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  1. Contents:
  2. 1.0 Members
  3. 1# New Members
  4. 2# Essential Software
  5. 3# Honesty
  6. 4# Personal Details
  7. 5# Age Limit
  8. 6# Language
  9. 7# User names
  10. 8# Inactive Accounts
  11. 2.0 Behaviour
  12. 9# General Respect
  13. 10# Discriminating
  14. 11# Profanity/Cursing/Swearing
  15. 12# Rage Quitting
  16. 3.0 Abuse
  17. 13# Multiple Accounts
  18. 14# Server Spamming
  19. 15# Prohibited Software
  20. 16# Cheating
  21. 17# Hackers
  22. 18# Metagaming
  23. 4.0 Teamspeak
  24. 19# Game Server
  25. 20# Channel/Teamspeak Kick
  26. 21# Server Status
  27. 5.0 In-Game
  28. 22# Vehicle Storage Hiding
  29. 23# Repo Job
  30. 24# Buying/Selling of In-Game items
  31. 25# Away From Keyboard
  32. 26# In-Game Squad Information (XMLs)
  33. 27# Death Matching
  34. 28# Server Disruption
  35. 29# Destruction of Primary Buildings Destruction of non-essential objects
  36. 30# Specified Channels
  37. 31# Revive
  38. 32# Side Changing
  39. 33# EMTs
  40. 34# Never
  41. 35# Sometimes
  42. 36# Always
  43. Ban Procedure
  44. 7.3 Fair Punishment Guide
  45. a ) Passwords
  46. b ) Away From Keyboard
  47. c ) Teamspeak absence on Server
  48. d ) Sharing Cheats/Exploits
  49. e ) Using Cheats/Exploits
  50. f ) Using Modified PBOs/Files to alter Statistics
  51. g ) Racial Abuse
  52. h ) Use of Global Chat
  53. i ) Death Matching #1
  54. j ) Death Matching #2
  55. k ) Intimidation
  56. l ) Joining Cop Slots to Exploit Limits
  57. m ) Failing to Listen to Game Server/Teamspeak Administrators
  58. n ) Damage/destruction of EMT items/vehicles
  59. 7.4 Returning from a Ban
  60.  
  61. 1# New Members
  62. Karma Life Will make all new members feel welcome and confident in their role.
  63. Current members found to be disrupting their development may be removed from the server.
  64. 2# Essential Software
  65. All members must legally purchase and own the original versions of Arma 3.
  66. (Karma Life)
  67. 3# Honesty will get you everywhere with us. Disclosing all relevant background information. Members with undesirable pasts (e.g. previous bans; not exhaustive) are encouraged to disclose any information that may affect your eligible suitability for KL membership.
  68. 4# Those who choose not to disclose such information will be identified and may result in the online publication of your game Identification (ID) and IP. (If you do not agree do not sign up)
  69. 5# Age limit
  70. All Members MUST be a minimum of 16 years of age. This is due to age-restricted in-game content and player culture.
  71. The minimum age a member can register is ON or AFTER the date of their SIXTEENTH birthday. Registrations prior to this will not be accepted and may result in a ban from joining the community.
  72. Failure to provide the correct Date-of-Birth (DoB) for any reason shall result in an immediate ban at any stage during the registration.
  73. 6# Language
  74. All members are required to have a good ability to speak, read, write and understand English language.
  75. All posts submitted to Forums must be completed using English language; no exceptions.
  76. 7# User-names
  77. User-names MUST only contain English A-Z and/or 0-9. They must NOT contain spaces, special symbols or non-English lettering..
  78. User-names MUST be identical on the Forum, Game server and Teamspeak. If a member is found to have differing User-names, the will be advised to make the relevant amendments. Failure to do so will result in a ban for 7 days.
  79. User-name amendments are not permitted at the Members request.
  80. User-names MUST not only contain numbers.
  81. 8# Inactive accounts
  82. To keep both a website account and game server account live and active a member is advised to visit both the website and game server regularly and inside the deadline 60 days
  83. Accounts that are inactive for more than 60 days may be reset.
  84. Behaviour
  85. 9# General Respect
  86. KL recognises that the nature of the game may occasionally involve a level of role-played abusive language and other adult content Rap,Killing and other stuff.
  87. Such content that is considered outside the realms of role play will not be tolerated.
  88. Petty arguments and bickering will also not be tolerated.
  89. 10# Discrimination
  90. KL respects and promotes equality even with admins, diversity and self-expression.
  91. Members who use gender, race, religion, physical/mental ability, background, etc. in a derogatory manner on the servers, forums or TS will be removed and banned at Admins discretion.
  92. Repeated incidents will result in a 7 day ban.Three Strikes and you’re out!
  93. 11# Profanity/Cursing/Swearing
  94. KL promotes a fun environment for all. There are no restrictions. However;
  95. KL promotes members to be mindful of others. Those who repeatedly cause offence may face disciplinary action at Admins discretion.
  96. When you are out-of-character please use general respect for others as you were speaking to a elder!
  97. 12# Rage Quitting
  98. …is the intentional disconnection from the server/website/internet to avoid undesirable events including, although not exhaustive of; role playing within the game, debate/argument with members, etc. KL promotes fair play and sportsmanship; those who chose to Rage Quit to avoid unwanted negative effects are not practicing these qualities.
  99. Players who are required to disconnect during an event that may be alleged under Rage Quitting should inform all relevant parties involved the reasons of the disconnection.
  100. Those who legitimately disconnect during undesirable events must endeavour to make relevant arrangements to recommence a true reflection of role play concerned.
  101. Those players who Rage Quit or do not seek to resolve a role play event after returning from a legitimate disconnection will receive either a time-limited or 7 day ban.
  102. 3.0 Abuse
  103. 13# Multiple Accounts
  104. KL allows ONE account ONLY per member. Members are responsible for ensuring that only one account is created per household, internet connection, phone landline or ISP contract.
  105. Creating/using multiple accounts on the Forum/Game Server (GS)/Team Speak (TS) is not permitted under any circumstances. KL Internet Protocol (IP) and/or Personal Computer (PC) with more than one membership account. This will result in an immediate block of the accounts concerned and the permanent ban of the IP and PC.Jump in to TS and we can talk about it..
  106. KL apologises for any inconvenience this may cause with friends and families living within the same household. We regret to inform these members that there will be no exceptions under any circumstances. KL recommends that alternative arrangements are sought where possible in order to maintain legitimate accounts.
  107. Members who have forgotten their account details are advised to contact an Admin or create a post in the Help sections on the Forum. Do not create another account; this will result in a ban.
  108. Members are responsible for their own accounts. Should a member forget their account details, connect using incorrect details and/or require an account re-set. This is to encourage members to maintain their accounts positively. Do not create another account; this will result in a ban.
  109. 14# Server Spamming
  110. … is the repeated and prolific disconnection followed rapidly by re-connection during short bursts. This can cause significant server lag. This may be caused by poor internet connection, ineffective game file set-up or malicious attacks.
  111. Members found spamming any KL system will receive a ban. This includes, but is not limited to; 911 Forums, TS3, in-game chat, email, Instant Messaging (IM).
  112. Spamming is not an accepted method of punishment or complaint. Those with issues are advised to follow the Complaints Policy and Chain of Command below.
  113. 15# Prohibited Software
  114. The use of Proxy/Anonymous IP Software is not permitted under any circumstances.
  115. The use of such software for any reason will result in immediate removal from the community.
  116. 16# Cheating
  117. As stated, KL promotes fair play and sportsmanship. To that end, KL does not accept members using any method to cheat by creating beneficial opportunities, improving statistics, breaching rules, foul play, etc. (this list is by no means exhaustive).
  118. Where cheating is suspected, members are advised to follow the Chain of Command, discretion is advised. Whistle blowers are encouraged to provide evidence (e.g. video record) to aid Admins investigation. Malicious allegations of cheating will also not be tolerated and may result in a ban.
  119. Members alleged to be cheating will be subject to Admin investigation.
  120. Subject to the outcome, members may be permanently removed from KL servers and the server.
  121. Evidence may also be passed to Bohemia Interactive (BI) for assessment and appropriate action.
  122. 17# Hackers
  123. KL endeavours to minimise the negative effects of hacking on its members.
  124. Members are discouraged from generating publicity for hackers via gossip, forum posts, etc.
  125. Where hacking is suspected, members are encouraged to follow the Chain of Command, discretion is advised. Whistle blowers are encouraged to provide evidence (e.g. video record) to aid Admins investigation. Malicious allegations of hacking will also not be tolerated and may result in a ban.
  126. 18# Metagaming
  127. This term is based on the situation where you are using external system to gain an advantage in game and will get you banned if proven to an admin that is what you did.
  128. Youtube videos
  129. Live/Delayed Streams of any kind
  130. TS3 Channels/Lights/Activities
  131. Skype
  132. Any communication system outside of the KL servers
  133. 4.0 Teamspeak (TS) [TOP]
  134. 19# Game Server
  135. All players must be logged on and active on the KL Teamspeak 3 server to play on the game server.
  136. KL operates a strict “No mic, take a hike” Policy. Players found using voice changers will be banned for 7 days without warning.
  137. 20# Channel/TS Kick
  138. Only Admins have the authorisation to remove members from any server/Channels. Players may be kicked/removed from channel or TS for the following:
  139. Spamming including music.
  140. Open microphone silence or without valid reason for a period of over 30 seconds.
  141. Serious abusive language.Out of role play.
  142. Super Admins may overrule the above and remove members at their discretion. Bans and removals may be reviewed by Super Admins at random to reduce BS.
  143. 21# Server Status
  144. Members are only permitted to join the game server if the “Status” channel is OPEN.
  145. Do NOT join if the Status is Down or Restarting.
  146. 5.0 In-game [TOP]
  147. 22# Vehicle Storage Hiding
  148. …is the storage of a vehicle during a Police chase when in visibility and/or within 200 meters distance from Police. Players are not authorised to engage in this.
  149. Players found breaching this rule may result in a time-limited or a ban at Admins discretion.
  150. 23# (Repo) Job
  151. Players who choose to take on this role are advised to abide by the following rules:
  152. NEVER drive into a crime scene without the permission of KL Police Department (KLPD).
  153. NEVER drop a vehicle in the middle of a road.
  154. NEVER steal items from a reprocessed vehicle.
  155. ALWAYS contact the KLPD prior to reprocessing an illegally parked vehicle.
  156. 24# Buying/selling in-game items
  157. Members are permitted to buy, sell and/or trade in-game goods or cash.
  158. Members are NEVER permitted to buy, sell and/or trade in-game goods or cash for real-world goods, cash, download rights, etc. (not exhaustive).
  159. Members found in breach of this rule will result in an account restriction or reset.
  160. 25# Away From Keyboard (AFK): TS/Game Server
  161. Members are expected to use KL Servers appropriately and use when in communication with others.
  162. Members alleged to be AFK whilst on TS/Server will have one contact from an Admin. Failure to reply immediately will result in said member being kicked from the server.
  163. Members who persistently practice AFK will be subject to a Talk with a Admin.
  164. 26# In-game Squad Information (XML's)
  165. Members are encouraged to use safe websites only to improve Server performance. Members are only permitted to use an XML hosted on a non-advert site.
  166. Members are NOT permitted to use a site where an incorrect URL is given; a non-blank page is shown with links and adverts. This is not exhaustive.
  167. NO: http://www.000webhost.com/xmlhosted/squad.xml
  168. YES: http://sh2.armatechsquad.com/squad/army_missing.xml
  169. XML images must be 128 x 128 and in png, paa or jpg format.
  170. 27# Death Matching
  171. …is the random killing of one or more players on the Server without valid and/or role playing reason or for self-seeking gain such as in-game items or player usage slots (not exhaustive). The game aims to reflect real-life.Karma is a bitch!
  172. To that extent, players are not authorised to cause the death of another player on the Server for reasons considered outside the realms of real-life reflection role play; this includes Death Matching.
  173. This will not be tolerated and those members that are considered acting outside the realms of role play (including Death Matching) may be issued with a time-limited or ban at Admins discretion.
  174. 28# Server Disruption
  175. a ) General:
  176. …is the intentional act to negatively affect the quality of the game.
  177. This is inclusive, but not exhaustive; of blocking doors, spamming items, death matching and bullying. Such members may have their account Reset or Banned.
  178. 29# ) Destruction of Primary Buildings (i.e. Main Bank, Post Office, ATMs, Factories, Car Shops, Fuel Stations):
  179. …is the intentional damage/destruction of those buildings players use and depend on (listed above).
  180. Any member who is alleged to have intentionally damaged/destroyed primary buildings will be removed from the Server and face Disciplinary action.
  181. Crashing aircraft into populated areas or primary buildings is also a violation of rule 5.9 and may result in Disciplinary action.
  182. Destruction of non-essential objects:
  183. …is the intentional destruction/damage of walls, docks, fences, etc. (not exhaustive).
  184. Members intentionally destroying/damaging the above without the element of role play will also be in violation of rules and may face Disciplinary action.
  185. 30# Specified Channels
  186. Some in-game groups may choose to reserve TS channels. These channels are reserved for those members who are directly part of that group and may reject other members from using the channel.
  187. Non-Police members entering a working Police channel during game without expressed permission from the relevant parties will result in a 48 hour ban.
  188. Non-Police members are permitted to enter the Request a Police Interview channel or be dragged by officer to the Interview Room.
  189. Police officers entering a Civilian channel during game without expressed permission by the relevant parties will also result in a 48 hour ban.
  190. Should the need arise, drag the Civilian into an Interview Room or use the Lobby to Ping for their attention.
  191. 31# Revive
  192. …is the interaction and subsequent result between a member of the Emergency Medical Team (EMT) and a dead player.
  193. Dead players waiting to be revived by the EMTs may have their items removed by other players.
  194. The dead player’s body is to remain unaffected. This includes, but not exhaustive; of Tasering, handcuffing, etc.
  195. Moving a dead body is permitted only when additional danger is absent or player wonted player to be dead.
  196. Players who kill others during re-spawn or revival will be banned without warning.
  197. 32# Side Changing
  198. Players can choose to change roles at any point but must complete a strict transition process.one role per day.
  199. Members who choose to join the Police, EMT or returning to Civilian status. Can do so butt only can play one role per day.
  200. 33# EMT's
  201. All EMT's rock and are cool shit and are protected players.
  202. Other players are not permitted to steal, damage or kill any vehicle or item that belongs to the EMT service.
  203. Breaches will result in a ban.
  204. 34# NEVER:
  205. Block Police or Civilian vehicles.
  206. Block criminal vehicles and/or line of fire.
  207. Give Police officers a ride during patient transportation.
  208. Provide information relating to crimes (unless directly involving an EMT).
  209. Take items left by a dead player unless delivering to player concerned.
  210. Revive a player in a combat zone.
  211. 35# SOMETIMES:
  212. Fly low within city limits during an emergency only.
  213. Charge a fee for a successful revive.
  214. Inform the Police of the location the victim.
  215. 36# ALWAYS:
  216. Non-prejudice and non-judgemental assessment and treatment.
  217. Promote multi-agency working by liaising with Police where appropriate.
  218. Drive safely.
  219. Use lights and sounds and bypass speed restrictions during an emergency only.
  220. 37# Police Department (PD) and in-game Justice System
  221. a ) NEVER:
  222. Take items left by a dead player unless returning to player concerned.
  223. Call EMT's in a combat zone.
  224. Buy/sell weapons across sides
  225. b ) SOMETIMES:
  226. Fly low within city limits during an emergency only.
  227. c ) ALWAYS:
  228. Promote multi-agency working by liaising with EMT where appropriate.
  229. Drive safely.
  230. Use lights or sounds and bypass speed restrictions during an emergency only.
  231. 6.1 PD Restricted Zones:
  232. Inside of the entire Main PD (excludes outside gated areas).
  233. Inside any Substation area (includes the outside parking lot, excludes outside the gated areas).
  234. Inside Maximum Penitentiary (Max Pen; excludes outside gated areas).
  235. Inside entire Balota Jail (excludes outside of jail only if it does not cause any obstruction).
  236. Inside the Bank (excludes the foyer/lobby area of bank).
  237. Any area the police actively closes down over 311.
  238. Any Civilian found within ALPD zones will be required to serve 20 minutes Jail time and pay a $5,000 fine in conjunction with any other charges associated with the restricted zone violation.
  239. Lethal force may be authorised when all other non-lethal avenues have been exhausted or when immediate risk is extreme and requires rapid intervention.
  240. 6.2 PD Checkpoint Buildings
  241. …is an existing or purpose built building for Police activity.
  242. Authorised Checkpoint Buildings can be located only in areas with a clear view.
  243. Police officers organising the checkpoint must justify such action (e.g. investigations regarding drugs, guns, driving offences; not exhaustive).
  244. Main Cop Base road and Market Place connection road are excluded.
  245. Police officers are authorised to search any player passing through a checkpoint.
  246. Police officers can only arrest players passing though the checkpoint for the purpose of the checkpoint concerned and/or exercising a pre-existing warrant.
  247. Offences not within the checkpoint purpose can only receive a verbal warning an confiscation of any illegal items.
  248. 6.3 Suspect Detention
  249. Police can detain players during investigation and evidence collation of any offences concerned.
  250. Police can detain players for up to one hour.
  251. .
  252. 6.4 Player Rights during Arrest
  253. During arrest, Officers and perpetrators have a responsibility to ensure rights are not breached during arrest.
  254. A perpetrator has the right to know and understand the charges against them, pending Jail time and any withdrawn licences.
  255. A perpetrator must be informed of the above prior to entering the Jail premises. This excludes exceptional circumstances including, although not exclusive to, Jail Breaks.
  256. Where pending Jail time was not disclosed, Jail time may be cancelled.
  257. Where withdrawn licences was not disclosed or withdrawn when entering the Jail cell or after Jail time is set, licences may be reimbursed or compensated.
  258. Players are advised to make an official complaint where their rights have been breached.
  259. 6.5 Jail Sentence Conditions
  260. Jail time, as stated in sub-section 6.4, should be disclosed at the earliest convenience. The following may affect Jail Time:
  261. Delay or non-disclosure of Jail Time may result in a reduced sentence.
  262. Jail time may be reduced if custody time is spent elsewhere (e.g. vehicles, waiting in cuffs, etc.; not exhaustive) but only when in excess of 25 minutes.
  263. Jail Time may be extended if a detainee breaks out of custody thus not serving the sentence. Upon re-arrest, players can expect a 30 minute extension on the original sentence.
  264. Jail Time may be extended where valid evidence proving the players involvement in another crime. Acceptable evidence includes screen shots and/or a video with clear details of the offence and offender.
  265. 6.6 Jail Timer
  266. AL contains an idle system where players are required to keep moving. It is essential to keep moving for in order for Players Jail Time to run efficiently.
  267. Detained Players that remain motionless for more than one hour will be issued an idle counter which will cease the Jail Time clock.
  268. To recommence the Jail Time clock, detained players must be in-game and active a minimum of every 60 minutes.
  269. 6.7 Corporal Punishment
  270. a) The Electric Chair
  271. The Electric Chair is the pinnacle punishment. Players found to be abusing this punishment may be issued with a permanent ban. The Electric Chair is reserved for only:
  272. the most heinous of crimes and/or
  273. a sentence exceeding the set time limit of 20+ will get Corporal Punishment
  274. b ) The Electric Chair Checklist:
  275. The use of this punishment must involve:
  276. Clear evidence of all the crimes concerned.
  277. Where a detained player is unable to pay fees, a cap of 2 hours will be placed on execution sentences.
  278. An independent review of all evidence is to be undertaken by a Commander.
  279. A Super Admin must independently review all evidence.
  280. A Super Admin, Commander and EMT must be present at every execution.
  281. Where Super Admins and/or Commanders are unavailable, suspects may be detained for undisclosed period.
  282. Post execution, an EMT will attempt to revive the suspect. If the suspect is revived, a 5 hour Jail sentence in Maximum Security Jail will be imposed. If the suspect remains dead, the player is free to leave.
  283. 6.8 The AL PD Computer
  284. Police are authorised to create and maintain records on any players arrested and/or detained by the Police.
  285. Records will be confidential to only the Police.
  286. Records will not be removed and amended by Police only with regards to further offences.
  287. Players completing the side change transition are not permitted to log into the PD Computer. Breaches may result in Permanent Bans.
  288. The offender records may be subject to a Stats reset at Super Admins discretion.
  289. 7.0 Disciplinary Procedure [TOP]
  290. 7.1 Standard Actions
  291. AL operates the above outlined “Code of Conduct” and those who chose to disrupt the community will face consequences. AL takes no pleasure in Banning Members and makes every effort to support and encourage Members to maintain their membership. To reflect this, AL exercises the standard actions system of sanctions which are subject to the severity and/or frequency of the rule breach and are of the discretion of Super Admins. This system includes:
  292. Stage One: Verbal Warning.
  293. Stage Two: Time-Limited Ban, Account Restrictions/Re-set.
  294. Stage Three: Permanent Ban.
  295. 7.2 Ban Procedure (Revised)
  296. …a Ban can vary from permanent and/or scheduled restrictions within the community and/or permanent and/or scheduled restrictions from logging onto CL Servers as a direct result of breaching any rule.
  297. Ban requests will not be accepted via TS3. This includes using the Message System incorporated into TS3 or rallying players into channels with the view to discuss Ban requests.
  298. All Ban requests MUST be posted in the Ban Request section of the cityliferpg.com Forum and accompanied by supporting evidence (e.g. video footage, sound recording, screen shot; not exhaustive).
  299. Ban requests posted without supporting evidence will be discarded without investigation.
  300. Bans will be reviewed by a minimum of two Admins of cityliferpg.com and actioned accordingly.
  301. 7.3 Fair Punishment Guide
  302. a ) Passwords
  303. Members are not authorised to issue any passwords. Admins are the only persons authorised to issue passwords. Breach of this rule may result in a ban.
  304. Permanent Ban
  305. b ) AFK 20 mints on Server
  306. Verbal Warning + Kick
  307. Verbal Warning + Kick + 24hr Ban
  308. Verbal Warning + Kick + 1 week Ban
  309. Permanent Ban
  310. c ) TS Absence on Server
  311. 24hrs
  312. 1 week
  313. d ) Sharing cheats/exploits
  314. Permanent
  315. e ) Using cheats/exploits
  316. Permanent
  317. f ) Using/Attempting Modified PBO's/Files to Alter your Stats
  318. Permanent
  319. g ) Racist language/abuse
  320. Warning
  321. Permanent
  322. h ) Use of Global chat that effects other Members
  323. Warning
  324. 24hr
  325. Permanent
  326. i ) Death Matching #1
  327. …is the constant killing of other Players with Gun our Car with no valid reason and/or with no relevance to role play.
  328. Warning
  329. Ban
  330. j ) Death Matching #2
  331. …is the killing of other Players for access to a certain player slot.
  332. Warning
  333. 24hr
  334. Permanent
  335. k ) Intimidation (non-role play)
  336. Ban
  337. l ) Joining Cop slots to exploit limits
  338. Permanent
  339. m ) Failing to Listen to Game Server/TS Admins
  340. Warning
  341. 24hr
  342. Ban
  343. n ) Theft/Destruction/Damage of EMT items/vehicle
  344. 7 days
  345. Permanent
  346. 7.4 Returning from a Ban
  347. Players returning from a minimum an of 48 hours may be subject to further sanction under a Conditional Return.
  348. Conditional Returns may include account restrictions or re-set and will be at the discretion of Super Admins.
  349. Players appealing a Ban may do so by posting the reasons in full on the Unban request.
  350. 8.0 Administrators and Hierarchy [TOP]
  351. 8.1 AL Administrator Hierarchy
  352. a) Head and Super Admins
  353. b ) Sub/TS/Server Admins
  354. c) Head of Ban Procedure
  355. 8.2 Super Admins Support
  356. Members are not permitted to approach Super Admins directly and should refer to the Chain of Command.
  357. Repeated ignorance will result in permanent bans at the Super Admins discretion.
  358. AL is proud of the select and dedicated team of volunteers; full forums with enriching topics to answer any questions are also available to members.
  359. Super Admins may only be approached via the Chain of Command and ONLY for serious issues.
  360. Spamming, technical, verbal or written abuse/threats via e-mail/private messaging/TS/Forums to other members or CL Administrators (Admins) will not be tolerated.
  361. 8.3 Admins Decisions
  362. An Admins decision is final. However:
  363. Players may appeal final decisions; one per incident/player.
  364. Players appealing decisions are advised to submit the complaint in writing on the relevant Forum section.
  365. Members are advised to remain civilised and respectful whether accepting or appealing an Admins decision as issues will only cause delays.
  366. Members found to be involving other Admins unnecessarily, essentially causing rifts between Admins, will be Banned.
  367. Super Admins reserve the right to discretion and hold the overruling decision.
  368. Super Admins reserve the right to make any relevant amendments to the Rules and Code of Conduct at any time. Members will be advised of amendments.
  369. 8.4 Chain of Command (CoC)/Complaints Policy
  370. AL aims to run an enjoyable and harmonious RPG to which the members are proud to be a part of. This involves all Members to display respect and fair play to one another. If a Member is made aware of Rule breaches or lack of decorum or sportsmanship, it is their responsibility to follow the Chain of Command, here as follows:
  371. Cliki – investigate the complaints relevance and significance.
  372. Friends – investigate frequency and/or severity of issue.
  373. Forum – discuss issue/submit complaint in writing in the relevant Forum and section.
  374. TS Helper Channel – await support.
  375. Helper – discuss issue with a view to manage or pass through the CoC.
  376. TS Admin – as above.
  377. Super Admin - Members are not authorised to contact Super Admins directly under any circumstances. Failure to comply may result in various time-limited restrictions to your account and delays on the complaint being processed.
  378. 9.0 Glossary [TOP]
  379. AL - Anarky Life
  380. RPG - Role Playing Game
  381. In-Game - things within the actual game
  382. TS3 - Teamspeak
  383. Admin - Administrators
  384. PD - Police Department
  385. Cliki - AL Wikipedia
  386. Channel - slot in TS
  387. CoC - Chain of Command
  388. Stats - Statistics
  389. 10.0 Reviews/Updates/Amendments [goto=backtothetop][TOP]
  390.  
  391. Revised Version Completed and Approved – 01.07.13
  392. Edited password rule – 04.07.13
  393. Changed the traffic light system – 04.07.13
  394. Changed staff list to use bbcode – 04.07.13
  395. Fixed up a few typos – 05.07.13
  396. Added new ban admins – 12.03.14
  397. Added new ts admins – 02.09.14
  398. Reworked 6.2 – 02.09.14
  399. Added rule 3.8 - 27.11.14
  400.  
  401. BattlEye - Global Bans
  402. If you are receiving a dialog box that says you are subject to a BattlEye Global Ban you must be aware that Anarky Life RPG have no power or influence over these bans.
  403. A Global Ban is issued by a third party Anti-Cheat Software Engine. No one associated with City Life RPG can overturn a global ban nor can we appeal such a thing on your behalf.
  404. If you believe you have been banned in error, please visit the BattlEye Support website
  405.  
  406. If your appeal is unsuccessful and you have repented and wish to continue playing ArmA then you will require a new copy of the original software.
  407.  
  408. NOTE:
  409. Don't bother appealing if you have actually cheated. You will waste everyone's time and will end up in the same position you are now, banned.
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