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- Date: 08/30/13
- Time: 18:10:59:
- --------------------------------------------------------------
- Build 254
- Windows Vista 64-bit (build 6000)
- Error: PhysX: Invalid Cuda context!
- Steam initialized
- Num displays: 1
- Direct3D 9 initialized: ATI Radeon HD 5700 Series (8.17.10.1191)
- Sound Device: Speakers (Logitech USB Headset) stereo
- Record Device: Microphone (Logitech USB Headset)
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m5fd7a38_1377698945/
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m899e1be_1372455259/
- Loading config://ConsoleBindings.json
- Loading config://FavoriteServers.json
- Loading config://HistoryServers.json
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 'shaders/Model.surface_shader'
- Compiling 'materials/biodome/biodome_glass.surface_shader'
- Compiling 'shaders/Level.surface_shader'
- Compiling 'shaders/Model_emissive_alpha.surface_shader'
- Compiling 'shaders/water_refract.surface_shader'
- Compiling 'shaders/Level_alpha.surface_shader'
- Cooked mesh with 4794 faces, 3566 vertices
- Compiling 'shaders/Model_alpha.surface_shader'
- Compiling 'cinematics/vfx_materials/2em_scroll_vtxcolor.surface_shader'
- Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
- Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
- Compiling 'cinematics/vfx_materials/2em_1norm_scroll_distort_vtxcolor.surface_shader'
- Main Menu Initialized at Version: 254
- Steam Id: 79542493
- Compiling 'shaders/GUIBasic.surface_shader'
- Cooked mesh with 4794 faces, 3566 vertices
- Compiling 'shaders/Emissive.surface_shader'
- Compiling 'cinematics/vfx_materials/Emissive_glow.surface_shader'
- Compiling 'models/alien/alien.surface_shader'
- Connected to Steam servers
- VAC Enabled
- Downloading mods
- Connecting to server 127.0.0.1:27015
- Compiling 'shaders/GUIBasic.surface_shader'
- Client connecting (127.0.0.1)
- Finished downloading and installing mods
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m5fd7a38_1377698945/
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m899e1be_1372455259/
- Mounting mod from C:/Program Files (x86)/Steam/steamapps/common/Natural Selection 2/tutorial/
- Compress library loaded
- NS2Stats is running on untested build and will get updated soonish.
- Due this NS2Stats may work incorrectly and cause script errors
- Loading config://ns2stats_config.json
- Loading config://ns2stats_advanced_settings.json
- NS2Stats loaded. Check out stats at ns2stats.com
- Loading config://ServerConfig.json
- Loading config://ServerAdmin.json
- Loading config://BannedPlayers.json
- Loading config://MapCycle.json
- Loading config://ConsistencyConfig.json
- Hashed 1 game_setup.xml files for consistency
- Hashed 843 *.lua files for consistency
- Hashed 41 *.fx files for consistency
- Hashed 17 *.screenfx files for consistency
- Hashed 130 *.surface_shader files for consistency
- Hashed 3 *.fxh files for consistency
- Hashed 3 *.render_setup files for consistency
- Hashed 2 *.shader_template files for consistency
- Loading 'maps/ns2_docking.level'
- Cooked mesh with 48904 faces, 43091 vertices
- Cooked mesh with 35565 faces, 29218 vertices
- Cooked mesh with 951 faces, 1153 vertices
- Cooked mesh with 5443 faces, 4586 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 12 faces, 8 vertices
- Cooked mesh with 4 faces, 4 vertices
- Cooked mesh with 12 faces, 8 vertices
- Building pathing mesh for level maps/ns2_docking.level
- Finished loading 'maps/ns2_docking.level'
- Server sent connecting packet, 23776 bytes
- Loading config://ServerAdmin.json
- Downloading mods
- Compiling 'shaders/GUIBasic.surface_shader'
- Finished downloading and installing mods
- Mounting mod from C:/Program Files (x86)/Steam/steamapps/common/Natural Selection 2/tutorial/
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m5fd7a38_1377698945/
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m899e1be_1372455259/
- Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/structures/death_large_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/chuckle_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/follow_me_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/common/hatch_female' couldn't be loaded (Event not found)
- Error: Sound 'sound/NS2.fev/alien/voiceovers/need_healing_female' couldn't be loaded (Event not found)
- Compress library loaded
- NS2Stats is running on untested build and will get updated soonish.
- Due this NS2Stats may work incorrectly and cause script errors
- Loading config://ns2stats_client_data.json
- Server is using NS2stats, you can find your stats at ns2stats.com.
- Loading config://ConsoleBindings.json
- Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
- Compiling 'materials/effects/mesh_effects/view_spit.surface_shader'
- Loading config://FavoriteServers.json
- Loading config://HistoryServers.json
- Compress library loaded
- NS2Stats is running on untested build and will get updated soonish.
- Due this NS2Stats may work incorrectly and cause script errors
- Loading config://ns2stats_client_data.json
- Server is using NS2stats, you can find your stats at ns2stats.com.
- Loading 'maps/ns2_docking.level'
- Compiling 'shaders/SkyBox.surface_shader'
- Compiling 'shaders/Decal.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/alien_blood.surface_shader'
- Compiling 'shaders/Decal_emissive.surface_shader'
- Cooked mesh with 48904 faces, 43091 vertices
- Cooked mesh with 35565 faces, 29218 vertices
- Cooked mesh with 951 faces, 1153 vertices
- Cooked mesh with 5443 faces, 4586 vertices
- Compiling 'shaders/Model.surface_shader'
- Compiling 'shaders/Level.surface_shader'
- Compiling 'shaders/Level_alpha.surface_shader'
- Compiling 'shaders/Level_emissive.surface_shader'
- Compiling 'shaders/Model_emissive_alpha.surface_shader'
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 'shaders/Model_alpha.surface_shader'
- Building pathing mesh for level maps/ns2_docking.level
- Cooked mesh with 48904 faces, 43091 vertices
- Cooked mesh with 35565 faces, 29218 vertices
- Cooked mesh with 951 faces, 1153 vertices
- Cooked mesh with 5443 faces, 4586 vertices
- Finished loading 'maps/ns2_docking.level'
- Compiling 'cinematics/vfx_materials/heal_alien_view.surface_shader'
- Compiling 'cinematics/vfx_materials/placement_invalid.surface_shader'
- Compiling 'cinematics/vfx_materials/parasited.surface_shader'
- Compiling 'shaders/ExoMinigunView.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_marine.surface_shader'
- Compiling 'cinematics/vfx_materials/hallucination.surface_shader'
- Compiling 'cinematics/vfx_materials/vortex.surface_shader'
- Compiling 'shaders/ExoScreen.surface_shader'
- Compiling 'models/alien/gorge/web.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_alien.surface_shader'
- Compiling 'models/alien/fade/fade.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_exo_view.surface_shader'
- Compiling 'cinematics/vfx_materials/placement_valid.surface_shader'
- Compiling 'cinematics/vfx_materials/heal_marine_view.surface_shader'
- Compiling 'cinematics/vfx_materials/fade_blink.surface_shader'
- Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
- Compiling 'models/alien/babbler/babbler_ball.surface_shader'
- Compiling 'cinematics/vfx_materials/jetpack_thruster.surface_shader'
- Compiling 'cinematics/vfx_materials/nanoshield_view.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/railgun_hole.surface_shader'
- Compiling 'materials/infestation/spit_decal.surface_shader'
- Compiling 'cinematics/vfx_materials/rupture.surface_shader'
- Compiling 'cinematics/vfx_materials/build.surface_shader'
- Compiling 'cinematics/vfx_materials/alien_frag.surface_shader'
- Compiling 'models/alien/lerk/lerk.surface_shader'
- Compiling 'models/marine/marine.surface_shader'
- Compiling 'materials/power/powered_decal.surface_shader'
- Compiling 'cinematics/vfx_materials/ghoststructure.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/bilebomb_decal.surface_shader'
- Compiling 'cinematics/vfx_materials/nanoshield.surface_shader'
- Compiling 'models/marine/marine_noemissive.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/flame_decal.surface_shader'
- Compiling 'materials/effects/mesh_effects/view_blood.surface_shader'
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 'shaders/PowerNode_emissive.surface_shader'
- Compiling 'cinematics/vfx_materials/parasited.surface_shader'
- Compiling 'cinematics/vfx_materials/elec_trails.surface_shader'
- Compiling 'shaders/ViewModel.surface_shader'
- Compiling 'cinematics/vfx_materials/nanoshield_exoview.surface_shader'
- Compiling 'shaders/Model.surface_shader'
- Compiling 'shaders/Model_alpha.surface_shader'
- Compiling 'shaders/Decal_emissive.surface_shader'
- Compiling 'cinematics/vfx_materials/bilebomb.surface_shader'
- Compiling 'shaders/Emissive.surface_shader'
- Compiling 'shaders/Decal.surface_shader'
- Compiling 'shaders/ViewModel_emissive.surface_shader'
- Compiling 'cinematics/vfx_materials/umbra.surface_shader'
- Compiling 'cinematics/vfx_materials/enzyme_view.surface_shader'
- Compiling 'cinematics/vfx_materials/bilebomb_exoview.surface_shader'
- Compiling 'materials/infestation/Infestation.surface_shader'
- Compiling 'cinematics/vfx_materials/detected.surface_shader'
- Compiling 'cinematics/vfx_materials/hive_frag.surface_shader'
- Compiling 'models/marine/armory/health_indicator.surface_shader'
- Compiling 'cinematics/vfx_materials/umbra_view.surface_shader'
- Compiling 'cinematics/vfx_materials/burning.surface_shader'
- Compiling 'models/alien/whip/ball.surface_shader'
- Compiling 'cinematics/vfx_materials/ghoststructure.surface_shader'
- Compiling 'materials/infestation/infestation_decal.surface_shader'
- Compiling 'cinematics/vfx_materials/cloaked.surface_shader'
- Compiling 'cinematics/vfx_materials/burning_view.surface_shader'
- Compiling 'cinematics/vfx_materials/decals/alien_blood.surface_shader'
- Compiling 'cinematics/vfx_materials/enzyme_view.surface_shader'
- Compiling 'cinematics/vfx_materials/enzyme.surface_shader'
- Compiling 'materials/infestation/infestation_shell.surface_shader'
- Compiling 'models/marine/command_station/command_station_display.surface_shader'
- Compiling 'models/alien/alien.surface_shader'
- Compiling 'cinematics/vfx_materials/marine_ip_spawn.surface_shader'
- Compiling 'cinematics/vfx_materials/pulse_gre_elec.surface_shader'
- Compiling 'cinematics/vfx_materials/pulse_gre_elec.surface_shader'
- Compiling 'models/props/docking/docking_shower_fx_puddle.surface_shader'
- Compiling 'models/props/refinery/digital_infestation.surface_shader'
- Compiling 'models/props/docking/docking_shower_fx_01.surface_shader'
- Compiling 'models/marine/prototype_lab/prototype_lab_screen.surface_shader'
- Compiling 'models/alien/alien_alpha.surface_shader'
- Compiling 'models/alien/cyst/cyst.surface_shader'
- Compiling 'shaders/ExoView.surface_shader'
- Compiling 'models/props/refinery/docking_generator_01.surface_shader'
- Compiling 'models/props/refinery/docking_generator_01_anim.surface_shader'
- Compiling 'cinematics/vfx_materials/refract_normal.surface_shader'
- Compiling 'cinematics/vfx_materials/Emissive_glow.surface_shader'
- Compiling 'cinematics/vfx_materials/refract_emissive_normal.surface_shader'
- Compiling 'shaders/GUIBasic.surface_shader'
- Client connected (127.0.0.1)
- Client Authed. Steam ID: 79542493
- Welcome!
- You can use 'stats' in console for commands and help.
- Client Authed. Steam ID: 0
- Welcome!
- You can use 'stats' in console for commands and help.
- Skorzeny connected.
- Compiling 'shaders/GUISmoke.surface_shader'
- Client : 97.231148 : tutorial begin!
- Bot is now known as [BOT] Numerik.
- trying to log [BOT] Numerik into CommandStation
- Error: M4::WebView::OnDocumentReady: Failed to create Spark JS API. Error: 4
- Warning: Was not able to find the type of asset for shaders/GUIAura.surface_shader while precacheing
- Call stack:
- CallStack [C]:-1
- PrecacheAsset lua/Utility.lua:1663
- lua/GUIAuraDisplay.lua:11
- scriptLoad [C]:-1
- Load lua/EventTester.lua:191
- SharedCreate lua/GUIManager.lua:74
- CreateGUIScript lua/GUIManager.lua:98
- AddScripts lua/ClientUI.lua:209
- EvaluateUIVisibility lua/ClientUI.lua:239
- lua/Client.lua:1143
- Compiling 'shaders/GUISmokeHUD.surface_shader'
- Compiling 'shaders/GUIWavyNoMask.surface_shader'
- Compiling 'shaders/GUIWavy.surface_shader'
- trying to log [BOT] Numerik into CommandStation
- Skorzeny killed Command Station with Bite
- Main Menu Initialized at Version: 254
- Steam Id: 79542493
- Client disconnected (127.0.0.1) Quit
- Error: 3 memory leaks in 'EntityWrapper' (564 bytes)
- Error: 3 memory leaks in 'ServerWorld' (564 bytes)
- Error: 3 memory leaks in 'ServerGame' (564 bytes)
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m5fd7a38_1377698945/
- Mounting mod from C:/Users/Folks/AppData/Roaming/Natural Selection 2/Workshop/m899e1be_1372455259/
- Loading config://ConsoleBindings.json
- Loading config://FavoriteServers.json
- Loading config://HistoryServers.json
- Compiling 'shaders/Model_emissive.surface_shader'
- Compiling 'shaders/Model.surface_shader'
- Compiling 'materials/biodome/biodome_glass.surface_shader'
- Compiling 'shaders/Level.surface_shader'
- Compiling 'shaders/Model_emissive_alpha.surface_shader'
- Compiling 'shaders/water_refract.surface_shader'
- Compiling 'shaders/Level_alpha.surface_shader'
- Cooked mesh with 4794 faces, 3566 vertices
- Compiling 'shaders/Model_alpha.surface_shader'
- Compiling 'cinematics/vfx_materials/2em_scroll_vtxcolor.surface_shader'
- Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
- Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
- Compiling 'cinematics/vfx_materials/2em_1norm_scroll_distort_vtxcolor.surface_shader'
- Main Menu Initialized at Version: 254
- Steam Id: 79542493
- Compiling 'shaders/GUIBasic.surface_shader'
- Error: Attempted to load remote options from a file that does not exist.
- Error: 1 memory leaks in 'D3D9Device' (84 bytes)
- Error: 4 memory leaks in 'Client' (648 bytes)
- Error: 4 memory leaks in 'Engine' (648 bytes)
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