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- So now you know more about the kingdoms but, what's between the big cities? All right, the easy answer is: Grimm. There is no reason to beat around the bush they are out there and it probably won't go well if you run into one. And that's okay because you are a Huntsman, or Huntress. And you trained at one of the major academies so you're probably fine, just don't get yourself overrun by a pack of them.
- Now after a long day of killing Grimm and saving the world you are going to probably want to stop at a small town inn. Small villages dot the land between the major cities. You might ask with the wildernes being so dangerous, why not just live in the big cities? Well, that life isn't meant for everyone. These small towns are founded by people that have a problem with the kingdoms or don't want to deal with the kingdoms problems or maybe just enjoy the simpler life and would rather take their chances in the wild than in a kingdom. It goes about about as well as you'd think. But if the founders are smart, then there is a good chance towns can survive for the same reason the kingdoms continue to: natural barriers, strong defences and stubborn citizens. if you don't have at least a few of those then, you know, the chances of a town lasting more than a year isn't great.
- Unfortunately it's not just the Grimm running around ruining towns. Wandering bandits are another threat. These grups of usually fairly skilled fighters travel the lands never settling in one place. They often prey on convoys sending goods between the kingdoms but that's not all. These raiders will often wait for a town to be at it's weakest, maybe after a Grimm attack or while it's fighters are out hunting, before finally moving in at night and striking. Bunch of jerks. The worst part is, if the Grimm hadn't attacked before, you better be damn sure they will now. You can't exactly have bandits raid your town without at least a few negative emotions. This is also why bandits never stay in the towns they conquer. With attitudes like the ones they have Grimm tend to be pretty interested in them as well. As long as they keep moving they've got a better chance of suvival.
- Besides these small towns the areas between kingdoms really depend on the continent: harsh deserts, icy tundras lush forests you name it. At this point pretty much every inch of Remnant has been mapped out although there are some areas that no one's gone into and come out alive. And of course, somewhere out there, is where she is.
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