= "EMPTY";
  129. vehicle="Land_Bench_F";
  130. skill=0.6;
  131. offsetY=0.300498;
  132. };
  133. class Item7
  134. {
  135. position[]={3502.29,-0.0245366,13287.9};
  136. azimut=232.657;
  137. id=8;
  138. side= "EMPTY";
  139. vehicle="Land_FlatTV_01_F";
  140. skill=0.6;
  141. offsetY=1.54196;
  142. };
  143. class Item8
  144. {
  145. position[]={3502,-0.0247984,13290};
  146. azimut=359.361;
  147. id=9;
  148. side= "EMPTY";
  149. vehicle="Land_FireExtinguisher_F";
  150. skill=0.6;
  151. offsetY=0.30598;
  152. };
  153. class Item9
  154. {
  155. position[]={3508.81,1.1756,13287.2};
  156. azimut=327.134;
  157. id=10;
  158. side= "EMPTY";
  159. vehicle="Land_Poster_06_F";
  160. skill=0.6;
  161. offsetY=1.42393;
  162. };
  163. class Item10
  164. {
  165. position[]={0,0,0};
  166. azimut=0;
  167. id=11;
  168. side= "EMPTY";
  169. vehicle="";
  170. skill=0.6;
  171. offsetY=0;
  172. };
  173. class Item11
  174. {
  175. position[]={0,0,0};
  176. azimut=0;
  177. id=12;
  178. side= "EMPTY";
  179. vehicle="";
  180. skill=0.6;
  181. offsetY=0;
  182. };
  183. class Item12
  184. {
  185. position[]={3499.21,0.73925,13266};
  186. azimut=256.972;
  187. id=13;
  188. side= "EMPTY";
  189. vehicle="FxWindPollen1";
  190. skill=0.6;
  191. offsetY=0.61215;
  192. };
  193. class Item13
  194. {
  195. position[]={3510.65,-0.153748,13287.8};
  196. azimut=320.214;
  197. id=14;
  198. side= "EMPTY";
  199. vehicle="Land_Bench_01_F";
  200. skill=0.6;
  201. offsetY=2.38419e-007;
  202. };
  203. class Item14
  204. {
  205. position[]={3493.26,-0.00286412,13304.6};
  206. azimut=46.8898;
  207. id=15;
  208. side= "EMPTY";
  209. vehicle="Land_TouristShelter_01_F";
  210. skill=0.6;
  211. offsetY=0;
  212. };
  213. class Item15
  214. {
  215. position[]={3492.5,-0.000481844,13292.9};
  216. azimut=298.285;
  217. id=16;
  218. side= "EMPTY";
  219. vehicle="Land_Water_source_F";
  220. skill=0.6;
  221. offsetY=-2.38419e-007;
  222. };
  223. class Item16
  224. {
  225. position[]={3504.45,-0.422499,13313.8};
  226. azimut=0;
  227. id=17;
  228. side= "EMPTY";
  229. vehicle="Land_Carousel_01_F";
  230. skill=0.6;
  231. offsetY=2.38419e-007;
  232. };
  233. class Item17
  234. {
  235. position[]={3492.87,0,13318.7};
  236. azimut=0;
  237. id=18;
  238. side= "EMPTY";
  239. vehicle="Land_TreeBin_F";
  240. skill=0.6;
  241. offsetY=0;
  242. };
  243. class Item18
  244. {
  245. position[]={3504.43,-2.81334e-005,13313.8};
  246. azimut=0;
  247. id=19;
  248. side= "EMPTY";
  249. vehicle="Land_TreeBin_F";
  250. skill=0.6;
  251. offsetY=-2.81334e-005;
  252. };
  253. class Item19
  254. {
  255. position[]={3503.57,-5.62668e-005,13305.9};
  256. azimut=359.999;
  257. id=20;
  258. side= "EMPTY";
  259. vehicle="Land_TreeBin_F";
  260. skill=0.6;
  261. offsetY=-5.62668e-005;
  262. };
  263. class Item20
  264. {
  265. position[]={3486.21,2.81334e-005,13303.2};
  266. azimut=0.000101859;
  267. id=21;
  268. side= "EMPTY";
  269. vehicle="Land_TreeBin_F";
  270. skill=0.6;
  271. offsetY=2.81334e-005;
  272. };
  273. class Item21
  274. {
  275. position[]={3503.25,0,13290.2};
  276. azimut=321.257;
  277. id=22;
  278. side= "EMPTY";
  279. vehicle="Land_Atm_01_F";
  280. skill=0.6;
  281. offsetY=0.329013;
  282. };
  283. class Item22
  284. {
  285. position[]={3499.48,0,13314};
  286. azimut=54.8756;
  287. id=23;
  288. side= "EMPTY";
  289. vehicle="Land_StallWater_F";
  290. skill=0.6;
  291. offsetY=0;
  292. };
  293. class Item23
  294. {
  295. position[]={3494.99,-7.15256e-007,13303.8};
  296. azimut=360;
  297. id=24;
  298. side= "EMPTY";
  299. vehicle="Campfire_burning_F";
  300. skill=0.6;
  301. offsetY=-0.031831;
  302. };
  303. class Item24
  304. {
  305. position[]={3508.53,-0.0248666,13290.9};
  306. azimut=232.801;
  307. id=25;
  308. side= "EMPTY";
  309. vehicle="Land_WoodenTable_large_F";
  310. skill=0.6;
  311. offsetY=0.299491;
  312. };
  313. class Item25
  314. {
  315. position[]={3497.9,0.0205679,13306.7};
  316. azimut=0.0106937;
  317. id=26;
  318. side= "EMPTY";
  319. vehicle="Land_Sun_chair_F";
  320. skill=0.6;
  321. offsetY=0.020649;
  322. };
  323. class Item26
  324. {
  325. position[]={3500.12,0.0207131,13308.1};
  326. azimut=0.00488106;
  327. id=27;
  328. side= "EMPTY";
  329. vehicle="Land_Sun_chair_F";
  330. skill=0.6;
  331. offsetY=0.0208488;
  332. };
  333. class Item27
  334. {
  335. position[]={3495.67,-0.000739574,13306.7};
  336. azimut=318.866;
  337. id=28;
  338. side= "EMPTY";
  339. vehicle="Land_WoodPile_F";
  340. skill=0.6;
  341. offsetY=-0.000739574;
  342. };
  343. class Item28
  344. {
  345. position[]={3507.62,-0.025002,13291.8};
  346. azimut=231.648;
  347. id=29;
  348. side= "EMPTY";
  349. vehicle="Land_Bench_F";
  350. skill=0.6;
  351. offsetY=0.298806;
  352. };
  353. class Item29
  354. {
  355. position[]={3493.81,1.85966e-005,13303};
  356. azimut=308.894;
  357. id=30;
  358. side= "EMPTY";
  359. vehicle="Land_ChairPlastic_F";
  360. skill=0.6;
  361. offsetY=1.83582e-005;
  362. };
  363. class Item30
  364. {
  365. position[]={3495.17,0.000186443,13302.4};
  366. azimut=280.411;
  367. id=31;
  368. side= "EMPTY";
  369. vehicle="Land_ChairPlastic_F";
  370. skill=0.6;
  371. offsetY=0.000185728;
  372. };
  373. class Item31
  374. {
  375. position[]={3501.03,-0.0249252,13294.5};
  376. azimut=148.627;
  377. id=32;
  378. side= "EMPTY";
  379. vehicle="Land_WheelieBin_01_F";
  380. skill=0.6;
  381. offsetY=0.213964;
  382. };
  383. class Item32
  384. {
  385. position[]={3500.92,-0.00431395,13303.3};
  386. azimut=219.522;
  387. id=33;
  388. side= "EMPTY";
  389. vehicle="Land_Tyre_F";
  390. skill=0.6;
  391. offsetY=-0.00430989;
  392. };
  393. class Item33
  394. {
  395. position[]={3499.02,2.02656e-005,13307.5};
  396. azimut=0.00152805;
  397. id=34;
  398. side= "EMPTY";
  399. vehicle="Land_WoodenLog_F";
  400. skill=0.6;
  401. offsetY=2.02656e-005;
  402. };
  403. class Item34
  404. {
  405. position[]={3508.82,-0.228224,13290.8};
  406. azimut=290.204;
  407. id=35;
  408. side= "EMPTY";
  409. vehicle="Land_Suitcase_F";
  410. skill=0.6;
  411. offsetY=1.18141;
  412. };
  413. class Item35
  414. {
  415. position[]={3507.93,0.790013,13290.9};
  416. azimut=48.4759;
  417. id=36;
  418. side= "EMPTY";
  419. vehicle="Land_Money_F";
  420. skill=0.6;
  421. offsetY=1.11484;
  422. };
  423. class Item36
  424. {
  425. position[]={3508.96,0.781645,13291.5};
  426. azimut=120.451;
  427. id=37;
  428. side= "EMPTY";
  429. vehicle="Land_Money_F";
  430. skill=0.6;
  431. offsetY=1.17302;
  432. };
  433. class Item37
  434. {
  435. position[]={3495.84,8.34465e-006,13336.1};
  436. azimut=225.016;
  437. id=38;
  438. side= "EMPTY";
  439. vehicle="Land_City2_4m_F";
  440. skill=0.6;
  441. offsetY=8.34465e-006;
  442. };
  443. class Item38
  444. {
  445. position[]={3494.5,0.000104666,13337.4};
  446. azimut=223.998;
  447. id=39;
  448. side= "EMPTY";
  449. vehicle="Land_City2_PillarD_F";
  450. skill=0.6;
  451. offsetY=0.000104427;
  452. };
  453. class Item39
  454. {
  455. position[]={3512.31,-0.00105619,13453.8};
  456. azimut=293.144;
  457. id=40;
  458. side= "EMPTY";
  459. vehicle="Land_LifeguardTower_01_F";
  460. skill=0.6;
  461. offsetY=2.38419e-007;
  462. };
  463. };
  464. };
  465. class Intro {
  466. addOns[] = {};
  467. addOnsAuto[] = {};
  468. randomSeed = 27107.1;
  469. class Intel {};
  470. };
  471. class OutroWin {
  472. addOns[] = {};
  473. addOnsAuto[] = {};
  474. randomSeed = 27107.1;
  475. class Intel {};
  476. };
  477. class OutroLoose {
  478. addOns[] = {};
  479. addOnsAuto[] = {};
  480. randomSeed = 27107.1;
  481. class Intel {};
  482. };
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