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- ///Updated 11.01.12
- ///Made by "dstrr"
- ///Save it to "Steam\steamapps\common\dota 2 beta\dota\cfg\autoexec.cfg"
- unbindall
- clear
- //Console
- con_enable "1" //Console.
- developer "1" //Developer mode.
- con_filter_enable "1" //Enable filters.
- con_filter_text "[" //Filter settings.
- /////GAME
- //General
- dota_player_units_auto_attack "1" //Auto attack (on).
- dota_player_auto_purchase_items "0" //Auto purchase items (off).
- dota_player_add_summoned_to_selection "0"//Auto select summoned units (off).
- dota_ignore_nonfriend_invites "1" // Allow party invites (on).
- dota_ability_quick_cast "1" //Double tap ability self cast (on).
- dota_player_multipler_orders "1" //Unified unit orders (on).
- //Interface
- dota_camera_accelerate "50" //Camera acceleration.
- dota_camera_speed "4500" //Camera speed.
- dota_shop_force_hotkeys "0" //Shop always uses hotkeys (off).
- dota_camera_edgemove "1" //Edge pan (on).
- dota_minimap_show_hero_icon "1" //Minimap icons instead of names(on).
- dota_minimap_always_draw_hero_icons "0" //Names/icons always in minimap (off).
- dota_show_hero_finder "0" //Hold alt to highligth hero(off).
- dota_hud_healthbar_number "1" //Show hp bar number (on).
- dota_screen_shake "0" //Screen shake (off).
- dota_always_show_player_names "0" //Show player names (off)
- dota_minimap_simple_colors "1" //Minimap simple colors (on).
- dota_minimap_hide_background "0" //Minimap hide background (off).
- dota_reset_camera_on_spawn "0" //Move camera on respawn (off).
- dota_camera_dotatv_smooth_drag "0" //Smoothdrag in spectate (off).
- dota_camera_reverse "0" //Reverse camera grip (off).
- /////VIDEO
- //General
- mat_vsync "0" //VSYNC (off).
- mat_queue_mode "-1" //Quad core rendering.
- snd_mix_async "0" //Multicore sound rendering.
- //Anvanced
- r_screenspace_aa "1" //Anti-aliasing (on).
- r_deferred_specular "0" //Specular (off).
- r_deferred_specular_bloom "0" //Specular bloom (off).
- dota_cheap_water "0" //Water quality (on).
- r_deferred_height_fog "0" //Fog (off).
- cl_globallight_shadow_mode "2" //Shadows (high).
- dota_portrait_animate "0" //Hero portrait animations (off).
- r_deferred_additive_pass "1" //Additive light pass (on).
- r_deferred_simple_light "1" //World lighting (on).
- r_ssao "1" //Ambient occlusion (on).
- mat_picmip "0" //Textures quality (high).
- dota_ambient_creatures "0" //Ambient creatures (off).
- /////AUDIO
- volume "0.1" //Master volume.
- snd_gamevolume "1" //Game volume
- snd_musicvolume "0" //Music volume.
- snd_pitchquality "2" //Sound quality (High).
- cc_subtitles "0" //Captioning (off).
- closecaption "0" //Controls subtitles (off).
- dota_speech_level "1" //Unit speech (events).
- snd_mute_losefocus "0" //Sound while alt-tab (on).
- dota_mute_cobroadcasters "0" //Mute co-broadcasters (off)
- chat_sound "1" //Chat message sound (on).
- voice_vox "0" //Enanle open mic (off).
- voice_threshold "0" //Open mic threshold.
- voice_enable "0" //Voice chat (off).
- voice_mixer_volume "1" //Voice transmit volume.
- voice_scale "1" //Voice recieve volume.
- voice_mixer_boost "0" //Mic boost.
- /////PERFOMANCE TWEAKS
- fps_max_splitscreen "300" //Max FPS on dual monitors
- fps_max "60" //Max FPS for client to render.
- mat_triplebuffered "0" //Enable with vsync for a performance boost if fps is less than 60.
- mat_queue_mode "-1" //Quad core rendering.
- sv_forcepreload "1" //Force server side preloading.
- snd_mix_async "1" //Multicore sound rendering
- engine_no_focus_sleep "0" //Reduces resources consumed when dota 2 loses focus.
- /////DOTO SETTINGS
- dota_hero_tooltip "1" //Style of the hero tooltip (Corner "0";Overhead "1";Inline overhead "2").
- dota_disable_range_finder "1" //Shows spells are within casting range of targeted area/target (off).
- dota_range_display "0" //Range indicator around hero showing that specific range(off).
- dota_unit_fly_bonus_height "300" //Additional height on to be shown on flying unit (Default "150").
- dota_force_right_click_attack "0" //Force right clicks to attack anything (off).
- dota_gamescom_althack "0" //Alt modifier + qwe/asd to be inv keys (off).
- dota_sf_hud_error_msg "0" //Displays error msgs on hud EX.spell is on cool down (off).
- dota_sf_hud_header_display_time "3" //Display time of Firstblood, killstreaks and multikills notifications.
- //Shop
- dota_shop_recommended_open "0" //Recommended items for hero when open shop menu (off).
- dota_shop_view_mode "0" //Shop view mode (default).
- dota_sf_hud_shop_tree_animtime "0" //Shop tree animation (off).
- //HP bars
- dota_hud_healthbars "1" //HP bars (Disables "0";No dividing blocks "1";Normal "3").
- dota_health_per_vertical_marker "250" //Health segmenting in the lifebar.
- dota_health_marker_major_alpha "255" //Opacity major healthbar divider.
- dota_health_marker_minor_alpha "128" //Opacity minor healthbar divider.
- dota_health_hurt_threshold "99999" //Damage threshold to be achieved for fade to acutally apply.
- dota_hud_healthbar_hoveroutline_alpha "255" //Glowing of creeps HP bar.
- dota_health_hurt_decay_time_max "0" //Fade time on hp bars MAX.
- dota_health_hurt_decay_time_min "0" //Fade time on hp bars MIN.
- dota_health_hurt_delay "0" //Fade time on hp bars DELAY.
- dota_pain_decay "0" //Fade time on hp bars DECAY.
- dota_pain_factor "0" //Fade time on hp bars FACTOR.
- dota_pain_fade_rate "0" //Fade time on hp bars RATE.
- dota_pain_multiplier "0" //Fade time on hp bars MULTIPLIER.
- //Camera
- dota_camera_disable_zoom "1" //Control mouse scroll for zooming in and out (off).
- dota_camera_smooth_enable "1" //Smoothing of camera.
- dota_camera_smooth_count "8" //Power of smoothing.
- dota_camera_smooth_distance "96" //Default
- dota_camera_smooth_sample_timer "0.01" //Default
- dota_camera_smooth_time "0.01" //Default
- dota_camera_follow_doublepress_time "1" //Double tap to select and move the camera to your hero.
- //Minimap
- dota_unit_use_player_color "1" //Player colors (Individual colors "1";Team colors "0").
- dota_minimap_hero_size "900" //Hero icons on minimap.
- dota_minimap_misclick_time "0" //Removes delay before allowing input on minimap.
- dota_minimap_tower_defend_distance "115"//Distance from tower to iniate ping tower instead of ping map.
- dota_minimap_ping_duration "4" //Duration of pings.
- dota_minimap_ping_tag_duration "4" //Duration of shield pings on towers.
- dota_minimap_hero_name_shadowsize "4" //Shadow size
- dota_enemy_color_r "1" //Enemy color red.
- dota_enemy_color_g "0" //Enemy color green.
- dota_enemy_color_b "0" //Enemy color blue.
- dota_neutral_color_r "0" //Neutral color red.
- dota_neutral_color_g "1" //Neutral color green.
- dota_neutral_color_b "0" //Neutral color blue.
- dota_friendly_color_r "1" //Allied color red.
- dota_friendly_color_g "1" //Allied color green.
- dota_friendly_color_b "1" //Allied color blue.
- //Netcode
- cl_cmdrate "30" //Amount of updates sent to server per second.
- cl_interp "0" //Sets the interpolation amount (bounded on low side by server interp ratio settings).
- cl_interp_ratio "1" //Multiplies final result of cl_interp.
- cl_lagcompensation "1" //Perform server side lag compensation of weapon firing events.
- cl_pred_optimize "2" //Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
- cl_smooth "0" //Smooth view/eye origin after prediction errors.
- cl_smoothtime "0.01" //When errors occur smooth display over X time.
- cl_updaterate "30" //Amount of updates received from server per second.
- rate "80000" //Total amount of bandwidth Dota 2 may use.
- cl_resend "1.5" //Delay in seconds before the client will resend the 'connect' attempt
- sv_forcepreload "1" //Force server side preloading.
- cl_spectator_cmdrate_factor "0.5" //Multiplier for CMD rate while spectating.
- cl_spectator_interp_ratio "2" //Multiplier for interp while spectating.
- //Netgraph
- net_graph "0" //Draw the network usage graph.
- net_graphheight "350" //Height of netgraph panel.
- net_graphinsetbottom "85" //net_graph insert from bottom.
- net_graphinsetleft "42" //net_graph insert from left.
- net_graphinsetright "578" //net_graph insert from right.
- net_graphinsettop "0" //net_graph insert from top.
- net_graphproportionalfont "0" //Determines whether netgraph font is proportional or not
- /////Other
- dota_mouse_window_lock "1" //Lock mouse in the window mode (Window mode).
- dota_keybindings_cloud_disable "0" //Disables the steam cloud for keybinds.
- dota_camera_lock_mouse_lead "1" //Controls mouse being outside the game window (Window mode).
- in_usekeyboardsampletime "0" //Use keyboard sample time smoothing.
- in_lock_mouse_to_window "1" //Lock mouse in the window mode (Window mode).
- dota_quit_after_game "1" //Quit after a game is completed, do not hibernate.
- dota_quit_immediate "1" //If enabled, Dota will quit immediately rather than prompting to confirm.
- dota_embers "1" //Dashboard background animations (on).
- /////BINDS
- bind "\" "dota_glyph" //Glyph.
- bind "ENTER" "say" //Chat.
- bind "KP_ENTER" "say" //Chat.
- bind "Y" "+chatwheel" //Chat wheel.
- bind "TAB" "dota_cycle_selected" //
- bind "B" "toggleshoppanel" //Open shop.
- bind "ESCAPE" "cancelselect" //
- bind "Z" "dota_select_courier" //Select courier.
- bind "X" "quick_courier" //Take items from courier with haste.
- bind "C" "dota_purchase_quickbuy" //Quickbuy.
- bind "V" "dota_purchase_stickybuy" //Stickybuy.
- bind "3" "dota_select_all_others" //Select all others summoned units.
- bind "F1" "toggleconsole" //Open console.
- bind "F2" "+showgraph" //Open
- bind "F3" "r_c" //Rune checker.
- bind "F4" ""
- bind "F5" "exec autoexec.cfg" //Refresh autoexec.cfg
- bind "F8" "gameui_activate" //Open main menu.
- bind "F9" "screenshot" //Screenshot.
- bind "F10" "dota_pause" //Pause.
- bind "F11" "disconnect" //Disconnect.
- bind "F12" "quit" //Quit from game.
- //Hold
- bind "A" "dota_player_units_auto_attack 0;mc_attack" //Attack.
- bind "S" "dota_player_units_auto_attack 1;dota_stop" //Stop.
- bind "H" "dota_player_units_auto_attack 0;dota_hold" //Hold.
- //Inventory
- bind "1" "dota_item_execute 0" //1st slot.
- bind "2" "dota_item_execute 1" //2nd slot.
- bind "" "dota_item_execute 2" //3rd slot.
- bind "SPACE" "dota_item_execute 3" //4th slot.
- bind "" "dota_item_execute 4" //5th slot.
- bind "MOUSE5" "dota_item_execute 5" //6th slot.
- //Skills
- bind "Q" "dota_ability_execute 0" //q
- bind "W" "dota_ability_execute 1" //w
- bind "E" "dota_ability_execute 2" //e
- bind "D" "dota_ability_execute 3" //d
- bind "F" "dota_ability_execute 4" //f
- bind "R" "dota_ability_execute 5" //r
- bind "T" "dota_learn_stats" //Learn stats.
- //Control groups
- bind "4" "+dota_control_group 1"
- bind "" "+dota_control_group 2"
- bind "" "+dota_control_group 3"
- bind "" "+dota_control_group 4"
- //Mouse
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE4" "+dota_camera_follow; -dota_camera_follow" //Select ur hero.
- //////Aliases
- //Rune checker
- alias "r_c" "r_t"
- alias "r_t" "dota_camera_setpos -2250 1235 980;alias r_c r_b"
- alias "r_b" "dota_camera_setpos 3035 -2970 965;alias r_c b_t_h"
- alias "b_t_h" "+dota_camera_follow; -dota_camera_follow;+dota_camera_follow; -dota_camera_follow;alias r_c r_t"
- //Courier
- alias "quick_courier" "dota_select_courier;dota_ability_execute 3;dota_ability_execute 4;dota_ability_execute 5;+dota_camera_follow;-dota_camera_follow"
- alias "secret_courier" "dota_select_courier;dota_ability_execute 1;dota_ability_execute 5;+dota_camera_follow;-dota_camera_follow"
- //Scores
- alias "+showgraph" "+showscores;net_graph 1"
- alias "-showgraph" "-showscores;net_graph 0"
- //Screenshot
- alias "screenshot" "echo [Screenshot];jpeg_quality 100;jpeg;"
- /////Game launch options
- // -noforcemaccel -noforcemspd -useforcedmparms -novid -nod3d9ex
- echo " [CONFIG LOADED]"
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