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- 12:07:01.854 [Platform] VC++ version: 19.00.24213.01
- 12:07:01.854 [Platform] OS version: 6.3.9600
- 12:07:01.854 [Platform] CPU model: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (GenuineIntel), cores: 2
- 12:07:01.854 [Platform] RAM total: 8136 MB, available: 5967 MB
- 12:07:01.854 [Application] Engine version: 0.1.0 (Aug 28 2016 12:20:40)
- 12:07:01.854 [Application] Build: Release Client
- 12:07:01.854 [Application] zlib version: 1.2.8
- 12:07:01.860 [Physics] PhysX version: 3.3.4
- 12:07:02.342 [Rendering] Graphics API: Direct3D 11.1
- 12:07:02.342 [Rendering] Graphics adapter: NVIDIA GeForce GTX 970
- 12:07:02.349 [Scripting] Mono version: 4.7.0 (Visual Studio built mono)
- 12:07:02.395 [Assets] Mounting "/core" with source "Data\Assets"
- 12:07:02.442 [Application] Switching to borderless mode
- 12:07:02.444 [Rendering] Back buffer: R10G10B10A2_UNORM 1920x1080
- 12:07:02.499 [Assets] ERROR: Failed to get Material: "/core/background.fxmat"
- 12:07:02.499 [Application] Initializing 3D environment
- 12:07:02.499 [Application] Switching to borderless mode
- 12:07:02.500 [Rendering] Back buffer: R10G10B10A2_UNORM 1920x1080
- 12:07:02.502 [Assets] Mounting "/mod" with source "G:\Steam Games\steamapps\common\Of Kings And Men\Mods\OfKingsAndMen\Data\Assets"
- 12:07:02.603 [Rendering] Back buffer: R10G10B10A2_UNORM 1920x1080
- 12:07:02.603 [Rendering] Back buffer: R10G10B10A2_UNORM 1920x1080
- 12:07:06.800 [Physics] WARNING: TriangleMesh: triangles are too big, reduce their size to increase simulation stability! (..\..\PhysXCooking\src\InternalTriangleMeshBuilder.cpp, 236)
- 12:07:07.005 [Assets] ERROR: Failed to get Texture guid:{EA8B674F-FD28-48C4-9D6F-B29AD09A47E9} (parent: "/mod/nature/landscape/water_planes/water_plane.fxmat")
- 12:07:07.005 [Assets] ERROR: Failed to get Texture guid:{9457E869-B29E-4B76-8C26-F778E87C0D17} (parent: "/mod/nature/landscape/water_planes/water_plane.fxmat")
- 12:07:07.005 [Assets] ERROR: Failed to get Texture guid:{9397ACE1-CED7-4557-816F-95644CAC01EB} (parent: "/mod/nature/landscape/water_planes/water_plane_2.fxmat")
- 12:07:07.005 [Assets] ERROR: Failed to get Texture guid:{9457E869-B29E-4B76-8C26-F778E87C0D17} (parent: "/mod/nature/landscape/water_planes/water_plane_2.fxmat")
- 12:07:08.688 [Scripting] Loading mod OfKingsAndMen.Mod (1.0.6084.22378)
- 12:07:08.694 [Game] Command line:
- 12:07:11.803 [Assets] ERROR: Failed to get Model: "/mod/characters/newmale/guy_rigged/dude_underpants/dude_underpants_full.fxmdl"
- 12:07:11.855 [Scripting] Destroying gamemode Deathmatch
- 12:07:11.858 [Scripting] loading map 500m
- 12:07:11.860 [Scripting] WARNING: temp grass code
- 12:07:11.861 [Scripting] Converting Map from 12 to 13
- 12:07:13.760 [Game] loaded trails, 0, check 0
- 12:07:14.283 [Scripting] loading file... DONE
- 12:07:14.283 [Scripting] creating world... DONE
- 12:07:14.284 [Scripting] creating terrain... DONE
- 12:07:14.962 [Scripting] creating tiles... DONE
- 12:07:15.529 [Scripting] creating grass... DONE
- 12:07:16.269 [Scripting] creating props... DONE
- 12:07:16.296 [Scripting] trails: resetting terrain... DONE
- 12:07:16.296 [Scripting] trails: creating meshtrails... DONE
- 12:07:16.297 [Scripting] creating trails... DONE
- 12:07:16.331 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.331 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.356 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.356 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.356 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.356 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.357 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/Idle.mbact"
- 12:07:16.358 [Assets] ERROR: Failed to get Action: "/mod/characters/newmale/Animations/WalkForward.mbact"
- 12:07:16.388 [Scripting] ERROR: FormatException: Input string was not in a correct format.
- at System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) [0x00089] in C:\Cygwin\home\cmp\mono-libs\mcs\class\referencesource\mscorlib\system\number.cs:1006
- at System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00000] in C:\Cygwin\home\cmp\mono-libs\mcs\class\referencesource\mscorlib\system\single.cs:230
- at System.Single.Parse (System.String s) [0x00000] in C:\Cygwin\home\cmp\mono-libs\mcs\class\referencesource\mscorlib\system\single.cs:212
- at OfKingsAndMen.Mod.MovementCondition.FromString (System.String condition) [0x0009d] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Battlegrounds\Logic\Combat\Movements\MovementCondition.cs:43
- at OfKingsAndMen.Mod.MovementRule.FromJToken (Newtonsoft.Json.Linq.JToken token) [0x00000] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Battlegrounds\Logic\Combat\Movements\MovementRule.cs:17
- at System.Linq.Enumerable+WhereSelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00064] in C:\Cygwin\home\cmp\mono-libs\mcs\class\referencesource\System.Core\System\Linq\Enumerable.cs:285
- at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x0008b] in C:\Cygwin\home\cmp\mono-libs\mcs\class\referencesource\mscorlib\system\collections\generic\list.cs:99
- at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00011] in C:\Cygwin\home\cmp\mono-libs\mcs\class\referencesource\System.Core\System\Linq\Enumerable.cs:861
- at OfKingsAndMen.Mod.MovementRules..ctor () [0x0001b] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Battlegrounds\Logic\Combat\Movements\MovementRules.cs:20
- at OfKingsAndMen.Mod.Combat..ctor () [0x0009d] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Battlegrounds\Logic\Combat\Combat.cs:173
- at OfKingsAndMen.Mod.GameModes.Barracks.BarracksGameMode.Battle_Started () [0x0001c] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\GameModes\Barracks\BarracksGameMode.cs:44
- at OfKingsAndMen.Mod.BattleEvent.OnBattleStartedInternal () [0x00031] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Battlegrounds\BattleEvent.cs:62
- at OfKingsAndMen.Mod.BattleEvent.Start (System.String map) [0x00013] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Battlegrounds\BattleEvent.cs:45
- at OfKingsAndMen.Mod.OfKingsAndMen.StartSingleplayer (System.String map) [0x00005] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\OfKingsAndMen.cs:146
- at OfKingsAndMen.Mod.GameModes.Barracks.BarracksGameMode.EnterBarracks (System.Single time) [0x00031] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\GameModes\Barracks\BarracksGameMode.cs:171
- at OfKingsAndMen.Mod.Systems.MainMenu.MainMenuSystem.PlayAction () [0x00012] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Systems\MainMenu\MainMenuSystem.cs:189
- at OfKingsAndMen.Mod.Systems.MainMenu.MenuStrip+<>c__DisplayClass8_0.<AddMenuOption>b__0 (OfKingsAndMen.Sdk.Gui.Control sender) [0x00000] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Mod\Systems\MainMenu\MenuStrip.cs:103
- at OfKingsAndMen.Sdk.Gui.Control.OnClick () [0x00000] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Sdk\Gui\Core\Control.cs:1143
- at OfKingsAndMen.Sdk.Gui.Control.HandleWidgetKeyUp (OfKingsAndMen.Sdk.Internals.Widget widget, OfKingsAndMen.Sdk.Internals.KeyCode key, System.Boolean& handled) [0x00078] in C:\Users\cmp\Dev\melee\mod\branches\dev\code\OfKingsAndMen.Sdk\Gui\Core\Control.cs:1509
- at OfKingsAndMen.Sdk.Internals.Widget.OnKeyUp (OfKingsAndMen.Sdk.Internals.KeyCode key) [0x00002] in C:\Users\cmp\Dev\melee\engine\Engine\Sdk.Internals\UI\Widget.cs:86
- at (wrapper native-to-managed) OfKingsAndMen.Sdk.Internals.Widget:OnKeyUp (OfKingsAndMen.Sdk.Internals.Widget,OfKingsAndMen.Sdk.Internals.KeyCode,System.Exception&)
- 12:07:26.688 [Application] Received WM_CLOSE
- 12:07:26.690 [Assets] Unmounting "/mod"
- 12:07:26.787 [Assets] Unmounting "/core"
- 12:07:27.941 Closing log.
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