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- /*
- *------------------------------------------------------------------------------*
- | |
- | Engine System by Razvann |
- | www.sa-mp.ro |
- | |
- *------------------------------------------------------------------------------*
- */
- #include <a_samp>
- //------------------------------------------------------------------------------
- new Engine[MAX_PLAYERS];
- //------------------------------------------------------------------------------
- #define COLOR_LIGHTRED 0xFF6347AA
- #define COLOR_PURPLE 0xC2A2DAAA
- //------------------------------------------------------------------------------
- forward OnPlayerKeyStateChange(playerid, newkeys, oldkeys);
- forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
- forward OnPlayerStateChange(playerid, newstate, oldstate);
- //------------------------------------------------------------------------------
- public OnFilterScriptInit()
- {
- print(" Engine System Loaded");
- print("_____________________");
- print(" By: Razvann");
- return 1;
- }
- //------------------------------------------------------------------------------
- public OnFilterScriptExit()
- {
- print(" Engine System Unloaded");
- print("_____________________");
- print(" By: Razvann");
- return 1;
- }
- //------------------------------------------------------------------------------
- public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- //radi = 2.0; //Trigger Radius
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
- if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
- {
- SendClientMessage(i, col1, string);
- }
- else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
- {
- SendClientMessage(i, col2, string);
- }
- else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
- {
- SendClientMessage(i, col3, string);
- }
- else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
- {
- SendClientMessage(i, col4, string);
- }
- else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- SendClientMessage(i, col5, string);
- }
- }
- else
- {
- SendClientMessage(i, col1, string);
- }
- }
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- public OnPlayerConnect(playerid)
- {
- Engine[playerid] = 0;
- }
- //------------------------------------------------------------------------------
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(newstate == PLAYER_STATE_DRIVER)
- {
- TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_LIGHTRED, "The engine isn't started, use the SHIFT/SPACE key to start it!");
- }
- }
- }
- //------------------------------------------------------------------------------
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (newkeys==KEY_FIRE)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(Engine[playerid] == 0)
- {
- new string[128];
- Engine[playerid] = 1;
- new sendername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, sendername,sizeof(sendername));
- TogglePlayerControllable(playerid, 1);
- SendClientMessage(playerid, COLOR_LIGHTRED, "Starting engine...");
- format(string, sizeof(string), "* %s attempts to start his engine.", sendername);
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- }
- else
- {
- new sendername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, sendername,sizeof(sendername));
- new string[128];
- Engine[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- format(string, sizeof(string), "* %s has stopped his engine.", sendername);
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- }
- }
- }
- }
- /*
- *------------------------------------------------------------------------------*
- | |
- | Engine System by Razvann |
- | www.sa-mp.ro |
- | |
- *------------------------------------------------------------------------------*
- */
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