ratzshaco

GTA V Death Message

Jan 7th, 2015
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  1. #include <a_samp>
  2.  
  3. #if defined FILTERSCRIPT
  4.  
  5. new PlayerText:diemsg[2];
  6.  
  7. main(){print("-- GTA V Death Message --\n");}
  8.  
  9. public OnPlayerConnect(playerid)
  10. {
  11.     diemsg[0] = CreatePlayerTextDraw(playerid,260.000000, 217.000000, "~r~~h~se fodeu");
  12.     PlayerTextDrawBackgroundColor(playerid,diemsg[0], 255);
  13.     PlayerTextDrawFont(playerid,diemsg[0], 3);
  14.     PlayerTextDrawLetterSize(playerid,diemsg[0], 0.800000, 3.000000);
  15.     PlayerTextDrawColor(playerid,diemsg[0], -1);
  16.     PlayerTextDrawSetOutline(playerid,diemsg[0], 1);
  17.     PlayerTextDrawSetProportional(playerid,diemsg[0], 1);
  18.     PlayerTextDrawSetSelectable(playerid,diemsg[0], 0);
  19.  
  20.     diemsg[1] = CreatePlayerTextDraw(playerid,-17.000000, 4.000000, "o");
  21.     PlayerTextDrawBackgroundColor(playerid,diemsg[1], 255);
  22.     PlayerTextDrawFont(playerid,diemsg[1], 2);
  23.     PlayerTextDrawLetterSize(playerid,diemsg[1], 0.360000, 53.499996);
  24.     PlayerTextDrawColor(playerid,diemsg[1], -1);
  25.     PlayerTextDrawSetOutline(playerid,diemsg[1], 0);
  26.     PlayerTextDrawSetProportional(playerid,diemsg[1], 1);
  27.     PlayerTextDrawSetShadow(playerid,diemsg[1], 1);
  28.     PlayerTextDrawUseBox(playerid,diemsg[1], 1);
  29.     PlayerTextDrawBoxColor(playerid,diemsg[1], -222);
  30.     PlayerTextDrawTextSize(playerid,diemsg[1], 680.000000, -34.000000);
  31.     PlayerTextDrawSetSelectable(playerid,diemsg[1], 0);
  32.     return 1;
  33. }
  34.  
  35. public OnPlayerSpawn(playerid)
  36. {
  37.     PlayerTextDrawHide(playerid, PlayerText:diemsg[0]);
  38.     PlayerTextDrawHide(playerid, PlayerText:diemsg[1]);
  39.     return 1;
  40. }
  41.  
  42. public OnPlayerDeath(playerid, killerid, reason)
  43. {
  44.     PlayerTextDrawShow(playerid, PlayerText:diemsg[0]);
  45.     PlayerTextDrawShow(playerid, PlayerText:diemsg[1]);
  46.     return 1;
  47. }
  48.  
  49. #endif
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