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WAnims

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Jul 24th, 2010
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  1. #include <a_samp>
  2.  
  3. #define SPECIAL_ACTION_PISSING 68
  4.  
  5. #define COLOR_GREEN 0x33AA33AA
  6.  
  7. #if defined FILTERSCRIPT
  8.  
  9. public OnFilterScriptInit()
  10. {
  11. print("\n--------------------------------------");
  12. print(" Anims by willsuckformoneY");
  13. print("--------------------------------------\n");
  14. return 1;
  15. }
  16.  
  17. public OnFilterScriptExit()
  18. {
  19. return 1;
  20. }
  21.  
  22. #endif
  23.  
  24. public OnPlayerConnect(playerid)
  25. {
  26. SendClientMessage(playerid, COLOR_GREEN, "Type /Anims [1 - 2] For a list of Animations");
  27. return 1;
  28. }
  29.  
  30. public OnPlayerCommandText(playerid, cmdtext[])
  31. {
  32. new tmp[256],cmd[256],idx;
  33. cmd = strtok(cmdtext,idx);
  34. tmp = strtok(cmdtext,idx);
  35.  
  36. if(!strcmp(cmd,"/Anims",true)){
  37. if(!strlen(tmp)||strval(tmp)<0||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"Invalid ID of animation. Try: 1, 2.");
  38. switch(strval(tmp))
  39. {
  40. case 1:
  41. {
  42. SendClientMessage(playerid,COLOR_GREEN,"/Attractors, /Bar, /Baseball, /Fire, /Beach");
  43. SendClientMessage(playerid,COLOR_GREEN,"/BenchPress, /BF, /Biked, /Bikeh, /Bikeleap, /Bikes");
  44. SendClientMessage(playerid,COLOR_GREEN,"/BikeV, /BikeDBZ, /Bmx, /Bomber, /Box, /Basketball");
  45. SendClientMessage(playerid,COLOR_GREEN,"/Buddy, /Bus, /Camera, /Car, /Carry, /CarChat, /Casino");
  46. SendClientMessage(playerid,COLOR_GREEN,"/Chainsaw, /Choppa, /Clothes, /Coach, /Colt, /CopAmbient");
  47. SendClientMessage(playerid,COLOR_GREEN,"/Copdvbyz, /Crack, /Crib, /DamJump, /Dancing, /Dealer");
  48. SendClientMessage(playerid,COLOR_GREEN,"/Dildo, /Dodge, /Dozer, /DB, /Fat, /FightB, /FightC");
  49. SendClientMessage(playerid,COLOR_GREEN,"/FightD, /FightE, /Finale, /Finale2, /Flame, /Flowers, /Food, /FreeWeights");
  50. SendClientMessage(playerid,COLOR_GREEN,"/Gangs, /GHands, /Ghetto, /Gog, /Graffity, /Graveyard, /Grenade, /Gym");
  51. SendClientMessage(playerid,COLOR_GREEN,"/Haircut, /Heist, /IntHouse, /IntOffice, /IntShop, /JST, /Kart, /Kissing");
  52. }
  53. case 2:
  54. { //// WillsuckformoneY's Horse Bets, Thanks to the People of SA:MP Forums for help
  55. // WillsuckformoneY's Horse Bets, can be used anywhere
  56. SendClientMessage(playerid,COLOR_GREEN,"/Knife, /Lapdance1, /Lapdance2, /Lapdance3, /Lowrider, /MDChase");
  57. SendClientMessage(playerid,COLOR_GREEN,"/MDDend, /Medic, /Misc, /MTB, /Muscular, /Nevada");
  58. SendClientMessage(playerid,COLOR_GREEN,"/OnLookers, /OTB, /Parachute, /Park, /PaulnMac, /Ped");
  59. SendClientMessage(playerid,COLOR_GREEN,"/PDB, /PlayIdles, /Police, /Pool, /Poor, /Python");
  60. SendClientMessage(playerid,COLOR_GREEN,"/Quad, /QuadBZ, /Rapping, /Rifle, /Riot, /RobBank");
  61. SendClientMessage(playerid,COLOR_GREEN,"/Rocket, /Rustler, /Ryder, /Scratching, /Shamal, /Shop");
  62. SendClientMessage(playerid,COLOR_GREEN,"/Shotgun, /Silenced, /Skate, /Smoking, /Sniper, /SprayCan");
  63. SendClientMessage(playerid,COLOR_GREEN,"/Strip, /Sunbathe, /Swat, /Sweet, /Swim, /Sword, /Tank, /Tattoos");
  64. SendClientMessage(playerid,COLOR_GREEN,"/Tec, /Train, /Truck, /Uzi, /Van, /Vending, /Vortext, /WayFarer");
  65. SendClientMessage(playerid,COLOR_GREEN,"/Weap, /Wuzi, /Sex, /SNM, /BlowJob");
  66. }
  67. }
  68. return 1;
  69. }
  70. if(!strcmp(cmd,"/Attractors",true))
  71. {
  72. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USEx: /Attractors [1 - 3]");
  73. switch(strval(tmp))
  74. {
  75. case 1: ApplyAnimation(playerid,"Attractors","Stepsit_in",4.1,0,1,1,1,1);
  76. case 2: ApplyAnimation(playerid,"Attractors","Stepsit_loop",4.1,0,1,1,1,1);
  77. case 3: ApplyAnimation(playerid,"Attractors","Stepsit_out",4.1,0,1,1,1,1);
  78. }
  79. return 1;
  80. }
  81. if(!strcmp(cmd,"/Bar",true))
  82. {
  83. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bar [1 - 12]");
  84. switch(strval(tmp))
  85. {
  86. case 1: ApplyAnimation(playerid,"BAR","Barcustom_get",4.1,0,1,1,1,1);
  87. case 2: ApplyAnimation(playerid,"BAR","Barcustom_loop",4.1,0,1,1,1,1);
  88. case 3: ApplyAnimation(playerid,"BAR","Barcustom_order",4.1,0,1,1,1,1);
  89. case 4: ApplyAnimation(playerid,"BAR","Barserve_bottle",4.1,0,1,1,1,1);
  90. case 5: ApplyAnimation(playerid,"BAR","Barserve_give",4.1,0,1,1,1,1);
  91. case 6: ApplyAnimation(playerid,"BAR","Barserve_glass",4.1,0,1,1,1,1);
  92. case 7: ApplyAnimation(playerid,"BAR","Barserve_in",4.1,0,1,1,1,1);
  93. case 8: ApplyAnimation(playerid,"BAR","Barserve_loop",4.1,0,1,1,1,1);
  94. case 9: ApplyAnimation(playerid,"BAR","Barserve_order",4.1,0,1,1,1,1);
  95. case 10: ApplyAnimation(playerid,"BAR","dnk_stndF_loop",4.1,0,1,1,1,1);
  96. case 11: ApplyAnimation(playerid,"BAR","dnk_stndM_loop",4.1,0,1,1,1,1);
  97. case 12: ApplyAnimation(playerid,"BAR","BARman_idle",4.1,0,1,1,1,1);
  98. }
  99. return 1;
  100. }
  101. if(!strcmp(cmd,"/Baseball",true))
  102. {
  103. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>11) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Baseball [1 - 11]");
  104. switch(strval(tmp))
  105. {
  106. case 1: ApplyAnimation(playerid,"BASEBALL","Bat_1",4.1,0,1,1,1,1);
  107. case 2: ApplyAnimation(playerid,"BASEBALL","Bat_2",4.1,0,1,1,1,1);
  108. case 3: ApplyAnimation(playerid,"BASEBALL","Bat_2",4.1,0,1,1,1,1);
  109. case 4: ApplyAnimation(playerid,"BASEBALL","Bat_4",4.1,0,1,1,1,1);
  110. case 5: ApplyAnimation(playerid,"BASEBALL","Bat_block",4.1,0,1,1,1,1);
  111. case 6: ApplyAnimation(playerid,"BASEBALL","Bat_Hit_1",4.1,0,1,1,1,1);
  112. case 7: ApplyAnimation(playerid,"BASEBALL","Bat_Hit_2",4.1,0,1,1,1,1);
  113. case 8: ApplyAnimation(playerid,"BASEBALL","Bat_Hit_3",4.1,0,1,1,1,1);
  114. case 9: ApplyAnimation(playerid,"BASEBALL","Bat_IDLE",4.1,0,1,1,1,1);
  115. case 10: ApplyAnimation(playerid,"BASEBALL","Bat_M",4.1,0,1,1,1,1);
  116. case 11: ApplyAnimation(playerid,"BASEBALL","BAT_PART",4.1,0,1,1,1,1);
  117. }
  118. return 1;
  119. }
  120. if(!strcmp(cmd,"/Fire",true))
  121. {
  122. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>13) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Fire [1 - 13]");
  123. switch(strval(tmp))
  124. {
  125. case 1: ApplyAnimation(playerid,"BD_FIRE","BD_Fire1",4.1,0,1,1,1,1);
  126. case 2: ApplyAnimation(playerid,"BD_FIRE","BD_Fire2",4.1,0,1,1,1,1);
  127. case 3: ApplyAnimation(playerid,"BD_FIRE","BD_Fire3",4.1,0,1,1,1,1);
  128. case 4: ApplyAnimation(playerid,"BD_FIRE","BD_GF_Wave",4.1,0,1,1,1,1);
  129. case 5: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_01",4.1,0,1,1,1,1);
  130. case 6: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_02",4.1,0,1,1,1,1);
  131. case 7: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_03",4.1,0,1,1,1,1);
  132. case 8: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_04",4.1,0,1,1,1,1);
  133. case 9: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_Loop",4.1,0,1,1,1,1);
  134. case 10: ApplyAnimation(playerid,"BD_FIRE","M_smklean_loop",4.1,0,1,1,1,1);
  135. case 11: ApplyAnimation(playerid,"BD_FIRE","M_smklean_loop",4.1,0,1,1,1,1);
  136. case 12: ApplyAnimation(playerid,"BD_FIRE","Playa_Kiss_03",4.1,0,1,1,1,1);
  137. case 13: ApplyAnimation(playerid,"BD_FIRE","wash_up",4.1,0,1,1,1,1);
  138. }
  139. return 1;
  140. }
  141. if(!strcmp(cmd,"/Beach",true))
  142. {
  143. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Beach [1 - 5]");
  144. switch(strval(tmp))
  145. {
  146. case 1: ApplyAnimation(playerid,"BEACH","bather",4.1,0,1,1,1,1);
  147. case 2: ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1);
  148. case 3: ApplyAnimation(playerid,"BEACH","BD_Fire3",4.1,0,1,1,1,1);
  149. case 4: ApplyAnimation(playerid,"BEACH","ParkSit_W_loop",4.1,0,1,1,1,1);
  150. case 5: ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
  151. }
  152. return 1;
  153. }
  154. if(!strcmp(cmd,"/BenchPress",true))
  155. {
  156. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /BenchPress [1 - 7]");
  157. switch(strval(tmp))
  158. {
  159. case 1: ApplyAnimation(playerid,"benchpress","gym_bp_celebrate",4.1,0,1,1,1,1);
  160. case 2: ApplyAnimation(playerid,"benchpress","gym_bp_down",4.1,0,1,1,1,1);
  161. case 3: ApplyAnimation(playerid,"benchpress","gym_bp_getoff",4.1,0,1,1,1,1);
  162. case 4: ApplyAnimation(playerid,"benchpress","gym_bp_geton",4.1,0,1,1,1,1);
  163. case 5: ApplyAnimation(playerid,"benchpress","gym_bp_up_A",4.1,0,1,1,1,1);
  164. case 6: ApplyAnimation(playerid,"benchpress","gym_bp_up_B",4.1,0,1,1,1,1);
  165. case 7: ApplyAnimation(playerid,"benchpress","gym_bp_up_smooth",4.1,0,1,1,1,1);
  166. }
  167. return 1;
  168. }
  169. if(!strcmp(cmd,"/BF",true))
  170. {
  171. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /BF [1 - 4]");
  172. switch(strval(tmp))
  173. {
  174. case 1: ApplyAnimation(playerid,"BF_injection","BF_getin_LHS",4.1,0,1,1,1,1);
  175. case 2: ApplyAnimation(playerid,"BF_injection","BF_getin_RHS",4.1,0,1,1,1,1);
  176. case 3: ApplyAnimation(playerid,"BF_injection","BF_getout_LHS",4.1,0,1,1,1,1);
  177. case 4: ApplyAnimation(playerid,"BF_injection","BF_getout_RHS",4.1,0,1,1,1,1);
  178. }
  179. return 1;
  180. }
  181. if(!strcmp(cmd,"/Biked",true))
  182. {
  183. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>19) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Biked [1 - 19]");
  184. switch(strval(tmp))
  185. {
  186. case 1: ApplyAnimation(playerid,"BIKED","BIKEd_Back",4.1,0,1,1,1,1);
  187. case 2: ApplyAnimation(playerid,"BIKED","BIKEd_drivebyFT",4.1,0,1,1,1,1);
  188. case 3: ApplyAnimation(playerid,"BIKED","BIKEd_drivebyLHS",4.1,0,1,1,1,1);
  189. case 4: ApplyAnimation(playerid,"BIKED","BIKEd_drivebyRHS",4.1,0,1,1,1,1);
  190. case 5: ApplyAnimation(playerid,"BIKED","BIKEd_Fwd",4.1,0,1,1,1,1);
  191. case 6: ApplyAnimation(playerid,"BIKED","BIKEd_getoffBACK",4.1,0,1,1,1,1);
  192. case 7: ApplyAnimation(playerid,"BIKED","BIKEd_getoffLHS",4.1,0,1,1,1,1);
  193. case 8: ApplyAnimation(playerid,"BIKED","BIKEd_getoffRHS",4.1,0,1,1,1,1);
  194. case 9: ApplyAnimation(playerid,"BIKED","BIKEd_hit",4.1,0,1,1,1,1);
  195. case 10: ApplyAnimation(playerid,"BIKED","BIKEd_jumponL",4.1,0,1,1,1,1);
  196. case 11: ApplyAnimation(playerid,"BIKED","BIKEd_jumponR",4.1,0,1,1,1,1);
  197. case 12: ApplyAnimation(playerid,"BIKED","BIKEd_kick",4.1,0,1,1,1,1);
  198. case 13: ApplyAnimation(playerid,"BIKED","BIKEd_Left",4.1,0,1,1,1,1);
  199. case 14: ApplyAnimation(playerid,"BIKED","BIKEd_passenger",4.1,0,1,1,1,1);
  200. case 15: ApplyAnimation(playerid,"BIKED","BIKEd_pushes",4.1,0,1,1,1,1);
  201. case 16: ApplyAnimation(playerid,"BIKED","BIKEd_Ride",4.1,0,1,1,1,1);
  202. case 17: ApplyAnimation(playerid,"BIKED","BIKEd_Right",4.1,0,1,1,1,1);
  203. case 18: ApplyAnimation(playerid,"BIKED","BIKEd_shuffle",4.1,0,1,1,1,1);
  204. case 19: ApplyAnimation(playerid,"BIKED","BIKEd_Still",4.1,0,1,1,1,1);
  205. }
  206. return 1;
  207. }
  208. if(!strcmp(cmd,"/Bikeh",true))
  209. {
  210. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bikeh [1 - 18]");
  211. switch(strval(tmp))
  212. {
  213. case 1: ApplyAnimation(playerid,"BIKEH","BIKEh_Back",4.1,0,1,1,1,1);
  214. case 2: ApplyAnimation(playerid,"BIKEH","BIKEh_drivebyFT",4.1,0,1,1,1,1);
  215. case 3: ApplyAnimation(playerid,"BIKEH","BIKEh_drivebyLHS",4.1,0,1,1,1,1);
  216. case 4: ApplyAnimation(playerid,"BIKEH","BIKEh_drivebyRHS",4.1,0,1,1,1,1);
  217. case 5: ApplyAnimation(playerid,"BIKEH","BIKEh_Fwd",4.1,0,1,1,1,1);
  218. case 6: ApplyAnimation(playerid,"BIKEH","BIKEh_getoffBACK",4.1,0,1,1,1,1);
  219. case 7: ApplyAnimation(playerid,"BIKEH","BIKEh_getoffLHS",4.1,0,1,1,1,1);
  220. case 8: ApplyAnimation(playerid,"BIKEH","BIKEh_getoffRHS",4.1,0,1,1,1,1);
  221. case 9: ApplyAnimation(playerid,"BIKEH","BIKEh_hit",4.1,0,1,1,1,1);
  222. case 10: ApplyAnimation(playerid,"BIKEH","BIKEh_jumponL",4.1,0,1,1,1,1);
  223. case 11: ApplyAnimation(playerid,"BIKEH","BIKEh_jumponR",4.1,0,1,1,1,1);
  224. case 12: ApplyAnimation(playerid,"BIKEH","BIKEh_kick",4.1,0,1,1,1,1);
  225. case 13: ApplyAnimation(playerid,"BIKEH","BIKEh_Left",4.1,0,1,1,1,1);
  226. case 14: ApplyAnimation(playerid,"BIKEH","BIKEh_passenger",4.1,0,1,1,1,1);
  227. case 15: ApplyAnimation(playerid,"BIKEH","BIKEh_pushes",4.1,0,1,1,1,1);
  228. case 16: ApplyAnimation(playerid,"BIKEH","BIKEh_Ride",4.1,0,1,1,1,1);
  229. case 17: ApplyAnimation(playerid,"BIKEH","BIKEh_Right",4.1,0,1,1,1,1);
  230. case 18: ApplyAnimation(playerid,"BIKEH","BIKEh_Still",4.1,0,1,1,1,1);
  231. }
  232. return 1;
  233. }
  234. if(!strcmp(cmd,"/BikeLeap",true))
  235. {
  236. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>9) return SendClientMessage(playerid,COLOR_GREEN,"SUSE: /BikeLeap [1 - 9]");
  237. switch(strval(tmp))
  238. {
  239. case 1: ApplyAnimation(playerid,"BIKELEAP","bk_blnce_in",4.1,0,1,1,1,1);
  240. case 2: ApplyAnimation(playerid,"BIKELEAP","bk_blnce_out",4.1,0,1,1,1,1);
  241. case 3: ApplyAnimation(playerid,"BIKELEAP","bk_jmp",4.1,0,1,1,1,1);
  242. case 4: ApplyAnimation(playerid,"BIKELEAP","bk_rdy_in",4.1,0,1,1,1,1);
  243. case 5: ApplyAnimation(playerid,"BIKELEAP","bk_rdy_out",4.1,0,1,1,1,1);
  244. case 6: ApplyAnimation(playerid,"BIKELEAP","struggle_cesar",4.1,0,1,1,1,1);
  245. case 7: ApplyAnimation(playerid,"BIKELEAP","struggle_driver",4.1,0,1,1,1,1);
  246. case 8: ApplyAnimation(playerid,"BIKELEAP","truck_driver",4.1,0,1,1,1,1);
  247. case 9: ApplyAnimation(playerid,"BIKELEAP","truck_getin",4.1,0,1,1,1,1);
  248. }
  249. return 1;
  250. }
  251. if(!strcmp(cmd,"/Bikes",true))
  252. {
  253. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>20) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bikes [1 - 20]");
  254. switch(strval(tmp))
  255. {
  256. case 1: ApplyAnimation(playerid,"BIKES","BIKEs_Back",4.1,0,1,1,1,1);
  257. case 2: ApplyAnimation(playerid,"BIKES","BIKEs_drivebyFT",4.1,0,1,1,1,1);
  258. case 3: ApplyAnimation(playerid,"BIKES","BIKEs_drivebyLHS",4.1,0,1,1,1,1);
  259. case 4: ApplyAnimation(playerid,"BIKES","BIKEs_drivebyRHS",4.1,0,1,1,1,1);
  260. case 5: ApplyAnimation(playerid,"BIKES","BIKEs_Fwd",4.1,0,1,1,1,1);
  261. case 6: ApplyAnimation(playerid,"BIKES","BIKEs_getoffBACK",4.1,0,1,1,1,1);
  262. case 7: ApplyAnimation(playerid,"BIKES","BIKEs_getoffLHS",4.1,0,1,1,1,1);
  263. case 8: ApplyAnimation(playerid,"BIKES","BIKEs_getoffRHS",4.1,0,1,1,1,1);
  264. case 9: ApplyAnimation(playerid,"BIKES","BIKEs_hit",4.1,0,1,1,1,1);
  265. case 10: ApplyAnimation(playerid,"BIKES","BIKEs_jumponL",4.1,0,1,1,1,1);
  266. case 11: ApplyAnimation(playerid,"BIKES","BIKEs_jumponR",4.1,0,1,1,1,1);
  267. case 12: ApplyAnimation(playerid,"BIKES","BIKEs_kick",4.1,0,1,1,1,1);
  268. case 13: ApplyAnimation(playerid,"BIKES","BIKEs_Left",4.1,0,1,1,1,1);
  269. case 14: ApplyAnimation(playerid,"BIKES","BIKEs_passenger",4.1,0,1,1,1,1);
  270. case 15: ApplyAnimation(playerid,"BIKES","BIKEs_pushes",4.1,0,1,1,1,1);
  271. case 16: ApplyAnimation(playerid,"BIKES","BIKEs_Ride",4.1,0,1,1,1,1);
  272. case 17: ApplyAnimation(playerid,"BIKES","BIKEs_Right",4.1,0,1,1,1,1);
  273. case 18: ApplyAnimation(playerid,"BIKES","BIKEs_Snatch_L",4.1,0,1,1,1,1);
  274. case 19: ApplyAnimation(playerid,"BIKES","BIKEs_Snatch_R",4.1,0,1,1,1,1);
  275. case 20: ApplyAnimation(playerid,"BIKES","BIKEs_Still",4.1,0,1,1,1,1);
  276. }
  277. return 1;
  278. }
  279. if(!strcmp(cmd,"/BikeV",true))
  280. {
  281. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /BikeV [1 - 18]");
  282. switch(strval(tmp))
  283. {
  284. case 1: ApplyAnimation(playerid,"BIKEV","BIKEv_Back",4.1,0,1,1,1,1);
  285. case 2: ApplyAnimation(playerid,"BIKEV","BIKEv_drivebyFT",4.1,0,1,1,1,1);
  286. case 3: ApplyAnimation(playerid,"BIKEV","BIKEv_drivebyLHS",4.1,0,1,1,1,1);
  287. case 4: ApplyAnimation(playerid,"BIKEV","BIKEv_drivebyRHS",4.1,0,1,1,1,1);
  288. case 5: ApplyAnimation(playerid,"BIKEV","BIKEv_Fwd",4.1,0,1,1,1,1);
  289. case 6: ApplyAnimation(playerid,"BIKEV","BIKEv_getoffBACK",4.1,0,1,1,1,1);
  290. case 7: ApplyAnimation(playerid,"BIKEV","BIKEv_getoffLHS",4.1,0,1,1,1,1);
  291. case 8: ApplyAnimation(playerid,"BIKEV","BIKEv_getoffRHS",4.1,0,1,1,1,1);
  292. case 9: ApplyAnimation(playerid,"BIKEV","BIKEv_hit",4.1,0,1,1,1,1);
  293. case 10: ApplyAnimation(playerid,"BIKEV","BIKEv_jumponL",4.1,0,1,1,1,1);
  294. case 11: ApplyAnimation(playerid,"BIKEV","BIKEv_jumponR",4.1,0,1,1,1,1);
  295. case 12: ApplyAnimation(playerid,"BIKEV","BIKEv_kick",4.1,0,1,1,1,1);
  296. case 13: ApplyAnimation(playerid,"BIKEV","BIKEv_Left",4.1,0,1,1,1,1);
  297. case 14: ApplyAnimation(playerid,"BIKEV","BIKEv_passenger",4.1,0,1,1,1,1);
  298. case 15: ApplyAnimation(playerid,"BIKEV","BIKEv_pushes",4.1,0,1,1,1,1);
  299. case 16: ApplyAnimation(playerid,"BIKEV","BIKEv_Ride",4.1,0,1,1,1,1);
  300. case 17: ApplyAnimation(playerid,"BIKEV","BIKEv_Right",4.1,0,1,1,1,1);
  301. case 18: ApplyAnimation(playerid,"BIKEV","BIKEv_Still",4.1,0,1,1,1,1);
  302. }
  303. return 1;
  304. }
  305. if(!strcmp(cmd,"/BikedBZ",true))
  306. {
  307. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /BikedBZ [1 - 4]");
  308. switch(strval(tmp))
  309. {
  310. case 1: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_BWD",4.1,0,1,1,1,1);
  311. case 2: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_FWD",4.1,0,1,1,1,1);
  312. case 3: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_LHS",4.1,0,1,1,1,1);
  313. case 4: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_RHS",4.1,0,1,1,1,1);
  314. }
  315. return 1;
  316. }
  317. if(!strcmp(cmd,"/Bmx",true))
  318. {
  319. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bmx [1 - 18]");
  320. switch(strval(tmp))
  321. {
  322. case 1: ApplyAnimation(playerid,"BMX","BMX_back",4.1,0,1,1,1,1);
  323. case 2: ApplyAnimation(playerid,"BMX","BMX_bunnyhop",4.1,0,1,1,1,1);
  324. case 3: ApplyAnimation(playerid,"BMX","BMX_drivebyFT",4.1,0,1,1,1,1);
  325. case 4: ApplyAnimation(playerid,"BMX","BMX_driveby_LHS",4.1,0,1,1,1,1);
  326. case 5: ApplyAnimation(playerid,"BMX","BMX_driveby_RHS",4.1,0,1,1,1,1);
  327. case 6: ApplyAnimation(playerid,"BMX","BMX_fwd",4.1,0,1,1,1,1);
  328. case 7: ApplyAnimation(playerid,"BMX","BMX_getoffBACK",4.1,0,1,1,1,1);
  329. case 8: ApplyAnimation(playerid,"BMX","BMX_pushes",4.1,0,1,1,1,1);
  330. case 9: ApplyAnimation(playerid,"BMX","BMX_getoffLHS",4.1,0,1,1,1,1);
  331. case 10: ApplyAnimation(playerid,"BMX","BMX_getoffRHS",4.1,0,1,1,1,1);
  332. case 11: ApplyAnimation(playerid,"BMX","BMX_jumponL",4.1,0,1,1,1,1);
  333. case 12: ApplyAnimation(playerid,"BMX","BMX_jumponR",4.1,0,1,1,1,1);
  334. case 13: ApplyAnimation(playerid,"BMX","BMX_Left",4.1,0,1,1,1,1);
  335. case 14: ApplyAnimation(playerid,"BMX","BMX_pedal",4.1,0,1,1,1,1);
  336. case 15: ApplyAnimation(playerid,"BMX","BMX_Ride",4.1,0,1,1,1,1);
  337. case 16: ApplyAnimation(playerid,"BMX","BMX_Right",4.1,0,1,1,1,1);
  338. case 17: ApplyAnimation(playerid,"BMX","BMX_sprint",4.1,0,1,1,1,1);
  339. case 18: ApplyAnimation(playerid,"BMX","BMX_still",4.1,0,1,1,1,1);
  340. }
  341. return 1;
  342. }
  343. if(!strcmp(cmd,"/Bomber",true))
  344. {
  345. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>6) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bomber [1 - 6]");
  346. switch(strval(tmp))
  347. {
  348. case 1: ApplyAnimation(playerid,"BOMBER","BOM_Plant",4.1,0,1,1,1,1);
  349. case 2: ApplyAnimation(playerid,"BOMBER","BOM_Plant_2Idle",4.1,0,1,1,1,1);
  350. case 3: ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_In",4.1,0,1,1,1,1);
  351. case 4: ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_Out",4.1,0,1,1,1,1);
  352. case 5: ApplyAnimation(playerid,"BOMBER","BOM_Plant_In",4.1,0,1,1,1,1);
  353. case 6: ApplyAnimation(playerid,"BOMBER","BOM_Plant_Loop",4.1,0,1,1,1,1);
  354. }
  355. return 1;
  356. }
  357. if(!strcmp(cmd,"/Box",true))
  358. {
  359. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /animbox [1 - 10]");
  360. switch(strval(tmp))
  361. {
  362. case 1: ApplyAnimation(playerid,"BOX","boxhipin",4.1,0,1,1,1,1);
  363. case 2: ApplyAnimation(playerid,"BOX","boxhipup",4.1,0,1,1,1,1);
  364. case 3: ApplyAnimation(playerid,"BOX","boxshdwn",4.1,0,1,1,1,1);
  365. case 4: ApplyAnimation(playerid,"BOX","boxshup",4.1,0,1,1,1,1);
  366. case 5: ApplyAnimation(playerid,"BOX","bxhipwlk",4.1,0,1,1,1,1);
  367. case 6: ApplyAnimation(playerid,"BOX","bxhwlki",4.1,0,1,1,1,1);
  368. case 7: ApplyAnimation(playerid,"BOX","bxshwlk",4.1,0,1,1,1,1);
  369. case 8: ApplyAnimation(playerid,"BOX","bxshwlki",4.1,0,1,1,1,1);
  370. case 9: ApplyAnimation(playerid,"BOX","bxwlko",4.1,0,1,1,1,1);
  371. case 10: ApplyAnimation(playerid,"BOX","catch_box",4.1,0,1,1,1,1);
  372. }
  373. return 1;
  374. }
  375. if(!strcmp(cmd,"/Basketball",true))
  376. {
  377. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>41) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Basketball [1 - 41]");
  378. switch(strval(tmp))
  379. {
  380. case 1: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_jump_shot",4.1,0,1,1,1,1);
  381. case 2: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_loop",4.1,0,1,1,1,1);
  382. case 3: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_stepL",4.1,0,1,1,1,1);
  383. case 4: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_stepR",4.1,0,1,1,1,1);
  384. case 5: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk",4.1,0,1,1,1,1);
  385. case 6: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Gli",4.1,0,1,1,1,1);
  386. case 7: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Gli_O",4.1,0,1,1,1,1);
  387. case 8: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Lnch",4.1,0,1,1,1,1);
  388. case 9: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Lnch_O",4.1,0,1,1,1,1);
  389. case 10: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Lnd",4.1,0,1,1,1,1);
  390. case 11: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_O",4.1,0,1,1,1,1);
  391. case 12: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle",4.1,0,1,1,1,1);
  392. case 13: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle2",4.1,0,1,1,1,1);
  393. case 14: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle2_O",4.1,0,1,1,1,1);
  394. case 15: ApplyAnimation(playerid,"BSKTBALL","BBALL_idleloop",4.1,0,1,1,1,1);
  395. case 16: ApplyAnimation(playerid,"BSKTBALL","BBALL_idleloop_O",4.1,0,1,1,1,1);
  396. case 17: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle_O",4.1,0,1,1,1,1);
  397. case 18: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Cancel",4.1,0,1,1,1,1);
  398. case 19: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Cancel_0",4.1,0,1,1,1,1);
  399. case 20: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_End",4.1,0,1,1,1,1);
  400. case 21: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Shot",4.1,0,1,1,1,1);
  401. case 22: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Shot_O",4.1,0,1,1,1,1);
  402. case 23: ApplyAnimation(playerid,"BSKTBALL","BBALL_Net_Dnk_O",4.1,0,1,1,1,1);
  403. case 24: ApplyAnimation(playerid,"BSKTBALL","BBALL_pickup",4.1,0,1,1,1,1);
  404. case 25: ApplyAnimation(playerid,"BSKTBALL","BBALL_pickup_O",4.1,0,1,1,1,1);
  405. case 26: ApplyAnimation(playerid,"BSKTBALL","BBALL_react_miss",4.1,0,1,1,1,1);
  406. case 27: ApplyAnimation(playerid,"BSKTBALL","BBALL_react_score",4.1,0,1,1,1,1);
  407. case 28: ApplyAnimation(playerid,"BSKTBALL","BBALL_run",4.1,0,1,1,1,1);
  408. case 29: ApplyAnimation(playerid,"BSKTBALL","BBALL_run_O",4.1,0,1,1,1,1);
  409. case 30: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_L",4.1,0,1,1,1,1);
  410. case 31: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_L_O",4.1,0,1,1,1,1);
  411. case 32: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_R",4.1,0,1,1,1,1);
  412. case 33: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_R_O",4.1,0,1,1,1,1);
  413. case 34: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk",4.1,0,1,1,1,1);
  414. case 35: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_L",4.1,0,1,1,1,1);
  415. case 36: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_L_O",4.1,0,1,1,1,1);
  416. case 37: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_R",4.1,0,1,1,1,1);
  417. case 38: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_R_O",4.1,0,1,1,1,1);
  418. case 39: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk_O",4.1,0,1,1,1,1);
  419. case 40: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk_start",4.1,0,1,1,1,1);
  420. case 41: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk_start_O",4.1,0,1,1,1,1);
  421. }
  422. return 1;
  423. }
  424. if(!strcmp(cmd,"/Buddy",true))
  425. {
  426. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Buddy [1 - 5]");
  427. switch(strval(tmp))
  428. {
  429. case 1: ApplyAnimation(playerid,"BUDDY","buddy_crouchfire",4.1,0,1,1,1,1);
  430. case 2: ApplyAnimation(playerid,"BUDDY","buddy_crouchreload",4.1,0,1,1,1,1);
  431. case 3: ApplyAnimation(playerid,"BUDDY","buddy_fire",4.1,0,1,1,1,1);
  432. case 4: ApplyAnimation(playerid,"BUDDY","buddy_fire_poor",4.1,0,1,1,1,1);
  433. case 5: ApplyAnimation(playerid,"BUDDY","buddy_reload",4.1,0,1,1,1,1);
  434. }
  435. return 1;
  436. }
  437. if(!strcmp(cmd,"/Bus",true))
  438. {
  439. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>9) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bus [1 - 9]");
  440. switch(strval(tmp))
  441. {
  442. case 1: ApplyAnimation(playerid,"BUS","BUS_close",4.1,0,1,1,1,1);
  443. case 2: ApplyAnimation(playerid,"BUS","BUS_getin_LHS",4.1,0,1,1,1,1);
  444. case 3: ApplyAnimation(playerid,"BUS","BUS_getin_RHS",4.1,0,1,1,1,1);
  445. case 4: ApplyAnimation(playerid,"BUS","BUS_getout_LHS",4.1,0,1,1,1,1);
  446. case 5: ApplyAnimation(playerid,"BUS","BUS_getout_RHS",4.1,0,1,1,1,1);
  447. case 6: ApplyAnimation(playerid,"BUS","BUS_jacked_LHS",4.1,0,1,1,1,1);
  448. case 7: ApplyAnimation(playerid,"BUS","BUS_open",4.1,0,1,1,1,1);
  449. case 8: ApplyAnimation(playerid,"BUS","BUS_open_RHS",4.1,0,1,1,1,1);
  450. case 9: ApplyAnimation(playerid,"BUS","BUS_pullout_LHS",4.1,0,1,1,1,1);
  451. }
  452. return 1;
  453. }
  454. if(!strcmp(cmd,"/Camera",true))
  455. {
  456. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>14) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Camera [1 - 14]");
  457. switch(strval(tmp))
  458. {
  459. case 1: ApplyAnimation(playerid,"CAMERA","camcrch_cmon",4.1,0,1,1,1,1);
  460. case 2: ApplyAnimation(playerid,"CAMERA","camcrch_idleloop",4.1,0,1,1,1,1);
  461. case 3: ApplyAnimation(playerid,"CAMERA","camcrch_stay",4.1,0,1,1,1,1);
  462. case 4: ApplyAnimation(playerid,"CAMERA","camcrch_to_camstnd",4.1,0,1,1,1,1);
  463. case 5: ApplyAnimation(playerid,"CAMERA","camstnd_cmon",4.1,0,1,1,1,1);
  464. case 6: ApplyAnimation(playerid,"CAMERA","camstnd_idleloop",4.1,0,1,1,1,1);
  465. case 7: ApplyAnimation(playerid,"CAMERA","camstnd_lkabt",4.1,0,1,1,1,1);
  466. case 8: ApplyAnimation(playerid,"CAMERA","camstnd_to_camcrch",4.1,0,1,1,1,1);
  467. case 9: ApplyAnimation(playerid,"CAMERA","piccrch_in",4.1,0,1,1,1,1);
  468. case 10: ApplyAnimation(playerid,"CAMERA","piccrch_out",4.1,0,1,1,1,1);
  469. case 11: ApplyAnimation(playerid,"CAMERA","piccrch_take",4.1,0,1,1,1,1);
  470. case 12: ApplyAnimation(playerid,"CAMERA","picstnd_in",4.1,0,1,1,1,1);
  471. case 13: ApplyAnimation(playerid,"CAMERA","picstnd_out",4.1,0,1,1,1,1);
  472. case 14: ApplyAnimation(playerid,"CAMERA","picstnd_take",4.1,0,1,1,1,1);
  473. }
  474. return 1;
  475. }
  476. if(!strcmp(cmd,"/Car",true))
  477. {
  478. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>11) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Car [1 - 11]");
  479. switch(strval(tmp))
  480. {
  481. case 1: ApplyAnimation(playerid,"CAR","Fixn_Car_Loop",4.1,0,1,1,1,1);
  482. case 2: ApplyAnimation(playerid,"CAR","Fixn_Car_Out",4.1,0,1,1,1,1);
  483. case 3: ApplyAnimation(playerid,"CAR","flag_drop",4.1,0,1,1,1,1);
  484. case 4: ApplyAnimation(playerid,"CAR","Sit_relaxed",4.1,0,1,1,1,1);
  485. case 5: ApplyAnimation(playerid,"CAR","Tap_hand",4.1,0,1,1,1,1);
  486. case 6: ApplyAnimation(playerid,"CAR","Tyd2car_bump",4.1,0,1,1,1,1);
  487. case 7: ApplyAnimation(playerid,"CAR","Tyd2car_high",4.1,0,1,1,1,1);
  488. case 8: ApplyAnimation(playerid,"CAR","Tyd2car_low",4.1,0,1,1,1,1);
  489. case 9: ApplyAnimation(playerid,"CAR","Tyd2car_med",4.1,0,1,1,1,1);
  490. case 10: ApplyAnimation(playerid,"CAR","Tyd2car_TurnL",4.1,0,1,1,1,1);
  491. case 11: ApplyAnimation(playerid,"CAR","Tyd2car_TurnR",4.1,0,1,1,1,1);
  492. }
  493. return 1;
  494. }
  495. if(!strcmp(cmd,"/Carry",true))
  496. {
  497. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Carry [1 - 7]");
  498. switch(strval(tmp))
  499. {
  500. case 1: ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,0,1,1,1,1);
  501. case 2: ApplyAnimation(playerid,"CARRY","liftup",4.1,0,1,1,1,1);
  502. case 3: ApplyAnimation(playerid,"CARRY","liftup05",4.1,0,1,1,1,1);
  503. case 4: ApplyAnimation(playerid,"CARRY","liftup105",4.1,0,1,1,1,1);
  504. case 5: ApplyAnimation(playerid,"CARRY","putdwn",4.1,0,1,1,1,1);
  505. case 6: ApplyAnimation(playerid,"CARRY","putdwn05",4.1,0,1,1,1,1);
  506. case 7: ApplyAnimation(playerid,"CARRY","putdwn105",4.1,0,1,1,1,1);
  507. }
  508. return 1;
  509. }
  510. if(!strcmp(cmd,"/CarChat",true))
  511. {
  512. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>21) return SendClientMessage(playerid,COLOR_GREEN,"USE: /CarChat [1 - 21]");
  513. switch(strval(tmp))
  514. {
  515. case 1: ApplyAnimation(playerid,"CAR_CHAT","carfone_in",4.1,0,1,1,1,1);
  516. case 2: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopA",4.1,0,1,1,1,1);
  517. case 3: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopA_to_B",4.1,0,1,1,1,1);
  518. case 4: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopB",4.1,0,1,1,1,1);
  519. case 5: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopB_to_A",4.1,0,1,1,1,1);
  520. case 6: ApplyAnimation(playerid,"CAR_CHAT","carfone_out",4.1,0,1,1,1,1);
  521. case 7: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_BL",4.1,0,1,1,1,1);
  522. case 8: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_BR",4.1,0,1,1,1,1);
  523. case 9: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_FL",4.1,0,1,1,1,1);
  524. case 10: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_FR",4.1,0,1,1,1,1);
  525. case 11: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc2_FL",4.1,0,1,1,1,1);
  526. case 12: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc3_BR",4.1,0,1,1,1,1);
  527. case 13: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc3_FL",4.1,0,1,1,1,1);
  528. case 14: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc3_FR",4.1,0,1,1,1,1);
  529. case 15: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_BL",4.1,0,1,1,1,1);
  530. case 16: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_BR",4.1,0,1,1,1,1);
  531. case 17: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_FL",4.1,0,1,1,1,1);
  532. case 18: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_FR",4.1,0,1,1,1,1);
  533. case 19: ApplyAnimation(playerid,"CAR_CHAT","car_talkm_in",4.1,0,1,1,1,1);
  534. case 20: ApplyAnimation(playerid,"CAR_CHAT","car_talkm_loop",4.1,0,1,1,1,1);
  535. case 21: ApplyAnimation(playerid,"CAR_CHAT","car_talkm_out",4.1,0,1,1,1,1);
  536. }
  537. return 1;
  538. }
  539. if(!strcmp(cmd,"/Casino",true))
  540. {
  541. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>25) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Casino [1 - 25]");
  542. switch(strval(tmp))
  543. {
  544. case 1: ApplyAnimation(playerid,"CASINO","cards_in",4.1,0,1,1,1,1);
  545. case 2: ApplyAnimation(playerid,"CASINO","cards_loop",4.1,0,1,1,1,1);
  546. case 3: ApplyAnimation(playerid,"CASINO","cards_lose",4.1,0,1,1,1,1);
  547. case 4: ApplyAnimation(playerid,"CASINO","cards_out",4.1,0,1,1,1,1);
  548. case 5: ApplyAnimation(playerid,"CASINO","cards_pick_01",4.1,0,1,1,1,1);
  549. case 6: ApplyAnimation(playerid,"CASINO","cards_pick_02",4.1,0,1,1,1,1);
  550. case 7: ApplyAnimation(playerid,"CASINO","cards_raise",4.1,0,1,1,1,1);
  551. case 8: ApplyAnimation(playerid,"CASINO","cards_win",4.1,0,1,1,1,1);
  552. case 9: ApplyAnimation(playerid,"CASINO","dealone",4.1,0,1,1,1,1);
  553. case 10: ApplyAnimation(playerid,"CASINO","manwinb",4.1,0,1,1,1,1);
  554. case 11: ApplyAnimation(playerid,"CASINO","manwind",4.1,0,1,1,1,1);
  555. case 12: ApplyAnimation(playerid,"CASINO","Roulette_bet",4.1,0,1,1,1,1);
  556. case 13: ApplyAnimation(playerid,"CASINO","Roulette_in",4.1,0,1,1,1,1);
  557. case 14: ApplyAnimation(playerid,"CASINO","Roulette_loop",4.1,0,1,1,1,1);
  558. case 15: ApplyAnimation(playerid,"CASINO","Roulette_lose",4.1,0,1,1,1,1);
  559. case 16: ApplyAnimation(playerid,"CASINO","Roulette_out",4.1,0,1,1,1,1);
  560. case 17: ApplyAnimation(playerid,"CASINO","Roulette_win",4.1,0,1,1,1,1);
  561. case 18: ApplyAnimation(playerid,"CASINO","Slot_bet_01",4.1,0,1,1,1,1);
  562. case 19: ApplyAnimation(playerid,"CASINO","Slot_bet_02",4.1,0,1,1,1,1);
  563. case 20: ApplyAnimation(playerid,"CASINO","Slot_in",4.1,0,1,1,1,1);
  564. case 21: ApplyAnimation(playerid,"CASINO","Slot_lose_out",4.1,0,1,1,1,1);
  565. case 22: ApplyAnimation(playerid,"CASINO","Slot_Plyr",4.1,0,1,1,1,1);
  566. case 23: ApplyAnimation(playerid,"CASINO","Slot_wait",4.1,0,1,1,1,1);
  567. case 24: ApplyAnimation(playerid,"CASINO","Slot_win_out",4.1,0,1,1,1,1);
  568. case 25: ApplyAnimation(playerid,"CASINO","wof",4.1,0,1,1,1,1);
  569. }
  570. return 1;
  571. }
  572. if(!strcmp(cmd,"/Chainsaw",true))
  573. {
  574. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>11) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Chainsaw [1 - 11]");
  575. switch(strval(tmp))
  576. {
  577. case 1: ApplyAnimation(playerid,"CHAINSAW","CSAW_1",4.1,0,1,1,1,1);
  578. case 2: ApplyAnimation(playerid,"CHAINSAW","CSAW_2",4.1,0,1,1,1,1);
  579. case 3: ApplyAnimation(playerid,"CHAINSAW","CSAW_3",4.1,0,1,1,1,1);
  580. case 4: ApplyAnimation(playerid,"CHAINSAW","CSAW_G",4.1,0,1,1,1,1);
  581. case 5: ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_1",4.1,0,1,1,1,1);
  582. case 6: ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
  583. case 7: ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_3",4.1,0,1,1,1,1);
  584. case 8: ApplyAnimation(playerid,"CHAINSAW","csaw_part",4.1,0,1,1,1,1);
  585. case 9: ApplyAnimation(playerid,"CHAINSAW","IDLE_csaw",4.1,0,1,1,1,1);
  586. case 10: ApplyAnimation(playerid,"CHAINSAW","WEAPON_csaw",4.1,0,1,1,1,1);
  587. case 11: ApplyAnimation(playerid,"CHAINSAW","WEAPON_csawlo",4.1,0,1,1,1,1);
  588. }
  589. return 1;
  590. }
  591. if(!strcmp(cmd,"/Choppa",true))
  592. {
  593. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Choppa [1 - 18]");
  594. switch(strval(tmp))
  595. {
  596. case 1: ApplyAnimation(playerid,"CHOPPA","CHOPPA_back",4.1,0,1,1,1,1);
  597. case 2: ApplyAnimation(playerid,"CHOPPA","CHOPPA_bunnyhop",4.1,0,1,1,1,1);
  598. case 3: ApplyAnimation(playerid,"CHOPPA","CHOPPA_drivebyFT",4.1,0,1,1,1,1);
  599. case 4: ApplyAnimation(playerid,"CHOPPA","CHOPPA_driveby_LHS",4.1,0,1,1,1,1);
  600. case 5: ApplyAnimation(playerid,"CHOPPA","CHOPPA_driveby_RHS",4.1,0,1,1,1,1);
  601. case 6: ApplyAnimation(playerid,"CHOPPA","CHOPPA_fwd",4.1,0,1,1,1,1);
  602. case 7: ApplyAnimation(playerid,"CHOPPA","CHOPPA_getoffBACK",4.1,0,1,1,1,1);
  603. case 8: ApplyAnimation(playerid,"CHOPPA","CHOPPA_getoffLHS",4.1,0,1,1,1,1);
  604. case 9: ApplyAnimation(playerid,"CHOPPA","CHOPPA_getoffRHS",4.1,0,1,1,1,1);
  605. case 10: ApplyAnimation(playerid,"CHOPPA","CHOPPA_jumponL",4.1,0,1,1,1,1);
  606. case 11: ApplyAnimation(playerid,"CHOPPA","CHOPPA_jumponR",4.1,0,1,1,1,1);
  607. case 12: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Left",4.1,0,1,1,1,1);
  608. case 13: ApplyAnimation(playerid,"CHOPPA","CHOPPA_pedal",4.1,0,1,1,1,1);
  609. case 14: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Pushes",4.1,0,1,1,1,1);
  610. case 15: ApplyAnimation(playerid,"CHOPPA","CHOPPA_ride",4.1,0,1,1,1,1);
  611. case 16: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Right",4.1,0,1,1,1,1);
  612. case 17: ApplyAnimation(playerid,"CHOPPA","CHOPPA_sprint",4.1,0,1,1,1,1);
  613. case 18: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Still",4.1,0,1,1,1,1);
  614. }
  615. return 1;
  616. }
  617. if(!strcmp(cmd,"/Clothes",true))
  618. {
  619. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>13) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Clothes [1 - 13]");
  620. switch(strval(tmp))
  621. {
  622. case 1: ApplyAnimation(playerid,"CLOTHES","CLO_Buy",4.1,0,1,1,1,1);
  623. case 2: ApplyAnimation(playerid,"CLOTHES","CLO_In",4.1,0,1,1,1,1);
  624. case 3: ApplyAnimation(playerid,"CLOTHES","CLO_Out",4.1,0,1,1,1,1);
  625. case 4: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Hat",4.1,0,1,1,1,1);
  626. case 5: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_In",4.1,0,1,1,1,1);
  627. case 6: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_In_O",4.1,0,1,1,1,1);
  628. case 7: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Legs",4.1,0,1,1,1,1);
  629. case 8: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Loop",4.1,0,1,1,1,1);
  630. case 9: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Out",4.1,0,1,1,1,1);
  631. case 10: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Out_O",4.1,0,1,1,1,1);
  632. case 11: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Shoes",4.1,0,1,1,1,1);
  633. case 12: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Torso",4.1,0,1,1,1,1);
  634. case 13: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Watch",4.1,0,1,1,1,1);
  635. }
  636. return 1;
  637. }
  638. if(!strcmp(cmd,"/Coach",true))
  639. {
  640. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>6) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Coach [1 - 6]");
  641. switch(strval(tmp))
  642. {
  643. case 1: ApplyAnimation(playerid,"COACH","COACH_inL",4.1,0,1,1,1,1);
  644. case 2: ApplyAnimation(playerid,"COACH","COACH_inR",4.1,0,1,1,1,1);
  645. case 3: ApplyAnimation(playerid,"COACH","COACH_opnL",4.1,0,1,1,1,1);
  646. case 4: ApplyAnimation(playerid,"COACH","COACH_opnR",4.1,0,1,1,1,1);
  647. case 5: ApplyAnimation(playerid,"COACH","COACH_outL",4.1,0,1,1,1,1);
  648. case 6: ApplyAnimation(playerid,"COACH","COACH_outR",4.1,0,1,1,1,1);
  649. }
  650. return 1;
  651. }
  652. if(!strcmp(cmd,"/Colt",true))
  653. {
  654. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Bolt [1 - 7]");
  655. switch(strval(tmp))
  656. {
  657. case 1: ApplyAnimation(playerid,"COLT45","2guns_crouchfire",4.1,0,1,1,1,1);
  658. case 2: ApplyAnimation(playerid,"COLT45","colt45_crouchfire",4.1,0,1,1,1,1);
  659. case 3: ApplyAnimation(playerid,"COLT45","colt45_crouchreload",4.1,0,1,1,1,1);
  660. case 4: ApplyAnimation(playerid,"COLT45","colt45_fire",4.1,0,1,1,1,1);
  661. case 5: ApplyAnimation(playerid,"COLT45","colt45_fire_2hands",4.1,0,1,1,1,1);
  662. case 6: ApplyAnimation(playerid,"COLT45","colt45_reload",4.1,0,1,1,1,1);
  663. case 7: ApplyAnimation(playerid,"COLT45","sawnoff_reload",4.1,0,1,1,1,1);
  664. }
  665. return 1;
  666. }
  667. if(!strcmp(cmd,"/CopAmbient",true))
  668. {
  669. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /CopAmbient [1 - 12]");
  670. switch(strval(tmp))
  671. {
  672. case 1: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_in",4.1,0,1,1,1,1);
  673. case 2: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_loop",4.1,0,1,1,1,1);
  674. case 3: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_nod",4.1,0,1,1,1,1);
  675. case 4: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_out",4.1,0,1,1,1,1);
  676. case 5: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_shake",4.1,0,1,1,1,1);
  677. case 6: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_in",4.1,0,1,1,1,1);
  678. case 7: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_loop",4.1,0,1,1,1,1);
  679. case 8: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_nod",4.1,0,1,1,1,1);
  680. case 9: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_out",4.1,0,1,1,1,1);
  681. case 10: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_shake",4.1,0,1,1,1,1);
  682. case 11: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_think",4.1,0,1,1,1,1);
  683. case 12: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_watch",4.1,0,1,1,1,1);
  684. }
  685. return 1;
  686. }
  687. if(!strcmp(cmd,"/Copdvbyz",true))
  688. {
  689. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Copdvbyz [1 - 4]");
  690. switch(strval(tmp))
  691. {
  692. case 1: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_B",4.1,0,1,1,1,1);
  693. case 2: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_FT",4.1,0,1,1,1,1);
  694. case 3: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_L",4.1,0,1,1,1,1);
  695. case 4: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_R",4.1,0,1,1,1,1);
  696. }
  697. return 1;
  698. }
  699. if(!strcmp(cmd,"/Crack",true))
  700. {
  701. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Crack [1 - 10]");
  702. switch(strval(tmp))
  703. {
  704. case 1: ApplyAnimation(playerid,"CRACK","Bbalbat_Idle_01",4.1,0,1,1,1,1);
  705. case 2: ApplyAnimation(playerid,"CRACK","Bbalbat_Idle_02",4.1,0,1,1,1,1);
  706. case 3: ApplyAnimation(playerid,"CRACK","crckdeth1",4.1,0,1,1,1,1);
  707. case 4: ApplyAnimation(playerid,"CRACK","crckdeth2",4.1,0,1,1,1,1);
  708. case 5: ApplyAnimation(playerid,"CRACK","crckdeth3",4.1,0,1,1,1,1);
  709. case 6: ApplyAnimation(playerid,"CRACK","crckdeth4",4.1,0,1,1,1,1);
  710. case 7: ApplyAnimation(playerid,"CRACK","crckidle1",4.1,0,1,1,1,1);
  711. case 8: ApplyAnimation(playerid,"CRACK","crckidle2",4.1,0,1,1,1,1);
  712. case 9: ApplyAnimation(playerid,"CRACK","crckidle3",4.1,0,1,1,1,1);
  713. case 10: ApplyAnimation(playerid,"CRACK","crckidle4",4.1,0,1,1,1,1);
  714. }
  715. return 1;
  716. }
  717. if(!strcmp(cmd,"/Crib",true))
  718. {
  719. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Crib [1 - 5]");
  720. switch(strval(tmp))
  721. {
  722. case 1: ApplyAnimation(playerid,"CRIB","CRIB_Console_Loop",4.1,0,1,1,1,1);
  723. case 2: ApplyAnimation(playerid,"CRIB","CRIB_Use_Switch",4.1,0,1,1,1,1);
  724. case 3: ApplyAnimation(playerid,"CRIB","PED_Console_Loop",4.1,0,1,1,1,1);
  725. case 4: ApplyAnimation(playerid,"CRIB","PED_Console_Loose",4.1,0,1,1,1,1);
  726. case 5: ApplyAnimation(playerid,"CRIB","PED_Console_Win",4.1,0,1,1,1,1);
  727. }
  728. return 1;
  729. }
  730. if(!strcmp(cmd,"/DamJump",true))
  731. {
  732. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5)return SendClientMessage(playerid,COLOR_GREEN,"USE: /DamJump [1 - 5]");
  733. switch(strval(tmp))
  734. {
  735. case 1: ApplyAnimation(playerid,"DAM_JUMP","DAM_Dive_Loop",4.1,0,1,1,1,1);
  736. case 2: ApplyAnimation(playerid,"DAM_JUMP","DAM_Land",4.1,0,1,1,1,1);
  737. case 3: ApplyAnimation(playerid,"DAM_JUMP","DAM_Launch",4.1,0,1,1,1,1);
  738. case 4: ApplyAnimation(playerid,"DAM_JUMP","Jump_Roll",4.1,0,1,1,1,1);
  739. case 5: ApplyAnimation(playerid,"DAM_JUMP","SF_JumpWall",4.1,0,1,1,1,1);
  740. }
  741. return 1;
  742. }
  743. if(!strcmp(cmd,"/Dancing",true))
  744. {
  745. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>13) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Dancing [1 - 13]");
  746. switch(strval(tmp))
  747. {
  748. case 1: ApplyAnimation(playerid,"DANCING","bd_clap",4.1,0,1,1,1,1);
  749. case 2: ApplyAnimation(playerid,"DANCING","bd_clap1",4.1,0,1,1,1,1);
  750. case 3: ApplyAnimation(playerid,"DANCING","dance_loop",4.1,0,1,1,1,1);
  751. case 4: ApplyAnimation(playerid,"DANCING","DAN_Down_A",4.1,0,1,1,1,1);
  752. case 5: ApplyAnimation(playerid,"DANCING","DAN_Left_A",4.1,0,1,1,1,1);
  753. case 6: ApplyAnimation(playerid,"DANCING","DAN_Loop_A",4.1,0,1,1,1,1);
  754. case 7: ApplyAnimation(playerid,"DANCING","DAN_Right_A",4.1,0,1,1,1,1);
  755. case 8: ApplyAnimation(playerid,"DANCING","DAN_Up_A",4.1,0,1,1,1,1);
  756. case 9: ApplyAnimation(playerid,"DANCING","dnce_M_a",4.1,0,1,1,1,1);
  757. case 10: ApplyAnimation(playerid,"DANCING","dnce_M_b",4.1,0,1,1,1,1);
  758. case 11: ApplyAnimation(playerid,"DANCING","dnce_M_c",4.1,0,1,1,1,1);
  759. case 12: ApplyAnimation(playerid,"DANCING","dnce_M_d",4.1,0,1,1,1,1);
  760. case 13: ApplyAnimation(playerid,"DANCING","dnce_M_e",4.1,0,1,1,1,1);
  761. }
  762. return 1;
  763. }
  764. if(!strcmp(cmd,"/Dealer",true))
  765. {
  766. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Dealer [1 - 7]");
  767. switch(strval(tmp))
  768. {
  769. case 1: ApplyAnimation(playerid,"DEALER","DEALER_DEAL",4.1,0,1,1,1,1);
  770. case 2: ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,0,1,1,1,1);
  771. case 3: ApplyAnimation(playerid,"DEALER","DEALER_IDLE_01",4.1,0,1,1,1,1);
  772. case 4: ApplyAnimation(playerid,"DEALER","DEALER_IDLE_02",4.1,0,1,1,1,1);
  773. case 5: ApplyAnimation(playerid,"DEALER","DEALER_IDLE_03",4.1,0,1,1,1,1);
  774. case 6: ApplyAnimation(playerid,"DEALER","DRUGS_BUY",4.1,0,1,1,1,1);
  775. case 7: ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,1,1,1,1);
  776. }
  777. return 1;
  778. }
  779. if(!strcmp(cmd,"/Dildo",true))
  780. {
  781. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>9) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Dildo [1 - 9]");
  782. switch(strval(tmp))
  783. {
  784. case 1: ApplyAnimation(playerid,"DILDO","DILDO_1",4.1,0,1,1,1,1);
  785. case 2: ApplyAnimation(playerid,"DILDO","DILDO_2",4.1,0,1,1,1,1);
  786. case 3: ApplyAnimation(playerid,"DILDO","DILDO_3",4.1,0,1,1,1,1);
  787. case 4: ApplyAnimation(playerid,"DILDO","DILDO_block",4.1,0,1,1,1,1);
  788. case 5: ApplyAnimation(playerid,"DILDO","DILDO_G",4.1,0,1,1,1,1);
  789. case 6: ApplyAnimation(playerid,"DILDO","DILDO_Hit_1",4.1,0,1,1,1,1);
  790. case 7: ApplyAnimation(playerid,"DILDO","DILDO_Hit_2",4.1,0,1,1,1,1);
  791. case 8: ApplyAnimation(playerid,"DILDO","DILDO_Hit_3",4.1,0,1,1,1,1);
  792. case 9: ApplyAnimation(playerid,"DILDO","DILDO_IDLE",4.1,0,1,1,1,1);
  793. }
  794. return 1;
  795. }
  796. if(!strcmp(cmd,"/Dodge",true))
  797. {
  798. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Dodge [1 - 4]");
  799. switch(strval(tmp))
  800. {
  801. case 1: ApplyAnimation(playerid,"DODGE","Cover_Dive_01",4.1,0,1,1,1,1);
  802. case 2: ApplyAnimation(playerid,"DODGE","Cover_Dive_02",4.1,0,1,1,1,1);
  803. case 3: ApplyAnimation(playerid,"DODGE","Crushed",4.1,0,1,1,1,1);
  804. case 4: ApplyAnimation(playerid,"DODGE","Crush_Jump",4.1,0,1,1,1,1);
  805. }
  806. return 1;
  807. }
  808. if(!strcmp(cmd,"/Dozer",true))
  809. {
  810. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Dozer [1 - 10]");
  811. switch(strval(tmp))
  812. {
  813. case 1: ApplyAnimation(playerid,"DOZER","DOZER_Align_LHS",4.1,0,1,1,1,1);
  814. case 2: ApplyAnimation(playerid,"DOZER","DOZER_Align_RHS",4.1,0,1,1,1,1);
  815. case 3: ApplyAnimation(playerid,"DOZER","DOZER_getin_LHS",4.1,0,1,1,1,1);
  816. case 4: ApplyAnimation(playerid,"DOZER","DOZER_getin_RHS",4.1,0,1,1,1,1);
  817. case 5: ApplyAnimation(playerid,"DOZER","DOZER_getout_LHS",4.1,0,1,1,1,1);
  818. case 6: ApplyAnimation(playerid,"DOZER","DOZER_getout_RHS",4.1,0,1,1,1,1);
  819. case 7: ApplyAnimation(playerid,"DOZER","DOZER_Jacked_LHS",4.1,0,1,1,1,1);
  820. case 8: ApplyAnimation(playerid,"DOZER","DOZER_Jacked_RHS",4.1,0,1,1,1,1);
  821. case 9: ApplyAnimation(playerid,"DOZER","DOZER_pullout_LHS",4.1,0,1,1,1,1);
  822. case 10: ApplyAnimation(playerid,"DOZER","DOZER_pullout_RHS",4.1,0,1,1,1,1);
  823. }
  824. return 1;
  825. }
  826. if(!strcmp(cmd,"/DB",true))
  827. {
  828. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /DB [1 - 8]");
  829. switch(strval(tmp))
  830. {
  831. case 1: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyLHS",4.1,0,1,1,1,1);
  832. case 2: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyLHS_Bwd",4.1,0,1,1,1,1);
  833. case 3: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyLHS_Fwd",4.1,0,1,1,1,1);
  834. case 4: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyRHS",4.1,0,1,1,1,1);
  835. case 5: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyRHS_Bwd",4.1,0,1,1,1,1);
  836. case 6: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyRHS_Fwd",4.1,0,1,1,1,1);
  837. case 7: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyTop_LHS",4.1,0,1,1,1,1);
  838. case 8: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyTop_RHS",4.1,0,1,1,1,1);
  839. }
  840. return 1;
  841. }
  842. if(!strcmp(cmd,"/Fat",true))
  843. {
  844. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Fat [1 - 18]");
  845. switch(strval(tmp))
  846. {
  847. case 1: ApplyAnimation(playerid,"FAT","FatIdle",4.1,0,1,1,1,1);
  848. case 2: ApplyAnimation(playerid,"FAT","FatIdle_armed",4.1,0,1,1,1,1);
  849. case 3: ApplyAnimation(playerid,"FAT","FatIdle_Csaw",4.1,0,1,1,1,1);
  850. case 4: ApplyAnimation(playerid,"FAT","FatIdle_Rocket",4.1,0,1,1,1,1);
  851. case 5: ApplyAnimation(playerid,"FAT","FatRun",4.1,0,1,1,1,1);
  852. case 6: ApplyAnimation(playerid,"FAT","FatRun_armed",4.1,0,1,1,1,1);
  853. case 7: ApplyAnimation(playerid,"FAT","FatRun_Csaw",4.1,0,1,1,1,1);
  854. case 8: ApplyAnimation(playerid,"FAT","FatRun_Rocket",4.1,0,1,1,1,1);
  855. case 9: ApplyAnimation(playerid,"FAT","FatSprint",4.1,0,1,1,1,1);
  856. case 10: ApplyAnimation(playerid,"FAT","FatWalk",4.1,0,1,1,1,1);
  857. case 11: ApplyAnimation(playerid,"FAT","FatWalkstart",4.1,0,1,1,1,1);
  858. case 12: ApplyAnimation(playerid,"FAT","FatWalkstart_Csaw",4.1,0,1,1,1,1);
  859. case 13: ApplyAnimation(playerid,"FAT","FatWalkSt_armed",4.1,0,1,1,1,1);
  860. case 14: ApplyAnimation(playerid,"FAT","FatWalkSt_Rocket",4.1,0,1,1,1,1);
  861. case 15: ApplyAnimation(playerid,"FAT","FatWalk_armed",4.1,0,1,1,1,1);
  862. case 16: ApplyAnimation(playerid,"FAT","FatWalk_Csaw",4.1,0,1,1,1,1);
  863. case 17: ApplyAnimation(playerid,"FAT","FatWalk_Rocket",4.1,0,1,1,1,1);
  864. case 18: ApplyAnimation(playerid,"FAT","IDLE_tired",4.1,0,1,1,1,1);
  865. }
  866. return 1;
  867. }
  868. if(!strcmp(cmd,"/FightB",true))
  869. {
  870. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /FightB [1 - 10]");
  871. switch(strval(tmp))
  872. {
  873. case 1: ApplyAnimation(playerid,"FIGHT_B","FightB_1",4.1,0,1,1,1,1);
  874. case 2: ApplyAnimation(playerid,"FIGHT_B","FightB_2",4.1,0,1,1,1,1);
  875. case 3: ApplyAnimation(playerid,"FIGHT_B","FightB_3",4.1,0,1,1,1,1);
  876. case 4: ApplyAnimation(playerid,"FIGHT_B","FightB_block",4.1,0,1,1,1,1);
  877. case 5: ApplyAnimation(playerid,"FIGHT_B","FightB_G",4.1,0,1,1,1,1);
  878. case 6: ApplyAnimation(playerid,"FIGHT_B","FightB_IDLE",4.1,0,1,1,1,1);
  879. case 7: ApplyAnimation(playerid,"FIGHT_B","FightB_M",4.1,0,1,1,1,1);
  880. case 8: ApplyAnimation(playerid,"FIGHT_B","HitB_1",4.1,0,1,1,1,1);
  881. case 9: ApplyAnimation(playerid,"FIGHT_B","HitB_2",4.1,0,1,1,1,1);
  882. case 10: ApplyAnimation(playerid,"FIGHT_B","HitB_3",4.1,0,1,1,1,1);
  883. }
  884. return 1;
  885. }
  886. if(!strcmp(cmd,"/FightC",true))
  887. {
  888. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /FightC [1 - 12]");
  889. switch(strval(tmp))
  890. {
  891. case 1: ApplyAnimation(playerid,"FIGHT_C","FightC_1",4.1,0,1,1,1,1);
  892. case 2: ApplyAnimation(playerid,"FIGHT_C","FightC_2",4.1,0,1,1,1,1);
  893. case 3: ApplyAnimation(playerid,"FIGHT_C","FightC_3",4.1,0,1,1,1,1);
  894. case 4: ApplyAnimation(playerid,"FIGHT_C","FightC_block",4.1,0,1,1,1,1);
  895. case 5: ApplyAnimation(playerid,"FIGHT_C","FightC_blocking",4.1,0,1,1,1,1);
  896. case 6: ApplyAnimation(playerid,"FIGHT_C","FightC_G",4.1,0,1,1,1,1);
  897. case 7: ApplyAnimation(playerid,"FIGHT_C","FightC_IDLE",4.1,0,1,1,1,1);
  898. case 8: ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.1,0,1,1,1,1);
  899. case 9: ApplyAnimation(playerid,"FIGHT_C","FightC_Spar",4.1,0,1,1,1,1);
  900. case 10: ApplyAnimation(playerid,"FIGHT_C","HitC_1",4.1,0,1,1,1,1);
  901. case 11: ApplyAnimation(playerid,"FIGHT_C","HitC_2",4.1,0,1,1,1,1);
  902. case 12: ApplyAnimation(playerid,"FIGHT_C","HitC_3",4.1,0,1,1,1,1);
  903. }
  904. return 1;
  905. }
  906. if(!strcmp(cmd,"/FightD",true))
  907. {
  908. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /FightD [1 - 10]");
  909. switch(strval(tmp))
  910. {
  911. case 1: ApplyAnimation(playerid,"FIGHT_D","FightD_1",4.1,0,1,1,1,1);
  912. case 2: ApplyAnimation(playerid,"FIGHT_D","FightD_2",4.1,0,1,1,1,1);
  913. case 3: ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.1,0,1,1,1,1);
  914. case 4: ApplyAnimation(playerid,"FIGHT_D","FightD_block",4.1,0,1,1,1,1);
  915. case 5: ApplyAnimation(playerid,"FIGHT_D","FightD_G",4.1,0,1,1,1,1);
  916. case 6: ApplyAnimation(playerid,"FIGHT_D","FightD_IDLE",4.1,0,1,1,1,1);
  917. case 7: ApplyAnimation(playerid,"FIGHT_D","FightD_M",4.1,0,1,1,1,1);
  918. case 8: ApplyAnimation(playerid,"FIGHT_D","HitD_1",4.1,0,1,1,1,1);
  919. case 9: ApplyAnimation(playerid,"FIGHT_D","HitD_2",4.1,0,1,1,1,1);
  920. case 10: ApplyAnimation(playerid,"FIGHT_D","HitD_3",4.1,0,1,1,1,1);
  921. }
  922. return 1;
  923. }
  924. if(!strcmp(cmd,"/FightE",true))
  925. {
  926. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /FightE [1 - 4]");
  927. switch(strval(tmp))
  928. {
  929. case 1: ApplyAnimation(playerid,"FIGHT_E","FightKick",4.1,0,1,1,1,1);
  930. case 2: ApplyAnimation(playerid,"FIGHT_E","FightKick_B",4.1,0,1,1,1,1);
  931. case 3: ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
  932. case 4: ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick_B",4.1,0,1,1,1,1);
  933. }
  934. return 1;
  935. }
  936. if(!strcmp(cmd,"/Finale",true))
  937. {
  938. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>16) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Finale [1 - 16]");
  939. switch(strval(tmp))
  940. {
  941. case 1: ApplyAnimation(playerid,"FINALE","FIN_Climb_In",4.1,0,1,1,1,1);
  942. case 2: ApplyAnimation(playerid,"FINALE","FIN_Cop1_ClimbOut2",4.1,0,1,1,1,1);
  943. case 3: ApplyAnimation(playerid,"FINALE","FIN_Cop1_Loop",4.1,0,1,1,1,1);
  944. case 4: ApplyAnimation(playerid,"FINALE","FIN_Cop1_Stomp",4.1,0,1,1,1,1);
  945. case 5: ApplyAnimation(playerid,"FINALE","FIN_Hang_L",4.1,0,1,1,1,1);
  946. case 6: ApplyAnimation(playerid,"FINALE","FIN_Hang_Loop",4.1,0,1,1,1,1);
  947. case 7: ApplyAnimation(playerid,"FINALE","FIN_Hang_R",4.1,0,1,1,1,1);
  948. case 8: ApplyAnimation(playerid,"FINALE","FIN_Hang_L",4.1,0,1,1,1,1);
  949. case 9: ApplyAnimation(playerid,"FINALE","FIN_Jump_On",4.1,0,1,1,1,1);
  950. case 10: ApplyAnimation(playerid,"FINALE","FIN_Land_Car",4.1,0,1,1,1,1);
  951. case 11: ApplyAnimation(playerid,"FINALE","FIN_Land_Die",4.1,0,1,1,1,1);
  952. case 12: ApplyAnimation(playerid,"FINALE","FIN_LegsUp",4.1,0,1,1,1,1);
  953. case 13: ApplyAnimation(playerid,"FINALE","FIN_LegsUp_L",4.1,0,1,1,1,1);
  954. case 14: ApplyAnimation(playerid,"FINALE","FIN_LegsUp_Loop",4.1,0,1,1,1,1);
  955. case 15: ApplyAnimation(playerid,"FINALE","FIN_LegsUp_R",4.1,0,1,1,1,1);
  956. case 16: ApplyAnimation(playerid,"FINALE","FIN_Let_Go",4.1,0,1,1,1,1);
  957. }
  958. return 1;
  959. }
  960. if(!strcmp(cmd,"/Finale2",true))
  961. {
  962. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Finale2 [1 - 8]");
  963. switch(strval(tmp))
  964. {
  965. case 1: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_ClimbOut",4.1,0,1,1,1,1);
  966. case 2: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Fall",4.1,0,1,1,1,1);
  967. case 3: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Loop",4.1,0,1,1,1,1);
  968. case 4: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Shot",4.1,0,1,1,1,1);
  969. case 5: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Swing",4.1,0,1,1,1,1);
  970. case 6: ApplyAnimation(playerid,"FINALE2","FIN_Cop2_ClimbOut",4.1,0,1,1,1,1);
  971. case 7: ApplyAnimation(playerid,"FINALE2","FIN_Switch_P",4.1,0,1,1,1,1);
  972. case 8: ApplyAnimation(playerid,"FINALE2","FIN_Switch_S",4.1,0,1,1,1,1);
  973. }
  974. return 1;
  975. }
  976. if(!strcmp(cmd,"/Flame",true)) return ApplyAnimation(playerid,"FLAME","FLAME_fire",4.1,0,1,1,1,1);
  977. if(!strcmp(cmd,"/Flowers",true))
  978. {
  979. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Flowers [1 - 3]");
  980. switch(strval(tmp))
  981. {
  982. case 1: ApplyAnimation(playerid,"Flowers","Flower_attack",4.1,0,1,1,1,1);
  983. case 2: ApplyAnimation(playerid,"Flowers","Flower_attack_M",4.1,0,1,1,1,1);
  984. case 3: ApplyAnimation(playerid,"Flowers","Flower_Hit",4.1,0,1,1,1,1);
  985. }
  986. return 1;
  987. }
  988. if(!strcmp(cmd,"/Food",true))
  989. {
  990. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>33)return SendClientMessage(playerid,COLOR_GREEN,"USE: /Food [1 - 33]");
  991. switch(strval(tmp))
  992. {
  993. case 1: ApplyAnimation(playerid,"FOOD","EAT_Burger",4.1,0,1,1,1,1);
  994. case 2: ApplyAnimation(playerid,"FOOD","EAT_Chicken",4.1,0,1,1,1,1);
  995. case 3: ApplyAnimation(playerid,"FOOD","EAT_Pizza",4.1,0,1,1,1,1);
  996. case 4: ApplyAnimation(playerid,"FOOD","EAT_Vomit_P",4.1,0,1,1,1,1);
  997. case 5: ApplyAnimation(playerid,"FOOD","EAT_Vomit_SK",4.1,0,1,1,1,1);
  998. case 6: ApplyAnimation(playerid,"FOOD","FF_Dam_Bkw",4.1,0,1,1,1,1);
  999. case 7: ApplyAnimation(playerid,"FOOD","FF_Dam_Fwd",4.1,0,1,1,1,1);
  1000. case 8: ApplyAnimation(playerid,"FOOD","FF_Dam_Left",4.1,0,1,1,1,1);
  1001. case 9: ApplyAnimation(playerid,"FOOD","FF_Dam_Right",4.1,0,1,1,1,1);
  1002. case 10: ApplyAnimation(playerid,"FOOD","FF_Die_Bkw",4.1,0,1,1,1,1);
  1003. case 11: ApplyAnimation(playerid,"FOOD","FF_Die_Fwd",4.1,0,1,1,1,1);
  1004. case 12: ApplyAnimation(playerid,"FOOD","FF_Die_Left",4.1,0,1,1,1,1);
  1005. case 13: ApplyAnimation(playerid,"FOOD","FF_Die_Right",4.1,0,1,1,1,1);
  1006. case 14: ApplyAnimation(playerid,"FOOD","FF_Sit_Eat1",4.1,0,1,1,1,1);
  1007. case 15: ApplyAnimation(playerid,"FOOD","FF_Sit_Eat2",4.1,0,1,1,1,1);
  1008. case 16: ApplyAnimation(playerid,"FOOD","FF_Sit_Eat3",4.1,0,1,1,1,1);
  1009. case 17: ApplyAnimation(playerid,"FOOD","FF_Sit_In",4.1,0,1,1,1,1);
  1010. case 18: ApplyAnimation(playerid,"FOOD","FF_Sit_In_L",4.1,0,1,1,1,1);
  1011. case 19: ApplyAnimation(playerid,"FOOD","FF_Sit_In_R",4.1,0,1,1,1,1);
  1012. case 20: ApplyAnimation(playerid,"FOOD","FF_Sit_Look",4.1,0,1,1,1,1);
  1013. case 21: ApplyAnimation(playerid,"FOOD","FF_Sit_Loop",4.1,0,1,1,1,1);
  1014. case 22: ApplyAnimation(playerid,"FOOD","FF_Sit_Out_180",4.1,0,1,1,1,1);
  1015. case 23: ApplyAnimation(playerid,"FOOD","FF_Sit_Out_L_180",4.1,0,1,1,1,1);
  1016. case 24: ApplyAnimation(playerid,"FOOD","FF_Sit_Out_R_180",4.1,0,1,1,1,1);
  1017. case 25: ApplyAnimation(playerid,"FOOD","SHP_Thank",4.1,0,1,1,1,1);
  1018. case 26: ApplyAnimation(playerid,"FOOD","SHP_Tray_In",4.1,0,1,1,1,1);
  1019. case 27: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift",4.1,0,1,1,1,1);
  1020. case 28: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift_In",4.1,0,1,1,1,1);
  1021. case 29: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift_Loop",4.1,0,1,1,1,1);
  1022. case 30: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift_Out",4.1,0,1,1,1,1);
  1023. case 31: ApplyAnimation(playerid,"FOOD","SHP_Tray_Out",4.1,0,1,1,1,1);
  1024. case 32: ApplyAnimation(playerid,"FOOD","SHP_Tray_Pose",4.1,0,1,1,1,1);
  1025. case 33: ApplyAnimation(playerid,"FOOD","SHP_Tray_Return",4.1,0,1,1,1,1);
  1026. }
  1027. return 1;
  1028. }
  1029. if(!strcmp(cmd,"/FreeWeights",true))
  1030. {
  1031. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>9) return SendClientMessage(playerid,COLOR_GREEN,"USE: /FreeWeights [1 - 9]");
  1032. switch(strval(tmp))
  1033. {
  1034. case 1: ApplyAnimation(playerid,"Freeweights","gym_barbell",4.1,0,1,1,1,1);
  1035. case 2: ApplyAnimation(playerid,"Freeweights","gym_free_A",4.1,0,1,1,1,1);
  1036. case 3: ApplyAnimation(playerid,"Freeweights","gym_free_B",4.1,0,1,1,1,1);
  1037. case 4: ApplyAnimation(playerid,"Freeweights","gym_free_celebrate",4.1,0,1,1,1,1);
  1038. case 5: ApplyAnimation(playerid,"Freeweights","gym_free_down",4.1,0,1,1,1,1);
  1039. case 6: ApplyAnimation(playerid,"Freeweights","gym_free_loop",4.1,0,1,1,1,1);
  1040. case 7: ApplyAnimation(playerid,"Freeweights","gym_free_pickup",4.1,0,1,1,1,1);
  1041. case 8: ApplyAnimation(playerid,"Freeweights","gym_free_putdown",4.1,0,1,1,1,1);
  1042. case 9: ApplyAnimation(playerid,"Freeweights","gym_free_up_smooth",4.1,0,1,1,1,1);
  1043. }
  1044. return 1;
  1045. }
  1046. if(!strcmp(cmd,"/Gangs",true))
  1047. {
  1048. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>33) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Gangs [1 - 33]");
  1049. switch(strval(tmp))
  1050. {
  1051. case 1: ApplyAnimation(playerid,"GANGS","DEALER_DEAL",4.1,0,1,1,1,1);
  1052. case 2: ApplyAnimation(playerid,"GANGS","DEALER_IDLE",4.1,0,1,1,1,1);
  1053. case 3: ApplyAnimation(playerid,"GANGS","drnkbr_prtl",4.1,0,1,1,1,1);
  1054. case 4: ApplyAnimation(playerid,"GANGS","drnkbr_prtl_F",4.1,0,1,1,1,1);
  1055. case 5: ApplyAnimation(playerid,"GANGS","DRUGS_BUY",4.1,0,1,1,1,1);
  1056. case 6: ApplyAnimation(playerid,"GANGS","hndshkaa",4.1,0,1,1,1,1);
  1057. case 7: ApplyAnimation(playerid,"GANGS","hndshkba",4.1,0,1,1,1,1);
  1058. case 8: ApplyAnimation(playerid,"GANGS","hndshkca",4.1,0,1,1,1,1);
  1059. case 9: ApplyAnimation(playerid,"GANGS","hndshkcb",4.1,0,1,1,1,1);
  1060. case 10: ApplyAnimation(playerid,"GANGS","hndshkda",4.1,0,1,1,1,1);
  1061. case 11: ApplyAnimation(playerid,"GANGS","hndshkea",4.1,0,1,1,1,1);
  1062. case 12: ApplyAnimation(playerid,"GANGS","hndshkfa",4.1,0,1,1,1,1);
  1063. case 13: ApplyAnimation(playerid,"GANGS","hndshkfa_swt",4.1,0,1,1,1,1);
  1064. case 14: ApplyAnimation(playerid,"GANGS","Invite_No",4.1,0,1,1,1,1);
  1065. case 15: ApplyAnimation(playerid,"GANGS","Invite_Yes",4.1,0,1,1,1,1);
  1066. case 16: ApplyAnimation(playerid,"GANGS","leanIDLE",4.1,0,1,1,1,1);
  1067. case 17: ApplyAnimation(playerid,"GANGS","leanIN",4.1,0,1,1,1,1);
  1068. case 18: ApplyAnimation(playerid,"GANGS","leanOUT",4.1,0,1,1,1,1);
  1069. case 19: ApplyAnimation(playerid,"GANGS","prtial_gngtlkA",4.1,0,1,1,1,1);
  1070. case 20: ApplyAnimation(playerid,"GANGS","prtial_gngtlkB",4.1,0,1,1,1,1);
  1071. case 21: ApplyAnimation(playerid,"GANGS","prtial_gngtlkCt",4.1,0,1,1,1,1);
  1072. case 22: ApplyAnimation(playerid,"GANGS","prtial_gngtlkD",4.1,0,1,1,1,1);
  1073. case 23: ApplyAnimation(playerid,"GANGS","prtial_gngtlkE",4.1,0,1,1,1,1);
  1074. case 24: ApplyAnimation(playerid,"GANGS","prtial_gngtlkF",4.1,0,1,1,1,1);
  1075. case 25: ApplyAnimation(playerid,"GANGS","prtial_gngtlkG",4.1,0,1,1,1,1);
  1076. case 26: ApplyAnimation(playerid,"GANGS","prtial_gngtlkH",4.1,0,1,1,1,1);
  1077. case 27: ApplyAnimation(playerid,"GANGS","prtial_hndshk_01",4.1,0,1,1,1,1);
  1078. case 28: ApplyAnimation(playerid,"GANGS","prtial_hndshk_biz_01",4.1,0,1,1,1,1);
  1079. case 29: ApplyAnimation(playerid,"GANGS","shake_cara",4.1,0,1,1,1,1);
  1080. case 30: ApplyAnimation(playerid,"GANGS","shake_carK",4.1,0,1,1,1,1);
  1081. case 31: ApplyAnimation(playerid,"GANGS","shake_carSH",4.1,0,1,1,1,1);
  1082. case 32: ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.1,0,1,1,1,1);
  1083. case 33: ApplyAnimation(playerid,"GANGS","smkcig_prtl_F",4.1,0,1,1,1,1);
  1084. }
  1085. return 1;
  1086. }
  1087. if(!strcmp(cmd,"/GHands",true))
  1088. {
  1089. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>20) return SendClientMessage(playerid,COLOR_GREEN,"USE: /GHands [1 - 20]");
  1090. switch(strval(tmp))
  1091. {
  1092. case 1: ApplyAnimation(playerid,"GHANDS","gsign1",4.1,0,1,1,1,1);
  1093. case 2: ApplyAnimation(playerid,"GHANDS","gsign1LH",4.1,0,1,1,1,1);
  1094. case 3: ApplyAnimation(playerid,"GHANDS","gsign2",4.1,0,1,1,1,1);
  1095. case 4: ApplyAnimation(playerid,"GHANDS","gsign2LH",4.1,0,1,1,1,1);
  1096. case 5: ApplyAnimation(playerid,"GHANDS","gsign3",4.1,0,1,1,1,1);
  1097. case 6: ApplyAnimation(playerid,"GHANDS","gsign3LH",4.1,0,1,1,1,1);
  1098. case 7: ApplyAnimation(playerid,"GHANDS","gsign4",4.1,0,1,1,1,1);
  1099. case 8: ApplyAnimation(playerid,"GHANDS","gsign4LH",4.1,0,1,1,1,1);
  1100. case 9: ApplyAnimation(playerid,"GHANDS","gsign5",4.1,0,1,1,1,1);
  1101. case 10: ApplyAnimation(playerid,"GHANDS","gsign5LH",4.1,0,1,1,1,1);
  1102. case 11: ApplyAnimation(playerid,"GHANDS","LHGsign1",4.1,0,1,1,1,1);
  1103. case 12: ApplyAnimation(playerid,"GHANDS","LHGsign2",4.1,0,1,1,1,1);
  1104. case 13: ApplyAnimation(playerid,"GHANDS","LHGsign3",4.1,0,1,1,1,1);
  1105. case 14: ApplyAnimation(playerid,"GHANDS","LHGsign4",4.1,0,1,1,1,1);
  1106. case 15: ApplyAnimation(playerid,"GHANDS","LHGsign5",4.1,0,1,1,1,1);
  1107. case 16: ApplyAnimation(playerid,"GHANDS","RHGsign1",4.1,0,1,1,1,1);
  1108. case 17: ApplyAnimation(playerid,"GHANDS","RHGsign2",4.1,0,1,1,1,1);
  1109. case 18: ApplyAnimation(playerid,"GHANDS","RHGsign3",4.1,0,1,1,1,1);
  1110. case 19: ApplyAnimation(playerid,"GHANDS","RHGsign4",4.1,0,1,1,1,1);
  1111. case 20: ApplyAnimation(playerid,"GHANDS","RHGsign5",4.1,0,1,1,1,1);
  1112. }
  1113. return 1;
  1114. }
  1115. if(!strcmp(cmd,"/Ghetto",true))
  1116. {
  1117. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Ghetto [1 - 7]");
  1118. switch(strval(tmp))
  1119. {
  1120. case 1: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car2_PLY",4.1,0,1,1,1,1);
  1121. case 2: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car2_SMO",4.1,0,1,1,1,1);
  1122. case 3: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car2_SWE",4.1,0,1,1,1,1);
  1123. case 4: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_PLY",4.1,0,1,1,1,1);
  1124. case 5: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_RYD",4.1,0,1,1,1,1);
  1125. case 6: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_SMO",4.1,0,1,1,1,1);
  1126. case 7: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_SWE",4.1,0,1,1,1,1);
  1127. }
  1128. return 1;
  1129. }
  1130. if(!strcmp(cmd,"/Gog",true)) return ApplyAnimation(playerid,"goggles","goggles_put_on",4.1,0,1,1,1,1);
  1131. if(!strcmp(cmd,"/Graffity",true))
  1132. {
  1133. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Graffity [1 - 2]");
  1134. switch(strval(tmp))
  1135. {
  1136. case 1: ApplyAnimation(playerid,"GRAFFITI","graffiti_Chkout",4.1,0,1,1,1,1);
  1137. case 2: ApplyAnimation(playerid,"GRAFFITI","spraycan_fire",4.1,0,1,1,1,1);
  1138. }
  1139. return 1;
  1140. }
  1141. if(!strcmp(cmd,"/Graveyard",true))
  1142. {
  1143. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Graveyard [1 - 3]");
  1144. switch(strval(tmp))
  1145. {
  1146. case 1: ApplyAnimation(playerid,"GRAVEYARD","mrnF_loop",4.1,0,1,1,1,1);
  1147. case 2: ApplyAnimation(playerid,"GRAVEYARD","mrnM_loop",4.1,0,1,1,1,1);
  1148. case 3: ApplyAnimation(playerid,"GRAVEYARD","prst_loopa",4.1,0,1,1,1,1);
  1149. }
  1150. return 1;
  1151. }
  1152. if(!strcmp(cmd,"/Grenade",true))
  1153. {
  1154. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Grenade [1 - 3]");
  1155. switch(strval(tmp))
  1156. {
  1157. case 1: ApplyAnimation(playerid,"GRENADE","WEAPON_start_throw",4.1,0,1,1,1,1);
  1158. case 2: ApplyAnimation(playerid,"GRENADE","WEAPON_throw",4.1,0,1,1,1,1);
  1159. case 3: ApplyAnimation(playerid,"GRENADE","WEAPON_throwu",4.1,0,1,1,1,1);
  1160. }
  1161. return 1;
  1162. }
  1163. if(!strcmp(cmd,"/Gym",true))
  1164. {
  1165. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>24) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Gym [1 - 24]");
  1166. switch(strval(tmp))
  1167. {
  1168. case 1: ApplyAnimation(playerid,"GYMNASIUM","GYMshadowbox",4.1,0,1,1,1,1);
  1169. case 2: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_celebrate",4.1,0,1,1,1,1);
  1170. case 3: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_fast",4.1,0,1,1,1,1);
  1171. case 4: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_faster",4.1,0,1,1,1,1);
  1172. case 5: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_getoff",4.1,0,1,1,1,1);
  1173. case 6: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_geton",4.1,0,1,1,1,1);
  1174. case 7: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_pedal",4.1,0,1,1,1,1);
  1175. case 8: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_slow",4.1,0,1,1,1,1);
  1176. case 9: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_still",4.1,0,1,1,1,1);
  1177. case 10: ApplyAnimation(playerid,"GYMNASIUM","gym_jog_falloff",4.1,0,1,1,1,1);
  1178. case 11: ApplyAnimation(playerid,"GYMNASIUM","gym_shadowbox",4.1,0,1,1,1,1);
  1179. case 12: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_celebrate",4.1,0,1,1,1,1);
  1180. case 13: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_falloff",4.1,0,1,1,1,1);
  1181. case 14: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_getoff",4.1,0,1,1,1,1);
  1182. case 15: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_geton",4.1,0,1,1,1,1);
  1183. case 16: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_jog",4.1,0,1,1,1,1);
  1184. case 17: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_sprint",4.1,0,1,1,1,1);
  1185. case 18: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_tired",4.1,0,1,1,1,1);
  1186. case 19: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_walk",4.1,0,1,1,1,1);
  1187. case 20: ApplyAnimation(playerid,"GYMNASIUM","gym_walk_falloff",4.1,0,1,1,1,1);
  1188. case 21: ApplyAnimation(playerid,"GYMNASIUM","Pedals_fast",4.1,0,1,1,1,1);
  1189. case 22: ApplyAnimation(playerid,"GYMNASIUM","Pedals_med",4.1,0,1,1,1,1);
  1190. case 23: ApplyAnimation(playerid,"GYMNASIUM","Pedals_slow",4.1,0,1,1,1,1);
  1191. case 24: ApplyAnimation(playerid,"GYMNASIUM","Pedals_still",4.1,0,1,1,1,1);
  1192. }
  1193. return 1;
  1194. }
  1195. if(!strcmp(cmd,"/Haircut",true))
  1196. {
  1197. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>13) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Haircut [1 - 13]");
  1198. switch(strval(tmp))
  1199. {
  1200. case 1: ApplyAnimation(playerid,"HAIRCUTS","BRB_Beard_01",4.1,0,1,1,1,1);
  1201. case 2: ApplyAnimation(playerid,"HAIRCUTS","BRB_Buy",4.1,0,1,1,1,1);
  1202. case 3: ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut",4.1,0,1,1,1,1);
  1203. case 4: ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut_In",4.1,0,1,1,1,1);
  1204. case 5: ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut_Out",4.1,0,1,1,1,1);
  1205. case 6: ApplyAnimation(playerid,"HAIRCUTS","BRB_Hair_01",4.1,0,1,1,1,1);
  1206. case 7: ApplyAnimation(playerid,"HAIRCUTS","BRB_Hair_02",4.1,0,1,1,1,1);
  1207. case 8: ApplyAnimation(playerid,"HAIRCUTS","BRB_In",4.1,0,1,1,1,1);
  1208. case 9: ApplyAnimation(playerid,"HAIRCUTS","BRB_Out",4.1,0,1,1,1,1);
  1209. case 10: ApplyAnimation(playerid,"HAIRCUTS","BRB_Loop",4.1,0,1,1,1,1);
  1210. case 11: ApplyAnimation(playerid,"HAIRCUTS","BRB_Sit_In",4.1,0,1,1,1,1);
  1211. case 12: ApplyAnimation(playerid,"HAIRCUTS","BRB_Sit_Loop",4.1,0,1,1,1,1);
  1212. case 13: ApplyAnimation(playerid,"HAIRCUTS","BRB_Sit_Out",4.1,0,1,1,1,1);
  1213. }
  1214. return 1;
  1215. }
  1216. if(!strcmp(cmd,"/Heist",true))
  1217. {
  1218. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Heist [1 - 10]");
  1219. switch(strval(tmp))
  1220. {
  1221. case 1: ApplyAnimation(playerid,"HEIST9","CAS_G2_GasKO",4.1,0,1,1,1,1);
  1222. case 2: ApplyAnimation(playerid,"HEIST9","swt_wllpk_L",4.1,0,1,1,1,1);
  1223. case 3: ApplyAnimation(playerid,"HEIST9","swt_wllpk_L_back",4.1,0,1,1,1,1);
  1224. case 4: ApplyAnimation(playerid,"HEIST9","swt_wllpk_R",4.1,0,1,1,1,1);
  1225. case 5: ApplyAnimation(playerid,"HEIST9","swt_wllpk_R_back",4.1,0,1,1,1,1);
  1226. case 6: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_in_L",4.1,0,1,1,1,1);
  1227. case 7: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_in_R",4.1,0,1,1,1,1);
  1228. case 8: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_out_L",4.1,0,1,1,1,1);
  1229. case 9: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_out_R",4.1,0,1,1,1,1);
  1230. case 10: ApplyAnimation(playerid,"HEIST9","Use_SwipeCard",4.1,0,1,1,1,1);
  1231. }
  1232. return 1;
  1233. }
  1234. if(!strcmp(cmd,"/IntHouse",true))
  1235. {
  1236. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /IntHouse [1 - 10]");
  1237. switch(strval(tmp))
  1238. {
  1239. case 1: ApplyAnimation(playerid,"INT_HOUSE","BED_In_L",4.1,0,1,1,1,1);
  1240. case 2: ApplyAnimation(playerid,"INT_HOUSE","BED_In_R",4.1,0,1,1,1,1);
  1241. case 3: ApplyAnimation(playerid,"INT_HOUSE","BED_Loop_L",4.1,0,1,1,1,1);
  1242. case 4: ApplyAnimation(playerid,"INT_HOUSE","BED_Loop_R",4.1,0,1,1,1,1);
  1243. case 5: ApplyAnimation(playerid,"INT_HOUSE","BED_Out_L",4.1,0,1,1,1,1);
  1244. case 6: ApplyAnimation(playerid,"INT_HOUSE","BED_Out_R",4.1,0,1,1,1,1);
  1245. case 7: ApplyAnimation(playerid,"INT_HOUSE","LOU_In",4.1,0,1,1,1,1);
  1246. case 8: ApplyAnimation(playerid,"INT_HOUSE","LOU_Loop",4.1,0,1,1,1,1);
  1247. case 9: ApplyAnimation(playerid,"INT_HOUSE","LOU_Out",4.1,0,1,1,1,1);
  1248. case 10: ApplyAnimation(playerid,"INT_HOUSE","wash_up",4.1,0,1,1,1,1);
  1249. }
  1250. return 1;
  1251. }
  1252. if(!strcmp(cmd,"/IntOffice",true))
  1253. {
  1254. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /IntOffice [1 - 10]");
  1255. switch(strval(tmp))
  1256. {
  1257. case 1: ApplyAnimation(playerid,"INT_OFFICE","FF_Dam_Fwd",4.1,0,1,1,1,1);
  1258. case 2: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_2Idle_180",4.1,0,1,1,1,1);
  1259. case 3: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Bored_Loop",4.1,0,1,1,1,1);
  1260. case 4: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Crash",4.1,0,1,1,1,1);
  1261. case 5: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Drink",4.1,0,1,1,1,1);
  1262. case 6: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Idle_Loop",4.1,0,1,1,1,1);
  1263. case 7: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_In",4.1,0,1,1,1,1);
  1264. case 8: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Read",4.1,0,1,1,1,1);
  1265. case 9: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Type_Loop",4.1,0,1,1,1,1);
  1266. case 10: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Watch",4.1,0,1,1,1,1);
  1267. }
  1268. return 1;
  1269. }
  1270. if(!strcmp(cmd,"/IntShop",true))
  1271. {
  1272. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /IntShop [1 - 8]");
  1273. switch(strval(tmp))
  1274. {
  1275. case 1: ApplyAnimation(playerid,"INT_SHOP","shop_cashier",4.1,0,1,1,1,1);
  1276. case 2: ApplyAnimation(playerid,"INT_SHOP","shop_in",4.1,0,1,1,1,1);
  1277. case 3: ApplyAnimation(playerid,"INT_SHOP","shop_lookA",4.1,0,1,1,1,1);
  1278. case 4: ApplyAnimation(playerid,"INT_SHOP","shop_lookB",4.1,0,1,1,1,1);
  1279. case 5: ApplyAnimation(playerid,"INT_SHOP","shop_loop",4.1,0,1,1,1,1);
  1280. case 6: ApplyAnimation(playerid,"INT_SHOP","shop_out",4.1,0,1,1,1,1);
  1281. case 7: ApplyAnimation(playerid,"INT_SHOP","shop_pay",4.1,0,1,1,1,1);
  1282. case 8: ApplyAnimation(playerid,"INT_SHOP","shop_shelf",4.1,0,1,1,1,1);
  1283. }
  1284. return 1;
  1285. }
  1286. if(!strcmp(cmd,"/Jst",true))
  1287. {
  1288. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Jst [1 - 4]");
  1289. switch(strval(tmp))
  1290. {
  1291. case 1: ApplyAnimation(playerid,"JST_BUISNESS","girl_01",4.1,0,1,1,1,1);
  1292. case 2: ApplyAnimation(playerid,"JST_BUISNESS","girl_02",4.1,0,1,1,1,1);
  1293. case 3: ApplyAnimation(playerid,"JST_BUISNESS","player_01",4.1,0,1,1,1,1);
  1294. case 4: ApplyAnimation(playerid,"JST_BUISNESS","smoke_01",4.1,0,1,1,1,1);
  1295. }
  1296. return 1;
  1297. }
  1298. if(!strcmp(cmd,"/Kart",true))
  1299. {
  1300. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Kart [1 - 4]");
  1301. switch(strval(tmp))
  1302. {
  1303. case 1: ApplyAnimation(playerid,"KART","KART_getin_LHS",4.1,0,1,1,1,1);
  1304. case 2: ApplyAnimation(playerid,"KART","KART_getin_RHS",4.1,0,1,1,1,1);
  1305. case 3: ApplyAnimation(playerid,"KART","KART_getout_LHS",4.1,0,1,1,1,1);
  1306. case 4: ApplyAnimation(playerid,"KART","KART_getout_RHS",4.1,0,1,1,1,1);
  1307. }
  1308. return 1;
  1309. }
  1310. if(!strcmp(cmd,"/Kissing",true))
  1311. {
  1312. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>15) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Kissing [1 - 15]");
  1313. switch(strval(tmp))
  1314. {
  1315. case 1: ApplyAnimation(playerid,"KISSING","BD_GF_Wave",4.1,0,1,1,1,1);
  1316. case 2: ApplyAnimation(playerid,"KISSING","gfwave2",4.1,0,1,1,1,1);
  1317. case 3: ApplyAnimation(playerid,"KISSING","GF_CarArgue_01",4.1,0,1,1,1,1);
  1318. case 4: ApplyAnimation(playerid,"KISSING","GF_CarArgue_02",4.1,0,1,1,1,1);
  1319. case 5: ApplyAnimation(playerid,"KISSING","GF_CarSpot",4.1,0,1,1,1,1);
  1320. case 6: ApplyAnimation(playerid,"KISSING","GF_StreetArgue_01",4.1,0,1,1,1,1);
  1321. case 7: ApplyAnimation(playerid,"KISSING","GF_StreetArgue_02",4.1,0,1,1,1,1);
  1322. case 8: ApplyAnimation(playerid,"KISSING","gift_get",4.1,0,1,1,1,1);
  1323. case 9: ApplyAnimation(playerid,"KISSING","gift_give",4.1,0,1,1,1,1);
  1324. case 10: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_01",4.1,0,1,1,1,1);
  1325. case 11: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_02",4.1,0,1,1,1,1);
  1326. case 12: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_03",4.1,0,1,1,1,1);
  1327. case 13: ApplyAnimation(playerid,"KISSING","Playa_Kiss_01",4.1,0,1,1,1,1);
  1328. case 14: ApplyAnimation(playerid,"KISSING","Playa_Kiss_02",4.1,0,1,1,1,1);
  1329. case 15: ApplyAnimation(playerid,"KISSING","Playa_Kiss_03",4.1,0,1,1,1,1);
  1330. }
  1331. return 1;
  1332. }
  1333. if(!strcmp(cmd,"/Knife",true))
  1334. {
  1335. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>16) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Knife [1 - 16]");
  1336. switch(strval(tmp))
  1337. {
  1338. case 1: ApplyAnimation(playerid,"KNIFE","KILL_Knife_Ped_Damage",4.1,0,1,1,1,1);
  1339. case 2: ApplyAnimation(playerid,"KNIFE","KILL_Knife_Ped_Die",4.1,0,1,1,1,1);
  1340. case 3: ApplyAnimation(playerid,"KNIFE","KILL_Knife_Player",4.1,0,1,1,1,1);
  1341. case 4: ApplyAnimation(playerid,"KNIFE","KILL_Partial",4.1,0,1,1,1,1);
  1342. case 5: ApplyAnimation(playerid,"KNIFE","knife_1",4.1,0,1,1,1,1);
  1343. case 6: ApplyAnimation(playerid,"KNIFE","knife_2",4.1,0,1,1,1,1);
  1344. case 7: ApplyAnimation(playerid,"KNIFE","knife_3",4.1,0,1,1,1,1);
  1345. case 8: ApplyAnimation(playerid,"KNIFE","knife_4",4.1,0,1,1,1,1);
  1346. case 9: ApplyAnimation(playerid,"KNIFE","knife_block",4.1,0,1,1,1,1);
  1347. case 10: ApplyAnimation(playerid,"KNIFE","Knife_G",4.1,0,1,1,1,1);
  1348. case 11: ApplyAnimation(playerid,"KNIFE","knife_hit_1",4.1,0,1,1,1,1);
  1349. case 12: ApplyAnimation(playerid,"KNIFE","knife_hit_2",4.1,0,1,1,1,1);
  1350. case 13: ApplyAnimation(playerid,"KNIFE","knife_hit_3",4.1,0,1,1,1,1);
  1351. case 14: ApplyAnimation(playerid,"KNIFE","knife_IDLE",4.1,0,1,1,1,1);
  1352. case 15: ApplyAnimation(playerid,"KNIFE","knife_part",4.1,0,1,1,1,1);
  1353. case 16: ApplyAnimation(playerid,"KNIFE","WEAPON_knifeidle",4.1,0,1,1,1,1);
  1354. }
  1355. return 1;
  1356. }
  1357. if(!strcmp(cmd,"/Lapdance1",true))
  1358. {
  1359. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Lapdance1 [1 - 2]");
  1360. switch(strval(tmp))
  1361. {
  1362. case 1: ApplyAnimation(playerid,"LAPDAN1","LAPDAN_D",4.1,0,1,1,1,1);
  1363. case 2: ApplyAnimation(playerid,"LAPDAN1","LAPDAN_P",4.1,0,1,1,1,1);
  1364. }
  1365. return 1;
  1366. }
  1367. if(!strcmp(cmd,"/Lapdance2",true))
  1368. {
  1369. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Lapdance2 [1 - 2]");
  1370. switch(strval(tmp))
  1371. {
  1372. case 1: ApplyAnimation(playerid,"LAPDAN2","LAPDAN_D",4.1,0,1,1,1,1);
  1373. case 2: ApplyAnimation(playerid,"LAPDAN2","LAPDAN_P",4.1,0,1,1,1,1);
  1374. }
  1375. return 1;
  1376. }
  1377. if(!strcmp(cmd,"/Lapdance3",true))
  1378. {
  1379. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Lapdance3 [1 - 2]");
  1380. switch(strval(tmp))
  1381. {
  1382. case 1: ApplyAnimation(playerid,"LAPDAN3","LAPDAN_D",4.1,0,1,1,1,1);
  1383. case 2: ApplyAnimation(playerid,"LAPDAN3","LAPDAN_P",4.1,0,1,1,1,1);
  1384. }
  1385. return 1;
  1386. }
  1387. if(!strcmp(cmd,"/Lowrider",true))
  1388. {
  1389. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>39) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Lowrider [1 - 39]");
  1390. switch(strval(tmp))
  1391. {
  1392. case 1: ApplyAnimation(playerid,"LOWRIDER","F_smklean_loop",4.1,0,1,1,1,1);
  1393. case 2: ApplyAnimation(playerid,"LOWRIDER","lrgirl_bdbnce",4.1,0,1,1,1,1);
  1394. case 3: ApplyAnimation(playerid,"LOWRIDER","lrgirl_hair",4.1,0,1,1,1,1);
  1395. case 4: ApplyAnimation(playerid,"LOWRIDER","lrgirl_hurry",4.1,0,1,1,1,1);
  1396. case 5: ApplyAnimation(playerid,"LOWRIDER","lrgirl_idleloop",4.1,0,1,1,1,1);
  1397. case 6: ApplyAnimation(playerid,"LOWRIDER","lrgirl_idle_to_l0",4.1,0,1,1,1,1);
  1398. case 7: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l0_bnce",4.1,0,1,1,1,1);
  1399. case 8: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l0_loop",4.1,0,1,1,1,1);
  1400. case 9: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l0_to_l1",4.1,0,1,1,1,1);
  1401. case 10: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l12_to_l0",4.1,0,1,1,1,1);
  1402. case 11: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l1_bnce",4.1,0,1,1,1,1);
  1403. case 12: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l1_loop",4.1,0,1,1,1,1);
  1404. case 13: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l1_to_l2",4.1,0,1,1,1,1);
  1405. case 14: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l2_bnce",4.1,0,1,1,1,1);
  1406. case 15: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l2_loop",4.1,0,1,1,1,1);
  1407. case 16: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l2_to_l3",4.1,0,1,1,1,1);
  1408. case 17: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l345_to_l1",4.1,0,1,1,1,1);
  1409. case 18: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l3_bnce",4.1,0,1,1,1,1);
  1410. case 19: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l3_loop",4.1,0,1,1,1,1);
  1411. case 20: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l3_to_l4",4.1,0,1,1,1,1);
  1412. case 21: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l4_bnce",4.1,0,1,1,1,1);
  1413. case 22: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l4_loop",4.1,0,1,1,1,1);
  1414. case 23: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l4_to_l5",4.1,0,1,1,1,1);
  1415. case 24: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l5_bnce",4.1,0,1,1,1,1);
  1416. case 25: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l5_loop",4.1,0,1,1,1,1);
  1417. case 26: ApplyAnimation(playerid,"LOWRIDER","M_smklean_loop",4.1,0,1,1,1,1);
  1418. case 27: ApplyAnimation(playerid,"LOWRIDER","M_smkstnd_loop",4.1,0,1,1,1,1);
  1419. case 28: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkB",4.1,0,1,1,1,1);
  1420. case 29: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkC",4.1,0,1,1,1,1);
  1421. case 30: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkD",4.1,0,1,1,1,1);
  1422. case 31: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkE",4.1,0,1,1,1,1);
  1423. case 32: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkF",4.1,0,1,1,1,1);
  1424. case 33: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkG",4.1,0,1,1,1,1);
  1425. case 34: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkH",4.1,0,1,1,1,1);
  1426. case 35: ApplyAnimation(playerid,"LOWRIDER","RAP_A_Loop",4.1,0,1,1,1,1);
  1427. case 36: ApplyAnimation(playerid,"LOWRIDER","RAP_B_Loop",4.1,0,1,1,1,1);
  1428. case 37: ApplyAnimation(playerid,"LOWRIDER","RAP_C_Loop",4.1,0,1,1,1,1);
  1429. case 38: ApplyAnimation(playerid,"LOWRIDER","Sit_relaxed",4.1,0,1,1,1,1);
  1430. case 39: ApplyAnimation(playerid,"LOWRIDER","Tap_hand",4.1,0,1,1,1,1);
  1431. }
  1432. return 1;
  1433. }
  1434. if(!strcmp(cmd,"/MDChase",true))
  1435. {
  1436. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>25) return SendClientMessage(playerid,COLOR_GREEN,"USE: /MDChase [1 - 25]");
  1437. switch(strval(tmp))
  1438. {
  1439. case 1: ApplyAnimation(playerid,"MD_CHASE","Carhit_Hangon",4.1,0,1,1,1,1);
  1440. case 2: ApplyAnimation(playerid,"MD_CHASE","Carhit_Tumble",4.1,0,1,1,1,1);
  1441. case 3: ApplyAnimation(playerid,"MD_CHASE","donutdrop",4.1,0,1,1,1,1);
  1442. case 4: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_L1",4.1,0,1,1,1,1);
  1443. case 5: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_L2",4.1,0,1,1,1,1);
  1444. case 6: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_L3",4.1,0,1,1,1,1);
  1445. case 7: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_R1",4.1,0,1,1,1,1);
  1446. case 8: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_R2",4.1,0,1,1,1,1);
  1447. case 9: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_R3",4.1,0,1,1,1,1);
  1448. case 10: ApplyAnimation(playerid,"MD_CHASE","Hangon_Stun_loop",4.1,0,1,1,1,1);
  1449. case 11: ApplyAnimation(playerid,"MD_CHASE","Hangon_Stun_Turn",4.1,0,1,1,1,1);
  1450. case 12: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_2_HANG",4.1,0,1,1,1,1);
  1451. case 13: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Jmp_BL",4.1,0,1,1,1,1);
  1452. case 14: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Jmp_F",4.1,0,1,1,1,1);
  1453. case 15: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_BL",4.1,0,1,1,1,1);
  1454. case 16: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Die_BL",4.1,0,1,1,1,1);
  1455. case 17: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Die_F",4.1,0,1,1,1,1);
  1456. case 18: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_F",4.1,0,1,1,1,1);
  1457. case 19: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Roll",4.1,0,1,1,1,1);
  1458. case 20: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Roll_F",4.1,0,1,1,1,1);
  1459. case 21: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Punch",4.1,0,1,1,1,1);
  1460. case 22: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Punch_F",4.1,0,1,1,1,1);
  1461. case 23: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Shot_F",4.1,0,1,1,1,1);
  1462. case 24: ApplyAnimation(playerid,"MD_CHASE","MD_HANG_Lnd_Roll",4.1,0,1,1,1,1);
  1463. case 25: ApplyAnimation(playerid,"MD_CHASE","MD_HANG_Loop",4.1,0,1,1,1,1);
  1464. }
  1465. return 1;
  1466. }
  1467. if(!strcmp(cmd,"/MDDend",true))
  1468. {
  1469. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /MDDend [1 - 8]");
  1470. switch(strval(tmp))
  1471. {
  1472. case 1: ApplyAnimation(playerid,"MD_END","END_SC1_PLY",4.1,0,1,1,1,1);
  1473. case 2: ApplyAnimation(playerid,"MD_END","END_SC1_RYD",4.1,0,1,1,1,1);
  1474. case 3: ApplyAnimation(playerid,"MD_END","END_SC1_SMO",4.1,0,1,1,1,1);
  1475. case 4: ApplyAnimation(playerid,"MD_END","END_SC1_SWE",4.1,0,1,1,1,1);
  1476. case 5: ApplyAnimation(playerid,"MD_END","END_SC2_PLY",4.1,0,1,1,1,1);
  1477. case 6: ApplyAnimation(playerid,"MD_END","END_SC2_RYD",4.1,0,1,1,1,1);
  1478. case 7: ApplyAnimation(playerid,"MD_END","END_SC2_SMO",4.1,0,1,1,1,1);
  1479. case 8: ApplyAnimation(playerid,"MD_END","END_SC2_SWE",4.1,0,1,1,1,1);
  1480. }
  1481. return 1;
  1482. }
  1483. if(!strcmp(cmd,"/Medic",true)) return ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
  1484. if(!strcmp(cmd,"/Misc",true))
  1485. {
  1486. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>41) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Misc [1 - 41]");
  1487. switch(strval(tmp))
  1488. {
  1489. case 1: ApplyAnimation(playerid,"MISC","bitchslap",4.1,0,1,1,1,1);
  1490. case 2: ApplyAnimation(playerid,"MISC","BMX_celebrate",4.1,0,1,1,1,1);
  1491. case 3: ApplyAnimation(playerid,"MISC","BMX_comeon",4.1,0,1,1,1,1);
  1492. case 4: ApplyAnimation(playerid,"MISC","bmx_idleloop_01",4.1,0,1,1,1,1);
  1493. case 5: ApplyAnimation(playerid,"MISC","bmx_idleloop_02",4.1,0,1,1,1,1);
  1494. case 6: ApplyAnimation(playerid,"MISC","bmx_talkleft_in",4.1,0,1,1,1,1);
  1495. case 7: ApplyAnimation(playerid,"MISC","bmx_talkleft_loop",4.1,0,1,1,1,1);
  1496. case 8: ApplyAnimation(playerid,"MISC","bmx_talkleft_out",4.1,0,1,1,1,1);
  1497. case 9: ApplyAnimation(playerid,"MISC","bmx_talkright_in",4.1,0,1,1,1,1);
  1498. case 10: ApplyAnimation(playerid,"MISC","bmx_talkright_loop",4.1,0,1,1,1,1);
  1499. case 11: ApplyAnimation(playerid,"MISC","bmx_talkright_out",4.1,0,1,1,1,1);
  1500. case 12: ApplyAnimation(playerid,"MISC","bng_wndw",4.1,0,1,1,1,1);
  1501. case 13: ApplyAnimation(playerid,"MISC","bng_wndw_02",4.1,0,1,1,1,1);
  1502. case 14: ApplyAnimation(playerid,"MISC","Case_pickup",4.1,0,1,1,1,1);
  1503. case 15: ApplyAnimation(playerid,"MISC","door_jet",4.1,0,1,1,1,1);
  1504. case 16: ApplyAnimation(playerid,"MISC","GRAB_L",4.1,0,1,1,1,1);
  1505. case 17: ApplyAnimation(playerid,"MISC","GRAB_R",4.1,0,1,1,1,1);
  1506. case 18: ApplyAnimation(playerid,"MISC","Hiker_Pose",4.1,0,1,1,1,1);
  1507. case 19: ApplyAnimation(playerid,"MISC","Hiker_Pose_L",4.1,0,1,1,1,1);
  1508. case 20: ApplyAnimation(playerid,"MISC","Idle_Chat_02",4.1,0,1,1,1,1);
  1509. case 21: ApplyAnimation(playerid,"MISC","KAT_Throw_K",4.1,0,1,1,1,1);
  1510. case 22: ApplyAnimation(playerid,"MISC","KAT_Throw_O",4.1,0,1,1,1,1);
  1511. case 23: ApplyAnimation(playerid,"MISC","KAT_Throw_P",4.1,0,1,1,1,1);
  1512. case 24: ApplyAnimation(playerid,"MISC","PASS_Rifle_O",4.1,0,1,1,1,1);
  1513. case 25: ApplyAnimation(playerid,"MISC","PASS_Rifle_Ped",4.1,0,1,1,1,1);
  1514. case 26: ApplyAnimation(playerid,"MISC","PASS_Rifle_Ply",4.1,0,1,1,1,1);
  1515. case 27: ApplyAnimation(playerid,"MISC","pickup_box",4.1,0,1,1,1,1);
  1516. case 28: ApplyAnimation(playerid,"MISC","Plane_door",4.1,0,1,1,1,1);
  1517. case 29: ApplyAnimation(playerid,"MISC","Plane_exit",4.1,0,1,1,1,1);
  1518. case 30: ApplyAnimation(playerid,"MISC","Plane_hijack",4.1,0,1,1,1,1);
  1519. case 31: ApplyAnimation(playerid,"MISC","Plunger_01",4.1,0,1,1,1,1);
  1520. case 32: ApplyAnimation(playerid,"MISC","Plyrlean_loop",4.1,0,1,1,1,1);
  1521. case 33: ApplyAnimation(playerid,"MISC","plyr_shkhead",4.1,0,1,1,1,1);
  1522. case 34: ApplyAnimation(playerid,"MISC","Run_Dive",4.1,0,1,1,1,1);
  1523. case 35: ApplyAnimation(playerid,"MISC","Scratchballs_01",4.1,0,1,1,1,1);
  1524. case 36: ApplyAnimation(playerid,"MISC","SEAT_LR",4.1,0,1,1,1,1);
  1525. case 37: ApplyAnimation(playerid,"MISC","Seat_talk_01",4.1,0,1,1,1,1);
  1526. case 38: ApplyAnimation(playerid,"MISC","Seat_talk_02",4.1,0,1,1,1,1);
  1527. case 39: ApplyAnimation(playerid,"MISC","SEAT_watch",4.1,0,1,1,1,1);
  1528. case 40: ApplyAnimation(playerid,"MISC","smalplane_door",4.1,0,1,1,1,1);
  1529. case 41: ApplyAnimation(playerid,"MISC","smlplane_door",4.1,0,1,1,1,1);
  1530. }
  1531. return 1;
  1532. }
  1533. if(!strcmp(cmd,"/MTB",true))
  1534. {
  1535. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /MTB [1 - 18]");
  1536. switch(strval(tmp))
  1537. {
  1538. case 1: ApplyAnimation(playerid,"MTB","MTB_back",4.1,0,1,1,1,1);
  1539. case 2: ApplyAnimation(playerid,"MTB","MTB_bunnyhop",4.1,0,1,1,1,1);
  1540. case 3: ApplyAnimation(playerid,"MTB","MTB_drivebyFT",4.1,0,1,1,1,1);
  1541. case 4: ApplyAnimation(playerid,"MTB","MTB_driveby_LHS",4.1,0,1,1,1,1);
  1542. case 5: ApplyAnimation(playerid,"MTB","MTB_driveby_RHS",4.1,0,1,1,1,1);
  1543. case 6: ApplyAnimation(playerid,"MTB","MTB_fwd",4.1,0,1,1,1,1);
  1544. case 7: ApplyAnimation(playerid,"MTB","MTB_getoffBACK",4.1,0,1,1,1,1);
  1545. case 8: ApplyAnimation(playerid,"MTB","MTB_pushes",4.1,0,1,1,1,1);
  1546. case 9: ApplyAnimation(playerid,"MTB","MTB_getoffLHS",4.1,0,1,1,1,1);
  1547. case 10: ApplyAnimation(playerid,"MTB","MTB_getoffRHS",4.1,0,1,1,1,1);
  1548. case 11: ApplyAnimation(playerid,"MTB","MTB_jumponL",4.1,0,1,1,1,1);
  1549. case 12: ApplyAnimation(playerid,"MTB","MTB_jumponR",4.1,0,1,1,1,1);
  1550. case 13: ApplyAnimation(playerid,"MTB","MTB_Left",4.1,0,1,1,1,1);
  1551. case 14: ApplyAnimation(playerid,"MTB","MTB_pedal",4.1,0,1,1,1,1);
  1552. case 15: ApplyAnimation(playerid,"MTB","MTB_Ride",4.1,0,1,1,1,1);
  1553. case 16: ApplyAnimation(playerid,"MTB","MTB_Right",4.1,0,1,1,1,1);
  1554. case 17: ApplyAnimation(playerid,"MTB","MTB_sprint",4.1,0,1,1,1,1);
  1555. case 18: ApplyAnimation(playerid,"MTB","MTB_still",4.1,0,1,1,1,1);
  1556. }
  1557. return 1;
  1558. }
  1559. if(!strcmp(cmd,"/Muscular",true))
  1560. {
  1561. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>17) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Muscular [1 - 17]");
  1562. switch(strval(tmp))
  1563. {
  1564. case 1: ApplyAnimation(playerid,"MUSCULAR","MscleWalkst_armed",4.1,0,1,1,1,1);
  1565. case 2: ApplyAnimation(playerid,"MUSCULAR","MscleWalkst_Csaw",4.1,0,1,1,1,1);
  1566. case 3: ApplyAnimation(playerid,"MUSCULAR","Mscle_rckt_run",4.1,0,1,1,1,1);
  1567. case 4: ApplyAnimation(playerid,"MUSCULAR","Mscle_rckt_walkst",4.1,0,1,1,1,1);
  1568. case 5: ApplyAnimation(playerid,"MUSCULAR","Mscle_run_Csaw",4.1,0,1,1,1,1);
  1569. case 6: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle",4.1,0,1,1,1,1);
  1570. case 7: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle_armed",4.1,0,1,1,1,1);
  1571. case 8: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle_Csaw",4.1,0,1,1,1,1);
  1572. case 9: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle_rocket",4.1,0,1,1,1,1);
  1573. case 10: ApplyAnimation(playerid,"MUSCULAR","MuscleRun",4.1,0,1,1,1,1);
  1574. case 11: ApplyAnimation(playerid,"MUSCULAR","MuscleRun_armed",4.1,0,1,1,1,1);
  1575. case 12: ApplyAnimation(playerid,"MUSCULAR","MuscleSprint",4.1,0,1,1,1,1);
  1576. case 13: ApplyAnimation(playerid,"MUSCULAR","MuscleWalk",4.1,0,1,1,1,1);
  1577. case 14: ApplyAnimation(playerid,"MUSCULAR","MuscleWalkstart",4.1,0,1,1,1,1);
  1578. case 15: ApplyAnimation(playerid,"MUSCULAR","MuscleWalk_armed",4.1,0,1,1,1,1);
  1579. case 16: ApplyAnimation(playerid,"MUSCULAR","Musclewalk_Csaw",4.1,0,1,1,1,1);
  1580. case 17: ApplyAnimation(playerid,"MUSCULAR","Musclewalk_rocket",4.1,0,1,1,1,1);
  1581. }
  1582. return 1;
  1583. }
  1584. if(!strcmp(cmd,"/Nevada",true))
  1585. {
  1586. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Nevada [1 - 2]");
  1587. switch(strval(tmp))
  1588. {
  1589. case 1: ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
  1590. case 2: ApplyAnimation(playerid,"NEVADA","NEVADA_getout",4.1,0,1,1,1,1);
  1591. }
  1592. return 1;
  1593. }
  1594. if(!strcmp(cmd,"/OnLookers",true))
  1595. {
  1596. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>29) return SendClientMessage(playerid,COLOR_GREEN,"USE: /OnLookers [1 - 29]");
  1597. switch(strval(tmp))
  1598. {
  1599. case 1: ApplyAnimation(playerid,"ON_LOOKERS","lkaround_in",4.1,0,1,1,1,1);
  1600. case 2: ApplyAnimation(playerid,"ON_LOOKERS","lkaround_loop",4.1,0,1,1,1,1);
  1601. case 3: ApplyAnimation(playerid,"ON_LOOKERS","lkaround_out",4.1,0,1,1,1,1);
  1602. case 4: ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
  1603. case 5: ApplyAnimation(playerid,"ON_LOOKERS","lkup_loop",4.1,0,1,1,1,1);
  1604. case 6: ApplyAnimation(playerid,"ON_LOOKERS","lkup_out",4.1,0,1,1,1,1);
  1605. case 7: ApplyAnimation(playerid,"ON_LOOKERS","lkup_point",4.1,0,1,1,1,1);
  1606. case 8: ApplyAnimation(playerid,"ON_LOOKERS","panic_cower",4.1,0,1,1,1,1);
  1607. case 9: ApplyAnimation(playerid,"ON_LOOKERS","panic_hide",4.1,0,1,1,1,1);
  1608. case 10: ApplyAnimation(playerid,"ON_LOOKERS","panic_in",4.1,0,1,1,1,1);
  1609. case 11: ApplyAnimation(playerid,"ON_LOOKERS","panic_loop",4.1,0,1,1,1,1);
  1610. case 12: ApplyAnimation(playerid,"ON_LOOKERS","panic_out",4.1,0,1,1,1,1);
  1611. case 13: ApplyAnimation(playerid,"ON_LOOKERS","panic_point",4.1,0,1,1,1,1);
  1612. case 14: ApplyAnimation(playerid,"ON_LOOKERS","panic_shout",4.1,0,1,1,1,1);
  1613. case 15: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_in",4.1,0,1,1,1,1);
  1614. case 16: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_loop",4.1,0,1,1,1,1);
  1615. case 17: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_out",4.1,0,1,1,1,1);
  1616. case 18: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_shout",4.1,0,1,1,1,1);
  1617. case 19: ApplyAnimation(playerid,"ON_LOOKERS","point_in",4.1,0,1,1,1,1);
  1618. case 20: ApplyAnimation(playerid,"ON_LOOKERS","point_loop",4.1,0,1,1,1,1);
  1619. case 21: ApplyAnimation(playerid,"ON_LOOKERS","point_out",4.1,0,1,1,1,1);
  1620. case 22: ApplyAnimation(playerid,"ON_LOOKERS","shout_01",4.1,0,1,1,1,1);
  1621. case 23: ApplyAnimation(playerid,"ON_LOOKERS","shout_02",4.1,0,1,1,1,1);
  1622. case 24: ApplyAnimation(playerid,"ON_LOOKERS","shout_in",4.1,0,1,1,1,1);
  1623. case 25: ApplyAnimation(playerid,"ON_LOOKERS","shout_loop",4.1,0,1,1,1,1);
  1624. case 26: ApplyAnimation(playerid,"ON_LOOKERS","shout_out",4.1,0,1,1,1,1);
  1625. case 27: ApplyAnimation(playerid,"ON_LOOKERS","wave_in",4.1,0,1,1,1,1);
  1626. case 28: ApplyAnimation(playerid,"ON_LOOKERS","wave_loop",4.1,0,1,1,1,1);
  1627. case 29: ApplyAnimation(playerid,"ON_LOOKERS","wave_out",4.1,0,1,1,1,1);
  1628. }
  1629. return 1;
  1630. }
  1631. if(!strcmp(cmd,"/OTB",true))
  1632. {
  1633. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>11) return SendClientMessage(playerid,COLOR_GREEN,"USE: /OTB [1 - 11]");
  1634. switch(strval(tmp))
  1635. {
  1636. case 1: ApplyAnimation(playerid,"OTB","betslp_in",4.1,0,1,1,1,1);
  1637. case 2: ApplyAnimation(playerid,"OTB","betslp_lkabt",4.1,0,1,1,1,1);
  1638. case 3: ApplyAnimation(playerid,"OTB","betslp_loop",4.1,0,1,1,1,1);
  1639. case 4: ApplyAnimation(playerid,"OTB","betslp_out",4.1,0,1,1,1,1);
  1640. case 5: ApplyAnimation(playerid,"OTB","betslp_tnk",4.1,0,1,1,1,1);
  1641. case 6: ApplyAnimation(playerid,"OTB","wtchrace_cmon",4.1,0,1,1,1,1);
  1642. case 7: ApplyAnimation(playerid,"OTB","wtchrace_in",4.1,0,1,1,1,1);
  1643. case 8: ApplyAnimation(playerid,"OTB","wtchrace_loop",4.1,0,1,1,1,1);
  1644. case 9: ApplyAnimation(playerid,"OTB","wtchrace_lose",4.1,0,1,1,1,1);
  1645. case 10: ApplyAnimation(playerid,"OTB","wtchrace_out",4.1,0,1,1,1,1);
  1646. case 11: ApplyAnimation(playerid,"OTB","wtchrace_win",4.1,0,1,1,1,1);
  1647. }
  1648. return 1;
  1649. }
  1650. if(!strcmp(cmd,"/Parachute",true))
  1651. {
  1652. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>22) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Parachute [1 - 22]");
  1653. switch(strval(tmp))
  1654. {
  1655. case 1: ApplyAnimation(playerid,"PARACHUTE","FALL_skyDive",4.1,0,1,1,1,1);
  1656. case 2: ApplyAnimation(playerid,"PARACHUTE","FALL_SkyDive_Accel",4.1,0,1,1,1,1);
  1657. case 3: ApplyAnimation(playerid,"PARACHUTE","FALL_skyDive_DIE",4.1,0,1,1,1,1);
  1658. case 4: ApplyAnimation(playerid,"PARACHUTE","FALL_SkyDive_L",4.1,0,1,1,1,1);
  1659. case 5: ApplyAnimation(playerid,"PARACHUTE","FALL_SkyDive_R",4.1,0,1,1,1,1);
  1660. case 6: ApplyAnimation(playerid,"PARACHUTE","PARA_decel",4.1,0,1,1,1,1);
  1661. case 7: ApplyAnimation(playerid,"PARACHUTE","PARA_decel_O",4.1,0,1,1,1,1);
  1662. case 8: ApplyAnimation(playerid,"PARACHUTE","PARA_float",4.1,0,1,1,1,1);
  1663. case 9: ApplyAnimation(playerid,"PARACHUTE","PARA_float_O",4.1,0,1,1,1,1);
  1664. case 10: ApplyAnimation(playerid,"PARACHUTE","PARA_Land",4.1,0,1,1,1,1);
  1665. case 11: ApplyAnimation(playerid,"PARACHUTE","PARA_Land_O",4.1,0,1,1,1,1);
  1666. case 12: ApplyAnimation(playerid,"PARACHUTE","PARA_Land_Water",4.1,0,1,1,1,1);
  1667. case 13: ApplyAnimation(playerid,"PARACHUTE","PARA_Land_Water_O",4.1,0,1,1,1,1);
  1668. case 14: ApplyAnimation(playerid,"PARACHUTE","PARA_open",4.1,0,1,1,1,1);
  1669. case 15: ApplyAnimation(playerid,"PARACHUTE","PARA_open_O",4.1,0,1,1,1,1);
  1670. case 16: ApplyAnimation(playerid,"PARACHUTE","PARA_Rip_Land_O",4.1,0,1,1,1,1);
  1671. case 17: ApplyAnimation(playerid,"PARACHUTE","PARA_Rip_Loop_O",4.1,0,1,1,1,1);
  1672. case 18: ApplyAnimation(playerid,"PARACHUTE","PARA_Rip_O",4.1,0,1,1,1,1);
  1673. case 19: ApplyAnimation(playerid,"PARACHUTE","PARA_steerL",4.1,0,1,1,1,1);
  1674. case 20: ApplyAnimation(playerid,"PARACHUTE","PARA_steerL_O",4.1,0,1,1,1,1);
  1675. case 21: ApplyAnimation(playerid,"PARACHUTE","PARA_steerR",4.1,0,1,1,1,1);
  1676. case 22: ApplyAnimation(playerid,"PARACHUTE","PARA_steerR_O",4.1,0,1,1,1,1);
  1677. }
  1678. return 1;
  1679. }
  1680. if(!strcmp(cmd,"/Park",true))
  1681. {
  1682. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Park [1 - 3]");
  1683. switch(strval(tmp))
  1684. {
  1685. case 1: ApplyAnimation(playerid,"PARK","Tai_Chi_in",4.1,0,1,1,1,1);
  1686. case 2: ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.1,0,1,1,1,1);
  1687. case 3: ApplyAnimation(playerid,"PARK","Tai_Chi_Out",4.1,0,1,1,1,1);
  1688. }
  1689. return 1;
  1690. }
  1691. if(!strcmp(cmd,"/PaulnMac",true))
  1692. {
  1693. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /PaulnMac [1 - 12]");
  1694. switch(strval(tmp))
  1695. {
  1696. case 1: ApplyAnimation(playerid,"PAULNMAC","Piss_in",4.1,0,1,1,1,1);
  1697. case 2: ApplyAnimation(playerid,"PAULNMAC","Piss_loop",4.1,0,1,1,1,1);
  1698. case 3: ApplyAnimation(playerid,"PAULNMAC","Piss_out",4.1,0,1,1,1,1);
  1699. case 4: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue1_A",4.1,0,1,1,1,1);
  1700. case 5: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue1_B",4.1,0,1,1,1,1);
  1701. case 6: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue2_A",4.1,0,1,1,1,1);
  1702. case 7: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue2_B",4.1,0,1,1,1,1);
  1703. case 8: ApplyAnimation(playerid,"PAULNMAC","PnM_Loop_A",4.1,0,1,1,1,1);
  1704. case 9: ApplyAnimation(playerid,"PAULNMAC","PnM_Loop_B",4.1,0,1,1,1,1);
  1705. case 10: ApplyAnimation(playerid,"PAULNMAC","wank_in",4.1,0,1,1,1,1);
  1706. case 11: ApplyAnimation(playerid,"PAULNMAC","wank_loop",4.1,0,1,1,1,1);
  1707. case 12: ApplyAnimation(playerid,"PAULNMAC","wank_out",4.1,0,1,1,1,1);
  1708. }
  1709. return 1;
  1710. }
  1711. if(!strcmp(cmd,"/Ped",true))
  1712. {
  1713. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>295) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Ped [1 - 295]");
  1714. switch(strval(tmp))
  1715. {
  1716. case 1: ApplyAnimation(playerid,"PED","abseil",4.1,0,1,1,1,1);
  1717. case 2: ApplyAnimation(playerid,"PED","ARRESTgun",4.1,0,1,1,1,1);
  1718. case 3: ApplyAnimation(playerid,"PED","ATM",4.1,0,1,1,1,1);
  1719. case 4: ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
  1720. case 5: ApplyAnimation(playerid,"PED","BIKE_elbowR",4.1,0,1,1,1,1);
  1721. case 6: ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
  1722. case 7: ApplyAnimation(playerid,"PED","BIKE_fall_off",4.1,0,1,1,1,1);
  1723. case 8: ApplyAnimation(playerid,"PED","BIKE_pickupL",4.1,0,1,1,1,1);
  1724. case 9: ApplyAnimation(playerid,"PED","BIKE_pickupR",4.1,0,1,1,1,1);
  1725. case 10: ApplyAnimation(playerid,"PED","BIKE_pullupL",4.1,0,1,1,1,1);
  1726. case 11: ApplyAnimation(playerid,"PED","BIKE_pullupR",4.1,0,1,1,1,1);
  1727. case 12: ApplyAnimation(playerid,"PED","bomber",4.1,0,1,1,1,1);
  1728. case 13: ApplyAnimation(playerid,"PED","CAR_alignHI_LHS",4.1,0,1,1,1,1);
  1729. case 14: ApplyAnimation(playerid,"PED","CAR_alignHI_RHS",4.1,0,1,1,1,1);
  1730. case 15: ApplyAnimation(playerid,"PED","CAR_align_LHS",4.1,0,1,1,1,1);
  1731. case 16: ApplyAnimation(playerid,"PED","CAR_align_RHS",4.1,0,1,1,1,1);
  1732. case 17: ApplyAnimation(playerid,"PED","CAR_closedoorL_LHS",4.1,0,1,1,1,1);
  1733. case 18: ApplyAnimation(playerid,"PED","CAR_closedoorL_RHS",4.1,0,1,1,1,1);
  1734. case 19: ApplyAnimation(playerid,"PED","CAR_closedoor_LHS",4.1,0,1,1,1,1);
  1735. case 20: ApplyAnimation(playerid,"PED","CAR_closedoor_RHS",4.1,0,1,1,1,1);
  1736. case 21: ApplyAnimation(playerid,"PED","CAR_close_LHS",4.1,0,1,1,1,1);
  1737. case 22: ApplyAnimation(playerid,"PED","CAR_close_RHS",4.1,0,1,1,1,1);
  1738. case 23: ApplyAnimation(playerid,"PED","CAR_crawloutRHS",4.1,0,1,1,1,1);
  1739. case 24: ApplyAnimation(playerid,"PED","CAR_dead_LHS",4.1,0,1,1,1,1);
  1740. case 25: ApplyAnimation(playerid,"PED","CAR_dead_RHS",4.1,0,1,1,1,1);
  1741. case 26: ApplyAnimation(playerid,"PED","CAR_doorlocked_LHS",4.1,0,1,1,1,1);
  1742. case 27: ApplyAnimation(playerid,"PED","CAR_doorlocked_RHS",4.1,0,1,1,1,1);
  1743. case 28: ApplyAnimation(playerid,"PED","CAR_fallout_LHS",4.1,0,1,1,1,1);
  1744. case 29: ApplyAnimation(playerid,"PED","CAR_fallout_RHS",4.1,0,1,1,1,1);
  1745. case 30: ApplyAnimation(playerid,"PED","CAR_getinL_LHS",4.1,0,1,1,1,1);
  1746. case 31: ApplyAnimation(playerid,"PED","CAR_getinL_RHS",4.1,0,1,1,1,1);
  1747. case 32: ApplyAnimation(playerid,"PED","CAR_getin_LHS",4.1,0,1,1,1,1);
  1748. case 33: ApplyAnimation(playerid,"PED","CAR_getin_RHS",4.1,0,1,1,1,1);
  1749. case 34: ApplyAnimation(playerid,"PED","CAR_getoutL_LHS",4.1,0,1,1,1,1);
  1750. case 35: ApplyAnimation(playerid,"PED","CAR_getoutL_RHS",4.1,0,1,1,1,1);
  1751. case 36: ApplyAnimation(playerid,"PED","CAR_getout_LHS",4.1,0,1,1,1,1);
  1752. case 37: ApplyAnimation(playerid,"PED","CAR_getout_RHS",4.1,0,1,1,1,1);
  1753. case 38: ApplyAnimation(playerid,"PED","car_hookertalk",4.1,0,1,1,1,1);
  1754. case 39: ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.1,0,1,1,1,1);
  1755. case 40: ApplyAnimation(playerid,"PED","CAR_jackedRHS",4.1,0,1,1,1,1);
  1756. case 41: ApplyAnimation(playerid,"PED","CAR_jumpin_LHS",4.1,0,1,1,1,1);
  1757. case 42: ApplyAnimation(playerid,"PED","CAR_LB",4.1,0,1,1,1,1);
  1758. case 43: ApplyAnimation(playerid,"PED","CAR_LB_pro",4.1,0,1,1,1,1);
  1759. case 44: ApplyAnimation(playerid,"PED","CAR_LB_weak",4.1,0,1,1,1,1);
  1760. case 45: ApplyAnimation(playerid,"PED","CAR_LjackedLHS",4.1,0,1,1,1,1);
  1761. case 46: ApplyAnimation(playerid,"PED","CAR_LjackedRHS",4.1,0,1,1,1,1);
  1762. case 47: ApplyAnimation(playerid,"PED","CAR_Lshuffle_RHS",4.1,0,1,1,1,1);
  1763. case 48: ApplyAnimation(playerid,"PED","CAR_Lsit",4.1,0,1,1,1,1);
  1764. case 49: ApplyAnimation(playerid,"PED","CAR_open_LHS",4.1,0,1,1,1,1);
  1765. case 50: ApplyAnimation(playerid,"PED","CAR_open_RHS",4.1,0,1,1,1,1);
  1766. case 51: ApplyAnimation(playerid,"PED","CAR_pulloutL_LHS",4.1,0,1,1,1,1);
  1767. case 52: ApplyAnimation(playerid,"PED","CAR_pulloutL_RHS",4.1,0,1,1,1,1);
  1768. case 53: ApplyAnimation(playerid,"PED","CAR_pullout_LHS",4.1,0,1,1,1,1);
  1769. case 54: ApplyAnimation(playerid,"PED","CAR_pullout_RHS",4.1,0,1,1,1,1);
  1770. case 55: ApplyAnimation(playerid,"PED","CAR_Qjacked",4.1,0,1,1,1,1);
  1771. case 56: ApplyAnimation(playerid,"PED","CAR_rolldoor",4.1,0,1,1,1,1);
  1772. case 57: ApplyAnimation(playerid,"PED","CAR_rolldoorLO",4.1,0,1,1,1,1);
  1773. case 58: ApplyAnimation(playerid,"PED","CAR_rollout_LHS",4.1,0,1,1,1,1);
  1774. case 59: ApplyAnimation(playerid,"PED","CAR_rollout_RHS",4.1,0,1,1,1,1);
  1775. case 60: ApplyAnimation(playerid,"PED","CAR_shuffle_RHS",4.1,0,1,1,1,1);
  1776. case 61: ApplyAnimation(playerid,"PED","CAR_sit",4.1,0,1,1,1,1);
  1777. case 62: ApplyAnimation(playerid,"PED","CAR_sitp",4.1,0,1,1,1,1);
  1778. case 63: ApplyAnimation(playerid,"PED","CAR_sitpLO",4.1,0,1,1,1,1);
  1779. case 64: ApplyAnimation(playerid,"PED","CAR_sit_pro",4.1,0,1,1,1,1);
  1780. case 65: ApplyAnimation(playerid,"PED","CAR_sit_weak",4.1,0,1,1,1,1);
  1781. case 66: ApplyAnimation(playerid,"PED","CAR_tune_radio",4.1,0,1,1,1,1);
  1782. case 67: ApplyAnimation(playerid,"PED","CLIMB_idle",4.1,0,1,1,1,1);
  1783. case 68: ApplyAnimation(playerid,"PED","CLIMB_jump",4.1,0,1,1,1,1);
  1784. case 69: ApplyAnimation(playerid,"PED","CLIMB_jump2fall",4.1,0,1,1,1,1);
  1785. case 70: ApplyAnimation(playerid,"PED","CLIMB_jump_B",4.1,0,1,1,1,1);
  1786. case 71: ApplyAnimation(playerid,"PED","CLIMB_Pull",4.1,0,1,1,1,1);
  1787. case 72: ApplyAnimation(playerid,"PED","CLIMB_Stand",4.1,0,1,1,1,1);
  1788. case 73: ApplyAnimation(playerid,"PED","CLIMB_Stand_finish",4.1,0,1,1,1,1);
  1789. case 74: ApplyAnimation(playerid,"PED","cower",4.1,0,1,1,1,1);
  1790. case 75: ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
  1791. case 76: ApplyAnimation(playerid,"PED","Crouch_Roll_R",4.1,0,1,1,1,1);
  1792. case 77: ApplyAnimation(playerid,"PED","DAM_armL_frmBK",4.1,0,1,1,1,1);
  1793. case 78: ApplyAnimation(playerid,"PED","DAM_armL_frmFT",4.1,0,1,1,1,1);
  1794. case 79: ApplyAnimation(playerid,"PED","DAM_armL_frmLT",4.1,0,1,1,1,1);
  1795. case 80: ApplyAnimation(playerid,"PED","DAM_armR_frmBK",4.1,0,1,1,1,1);
  1796. case 81: ApplyAnimation(playerid,"PED","DAM_armR_frmFT",4.1,0,1,1,1,1);
  1797. case 82: ApplyAnimation(playerid,"PED","DAM_armR_frmRT",4.1,0,1,1,1,1);
  1798. case 83: ApplyAnimation(playerid,"PED","DAM_LegL_frmBK",4.1,0,1,1,1,1);
  1799. case 84: ApplyAnimation(playerid,"PED","DAM_LegL_frmFT",4.1,0,1,1,1,1);
  1800. case 85: ApplyAnimation(playerid,"PED","DAM_LegL_frmLT",4.1,0,1,1,1,1);
  1801. case 86: ApplyAnimation(playerid,"PED","DAM_LegR_frmBK",4.1,0,1,1,1,1);
  1802. case 87: ApplyAnimation(playerid,"PED","DAM_LegR_frmFT",4.1,0,1,1,1,1);
  1803. case 88: ApplyAnimation(playerid,"PED","DAM_LegR_frmRT",4.1,0,1,1,1,1);
  1804. case 89: ApplyAnimation(playerid,"PED","DAM_stomach_frmBK",4.1,0,1,1,1,1);
  1805. case 90: ApplyAnimation(playerid,"PED","DAM_stomach_frmFT",4.1,0,1,1,1,1);
  1806. case 91: ApplyAnimation(playerid,"PED","DAM_stomach_frmLT",4.1,0,1,1,1,1);
  1807. case 92: ApplyAnimation(playerid,"PED","DAM_stomach_frmRT",4.1,0,1,1,1,1);
  1808. case 93: ApplyAnimation(playerid,"PED","DOOR_LHinge_O",4.1,0,1,1,1,1);
  1809. case 94: ApplyAnimation(playerid,"PED","DOOR_RHinge_O",4.1,0,1,1,1,1);
  1810. case 95: ApplyAnimation(playerid,"PED","DrivebyL_L",4.1,0,1,1,1,1);
  1811. case 96: ApplyAnimation(playerid,"PED","DrivebyL_R",4.1,0,1,1,1,1);
  1812. case 97: ApplyAnimation(playerid,"PED","Driveby_L",4.1,0,1,1,1,1);
  1813. case 98: ApplyAnimation(playerid,"PED","Driveby_R",4.1,0,1,1,1,1);
  1814. case 99: ApplyAnimation(playerid,"PED","DRIVE_BOAT",4.1,0,1,1,1,1);
  1815. case 100: ApplyAnimation(playerid,"PED","DRIVE_BOAT_back",4.1,0,1,1,1,1);
  1816. case 101: ApplyAnimation(playerid,"PED","DRIVE_BOAT_L",4.1,0,1,1,1,1);
  1817. case 102: ApplyAnimation(playerid,"PED","DRIVE_BOAT_R",4.1,0,1,1,1,1);
  1818. case 103: ApplyAnimation(playerid,"PED","Drive_L",4.1,0,1,1,1,1);
  1819. case 104: ApplyAnimation(playerid,"PED","Drive_LO_l",4.1,0,1,1,1,1);
  1820. case 105: ApplyAnimation(playerid,"PED","Drive_LO_R",4.1,0,1,1,1,1);
  1821. case 106: ApplyAnimation(playerid,"PED","Drive_L_pro",4.1,0,1,1,1,1);
  1822. case 107: ApplyAnimation(playerid,"PED","Drive_L_pro_slow",4.1,0,1,1,1,1);
  1823. case 108: ApplyAnimation(playerid,"PED","Drive_L_slow",4.1,0,1,1,1,1);
  1824. case 109: ApplyAnimation(playerid,"PED","Drive_L_weak",4.1,0,1,1,1,1);
  1825. case 110: ApplyAnimation(playerid,"PED","Drive_L_weak_slow",4.1,0,1,1,1,1);
  1826. case 111: ApplyAnimation(playerid,"PED","Drive_R",4.1,0,1,1,1,1);
  1827. case 112: ApplyAnimation(playerid,"PED","Drive_R_pro",4.1,0,1,1,1,1);
  1828. case 113: ApplyAnimation(playerid,"PED","Drive_R_pro_slow",4.1,0,1,1,1,1);
  1829. case 114: ApplyAnimation(playerid,"PED","Drive_R_slow",4.1,0,1,1,1,1);
  1830. case 115: ApplyAnimation(playerid,"PED","Drive_R_weak",4.1,0,1,1,1,1);
  1831. case 116: ApplyAnimation(playerid,"PED","Drive_R_weak_slow",4.1,0,1,1,1,1);
  1832. case 117: ApplyAnimation(playerid,"PED","Drive_truck",4.1,0,1,1,1,1);
  1833. case 118: ApplyAnimation(playerid,"PED","DRIVE_truck_back",4.1,0,1,1,1,1);
  1834. case 119: ApplyAnimation(playerid,"PED","DRIVE_truck_L",4.1,0,1,1,1,1);
  1835. case 120: ApplyAnimation(playerid,"PED","DRIVE_truck_R",4.1,0,1,1,1,1);
  1836. case 121: ApplyAnimation(playerid,"PED","Drown",4.1,0,1,1,1,1);
  1837. case 122: ApplyAnimation(playerid,"PED","DUCK_cower",4.1,0,1,1,1,1);
  1838. case 123: ApplyAnimation(playerid,"PED","endchat_01",4.1,0,1,1,1,1);
  1839. case 124: ApplyAnimation(playerid,"PED","endchat_02",4.1,0,1,1,1,1);
  1840. case 125: ApplyAnimation(playerid,"PED","endchat_03",4.1,0,1,1,1,1);
  1841. case 126: ApplyAnimation(playerid,"PED","EV_dive",4.1,0,1,1,1,1);
  1842. case 127: ApplyAnimation(playerid,"PED","EV_step",4.1,0,1,1,1,1);
  1843. case 128: ApplyAnimation(playerid,"PED","facanger",4.1,0,1,1,1,1);
  1844. case 129: ApplyAnimation(playerid,"PED","facanger",4.1,0,1,1,1,1);
  1845. case 130: ApplyAnimation(playerid,"PED","facgum",4.1,0,1,1,1,1);
  1846. case 131: ApplyAnimation(playerid,"PED","facsurp",4.1,0,1,1,1,1);
  1847. case 132: ApplyAnimation(playerid,"PED","facsurpm",4.1,0,1,1,1,1);
  1848. case 133: ApplyAnimation(playerid,"PED","factalk",4.1,0,1,1,1,1);
  1849. case 134: ApplyAnimation(playerid,"PED","facurios",4.1,0,1,1,1,1);
  1850. case 135: ApplyAnimation(playerid,"PED","FALL_back",4.1,0,1,1,1,1);
  1851. case 136: ApplyAnimation(playerid,"PED","FALL_collapse",4.1,0,1,1,1,1);
  1852. case 137: ApplyAnimation(playerid,"PED","FALL_fall",4.1,0,1,1,1,1);
  1853. case 138: ApplyAnimation(playerid,"PED","FALL_front",4.1,0,1,1,1,1);
  1854. case 139: ApplyAnimation(playerid,"PED","FALL_glide",4.1,0,1,1,1,1);
  1855. case 140: ApplyAnimation(playerid,"PED","FALL_land",4.1,0,1,1,1,1);
  1856. case 141: ApplyAnimation(playerid,"PED","FALL_skyDive",4.1,0,1,1,1,1);
  1857. case 142: ApplyAnimation(playerid,"PED","Fight2Idle",4.1,0,1,1,1,1);
  1858. case 143: ApplyAnimation(playerid,"PED","FightA_1",4.1,0,1,1,1,1);
  1859. case 144: ApplyAnimation(playerid,"PED","FightA_2",4.1,0,1,1,1,1);
  1860. case 145: ApplyAnimation(playerid,"PED","FightA_3",4.1,0,1,1,1,1);
  1861. case 146: ApplyAnimation(playerid,"PED","FightA_block",4.1,0,1,1,1,1);
  1862. case 147: ApplyAnimation(playerid,"PED","FightA_G",4.1,0,1,1,1,1);
  1863. case 148: ApplyAnimation(playerid,"PED","FightA_M",4.1,0,1,1,1,1);
  1864. case 149: ApplyAnimation(playerid,"PED","FIGHTIDLE",4.1,0,1,1,1,1);
  1865. case 150: ApplyAnimation(playerid,"PED","FightShB",4.1,0,1,1,1,1);
  1866. case 151: ApplyAnimation(playerid,"PED","FightShF",4.1,0,1,1,1,1);
  1867. case 152: ApplyAnimation(playerid,"PED","FightSh_BWD",4.1,0,1,1,1,1);
  1868. case 153: ApplyAnimation(playerid,"PED","FightSh_FWD",4.1,0,1,1,1,1);
  1869. case 154: ApplyAnimation(playerid,"PED","FightSh_Left",4.1,0,1,1,1,1);
  1870. case 155: ApplyAnimation(playerid,"PED","FightSh_Right",4.1,0,1,1,1,1);
  1871. case 156: ApplyAnimation(playerid,"PED","flee_lkaround_01",4.1,0,1,1,1,1);
  1872. case 157: ApplyAnimation(playerid,"PED","FLOOR_hit",4.1,0,1,1,1,1);
  1873. case 158: ApplyAnimation(playerid,"PED","FLOOR_hit_f",4.1,0,1,1,1,1);
  1874. case 159: ApplyAnimation(playerid,"PED","fucku",4.1,0,1,1,1,1);
  1875. case 160: ApplyAnimation(playerid,"PED","gang_gunstand",4.1,0,1,1,1,1);
  1876. case 161: ApplyAnimation(playerid,"PED","gas_cwr",4.1,0,1,1,1,1);
  1877. case 162: ApplyAnimation(playerid,"PED","getup",4.1,0,1,1,1,1);
  1878. case 163: ApplyAnimation(playerid,"PED","getup_front",4.1,0,1,1,1,1);
  1879. case 164: ApplyAnimation(playerid,"PED","gum_eat",4.1,0,1,1,1,1);
  1880. case 165: ApplyAnimation(playerid,"PED","GunCrouchBwd",4.1,0,1,1,1,1);
  1881. case 166: ApplyAnimation(playerid,"PED","GunCrouchFwd",4.1,0,1,1,1,1);
  1882. case 167: ApplyAnimation(playerid,"PED","GunMove_BWD",4.1,0,1,1,1,1);
  1883. case 168: ApplyAnimation(playerid,"PED","GunMove_FWD",4.1,0,1,1,1,1);
  1884. case 169: ApplyAnimation(playerid,"PED","GunMove_L",4.1,0,1,1,1,1);
  1885. case 170: ApplyAnimation(playerid,"PED","GunMove_R",4.1,0,1,1,1,1);
  1886. case 171: ApplyAnimation(playerid,"PED","Gun_2_IDLE",4.1,0,1,1,1,1);
  1887. case 172: ApplyAnimation(playerid,"PED","GUN_BUTT",4.1,0,1,1,1,1);
  1888. case 173: ApplyAnimation(playerid,"PED","GUN_BUTT_crouch",4.1,0,1,1,1,1);
  1889. case 174: ApplyAnimation(playerid,"PED","Gun_stand",4.1,0,1,1,1,1);
  1890. case 175: ApplyAnimation(playerid,"PED","handscower",4.1,0,1,1,1,1);
  1891. case 176: ApplyAnimation(playerid,"PED","handsup",4.1,0,1,1,1,1);
  1892. case 177: ApplyAnimation(playerid,"PED","HitA_1",4.1,0,1,1,1,1);
  1893. case 178: ApplyAnimation(playerid,"PED","HitA_2",4.1,0,1,1,1,1);
  1894. case 179: ApplyAnimation(playerid,"PED","HitA_3",4.1,0,1,1,1,1);
  1895. case 180: ApplyAnimation(playerid,"PED","HIT_back",4.1,0,1,1,1,1);
  1896. case 181: ApplyAnimation(playerid,"PED","HIT_behind",4.1,0,1,1,1,1);
  1897. case 182: ApplyAnimation(playerid,"PED","HIT_front",4.1,0,1,1,1,1);
  1898. case 183: ApplyAnimation(playerid,"PED","HIT_GUN_BUTT",4.1,0,1,1,1,1);
  1899. case 184: ApplyAnimation(playerid,"PED","HIT_L",4.1,0,1,1,1,1);
  1900. case 185: ApplyAnimation(playerid,"PED","HIT_R",4.1,0,1,1,1,1);
  1901. case 186: ApplyAnimation(playerid,"PED","HIT_walk",4.1,0,1,1,1,1);
  1902. case 187: ApplyAnimation(playerid,"PED","HIT_wall",4.1,0,1,1,1,1);
  1903. case 188: ApplyAnimation(playerid,"PED","Idlestance_fat",4.1,0,1,1,1,1);
  1904. case 189: ApplyAnimation(playerid,"PED","idlestance_old",4.1,0,1,1,1,1);
  1905. case 190: ApplyAnimation(playerid,"PED","IDLE_armed",4.1,0,1,1,1,1);
  1906. case 191: ApplyAnimation(playerid,"PED","IDLE_chat",4.1,0,1,1,1,1);
  1907. case 192: ApplyAnimation(playerid,"PED","IDLE_csaw",4.1,0,1,1,1,1);
  1908. case 193: ApplyAnimation(playerid,"PED","Idle_Gang1",4.1,0,1,1,1,1);
  1909. case 194: ApplyAnimation(playerid,"PED","IDLE_HBHB",4.1,0,1,1,1,1);
  1910. case 195: ApplyAnimation(playerid,"PED","IDLE_ROCKET",4.1,0,1,1,1,1);
  1911. case 196: ApplyAnimation(playerid,"PED","IDLE_stance",4.1,0,1,1,1,1);
  1912. case 197: ApplyAnimation(playerid,"PED","IDLE_taxi",4.1,0,1,1,1,1);
  1913. case 198: ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,1,1);
  1914. case 199: ApplyAnimation(playerid,"PED","Jetpack_Idle",4.1,0,1,1,1,1);
  1915. case 200: ApplyAnimation(playerid,"PED","JOG_femaleA",4.1,0,1,1,1,1);
  1916. case 201: ApplyAnimation(playerid,"PED","JOG_maleA",4.1,0,1,1,1,1);
  1917. case 202: ApplyAnimation(playerid,"PED","JUMP_glide",4.1,0,1,1,1,1);
  1918. case 203: ApplyAnimation(playerid,"PED","JUMP_land",4.1,0,1,1,1,1);
  1919. case 204: ApplyAnimation(playerid,"PED","JUMP_launch",4.1,0,1,1,1,1);
  1920. case 205: ApplyAnimation(playerid,"PED","JUMP_launch_R",4.1,0,1,1,1,1);
  1921. case 206: ApplyAnimation(playerid,"PED","KART_drive",4.1,0,1,1,1,1);
  1922. case 207: ApplyAnimation(playerid,"PED","KART_L",4.1,0,1,1,1,1);
  1923. case 208: ApplyAnimation(playerid,"PED","KART_LB",4.1,0,1,1,1,1);
  1924. case 209: ApplyAnimation(playerid,"PED","KART_R",4.1,0,1,1,1,1);
  1925. case 210: ApplyAnimation(playerid,"PED","KD_left",4.1,0,1,1,1,1);
  1926. case 211: ApplyAnimation(playerid,"PED","KD_right",4.1,0,1,1,1,1);
  1927. case 212: ApplyAnimation(playerid,"PED","KO_shot_face",4.1,0,1,1,1,1);
  1928. case 213: ApplyAnimation(playerid,"PED","KO_shot_front",4.1,0,1,1,1,1);
  1929. case 214: ApplyAnimation(playerid,"PED","KO_shot_stom",4.1,0,1,1,1,1);
  1930. case 215: ApplyAnimation(playerid,"PED","KO_skid_back",4.1,0,1,1,1,1);
  1931. case 216: ApplyAnimation(playerid,"PED","KO_skid_front",4.1,0,1,1,1,1);
  1932. case 217: ApplyAnimation(playerid,"PED","KO_spin_L",4.1,0,1,1,1,1);
  1933. case 218: ApplyAnimation(playerid,"PED","KO_spin_R",4.1,0,1,1,1,1);
  1934. case 219: ApplyAnimation(playerid,"PED","pass_Smoke_in_car",4.1,0,1,1,1,1);
  1935. case 220: ApplyAnimation(playerid,"PED","phone_in",4.1,0,1,1,1,1);
  1936. case 221: ApplyAnimation(playerid,"PED","phone_out",4.1,0,1,1,1,1);
  1937. case 222: ApplyAnimation(playerid,"PED","phone_talk",4.1,0,1,1,1,1);
  1938. case 223: ApplyAnimation(playerid,"PED","Player_Sneak",4.1,0,1,1,1,1);
  1939. case 224: ApplyAnimation(playerid,"PED","Player_Sneak_walkstart",4.1,0,1,1,1,1);
  1940. case 225: ApplyAnimation(playerid,"PED","roadcross",4.1,0,1,1,1,1);
  1941. case 226: ApplyAnimation(playerid,"PED","roadcross_female",4.1,0,1,1,1,1);
  1942. case 227: ApplyAnimation(playerid,"PED","roadcross_gang",4.1,0,1,1,1,1);
  1943. case 228: ApplyAnimation(playerid,"PED","roadcross_old",4.1,0,1,1,1,1);
  1944. case 229: ApplyAnimation(playerid,"PED","run_1armed",4.1,0,1,1,1,1);
  1945. case 230: ApplyAnimation(playerid,"PED","run_armed",4.1,0,1,1,1,1);
  1946. case 231: ApplyAnimation(playerid,"PED","run_civi",4.1,0,1,1,1,1);
  1947. case 232: ApplyAnimation(playerid,"PED","run_csaw",4.1,0,1,1,1,1);
  1948. case 233: ApplyAnimation(playerid,"PED","run_fat",4.1,0,1,1,1,1);
  1949. case 234: ApplyAnimation(playerid,"PED","run_fatold",4.1,0,1,1,1,1);
  1950. case 235: ApplyAnimation(playerid,"PED","run_gang1",4.1,0,1,1,1,1);
  1951. case 236: ApplyAnimation(playerid,"PED","run_left",4.1,0,1,1,1,1);
  1952. case 237: ApplyAnimation(playerid,"PED","run_old",4.1,0,1,1,1,1);
  1953. case 238: ApplyAnimation(playerid,"PED","run_player",4.1,0,1,1,1,1);
  1954. case 239: ApplyAnimation(playerid,"PED","run_right",4.1,0,1,1,1,1);
  1955. case 240: ApplyAnimation(playerid,"PED","run_rocket",4.1,0,1,1,1,1);
  1956. case 241: ApplyAnimation(playerid,"PED","Run_stop",4.1,0,1,1,1,1);
  1957. case 242: ApplyAnimation(playerid,"PED","Run_stopR",4.1,0,1,1,1,1);
  1958. case 243: ApplyAnimation(playerid,"PED","Run_Wuzi",4.1,0,1,1,1,1);
  1959. case 244: ApplyAnimation(playerid,"PED","SEAT_down",4.1,0,1,1,1,1);
  1960. case 245: ApplyAnimation(playerid,"PED","SEAT_idle",4.1,0,1,1,1,1);
  1961. case 246: ApplyAnimation(playerid,"PED","SEAT_up",4.1,0,1,1,1,1);
  1962. case 247: ApplyAnimation(playerid,"PED","SHOT_leftP",4.1,0,1,1,1,1);
  1963. case 248: ApplyAnimation(playerid,"PED","SHOT_partial",4.1,0,1,1,1,1);
  1964. case 249: ApplyAnimation(playerid,"PED","SHOT_partial_B",4.1,0,1,1,1,1);
  1965. case 250: ApplyAnimation(playerid,"PED","SHOT_rightP",4.1,0,1,1,1,1);
  1966. case 251: ApplyAnimation(playerid,"PED","Shove_Partial",4.1,0,1,1,1,1);
  1967. case 252: ApplyAnimation(playerid,"PED","Smoke_in_car",4.1,0,1,1,1,1);
  1968. case 253: ApplyAnimation(playerid,"PED","sprint_civi",4.1,0,1,1,1,1);
  1969. case 254: ApplyAnimation(playerid,"PED","sprint_panic",4.1,0,1,1,1,1);
  1970. case 255: ApplyAnimation(playerid,"PED","Sprint_Wuzi",4.1,0,1,1,1,1);
  1971. case 256: ApplyAnimation(playerid,"PED","swat_run",4.1,0,1,1,1,1);
  1972. case 257: ApplyAnimation(playerid,"PED","Swim_Tread",4.1,0,1,1,1,1);
  1973. case 258: ApplyAnimation(playerid,"PED","Tap_hand",4.1,0,1,1,1,1);
  1974. case 259: ApplyAnimation(playerid,"PED","Tap_handP",4.1,0,1,1,1,1);
  1975. case 260: ApplyAnimation(playerid,"PED","turn_180",4.1,0,1,1,1,1);
  1976. case 261: ApplyAnimation(playerid,"PED","Turn_L",4.1,0,1,1,1,1);
  1977. case 262: ApplyAnimation(playerid,"PED","Turn_R",4.1,0,1,1,1,1);
  1978. case 263: ApplyAnimation(playerid,"PED","WALK_armed",4.1,0,1,1,1,1);
  1979. case 264: ApplyAnimation(playerid,"PED","WALK_civi",4.1,0,1,1,1,1);
  1980. case 265: ApplyAnimation(playerid,"PED","WALK_csaw",4.1,0,1,1,1,1);
  1981. case 266: ApplyAnimation(playerid,"PED","Walk_DoorPartial",4.1,0,1,1,1,1);
  1982. case 267: ApplyAnimation(playerid,"PED","WALK_drunk",4.1,0,1,1,1,1);
  1983. case 268: ApplyAnimation(playerid,"PED","WALK_fat",4.1,0,1,1,1,1);
  1984. case 269: ApplyAnimation(playerid,"PED","WALK_fatold",4.1,0,1,1,1,1);
  1985. case 270: ApplyAnimation(playerid,"PED","WALK_gang1",4.1,0,1,1,1,1);
  1986. case 271: ApplyAnimation(playerid,"PED","WALK_gang2",4.1,0,1,1,1,1);
  1987. case 272: ApplyAnimation(playerid,"PED","WALK_old",4.1,0,1,1,1,1);
  1988. case 273: ApplyAnimation(playerid,"PED","WALK_player",4.1,0,1,1,1,1);
  1989. case 274: ApplyAnimation(playerid,"PED","WALK_rocket",4.1,0,1,1,1,1);
  1990. case 275: ApplyAnimation(playerid,"PED","WALK_shuffle",4.1,0,1,1,1,1);
  1991. case 276: ApplyAnimation(playerid,"PED","WALK_start",4.1,0,1,1,1,1);
  1992. case 277: ApplyAnimation(playerid,"PED","WALK_start_armed",4.1,0,1,1,1,1);
  1993. case 278: ApplyAnimation(playerid,"PED","WALK_start_csaw",4.1,0,1,1,1,1);
  1994. case 279: ApplyAnimation(playerid,"PED","WALK_start_rocket",4.1,0,1,1,1,1);
  1995. case 280: ApplyAnimation(playerid,"PED","Walk_Wuzi",4.1,0,1,1,1,1);
  1996. case 281: ApplyAnimation(playerid,"PED","WEAPON_crouch",4.1,0,1,1,1,1);
  1997. case 282: ApplyAnimation(playerid,"PED","woman_idlestance",4.1,0,1,1,1,1);
  1998. case 283: ApplyAnimation(playerid,"PED","woman_run",4.1,0,1,1,1,1);
  1999. case 284: ApplyAnimation(playerid,"PED","WOMAN_runbusy",4.1,0,1,1,1,1);
  2000. case 285: ApplyAnimation(playerid,"PED","WOMAN_runfatold",4.1,0,1,1,1,1);
  2001. case 286: ApplyAnimation(playerid,"PED","woman_runpanic",4.1,0,1,1,1,1);
  2002. case 287: ApplyAnimation(playerid,"PED","WOMAN_runsexy",4.1,0,1,1,1,1);
  2003. case 288: ApplyAnimation(playerid,"PED","WOMAN_walkbusy",4.1,0,1,1,1,1);
  2004. case 289: ApplyAnimation(playerid,"PED","WOMAN_walkfatold",4.1,0,1,1,1,1);
  2005. case 290: ApplyAnimation(playerid,"PED","WOMAN_walknorm",4.1,0,1,1,1,1);
  2006. case 291: ApplyAnimation(playerid,"PED","WOMAN_walkold",4.1,0,1,1,1,1);
  2007. case 292: ApplyAnimation(playerid,"PED","WOMAN_walkpro",4.1,0,1,1,1,1);
  2008. case 293: ApplyAnimation(playerid,"PED","WOMAN_walksexy",4.1,0,1,1,1,1);
  2009. case 294: ApplyAnimation(playerid,"PED","WOMAN_walkshop",4.1,0,1,1,1,1);
  2010. case 295: ApplyAnimation(playerid,"PED","XPRESSscratch",4.1,0,1,1,1,1);
  2011. }
  2012. return 1;
  2013. }
  2014. if(!strcmp(cmd,"/PDB",true))
  2015. {
  2016. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /PDB [1 - 4]");
  2017. switch(strval(tmp))
  2018. {
  2019. case 1: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyBwd",4.1,0,1,1,1,1);
  2020. case 2: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyFwd",4.1,0,1,1,1,1);
  2021. case 3: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyLHS",4.1,0,1,1,1,1);
  2022. case 4: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyRHS",4.1,0,1,1,1,1);
  2023. }
  2024. return 1;
  2025. }
  2026. if(!strcmp(cmd,"/PlayIdles",true))
  2027. {
  2028. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /aPlayIdles [1 - 5]");
  2029. switch(strval(tmp))
  2030. {
  2031. case 1: ApplyAnimation(playerid,"PLAYIDLES","shift",4.1,0,1,1,1,1);
  2032. case 2: ApplyAnimation(playerid,"PLAYIDLES","shldr",4.1,0,1,1,1,1);
  2033. case 3: ApplyAnimation(playerid,"PLAYIDLES","stretch",4.1,0,1,1,1,1);
  2034. case 4: ApplyAnimation(playerid,"PLAYIDLES","strleg",4.1,0,1,1,1,1);
  2035. case 5: ApplyAnimation(playerid,"PLAYIDLES","time",4.1,0,1,1,1,1);
  2036. }
  2037. return 1;
  2038. }
  2039. if(!strcmp(cmd,"/Police",true))
  2040. {
  2041. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Police [1 - 10]");
  2042. switch(strval(tmp))
  2043. {
  2044. case 1: ApplyAnimation(playerid,"POLICE","CopTraf_Away",4.1,0,1,1,1,1);
  2045. case 2: ApplyAnimation(playerid,"POLICE","CopTraf_Come",4.1,0,1,1,1,1);
  2046. case 3: ApplyAnimation(playerid,"POLICE","CopTraf_Left",4.1,0,1,1,1,1);
  2047. case 4: ApplyAnimation(playerid,"POLICE","CopTraf_Stop",4.1,0,1,1,1,1);
  2048. case 5: ApplyAnimation(playerid,"POLICE","COP_getoutcar_LHS",4.1,0,1,1,1,1);
  2049. case 6: ApplyAnimation(playerid,"POLICE","Cop_move_FWD",4.1,0,1,1,1,1);
  2050. case 7: ApplyAnimation(playerid,"POLICE","crm_drgbst_01",4.1,0,1,1,1,1);
  2051. case 8: ApplyAnimation(playerid,"POLICE","Door_Kick",4.1,0,1,1,1,1);
  2052. case 9: ApplyAnimation(playerid,"POLICE","plc_drgbst_01",4.1,0,1,1,1,1);
  2053. case 10: ApplyAnimation(playerid,"POLICE","plc_drgbst_02",4.1,0,1,1,1,1);
  2054. }
  2055. return 1;
  2056. }
  2057. if(!strcmp(cmd,"/Pool",true))
  2058. {
  2059. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>21) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Pool [1 - 21]");
  2060. switch(strval(tmp))
  2061. {
  2062. case 1: ApplyAnimation(playerid,"POOL","POOL_ChalkCue",4.1,0,1,1,1,1);
  2063. case 2: ApplyAnimation(playerid,"POOL","POOL_Idle_Stance",4.1,0,1,1,1,1);
  2064. case 3: ApplyAnimation(playerid,"POOL","POOL_Long_Shot",4.1,0,1,1,1,1);
  2065. case 4: ApplyAnimation(playerid,"POOL","POOL_Long_Shot_O",4.1,0,1,1,1,1);
  2066. case 5: ApplyAnimation(playerid,"POOL","POOL_Long_Start",4.1,0,1,1,1,1);
  2067. case 6: ApplyAnimation(playerid,"POOL","POOL_Long_Start_O",4.1,0,1,1,1,1);
  2068. case 7: ApplyAnimation(playerid,"POOL","POOL_Med_Shot",4.1,0,1,1,1,1);
  2069. case 8: ApplyAnimation(playerid,"POOL","POOL_Med_Shot_O",4.1,0,1,1,1,1);
  2070. case 9: ApplyAnimation(playerid,"POOL","POOL_Med_Start",4.1,0,1,1,1,1);
  2071. case 10: ApplyAnimation(playerid,"POOL","POOL_Med_Start_O",4.1,0,1,1,1,1);
  2072. case 11: ApplyAnimation(playerid,"POOL","POOL_Place_White",4.1,0,1,1,1,1);
  2073. case 12: ApplyAnimation(playerid,"POOL","POOL_Short_Shot",4.1,0,1,1,1,1);
  2074. case 13: ApplyAnimation(playerid,"POOL","POOL_Short_Shot_O",4.1,0,1,1,1,1);
  2075. case 14: ApplyAnimation(playerid,"POOL","POOL_Short_Start",4.1,0,1,1,1,1);
  2076. case 15: ApplyAnimation(playerid,"POOL","POOL_Short_Start_O",4.1,0,1,1,1,1);
  2077. case 16: ApplyAnimation(playerid,"POOL","POOL_Walk",4.1,0,1,1,1,1);
  2078. case 17: ApplyAnimation(playerid,"POOL","POOL_Walk_Start",4.1,0,1,1,1,1);
  2079. case 18: ApplyAnimation(playerid,"POOL","POOL_XLong_Shot",4.1,0,1,1,1,1);
  2080. case 19: ApplyAnimation(playerid,"POOL","POOL_XLong_Shot_O",4.1,0,1,1,1,1);
  2081. case 20: ApplyAnimation(playerid,"POOL","POOL_XLong_Start",4.1,0,1,1,1,1);
  2082. case 21: ApplyAnimation(playerid,"POOL","POOL_XLong_Start_O",4.1,0,1,1,1,1);
  2083. }
  2084. return 1;
  2085. }
  2086. if(!strcmp(cmd,"/Poor",true))
  2087. {
  2088. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Poor [1 - 2]");
  2089. switch(strval(tmp))
  2090. {
  2091. case 1: ApplyAnimation(playerid,"POOR","WINWASH_Start",4.1,0,1,1,1,1);
  2092. case 2: ApplyAnimation(playerid,"POOR","WINWASH_Wash2Beg",4.1,0,1,1,1,1);
  2093. }
  2094. return 1;
  2095. }
  2096. if(!strcmp(cmd,"/Python",true))
  2097. {
  2098. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Python [1 - 5]");
  2099. switch(strval(tmp))
  2100. {
  2101. case 1: ApplyAnimation(playerid,"PYTHON","python_crouchfire",4.1,0,1,1,1,1);
  2102. case 2: ApplyAnimation(playerid,"PYTHON","python_crouchreload",4.1,0,1,1,1,1);
  2103. case 3: ApplyAnimation(playerid,"PYTHON","python_fire",4.1,0,1,1,1,1);
  2104. case 4: ApplyAnimation(playerid,"PYTHON","python_fire_poor",4.1,0,1,1,1,1);
  2105. case 5: ApplyAnimation(playerid,"PYTHON","python_reload",4.1,0,1,1,1,1);
  2106. }
  2107. return 1;
  2108. }
  2109. if(!strcmp(cmd,"/Quad",true))
  2110. {
  2111. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>17) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Quad [1 - 17]");
  2112. switch(strval(tmp))
  2113. {
  2114. case 1: ApplyAnimation(playerid,"QUAD","QUAD_back",4.1,0,1,1,1,1);
  2115. case 2: ApplyAnimation(playerid,"QUAD","QUAD_driveby_FT",4.1,0,1,1,1,1);
  2116. case 3: ApplyAnimation(playerid,"QUAD","QUAD_driveby_LHS",4.1,0,1,1,1,1);
  2117. case 4: ApplyAnimation(playerid,"QUAD","QUAD_driveby_RHS",4.1,0,1,1,1,1);
  2118. case 5: ApplyAnimation(playerid,"QUAD","QUAD_FWD",4.1,0,1,1,1,1);
  2119. case 6: ApplyAnimation(playerid,"QUAD","QUAD_getoff_B",4.1,0,1,1,1,1);
  2120. case 7: ApplyAnimation(playerid,"QUAD","QUAD_getoff_LHS",4.1,0,1,1,1,1);
  2121. case 8: ApplyAnimation(playerid,"QUAD","QUAD_getoff_RHS",4.1,0,1,1,1,1);
  2122. case 9: ApplyAnimation(playerid,"QUAD","QUAD_geton_LHS",4.1,0,1,1,1,1);
  2123. case 10: ApplyAnimation(playerid,"QUAD","QUAD_geton_RHS",4.1,0,1,1,1,1);
  2124. case 11: ApplyAnimation(playerid,"QUAD","QUAD_hit",4.1,0,1,1,1,1);
  2125. case 12: ApplyAnimation(playerid,"QUAD","QUAD_kick",4.1,0,1,1,1,1);
  2126. case 13: ApplyAnimation(playerid,"QUAD","QUAD_Left",4.1,0,1,1,1,1);
  2127. case 14: ApplyAnimation(playerid,"QUAD","QUAD_passenger",4.1,0,1,1,1,1);
  2128. case 15: ApplyAnimation(playerid,"QUAD","QUAD_reverse",4.1,0,1,1,1,1);
  2129. case 16: ApplyAnimation(playerid,"QUAD","QUAD_ride",4.1,0,1,1,1,1);
  2130. case 17: ApplyAnimation(playerid,"QUAD","QUAD_Right",4.1,0,1,1,1,1);
  2131. }
  2132. return 1;
  2133. }
  2134. if(!strcmp(cmd,"/QuadBZ",true))
  2135. {
  2136. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /QuadBZ [1 - 4]");
  2137. switch(strval(tmp))
  2138. {
  2139. case 1: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_BWD",4.1,0,1,1,1,1);
  2140. case 2: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_FWD",4.1,0,1,1,1,1);
  2141. case 3: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_LHS",4.1,0,1,1,1,1);
  2142. case 4: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_RHS",4.1,0,1,1,1,1);
  2143. }
  2144. return 1;
  2145. }
  2146. if(!strcmp(cmd,"/Rapping",true))
  2147. {
  2148. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Rapping [1 - 8]");
  2149. switch(strval(tmp))
  2150. {
  2151. case 1: ApplyAnimation(playerid,"RAPPING","Laugh_01",4.1,0,1,1,1,1);
  2152. case 2: ApplyAnimation(playerid,"RAPPING","RAP_A_IN",4.1,0,1,1,1,1);
  2153. case 3: ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.1,0,1,1,1,1);
  2154. case 4: ApplyAnimation(playerid,"RAPPING","RAP_A_OUT",4.1,0,1,1,1,1);
  2155. case 5: ApplyAnimation(playerid,"RAPPING","RAP_B_IN",4.1,0,1,1,1,1);
  2156. case 6: ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.1,0,1,1,1,1);
  2157. case 7: ApplyAnimation(playerid,"RAPPING","RAP_B_OUT",4.1,0,1,1,1,1);
  2158. case 8: ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.1,0,1,1,1,1);
  2159. }
  2160. return 1;
  2161. }
  2162. if(!strcmp(cmd,"/Rifle",true))
  2163. {
  2164. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Rifle [1 - 5]");
  2165. switch(strval(tmp))
  2166. {
  2167. case 1: ApplyAnimation(playerid,"RIFLE","RIFLE_crouchfire",4.1,0,1,1,1,1);
  2168. case 2: ApplyAnimation(playerid,"RIFLE","RIFLE_crouchload",4.1,0,1,1,1,1);
  2169. case 3: ApplyAnimation(playerid,"RIFLE","RIFLE_fire",4.1,0,1,1,1,1);
  2170. case 4: ApplyAnimation(playerid,"RIFLE","RIFLE_fire_poor",4.1,0,1,1,1,1);
  2171. case 5: ApplyAnimation(playerid,"RIFLE","RIFLE_load",4.1,0,1,1,1,1);
  2172. }
  2173. return 1;
  2174. }
  2175. if(!strcmp(cmd,"/Riot",true))
  2176. {
  2177. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Riot [1 - 7]");
  2178. switch(strval(tmp))
  2179. {
  2180. case 1: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.1,0,1,1,1,1);
  2181. case 2: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY_B",4.1,0,1,1,1,1);
  2182. case 3: ApplyAnimation(playerid,"RIOT","RIOT_challenge",4.1,0,1,1,1,1);
  2183. case 4: ApplyAnimation(playerid,"RIOT","RIOT_CHANT",4.1,0,1,1,1,1);
  2184. case 5: ApplyAnimation(playerid,"RIOT","RIOT_FUKU",4.1,0,1,1,1,1);
  2185. case 6: ApplyAnimation(playerid,"RIOT","RIOT_PUNCHES",4.1,0,1,1,1,1);
  2186. case 7: ApplyAnimation(playerid,"RIOT","RIOT_shout",4.1,0,1,1,1,1);
  2187. }
  2188. return 1;
  2189. }
  2190. if(!strcmp(cmd,"/RobBank",true))
  2191. {
  2192. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /RobBank [1 - 5]");
  2193. switch(strval(tmp))
  2194. {
  2195. case 1: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_End",4.1,0,1,1,1,1);
  2196. case 2: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_Open",4.1,0,1,1,1,1);
  2197. case 3: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_Open_O",4.1,0,1,1,1,1);
  2198. case 4: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_Rob",4.1,0,1,1,1,1);
  2199. case 5: ApplyAnimation(playerid,"ROB_BANK","SHP_HandsUp_Scr",4.1,0,1,1,1,1);
  2200. }
  2201. return 1;
  2202. }
  2203. if(!strcmp(cmd,"/Rocket",true))
  2204. {
  2205. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Rocket [1 - 5]");
  2206. switch(strval(tmp))
  2207. {
  2208. case 1: ApplyAnimation(playerid,"ROCKET","idle_rocket",4.1,0,1,1,1,1);
  2209. case 2: ApplyAnimation(playerid,"ROCKET","RocketFire",4.1,0,1,1,1,1);
  2210. case 3: ApplyAnimation(playerid,"ROCKET","run_rocket",4.1,0,1,1,1,1);
  2211. case 4: ApplyAnimation(playerid,"ROCKET","walk_rocket",4.1,0,1,1,1,1);
  2212. case 5: ApplyAnimation(playerid,"ROCKET","WALK_start_rocket",4.1,0,1,1,1,1);
  2213. }
  2214. return 1;
  2215. }
  2216. if(!strcmp(cmd,"/Rustler",true))
  2217. {
  2218. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Rustler [1 - 5]");
  2219. switch(strval(tmp))
  2220. {
  2221. case 1: ApplyAnimation(playerid,"RUSTLER","Plane_align_LHS",4.1,0,1,1,1,1);
  2222. case 2: ApplyAnimation(playerid,"RUSTLER","Plane_close",4.1,0,1,1,1,1);
  2223. case 3: ApplyAnimation(playerid,"RUSTLER","Plane_getin",4.1,0,1,1,1,1);
  2224. case 4: ApplyAnimation(playerid,"RUSTLER","Plane_getout",4.1,0,1,1,1,1);
  2225. case 5: ApplyAnimation(playerid,"RUSTLER","Plane_open",4.1,0,1,1,1,1);
  2226. }
  2227. return 1;
  2228. }
  2229. if(!strcmp(cmd,"/Ryder",true))
  2230. {
  2231. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>16) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Ryder [1 - 16]");
  2232. switch(strval(tmp))
  2233. {
  2234. case 1: ApplyAnimation(playerid,"RYDER","RYD_Beckon_01",4.1,0,1,1,1,1);
  2235. case 2: ApplyAnimation(playerid,"RYDER","RYD_Beckon_02",4.1,0,1,1,1,1);
  2236. case 3: ApplyAnimation(playerid,"RYDER","RYD_Beckon_03",4.1,0,1,1,1,1);
  2237. case 4: ApplyAnimation(playerid,"RYDER","RYD_Die_PT1",4.1,0,1,1,1,1);
  2238. case 5: ApplyAnimation(playerid,"RYDER","RYD_Die_PT2",4.1,0,1,1,1,1);
  2239. case 6: ApplyAnimation(playerid,"RYDER","Van_Crate_L",4.1,0,1,1,1,1);
  2240. case 7: ApplyAnimation(playerid,"RYDER","Van_Crate_R",4.1,0,1,1,1,1);
  2241. case 8: ApplyAnimation(playerid,"RYDER","Van_Fall_L",4.1,0,1,1,1,1);
  2242. case 9: ApplyAnimation(playerid,"RYDER","Van_Fall_R",4.1,0,1,1,1,1);
  2243. case 10: ApplyAnimation(playerid,"RYDER","Van_Lean_L",4.1,0,1,1,1,1);
  2244. case 11: ApplyAnimation(playerid,"RYDER","Van_Lean_R",4.1,0,1,1,1,1);
  2245. case 12: ApplyAnimation(playerid,"RYDER","VAN_PickUp_E",4.1,0,1,1,1,1);
  2246. case 13: ApplyAnimation(playerid,"RYDER","VAN_PickUp_S",4.1,0,1,1,1,1);
  2247. case 14: ApplyAnimation(playerid,"RYDER","Van_Stand",4.1,0,1,1,1,1);
  2248. case 15: ApplyAnimation(playerid,"RYDER","Van_Stand_Crate",4.1,0,1,1,1,1);
  2249. case 16: ApplyAnimation(playerid,"RYDER","Van_Throw",4.1,0,1,1,1,1);
  2250. }
  2251. return 1;
  2252. }
  2253. if(!strcmp(cmd,"/Scratching",true))
  2254. {
  2255. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Scratching [1 - 12]");
  2256. switch(strval(tmp))
  2257. {
  2258. case 1: ApplyAnimation(playerid,"SCRATCHING","scdldlp",4.1,0,1,1,1,1);
  2259. case 2: ApplyAnimation(playerid,"SCRATCHING","scdlulp",4.1,0,1,1,1,1);
  2260. case 3: ApplyAnimation(playerid,"SCRATCHING","scdrdlp",4.1,0,1,1,1,1);
  2261. case 4: ApplyAnimation(playerid,"SCRATCHING","scdrulp",4.1,0,1,1,1,1);
  2262. case 5: ApplyAnimation(playerid,"SCRATCHING","sclng_l",4.1,0,1,1,1,1);
  2263. case 6: ApplyAnimation(playerid,"SCRATCHING","sclng_r",4.1,0,1,1,1,1);
  2264. case 7: ApplyAnimation(playerid,"SCRATCHING","scmid_l",4.1,0,1,1,1,1);
  2265. case 8: ApplyAnimation(playerid,"SCRATCHING","scmid_r",4.1,0,1,1,1,1);
  2266. case 9: ApplyAnimation(playerid,"SCRATCHING","scshrtl",4.1,0,1,1,1,1);
  2267. case 10: ApplyAnimation(playerid,"SCRATCHING","scshrtr",4.1,0,1,1,1,1);
  2268. case 11: ApplyAnimation(playerid,"SCRATCHING","sc_ltor",4.1,0,1,1,1,1);
  2269. case 12: ApplyAnimation(playerid,"SCRATCHING","sc_rtol",4.1,0,1,1,1,1);
  2270. }
  2271. return 1;
  2272. }
  2273. if(!strcmp(cmd,"/Shamal",true))
  2274. {
  2275. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Shamal [1 - 4]");
  2276. switch(strval(tmp))
  2277. {
  2278. case 1: ApplyAnimation(playerid,"SHAMAL","SHAMAL_align",4.1,0,1,1,1,1);
  2279. case 2: ApplyAnimation(playerid,"SHAMAL","SHAMAL_getin_LHS",4.1,0,1,1,1,1);
  2280. case 3: ApplyAnimation(playerid,"SHAMAL","SHAMAL_getout_LHS",4.1,0,1,1,1,1);
  2281. case 4: ApplyAnimation(playerid,"SHAMAL","SHAMAL_open",4.1,0,1,1,1,1);
  2282. }
  2283. return 1;
  2284. }
  2285. if(!strcmp(cmd,"/Shop",true))
  2286. {
  2287. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>25) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Shop [1 - 25]");
  2288. switch(strval(tmp))
  2289. {
  2290. case 1: ApplyAnimation(playerid,"SHOP","ROB_2Idle",4.1,0,1,1,1,1);
  2291. case 2: ApplyAnimation(playerid,"SHOP","ROB_Loop",4.1,0,1,1,1,1);
  2292. case 3: ApplyAnimation(playerid,"SHOP","ROB_Loop_Threat",4.1,0,1,1,1,1);
  2293. case 4: ApplyAnimation(playerid,"SHOP","ROB_Shifty",4.1,0,1,1,1,1);
  2294. case 5: ApplyAnimation(playerid,"SHOP","ROB_StickUp_In",4.1,0,1,1,1,1);
  2295. case 6: ApplyAnimation(playerid,"SHOP","SHP_Duck",4.1,0,1,1,1,1);
  2296. case 7: ApplyAnimation(playerid,"SHOP","SHP_Duck_Aim",4.1,0,1,1,1,1);
  2297. case 8: ApplyAnimation(playerid,"SHOP","SHP_Duck_Fire",4.1,0,1,1,1,1);
  2298. case 9: ApplyAnimation(playerid,"SHOP","SHP_Gun_Aim",4.1,0,1,1,1,1);
  2299. case 10: ApplyAnimation(playerid,"SHOP","SHP_Gun_Duck",4.1,0,1,1,1,1);
  2300. case 11: ApplyAnimation(playerid,"SHOP","SHP_Gun_Fire",4.1,0,1,1,1,1);
  2301. case 12: ApplyAnimation(playerid,"SHOP","SHP_Gun_Grab",4.1,0,1,1,1,1);
  2302. case 13: ApplyAnimation(playerid,"SHOP","SHP_Gun_Threat",4.1,0,1,1,1,1);
  2303. case 14: ApplyAnimation(playerid,"SHOP","SHP_HandsUp_Scr",4.1,0,1,1,1,1);
  2304. case 15: ApplyAnimation(playerid,"SHOP","SHP_Jump_Glide",4.1,0,1,1,1,1);
  2305. case 16: ApplyAnimation(playerid,"SHOP","SHP_Jump_Land",4.1,0,1,1,1,1);
  2306. case 17: ApplyAnimation(playerid,"SHOP","SHP_Jump_Launch",4.1,0,1,1,1,1);
  2307. case 18: ApplyAnimation(playerid,"SHOP","SHP_Rob_GiveCash",4.1,0,1,1,1,1);
  2308. case 19: ApplyAnimation(playerid,"SHOP","SHP_Rob_HandsUp",4.1,0,1,1,1,1);
  2309. case 20: ApplyAnimation(playerid,"SHOP","SHP_Rob_React",4.1,0,1,1,1,1);
  2310. case 21: ApplyAnimation(playerid,"SHOP","SHP_Serve_End",4.1,0,1,1,1,1);
  2311. case 22: ApplyAnimation(playerid,"SHOP","SHP_Serve_Idle",4.1,0,1,1,1,1);
  2312. case 23: ApplyAnimation(playerid,"SHOP","SHP_Serve_Loop",4.1,0,1,1,1,1);
  2313. case 24: ApplyAnimation(playerid,"SHOP","SHP_Serve_Start",4.1,0,1,1,1,1);
  2314. case 25: ApplyAnimation(playerid,"SHOP","Smoke_RYD",4.1,0,1,1,1,1);
  2315. }
  2316. return 1;
  2317. }
  2318. if(!strcmp(cmd,"/Shotgun",true))
  2319. {
  2320. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Shotgun [1 - 3]");
  2321. switch(strval(tmp))
  2322. {
  2323. case 1: ApplyAnimation(playerid,"SHOTGUN","shotgun_crouchfire",4.1,0,1,1,1,1);
  2324. case 2: ApplyAnimation(playerid,"SHOTGUN","shotgun_fire",4.1,0,1,1,1,1);
  2325. case 3: ApplyAnimation(playerid,"SHOTGUN","shotgun_fire_poor",4.1,0,1,1,1,1);
  2326. }
  2327. return 1;
  2328. }
  2329. if(!strcmp(cmd,"/Silenced",true))
  2330. {
  2331. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Silenced [1 - 4]");
  2332. switch(strval(tmp))
  2333. {
  2334. case 1: ApplyAnimation(playerid,"SILENCED","CrouchReload",4.1,0,1,1,1,1);
  2335. case 2: ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
  2336. case 3: ApplyAnimation(playerid,"SILENCED","Silence_fire",4.1,0,1,1,1,1);
  2337. case 4: ApplyAnimation(playerid,"SILENCED","Silence_reload",4.1,0,1,1,1,1);
  2338. }
  2339. return 1;
  2340. }
  2341. if(!strcmp(cmd,"/Skate",true))
  2342. {
  2343. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>3) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Skate [1 - 3]");
  2344. switch(strval(tmp))
  2345. {
  2346. case 1: ApplyAnimation(playerid,"SKATE","skate_idle",4.1,0,1,1,1,1);
  2347. case 2: ApplyAnimation(playerid,"SKATE","skate_run",4.1,0,1,1,1,1);
  2348. case 3: ApplyAnimation(playerid,"SKATE","skate_sprint",4.1,0,1,1,1,1);
  2349. }
  2350. return 1;
  2351. }
  2352. if(!strcmp(cmd,"/Smoking",true))
  2353. {
  2354. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Smoking [1 - 8]");
  2355. switch(strval(tmp))
  2356. {
  2357. case 1: ApplyAnimation(playerid,"SMOKING","F_smklean_loop",4.1,0,1,1,1,1);
  2358. case 2: ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1,0,1,1,1,1);
  2359. case 3: ApplyAnimation(playerid,"SMOKING","M_smkstnd_loop",4.1,0,1,1,1,1);
  2360. case 4: ApplyAnimation(playerid,"SMOKING","M_smk_drag",4.1,0,1,1,1,1);
  2361. case 5: ApplyAnimation(playerid,"SMOKING","M_smk_in",4.1,0,1,1,1,1);
  2362. case 6: ApplyAnimation(playerid,"SMOKING","M_smk_loop",4.1,0,1,1,1,1);
  2363. case 7: ApplyAnimation(playerid,"SMOKING","M_smk_out",4.1,0,1,1,1,1);
  2364. case 8: ApplyAnimation(playerid,"SMOKING","M_smk_tap",4.1,0,1,1,1,1);
  2365. }
  2366. return 1;
  2367. }
  2368. if(!strcmp(cmd,"/Sniper",true)) return ApplyAnimation(playerid,"SNIPER","WEAPON_sniper",4.1,0,1,1,1,1);
  2369. if(!strcmp(cmd,"/SprayCan",true))
  2370. {
  2371. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>2) return SendClientMessage(playerid,COLOR_GREEN,"USE: /SprayCan [1 - 2]");
  2372. switch(strval(tmp))
  2373. {
  2374. case 1: ApplyAnimation(playerid,"SPRAYCAN","spraycan_fire",4.1,0,1,1,1,1);
  2375. case 2: ApplyAnimation(playerid,"SPRAYCAN","spraycan_full",4.1,0,1,1,1,1);
  2376. }
  2377. return 1;
  2378. }
  2379. if(!strcmp(cmd,"/Strip",true))
  2380. {
  2381. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>20) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Strip [1 - 20]");
  2382. switch(strval(tmp))
  2383. {
  2384. case 1: ApplyAnimation(playerid,"STRIP","PLY_CASH",4.1,0,1,1,1,1);
  2385. case 2: ApplyAnimation(playerid,"STRIP","PUN_CASH",4.1,0,1,1,1,1);
  2386. case 3: ApplyAnimation(playerid,"STRIP","PUN_HOLLER",4.1,0,1,1,1,1);
  2387. case 4: ApplyAnimation(playerid,"STRIP","PUN_LOOP",4.1,0,1,1,1,1);
  2388. case 5: ApplyAnimation(playerid,"STRIP","strip_A",4.1,0,1,1,1,1);
  2389. case 6: ApplyAnimation(playerid,"STRIP","strip_B",4.1,0,1,1,1,1);
  2390. case 7: ApplyAnimation(playerid,"STRIP","strip_C",4.1,0,1,1,1,1);
  2391. case 8: ApplyAnimation(playerid,"STRIP","strip_D",4.1,0,1,1,1,1);
  2392. case 9: ApplyAnimation(playerid,"STRIP","strip_E",4.1,0,1,1,1,1);
  2393. case 10: ApplyAnimation(playerid,"STRIP","strip_F",4.1,0,1,1,1,1);
  2394. case 11: ApplyAnimation(playerid,"STRIP","strip_G",4.1,0,1,1,1,1);
  2395. case 12: ApplyAnimation(playerid,"STRIP","STR_A2B",4.1,0,1,1,1,1);
  2396. case 13: ApplyAnimation(playerid,"STRIP","STR_B2A",4.1,0,1,1,1,1);
  2397. case 14: ApplyAnimation(playerid,"STRIP","STR_B2C",4.1,0,1,1,1,1);
  2398. case 15: ApplyAnimation(playerid,"STRIP","STR_C1",4.1,0,1,1,1,1);
  2399. case 16: ApplyAnimation(playerid,"STRIP","STR_C2",4.1,0,1,1,1,1);
  2400. case 17: ApplyAnimation(playerid,"STRIP","STR_C2B",4.1,0,1,1,1,1);
  2401. case 18: ApplyAnimation(playerid,"STRIP","STR_Loop_A",4.1,0,1,1,1,1);
  2402. case 19: ApplyAnimation(playerid,"STRIP","STR_Loop_B",4.1,0,1,1,1,1);
  2403. case 20: ApplyAnimation(playerid,"STRIP","STR_Loop_C",4.1,0,1,1,1,1);
  2404. }
  2405. return 1;
  2406. }
  2407. if(!strcmp(cmd,"/Sunbathe",true))
  2408. {
  2409. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Sunbathe [1 - 18]");
  2410. switch(strval(tmp))
  2411. {
  2412. case 1: ApplyAnimation(playerid,"SUNBATHE","batherdown",4.1,0,1,1,1,1);
  2413. case 2: ApplyAnimation(playerid,"SUNBATHE","batherup",4.1,0,1,1,1,1);
  2414. case 3: ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_in",4.1,0,1,1,1,1);
  2415. case 4: ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_out",4.1,0,1,1,1,1);
  2416. case 5: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleA",4.1,0,1,1,1,1);
  2417. case 6: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleB",4.1,0,1,1,1,1);
  2418. case 7: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleC",4.1,0,1,1,1,1);
  2419. case 8: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_in",4.1,0,1,1,1,1);
  2420. case 9: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_out",4.1,0,1,1,1,1);
  2421. case 10: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_idleA",4.1,0,1,1,1,1);
  2422. case 11: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_idleB",4.1,0,1,1,1,1);
  2423. case 12: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_idleC",4.1,0,1,1,1,1);
  2424. case 13: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_in",4.1,0,1,1,1,1);
  2425. case 14: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_out",4.1,0,1,1,1,1);
  2426. case 15: ApplyAnimation(playerid,"SUNBATHE","SBATHE_F_LieB2Sit",4.1,0,1,1,1,1);
  2427. case 16: ApplyAnimation(playerid,"SUNBATHE","SBATHE_F_Out",4.1,0,1,1,1,1);
  2428. case 17: ApplyAnimation(playerid,"SUNBATHE","SitnWait_in_W",4.1,0,1,1,1,1);
  2429. case 18: ApplyAnimation(playerid,"SUNBATHE","SitnWait_out_W",4.1,0,1,1,1,1);
  2430. }
  2431. return 1;
  2432. }
  2433. if(!strcmp(cmd,"/Swat",true))
  2434. {
  2435. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>23) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Swat [1 - 23]");
  2436. switch(strval(tmp))
  2437. {
  2438. case 1: ApplyAnimation(playerid,"SWAT","gnstwall_injurd",4.1,0,1,1,1,1);
  2439. case 2: ApplyAnimation(playerid,"SWAT","JMP_Wall1m_180",4.1,0,1,1,1,1);
  2440. case 3: ApplyAnimation(playerid,"SWAT","Rail_fall",4.1,0,1,1,1,1);
  2441. case 4: ApplyAnimation(playerid,"SWAT","Rail_fall_crawl",4.1,0,1,1,1,1);
  2442. case 5: ApplyAnimation(playerid,"SWAT","swt_breach_01",4.1,0,1,1,1,1);
  2443. case 6: ApplyAnimation(playerid,"SWAT","swt_breach_02",4.1,0,1,1,1,1);
  2444. case 7: ApplyAnimation(playerid,"SWAT","swt_breach_03",4.1,0,1,1,1,1);
  2445. case 8: ApplyAnimation(playerid,"SWAT","swt_go",4.1,0,1,1,1,1);
  2446. case 9: ApplyAnimation(playerid,"SWAT","swt_lkt",4.1,0,1,1,1,1);
  2447. case 10: ApplyAnimation(playerid,"SWAT","swt_sty",4.1,0,1,1,1,1);
  2448. case 11: ApplyAnimation(playerid,"SWAT","swt_vent_01",4.1,0,1,1,1,1);
  2449. case 12: ApplyAnimation(playerid,"SWAT","swt_vent_02",4.1,0,1,1,1,1);
  2450. case 13: ApplyAnimation(playerid,"SWAT","swt_vnt_sht_die",4.1,0,1,1,1,1);
  2451. case 14: ApplyAnimation(playerid,"SWAT","swt_vnt_sht_in",4.1,0,1,1,1,1);
  2452. case 15: ApplyAnimation(playerid,"SWAT","swt_vnt_sht_loop",4.1,0,1,1,1,1);
  2453. case 16: ApplyAnimation(playerid,"SWAT","swt_wllpk_L",4.1,0,1,1,1,1);
  2454. case 17: ApplyAnimation(playerid,"SWAT","swt_wllpk_L_back",4.1,0,1,1,1,1);
  2455. case 18: ApplyAnimation(playerid,"SWAT","swt_wllpk_R",4.1,0,1,1,1,1);
  2456. case 19: ApplyAnimation(playerid,"SWAT","swt_wllpk_R_back",4.1,0,1,1,1,1);
  2457. case 20: ApplyAnimation(playerid,"SWAT","swt_wllshoot_in_L",4.1,0,1,1,1,1);
  2458. case 21: ApplyAnimation(playerid,"SWAT","swt_wllshoot_in_R",4.1,0,1,1,1,1);
  2459. case 22: ApplyAnimation(playerid,"SWAT","swt_wllshoot_out_L",4.1,0,1,1,1,1);
  2460. case 23: ApplyAnimation(playerid,"SWAT","swt_wllshoot_out_R",4.1,0,1,1,1,1);
  2461. }
  2462. return 1;
  2463. }
  2464. if(!strcmp(cmd,"/Sweet",true))
  2465. {
  2466. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Sweet [1 - 7]");
  2467. switch(strval(tmp))
  2468. {
  2469. case 1: ApplyAnimation(playerid,"SWEET","ho_ass_slapped",4.1,0,1,1,1,1);
  2470. case 2: ApplyAnimation(playerid,"SWEET","LaFin_Player",4.1,0,1,1,1,1);
  2471. case 3: ApplyAnimation(playerid,"SWEET","LaFin_Sweet",4.1,0,1,1,1,1);
  2472. case 4: ApplyAnimation(playerid,"SWEET","plyr_hndshldr_01",4.1,0,1,1,1,1);
  2473. case 5: ApplyAnimation(playerid,"SWEET","sweet_ass_slap",4.1,0,1,1,1,1);
  2474. case 6: ApplyAnimation(playerid,"SWEET","sweet_hndshldr_01",4.1,0,1,1,1,1);
  2475. case 7: ApplyAnimation(playerid,"SWEET","Sweet_injuredloop",4.1,0,1,1,1,1);
  2476. }
  2477. return 1;
  2478. }
  2479. if(!strcmp(cmd,"/Swim",true))
  2480. {
  2481. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>7) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Swim [1 - 7]");
  2482. switch(strval(tmp))
  2483. {
  2484. case 1: ApplyAnimation(playerid,"SWIM","Swim_Breast",4.1,0,1,1,1,1);
  2485. case 2: ApplyAnimation(playerid,"SWIM","SWIM_crawl",4.1,0,1,1,1,1);
  2486. case 3: ApplyAnimation(playerid,"SWIM","Swim_Dive_Under",4.1,0,1,1,1,1);
  2487. case 4: ApplyAnimation(playerid,"SWIM","Swim_Glide",4.1,0,1,1,1,1);
  2488. case 5: ApplyAnimation(playerid,"SWIM","Swim_jumpout",4.1,0,1,1,1,1);
  2489. case 6: ApplyAnimation(playerid,"SWIM","Swim_Tread",4.1,0,1,1,1,1);
  2490. case 7: ApplyAnimation(playerid,"SWIM","Swim_Under",4.1,0,1,1,1,1);
  2491. }
  2492. return 1;
  2493. }
  2494. if(!strcmp(cmd,"/Sword",true))
  2495. {
  2496. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>10) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Sword [1 - 10]");
  2497. switch(strval(tmp))
  2498. {
  2499. case 1: ApplyAnimation(playerid,"SWORD","sword_1",4.1,0,1,1,1,1);
  2500. case 2: ApplyAnimation(playerid,"SWORD","sword_2",4.1,0,1,1,1,1);
  2501. case 3: ApplyAnimation(playerid,"SWORD","sword_3",4.1,0,1,1,1,1);
  2502. case 4: ApplyAnimation(playerid,"SWORD","sword_4",4.1,0,1,1,1,1);
  2503. case 5: ApplyAnimation(playerid,"SWORD","sword_block",4.1,0,1,1,1,1);
  2504. case 6: ApplyAnimation(playerid,"SWORD","Sword_Hit_1",4.1,0,1,1,1,1);
  2505. case 7: ApplyAnimation(playerid,"SWORD","Sword_Hit_2",4.1,0,1,1,1,1);
  2506. case 8: ApplyAnimation(playerid,"SWORD","Sword_Hit_3",4.1,0,1,1,1,1);
  2507. case 9: ApplyAnimation(playerid,"SWORD","sword_IDLE",4.1,0,1,1,1,1);
  2508. case 10: ApplyAnimation(playerid,"SWORD","sword_part",4.1,0,1,1,1,1);
  2509. }
  2510. return 1;
  2511. }
  2512. if(!strcmp(cmd,"/Tank",true))
  2513. {
  2514. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>6) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Tank [1 - 6]");
  2515. switch(strval(tmp))
  2516. {
  2517. case 1: ApplyAnimation(playerid,"TANK","TANK_align_LHS",4.1,0,1,1,1,1);
  2518. case 2: ApplyAnimation(playerid,"TANK","TANK_close_LHS",4.1,0,1,1,1,1);
  2519. case 3: ApplyAnimation(playerid,"TANK","TANK_doorlocked",4.1,0,1,1,1,1);
  2520. case 4: ApplyAnimation(playerid,"TANK","TANK_getin_LHS",4.1,0,1,1,1,1);
  2521. case 5: ApplyAnimation(playerid,"TANK","TANK_getout_LHS",4.1,0,1,1,1,1);
  2522. case 6: ApplyAnimation(playerid,"TANK","TANK_open_LHS",4.1,0,1,1,1,1);
  2523. }
  2524. return 1;
  2525. }
  2526. if(!strcmp(cmd,"/Tattoos",true))
  2527. {
  2528. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>57) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Tattoos [1 - 57]");
  2529. switch(strval(tmp))
  2530. {
  2531. case 1: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_In_O",4.1,0,1,1,1,1);
  2532. case 2: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_In_P",4.1,0,1,1,1,1);
  2533. case 3: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_In_T",4.1,0,1,1,1,1);
  2534. case 4: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Out_O",4.1,0,1,1,1,1);
  2535. case 5: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Out_P",4.1,0,1,1,1,1);
  2536. case 6: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Out_T",4.1,0,1,1,1,1);
  2537. case 7: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Pose_O",4.1,0,1,1,1,1);
  2538. case 8: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Pose_P",4.1,0,1,1,1,1);
  2539. case 9: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Pose_T",4.1,0,1,1,1,1);
  2540. case 10: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_In_O",4.1,0,1,1,1,1);
  2541. case 11: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_In_P",4.1,0,1,1,1,1);
  2542. case 12: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_In_T",4.1,0,1,1,1,1);
  2543. case 13: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Out_O",4.1,0,1,1,1,1);
  2544. case 14: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Out_P",4.1,0,1,1,1,1);
  2545. case 15: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Out_T",4.1,0,1,1,1,1);
  2546. case 16: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Pose_O",4.1,0,1,1,1,1);
  2547. case 17: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Pose_P",4.1,0,1,1,1,1);
  2548. case 18: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Pose_T",4.1,0,1,1,1,1);
  2549. case 19: ApplyAnimation(playerid,"TATTOOS","TAT_Back_In_O",4.1,0,1,1,1,1);
  2550. case 20: ApplyAnimation(playerid,"TATTOOS","TAT_Back_In_P",4.1,0,1,1,1,1);
  2551. case 21: ApplyAnimation(playerid,"TATTOOS","TAT_Back_In_T",4.1,0,1,1,1,1);
  2552. case 22: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Out_O",4.1,0,1,1,1,1);
  2553. case 23: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Out_P",4.1,0,1,1,1,1);
  2554. case 24: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Out_T",4.1,0,1,1,1,1);
  2555. case 25: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Pose_O",4.1,0,1,1,1,1);
  2556. case 26: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Pose_P",4.1,0,1,1,1,1);
  2557. case 27: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Pose_T",4.1,0,1,1,1,1);
  2558. case 28: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Sit_In_P",4.1,0,1,1,1,1);
  2559. case 29: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Sit_Loop_P",4.1,0,1,1,1,1);
  2560. case 30: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Sit_Out_P",4.1,0,1,1,1,1);
  2561. case 31: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_In_O",4.1,0,1,1,1,1);
  2562. case 32: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_In_T",4.1,0,1,1,1,1);
  2563. case 33: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Out_O",4.1,0,1,1,1,1);
  2564. case 34: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Out_T",4.1,0,1,1,1,1);
  2565. case 35: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Pose_O",4.1,0,1,1,1,1);
  2566. case 36: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Pose_T",4.1,0,1,1,1,1);
  2567. case 37: ApplyAnimation(playerid,"TATTOOS","TAT_Che_In_O",4.1,0,1,1,1,1);
  2568. case 38: ApplyAnimation(playerid,"TATTOOS","TAT_Che_In_P",4.1,0,1,1,1,1);
  2569. case 39: ApplyAnimation(playerid,"TATTOOS","TAT_Che_In_T",4.1,0,1,1,1,1);
  2570. case 40: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Out_O",4.1,0,1,1,1,1);
  2571. case 41: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Out_P",4.1,0,1,1,1,1);
  2572. case 42: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Out_T",4.1,0,1,1,1,1);
  2573. case 43: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Pose_O",4.1,0,1,1,1,1);
  2574. case 44: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Pose_P",4.1,0,1,1,1,1);
  2575. case 45: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Pose_T",4.1,0,1,1,1,1);
  2576. case 46: ApplyAnimation(playerid,"TATTOOS","TAT_Drop_O",4.1,0,1,1,1,1);
  2577. case 47: ApplyAnimation(playerid,"TATTOOS","TAT_Idle_Loop_O",4.1,0,1,1,1,1);
  2578. case 48: ApplyAnimation(playerid,"TATTOOS","TAT_Idle_Loop_T",4.1,0,1,1,1,1);
  2579. case 49: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_In_O",4.1,0,1,1,1,1);
  2580. case 50: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_In_P",4.1,0,1,1,1,1);
  2581. case 51: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_In_T",4.1,0,1,1,1,1);
  2582. case 52: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Loop_O",4.1,0,1,1,1,1);
  2583. case 53: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Loop_P",4.1,0,1,1,1,1);
  2584. case 54: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Loop_T",4.1,0,1,1,1,1);
  2585. case 55: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
  2586. case 56: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_P",4.1,0,1,1,1,1);
  2587. case 57: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_T",4.1,0,1,1,1,1);
  2588. }
  2589. return 1;
  2590. }
  2591. if(strcmp(cmd,"/Tec", true) == 0)
  2592. {
  2593. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Tec [1 - 4]");
  2594. switch(strval(tmp))
  2595. {
  2596. case 1: ApplyAnimation(playerid,"TEC","TEC_crouchfire",4.1,0,1,1,1,1);
  2597. case 2: ApplyAnimation(playerid,"TEC","TEC_crouchreload",4.1,0,1,1,1,1);
  2598. case 3: ApplyAnimation(playerid,"TEC","TEC_fire",4.1,0,1,1,1,1);
  2599. case 4: ApplyAnimation(playerid,"TEC","TEC_reload",4.1,0,1,1,1,1);
  2600. }
  2601. return 1;
  2602. }
  2603. if(!strcmp(cmd,"/Train",true))
  2604. {
  2605. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Train [1 - 4]");
  2606. switch(strval(tmp))
  2607. {
  2608. case 1: ApplyAnimation(playerid,"TRAIN","tran_gtup",4.1,0,1,1,1,1);
  2609. case 2: ApplyAnimation(playerid,"TRAIN","tran_hng",4.1,0,1,1,1,1);
  2610. case 3: ApplyAnimation(playerid,"TRAIN","tran_ouch",4.1,0,1,1,1,1);
  2611. case 4: ApplyAnimation(playerid,"TRAIN","tran_stmb",4.1,0,1,1,1,1);
  2612. }
  2613. return 1;
  2614. }
  2615. if(!strcmp(cmd,"/Truck",true))
  2616. {
  2617. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>17) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Truck [1 - 17]");
  2618. switch(strval(tmp))
  2619. {
  2620. case 1: ApplyAnimation(playerid,"TRUCK","TRUCK_ALIGN_LHS",4.1,0,1,1,1,1);
  2621. case 2: ApplyAnimation(playerid,"TRUCK","TRUCK_ALIGN_RHS",4.1,0,1,1,1,1);
  2622. case 3: ApplyAnimation(playerid,"TRUCK","TRUCK_closedoor_LHS",4.1,0,1,1,1,1);
  2623. case 4: ApplyAnimation(playerid,"TRUCK","TRUCK_closedoor_RHS",4.1,0,1,1,1,1);
  2624. case 5: ApplyAnimation(playerid,"TRUCK","TRUCK_close_LHS",4.1,0,1,1,1,1);
  2625. case 6: ApplyAnimation(playerid,"TRUCK","TRUCK_close_RHS",4.1,0,1,1,1,1);
  2626. case 7: ApplyAnimation(playerid,"TRUCK","TRUCK_getin_LHS",4.1,0,1,1,1,1);
  2627. case 8: ApplyAnimation(playerid,"TRUCK","TRUCK_getin_RHS",4.1,0,1,1,1,1);
  2628. case 9: ApplyAnimation(playerid,"TRUCK","TRUCK_getout_LHS",4.1,0,1,1,1,1);
  2629. case 10: ApplyAnimation(playerid,"TRUCK","TRUCK_getout_RHS",4.1,0,1,1,1,1);
  2630. case 11: ApplyAnimation(playerid,"TRUCK","TRUCK_jackedLHS",4.1,0,1,1,1,1);
  2631. case 12: ApplyAnimation(playerid,"TRUCK","TRUCK_jackedRHS",4.1,0,1,1,1,1);
  2632. case 13: ApplyAnimation(playerid,"TRUCK","TRUCK_open_LHS",4.1,0,1,1,1,1);
  2633. case 14: ApplyAnimation(playerid,"TRUCK","TRUCK_open_RHS",4.1,0,1,1,1,1);
  2634. case 15: ApplyAnimation(playerid,"TRUCK","TRUCK_pullout_LHS",4.1,0,1,1,1,1);
  2635. case 16: ApplyAnimation(playerid,"TRUCK","TRUCK_pullout_RHS",4.1,0,1,1,1,1);
  2636. case 17: ApplyAnimation(playerid,"TRUCK","TRUCK_Shuffle",4.1,0,1,1,1,1);
  2637. }
  2638. return 1;
  2639. }
  2640. if(!strcmp(cmd,"/Uzi",true))
  2641. {
  2642. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>5) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Uzi [1 - 5]");
  2643. switch(strval(tmp))
  2644. {
  2645. case 1: ApplyAnimation(playerid,"UZI","UZI_crouchfire",4.1,0,1,1,1,1);
  2646. case 2: ApplyAnimation(playerid,"UZI","UZI_crouchreload",4.1,0,1,1,1,1);
  2647. case 3: ApplyAnimation(playerid,"UZI","UZI_fire",4.1,0,1,1,1,1);
  2648. case 4: ApplyAnimation(playerid,"UZI","UZI_fire_poor",4.1,0,1,1,1,1);
  2649. case 5: ApplyAnimation(playerid,"UZI","UZI_reload",4.1,0,1,1,1,1);
  2650. }
  2651. return 1;
  2652. }
  2653. if(!strcmp(cmd,"/Van",true))
  2654. {
  2655. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Van [1 - 8]");
  2656. switch(strval(tmp))
  2657. {
  2658. case 1: ApplyAnimation(playerid,"VAN","VAN_close_back_LHS",4.1,0,1,1,1,1);
  2659. case 2: ApplyAnimation(playerid,"VAN","VAN_close_back_RHS",4.1,0,1,1,1,1);
  2660. case 3: ApplyAnimation(playerid,"VAN","VAN_getin_Back_LHS",4.1,0,1,1,1,1);
  2661. case 4: ApplyAnimation(playerid,"VAN","VAN_getin_Back_RHS",4.1,0,1,1,1,1);
  2662. case 5: ApplyAnimation(playerid,"VAN","VAN_getout_back_LHS",4.1,0,1,1,1,1);
  2663. case 6: ApplyAnimation(playerid,"VAN","VAN_getout_back_RHS",4.1,0,1,1,1,1);
  2664. case 7: ApplyAnimation(playerid,"VAN","VAN_open_back_LHS",4.1,0,1,1,1,1);
  2665. case 8: ApplyAnimation(playerid,"VAN","VAN_open_back_RHS",4.1,0,1,1,1,1);
  2666. }
  2667. return 1;
  2668. }
  2669. if(!strcmp(cmd,"/Vending",true))
  2670. {
  2671. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>6) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Vending [1 - 6]");
  2672. switch(strval(tmp))
  2673. {
  2674. case 1: ApplyAnimation(playerid,"VENDING","VEND_Drink2_P",4.1,0,1,1,1,1);
  2675. case 2: ApplyAnimation(playerid,"VENDING","VEND_Drink_P",4.1,0,1,1,1,1);
  2676. case 3: ApplyAnimation(playerid,"VENDING","vend_eat1_P",4.1,0,1,1,1,1);
  2677. case 4: ApplyAnimation(playerid,"VENDING","VEND_Eat_P",4.1,0,1,1,1,1);
  2678. case 5: ApplyAnimation(playerid,"VENDING","VEND_Use",4.1,0,1,1,1,1);
  2679. case 6: ApplyAnimation(playerid,"VENDING","VEND_Use_pt2",4.1,0,1,1,1,1);
  2680. }
  2681. return 1;
  2682. }
  2683. if(!strcmp(cmd,"/Vortex",true))
  2684. {
  2685. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>4) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Vortex [1 - 4]");
  2686. switch(strval(tmp))
  2687. {
  2688. case 1: ApplyAnimation(playerid,"VORTEX","CAR_jumpin_LHS",4.1,0,1,1,1,1);
  2689. case 2: ApplyAnimation(playerid,"VORTEX","CAR_jumpin_RHS",4.1,0,1,1,1,1);
  2690. case 3: ApplyAnimation(playerid,"VORTEX","vortex_getout_LHS",4.1,0,1,1,1,1);
  2691. case 4: ApplyAnimation(playerid,"VORTEX","vortex_getout_RHS",4.1,0,1,1,1,1);
  2692. }
  2693. return 1;
  2694. }
  2695. if(!strcmp(cmd,"/WayFarer",true))
  2696. {
  2697. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>18) return SendClientMessage(playerid,COLOR_GREEN,"USE: /WayFarer [1 - 18]");
  2698. switch(strval(tmp))
  2699. {
  2700. case 1: ApplyAnimation(playerid,"WAYFARER","WF_Back",4.1,0,1,1,1,1);
  2701. case 2: ApplyAnimation(playerid,"WAYFARER","WF_drivebyFT",4.1,0,1,1,1,1);
  2702. case 3: ApplyAnimation(playerid,"WAYFARER","WF_drivebyLHS",4.1,0,1,1,1,1);
  2703. case 4: ApplyAnimation(playerid,"WAYFARER","WF_drivebyRHS",4.1,0,1,1,1,1);
  2704. case 5: ApplyAnimation(playerid,"WAYFARER","WF_Fwd",4.1,0,1,1,1,1);
  2705. case 6: ApplyAnimation(playerid,"WAYFARER","WF_getoffBACK",4.1,0,1,1,1,1);
  2706. case 7: ApplyAnimation(playerid,"WAYFARER","WF_getoffLHS",4.1,0,1,1,1,1);
  2707. case 8: ApplyAnimation(playerid,"WAYFARER","WF_getoffRHS",4.1,0,1,1,1,1);
  2708. case 9: ApplyAnimation(playerid,"WAYFARER","WF_hit",4.1,0,1,1,1,1);
  2709. case 10: ApplyAnimation(playerid,"WAYFARER","WF_jumponL",4.1,0,1,1,1,1);
  2710. case 11: ApplyAnimation(playerid,"WAYFARER","WF_jumponR",4.1,0,1,1,1,1);
  2711. case 12: ApplyAnimation(playerid,"WAYFARER","WF_kick",4.1,0,1,1,1,1);
  2712. case 13: ApplyAnimation(playerid,"WAYFARER","WF_Left",4.1,0,1,1,1,1);
  2713. case 14: ApplyAnimation(playerid,"WAYFARER","WF_passenger",4.1,0,1,1,1,1);
  2714. case 15: ApplyAnimation(playerid,"WAYFARER","WF_pushes",4.1,0,1,1,1,1);
  2715. case 16: ApplyAnimation(playerid,"WAYFARER","WF_Ride",4.1,0,1,1,1,1);
  2716. case 17: ApplyAnimation(playerid,"WAYFARER","WF_Right",4.1,0,1,1,1,1);
  2717. case 18: ApplyAnimation(playerid,"WAYFARER","WF_Still",4.1,0,1,1,1,1);
  2718. }
  2719. return 1;
  2720. }
  2721. if(!strcmp(cmd,"/Weap",true))
  2722. {
  2723. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>17) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Weap [1 - 17]");
  2724. switch(strval(tmp))
  2725. {
  2726. case 1: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Lift",4.1,0,1,1,1,1);
  2727. case 2: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Lift_End",4.1,0,1,1,1,1);
  2728. case 3: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Ret",4.1,0,1,1,1,1);
  2729. case 4: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Ret_S",4.1,0,1,1,1,1);
  2730. case 5: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Lift",4.1,0,1,1,1,1);
  2731. case 6: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Lift_End",4.1,0,1,1,1,1);
  2732. case 7: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Ret",4.1,0,1,1,1,1);
  2733. case 8: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Ret_S",4.1,0,1,1,1,1);
  2734. case 9: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Lift",4.1,0,1,1,1,1);
  2735. case 10: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Lift_End",4.1,0,1,1,1,1);
  2736. case 11: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Ret",4.1,0,1,1,1,1);
  2737. case 12: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Ret_S",4.1,0,1,1,1,1);
  2738. case 13: ApplyAnimation(playerid,"WEAPONS","SHP_G_Lift_In",4.1,0,1,1,1,1);
  2739. case 14: ApplyAnimation(playerid,"WEAPONS","SHP_G_Lift_Out",4.1,0,1,1,1,1);
  2740. case 15: ApplyAnimation(playerid,"WEAPONS","SHP_Tray_In",4.1,0,1,1,1,1);
  2741. case 16: ApplyAnimation(playerid,"WEAPONS","SHP_Tray_Out",4.1,0,1,1,1,1);
  2742. case 17: ApplyAnimation(playerid,"WEAPONS","SHP_Tray_Pose",4.1,0,1,1,1,1);
  2743. }
  2744. return 1;
  2745. }
  2746. if(!strcmp(cmd,"/Wuzi",true))
  2747. {
  2748. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Wuzi [1 - 12]");
  2749. switch(strval(tmp))
  2750. {
  2751. case 1: ApplyAnimation(playerid,"WUZI","CS_Dead_Guy",4.1,0,1,1,1,1);
  2752. case 2: ApplyAnimation(playerid,"WUZI","CS_Plyr_pt1",4.1,0,1,1,1,1);
  2753. case 3: ApplyAnimation(playerid,"WUZI","CS_Plyr_pt2",4.1,0,1,1,1,1);
  2754. case 4: ApplyAnimation(playerid,"WUZI","CS_Wuzi_pt1",4.1,0,1,1,1,1);
  2755. case 5: ApplyAnimation(playerid,"WUZI","CS_Wuzi_pt2",4.1,0,1,1,1,1);
  2756. case 6: ApplyAnimation(playerid,"WUZI","Walkstart_Idle_01",4.1,0,1,1,1,1);
  2757. case 7: ApplyAnimation(playerid,"WUZI","Wuzi_follow",4.1,0,1,1,1,1);
  2758. case 8: ApplyAnimation(playerid,"WUZI","Wuzi_Greet_Plyr",4.1,0,1,1,1,1);
  2759. case 9: ApplyAnimation(playerid,"WUZI","Wuzi_Greet_Wuzi",4.1,0,1,1,1,1);
  2760. case 10: ApplyAnimation(playerid,"WUZI","Wuzi_grnd_chk",4.1,0,1,1,1,1);
  2761. case 11: ApplyAnimation(playerid,"WUZI","Wuzi_stand_loop",4.1,0,1,1,1,1);
  2762. case 12: ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
  2763. }
  2764. return 1;
  2765. }
  2766. if(!strcmp(cmd,"/SNM",true))
  2767. {
  2768. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>8) return SendClientMessage(playerid,COLOR_GREEN,"USE: /SNM [1 - 8]");
  2769. switch(strval(tmp))
  2770. {
  2771. case 1: ApplyAnimation(playerid,"SNM","SPANKING_IDLEW",4.1,0,1,1,1,1);
  2772. case 2: ApplyAnimation(playerid,"SNM","SPANKING_IDLEP",4.1,0,1,1,1,1);
  2773. case 3: ApplyAnimation(playerid,"SNM","SPANKINGW",4.1,0,1,1,1,1);
  2774. case 4: ApplyAnimation(playerid,"SNM","SPANKINGP",4.1,0,1,1,1,1);
  2775. case 5: ApplyAnimation(playerid,"SNM","SPANKEDW",4.1,0,1,1,1,1);
  2776. case 6: ApplyAnimation(playerid,"SNM","SPANKEDP",4.1,0,1,1,1,1);
  2777. case 7: ApplyAnimation(playerid,"SNM","SPANKING_ENDW",4.1,0,1,1,1,1);
  2778. case 8: ApplyAnimation(playerid,"SNM","SPANKING_ENDP",4.1,0,1,1,1,1);
  2779. }
  2780. return 1;
  2781. }
  2782. if(!strcmp(cmd,"/BlowJob",true))
  2783. {
  2784. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>12) return SendClientMessage(playerid,COLOR_GREEN,"USE: /BlowJob [1 - 12]");
  2785. switch(strval(tmp))
  2786. {
  2787. case 1: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_P",4.1,0,1,1,1,1);
  2788. case 2: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_W",4.1,0,1,1,1,1);
  2789. case 3: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.1,0,1,1,1,1);
  2790. case 4: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_W",4.1,0,1,1,1,1);
  2791. case 5: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_P",4.1,0,1,1,1,1);
  2792. case 6: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_W",4.1,0,1,1,1,1);
  2793. case 7: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_P",4.1,0,1,1,1,1);
  2794. case 8: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_W",4.1,0,1,1,1,1);
  2795. case 9: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_P",4.1,0,1,1,1,1);
  2796. case 10: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.1,0,1,1,1,1);
  2797. case 11: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.1,0,1,1,1,1);
  2798. case 12: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.1,0,1,1,1,1);
  2799. }
  2800. return 1;
  2801. }
  2802. if(!strcmp(cmd,"/Sex",true))
  2803. {
  2804. if(!strlen(tmp)||strval(tmp)<1||strval(tmp)>20) return SendClientMessage(playerid,COLOR_GREEN,"USE: /Sex [1 - 20]");
  2805. switch(strval(tmp))
  2806. {
  2807. case 1: ApplyAnimation(playerid,"SEX","SEX_1_W",4.1,0,1,1,1,1);
  2808. case 2: ApplyAnimation(playerid,"SEX","SEX_1_P",4.1,0,1,1,1,1);
  2809. case 3: ApplyAnimation(playerid,"SEX","SEX_2_W",4.1,0,1,1,1,1);
  2810. case 4: ApplyAnimation(playerid,"SEX","SEX_2_P",4.1,0,1,1,1,1);
  2811. case 5: ApplyAnimation(playerid,"SEX","SEX_3_W",4.1,0,1,1,1,1);
  2812. case 6: ApplyAnimation(playerid,"SEX","SEX_3_P",4.1,0,1,1,1,1);
  2813. case 7: ApplyAnimation(playerid,"SEX","SEX_1_CUM_W",4.1,0,1,1,1,1);
  2814. case 8: ApplyAnimation(playerid,"SEX","SEX_1_CUM_P",4.1,0,1,1,1,1);
  2815. case 9: ApplyAnimation(playerid,"SEX","SEX_1_FAIL_W",4.1,0,1,1,1,1);
  2816. case 10: ApplyAnimation(playerid,"SEX","SEX_1_FAIL_P",4.1,0,1,1,1,1);
  2817. case 11: ApplyAnimation(playerid,"SEX","SEX_2_FAIL_W",4.1,0,1,1,1,1);
  2818. case 12: ApplyAnimation(playerid,"SEX","SEX_2_FAIL_P",4.1,0,1,1,1,1);
  2819. case 13: ApplyAnimation(playerid,"SEX","SEX_3_FAIL_W",4.1,0,1,1,1,1);
  2820. case 14: ApplyAnimation(playerid,"SEX","SEX_3_FAIL_P",4.1,0,1,1,1,1);
  2821. case 15: ApplyAnimation(playerid,"SEX","SEX_1TO2_W",4.1,0,1,1,1,1);
  2822. case 16: ApplyAnimation(playerid,"SEX","SEX_1TO2_P",4.1,0,1,1,1,1);
  2823. case 17: ApplyAnimation(playerid,"SEX","SEX_2TO3_W",4.1,0,1,1,1,1);
  2824. case 18: ApplyAnimation(playerid,"SEX","SEX_2TO3_P",4.1,0,1,1,1,1);
  2825. case 19: ApplyAnimation(playerid,"SEX","SEX_3TO1_W",4.1,0,1,1,1,1);
  2826. case 20: ApplyAnimation(playerid,"SEX","SEX_3TO1_P",4.1,0,1,1,1,1);
  2827. }
  2828. return 1;
  2829. }
  2830. return 0;
  2831. }
  2832. strtok(const string[], &index)
  2833. {
  2834. new length = strlen(string);
  2835. while ((index < length) && (string[index] <= ' '))
  2836. {
  2837. index++;
  2838. }
  2839.  
  2840. new offset = index;
  2841. new result[20];
  2842. while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  2843. {
  2844. result[index - offset] = string[index];
  2845. index++;
  2846. }
  2847. result[index - offset] = EOS;
  2848. return result;
  2849. }
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