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- public OnGameModeInit()
- {
- AddPlayerClass(3, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(149, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(208, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(273, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(83, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(104, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(105, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(117, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(123, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(124, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(152, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(154, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(155, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(156, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(157, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(158, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(159, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(161, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(162, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(164, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(165, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(166, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(167, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(169, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(172, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(173, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(174, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(175, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(177, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(178, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(179, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(181, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(182, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(184, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(185, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(187, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(188, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(189, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(190, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(193, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(194, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(195, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(196, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(197, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(198, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(201, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(202, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(203, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(204, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(205, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(206, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(207, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(209, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(210, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(211, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(213, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(215, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(217, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(218, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(219, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(221, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(222, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(223, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(225, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(226, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(227, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(228, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(229, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(231, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(232, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(234, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(235, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(237, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(238, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(239, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(241, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(242, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(243, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(244, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(245, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(249, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(251, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(253, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(257, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(258, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(259, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(260, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(262, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(264, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(267, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(268, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(269, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(270, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(272, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(273, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(275, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(277, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(279, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(282, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(285, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(295, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(296, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(297, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(298, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(299, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- SetPlayerTime(playerid, 12,0); //Día
- SetPlayerWeather(playerid, 0); //Clima normal
- //-----------
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- //-----------
- GangZoneShowForPlayer(playerid, gangzone, 0x00FF0096);
- GangZoneShowForPlayer(playerid, Bigear, 0xAAE63C77);
- //-----------
- SetPlayerPos(playerid, -2025.8967,178.5446,28.8359);
- SetPlayerArmour(playerid, 100.0);
- SetPlayerHealth(playerid, 200);
- //-----------
- GivePlayerMoney(playerid, 10);
- SendClientMessage(playerid, -1,"{FF0000}Música {00FF1A}Parada, {00FFF7}Usa {FCFF00}/Musica {00FFF7} Para Ver Las Bandas/Canciones.");
- StopAudioStreamForPlayer(playerid);
- return 1;
- }
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