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May 27th, 2014
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  1.  
  2. function dhud.remove_death(params)
  3.     local player = params.player
  4.     local name = player:get_player_name()
  5.     local id = params.id
  6.     player:hud_remove(dhud[name].deaths[id].killer)
  7.     player:hud_remove(dhud[name].deaths[id].msg)
  8.     player:hud_remove(dhud[name].deaths[id].victim)
  9.  
  10.     dhud[name].deaths[id] = nil
  11.  
  12.     print("Dump on deaths: ==<=="..dump(dhud[name].deaths).."==>==\n")
  13.  
  14.     for i, v in pairs(dhud[name].deaths) do
  15.         print("At "..i.." and moving stuff because I can")
  16.         print("This one's dump is: "..dump(v))
  17.         player:hud_change(dhud[name].deaths[i].killer, "offset", {x=-249, y=7+(16*i)})
  18.         player:hud_change(dhud[name].deaths[i].msg, "offset", {x=-186, y=7+(16*i)})
  19.         player:hud_change(dhud[name].deaths[i].victim, "offset", {x=-164, y=7+(16*i)})
  20.     end
  21. end
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