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  1. [ToME4 @ www.te4.org Character Dump]
  2.  
  3. Sex : Male STR: 52
  4. Race : Dwarf DEX: 20
  5. Class : Archmage MAG: 98
  6. Level : 50 WIL: 92
  7. Exp : 1222% CUN: 37
  8. Gold : 5678.54 CON: 82
  9.  
  10. Accuracy(Main Hand): 26 Life : 1114/1114Encumbrance : 60/133
  11. Damage (Main Hand): 72 Difficulty : Normal
  12. Permadeath : Roguelike
  13. APR (Main Hand): 0 Mana : 564/573
  14. Crit (Main Hand): 16%
  15. Speed (Main Hand): 1.00
  16.  
  17. Equilibrium : 0
  18.  
  19.  
  20. Accuracy(Off Hand): 26
  21. Damage (Off Hand): 31
  22. APR (Off Hand): 11
  23. Crit (Off Hand): 32%
  24. Speed (Off Hand): 1.00
  25.  
  26. Fatigue : 0% Spellpower : 79.5
  27. Armor : 21 Spell Crit : 55.745181141926%
  28. Armor Hardiness : 30% Spell Speed : 1
  29. Defense : 26.25
  30. Ranged Defense : 26.25
  31. All damage : 7%
  32. Physical damage : 35%
  33. Lightning damage : 17%
  34. Acid damage : 22%
  35. Blight damage : 30%
  36. Darkness damage : 22%
  37. Temporal damage : 17%
  38.  
  39. Physical Save : 79.8392711775
  40. Spell Save : 79.739271177498
  41. Mental Save : 61.6625
  42.  
  43. All Resists: 22%
  44. Physical Resist(cap): 29%( 70%)
  45. Fire Resist(cap): 34%( 70%)
  46. Cold Resist(cap): 49%( 70%)
  47. Lightning Resist(cap): 45%( 75%)
  48. Acid Resist(cap): 34%( 70%)
  49. Nature Resist(cap): 38%( 70%)
  50. Blight Resist(cap): 38%( 70%)
  51. Light Resist(cap): 26%( 55%)
  52. Temporal Resist(cap): 38%( 80%)
  53. Poison Resistance: 13%
  54. Bleed Resistance: 30%
  55. Confusion Resistance: 100%
  56. Blind Resistance: 100%
  57. Stun Resistance: 100%
  58.  
  59. Number of NPC killed: 4242
  60. Most killed NPC: cold drake hatchling (178)
  61.  
  62. [Winner!]
  63.  
  64. Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
  65.  
  66. The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
  67.  
  68. You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
  69.  
  70. The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
  71.  
  72. Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
  73.  
  74. You may continue playing and enjoy the rest of the world.
  75.  
  76. After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
  77. You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
  78.  
  79.  
  80. [Talents Chart]
  81.  
  82. - Race / Dwarf (mastery 1.20)
  83. Resilience of the Dwarves (generic) 1/5
  84. Stoneskin (generic) 1/5
  85. Power is Money (generic) 5/5
  86. Stone Walking (generic) 0/5
  87. - Technique / Combat training (mastery 1.00)
  88. Thick Skin (generic) 5/5
  89. Armour Training (generic) 3/10
  90. Combat Accuracy (generic) 0/10
  91. Weapons Mastery (generic) 0/10
  92. Knife Mastery (generic) 0/10
  93. - Spell / Arcane (mastery 1.30)
  94. Arcane Power (class) 0/5
  95. Manathrust (class) 0/5
  96. Manaflow (class) 0/5
  97. Disruption Shield (class) 0/5
  98. - Spell / Fire (mastery 1.30)
  99. Flame (class) 1/5
  100. Flameshock (class) 5/5
  101. Fireflash (class) 0/5
  102. Inferno (class) 0/5
  103. - Spell / Earth (mastery 1.30)
  104. Stone Skin (class) 1/5
  105. Mudslide (class) 5/5
  106. Dig (class) 1/5
  107. Stone Wall (class) 4/5
  108. - Spell / Stone (mastery 1.30)
  109. Earthen Missiles (class) 4/5
  110. Body of Stone (class) 5/5
  111. Earthquake (class) 5/5
  112. Crystalline Focus (class) 5/5
  113. - Spell / Water (mastery 1.30)
  114. Corrosive Vapour (class) 5/5
  115. Freeze (class) 1/5
  116. Tidal Wave (class) 1/5
  117. Ice Storm (class) 5/5
  118. - Spell / Air (mastery 1.30)
  119. Lightning (class) 0/5
  120. Chain Lightning (class) 0/5
  121. Feather Wind (class) 0/5
  122. Thunderstorm (class) 0/5
  123. - Spell / Meta (mastery 1.30)
  124. Disperse Magic (class) 5/5
  125. Spellcraft (class) 1/5
  126. Quicken Spells (class) 5/5
  127. Metaflow (class) 5/5
  128. - Spell / Phantasm (mastery 1.30)
  129. Illuminate (class) 3/5
  130. Blur Sight (class) 0/5
  131. Phantasmal Shield (class) 0/5
  132. Invisibility (class) 0/5
  133. - Spell / Conveyance (mastery 1.30)
  134. Phase Door (generic) 4/5
  135. Teleport (generic) 1/5
  136. Displacement Shield (generic) 5/5
  137. Probability Travel (generic) 1/5
  138. - Spell / Divination (mastery 1.40)
  139. Arcane Eye (generic) 5/5
  140. Keen Senses (generic) 4/5
  141. Vision (generic) 0/5
  142. Premonition (generic) 0/5
  143. - Spell / Aegis (mastery 1.30)
  144. Heal (generic) 5/5
  145. Shielding (generic) 5/5
  146. Arcane Shield (generic) 1/5
  147. Aegis (generic) 2/5
  148. - Cursed / Cursed aura (mastery 1.00)
  149. Defiling Touch (generic) 1/5
  150. Dark Gifts (generic) 0/5
  151. Ruined Earth (generic) 0/5
  152. Cursed Sentry (generic) 0/5
  153.  
  154. [Inscriptions (5/5)]
  155.  
  156. Infusion: Movement
  157. Rune: Shielding
  158. Rune: Manasurge
  159. Rune: Shielding
  160. Rune: Manasurge
  161.  
  162. [Current Effects]
  163.  
  164. - Stone Skin
  165. - Crystalline Focus
  166. - Chant of Fortitude
  167. - Keen Senses
  168. - Shielding
  169. - Quicken Spells
  170. - Curse of Misfortune
  171. - Curse of Shrouds
  172.  
  173. [Character Equipment]
  174.  
  175. In main hand
  176. a) Telos's Staff (Top Half) (35-42 power, 0 apr, lightning damage) (Misfortune)
  177. Type: weapon / staff
  178.  
  179. Base power: 35.0 - 42.0
  180. Uses stat: 100% Mag
  181. Damage type: Lightning
  182. Armour Penetration: +0
  183. Physical crit. chance: +1.5%
  184. Attack speed: 100%
  185. When wielded/worn:
  186. Changes stats: +5 Wil
  187. Mental save: +8
  188. Spellpower: +30
  189. Spell crit. chance: +15%
  190. Curse of Misfortune
  191.  
  192. In off hand
  193. b) Life Drinker (42-54.6 power, 11 apr) (Shrouds)
  194. Type: weapon / dagger
  195.  
  196. Base power: 42.0 - 54.6
  197. Uses stats: 55% Mag, 35% Str
  198. Damage type: Physical
  199. Armour Penetration: +11
  200. Physical crit. chance: +18.0%
  201. Attack speed: 100%
  202. When wielded/worn:
  203. Changes stats: +6 Cun / +6 Mag
  204. Changes damage: +15% blight / +15% darkness / +15% acid
  205. Spellpower: +25
  206. Spell crit. chance: +10%
  207. Infravision radius: +2
  208. Talent on hit(spell): Blood Grasp (15% chance level 2).
  209. Curse of Shrouds
  210. It can be used to activate talent Worm Rot (costing 40 power out of 50/50) :
  211. Effective talent level: 2.0
  212. Use mode: Activated
  213. Power cost: 40 out of 50/50.
  214. Range: 6.00
  215. Travel Speed: 600% of base
  216. Description: Infects the target with parasitic carrion worm larvae for 6 turns. Each turn the disease will remove a beneficial physical effect and deal 18.74 acid and 19.97 blight damage.
  217. If not cleared after five turns it will inflict 253.38 acid damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
  218.  
  219. Dropped by Rak'Shor Cultist
  220. On fingers
  221. c) Glory of the Pride
  222. Type: jewelry / ring
  223.  
  224. When wielded/worn:
  225. Accuracy: +10
  226. Physical power: +10
  227. Armour: +10
  228. Defense: +5
  229. Fatigue: -15%
  230. Changes damage: +8% physical
  231. Talent cooldown: Rush (-6 turns)
  232. Physical save: +45
  233. Confusion immunity: +50%
  234. Maximum mana: -40.00
  235. Maximum stamina: +40.00
  236.  
  237. d) Bloodcaller
  238. Type: jewelry / ring
  239.  
  240. When wielded/worn:
  241. Fatigue: -5%
  242. Mental save: -7
  243. Life leech chance: +15%
  244. Life leech: +30%
  245.  
  246. Around neck
  247. e) Unflinching Eye
  248. Type: jewelry / amulet
  249.  
  250. When wielded/worn:
  251. Changes resistances: -25% light
  252. Changes resistances cap: -25% light
  253. Change telepathy range by : +10
  254. Grants telepathy: Horror
  255. Blindness immunity: +100%
  256. Confusion immunity: +50%
  257. Infravision radius: +5
  258. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) :
  259. Effective talent level: 2.8
  260. Use mode: Activated
  261. Power cost: 60 out of 60/60.
  262. Range: melee/personal
  263. Travel Speed: instantaneous
  264. Description: Summons an ethereal magical eye at the designated location that lasts for 18 turns.
  265. The eye can not be seen or attacked by other creatures and possesses magical vision that allows it to see any creature in a 6 range around it.
  266. It does not require light to do so but it can not see through walls.
  267. Casting the eye does not take a turn.
  268. Only one arcane eye can exist at any given time.
  269. At level 4 if cast on a creature it will follow it until it expires or until the creature dies.
  270. At level 5 its vision can see through invisibility, stealth and all other sight affecting effects.
  271.  
  272. Light source
  273. f) Dúathedlen Heart
  274. Type: lite / lite
  275.  
  276. When wielded/worn:
  277. Changes resistances: +30% light
  278. Changes resistances cap: +10% light
  279. Light radius: -1000
  280. Infravision radius: +7
  281. It can be used to activate talent Blood Grasp (costing 10 power out of 15/15) :
  282. Effective talent level: 3.0
  283. Use mode: Activated
  284. Power cost: 10 out of 15/15.
  285. Range: 10.00
  286. Travel Speed: 2000% of base
  287. Description: Project a bolt of corrupted blood doing 301.54 blight damage and healing you for half the damage done.
  288. The damage will increase with Magic stat.
  289.  
  290. Main armor
  291. g) Black Robe (6 def, 0 armour)
  292. Type: armor / cloth
  293.  
  294. When wielded/worn:
  295. Physical power: +10
  296. Defense: +6
  297. Changes stats: +5 Mag / +4 Wil / +3 Cun
  298. Spell save: +25
  299. Blindness immunity: +50%
  300. Spellpower: +30
  301. See invisible: +10
  302. Talent on hit(spell): Blood Grasp (5% chance level 3).
  303. Talent on hit(spell): Soul Rot (5% chance level 3).
  304. Talent on hit(spell): Bone Spear (5% chance level 3).
  305.  
  306. Dropped by elven cultist
  307. Cloak
  308. h) Threads of Fate (10 def, 0 armour)
  309. Type: armor / cloak
  310.  
  311. When wielded/worn:
  312. Defense: +10
  313. Changes stats: +6 Mag / +6 Wil / +10 Lck
  314. Changes resistances: +20% temporal
  315. Changes resistances cap: +10% temporal
  316. Changes damage: +10% temporal
  317. Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination
  318. Physical save: +20
  319. Spell save: +20
  320. Mental save: +20
  321. Confusion immunity: +40%
  322. Spellpower: +8
  323. It can be used to activate talent See the Threads (costing 1000 power out of 1000/1000) :
  324. Effective talent level: 1.1
  325. Use mode: Activated
  326. Power cost: 1000 out of 1000/1000.
  327. Range: melee/personal
  328. Travel Speed: instantaneous
  329. Description: You peer into three possible futures, allowing you to explore each for 4 turns. When the effect expires you'll choose which of the three futures becomes your present. Note that seeing visions of your own death can still be fatal
  330. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
  331. This spell takes no time to cast.
  332.  
  333. On head
  334. i) Crown of the Elements (0 def, 5 armour)
  335. Type: armor / head
  336.  
  337. When wielded/worn:
  338. Armour: +5
  339. Fatigue: +5%
  340. Changes stats: +5 Con / +3 Wil
  341. Damage when the wearer hits(melee): 10 fire / 10 cold / 10 lightning / 10 acid
  342. Changes resistances: +15% fire / +15% cold / +15% lightning / +15% acid
  343. See invisible: +15
  344.  
  345. Dropped by Rak'shor, Grand Necromancer of the Pride
  346. Around waist
  347. j) Girdle of the Calm Waters
  348. Type: armor / belt
  349.  
  350. When wielded/worn:
  351. Changes stats: +3 Wil
  352. Changes resistances: +20% cold / +20% nature / +20% blight
  353. Healing mod.: +30%
  354.  
  355. On hands
  356. k) Storm Bringer's Gauntlets (0 def, 3 armour)
  357. Type: armor / hands
  358.  
  359. When wielded/worn:
  360. Armour: +3
  361. Changes stats: +4 Mag
  362. Changes resistances: +15% lightning
  363. Changes resistances cap: +5% lightning
  364. Changes damage: +10% lightning
  365. Critical mult.: +20.00%
  366. Spell crit. chance: +5%
  367. It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) :
  368. Effective talent level: 3.9
  369. Use mode: Activated
  370. Power cost: 16 out of 16/16.
  371. Range: 10.00
  372. Travel Speed: instantaneous
  373. Description: Invokes a forking beam of lightning doing 87.42 to 262.27 damage and forking to another target.
  374. It can hit up to 6 targets up to 10 grids apart and will never hit the same one twice; nor will it hit the caster.
  375. The damage will increase with your Spellpower.
  376.  
  377. Dropped by Pale Drake
  378. On feet
  379. l) restorative pair of hardened leather boots of spellbinding (0 def, 3 armour)
  380. Type: armor / feet
  381.  
  382. When wielded/worn:
  383. Armour: +3
  384. Fatigue: +3%
  385. Changes stats: +3 Mag
  386. Poison immunity: +13%
  387. Cut immunity: +30%
  388. Life regen: +0.90
  389. Healing mod.: +16%
  390. It can be used to activate talent Metaflow (costing 80 power out of 80/80) :
  391. Effective talent level: 2.6
  392. Use mode: Activated
  393. Power cost: 80 out of 80/80.
  394. Range: melee/personal
  395. Travel Speed: instantaneous
  396. Description: Your mastery of the arcane flows allow you to reset the cooldown of 5 of your spells of tier 2 or less.
  397.  
  398. Dropped by Ungolë
  399. Tool
  400. m) Pick of Dwarven Emperors (dig speed 12 turns)
  401. Type: tool / digger
  402.  
  403. When wielded/worn:
  404. Changes stats: +8 Str / +8 Con
  405. Changes resistances penetration: +10% physical
  406. Changes damage: +10% physical
  407. Talent mastery: +0.20 Race / Dwarf
  408. Physical save: +7
  409. Spell save: +7
  410. Mental save: +7
  411. Maximum life: +50.00
  412. It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
  413. Quiver
  414.  
  415. [Player Achievements]
  416.  
  417. 'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2012-03-15 19:35:48
  418. 'Arachnophobia' was achieved for Destroyed the spydric menace. At 2012-03-17 14:35:31
  419. 'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2012-03-20 17:36:25
  420. 'Brave new world' was achieved for Went to the Far East and took part in the war. At 2012-03-16 18:14:29
  421. 'Clone War' was achieved for Destroyed your own Shade. At 2012-03-21 21:34:22
  422. 'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2012-03-05 21:46:38
  423. 'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2012-03-16 15:51:06
  424. 'Evil denied' was achieved for Won ToME by preventing the Void portal to open. At 2012-03-24 19:17:39
  425. 'Exterminator' was achieved for Killed 1000 creatures At 2012-03-11 09:03:22
  426. 'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2012-03-12 14:39:46
  427. 'Genocide' was achieved for Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race. At 2012-03-22 12:47:09
  428. 'Home sweet home' was achieved for Dispatched the Weirdling Beast and taken possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2012-03-10 07:07:40
  429. 'Level 10' was achieved for Got a character to level 10. At 2012-03-05 19:35:24
  430. 'Level 20' was achieved for Got a character to level 20. At 2012-03-11 08:20:31
  431. 'Level 30' was achieved for Got a character to level 30. At 2012-03-16 15:51:07
  432. 'Level 40' was achieved for Got a character to level 40. At 2012-03-20 16:41:00
  433. 'Level 50' was achieved for Got a character to level 50. At 2012-03-24 15:09:34
  434. 'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2012-03-24 15:09:34
  435. 'Portal master' was achieved for Fought the two Sorcerers and closed four invocation portals. At 2012-03-24 19:17:20
  436. 'Race through fire' was achieved for Raced through the fires of the Charred Scar to stop the Sorcerers. At 2012-03-22 21:25:20
  437. 'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2012-03-06 15:58:14
  438. 'Savior of the damsels in distress' was achieved for Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan. At 2012-03-12 15:49:04
  439. 'Size matters' was achieved for Do over 600 damage in one attack At 2012-03-23 10:52:55
  440. 'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2012-03-16 16:01:11
  441. 'The Arena' was achieved for Unlocked Arena mode. At 2012-03-05 18:26:54
  442. 'The secret city' was achieved for Discovered the truth about mages. At 2012-03-10 08:26:04
  443. 'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2012-03-17 19:38:31
  444. 'Treasure Hoarder' was achieved for Amass 3000 gold pieces. At 2012-03-20 16:45:49
  445. 'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2012-03-12 15:12:18
  446. 'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2012-03-15 18:42:28
  447.  
  448. [Character Inventory]
  449.  
  450. a) wild infusion (resist 20%; cure physical)
  451. Type: scroll / infusion
  452.  
  453. When inscribed on your body:
  454. Effective talent level: 0.0
  455. Use mode: Activated
  456. Range: melee/personal
  457. Cooldown: 12
  458. Travel Speed: instantaneous
  459. Usage Speed: instant
  460. Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 20% for 5 turns.
  461.  
  462. It can be used to inscribe your skin with the infusion..
  463. b) wild infusion (resist 24%; cure mental)
  464. Type: scroll / infusion
  465.  
  466. When inscribed on your body:
  467. Effective talent level: 0.0
  468. Use mode: Activated
  469. Range: melee/personal
  470. Cooldown: 13
  471. Travel Speed: instantaneous
  472. Usage Speed: instant
  473. Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 24% for 7 turns.
  474.  
  475. It can be used to inscribe your skin with the infusion..
  476. c) wild infusion (resist 25%; cure magical)
  477. Type: scroll / infusion
  478.  
  479. When inscribed on your body:
  480. Effective talent level: 0.0
  481. Use mode: Activated
  482. Range: melee/personal
  483. Cooldown: 13
  484. Travel Speed: instantaneous
  485. Usage Speed: instant
  486. Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 25% for 6 turns.
  487.  
  488. It can be used to inscribe your skin with the infusion..
  489. Dropped by lesser vampire
  490. d) wild infusion (resist 20%; cure mental)
  491. Type: scroll / infusion
  492.  
  493. When inscribed on your body:
  494. Effective talent level: 0.0
  495. Use mode: Activated
  496. Range: melee/personal
  497. Cooldown: 15
  498. Travel Speed: instantaneous
  499. Usage Speed: instant
  500. Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 20% for 6 turns.
  501.  
  502. It can be used to inscribe your skin with the infusion..
  503. e) Rune of the Rift (518.00 temporal damage, removed from time 4 turns)
  504. Type: scroll / rune
  505.  
  506. When inscribed on your body:
  507. Effective talent level: 0.0
  508. Use mode: Activated
  509. Range: 4.00
  510. Cooldown: 10
  511. Travel Speed: instantaneous
  512. Usage Speed: 1 turn
  513. Description: Inflicts 606.06 temporal damage. If your target survives it will be sent 4 turns into the future.
  514. It will also lower your paradox by 120 (if you have any).
  515.  
  516. It can be used to inscribe your skin with the rune..
  517. f) controlled phase door rune (range 8)
  518. Type: scroll / rune
  519.  
  520. When inscribed on your body:
  521. Effective talent level: 0.0
  522. Use mode: Activated
  523. Range: melee/personal
  524. Cooldown: 8
  525. Travel Speed: instantaneous
  526. Usage Speed: 1 turn
  527. Description: Activate the rune to teleport in a range of 8.
  528.  
  529. It can be used to inscribe your skin with the rune..
  530. Dropped by Snaproot
  531. g) controlled phase door rune (range 9)
  532. Type: scroll / rune
  533.  
  534. When inscribed on your body:
  535. Effective talent level: 0.0
  536. Use mode: Activated
  537. Range: melee/personal
  538. Cooldown: 8
  539. Travel Speed: instantaneous
  540. Usage Speed: 1 turn
  541. Description: Activate the rune to teleport in a range of 9.
  542.  
  543. It can be used to inscribe your skin with the rune..
  544. h) controlled phase door rune (range 8)
  545. Type: scroll / rune
  546.  
  547. When inscribed on your body:
  548. Effective talent level: 0.0
  549. Use mode: Activated
  550. Range: melee/personal
  551. Cooldown: 8
  552. Travel Speed: instantaneous
  553. Usage Speed: 1 turn
  554. Description: Activate the rune to teleport in a range of 8.
  555.  
  556. It can be used to inscribe your skin with the rune..
  557. Dropped by crimson ooze
  558. i) invisibility rune (power 12 for 8 turns)
  559. Type: scroll / rune
  560.  
  561. When inscribed on your body:
  562. Effective talent level: 0.0
  563. Use mode: Activated
  564. Range: melee/personal
  565. Cooldown: 17
  566. Travel Speed: instantaneous
  567. Usage Speed: 1 turn
  568. Description: Activate the rune to become invisible (power 12) for 8 turns.
  569. As you become invisible you fade out of phase with reality, all your damage is reduced by 40% and you can not heal or regen life while invisible.
  570.  
  571.  
  572. It can be used to inscribe your skin with the rune..
  573. j) invisibility rune (power 10 for 9 turns)
  574. Type: scroll / rune
  575.  
  576. When inscribed on your body:
  577. Effective talent level: 0.0
  578. Use mode: Activated
  579. Range: melee/personal
  580. Cooldown: 17
  581. Travel Speed: instantaneous
  582. Usage Speed: 1 turn
  583. Description: Activate the rune to become invisible (power 10) for 9 turns.
  584. As you become invisible you fade out of phase with reality, all your damage is reduced by 40% and you can not heal or regen life while invisible.
  585.  
  586.  
  587. It can be used to inscribe your skin with the rune..
  588. k) invisibility rune (power 8 for 6 turns)
  589. Type: scroll / rune
  590.  
  591. When inscribed on your body:
  592. Effective talent level: 0.0
  593. Use mode: Activated
  594. Range: melee/personal
  595. Cooldown: 14
  596. Travel Speed: instantaneous
  597. Usage Speed: 1 turn
  598. Description: Activate the rune to become invisible (power 8) for 6 turns.
  599. As you become invisible you fade out of phase with reality, all your damage is reduced by 40% and you can not heal or regen life while invisible.
  600.  
  601.  
  602. It can be used to inscribe your skin with the rune..
  603. l) invisibility rune (power 10 for 7 turns)
  604. Type: scroll / rune
  605.  
  606. When inscribed on your body:
  607. Effective talent level: 0.0
  608. Use mode: Activated
  609. Range: melee/personal
  610. Cooldown: 12
  611. Travel Speed: instantaneous
  612. Usage Speed: 1 turn
  613. Description: Activate the rune to become invisible (power 10) for 7 turns.
  614. As you become invisible you fade out of phase with reality, all your damage is reduced by 40% and you can not heal or regen life while invisible.
  615.  
  616.  
  617. It can be used to inscribe your skin with the rune..
  618. Dropped by sandworm destroyer
  619. m) psychic's invisibility rune (power 16 for 10 turns)
  620. Type: scroll / rune
  621.  
  622. When inscribed on your body:
  623. Effective talent level: 0.0
  624. Use mode: Activated
  625. Range: melee/personal
  626. Cooldown: 15
  627. Travel Speed: instantaneous
  628. Usage Speed: 1 turn
  629. Description: Activate the rune to become invisible (power 16) for 10 turns.
  630. As you become invisible you fade out of phase with reality, all your damage is reduced by 40% and you can not heal or regen life while invisible.
  631.  
  632. Its effects scale with your Willpower stat.
  633.  
  634. It can be used to inscribe your skin with the rune..
  635. n) titan's controlled phase door rune (range 12)
  636. Type: scroll / rune
  637.  
  638. When inscribed on your body:
  639. Effective talent level: 0.0
  640. Use mode: Activated
  641. Range: melee/personal
  642. Cooldown: 9
  643. Travel Speed: instantaneous
  644. Usage Speed: 1 turn
  645. Description: Activate the rune to teleport in a range of 12.
  646. Its effects scale with your Constitution stat.
  647.  
  648. It can be used to inscribe your skin with the rune..
  649. o) Scroll of Summoning (Limmir the Jeweler)
  650. [Plot Item]
  651. Type: scroll / tome
  652.  
  653. It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1.
  654. p) Choker of Dread
  655. Type: jewelry / amulet
  656.  
  657. When wielded/worn:
  658. Physical power: +5
  659. Blindness immunity: +100%
  660. Spellpower: +5
  661. See invisible: +10
  662. It can be used to summon an elder vampire to your side, costing 60 power out of 60/60.
  663. Dropped by Grand Corruptor
  664. q) Garkul's Teeth
  665. Type: jewelry / amulet
  666.  
  667. It is part of a set of items.
  668. When wielded/worn:
  669. Changes stats: +10 Str / +6 Con
  670. Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons
  671. Physical save: +18
  672. Mental save: +18
  673. Pinning immunity: +100%
  674. It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) :
  675. Effective talent level: 4.0
  676. Use mode: Activated
  677. Power cost: 10 out of 48/48.
  678. Range: melee/personal
  679. Travel Speed: instantaneous
  680. Description: A powerful shout, doing 151.43 physical damage in a radius 7 cone in front of you.
  681. The damage increases with Strength.
  682.  
  683. Dropped by ghoul
  684. r) Orb of Many Ways
  685. [Plot Item]
  686. Type: jewelry / orb
  687.  
  688. It can be used to activate a portal, costing 10 power out of 30/30.
  689. Dropped by Tannen
  690. s) Awakened Staff of Absorption (80-96 power, 60 apr, arcane damage) (Nightmares)
  691. Type: weapon / staff
  692. It must be held with both hands.
  693.  
  694. Base power: 80.0 - 96.0
  695. Uses stat: 130% Mag
  696. Damage type: Arcane
  697. Accuracy: +30
  698. Armour Penetration: +60
  699. Attack speed: 100%
  700. When wielded/worn:
  701. Changes stats: +10 Mag / +10 Wil
  702. Maximum mana: +100.00
  703. Spellpower: +48
  704. Spell crit. chance: +15%
  705. Allows you to speak and read the old Sher'Tul language.
  706. Curse of Nightmares
  707. It can be used to absorb energies, costing 200 power out of 200/200.
  708. Dropped by Elandar
  709. t) Whip of Urh'Rok (42-46.2 power, 0 apr) (Madness)
  710. Type: weapon / whip
  711.  
  712. Base power: 42.0 - 46.2
  713. Uses stat: 100% Dex
  714. Damage type: Fire knockback
  715. Armour Penetration: +0
  716. Physical crit. chance: +9.0%
  717. When wielded/worn:
  718. Grants telepathy: Demon/Minor Demon/Major
  719. See invisible: +2
  720. When carried:
  721. Changes damage: +8% blight
  722. Curse of Madness
  723.  
  724. u) Robe of the Archmage (10 def, 10 armour)
  725. Type: armor / cloth
  726.  
  727. When wielded/worn:
  728. Armour: +10
  729. Defense: +10
  730. Changes stats: +4 Mag / +4 Wil / +4 Cun
  731. Damage when the wearer is hit: 15 arcane
  732. Changes resistances: +10% fire / +10% cold
  733. Changes damage: +12% all
  734. Spell save: +18
  735. Mental save: +15
  736. Blindness immunity: +40%
  737. Mana each turn: +1.00
  738. Spellpower: +15
  739. Light radius: +1
  740.  
  741. Dropped by orc high cryomancer
  742. v) 386 alchemist agate
  743. Type: alchemist-gem / black
  744.  
  745. When used as an alchemist bomb:
  746. Bomb damage +5%
  747.  
  748. Dropped by Irollle the halfling
  749. w) Mummified Egg-sac of Ungolë
  750. Type: misc / egg
  751.  
  752. When carried:
  753. Light radius: -2
  754. It can be used to summon spiders, costing 80 power out of 100/100.
  755. x) faerlhing fang
  756. [Plot Item]
  757. Type: misc / ingredient
  758.  
  759.  
  760. y) ice ant stinger
  761. [Plot Item]
  762. Type: misc / ingredient
  763.  
  764.  
  765. z) skeleton mage skull
  766. [Plot Item]
  767. Type: misc / ingredient
  768.  
  769.  
  770. {) Burning Star
  771. Type: lite / lite
  772.  
  773. When wielded/worn:
  774. Light radius: +5
  775. It can be used to map surroundings, costing 100 power out of 150/150.
  776. Dropped by Celia
  777. |) Summertide Phial
  778. Type: lite / lite
  779.  
  780. When wielded/worn:
  781. Light radius: +4
  782. It can be used to call light, costing 10 power out of 15/15.
  783. Dropped by Norgos, the Guardian
  784. }) Wintertide Phial
  785. Type: lite / lite
  786.  
  787. When wielded/worn:
  788. Light radius: +1
  789. Infravision radius: +6
  790. It can be used to cleanse your mind, costing 40 power out of 60/60.
  791. Dropped by The Withering Thing
  792. ~) Telos's Staff Crystal
  793. Type: gem / multi-hued
  794.  
  795. When wielded/worn:
  796. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
  797. Changes resistances: +30% mind
  798. Confusion immunity: +30%
  799. Fear immunity: +30%
  800. Light radius: +2
  801. When carried:
  802. Light radius: +2
  803. When used to imbue an object:
  804. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
  805. Changes resistances: +30% mind
  806. Confusion immunity: +30%
  807. Fear immunity: +30%
  808. Light radius: +2
  809. It can be used to combine with a staff, costing 1 power out of 1/1.
  810. Dropped by Orc Greatmother
  811. ) Dragon Orb (Orb of Command)
  812. [Plot Item]
  813. Type: orb / orb
  814.  
  815. When carried:
  816. Changes stats: +6 Cun
  817. It can be used to use the orb, costing 1 power out of 1/1.
  818. Dropped by Gorbat, Supreme Wyrmic of the Pride
  819. €) Elemental Orb (Orb of Command)
  820. [Plot Item]
  821. Type: orb / orb
  822.  
  823. When carried:
  824. Changes stats: +6 Mag
  825. It can be used to use the orb, costing 1 power out of 1/1.
  826. Dropped by Vor, Grand Geomancer of the Pride
  827. ) Orb of Destruction (Orb of Command)
  828. [Plot Item]
  829. Type: orb / orb
  830.  
  831. When carried:
  832. Changes stats: +6 Str
  833. It can be used to use the orb, costing 1 power out of 1/1.
  834. Dropped by Grushnak, Battlemaster of the Pride
  835. ‚) Orb of Many Ways
  836. [Plot Item]
  837. Type: orb / orb
  838.  
  839. It can be used to activate a portal, costing 10 power out of 30/30.
  840. Dropped by Golbug the Destroyer
  841. ƒ) Orb of Scrying
  842. [Plot Item]
  843. Type: orb / orb
  844.  
  845. When carried:
  846. It can be used to use the orb, costing 1 power out of 1/1.
  847. „) Orb of Undeath (Orb of Command)
  848. [Plot Item]
  849. Type: orb / orb
  850.  
  851. When carried:
  852. Changes stats: +6 Dex
  853. It can be used to use the orb, costing 1 power out of 1/1.
  854. Dropped by Rak'shor, Grand Necromancer of the Pride
  855. …) Atamathon's Lost Ruby Eye
  856. [Plot Item]
  857. Type: gem / red
  858.  
  859. When wielded/worn:
  860. Changes damage: +12% fire
  861. When used to imbue an object:
  862. Changes damage: +12% fire
  863.  
  864. Dropped by Corrupted Sand Wyrm
  865. †) Runed Skull
  866. Type: gem / red
  867.  
  868. When carried:
  869. Damage when the wearer is hit: 25 fire
  870. Spellpower: +7
  871.  
  872. ‡) 42 alchemist bloodstone
  873. Type: alchemist-gem / red
  874.  
  875. When used as an alchemist bomb:
  876. Life regen 10% of max life
  877.  
  878. Dropped by Tannen
  879. ˆ) 4 bloodstone
  880. Type: gem / red
  881.  
  882. When wielded/worn:
  883. Stun/Freeze immunity: +60%
  884. When used to imbue an object:
  885. Stun/Freeze immunity: +60%
  886.  
  887. Dropped by Massok the Dragonslayer
  888. ‰) Transmogrification Chest
  889. [Plot Item]
  890. Type: chest / sher'tul
  891.  
  892. When carried:
  893. It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000.
  894. Š) Rod of Annulment
  895. Type: wand / wand
  896.  
  897. It can be used to force some of your foes infusions, runes or talents on cooldown, costing 30 power out of 30/30.
  898. ‹) Rod of Recall (1/1)
  899. [Plot Item]
  900. Type: wand / wand
  901.  
  902. It can be used to recall the user to the worldmap, costing 202 power out of 358/400.
  903. Œ) Rod of Spydric Poison (3/3)
  904. Type: wand / wand
  905.  
  906. It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75.
  907. Dropped by Ungolë
  908. ) solid yew wand of teleportation (7/7)
  909. Type: wand / wand
  910.  
  911. It can be used to teleport randomly, with 7 charges out of 7.
  912. Ž) Pearl of Life and Death
  913. Type: gem / white
  914.  
  915. When carried:
  916. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck
  917. Changes resistances: +7% all
  918. Changes damage: +7% all
  919. Stun/Freeze immunity: +100%
  920. Light radius: +1
  921.  
  922. Dropped by Argoniel
  923. ) 7 diamond
  924. Type: gem / white
  925.  
  926. When wielded/worn:
  927. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
  928. When used to imbue an object:
  929. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
  930.  
  931. ) 5 pearl
  932. Type: gem / white
  933.  
  934. When wielded/worn:
  935. Changes resistances: +10% all
  936. When used to imbue an object:
  937. Changes resistances: +10% all
  938.  
  939.  
  940. [Last Messages]
  941.  
  942. Today is the 21st Shortage of the 124th year of the Age of Ascendancy of Maj'Eyal.
  943. The time is 00:00.
  944. There is an item here: Garkul's Teeth
  945. Grom Ironfist picks up (D.): 386 alchemist agate.
  946. There is an item here: Robe of the Archmage (10 def, 10 armour)
  947. Grom Ironfist picks up (C.): Robe of the Archmage (10 def, 10 armour).
  948. There is an item here: Bindings of Eternal Night (0 def, 7 armour)
  949. There is an item here: Garkul's Teeth
  950. Grom Ironfist picks up (r.): Garkul's Teeth.
  951. There is an item here: Flamewrought (0 def, 2 armour)
  952. There is an item here: Gloves of the Firm Hand (0 def, 8 armour)
  953. There is an item here: Cuirass of the Thronesmen (20 def, 29 armour)
  954. There is an item here: Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) (Madness)
  955. There is an item here: Bolbum's Big Knocker (64-76.8 power, 10 apr, physical damage) (Nightmares)
  956. There is an item here: Telos's Staff (Bottom Half) (Misfortune)
  957. There is an item here: Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) (Nightmares)
  958. Grom Ironfist picks up (W.): 42 alchemist bloodstone.
  959. There is an item here: Tooth of the Mouth (dig speed 12 turns)
  960. There is an item here: Sealed Scroll of Last Hope
  961. There is an item here: warlord's drakeskin leather cap of sanctity (0 def, 5 armour)
  962. There is an item here: Crown of the Elements (0 def, 5 armour)
  963. Grom Ironfist picks up (E.): Crown of the Elements (0 def, 5 armour).
  964. There is an item here: Chromatic Harness (10 def, 14 armour)
  965. Grom Ironfist wears: Crown of the Elements (0 def, 5 armour).
  966. You gain 1.65 gold from the transmogrification of cashmere wizard hat of earthrunes (2 def, 1 armour).
  967. You gain 7.00 gold from the transmogrification of Garain the cashmere wizard hat (2 def, 0 armour).
  968. Lore found: first mural painting
  969. You can read all your collected lore in the game menu, by pressing Escape.
  970. You switch your weapons to: Telos's Staff (Top Half) (35-42 power, 0 apr, lightning damage) (Misfortune) and Life Drinker (42-54.6 power, 11 apr) (Shrouds).
  971. You switch your weapons to: Awakened Staff of Absorption (80-96 power, 60 apr, arcane damage) (Nightmares).
  972. You switch your weapons to: Telos's Staff (Top Half) (35-42 power, 0 apr, lightning damage) (Misfortune) and Life Drinker (42-54.6 power, 11 apr) (Shrouds).
  973. You gain 6.35 gold from the transmogrification of sunbathed elven-wood staff of channeling (26.5-31.8 power, 5 apr, darkness damage) (Corpses).
  974. You gain 7.81 gold from the transmogrification of polar elven-wood staff of channeling (27-32.4 power, 5 apr, blight damage) (Madness).
  975. You gain 5.03 gold from the transmogrification of icy yew staff of channeling (19.5-23.4 power, 4 apr, lightning damage) (Corpses).
  976. You gain 8.18 gold from the transmogrification of ethereal elven-wood staff of channeling (25.5-30.6 power, 5 apr, lightning damage) (Nightmares).
  977. You gain 5.98 gold from the transmogrification of dragonbone staff of channeling (34-40.8 power, 6 apr, darkness damage) (Misfortune).
  978. You gain 9.11 gold from the transmogrification of chronomancer's dragonbone staff of channeling (37-44.4 power, 6 apr, light damage) (Misfortune).
  979. You gain 14.65 gold from the transmogrification of Belugabeth the gold amulet.
  980. You gain 7.15 gold from the transmogrification of restful stralite amulet of healing.
  981. You gain 8.73 gold from the transmogrification of vitalizing stralite amulet of healing.
  982. You gain 7.00 gold from the transmogrification of shielding voratun amulet of teleportation.
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