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Magic Crush

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Jun 12th, 2015
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  1.  
  2. crush:
  3. # You can put the name and description in here
  4. # If you don't want to mess with messages.yml
  5. name: Crush
  6. description: Crush your opponent with an explosion
  7.  
  8. icon_url: http://textures.minecraft.net/texture/70df3afc6a6035b189f83d2cfc84ff9ffe33750273247d1e41acb5a805f54
  9. alias: crush
  10. icon: fireball
  11. category: combat
  12. pvp_restricted: true
  13. worth: 1000
  14. upgrade_required_path: apprentice
  15. upgrade_required_casts: 50
  16. actions:
  17. cast:
  18. - class: Explosion
  19. # These two actions are unrelated, so they just
  20. # go in a list like this, no need for another "actions"
  21. - class: Damage
  22. effects:
  23. cast:
  24. - class: EffectSingle
  25. sound: explode
  26. - class: EffectTrail
  27. firework: ball_large
  28. color: '33CC33'
  29. color2: 'FFFF00'
  30. - class: EffectTrail
  31. firework: ball_large
  32. color: '33CC33'
  33. color2: 'FFFF00'
  34. - class: EffectTrail
  35. firework: ball_large
  36. color: '33CC33'
  37. color2: 'FFFF00'
  38. parameters:
  39. # Boom only targets blocks, but you want this to target
  40. # entities (other than the player casting it)
  41. target: other
  42. # Only target living entities
  43. target_type: LivingEntity
  44. # This will make it so you have to hit your target precisely to
  45. # do the direct damage. There are other options but this should
  46. # work the best
  47. hitbox: true
  48. allow_max_range: false
  49. # A range of 320 (blocks) is kind of insane - and I think
  50. # Spigot now limits this to something more "sane"
  51. range: 64
  52. break_blocks: false
  53. # This will be a massive explosion ..
  54. # You could also just use an AreaOfEffect on the damage
  55. # instead, since the explosion isn't breaking blocks.
  56. size: 100
  57. cooldown: 2000
  58. undo: 3000
  59. damage: 100
  60. costs:
  61. mana: 50
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