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- <?xml version="1.0" ?>
- <!DOCTYPE TranscendenceExtension
- [
- <!ENTITY scT3Turret "0xDC4E0026">
- <!ENTITY scT5Turret "0xDC4E0027">
- <!ENTITY scT7Turret "0xDC4E0028">
- <!ENTITY scT9Turret "0xDC4E0029">
- <!ENTITY scTenhoveSentinel "0x00003005">
- <!ENTITY scTenhoveSentinel2 "0xDC4E0030">
- <!ENTITY scTenhoveSentinel3 "0xDC4E0031">
- <!ENTITY scTenhoveSentinelEMP "0xDC4E0032">
- <!ENTITY scEI100MOutlawDuranium "0xDC4E0034">
- <!ENTITY scEI100MOutlawPteracnium "0xDC4E0035">
- <!ENTITY stAsteroidMineDuralloy "0x08040001">
- <!ENTITY stAsteroidMinePteracnium "0x08040002">
- ]>
- <TranscendenceExtension UNID="0xDC4E0026" version="1.1">
- <!--SUO debugging file: Autosentinels-->
- <!---T300--->
- <ShipClass UNID="&scT3Turret;"
- manufacturer= "Tenhove Defense Systems"
- class= "T300"
- type= "turret"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- maxSpeed= "0"
- leavesWreck= "5"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itReactiveArmor;"
- areaSet="0,2,3,7" />
- </Armor>
- <Devices>
- <Device deviceID="&itLaserCannon;" MinFireArc="355" MaxFireArc="5"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "25"
- fireAccuracy= "80"
- perception= "4"
- noFriendlyFire= "true"
- />
- </ShipClass>
- <!--T500-->
- <ShipClass UNID="&scT5Turret;"
- manufacturer= "Tenhove Defense Systems"
- class= "T500"
- type= "turret"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- maxSpeed= "0"
- leavesWreck= "10"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itHardenedReactiveArmor;"
- areaSet="0,2,3,7" />
- </Armor>
- <Devices>
- <Device deviceID="&itTurbolaserCannon; "MinFireArc="355" MaxFireArc="5"/>
- <Device deviceID="&itLaserDeflector;"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "25"
- fireAccuracy= "80"
- perception= "4"
- noFriendlyFire= "true"
- />
- </ShipClass>
- <!---T700--->
- <ShipClass UNID="&scT7Turret;"
- manufacturer= "Tenhove Defense Systems"
- class= "T700"
- type= "turret"
- mass= "400"
- cargoSpace= "0"
- thrust= "0"
- maneuver= "3"
- maxSpeed= "0"
- leavesWreck= "5"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itHardenedReactiveArmor;"
- areaSet="0,2,3,7" />
- </Armor>
- <Devices>
- <Device deviceID="&itMarkIHowitzer;" MinFireArc="355" MaxFireArc="5"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "25"
- fireAccuracy= "80"
- perception= "4"
- noFriendlyFire= "true"
- />
- </ShipClass>
- <!--T900 Turret [Militia]-->
- <ShipClass UNID="&scT9Turret;"
- manufacturer= "Tenhove Defense Systems"
- class= "T900"
- type= "turret"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- maxSpeed= "0"
- leavesWreck= "10"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itHardenedPlasteelPlate;"
- areaSet="0,2,3,7" />
- </Armor>
- <Devices>
- <Device deviceID="&itTeV9Blaster; "MinFireArc="355" MaxFireArc="5"/>
- <Device deviceID="&itClass3Deflector;"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "25"
- fireAccuracy= "80"
- perception= "4"
- noFriendlyFire= "true"
- />
- </ShipClass>
- <!-- Tenhove Sentinel 1 -->
- <ShipClass UNID="&scTenhoveSentinel;"
- manufacturer= "Tenhove Defense Systems"
- class= "S100"
- type= "sentinel"
- score= "25"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- maxSpeed= "5"
- leavesWreck= "10"
- attributes= "genericClass"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itLightReactiveArmor;"/>
- </Armor>
- <Devices>
- <Device deviceID="&itLaserCannon;" MinFireArc="358" MaxFireArc="2"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "50"
- fireAccuracy= "80"
- perception= "4"
- NoFriendlyFire= "true"
- />
- </ShipClass>
- <ShipClass UNID="&scTenhoveSentinel2;"
- manufacturer= "Tenhove Defense Systems"
- class= "S200"
- type= "sentinel"
- score= "30"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- maxSpeed= "5"
- leavesWreck= "10"
- attributes= "genericClass"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itHardenedReactiveArmor;"/>
- </Armor>
- <Devices>
- <Device deviceID="&itFastFireLaserCannon;" MinFireArc="358" MaxFireArc="2"/>
- <Device deviceID="&itLaserDeflector;"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "25"
- fireAccuracy= "80"
- perception= "4"
- NoFriendlyFire= "true"
- />
- </ShipClass>
- <ShipClass UNID="&scTenhoveSentinel3;"
- manufacturer= "Tenhove Defense Systems"
- class= "S400"
- type= "sentinel"
- score= "55"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- maxSpeed= "5"
- leavesWreck= "10"
- attributes= "genericClass"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="&itHardenedPlasteelPlate;"/>
- </Armor>
- <Devices>
- <Device deviceID="&itSlamCannon;" MinFireArc="358" MaxFireArc="2"/>
- <Device deviceID="&itMonopoleDeflector;"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "50"
- fireAccuracy= "80"
- perception= "4"
- NoFriendlyFire= "true"
- />
- </ShipClass>
- <ShipClass UNID="&scTenhoveSentinelEMP;"
- manufacturer= "Tenhove Defense Systems"
- class= "S400/i"
- type= "sentinel"
- score= "55"
- mass= "15"
- cargoSpace= "0"
- thrust= "30"
- maneuver= "1"
- reactorPower= "1000000000"
- maxSpeed= "5"
- leavesWreck= "10"
- attributes= "genericClass"
- >
- <Armor>
- <ArmorSection start="0" span="360" armorID="itHardenedPlasteelPlate;"/>
- </Armor>
- <Devices>
- <Device deviceID="&itIonCannon;" MinFireArc="358" MaxFireArc="2"/>
- <Device deviceID="&itMonopoleDeflector;"/>
- </Devices>
- <Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "50"
- fireAccuracy= "80"
- perception= "4"
- NoFriendlyFire= "true"
- />
- </ShipClass>
- <!--Reworked Mid/late Outlaw Miners-->
- <!-- Asteroid Mine, Duranium Ore -->
- <StationType UNID="&stAsteroidMineDuralloy;"
- name= "outlaw duranium mine"
- sovereign= "&svSettlers;"
- abandonedScreen= "&dsAbandonedStation;"
- dockScreen= "&dsAbandonedStation;"
- dockingPorts= "8"
- canAttack= "true"
- multiHull= "true"
- armorID= "&itPlasteelPlate;"
- hitPoints= "150"
- explosionType= "&vtBlastExplosion3;"
- ejectaType= "&vtStoneAsteroidEjecta;"
- attributes= "settlers,enemy,envEarth,envAvoidsAir,outlawMiners,populated"
- levelFrequency= "---uc r---- ----- ----- -----"
- locationCriteria= "++asteroids,--frost,--ice"
- >
- <Names noArticle="true">Asteroid D%1%0%0%0</Names>
- <ImageVariants>
- <Image imageID="&rsStations1;" imageX="512" imageY="0" imageWidth="128" imageHeight="128"/>
- <Image imageID="&rsStations1;" imageX="512" imageY="128" imageWidth="128" imageHeight="128"/>
- <Image imageID="&rsStations1;" imageX="512" imageY="256" imageWidth="128" imageHeight="128"/>
- </ImageVariants>
- <Ships>
- <Table>
- <Group chance="25">
- <Ship count="1d6" class="&scBorer;" orders="guard"/>
- <Ship count="1d2" class="&scHammerhead-II;" orders="patrol" patrolDist="5"/>
- </Group>
- <Group chance="40">
- <Ship count="1d4" class="&scBorer-II;" orders="guard"/>
- <Ship count="1" class="&scHammerhead-II;" orders="guard"/>
- <Ship count="1d3" class="&scTenhoveSentinel2;" orders="patrol" patrolDist="5" />
- <Ship count="1d2" class="&scTenhoveSentinelEMP;" orders="patrol" patrolDist="5" />
- </Group>
- <Group chance="30">
- <Ship count="1d3" class="&scTenhoveSentinelEMP;" orders="patrol" patrolDist="5"/>
- <Ship count="1d4" class="&scTenhoveSentinel3;" orders="patrol" patrolDist="5"/>
- <Ship count="1d2" class="&scBorer-II;" orders="guard"/>
- <Ship count="1" class="&scHammerhead-II;" orders="guard"/>
- </Group>
- <Group chance="5">
- <Ship count="1d4" class="&scHammerhead;" orders="patrol" patrolDist="5"/>
- <Ship count="1d4" class="&scBorer-II;" orders="guard"/>
- <Ship count="1" class="&scEI100MOutlawDuranium;" orders="gateonthreat" />
- </Group>
- </Table>
- </Ships>
- <Satellites>
- <Orbitals distance="8" angle="45">
- <Station type="&stOutlawTurret;" imageVariant="2"/>
- </Orbitals>
- <Orbitals distance="8" angle="225">
- <Station type="&stOutlawTurret;" imageVariant="0"/>
- </Orbitals>
- <Orbitals count="1d4" distance="2d8+6" angle="random">
- <Table>
- <Station chance="20" type="&stSmallAsteroid;"/>
- <Station chance="80" type="&stOreSmallAsteroid;"/>
- </Table>
- </Orbitals>
- </Satellites>
- <Items>
- <Item count="3d8" item="&itDuralloyOre;"/>
- <Table>
- <Lookup chance="40" count="1" table="&trConsumables5;"/>
- <Lookup chance="40" count="1" table="&trMinorItem5;"/>
- <Lookup chance="20" count="1" table="&trMajorItem5;"/>
- </Table>
- </Items>
- <Encounters frequency="uncommon">
- <Lookup table="&tbOutlawMinerEncounters;"/>
- </Encounters>
- </StationType>
- <!-- Asteroid Mine, Pteracnium Ore -->
- <StationType UNID="&stAsteroidMinePteracnium;"
- name= "outlaw pteracnium mine"
- sovereign= "&svSettlers;"
- abandonedScreen= "&dsAbandonedStation;"
- dockScreen= "&dsAbandonedStation;"
- dockingPorts= "8"
- canAttack= "true"
- multiHull= "true"
- armorID= "&itCeralloyArmor;"
- hitPoints= "150"
- explosionType= "&vtBlastExplosion4;"
- ejectaType= "&vtStoneAsteroidEjecta;"
- attributes= "settlers,enemy,envEarth,envAvoidsAir,outlawMiners,populated"
- levelFrequency= "----u ur--- ----- ----- -----"
- locationCriteria= "++asteroids,--frost,--ice"
- >
- <Names noArticle="true">Asteroid P%1%0%0%0</Names>
- <ImageVariants>
- <Image imageID="&rsStations1;" imageX="512" imageY="0" imageWidth="128" imageHeight="128"/>
- <Image imageID="&rsStations1;" imageX="512" imageY="128" imageWidth="128" imageHeight="128"/>
- <Image imageID="&rsStations1;" imageX="512" imageY="256" imageWidth="128" imageHeight="128"/>
- </ImageVariants>
- <Devices>
- <Device deviceID="&itMissileDefense;" omnidirectional="true"/>
- </Devices>
- <Ships>
- <Table>
- <Group chance="25">
- <Ship count="1d6" class="&scBorer;" orders="guard"/>
- <Ship count="1d2" class="&scHammerhead-II;" orders="patrol" patrolDist="5"/>
- <Ship count="1d2" class="&scEI100MOutlawPteracnium;" orders="gateonthreat" />
- </Group>
- <Group chance="40">
- <Ship count="1d4+2" class="&scBorer-II;" orders="guard"/>
- <Ship count="1d5" class="&scHammerhead-II;" orders="patrol" patrolDist="5"/>
- <Ship count="1d2" class="&scManticore;" Orders="guard" />
- </Group>
- <Group chance="35">
- <Ship count="1d3" class="&scTenhoveSentinelEMP;" orders="patrol" patrolDist="5"/>
- <Ship count="1d3" class="&scBorer-II;" orders="guard"/>
- <Ship count="1d6" class="&scHammerhead-II;" orders="guard"/>
- </Group>
- </Table>
- </Ships>
- <Satellites>
- <Orbitals distance="8" angle="45">
- <Station type="&stOutlawTurret;" imageVariant="2"/>
- </Orbitals>
- <Orbitals distance="8" angle="135">
- <Station type="&stOutlawTurret;" imageVariant="1"/>
- </Orbitals>
- <Orbitals distance="8" angle="225">
- <Station type="&stOutlawTurret;" imageVariant="0"/>
- </Orbitals>
- <Orbitals distance="8" angle="315">
- <Station type="&stOutlawTurret;" imageVariant="3"/>
- </Orbitals>
- <Orbitals count="1d4" distance="2d8+6" angle="random">
- <Table>
- <Station chance="10" type="&stSmallAsteroid;"/>
- <Station chance="90" type="&stOreSmallAsteroid;"/>
- </Table>
- </Orbitals>
- </Satellites>
- <Items>
- <Item count="1d24+4" item="&itPteracniumOre;"/>
- <Table>
- <Lookup chance="40" count="1" table="&trConsumables6;"/>
- <Lookup chance="40" count="1" table="&trMinorItem6;"/>
- <Lookup chance="20" count="1" table="&trMajorItem6;"/>
- </Table>
- </Items>
- <Encounters frequency="uncommon">
- <Lookup table="&tbOutlawMinerEncounters;"/>
- </Encounters>
- </StationType>
- <ShipClass UNID="&scEI100MOutlawDuranium;"
- manufacturer= "Earth Industries"
- class= "EI100/M"
- type= "missileship"
- score= "245"
- mass= "250"
- cargoSpace= "150"
- thrust= "200"
- maneuver= "6"
- maxSpeed= "12"
- leavesWreck= "75"
- attributes= ""
- >
- <Armor>
- <ArmorSection start="315" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="0,2" />
- <ArmorSection start="225" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="3,4" />
- <ArmorSection start="135" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="1,6" />
- <ArmorSection start="45" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="7,13" />
- </Armor>
- <Devices>
- <Device deviceID="&itOmniTurboLaserCannon;"/>
- <Device deviceID="&itNAMIMissileLauncher;" omnidirectional="true"/>
- <Device deviceID="&itClass3Deflector;"/>
- <Device deviceID="&itLaserEnhancer;"/>
- </Devices>
- <Items>
- <Table>
- <Item chance="80" count="6d6" item="&itKM500Missile;"/>
- <Item chance="20" count="2d10+3" item="&itKM550Missile;"/>
- </Table>
- <Item count="4d6" item="&itHeliumAssembly;"/>
- <Item count="2d10" item="&itDuralloyOre;"/>
- </Items>
- <Image imageID="&rsEI100Image;" imageX="0" imageY="0" imageWidth="70" imageHeight="70"/>
- <AISettings
- fireRateAdj= "60"
- fireAccuracy= "100"
- perception= "4"
- combatStyle= "standOff"
- />
- </ShipClass>
- <ShipClass UNID="&scEI100MOutlawPteracnium;"
- manufacturer= "Earth Industries"
- class= "EI100/M"
- type= "missileship"
- score= "245"
- mass= "250"
- cargoSpace= "150"
- thrust= "200"
- maneuver= "6"
- maxSpeed= "12"
- leavesWreck= "75"
- attributes= ""
- >
- <Armor>
- <ArmorSection start="315" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="0,2" />
- <ArmorSection start="225" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="3,4" />
- <ArmorSection start="135" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="1,6" />
- <ArmorSection start="45" span="90" armorID="&itAdvancedReactiveArmor;" areaSet="7,13" />
- </Armor>
- <Devices>
- <Device deviceID="&itOmniTurboLaserCannon;"/>
- <Device deviceID="&itNAMIMissileLauncher;" omnidirectional="true" />
- <Device deviceID="&itClass3Deflector;"/>
- <Device deviceID="&itLaserEnhancer;"/>
- </Devices>
- <Items>
- <Table>
- <Item chance="75" count="6d6+4" item="&itKM550Missile;"/>
- <Item chance="20" count="2d10+3" item="&itXM300Missile;"/>
- <Item chance="5" count="1d10+5" item="&itXM900Missile;"/>
- </Table>
- <Item count="4d6" item="&itHeliumAssembly;"/>
- <Item count="2d6" item="&itPteracniumOre;"/>
- </Items>
- <Image imageID="&rsEI100Image;" imageX="0" imageY="0" imageWidth="70" imageHeight="70"/>
- <AISettings
- fireRateAdj= "60"
- fireAccuracy= "100"
- perception= "4"
- combatStyle= "standOff"
- />
- </ShipClass>
- </TranscendenceExtension>
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