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Feb 26th, 2017
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  1. Star Wars: Turncoats
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  3. An irc rpg using the Fantasy Flight set of books.
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  5. 2/26/17
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  7. Setting
  8. Taking place pre-Rogue One. The party is a group brought together by the Empire with a two-fold goal: Join the slowly-growing Rebel Alliance, and win enough of their trust to gain access to the very core of the rebellion and its secrets.
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  10. This game is primarily being run with a focus on Age of Rebellion and the Duty mechanic, but most content from all three corebooks is open to use.
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  12. Chargen
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  14. Standard experience allotments and costs apply to chargen. Any species from the the three corebooks is acceptable. Any career from AoR or EotE is available. Any career from FaD is available for ONE PLAYER ONLY. Although it is not necessarily first-come first-serve, expressing interest early on for the FaD career opening is probably a good idea, if you want it.
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  16. Starting Duty amount will be concretely decided at a later date (but 10 is a good assumption to make). Each player may either choose their duty type from the table on pg.47 of AoR, or may come up with their own (with GM approval).
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  18. Likewise, a character's Motivation may either be chosen from one of the tables on pg's 105-106 of AoR, or have an original one made (again, with GM approval). Secret and fake motivations are also an option.
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  20. A particular rebellion resource will be made available in-game, but not at the start.
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  23. Background
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  25. Included with each character application should be a background, telling us who this person is, and at least a part of what they've been through. You are welcome to add as much detail as you like, but each background must include, at the least, these four points:
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  27. 1) A trusted friend/family member. Someone who's always had your back, or has a strong bond with you that can't be easily pushed aside. Who is this person, and what sort of things have you done together?
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  29. 2) A hated foe. Someone that you've clashed with time and again, who has continuously gotten in your way, or took something/one precious from you. Who is this person, and how did they get the best of you the last time you met?
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  31. 3) Your fear. At some point in your life, you were caught in a traumatic event of some kind. What happened, and what sort of fears has it left lingering in you?
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  33. 4) Why are you working for the Empire?* Are an imperial loyalist, trained and groomed for perfect service? Where you taken in against your will, with some looming threat or blackmail held over your head? Where you hired, and offered a ludicrously-large amount of credits? Is there someone in the Empire you're avoiding? Someone in the Rebel Alliance you're seeking out?
  34. (* If you are intending to play a character with a FaD career, see GM about this one)
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