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- -- Server Garrysmod functions
- coroutine resume function: builtin#30
- coroutine yield function: builtin#29
- coroutine wrap function: builtin#32
- coroutine status function: builtin#26
- coroutine wait function: 0x1516e3a0
- coroutine running function: builtin#27
- coroutine create function: builtin#28
- hook Run function: 0x151280f8
- hook _M table: 0x15126ee0
- hook Remove function: 0x15125448
- hook Call function: 0x15126f80
- hook _NAME hook
- hook GetTable function: 0x15126fe8
- hook Add function: 0x15127a40
- hook _PACKAGE
- usermessage Hook function: 0x1516a1b0
- usermessage _M table: 0x15168140
- usermessage IncomingMessage function: 0x1516a1d0
- usermessage _NAME usermessage
- usermessage GetTable function: 0x15168168
- usermessage _PACKAGE
- team GetPlayers function: 0x15125d48
- team GetScore function: 0x15122490
- team SetClass function: 0x1511c700
- team GetSpawnPoints function: 0x1511c6c0
- team _M table: 0x15127468
- team GetSpawnPoint function: 0x1511d350
- team TotalDeaths function: 0x151130f0
- team NumPlayers function: 0x0efd8db8
- team TotalFrags function: 0x0efd8eb8
- team SetColor function: 0x1512df78
- team _NAME team
- team AddScore function: 0x15131698
- team GetAllTeams function: 0x15129d70
- team GetColor function: 0x1512df98
- team GetName function: 0x1512df58
- team Joinable function: 0x1511d330
- team _PACKAGE
- team GetClass function: 0x1512df38
- team Valid function: 0x1511d310
- team SetUp function: 0x15121510
- team SetScore function: 0x1512dfb8
- team SetSpawnPoint function: 0x1511c6e0
- team BestAutoJoinTeam function: 0x1452e9b8
- http _M table: 0x1516fb08
- http Fetch function: 0x1516fb30
- http _NAME http
- http Post function: 0x1516fb70
- http _PACKAGE
- cleanup ReplaceEntity function: 0x151423a8
- cleanup CC_AdminCleanup function: 0x151423e8
- cleanup _PACKAGE
- cleanup _M table: 0x15141ae0
- cleanup Register function: 0x15142790
- cleanup GetList function: 0x151428c0
- cleanup _NAME cleanup
- cleanup Add function: 0x15142368
- cleanup GetTable function: 0x151427b0
- cleanup CC_Cleanup function: 0x151423c8
- undo AddEntity function: 0x1513e8a0
- undo Finish function: 0x15140378
- undo SetCustomUndoText function: 0x1513e880
- undo Create function: 0x15140300
- undo AddFunction function: 0x1513e8c0
- undo _M table: 0x1513e820
- undo Do_Undo function: 0x151403c0
- undo SetPlayer function: 0x15140340
- undo _NAME undo
- undo GetTable function: 0x1513e938
- undo ReplaceEntity function: 0x15140408
- undo _PACKAGE
- jit arch x86
- jit version LuaJIT 2.0.3
- jit version_num 20003
- jit status function: builtin#139
- jit on function: builtin#136
- jit os Windows
- jit off function: builtin#137
- jit flush function: builtin#138
- jit attach function: builtin#140
- jit util table: 0x0efb5938
- jit opt table: 0x0efb5de8
- saverestore LoadGlobal function: 0x15125178
- saverestore WritableKeysInTable function: 0x15126460
- saverestore PreRestore function: 0x15123bc8
- saverestore PreSave function: 0x15123b68
- saverestore AddRestoreHook function: 0x0efb1250
- saverestore AddSaveHook function: 0x0efb1210
- saverestore WriteTable function: 0x15126888
- saverestore SaveEntity function: 0x15126a38
- saverestore LoadEntity function: 0x0efb11d0
- saverestore WriteVar function: 0x151264c0
- saverestore ReadVar function: 0x15126848
- saverestore ReadTable function: 0x15126508
- saverestore _NAME saverestore
- saverestore _PACKAGE
- saverestore SaveGlobal function: 0x15125130
- saverestore _M table: 0x15123128
- constraint NoCollide function: 0x1515bff8
- constraint Slider function: 0x1515cf80
- constraint GetAllConstrainedEntities function: 0x15167948
- constraint FindConstraintEntity function: 0x15167930
- constraint Weld function: 0x15153200
- constraint FindConstraint function: 0x15167918
- constraint FindConstraints function: 0x15167900
- constraint ForgetConstraints function: 0x151678e8
- constraint Hydraulic function: 0x1515c640
- constraint _M table: 0x15166328
- constraint HasConstraints function: 0x151678b8
- constraint Keepupright function: 0x1515ce88
- constraint Muscle function: 0x1515c660
- constraint GetTable function: 0x151678d0
- constraint Winch function: 0x1515c4d8
- constraint Ballsocket function: 0x1515c3c0
- constraint AddConstraintTableNoDelete function: 0x151531e8
- constraint Motor function: 0x1515c128
- constraint CreateKeyframeRope function: 0x151531b8
- constraint RemoveAll function: 0x1515f858
- constraint Elastic function: 0x15122e98
- constraint Find function: 0x1515e5d8
- constraint Axis function: 0x15122f20
- constraint AdvBallsocket function: 0x1515be88
- constraint RemoveConstraints function: 0x1515f818
- constraint CanConstrain function: 0x1515e170
- constraint AddConstraintTable function: 0x151531d0
- constraint Pulley function: 0x1515c288
- constraint _NAME constraint
- constraint _PACKAGE
- constraint Rope function: 0x151530f0
- constraint CreateStaticAnchorPoint function: 0x151663a0
- gamemode _M table: 0x15127958
- gamemode Call function: 0x15128de8
- gamemode _NAME gamemode
- gamemode Register function: 0x0efb2570
- gamemode _PACKAGE
- gamemode Get function: 0x0efb2640
- bit rol function: builtin#67
- bit rshift function: builtin#65
- bit ror function: builtin#68
- bit bswap function: builtin#63
- bit bxor function: builtin#71
- bit bor function: builtin#70
- bit arshift function: builtin#66
- bit bnot function: builtin#62
- bit tobit function: builtin#61
- bit lshift function: builtin#64
- bit tohex function: builtin#72
- bit band function: builtin#69
- numpad OnUp function: 0x1511d450
- numpad Toggle function: 0x151138c0
- numpad FromButton function: 0x0efdb2a0
- numpad Register function: 0x0efd85d0
- numpad _M table: 0x1511ef88
- numpad Remove function: 0x0efd8d70
- numpad OnDown function: 0x1511d3c0
- numpad Deactivate function: 0x1511d370
- numpad _PACKAGE
- numpad Activate function: 0x1511d0f0
- numpad _NAME numpad
- duplicator DoFlex function: 0x1514f238
- duplicator FindEntityClass function: 0x1514f390
- duplicator ClearEntityModifier function: 0x1514f2a0
- duplicator EntityModifiers table: 0x151431a0
- duplicator CopyEntTable function: 0x1514f2d0
- duplicator _M table: 0x1514e960
- duplicator RegisterEntityModifier function: 0x151431c8
- duplicator RegisterBoneModifier function: 0x1514f3a8
- duplicator GenericDuplicatorFunction function: 0x1514f268
- duplicator Paste function: 0x15148ae0
- duplicator WorkoutSize function: 0x15148a60
- duplicator RegisterEntityClass function: 0x15150558
- duplicator DoGenericPhysics function: 0x15148ba0
- duplicator CreateEntityFromTable function: 0x15148aa8
- duplicator ConstraintType table: 0x1514f300
- duplicator SetLocalAng function: 0x1514f348
- duplicator EntityClasses table: 0x1514f368
- duplicator SetLocalPos function: 0x1514f328
- duplicator CreateConstraintFromTable function: 0x15148ac8
- duplicator GetAllConstrainedEntitiesAndConstraints function: 0x15148b30
- duplicator Copy function: 0x15148a78
- duplicator ApplyEntityModifiers function: 0x15148b00
- duplicator StoreEntityModifier function: 0x1514f288
- duplicator DoGeneric function: 0x15148bc0
- duplicator StoreBoneModifier function: 0x1514f2b8
- duplicator CopyEnts function: 0x15148a90
- duplicator RegisterConstraint function: 0x15143268
- duplicator Allow function: 0x1514f1d8
- duplicator _PACKAGE
- duplicator IsAllowed function: 0x1514f218
- duplicator BoneModifiers table: 0x15143178
- duplicator _NAME duplicator
- duplicator RemoveMapCreatedEntities function: 0x15148b60
- duplicator DoBoneManipulator function: 0x1514f250
- duplicator ApplyBoneModifiers function: 0x15148b18
- ai_task _NAME ai_task
- ai_task _M table: 0x1517dbe8
- ai_task New function: 0x1517e528
- ai_task _PACKAGE
- ai_schedule _NAME ai_schedule
- ai_schedule _M table: 0x15180b30
- ai_schedule New function: 0x15180d18
- ai_schedule _PACKAGE
- jit.opt start function: builtin#152
- properties OnScreenClick function: 0x15172888
- properties _M table: 0x15173c98
- properties List table: 0x15171808
- properties GetHovered function: 0x15172870
- properties _NAME properties
- properties Add function: 0x15171830
- properties OpenEntityMenu function: 0x15172830
- properties _PACKAGE
- drive Move function: 0x1517a298
- drive PlayerStopDriving function: 0x1517a348
- drive End function: 0x1517a2c8
- drive Register function: 0x151797b8
- drive StartMove function: 0x1517a280
- drive CalcView function: 0x15178488
- drive CreateMove function: 0x15178448
- drive Start function: 0x151782a0
- drive _PACKAGE
- drive _M table: 0x1517a078
- drive GetMethod function: 0x15175880
- drive _NAME drive
- drive FinishMove function: 0x1517a2b0
- drive DestroyMethod function: 0x151758c8
- drive PlayerStartDriving function: 0x1517a238
- jit.util funcbc function: builtin#142
- jit.util funck function: builtin#143
- jit.util funcinfo function: builtin#141
- jit.util traceinfo function: builtin#145
- jit.util tracek function: builtin#147
- jit.util tracesnap function: builtin#148
- jit.util traceir function: builtin#146
- jit.util tracemc function: builtin#149
- jit.util ircalladdr function: builtin#151
- jit.util traceexitstub function: builtin#150
- jit.util funcuvname function: builtin#144
- weapons _PACKAGE
- weapons _M table: 0x15129ed8
- weapons Register function: 0x151298d8
- weapons GetStored function: 0x1512a688
- weapons _NAME weapons
- weapons OnLoaded function: 0x151298f8
- weapons GetList function: 0x1512a6a8
- weapons Get function: 0x151251c0
- table Empty function: 0x15168c40
- table HasValue function: 0x15182108
- table foreach function: builtin#89
- table Sanitise function: 0x1519f168
- table GetLastKey function: 0x151a00f0
- table Add function: 0x1512c358
- table GetFirstKey function: 0x15199b80
- table GetWinningKey function: 0x15175248
- table ForEach function: 0x0efda240
- table Reverse function: 0x151292a8
- table GetFirstValue function: 0x15168f48
- table DeSanitise function: 0x1452f600
- table SortByKey function: 0x15161300
- table KeyFromValue function: 0x151a2b90
- table maxn function: builtin#91
- table CollapseKeyValue function: 0x1515b9f8
- table IsSequential function: 0x15175500
- table Count function: 0x1516f0e0
- table Inherit function: 0x15192460
- table GetKeys function: 0x151561e8
- table foreachi function: builtin#88
- table SortDesc function: 0x15192868
- table LowerKeyNames function: 0x151a5d10
- table KeysFromValue function: 0x15129fd0
- table insert function: builtin#92
- table sort function: builtin#95
- table SortByMember function: 0x15134b00
- table RemoveByValue function: 0x1513b158
- table FindPrev function: 0x15170b38
- table ForceInsert function: 0x1519ed58
- table FindNext function: 0x15147c60
- table CopyFromTo function: 0x1517b710
- table GetLastValue function: 0x15197c68
- table concat function: builtin#94
- table Merge function: 0x15175330
- table remove function: builtin#93
- table Random function: 0x1512c0d0
- table ClearKeys function: 0x151a7290
- table Copy function: 0x15170780
- table ToString function: 0x151514c8
- table getn function: builtin#90
- player_manager SetPlayerClass function: 0x15113748
- player_manager OnPlayerSpawn function: 0x0efb26c8
- player_manager AddValidModel function: 0x151368a0
- player_manager TranslatePlayerHands function: 0x15131c00
- player_manager RunClass function: 0x15125468
- player_manager TranslateToPlayerModelName function: 0x15136a70
- player_manager AddValidHands function: 0x15136928
- player_manager GetPlayerClass function: 0x0efb2788
- player_manager _PACKAGE
- player_manager _M table: 0x15122718
- player_manager AllValidModels function: 0x15136a30
- player_manager _NAME player_manager
- player_manager ClearPlayerClass function: 0x15122170
- player_manager TranslatePlayerModel function: 0x15136a50
- player_manager RegisterClass function: 0x1511c9b8
- concommand Run function: 0x15120ce8
- concommand _M table: 0x15121790
- concommand Remove function: 0x15120cc0
- concommand AutoComplete function: 0x15120d08
- concommand _NAME concommand
- concommand GetTable function: 0x15121870
- concommand Add function: 0x151218d0
- concommand _PACKAGE
- scripted_ents GetSpawnable function: 0x1512cae0
- scripted_ents Alias function: 0x1512cb00
- scripted_ents GetList function: 0x1512c938
- scripted_ents GetType function: 0x1512c8f8
- scripted_ents GetMember function: 0x1512cb20
- scripted_ents _M table: 0x1512db08
- scripted_ents _NAME scripted_ents
- scripted_ents GetStored function: 0x1512c918
- scripted_ents Register function: 0x1512c3f8
- scripted_ents _PACKAGE
- scripted_ents OnLoaded function: 0x1512c458
- scripted_ents Get function: 0x1512c8b0
- math ceil function: builtin#35
- math tan function: builtin#41
- math log10 function: builtin#37
- math AngleDifference function: 0x15193c60
- math sinh function: builtin#45
- math BSplinePoint function: 0x15192630
- math Rand function: 0x15195908
- math ldexp function: builtin#56
- math huge inf
- math Round function: 0x15192648
- math atan2 function: builtin#53
- math min function: builtin#57
- math fmod function: builtin#55
- math ApproachAngle function: 0x15193c78
- math exp function: builtin#38
- math random function: builtin#59
- math rad function: builtin#51
- math Dist function: 0x151930c0
- math tanh function: builtin#47
- math TimeFraction function: 0x15193c90
- math NormalizeAngle function: 0x15193c48
- math log function: builtin#52
- math Approach function: 0x15192660
- math cos function: builtin#40
- math calcBSplineN function: 0x151925f0
- math EaseInOut function: 0x15195920
- math mod function: builtin#55
- math Distance function: 0x151930c0
- math Max function: builtin#58
- math Clamp function: 0x151958f0
- math randomseed function: builtin#60
- math floor function: builtin#34
- math sqrt function: builtin#36
- math max function: builtin#58
- math atan function: builtin#44
- math IntToBin function: 0x15194600
- math acos function: builtin#43
- math BinToInt function: 0x15195560
- math abs function: builtin#33
- math Min function: builtin#57
- math asin function: builtin#42
- math cosh function: builtin#46
- math frexp function: builtin#48
- math Remap function: 0x15193ca8
- math sin function: builtin#39
- math modf function: builtin#49
- math pow function: builtin#54
- math deg function: builtin#50
- math pi 3.1415926535898
- baseclass _M table: 0x1511e4a8
- baseclass Set function: 0x151201a8
- baseclass _NAME baseclass
- baseclass _PACKAGE
- baseclass Get function: 0x1511f9e8
- os date function: builtin#117
- os time function: builtin#118
- os clock function: builtin#116
- os difftime function: builtin#119
- _G SCHED_MOVE_AWAY 68
- _G ACT_RUN_SCARED 111
- _G ACT_VM_IDLE_DEPLOYED_5 538
- _G TYPE_NIL 0
- _G ACT_MP_PRIMARY_GRENADE1_IDLE 1278
- _G ACT_DOD_SPRINT_IDLE_PSCHRECK 793
- _G rawget function: builtin#12
- _G ACT_MP_RELOAD_SWIM 1031
- _G ACT_TURN_RIGHT 44
- _G KEY_APP 87
- _G ACT_HL2MP_SWIM_AR2 1816
- _G ACT_SLAM_DETONATOR_STICKWALL_DRAW 265
- _G COLLISION_GROUP_VEHICLE_CLIP 12
- _G ACT_MP_ATTACK_CROUCH_PRIMARY 1061
- _G ACT_STARTDYING 428
- _G ACT_DOD_SPRINT_AIM_KNIFE 759
- _G MakeLight function: 0x15171b70
- _G ACT_HL2MP_SIT_CROSSBOW 2012
- _G ACT_MP_GESTURE_VC_THUMBSUP_BUILDING 1416
- _G ACT_VM_LOWERED_TO_IDLE 205
- _G FL_ONTRAIN 16
- _G ACT_RUN_RIFLE 362
- _G MOUSE_WHEEL_DOWN 113
- _G RestoreCursorPosition function: 0x1511de70
- _G ACT_DOD_RUN_AIM_BAZOOKA 773
- _G ACT_MP_RELOAD_CROUCH_LOOP 1029
- _G IN_ATTACK2 2048
- _G ACT_DOD_CROUCHWALK_IDLE 601
- _G CAP_USE 256
- _G KEY_CAPSLOCKTOGGLE 104
- _G FL_ONFIRE 268435456
- _G CAP_SQUAD 67108864
- _G TYPE_SOUND 30
- _G ACT_MP_GESTURE_VC_NODYES_SECONDARY 1393
- _G TimedCos function: 0x1511dec0
- _G ACT_PRONE_IDLE 513
- _G ACT_WALK_SUITCASE 329
- _G SOLID_BSP 1
- _G ACT_DOD_CROUCH_AIM_GREN_STICK 746
- _G KEY_BACKSLASH 61
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_1 579
- _G ACT_RANGE_ATTACK_HMG1 282
- _G ACT_DEPLOY 470
- _G SCHED_COMBAT_PATROL 75
- _G SCHED_SCENE_GENERIC 62
- _G weapons table: 0x15129ed8
- _G SF_NPC_DROP_HEALTHKIT 8
- _G DMG_CRUSH 1
- _G istable function: 0x0efcd0a8
- _G ACT_HL2MP_SWIM_SHOTGUN 1826
- _G SF_PHYSBOX_MOTIONDISABLED 32768
- _G FCVAR_REPLICATED 8192
- _G ACT_DOD_WALK_AIM_TOMMY 662
- _G KEY_PAD_MULTIPLY 48
- _G ACT_DOD_WALK_IDLE_MG 720
- _G ACT_IDLE_ANGRY 76
- _G ACT_MP_SECONDARY_GRENADE2_IDLE 1287
- _G TYPE_FUNCTION 6
- _G ACT_BUSY_SIT_CHAIR_EXIT 397
- _G ACT_DOD_SPRINT_IDLE_TNT 985
- _G SetGlobalVector function: 0x0efcdd68
- _G ACT_VM_RELEASE 210
- _G SOLID_VPHYSICS 6
- _G DMG_DIRECT 268435456
- _G KEY_F 16
- _G ACT_DOD_CROUCH_AIM 600
- _G ACT_GMOD_TAUNT_CHEER 1620
- _G ACT_RUN_CROUCH_AIM 13
- _G ACT_CROSSBOW_IDLE_UNLOADED 487
- _G ACT_MP_RELOAD_CROUCH_SECONDARY_END 1129
- _G ACT_VM_UNUSABLE_TO_USABLE 1429
- _G ACT_RANGE_ATTACK_TRIPWIRE 292
- _G TEAM_CONNECTING 0
- _G ACT_ARM 70
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED 1698
- _G ACT_OBJ_DETERIORATING 468
- _G KEY_H 18
- _G ACT_MP_GESTURE_VC_HANDMOUTH_PDA 1419
- _G ACT_DIE_BACKSIDE 409
- _G KEY_LSHIFT 79
- _G ACT_FLINCH_RIGHTLEG 123
- _G ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY 956
- _G ACT_MP_ATTACK_STAND_SECONDARYFIRE 1013
- _G ACT_SLAM_STICKWALL_DETONATOR_HOLSTER 236
- _G ACT_HL2MP_WALK_REVOLVER 1664
- _G BONE_ALWAYS_PROCEDURAL 4
- _G ACT_VM_IDLE_3 531
- _G ACT_DOD_RUN_IDLE_PSCHRECK 792
- _G CAP_TURN_HEAD 4096
- _G ACT_VM_FIREMODE 1930
- _G ACT_DROP_WEAPON 72
- _G SCHED_HIDE_AND_RELOAD 50
- _G ACT_DOD_SECONDARYATTACK_CROUCH 955
- _G ACT_MP_STAND_SECONDARY 1109
- _G ACT_VM_SWINGMISS 201
- _G player_manager table: 0x15122718
- _G KEY_X 34
- _G KEY_EQUAL 63
- _G ACT_DOD_PRONE_DEPLOY_MG 838
- _G TYPE_TEXTURE 24
- _G ACT_DOD_CROUCHWALK_IDLE_PISTOL 615
- _G ACT_FLINCH_HEAD 117
- _G ACT_WALK_AIM 7
- _G ACT_MP_RUN_MELEE 1173
- _G ACT_CLIMB_DOWN 35
- _G ACT_VM_DEPLOY_3 559
- _G ACT_MP_JUMP_START_MELEE 1178
- _G ACT_DOD_STAND_AIM_MP44 685
- _G ACT_DOD_SPRINT_IDLE_BOLT 657
- _G TYPE_IMESH 28
- _G ACT_VM_UNLOAD 1957
- _G TEXT_ALIGN_BOTTOM 5
- _G setfenv function: builtin#11
- _G MakeEmitter function: 0x151d0248
- _G ACT_MP_WALK_PRIMARY 1047
- _G KEY_PAD_8 45
- _G CAP_WEAPON_RANGE_ATTACK2 16384
- _G ACT_STEP_FORE 136
- _G ACT_SLAM_TRIPMINE_DRAW 256
- _G ACT_MP_JUMP_MELEE 1177
- _G ACT_MP_ATTACK_STAND_POSTFIRE 1038
- _G ACT_OVERLAY_SHIELD_UP_IDLE 446
- _G ACT_VICTORY_DANCE 112
- _G GMODSpawnRagdoll function: 0x1520e428
- _G IN_ATTACK 1
- _G ACT_FLINCH_STOMACH 119
- _G ACT_RUN 10
- _G EFL_DIRTY_ABSTRANSFORM 2048
- _G HUD_PRINTCONSOLE 2
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2 1812
- _G ACT_HL2MP_IDLE_PISTOL 1787
- _G ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE 317
- _G ACT_DOD_CROUCH_AIM_MP40 673
- _G DeriveGamemode function: 0x0efcd850
- _G ACT_BUSY_LEAN_LEFT 386
- _G ACT_IDLE_SMG1 320
- _G MOUSE_LAST 113
- _G constraint table: 0x15166328
- _G ACT_VM_DRYFIRE 186
- _G ACT_SLAM_STICKWALL_ND_DRAW 238
- _G ACT_IDLE_AGITATED 79
- _G ACT_SMG2_RELOAD2 273
- _G SCHED_SHOOT_ENEMY_COVER 39
- _G ACT_HL2MP_GESTURE_RELOAD_DUEL 1853
- _G ACT_HL2MP_IDLE_CAMERA 1673
- _G PLAYER_WALK 1
- _G ACT_DOD_HS_IDLE_TOMMY 967
- _G ACT_RUN_RIFLE_STIMULATED 335
- _G ACT_VM_SECONDARYATTACK 182
- _G ACT_DOD_RELOAD_PRONE_MP44 929
- _G MAP_HELINPC table: 0x1d6d9ab8
- _G ACT_RUN_AIM_PISTOL 372
- _G ACT_IDLE_SMG1_STIMULATED 331
- _G TYPE_BOOL 1
- _G KEY_XBUTTON_UP 146
- _G ACT_GESTURE_RANGE_ATTACK1_LOW 141
- _G ACT_GMOD_GESTURE_RANGE_FRENZY 1645
- _G ACT_DOD_CROUCHWALK_AIM_30CAL 726
- _G list table: 0x1516b4c0
- _G RENDERMODE_TRANSCOLOR 1
- _G KEY_1 2
- _G PLAYER_ATTACK1 5
- _G ACT_DOD_CROUCHWALK_AIM_MG 713
- _G ACT_DOD_CROUCH_AIM_SPADE 762
- _G ACT_HL2MP_WALK_ZOMBIE_02 1629
- _G ACT_RUN_CROUCH 12
- _G ACT_WALK_AIM_PISTOL 371
- _G ACT_DOD_PRIMARYATTACK_PRONE 593
- _G ACT_VM_UNDEPLOY 543
- _G SF_NPC_START_EFFICIENT 16
- _G KEY_APOSTROPHE 56
- _G ACT_FIRE_START 435
- _G ACT_TURN 461
- _G ACT_MP_SECONDARY_GRENADE1_DRAW 1283
- _G ACT_RANGE_ATTACK_PISTOL 289
- _G SCHED_ALERT_FACE_BESTSOUND 6
- _G ColorToHSV function: 0x0efccf40
- _G ACT_VM_SPRINT_IDLE 433
- _G KEY_XBUTTON_RTRIGGER 155
- _G KEY_F1 92
- _G MAT_COMPUTER 80
- _G ACT_SLAM_STICKWALL_ATTACH2 232
- _G MASK_OPAQUE_AND_NPCS 33570945
- _G ACT_MP_CROUCH_DEPLOYED 993
- _G SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE 37
- _G ACT_MP_GESTURE_VC_FISTPUMP_BUILDING 1415
- _G ACT_HANDGRENADE_THROW1 475
- _G ACT_DOD_DEPLOY_TOMMY 833
- _G ACT_HL2MP_IDLE_PHYSGUN 1857
- _G ACT_DOD_WALK_AIM_MG 714
- _G ACT_HL2MP_GESTURE_RELOAD_KNIFE 1981
- _G assert function: builtin#2
- _G ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED 422
- _G hook table: 0x15126ee0
- _G ACT_DOD_DEFUSE_TNT 988
- _G PLAYERANIMEVENT_FLINCH_HEAD 10
- _G FCVAR_CLIENTCMD_CAN_EXECUTE 1073741824
- _G ACT_DOD_PRONE_DEPLOYED 582
- _G PLAYERANIMEVENT_FLINCH_RIGHTLEG 14
- _G ACT_DOD_SPRINT_AIM_GREN_STICK 751
- _G PLAYERANIMEVENT_CUSTOM_GESTURE 20
- _G ACT_HL2MP_IDLE_CROUCH_MAGIC 1656
- _G RENDERGROUP_STATIC_HUGE 0
- _G ACT_STEP_BACK 135
- _G ACT_MP_RELOAD_STAND 1025
- _G ACT_DOD_SPRINT_IDLE_BAR 806
- _G ACT_DOD_RELOAD_TOMMY 895
- _G ACT_VM_RELOAD_IDLE 519
- _G KEY_XBUTTON_A 114
- _G ACT_MP_SPRINT 1000
- _G GetConVarNumber function: 0x0efccc88
- _G next function: builtin#4
- _G ACT_MP_ATTACK_STAND_GRENADE_SECONDARY 1140
- _G ACT_WALK_AIM_RIFLE_STIMULATED 337
- _G ACT_DI_ALYX_ZOMBIE_SHOTGUN26 417
- _G CONTENTS_CURRENT_270 2097152
- _G KEY_RBRACKET 54
- _G MASK_SOLID 33570827
- _G KEY_XBUTTON_LEFT 149
- _G MAT_WARPSHIELD 90
- _G ACT_VM_DEPLOYED_IDLE 1913
- _G ACT_DOD_PRONE_AIM_SPADE 766
- _G ACT_HL2MP_WALK_CROUCH_SMG1 1801
- _G IN_SCORE 65536
- _G CHAN_STATIC 6
- _G ACT_DOD_IDLE_ZOOMED 583
- _G MAT_SAND 78
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG 868
- _G ACT_DOD_DEPLOY_30CAL 835
- _G SCHED_CHASE_ENEMY 17
- _G ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING 1413
- _G ACT_RPG_IDLE_UNLOADED 484
- _G ACT_MP_GESTURE_VC_HANDMOUTH_MELEE 1395
- _G ACT_HL2MP_IDLE_CROUCH_AR2 1810
- _G LocalToWorld function: 0x0efcd2e8
- _G ACT_HL2MP_SIT_SHOTGUN 2006
- _G KEY_XSTICK2_UP 159
- _G ACT_RUN_AIM 11
- _G COLLISION_GROUP_WORLD 20
- _G MsgAll function: 0x0efcda48
- _G ACT_IDLE_SMG1_RELAXED 330
- _G KEY_PAD_9 46
- _G ACT_HL2MP_IDLE_ZOMBIE 1703
- _G ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE 1022
- _G ACT_HL2MP_GESTURE_RELOAD_MELEE2 2001
- _G ACT_HL2MP_SWIM_IDLE_RPG 1835
- _G ACT_VM_DRAWFULL_M203 1938
- _G ACT_DRIVE_JEEP 1973
- _G ACT_OVERLAY_SHIELD_DOWN 445
- _G ACT_HL2MP_WALK_CROSSBOW 1868
- _G ACT_HL2MP_WALK_PISTOL 1788
- _G ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK 885
- _G ACT_DYINGLOOP 429
- _G FL_INWATER 1024
- _G PATTACH_ABSORIGIN_FOLLOW 1
- _G KEY_LCONTROL 83
- _G ACT_PLAYER_CROUCH_WALK_FIRE 502
- _G KEY_RSHIFT 80
- _G ACT_VM_PRIMARYATTACK_EMPTY 522
- _G ACT_DOD_CROUCHWALK_IDLE_MP44 693
- _G ACT_BARNACLE_CHOMP 169
- _G ACT_VM_DETACH_SILENCER 212
- _G print function: builtin#25
- _G ACT_DOD_PRONE_AIM_GREN_FRAG 742
- _G SCHED_SCRIPTED_FACE 61
- _G ACT_DOD_STAND_AIM_TOMMY 659
- _G KEY_F4 95
- _G ACT_DOD_CROUCH_IDLE_PISTOL 614
- _G FL_CONVEYOR 8192
- _G ACT_VM_RELOAD_END 1952
- _G CONTENTS_DETAIL 134217728
- _G SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK 36
- _G STNDRD function: 0x1511de90
- _G ACT_VM_PRIMARYATTACK_5 566
- _G SF_FLOOR_TURRET_CITIZEN 512
- _G ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK 940
- _G ACT_DOD_PRIMARYATTACK_PRONE_GREASE 861
- _G ACT_RANGE_ATTACK_RPG 295
- _G ACT_SHOTGUN_PUMP 269
- _G ACT_SLAM_STICKWALL_ND_ATTACH2 234
- _G KEY_0 1
- _G ACT_HL2MP_JUMP_PHYSGUN 1864
- _G ACT_DOD_WALK_IDLE_PISTOL 616
- _G ACT_MP_GESTURE_VC_FISTPUMP_PDA 1421
- _G ACT_VM_IDLE_EMPTY_LEFT 498
- _G ACT_VM_IDLE_DEPLOYED_EMPTY 525
- _G TYPE_INVALID -1
- _G ACT_MP_JUMP 1001
- _G ACT_VM_IRECOIL2 1929
- _G SCHED_MELEE_ATTACK1 41
- _G MASK_PLAYERSOLID 33636363
- _G GetGlobalFloat function: 0x0efcded0
- _G ACT_HL2MP_WALK_ZOMBIE_03 1630
- _G ACT_VM_DEPLOY_2 560
- _G ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE 946
- _G ACT_GESTURE_TURN_RIGHT90 162
- _G ACT_MP_ATTACK_STAND_PRIMARYFIRE 1011
- _G CLASS_STALKER 17
- _G MASK_OPAQUE 16513
- _G ACT_DOD_PRIMARYATTACK_MG 866
- _G ACT_GESTURE_RANGE_ATTACK_SMG1 308
- _G ACT_RESET 0
- _G package table: 0x0efb3180
- _G SF_CITIZEN_RANDOM_HEAD_FEMALE 8388608
- _G ACT_DOD_SPRINT_IDLE_MP40 683
- _G ACT_COVER_LOW 5
- _G ACT_GESTURE_FLINCH_LEFTLEG 155
- _G ACT_MP_GESTURE_FLINCH_CHEST 1265
- _G MOVETYPE_PUSH 7
- _G ACT_DOD_SECONDARYATTACK_PRONE_BOLT 849
- _G ACT_DOD_PRIMARYATTACK_30CAL 870
- _G ACT_DOD_WALK_AIM_PISTOL 610
- _G ACT_WALK_RIFLE_RELAXED 332
- _G ACT_CROUCHING_SHIELD_ATTACK 457
- _G CONTENTS_IGNORE_NODRAW_OPAQUE 8192
- _G FCVAR_NOTIFY 256
- _G ACT_VM_UNDEPLOY_7 545
- _G ACT_GESTURE_RANGE_ATTACK_HMG1 306
- _G SCHED_DUCK_DODGE 84
- _G ACT_LOOKBACK_RIGHT 59
- _G RENDERGROUP_STATIC 6
- _G ACT_MP_ATTACK_STAND_MELEE 1182
- _G KEY_DELETE 73
- _G KEY_SLASH 60
- _G ACT_HL2MP_IDLE_CROUCH_SCARED 1696
- _G ACT_MP_RELOAD_AIRWALK 1034
- _G JOYSTICK_LAST 161
- _G gameevent table: 0x0efd3170
- _G game table: 0x0efcee00
- _G ACT_DOD_PRONEWALK_IDLE_TOMMY 671
- _G ACT_HL2MP_SIT_PISTOL 2005
- _G ACT_PLAYER_WALK_FIRE 503
- _G ACT_HL2MP_JUMP_PASSIVE 1992
- _G PLAYERANIMEVENT_ATTACK_GRENADE 2
- _G rawset function: builtin#13
- _G KEY_XBUTTON_B 115
- _G COLLISION_GROUP_PROJECTILE 13
- _G SF_NPC_WAIT_FOR_SCRIPT 128
- _G SCHED_COWER 40
- _G ACT_SHIELD_UP_IDLE 451
- _G ACT_RANGE_AIM_SMG1_LOW 298
- _G SCHED_ARM_WEAPON 48
- _G ACT_DOD_PRIMARYATTACK_BAR 886
- _G ACT_VM_PRIMARYATTACK_SILENCED 493
- _G ACT_VM_IDLE_1 533
- _G ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA 948
- _G coroutine table: 0x0efb2e88
- _G IncludeCS function: 0x1511dd30
- _G FL_KILLME 134217728
- _G ACT_VM_IDLE_EMPTY 524
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK 1782
- _G CAP_INNATE_RANGE_ATTACK2 262144
- _G ACT_VM_RELOAD_INSERT_EMPTY 1954
- _G ACT_DOD_CROUCHWALK_AIM_SPADE 763
- _G ACT_HL2MP_WALK_DUEL 1848
- _G ACT_MP_ATTACK_SWIM_BUILDING 1320
- _G SF_CITIZEN_USE_RENDER_BOUNDS 16777216
- _G ACT_RELOAD_SMG1 378
- _G ACT_HL2MP_JUMP_GRENADE 1844
- _G RunConsoleCommand function: 0x0efcce30
- _G ACT_VM_PICKUP 209
- _G TYPE_EFFECTDATA 16
- _G COLLISION_GROUP_VEHICLE 7
- _G ACT_DOD_PRONEWALK_IDLE_MP44 697
- _G DMG_BULLET 2
- _G ACT_MP_CROUCHWALK_BUILDING 1312
- _G IN_WEAPON2 2097152
- _G ACT_DOD_STAND_IDLE_MP44 691
- _G ACT_DOD_CROUCH_AIM_BAR 796
- _G ACT_VM_IIN_M203 1944
- _G SURF_TRIGGER 64
- _G KEY_END 75
- _G KEY_LEFT 89
- _G ACT_DOD_RELOAD_DEPLOYED_30CAL 919
- _G HULL_MEDIUM_TALL 9
- _G ACT_DOD_STAND_IDLE_GREASE 704
- _G CLIENT false
- _G ACT_HL2MP_WALK_ANGRY 1684
- _G ACT_DOD_CROUCH_AIM_BAZOOKA 770
- _G LerpVector function: 0x0efce330
- _G KEY_F7 98
- _G ACT_WALK_AIM_RIFLE 359
- _G ACT_MP_JUMP_START_BUILDING 1314
- _G ACT_SMG2_FIRE2 271
- _G CONTENTS_BLOCKLOS 64
- _G ACT_SIGNAL_TAKECOVER 58
- _G KEY_Z 36
- _G ACT_DOD_DEPLOYED 581
- _G RealTime function: 0x0efcd520
- _G ACT_BUSY_LEAN_BACK 389
- _G pcall function: builtin#20
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING 1325
- _G BOX_TOP 4
- _G NUM_HULLS 10
- _G ACT_VM_FIRE_TO_EMPTY 1956
- _G _MODULES table: 0x1511e480
- _G PLAYER_RELOAD 7
- _G ACT_HL2MP_GESTURE_RELOAD_FIST 1966
- _G HULL_TINY_CENTERED 6
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_2 578
- _G FVPHYSICS_NO_SELF_COLLISIONS 32768
- _G ACT_MP_GESTURE_VC_NODYES_PDA 1423
- _G ACT_VM_MISSCENTER 197
- _G ACT_VM_SPRINT_LEAVE 434
- _G ACT_HL2MP_WALK_CROUCH_PHYSGUN 1861
- _G PLAYERANIMEVENT_FLINCH_RIGHTARM 12
- _G ACT_DOD_SECONDARYATTACK_PRONE_TOMMY 853
- _G PLAYER_DIE 4
- _G ACT_MP_ATTACK_AIRWALK_SECONDARY 1123
- _G CreateConVar function: 0x0efccda8
- _G ACT_DOD_CROUCHWALK_IDLE_30CAL 732
- _G PLAYERANIMEVENT_RELOAD_END 5
- _G ACT_DOD_CROUCHWALK_IDLE_C96 628
- _G ACT_MP_ATTACK_CROUCH_SECONDARYFIRE 1017
- _G ACT_CROUCHING_SHIELD_KNOCKBACK 458
- _G TYPE_MOVEDATA 17
- _G ACT_COVER 3
- _G SF_NPC_ALWAYSTHINK 1024
- _G DONT_BLEED -1
- _G ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA 883
- _G SF_CITIZEN_RANDOM_HEAD 262144
- _G SCHED_DISARM_WEAPON 49
- _G ACT_MP_GESTURE_FLINCH_RIGHTARM 1268
- _G ACT_VM_UNDEPLOY_6 546
- _G KEY_NUMLOCK 69
- _G BLOOD_COLOR_ZOMBIE 5
- _G ACT_MP_GESTURE_FLINCH_LEFTLEG 1269
- _G MOVETYPE_OBSERVER 10
- _G ACT_HL2MP_IDLE_MELEE2 1995
- _G KEY_F12 103
- _G ACT_GMOD_IN_CHAT 2019
- _G DMG_CLUB 128
- _G ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP 1069
- _G ACT_DOD_SECONDARYATTACK_BOLT 847
- _G ACT_HL2MP_SWIM_MELEE2 2004
- _G CAP_SKIP_NAV_GROUND_CHECK 128
- _G SCHED_SCRIPTED_WALK 57
- _G ACT_DI_ALYX_HEADCRAB_MELEE 414
- _G ACT_MELEE_ATTACK_SWING 296
- _G ACT_DOD_PRIMARYATTACK_PRONE_MP40 855
- _G ACT_DOD_STAND_AIM_KNIFE 753
- _G SIMPLE_USE 3
- _G ACT_TRIPMINE_GROUND 491
- _G ACT_MP_ATTACK_STAND_GRENADE_MELEE 1188
- _G MakeWheel function: 0x159a8098
- _G ACT_GMOD_GESTURE_AGREE 1610
- _G ACT_MP_RELOAD_CROUCH 1028
- _G ACT_RANGE_ATTACK_ML 283
- _G ACT_SHIELD_KNOCKBACK 453
- _G KEY_3 4
- _G module function: 0x0efb19b8
- _G ACT_RANGE_ATTACK_PISTOL_LOW 290
- _G kRenderFxFadeFast 6
- _G ACT_DOD_CROUCH_AIM_MP44 686
- _G ACT_DOD_PRIMARYATTACK_RIFLE 840
- _G ACT_CROSSBOW_DRAW_UNLOADED 486
- _G ACT_HL2MP_WALK_ZOMBIE_06 1647
- _G ACT_MP_CROUCH_BUILDING 1308
- _G ACT_HL2MP_SWIM_IDLE_SUITCASE 1721
- _G ACT_IDLE_MELEE 346
- _G ACT_VM_HOLSTER_EMPTY 1899
- _G ACT_SHIPLADDER_UP 37
- _G ACT_MP_JUMP_PRIMARY 1050
- _G ACT_WALK_RPG_RELAXED 356
- _G GetGlobalEntity function: 0x0efce038
- _G TYPE_VECTOR 10
- _G FVPHYSICS_PENETRATING 64
- _G ACT_MP_GESTURE_FLINCH_MELEE 1261
- _G ACT_IDLE_AIM_RIFLE_STIMULATED 336
- _G ACT_DOD_STAND_AIM_MG 711
- _G ACT_MP_RELOAD_SWIM_SECONDARY 1130
- _G ACT_DOD_PRONEWALK_IDLE_PSCHRECK 794
- _G IN_RUN 4096
- _G ACT_GAUSS_SPINUP 489
- _G ACT_DIESIMPLE 20
- _G ACT_MP_CROUCH_IDLE 991
- _G ACT_HL2MP_SIT_FIST 2015
- _G ACT_HL2MP_IDLE_SHOTGUN 1817
- _G ACT_HL2MP_RUN_MELEE 1879
- _G ACT_VM_IDLE_DEPLOYED_8 535
- _G ACT_VM_MISSLEFT 193
- _G kRenderFxPulseFastWider 24
- _G ACT_DOD_PRIMARYATTACK_PRONE_RIFLE 842
- _G ACT_HL2MP_WALK_CROUCH_PASSIVE 1989
- _G ACT_RANGE_ATTACK_SLAM 291
- _G ACT_DOD_SPRINT_IDLE_PISTOL 618
- _G ACT_VM_UNDEPLOY_EMPTY 552
- _G GetGlobalBool function: 0x0efcdff0
- _G ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL 1644
- _G ACT_DI_ALYX_ZOMBIE_MELEE 412
- _G KEY_CAPSLOCK 68
- _G KEY_F2 93
- _G ACT_DOD_PRONEWALK_AIM_KNIFE 760
- _G SCHED_NPC_FREEZE 73
- _G ACT_VM_DEPLOYED_IRON_OUT 1923
- _G ACT_GESTURE_FLINCH_HEAD 150
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE 1707
- _G ACT_GESTURE_MELEE_ATTACK2 140
- _G ACT_VM_DEPLOY_8 554
- _G ACT_DOD_STAND_AIM_RIFLE 633
- _G ACT_SPRINT 507
- _G ACT_HL2MP_JUMP_REVOLVER 1670
- _G KEY_F10 101
- _G IN_WEAPON1 1048576
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE 1842
- _G ACT_VM_DEPLOY 553
- _G ACT_RELOAD_SHOTGUN_LOW 381
- _G ACT_HL2MP_SWIM_IDLE_MAGIC 1661
- _G ACT_SLAM_DETONATOR_IDLE 261
- _G ACT_DOD_STAND_IDLE_BAR 801
- _G ACT_HL2MP_RUN_PHYSGUN 1859
- _G ACT_DOD_STAND_IDLE_RIFLE 639
- _G ACT_MP_ATTACK_CROUCH_PREFIRE 1040
- _G KEY_XBUTTON_RIGHT 147
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE 1882
- _G ACT_DOD_RELOAD_CROUCH 595
- _G TYPE_STRING 4
- _G ACT_MP_WALK 997
- _G ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01 1638
- _G kRenderFxSpotlight 22
- _G ACT_VM_IDLE 174
- _G KEY_MINUS 62
- _G TYPE_PHYSOBJ 12
- _G ACT_IDLE_RPG 349
- _G ACT_HL2MP_RUN_SUITCASE 1715
- _G ACT_RUNTOIDLE 506
- _G GESTURE_SLOT_CUSTOM 6
- _G ACT_DOD_CROUCH_AIM_MG 712
- _G ACT_DOD_CROUCH_AIM_C96 621
- _G ACT_MP_RELOAD_SWIM_LOOP 1032
- _G ACT_OBJ_ASSEMBLING 462
- _G DMG_PARALYZE 32768
- _G SCHED_GET_HEALTHKIT 66
- _G ACT_VM_DEPLOYED_RELOAD 1916
- _G EFL_NO_PHYSCANNON_INTERACTION 1073741824
- _G ACT_SLAM_THROW_DETONATE 252
- _G KEY_XBUTTON_DOWN 148
- _G D_NU 4
- _G ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG 953
- _G ACT_HL2MP_SWIM_KNIFE 1984
- _G ACT_IDLE_HURT 81
- _G ACT_RUN_AIM_SHOTGUN 368
- _G ACT_HL2MP_IDLE_CROUCH_SMG1 1800
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED 589
- _G ACT_VM_RELOAD 183
- _G ACT_VM_THROW 179
- _G ACT_DOD_SECONDARYATTACK_PRONE_RIFLE 843
- _G ACT_DOD_STAND_AIM 598
- _G ACT_GESTURE_TURN_RIGHT45_FLAT 164
- _G ACT_RANGE_AIM_PISTOL_LOW 299
- _G ACT_MP_GESTURE_VC_FINGERPOINT_MELEE 1396
- _G KEY_SCROLLLOCK 71
- _G ACT_VM_FIZZLE 989
- _G ACT_DOD_RELOAD_PRONE_GREASEGUN 931
- _G ACT_VM_UNDEPLOY_5 547
- _G ACT_MP_RELOAD_STAND_END 1027
- _G MOVETYPE_CUSTOM 11
- _G WorldToLocal function: 0x0efcd330
- _G ACT_GESTURE_FLINCH_RIGHTLEG 156
- _G MAT_GLASS 89
- _G ACT_RUN_AIM_STIMULATED 99
- _G ACT_VM_DIFIREMODE 1934
- _G ACT_VM_IIDLE_EMPTY 1907
- _G ACT_MP_ATTACK_STAND_GRENADE 1014
- _G ACT_SLAM_TRIPMINE_TO_STICKWALL_ND 259
- _G ACT_STRAFE_RIGHT 40
- _G ACT_MP_SWIM_DEPLOYED 1008
- _G ACT_GESTURE_RANGE_ATTACK_THROW 316
- _G KEY_2 3
- _G MOVECOLLIDE_FLY_BOUNCE 1
- _G ACT_HL2MP_RUN_MELEE2 1997
- _G ACT_MP_ATTACK_CROUCH_PRIMARYFIRE 1015
- _G CAP_SIMPLE_RADIUS_DAMAGE -2147483648
- _G ACT_HL2MP_IDLE_CROUCH_MELEE2 1998
- _G ACT_WALK_HURT 105
- _G ACT_RELOAD_LOW 69
- _G ACT_MP_ATTACK_AIRWALK_MELEE 1187
- _G ACT_DOD_CROUCHWALK_IDLE_BAZOOKA 777
- _G ACT_DOD_CROUCHWALK_ZOOM_RIFLE 810
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE 845
- _G ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP 1134
- _G ACT_DOD_RUN_AIM_PSCHRECK 786
- _G ACT_STAND 47
- _G ACT_MP_CROUCHWALK_PDA 1350
- _G PLAYERANIMEVENT_DIE 8
- _G ACT_DOD_PRIMARYATTACK_PRONE_BOLT 848
- _G ACT_DOD_SECONDARYATTACK_PRONE_MP40 857
- _G ACT_HL2MP_WALK_CROUCH_MAGIC 1657
- _G ACT_HL2MP_IDLE_CROUCH_PHYSGUN 1860
- _G CAP_MOVE_JUMP 2
- _G ACT_DOD_STAND_AIM_GREASE 698
- _G ACT_WALK_ON_FIRE 126
- _G CAP_INNATE_MELEE_ATTACK1 524288
- _G ACT_DOD_CROUCHWALK_AIM_GREN_FRAG 739
- _G CAP_USE_SHOT_REGULATOR 16777216
- _G ACT_HL2MP_WALK_CROUCH_AR2 1811
- _G IN_ZOOM 524288
- _G ACT_MP_STAND_MELEE 1171
- _G FVPHYSICS_NO_IMPACT_DMG 1024
- _G ACT_DOD_RELOAD_CROUCH_BAZOOKA 909
- _G ACT_DOD_STAND_AIM_MP40 672
- _G ACT_VM_DEPLOYED_IRON_DRYFIRE 1922
- _G ACT_DOD_HS_CROUCH_KNIFE 973
- _G ACT_GESTURE_RANGE_ATTACK2 138
- _G DIRECTIONAL_USE 2
- _G DMG_AIRBOAT 33554432
- _G ACT_MP_JUMP_FLOAT_BUILDING 1315
- _G ACT_VM_ISHOOT 1903
- _G CONTENTS_CURRENT_0 262144
- _G HULL_TINY 3
- _G ACT_VM_DOWN_M203 1948
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER 1668
- _G ACT_DOD_RUN_ZOOM_BAZOOKA 824
- _G KEY_L 22
- _G InjectCommandAutocomplete function: 0x15121778
- _G ACT_COVER_SMG1_LOW 302
- _G ACT_RANGE_ATTACK1 16
- _G ACT_MP_ATTACK_STAND_GRENADE_PRIMARY 1105
- _G NPC_STATE_COMBAT 3
- _G ACT_HL2MP_WALK_MAGIC 1654
- _G ACT_HL2MP_GESTURE_RELOAD_SLAM 1893
- _G KEY_F5 96
- _G ACT_HL2MP_IDLE_SLAM 1887
- _G ACT_BUSY_SIT_GROUND_EXIT 394
- _G gcinfo function: builtin#22
- _G ACT_VM_IFIREMODE 1932
- _G CAP_MOVE_CLIMB 8
- _G KEY_FIRST 0
- _G D_HT 1
- _G ACT_VM_SWINGHARD 200
- _G MOVETYPE_NOCLIP 8
- _G SF_CITIZEN_IGNORE_SEMAPHORE 2097152
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY 580
- _G CONTENTS_AREAPORTAL 32768
- _G ACT_VM_PULLBACK_LOW 178
- _G MAT_ANTLION 65
- _G ACT_DOD_CROUCHWALK_AIM_BOLT 648
- _G GetConVar function: 0x0efccdf0
- _G KEY_5 6
- _G ACT_HL2MP_RUN_FAST 1621
- _G AddOriginToPVS function: 0x0efcd3c0
- _G CHAN_BODY 4
- _G RENDERMODE_TRANSALPHADD 8
- _G FL_PARTIALGROUND 262144
- _G FVPHYSICS_MULTIOBJECT_ENTITY 16
- _G ACT_MP_GESTURE_VC_NODYES_MELEE 1399
- _G CAP_MOVE_GROUND 1
- _G ACT_HL2MP_SWIM_IDLE_PISTOL 1795
- _G ACT_DOD_SECONDARYATTACK_PRONE 594
- _G ACT_HL2MP_ZOMBIE_SLUMP_RISE 1627
- _G ACT_RANGE_ATTACK_SMG1 284
- _G DMG_ENERGYBEAM 1024
- _G ACT_VM_READY 1902
- _G ACT_SIGNAL_RIGHT 57
- _G ACT_HL2MP_SWIM_IDLE_KNIFE 1983
- _G ACT_SLAM_STICKWALL_DETONATE 235
- _G ACT_HL2MP_WALK_CROUCH_ANGRY 1687
- _G ACT_VM_IOUT 1908
- _G ACT_RELOAD 66
- _G ACT_DOD_PRONEWALK_IDLE_BAZOOKA 781
- _G KEY_O 25
- _G ACT_DOD_PRONE_DEPLOY_RIFLE 836
- _G HUD_PRINTTALK 3
- _G JOYSTICK_LAST_BUTTON 145
- _G ACT_VM_DRAW_DEPLOYED 520
- _G ACT_HL2MP_SWIM_SCARED 1702
- _G KEY_LALT 81
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_02 1634
- _G ACT_PHYSCANNON_ANIMATE_POST 406
- _G JOYSTICK_FIRST_AXIS_BUTTON 150
- _G ACT_DOD_RUN_AIM_MP40 676
- _G KEY_PERIOD 59
- _G ACT_PICKUP_RACK 75
- _G ACT_RUN_PROTECTED 14
- _G ACT_HL2MP_RUN_CROSSBOW 1869
- _G ACT_MP_RELOAD_STAND_SECONDARY 1124
- _G ACT_MP_JUMP_FLOAT 1003
- _G ACT_DOD_CROUCHWALK_AIM_PISTOL 609
- _G ACT_HL2MP_SWIM_IDLE_GRENADE 1845
- _G ACT_HL2MP_GESTURE_RELOAD_SMG1 1803
- _G ACT_DOD_PRONEWALK_IDLE_MP40 684
- _G EFL_NO_MEGAPHYSCANNON_RAGDOLL 268435456
- _G ACT_DOD_PRIMARYATTACK_C96 864
- _G ACT_MP_WALK_SECONDARY 1112
- _G ACT_MP_ATTACK_AIRWALK_GRENADE 1024
- _G ACT_DISARM 71
- _G ACT_RELOAD_SMG1_LOW 379
- _G ACT_MP_MELEE_GRENADE2_IDLE 1293
- _G ACT_SLAM_THROW_ND_DRAW 249
- _G ACT_DOD_SECONDARYATTACK_RIFLE 841
- _G ACT_DOD_RELOAD_PRONE_TOMMY 932
- _G Vector function: 0x0efce2a8
- _G ACT_HL2MP_IDLE_CROUCH_DUEL 1850
- _G KEY_RALT 82
- _G EFL_SETTING_UP_BONES 8
- _G ACT_DI_ALYX_ANTLION 415
- _G CHAN_VOICE2 7
- _G ACT_HL2MP_WALK_CROUCH_SHOTGUN 1821
- _G FL_UNBLOCKABLE_BY_PLAYER -2147483648
- _G ACT_DOD_RELOAD_PRONE_PSCHRECK 939
- _G ACT_HL2MP_WALK_CAMERA 1674
- _G ACT_HL2MP_SWIM_FIST 1969
- _G ACT_VM_IDLE_LOWERED 204
- _G kRenderFxClampMinScale 19
- _G SF_NPC_TEMPLATE 2048
- _G ACT_HL2MP_RUN_KNIFE 1977
- _G ACT_TURNLEFT45 460
- _G ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY 1142
- _G ACT_VM_CRAWL_M203 1947
- _G ACT_DOD_RELOAD_BAZOOKA 914
- _G DMG_RADIATION 262144
- _G ACT_MP_ATTACK_SWIM_GRENADE_MELEE 1190
- _G ACT_OPEN_DOOR 411
- _G ACT_DOD_SPRINT_IDLE_GREASE 709
- _G ACT_DOD_RUN_AIM_30CAL 728
- _G ACT_HL2MP_JUMP 1784
- _G MakeDynamite function: 0x15178628
- _G MAT_BLOODYFLESH 66
- _G KEY_PAD_MINUS 49
- _G ACT_MP_GESTURE_VC_NODYES 1381
- _G KEY_PAD_DIVIDE 47
- _G CAP_INNATE_RANGE_ATTACK1 131072
- _G ACT_DOD_STAND_AIM_GREN_FRAG 737
- _G ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE 305
- _G ACT_DOD_RELOAD_PSCHRECK 916
- _G MAT_FLESH 70
- _G ACT_HL2MP_SWIM_IDLE_CAMERA 1681
- _G error function: builtin#19
- _G SCHED_AISCRIPT 56
- _G kRenderFxSolidSlow 7
- _G ACT_RUN_STEALTH_PISTOL 366
- _G ACT_IDLE_STIMULATED 78
- _G getmetatable function: builtin#8
- _G SCREENFADE table: 0x0efcc978
- _G ACT_ZOMBIE_LEAPING 1649
- _G ACT_GESTURE_RANGE_ATTACK_SHOTGUN 311
- _G CLASS_PLAYER_ALLY 2
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED_MG 869
- _G CONTENTS_DEBRIS 67108864
- _G MOUSE_FIRST 107
- _G ACT_VM_DEPLOYED_RELOAD_EMPTY 1917
- _G ACT_MP_RUN_PDA 1347
- _G ACT_DOD_RELOAD_CROUCH_PISTOL 911
- _G ACT_DOD_SPRINT_IDLE_MP44 696
- _G ACT_MP_WALK_MELEE 1174
- _G SURF_NOLIGHT 1024
- _G KEY_XSTICK1_RIGHT 150
- _G ACT_HL2MP_SWIM_IDLE_ANGRY 1691
- _G ACT_MP_WALK_PDA 1348
- _G GESTURE_SLOT_GRENADE 1
- _G ACT_MP_WALK_BUILDING 1310
- _G ACT_DOD_RUN_IDLE_TNT 984
- _G ACT_DIE_CHESTSHOT 114
- _G TYPE_LIGHTUSERDATA 30
- _G ACT_SHOTGUN_RELOAD_START 267
- _G CONTENTS_MONSTERCLIP 131072
- _G ACT_SPECIAL_ATTACK1 107
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED 592
- _G CAP_DUCK 134217728
- _G ACT_IDLE_RELAXED 77
- _G COLLISION_GROUP_WEAPON 11
- _G ACT_RUN_CROUCH_RIFLE 364
- _G ACT_VM_RELOAD_INSERT_PULL 1951
- _G ACT_MP_SWIM 1006
- _G ACT_RANGE_ATTACK2_LOW 19
- _G ACT_SLAM_STICKWALL_ND_ATTACH 233
- _G ACT_RUN_AIM_RIFLE_STIMULATED 338
- _G ACT_DOD_HS_CROUCH_STICKGRENADE 976
- _G WEAPON_PROFICIENCY_POOR 0
- _G kRenderFxDistort 15
- _G ACT_MP_CROUCHWALK_PRIMARY 1049
- _G ACT_HL2MP_RUN_CHARGING 1622
- _G ACT_DOD_PRIMARYATTACK_PRONE_KNIFE 879
- _G ACT_OVERLAY_SHIELD_UP 444
- _G ACT_VM_IDLE_DEPLOYED_3 540
- _G KEY_N 24
- _G ACT_DOD_WALK_IDLE_MP40 681
- _G ACT_MP_CROUCH_DEPLOYED_IDLE 992
- _G ACT_HL2MP_RUN_FIST 1962
- _G ACT_DOD_PRONE_DEPLOY_30CAL 839
- _G ACT_DOD_ZOOMLOAD_PSCHRECK 917
- _G ACT_IDLE_ANGRY_SHOTGUN 324
- _G ACT_MP_GESTURE_VC_HANDMOUTH 1377
- _G IN_LEFT 128
- _G MOVETYPE_ISOMETRIC 1
- _G ACT_DOD_HS_CROUCH_MP44 978
- _G PATTACH_ABSORIGIN 0
- _G ACT_WALK_AIM_STIMULATED 95
- _G ACT_DOD_PRONE_AIM_MP44 690
- _G ACT_DOD_PRIMARYATTACK_PRONE_30CAL 871
- _G ACT_WALK_RELAXED 82
- _G ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE 904
- _G ACT_DOD_WALK_IDLE_TOMMY 668
- _G KEY_COUNT 107
- _G ACT_DOD_WALK_ZOOM_BAZOOKA 823
- _G ACT_VM_PULLBACK_HIGH 177
- _G CONTENTS_SLIME 16
- _G ACT_DOD_RELOAD_RIFLEGRENADE 900
- _G ACT_MP_SWIM_IDLE 1010
- _G ACT_GESTURE_RANGE_ATTACK_SLAM 314
- _G PLAYERANIMEVENT_SWIM 7
- _G ACT_HL2MP_IDLE_MAGIC 1653
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL 1852
- _G ACT_DOD_HS_IDLE 958
- _G EFL_NOTIFY 64
- _G DMG_PLASMA 16777216
- _G ACT_MELEE_ATTACK1 64
- _G ACT_MP_GRENADE2_IDLE 1275
- _G ACT_SHIELD_DOWN 450
- _G TYPE_CONVAR 27
- _G ACT_SLAM_THROW_THROW_ND 246
- _G EF_NORECEIVESHADOW 64
- _G ACT_DOD_PRONEWALK_IDLE_BAR 807
- _G ACT_DOD_CROUCHWALK_AIM_RIFLE 635
- _G ACT_DOD_RELOAD_DEPLOYED_MG34 921
- _G ACT_RUN_AGITATED 88
- _G ACT_RUN_AIM_STEALTH_PISTOL 375
- _G TYPE_DLIGHT 30
- _G ACT_HL2MP_IDLE_CROUCH_SHOTGUN 1820
- _G GetGlobalAngle function: 0x0efcdfa8
- _G ACT_HL2MP_GESTURE_RELOAD_SCARED 1699
- _G PLAYERANIMEVENT_CUSTOM 19
- _G ACT_OBJ_STARTUP 464
- _G VERSIONSTR 14.07.13
- _G ACT_GESTURE_RELOAD_PISTOL 383
- _G ACT_PHYSCANNON_DETACH 403
- _G ACT_OVERLAY_PRIMARYATTACK 443
- _G ACT_HL2MP_GESTURE_RELOAD_PISTOL 1793
- _G ACT_MP_DEPLOYED_IDLE 995
- _G ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND 2025
- _G Path function: 0x0efce370
- _G ACT_GMOD_TAUNT_DANCE 1642
- _G ACT_DOD_WALK_AIM_GREASE 701
- _G ACT_IDLE_ANGRY_MELEE 347
- _G ACT_HL2MP_SWIM_ZOMBIE 1712
- _G ACT_FLY 25
- _G ACT_MP_GESTURE_VC_FINGERPOINT_PDA 1420
- _G ACT_DOD_CROUCH_IDLE_PSCHRECK 789
- _G ACT_GMOD_GESTURE_DISAGREE 1613
- _G MASK_PLAYERSOLID_BRUSHONLY 81931
- _G ACT_180_LEFT 129
- _G color_transparent 255 255 255 0
- _G FL_AIMTARGET 131072
- _G ACT_SMG2_DRYFIRE2 274
- _G ACT_HL2MP_IDLE_CROUCH_SUITCASE 1716
- _G ACT_GESTURE_BARNACLE_STRANGLE 402
- _G IN_ALT2 32768
- _G CreateClientConVar function: 0x0efccd60
- _G ACT_DOD_STAND_AIM_SPADE 761
- _G AccessorFunc function: 0x1511dd48
- _G SURF_SKY 4
- _G ACT_HL2MP_RUN_PROTECTED 1624
- _G ACT_HL2MP_WALK_CROUCH_DUEL 1851
- _G CLASS_MANHACK 13
- _G ACT_DOD_RELOAD_BOLT 893
- _G ACT_HL2MP_IDLE_CROUCH 1780
- _G ACT_DOD_STAND_IDLE_MP40 678
- _G tobool function: 0x1511ddd8
- _G ACT_SHIPLADDER_DOWN 38
- _G ACT_HL2MP_SWIM_CAMERA 1682
- _G ACT_HL2MP_IDLE_CROUCH_GRENADE 1840
- _G ACT_HL2MP_IDLE_REVOLVER 1663
- _G OrderVectors function: 0x0efce2e8
- _G ACT_DOD_HS_IDLE_MG42 964
- _G ACT_DOD_RELOAD_CROUCH_M1CARBINE 912
- _G ACT_MP_RELOAD_STAND_PRIMARY_LOOP 1066
- _G ACT_DOD_RELOAD_PRONE_GARAND 924
- _G ACT_DOD_CROUCHWALK_IDLE_TOMMY 667
- _G ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG 875
- _G FCVAR_ARCHIVE 128
- _G ACT_DOD_WALK_AIM_GREN_FRAG 740
- _G CLASS_METROPOLICE 14
- _G ACT_HL2MP_RUN_SCARED 1695
- _G ACT_HL2MP_GESTURE_RELOAD_CAMERA 1679
- _G IN_FORWARD 8
- _G MOVECOLLIDE_FLY_SLIDE 3
- _G ACT_MP_JUMP_PDA 1351
- _G ACT_DOD_PLANT_TNT 987
- _G CONTENTS_WINDOW 2
- _G KEY_F8 99
- _G ACT_BUSY_LEAN_LEFT_ENTRY 387
- _G kRenderFxStrobeSlow 9
- _G ACT_HL2MP_SIT_RPG 2011
- _G WEAPON_PROFICIENCY_AVERAGE 1
- _G ACT_GET_UP_CROUCH 511
- _G RENDERGROUP_OTHER 13
- _G ACT_HL2MP_WALK_SCARED 1694
- _G ACT_HL2MP_IDLE_CROUCH_ANGRY 1686
- _G ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED 1012
- _G SOLID_OBB 3
- _G Model function: 0x1511cfa8
- _G SoundDuration function: 0x0efce1d8
- _G ACT_MP_AIRWALK_PDA 1349
- _G ACT_DOD_DEPLOY_MG 834
- _G ACT_DOD_HS_CROUCH_PISTOL 975
- _G ACT_SLAM_DETONATOR_DRAW 262
- _G ACT_GESTURE_TURN_RIGHT 158
- _G RENDERMODE_TRANSTEXTURE 2
- _G ACT_DOD_STAND_ZOOM_BAZOOKA 820
- _G ACT_SLAM_THROW_TO_STICKWALL 250
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_6 574
- _G ACT_VM_UNDEPLOY_3 549
- _G ACT_RUN_RPG 353
- _G ACT_ROLL_RIGHT 42
- _G KEY_PAD_2 39
- _G TEXT_ALIGN_RIGHT 2
- _G EFL_DORMANT 2
- _G FVPHYSICS_PART_OF_RAGDOLL 8
- _G ACT_VM_DEPLOYED_IRON_IDLE 1920
- _G ai_schedule table: 0x15180b30
- _G ACT_GLOCK_SHOOTEMPTY 480
- _G ACT_HL2MP_JUMP_SLAM 1894
- _G ACT_GET_DOWN_STAND 508
- _G ACT_VM_DEPLOY_5 557
- _G KEY_PAD_PLUS 50
- _G BUTTON_CODE_NONE 0
- _G FindMetaTable function: 0x0efccd18
- _G ACT_MP_CROUCHWALK_MELEE 1176
- _G KEY_Q 27
- _G DMG_BUCKSHOT 536870912
- _G ACT_MELEE_ATTACK2 65
- _G ACT_DOD_PRONE_ZOOM_PSCHRECK 831
- _G ACT_DOD_RUN_AIM_GREN_STICK 749
- _G PLAYERANIMEVENT_CUSTOM_SEQUENCE 21
- _G BOX_RIGHT 2
- _G Format function: builtin#87
- _G ACT_DOD_RUN_IDLE_MP40 682
- _G COLLISION_GROUP_PUSHAWAY 17
- _G ACT_SWIM 28
- _G ACT_HL2MP_WALK_CROUCH_KNIFE 1979
- _G MAT_EGGSHELL 69
- _G JOYSTICK_FIRST 114
- _G ACT_MP_ATTACK_SWIM_GRENADE 1021
- _G ACT_HL2MP_JUMP_SCARED 1700
- _G TRACER_BEAM 3
- _G ACT_DOD_CROUCH_IDLE_MP44 692
- _G EFL_NO_ROTORWASH_PUSH 2097152
- _G ACT_GRENADE_ROLL 473
- _G ACT_SLAM_THROW_TO_STICKWALL_ND 251
- _G ACT_MP_STAND_PDA 1345
- _G ACT_HL2MP_WALK_GRENADE 1838
- _G ACT_DOD_RELOAD_GARAND 888
- _G HITGROUP_RIGHTARM 5
- _G BOX_FRONT 0
- _G SCHED_ALERT_STAND 9
- _G ACT_MP_CROUCH_PDA 1346
- _G PLAYERANIMEVENT_FLINCH_LEFTLEG 13
- _G ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY 1106
- _G KEY_XBUTTON_RIGHT_SHOULDER 119
- _G ACT_DOD_RUN_ZOOM_BOLT 818
- _G ACT_HL2MP_FIST_BLOCK 1971
- _G ACT_DOD_RUN_IDLE_GREASE 708
- _G SIM_GLOBAL_ACCELERATION 3
- _G MAT_CONCRETE 67
- _G ACT_DOD_WALK_AIM_30CAL 727
- _G KEY_LWIN 85
- _G ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY 1141
- _G ACT_SLAM_THROW_ND_IDLE 243
- _G ACT_MP_GESTURE_FLINCH_RIGHTLEG 1270
- _G ACT_TRIPMINE_WORLD 492
- _G ACT_ZOMBIE_CLIMB_END 1652
- _G ACT_HL2MP_WALK_CROUCH_SUITCASE 1717
- _G ACT_HL2MP_IDLE_MELEE 1877
- _G CHAN_WEAPON 1
- _G ACT_VM_DEPLOYED_IN 1912
- _G ACT_DOD_HS_IDLE_30CAL 960
- _G ACT_DOD_CROUCHWALK_IDLE_MG 719
- _G ACT_DOD_PRIMARYATTACK_PRONE_MP44 859
- _G ACT_DOD_RELOAD_DEPLOYED_BAR 922
- _G ACT_LAND 33
- _G ACT_WALK_AIM_STEALTH 97
- _G KEY_ESCAPE 70
- _G ACT_MP_GESTURE_FLINCH_LEFTARM 1267
- _G ACT_HL2MP_JUMP_ANGRY 1690
- _G ACT_DOD_RELOAD_DEPLOYED 591
- _G SURF_HINT 256
- _G ACT_VM_READY_M203 1939
- _G ACT_WALK_CROUCH_RPG 354
- _G MASK_SHOT_HULL 100679691
- _G OBS_MODE_NONE 0
- _G IN_DUCK 4
- _G DMG_POISON 131072
- _G MAT_TILE 84
- _G KEY_F6 97
- _G ACT_VM_IDLE_8 526
- _G CAP_FRIENDLY_DMG_IMMUNE 33554432
- _G ACT_DOD_CROUCHWALK_AIM_BAR 797
- _G TYPE_USERCMD 19
- _G ACT_MP_GESTURE_FLINCH_STOMACH 1266
- _G ACT_HL2MP_JUMP_MELEE 1884
- _G ACT_HL2MP_IDLE_FIST 1960
- _G FL_CLIENT 256
- _G ACT_DOD_WALK_IDLE_PSCHRECK 791
- _G ACT_HL2MP_IDLE_CROUCH_RPG 1830
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34 945
- _G ACT_HOP 31
- _G ACT_DOD_PRIMARYATTACK_PRONE_SPADE 881
- _G ACT_VM_RELOAD_END_EMPTY 1953
- _G ACT_DIE_RIGHTSIDE 408
- _G EF_NODRAW 32
- _G FL_DISSOLVING 536870912
- _G ACT_VM_UNDEPLOY_2 550
- _G ACT_VM_RELOAD_EMPTY 523
- _G isangle function: 0x0efcd1a8
- _G ACT_VM_ISHOOT_M203 1949
- _G ACT_DOD_RELOAD_PRONE_PISTOL 923
- _G EFL_DIRTY_ABSVELOCITY 4096
- _G ACT_SMG2_TOAUTO 275
- _G ACT_VM_PRIMARYATTACK_3 568
- _G MakeLamp function: 0x15208df8
- _G ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW 313
- _G ACT_MP_VCD 1009
- _G jit table: 0x0efb55d8
- _G CT_DEFAULT 0
- _G ACT_HL2MP_JUMP_ZOMBIE 1710
- _G LAST_VISIBLE_CONTENTS 128
- _G bit table: 0x0efb50a8
- _G FL_GRENADE 2097152
- _G ACT_DOD_SPRINT_IDLE_RIFLE 644
- _G ACT_OBJ_IDLE 466
- _G SIM_LOCAL_FORCE 2
- _G BONE_USED_MASK 524032
- _G ACT_MP_ATTACK_CROUCH_GRENADE 1018
- _G TYPE_SAVE 13
- _G ACT_SLAM_TRIPMINE_TO_THROW_ND 260
- _G GAME_DLL true
- _G ACT_RANGE_AIM_AR2_LOW 300
- _G KEY_P 26
- _G SCHED_MOVE_TO_WEAPON_RANGE 34
- _G ACT_SLAM_TRIPMINE_IDLE 255
- _G ACT_VM_DEPLOY_4 558
- _G KEY_DOWN 90
- _G CAP_MOVE_SWIM 16
- _G ACT_HL2MP_WALK_CROUCH_SCARED 1697
- _G KEY_6 7
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_03 1635
- _G ACT_DOD_CROUCH_IDLE_TNT 981
- _G SCHED_CHASE_ENEMY_FAILED 18
- _G ACT_DOD_RUN_IDLE_C96 630
- _G ACT_DOD_RELOAD_DEPLOYED_FG42 918
- _G KEY_UP 88
- _G KEY_XBUTTON_Y 117
- _G ACT_VM_DEPLOYED_IRON_IN 1919
- _G ACT_RELOAD_PISTOL 376
- _G tonumber function: builtin#17
- _G ACT_SLAM_THROW_TO_TRIPMINE_ND 254
- _G KEY_NONE 0
- _G ACT_DO_NOT_DISTURB 171
- _G SURF_BUMPLIGHT 2048
- _G ACT_DOD_PRONE_AIM_MG 716
- _G Lerp function: 0x1511ddc0
- _G ACT_MP_ATTACK_SWIM_SECONDARYFIRE 1020
- _G IN_MOVELEFT 512
- _G ACT_TURNRIGHT45 459
- _G ACT_DOD_WALK_AIM_RIFLE 636
- _G ACT_VM_RELOADEMPTY 1927
- _G KEY_PAD_3 40
- _G BUTTON_CODE_COUNT 172
- _G ACT_VM_IIDLE_M203 1945
- _G ACT_DOD_RUN_IDLE_30CAL 734
- _G ACT_VM_DFIREMODE 1933
- _G ACT_MP_JUMP_LAND_SECONDARY 1118
- _G ACT_HL2MP_WALK_CROUCH_FIST 1964
- _G DMG_NEVERGIB 4096
- _G ACT_DOD_PRONEWALK_IDLE_BOLT 658
- _G EFL_DONTWALKON 67108864
- _G ACT_SIGNAL2 50
- _G debug table: 0x0efb4b60
- _G ACT_MP_GESTURE_FLINCH 1258
- _G ACT_HL2MP_IDLE_DUEL 1847
- _G ACT_VM_IDLE_DEPLOYED 534
- _G ACT_DOD_RELOAD_PRONE 596
- _G MASK_ALL 4294967295
- _G ACT_HL2MP_SWIM_IDLE_SLAM 1895
- _G Spawn_NPC function: 0x1521b418
- _G IN_ALT1 16384
- _G ACT_VM_UNDEPLOY_1 551
- _G EF_BONEMERGE_FASTCULL 128
- _G SURF_LIGHT 1
- _G DMG_DISSOLVE 67108864
- _G ACT_DEEPIDLE4 517
- _G ACT_HL2MP_WALK_SUITCASE 1714
- _G ACT_DOD_CROUCH_ZOOM_BAZOOKA 821
- _G ACT_BUSY_STAND 398
- _G KEY_XBUTTON_STICK1 122
- _G ACT_WALK_CARRY 427
- _G CLASS_COMBINE_GUNSHIP 10
- _G CLASS_HACKED_ROLLERMINE 24
- _G ACT_GESTURE_FLINCH_LEFTARM 153
- _G ACT_CROSSBOW_FIDGET_UNLOADED 488
- _G ACT_DOD_PRONEWALK_IDLE_PISTOL 619
- _G ACT_DOD_RELOAD_PRONE_C96 936
- _G RandomPairs function: 0x151614c0
- _G ACT_HL2MP_SIT_MELEE 2013
- _G ACT_DOD_RELOAD_CROUCH_BOLT 905
- _G TYPE_MATRIX 29
- _G kRenderFxGlowShell 18
- _G BONE_SCREEN_ALIGN_SPHERE 8
- _G CLASS_CITIZEN_PASSIVE 7
- _G CreateSound function: 0x0efce198
- _G ACT_DOD_RELOAD_M1CARBINE 894
- _G KEY_PAD_DECIMAL 52
- _G TYPE_NUMBER 3
- _G ACT_DOD_WALK_IDLE_BOLT 655
- _G CONTENTS_CURRENT_180 1048576
- _G ACT_DOD_CROUCHWALK_IDLE_PSCHRECK 790
- _G ACT_DOD_PRONE_ZOOM_BOLT 819
- _G ACT_HL2MP_SWIM_IDLE_AR2 1815
- _G ACT_MP_RELOAD_SWIM_PRIMARY_END 1073
- _G SCHED_SWITCH_TO_PENDING_WEAPON 65
- _G ACT_WALK_RPG 352
- _G ACT_DOD_RUN_IDLE_BAZOOKA 779
- _G ACT_RAPPEL_LOOP 128
- _G ACT_DOD_RELOAD_RIFLE 899
- _G ACT_SPECIAL_ATTACK2 108
- _G ACT_HL2MP_RUN_SHOTGUN 1819
- _G ACT_SLAM_STICKWALL_ND_IDLE 230
- _G COLLISION_GROUP_NPC 9
- _G ACT_DOD_SPRINT_AIM_GREN_FRAG 743
- _G ALL_VISIBLE_CONTENTS 255
- _G ACT_DOD_CROUCH_AIM_KNIFE 754
- _G ACT_OBJ_PLACING 467
- _G ACT_GESTURE_RANGE_ATTACK_AR2 304
- _G EFL_IN_SKYBOX 131072
- _G FCVAR_USERINFO 512
- _G ACT_MP_JUMP_LAND_PDA 1354
- _G HULL_LARGE 7
- _G ACT_HL2MP_JUMP_MAGIC 1660
- _G BOX_LEFT 3
- _G ACT_IDLE_SHOTGUN_AGITATED 341
- _G ACT_GESTURE_TURN_LEFT45 159
- _G ACT_VM_CRAWL_EMPTY 1898
- _G ACT_GESTURE_FLINCH_CHEST 151
- _G CONTENTS_TRANSLUCENT 268435456
- _G AddConsoleCommand function: 0x0efcd968
- _G TypeID function: 0x0efcd788
- _G ACT_RUN_RELAXED 86
- _G MAT_CLIP 73
- _G RENDERMODE_NORMAL 0
- _G CONTENTS_EMPTY 0
- _G KEY_A 11
- _G CLASS_SCANNER 16
- _G ACT_MP_RELOAD_CROUCH_PRIMARY 1068
- _G ACT_SIGNAL_ADVANCE 52
- _G MASK_VISIBLE 24705
- _G Angle function: 0x0efcda88
- _G ACT_HL2MP_SWIM_IDLE_REVOLVER 1671
- _G ServerLog function: 0x0efcca48
- _G CAP_AUTO_DOORS 1024
- _G ACT_HL2MP_IDLE_CROUCH_REVOLVER 1666
- _G ACT_DOD_CROUCH_AIM_TOMMY 660
- _G ACT_MP_ATTACK_SWIM_GRENADE_BUILDING 1324
- _G ACT_HL2MP_WALK_SLAM 1888
- _G ACT_VM_SHOOTLAST 1935
- _G ACT_DOD_CROUCHWALK_AIM 602
- _G TYPE_PANEL 22
- _G ACT_VM_DEPLOYED_DRYFIRE 1915
- _G ACT_DOD_PRONEWALK_IDLE_GREASE 710
- _G unpack function: builtin#15
- _G ACT_HL2MP_GESTURE_RELOAD_SUITCASE 1719
- _G ACT_VM_UNDEPLOY_8 544
- _G ACT_DOD_HS_IDLE_BAZOOKA 961
- _G GMODSpawnEffect function: 0x1521b3d0
- _G COLLISION_GROUP_NPC_SCRIPTED 19
- _G ACT_DOD_SPRINT_IDLE_MG 722
- _G ACT_GESTURE_RANGE_ATTACK1 137
- _G ACT_USE 48
- _G EFL_IS_BEING_LIFTED_BY_BARNACLE 1048576
- _G KEY_9 10
- _G KEY_SCROLLLOCKTOGGLE 106
- _G COLLISION_GROUP_INTERACTIVE_DEBRIS 3
- _G ACT_MP_ATTACK_SWIM_PRIMARYFIRE 1019
- _G ACT_DIEFORWARD 22
- _G ACT_DOD_HS_CROUCH_30CAL 970
- _G ACT_RANGE_ATTACK_AR2 279
- _G SCHED_RANGE_ATTACK1 43
- _G ACT_SIGNAL1 49
- _G ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY 1390
- _G MOVECOLLIDE_DEFAULT 0
- _G rawequal function: builtin#14
- _G KEY_BREAK 78
- _G kRenderFxStrobeFast 10
- _G GetHostName function: 0x0efce080
- _G ACT_DOD_RELOAD_CROUCH_RIFLE 903
- _G EFL_DIRTY_SPATIAL_PARTITION 32768
- _G PATTACH_CUSTOMORIGIN 2
- _G timer table: 0x0efd15c8
- _G os table: 0x0efb3908
- _G CAP_USE_WEAPONS 2097152
- _G BONE_SCREEN_ALIGN_CYLINDER 16
- _G ACT_HL2MP_IDLE_CROUCH_FIST 1963
- _G ACT_HL2MP_IDLE_PASSIVE 1985
- _G CAP_WEAPON_MELEE_ATTACK2 65536
- _G ACT_MP_SWIM_PRIMARY 1054
- _G MASK_NPCWORLDSTATIC 131083
- _G ACT_HL2MP_JUMP_DUEL 1854
- _G ACT_BUSY_SIT_CHAIR 395
- _G KEY_S 29
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2 2000
- _G ACT_HL2MP_JUMP_KNIFE 1982
- _G SCHED_TAKE_COVER_FROM_ORIGIN 30
- _G ACT_DOD_PRIMARYATTACK_MP44 858
- _G ACT_VM_RELOAD_SILENCED 494
- _G ACT_VM_CRAWL 1897
- _G ACT_VM_DRAW_SILENCED 497
- _G SCHED_DIE_RAGDOLL 54
- _G ACT_DOD_RUN_AIM_MP44 689
- _G ACT_DOD_RUN_AIM_BOLT 650
- _G TYPE_DAMAGEINFO 15
- _G MOVETYPE_FLYGRAVITY 5
- _G ACT_DIE_FRONTSIDE 407
- _G properties table: 0x15173c98
- _G ACT_DOD_CROUCH_AIM_GREASE 699
- _G ACT_MELEE_ATTACK_SWING_GESTURE 143
- _G ACT_GRENADE_TOSS 474
- _G CONTINUOUS_USE 0
- _G ACT_HL2MP_RUN_MAGIC 1655
- _G ACT_GESTURE_BIG_FLINCH 145
- _G ACT_READINESS_AGITATED_TO_STIMULATED 420
- _G ACT_HL2MP_SWIM_IDLE_ZOMBIE 1711
- _G ACT_MP_DEPLOYED_PRIMARY 1055
- _G ACT_HL2MP_SWIM_IDLE_PHYSGUN 1865
- _G SCHED_FAIL 81
- _G CONTENTS_TEAM2 4096
- _G ACT_HL2MP_IDLE_ANGRY 1683
- _G SCHED_RANGE_ATTACK2 44
- _G SF_NPC_GAG 2
- _G MASK_DEADSOLID 65547
- _G ACT_DOD_STAND_AIM_C96 620
- _G DMG_ACID 1048576
- _G CC_GMOD_Tool function: 0x159a4070
- _G ACT_DOD_PRIMARYATTACK_PSCHRECK 884
- _G MakeThruster function: 0x151d2f58
- _G PlaceDecal_delayed function: 0x151d4ce8
- _G ACT_VM_DEPLOYED_IRON_FIRE 1921
- _G ProtectedCall function: 0x0efcd7c8
- _G ACT_MP_RUN 996
- _G ACT_HL2MP_RUN_AR2 1809
- _G KEY_F9 100
- _G ACT_WALK_AIM_SHOTGUN 367
- _G ACT_DOD_CROUCH_IDLE_MG 718
- _G MakeHoverBall function: 0x151fa168
- _G MOVETYPE_FLY 4
- _G NPC_STATE_IDLE 1
- _G CC_Face_Randomize function: 0x15227798
- _G ACT_DOD_RELOAD_C96 901
- _G MakeButton function: 0x151baeb0
- _G ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE 952
- _G SCHED_RUN_FROM_ENEMY 32
- _G ACT_RUN_RPG_RELAXED 357
- _G ACT_WALK_CROUCH_AIM_RIFLE 361
- _G EFL_DIRTY_SHADOWUPDATE 32
- _G ACT_DOD_PRONE_ZOOM_BAZOOKA 825
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE 1990
- _G ACT_GLOCK_SHOOT_RELOAD 481
- _G ACT_VM_HITLEFT 187
- _G GAMEMODE_NAME sandbox
- _G GAMEMODE table: 0x151f7e48
- _G ACT_MP_RELOAD_AIRWALK_SECONDARY 1133
- _G ACT_VM_IDLE_DEPLOYED_7 536
- _G Spawn_Vehicle function: 0x15222410
- _G ACT_HL2MP_JUMP_FIST 1967
- _G ACT_VM_DRAW_M203 1937
- _G Spawn_Weapon function: 0x15222008
- _G FORCE_NUMBER 2
- _G Spawn_SENT function: 0x1521a9b8
- _G DoPlayerEntitySpawn function: 0x1521b3e8
- _G GMODSpawnProp function: 0x1520eb00
- _G SQLStr function: 0x1511ed28
- _G MakeProp function: 0x1520ea28
- _G MOVETYPE_NONE 0
- _G ACT_RUN_ON_FIRE 127
- _G DoPropSpawnedEffect function: 0x15219460
- _G ACT_HL2MP_IDLE_RPG 1827
- _G CheckPropSolid function: 0x15213d30
- _G KEY_ENTER 64
- _G ACT_DOD_RUN_AIM_GREN_FRAG 741
- _G Nyaaaa_Weapon_Base table: 0x151ce3a8
- _G TauntCamera function: 0x1516fa10
- _G FCVAR_ARCHIVE_XBOX 16777216
- _G GetGlobalInt function: 0x0efcdf18
- _G ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN 149
- _G ACT_VM_IDLE_6 528
- _G ACT_HL2MP_GESTURE_RELOAD_ZOMBIE 1709
- _G motionsensor table: 0x15131520
- _G MASK_SPLITAREAPORTAL 48
- _G SortedPairsByMemberValue function: 0x1518bd20
- _G MOUSE_LEFT 107
- _G SortedPairsByValue function: 0x0efdabe0
- _G ACT_HANDGRENADE_THROW2 476
- _G SortedPairs function: 0x1519d1a8
- _G ACT_DOD_PRIMARYATTACK_CROUCH 950
- _G RENDERGROUP_OPAQUE_BRUSH 12
- _G RENDERMODE_GLOW 3
- _G ACT_MP_DOUBLEJUMP 1005
- _G drive table: 0x1517a078
- _G CLASS_PROTOSNIPER 20
- _G ACT_HL2MP_RUN_ZOMBIE 1705
- _G http table: 0x1516fb08
- _G cvars table: 0x1516de28
- _G usermessage table: 0x15168140
- _G ACT_DOD_WALK_IDLE_BAZOOKA 778
- _G KEY_XSTICK2_LEFT 157
- _G ACT_IDLE_SHOTGUN_STIMULATED 340
- _G kRenderFxPulseSlow 1
- _G ACT_BUSY_SIT_CHAIR_ENTRY 396
- _G ACT_SLAM_STICKWALL_TO_THROW_ND 240
- _G construct table: 0x15167cf0
- _G duplicator table: 0x1514e960
- _G cleanup table: 0x15141ae0
- _G undo table: 0x1513e820
- _G TYPE_COLOR 255
- _G ACT_MP_RELOAD_CROUCH_PRIMARY_END 1070
- _G team table: 0x15127468
- _G ACT_RANGE_ATTACK_SHOTGUN_LOW 288
- _G numpad table: 0x1511ef88
- _G ACT_GMOD_GESTURE_BECON 1611
- _G ACT_RIDE_MANNED_GUN 431
- _G ACT_SLAM_TRIPMINE_ATTACH2 258
- _G CLASS_MILITARY 15
- _G scripted_ents table: 0x1512db08
- _G gamemode table: 0x15127958
- _G MASK_CURRENT 16515072
- _G ACT_GESTURE_SMALL_FLINCH 144
- _G ACT_DOD_WALK_IDLE 603
- _G SF_NPC_NO_PLAYER_PUSHAWAY 16384
- _G ACT_MP_PRIMARY_GRENADE2_IDLE 1281
- _G ACT_MP_RELOAD_SWIM_END 1033
- _G ACT_VM_PRIMARYATTACK 181
- _G DMG_GENERIC 0
- _G InjectConsoleCommand function: 0x15121760
- _G ACT_CROSSBOW_HOLSTER_UNLOADED 1955
- _G SOLID_NONE 0
- _G ACT_MP_RELOAD_AIRWALK_PRIMARY_END 1076
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL 1792
- _G ACT_DOD_WALK_IDLE_MP44 694
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_01 1633
- _G FixInvalidPhysicsObject function: 0x1520e6f0
- _G KEY_XBUTTON_STICK2 123
- _G EFL_KEEP_ON_RECREATE_ENTITIES 16
- _G ACT_RANGE_ATTACK_SMG1_LOW 285
- _G Add_NPC_Class function: 0x1511df38
- _G Either function: 0x1511df20
- _G KEY_8 9
- _G IsMounted function: 0x1511df08
- _G IsFriendEntityName function: 0x1511def0
- _G IsEnemyEntityName function: 0x1511ded8
- _G CLASS_BARNACLE 5
- _G ACT_IDLE_ANGRY_RPG 350
- _G TimedSin function: 0x1511dea8
- _G RememberCursorPosition function: 0x1511de30
- _G MAT_FOLIAGE 79
- _G MASK_BLOCKLOS_AND_NPCS 33570881
- _G ACT_DOD_PRONE_ZOOMED 587
- _G UTIL_IsUselessModel function: 0x1511ddf0
- _G ACT_VM_HITRIGHT2 190
- _G SafeRemoveEntityDelayed function: 0x1511dda8
- _G OBS_MODE_CHASE 5
- _G ACT_MP_JUMP_LAND_BUILDING 1316
- _G SafeRemoveEntity function: 0x1511dd90
- _G IsValid function: 0x1511dd78
- _G HTTP function: 0x0efcd810
- _G COLLISION_GROUP_DEBRIS_TRIGGER 2
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL 873
- _G ACT_DOD_SECONDARYATTACK_MP40 856
- _G FORCE_BOOL 3
- _G SCHED_STANDOFF 47
- _G CCGiveSWEP function: 0x15221ff0
- _G ACT_POLICE_HARASS1 343
- _G LerpAngle function: 0x0efcdac8
- _G ACT_GESTURE_RELOAD 382
- _G FORCE_STRING 1
- _G ACT_MP_AIRWALK_PRIMARY 1048
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_3 577
- _G color_white 255 255 255 255
- _G angle_zero 0.000 0.000 0.000
- _G ACT_VM_DEPLOYED_LIFTED_IDLE 1925
- _G vector_up 0.000000 0.000000 1.000000
- _G vector_origin 0.000000 0.000000 0.000000
- _G CT_REBEL 3
- _G ACT_MP_GESTURE_VC_NODNO_MELEE 1400
- _G ACT_FLINCH_LEFTLEG 122
- _G ACT_IDLETORUN 505
- _G ACT_GESTURE_TURN_LEFT90 161
- _G Sound function: 0x1511cf90
- _G AngleRand function: 0x1511cf78
- _G VectorRand function: 0x1511cf60
- _G CAP_AIM_GUN 536870912
- _G ACT_RANGE_ATTACK_AR1 278
- _G IsColor function: 0x1511d270
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_5 575
- _G IN_GRENADE2 16777216
- _G HULL_MEDIUM 5
- _G MOUSE_4 110
- _G ACT_DOD_CROUCH_AIM_RIFLE 634
- _G KEY_R 28
- _G BONE_USED_BY_HITBOX 256
- _G ACT_JUMP 30
- _G ACT_VM_DEPLOY_1 561
- _G OBS_MODE_DEATHCAM 1
- _G NULL [NULL Entity]
- _G SERVER true
- _G ACT_SLAM_THROW_THROW_ND2 247
- _G ai table: 0x0efd21b0
- _G sound table: 0x0efd3478
- _G physenv table: 0x0efd3230
- _G CAP_WEAPON_MELEE_ATTACK1 32768
- _G ACT_COVER_PISTOL_LOW 301
- _G MOVETYPE_STEP 3
- _G ACT_SLAM_THROW_THROW2 245
- _G system table: 0x0efd11d0
- _G FCVAR_CHEAT 16384
- _G CLASS_ZOMBIE 19
- _G KEY_PAD_5 42
- _G ACT_VM_DEPLOYED_OUT 1918
- _G ACT_DOD_RELOAD_CROUCH_TOMMY 908
- _G ACT_HL2MP_WALK_CROUCH_PISTOL 1791
- _G D_ER 0
- _G debugoverlay table: 0x0efd0bf8
- _G net table: 0x0efd0040
- _G EF_PARENT_ANIMATES 512
- _G OBS_MODE_FREEZECAM 2
- _G umsg table: 0x0efcf8a8
- _G ACT_MP_GESTURE_FLINCH_HEAD 1264
- _G RENDERMODE_TRANSADDFRAMEBLEND 7
- _G ents table: 0x0efce7a0
- _G CONTENTS_TESTFOGVOLUME 256
- _G ACT_HL2MP_GESTURE_RELOAD_PHYSGUN 1863
- _G hammer table: 0x0efce718
- _G RENDERMODE_WORLDGLOW 9
- _G RecipientFilter function: 0x0efce3b0
- _G EmitSound function: 0x0efce268
- _G EmitSentence function: 0x0efce220
- _G SCHED_COMBAT_STAND 15
- _G BuildNetworkedVarsTable function: 0x0efce108
- _G GetGlobalString function: 0x0efce0c0
- _G GetGlobalVector function: 0x0efcdf60
- _G GetGlobalVar function: 0x0efcde88
- _G SetGlobalBool function: 0x0efcde40
- _G SetGlobalEntity function: 0x0efcddf8
- _G ACT_HL2MP_SIT_PHYSGUN 2009
- _G SetGlobalAngle function: 0x0efcddb0
- _G ACT_SLAM_DETONATOR_DETONATE 263
- _G SetGlobalFloat function: 0x0efcdd20
- _G ACT_MP_GESTURE_VC_THUMBSUP 1380
- _G SetGlobalInt function: 0x0efcdcd8
- _G SetGlobalString function: 0x0efcdc90
- _G SetGlobalVar function: 0x0efcdc48
- _G ACT_MP_GESTURE_FLINCH_SECONDARY 1260
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1 1802
- _G TYPE_ENTITY 9
- _G ACT_DOD_RUN_AIM_SPADE 765
- _G _G table: 0x0efb1340
- _G ACT_DOD_HS_IDLE_MP44 968
- _G ACT_MP_ATTACK_STAND_STARTFIRE 1039
- _G ACT_WALK_CROUCH 8
- _G ACT_DOD_PRIMARYATTACK_GREASE 860
- _G ACT_DOD_CROUCHWALK_AIM_KNIFE 755
- _G MOUSE_MIDDLE 109
- _G ACT_READINESS_RELAXED_TO_STIMULATED 418
- _G PrintMessage function: 0x0efcda00
- _G SetPhysConstraintSystem function: 0x0efcd9b0
- _G IsEntity function: 0x0efcd928
- _G ACT_VM_IDLE_DEPLOYED_2 541
- _G MAT_PLASTIC 76
- _G AddCSLuaFile function: 0x0efcd898
- _G SF_ROLLERMINE_FRIENDLY 65536
- _G AccessorFuncNW function: 0x1511dd60
- _G PLAYER_SUPERJUMP 3
- _G ACT_OVERLAY_GRENADEIDLE 441
- _G CONTENTS_TEAM1 2048
- _G ACT_SLAM_STICKWALL_DRAW 237
- _G PrecacheSentenceGroup function: 0x0efcd738
- _G PrecacheSentenceFile function: 0x0efcd6e8
- _G ParticleEffectAttach function: 0x0efcd698
- _G ParticleEffect function: 0x0efcd650
- _G ACT_DOD_RELOAD_BAR 890
- _G ACT_MP_ATTACK_SWIM_PDA 1357
- _G ACT_HL2MP_GESTURE_RELOAD 1783
- _G ACT_HL2MP_WALK 1778
- _G CompileFile function: 0x0efcd5c0
- _G ACT_SMALL_FLINCH 62
- _G FrameTime function: 0x0efcd560
- _G SF_NPC_NO_WEAPON_DROP 8192
- _G CurTime function: 0x0efcd4e0
- _G kRenderFxNoDissipation 14
- _G TYPE_PIXELVISHANDLE 30
- _G UnPredictedCurTime function: 0x0efcd498
- _G SuppressHostEvents function: 0x0efcd450
- _G ACT_DOD_PRONE_AIM_GREASE 703
- _G kRenderFxFlickerFast 13
- _G PrecacheScene function: 0x0efcd408
- _G DropEntityIfHeld function: 0x0efcd378
- _G FCVAR_SERVER_CANNOT_QUERY 536870912
- _G ispanel function: 0x0efcd2a8
- _G ACT_DOD_PRONEWALK_AIM_GREN_STICK 752
- _G SysTime function: 0x0efcce78
- _G isfunction function: 0x0efcd228
- _G isbool function: 0x0efcd1e8
- _G isvector function: 0x0efcd168
- _G isnumber function: 0x0efcd128
- _G ACT_HL2MP_JUMP_SHOTGUN 1824
- _G ACT_VM_UNDEPLOY_4 548
- _G ACT_DOD_WALK_AIM_GREN_STICK 748
- _G CompileString function: 0x0efcd000
- _G ACT_HL2MP_SWIM_IDLE_MELEE 1885
- _G RunStringEx function: 0x0efccfc0
- _G SCHED_TAKE_COVER_FROM_BEST_SOUND 28
- _G ACT_RANGE_ATTACK_AR2_LOW 280
- _G TYPE_VIDEO 33
- _G MOUSE_COUNT 7
- _G KEY_PAD_1 38
- _G ACT_HL2MP_SWIM_PISTOL 1796
- _G BroadcastLua function: 0x0efcd8e0
- _G ACT_MP_ATTACK_STAND_BUILDING 1318
- _G ACT_MP_ATTACK_CROUCH_BUILDING 1319
- _G ConVarExists function: 0x0efcccd0
- _G ACT_RELOAD_START 67
- _G GetConVarString function: 0x0efccc40
- _G include function: 0x0efccc00
- _G ACT_HL2MP_WALK_ZOMBIE 1704
- _G ACT_HL2MP_WALK_PASSIVE 1986
- _G ErrorNoHalt function: 0x0efccbc0
- _G ACT_TRANSITION 2
- _G ACT_STEP_LEFT 133
- _G SCHED_COMBAT_FACE 12
- _G FCVAR_NEVER_AS_STRING 4096
- _G MsgN function: 0x0efccb40
- _G MASK_BLOCKLOS 16449
- _G ACT_HL2MP_SWIM_IDLE_MELEE2 2003
- _G DebugInfo function: 0x0efcca88
- _G ACT_MP_JUMP_FLOAT_SECONDARY 1117
- _G ACT_HL2MP_SWIM_IDLE_FIST 1968
- _G MASK_NPCSOLID 33701899
- _G SENSORBONE table: 0x0efcc0c8
- _G ACT_HANDGRENADE_THROW3 477
- _G ACT_VM_IIN 1904
- _G xpcall function: builtin#21
- _G TRACER_LINE_AND_WHIZ 4
- _G TRACER_RAIL 2
- _G ACT_DOD_CROUCH_IDLE_30CAL 731
- _G SURF_TRANS 16
- _G TRACER_NONE 0
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL 872
- _G CHAN_USER_BASE 136
- _G ACT_HL2MP_WALK_SHOTGUN 1818
- _G CHAN_VOICE_BASE 8
- _G CHAN_STREAM 5
- _G ACT_LOOKBACK_LEFT 60
- _G ACT_CROUCHING_GRENADEIDLE 438
- _G ACT_DOD_HS_IDLE_PISTOL 965
- _G ACT_DOD_WALK_AIM_KNIFE 756
- _G CHAN_VOICE 2
- _G CHAN_AUTO 0
- _G CHAN_REPLACE -1
- _G HUD_PRINTCENTER 4
- _G HUD_PRINTNOTIFY 1
- _G TEAM_SPECTATOR 1002
- _G ACT_MP_PRIMARY_GRENADE1_ATTACK 1279
- _G ACT_DOD_PRIMARYATTACK_BAZOOKA 882
- _G ACT_WALK_ANGRY 342
- _G FCVAR_NONE 0
- _G TEXT_ALIGN_TOP 4
- _G TEXT_ALIGN_CENTER 1
- _G ACT_VM_RECOIL2 207
- _G ACT_DOD_RUN_IDLE_MP44 695
- _G TEXT_ALIGN_LEFT 0
- _G TRANSMIT_PVS 2
- _G ACT_DOD_CROUCH_AIM_PSCHRECK 783
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA 1678
- _G ACT_SLAM_STICKWALL_ATTACH 231
- _G ACT_RUN_PISTOL 370
- _G TRANSMIT_NEVER 1
- _G TRANSMIT_ALWAYS 0
- _G ACT_MP_GRENADE1_DRAW 1271
- _G USE_SET 2
- _G USE_ON 1
- _G USE_OFF 0
- _G ACT_VM_IDLE_5 529
- _G ACT_90_LEFT 131
- _G BONE_USED_BY_BONE_MERGE 262144
- _G BONE_USED_BY_VERTEX_LOD7 131072
- _G BONE_USED_BY_VERTEX_LOD6 65536
- _G SCHED_PATROL_WALK 74
- _G RENDERGROUP_OPAQUE 7
- _G ACT_CROUCHING_SHIELD_UP 454
- _G COLLISION_GROUP_INTERACTIVE 4
- _G ACT_HL2MP_WALK_CROUCH_REVOLVER 1667
- _G ACT_DOD_RUN_AIM_C96 624
- _G ACT_DOD_WALK_ZOOMED 584
- _G DMG_PREVENT_PHYSICS_FORCE 2048
- _G ACT_PRONE_FORWARD 512
- _G BONE_USED_BY_VERTEX_LOD0 1024
- _G ACT_DIE_BARNACLE_SWALLOW 401
- _G ACT_DOD_STAND_IDLE_30CAL 730
- _G ACT_DOD_STAND_AIM_PISTOL 607
- _G ACT_VM_HOLSTERFULL_M203 1943
- _G ACT_BARNACLE_HIT 167
- _G BONE_USED_BY_ANYTHING 524032
- _G ACT_DOD_RUN_AIM_TOMMY 663
- _G BONE_PHYSICS_PROCEDURAL 2
- _G ACT_COVER_LOW_RPG 351
- _G DMG_SHOCK 256
- _G DMG_DROWN 16384
- _G RENDERMODE_NONE 10
- _G ACT_VM_PRIMARYATTACK_2 569
- _G engine table: 0x0efce3f8
- _G file table: 0x0efcebb8
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_04 1636
- _G ACT_RELOAD_FINISH 68
- _G ACT_HL2MP_WALK_FIST 1961
- _G ACT_MP_RELOAD_AIRWALK_END 1036
- _G RENDERMODE_ENVIROMENTAL 6
- _G ACT_HL2MP_SWIM_GRENADE 1846
- _G RENDERMODE_TRANSADD 5
- _G RENDERMODE_TRANSALPHA 4
- _G SURF_NOCHOP 16384
- _G HITGROUP_GENERIC 0
- _G ACT_MP_ATTACK_CROUCH_MELEE 1184
- _G SIM_LOCAL_ACCELERATION 1
- _G SOLID_CUSTOM 5
- _G SIM_NOTHING 0
- _G ai_task table: 0x1517dbe8
- _G RENDERGROUP_VIEWMODEL_TRANSLUCENT 11
- _G ACT_DOD_PRONE_AIM_BOLT 651
- _G ACT_HL2MP_WALK_CROUCH_CAMERA 1677
- _G RENDERGROUP_VIEWMODEL 10
- _G SCHED_MOVE_AWAY_FROM_ENEMY 25
- _G KEY_C 13
- _G RENDERGROUP_BOTH 9
- _G ACT_VM_HITKILL 1911
- _G ACT_VM_DRYFIRE_LEFT 499
- _G BONE_USED_BY_VERTEX_LOD4 16384
- _G HITGROUP_GEAR 10
- _G RENDERGROUP_OPAQUE_HUGE 1
- _G FCVAR_PROTECTED 32
- _G ACT_SIGNAL_HALT 55
- _G ACT_BUSY_LEAN_BACK_ENTRY 390
- _G ACT_DOD_RUN_AIM 606
- _G ACT_ZOMBIE_LEAP_START 1648
- _G ACT_VM_IIN_EMPTY 1905
- _G ACT_DOD_RUN_AIM_GREASE 702
- _G SCHED_SCRIPTED_RUN 58
- _G FL_DONTTOUCH 8388608
- _G ACT_DOD_RELOAD_PRONE_BAR 930
- _G ACT_HL2MP_WALK_CROUCH_GRENADE 1841
- _G FL_GRAPHED 1048576
- _G ACT_HL2MP_RUN_SLAM 1889
- _G SURF_NODRAW 128
- _G FL_STATICPROP 524288
- _G FL_NOTARGET 65536
- _G CONTENTS_AUX 4
- _G FL_GODMODE 32768
- _G DMG_REMOVENORAGDOLL 4194304
- _G SF_CITIZEN_MEDIC 131072
- _G FL_NPC 16384
- _G ACT_OBJ_UPGRADING 469
- _G ACT_DOD_STAND_AIM_PSCHRECK 782
- _G FL_SWIM 4096
- _G FL_FLY 2048
- _G ACT_MP_GESTURE_VC_THUMBSUP_PDA 1422
- _G ACT_GESTURE_RANGE_ATTACK2_LOW 142
- _G FL_FROZEN 64
- _G ACT_HL2MP_IDLE_SCARED 1693
- _G FL_WATERJUMP 8
- _G FL_ANIMDUCKING 4
- _G ACT_HL2MP_SWIM_SUITCASE 1722
- _G ACT_GESTURE_TURN_RIGHT45 160
- _G ACT_MP_ATTACK_STAND_SECONDARY 1120
- _G ACT_GMOD_TAUNT_LAUGH 1618
- _G TYPE_PARTICLEEMITTER 24
- _G FL_DUCKING 2
- _G ACT_DOD_HS_CROUCH_TOMMY 977
- _G FL_ONGROUND 1
- _G EFL_NO_DAMAGE_FORCES -2147483648
- _G ACT_MP_RELOAD_SWIM_SECONDARY_LOOP 1131
- _G ACT_MP_ATTACK_STAND_GRENADE_BUILDING 1322
- _G ACT_MP_RELOAD_AIRWALK_SECONDARY_END 1135
- _G EFL_NO_WATER_VELOCITY_CHANGE 536870912
- _G CAP_ANIMATEDFACE 8388608
- _G ACT_MP_GESTURE_VC_THUMBSUP_MELEE 1398
- _G ACT_IDLE_PISTOL 322
- _G EFL_DONTBLOCKLOS 33554432
- _G ACT_GESTURE_RANGE_ATTACK_ML 307
- _G ACT_HL2MP_WALK_CROUCH_SLAM 1891
- _G EFL_CHECK_UNTOUCH 16777216
- _G ACT_VM_IOUT_EMPTY 1909
- _G EFL_NO_GAME_PHYSICS_SIMULATION 8388608
- _G EFL_NO_THINK_FUNCTION 4194304
- _G ACT_WALK_AIM_AGITATED 96
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG 1832
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR 941
- _G EFL_TOUCHING_FLUID 524288
- _G TYPE_COUNT 39
- _G ACT_HL2MP_IDLE_CROUCH_CROSSBOW 1870
- _G HITGROUP_STOMACH 3
- _G ACT_POLICE_HARASS2 344
- _G ACT_VM_RELOAD_M203 1941
- _G SCHED_FORCED_GO 71
- _G EFL_USE_PARTITION_WHEN_NOT_SOLID 262144
- _G EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS 16384
- _G ACT_VM_MISSCENTER2 198
- _G EFL_DIRTY_ABSANGVELOCITY 8192
- _G ACT_DEPLOY_IDLE 471
- _G ACT_RPG_HOLSTER_UNLOADED 483
- _G VGUIFrameTime function: 0x0efcceb8
- _G ACT_IDLE_SUITCASE 328
- _G ACT_DOD_CROUCH_IDLE_RIFLE 640
- _G EFL_FORCE_CHECK_TRANSMIT 128
- _G ACT_RUN_STIMULATED 87
- _G ACT_DOD_SPRINT_IDLE_TOMMY 670
- _G KEY_COMMA 58
- _G EFL_HAS_PLAYER_CHILD 16
- _G ACT_FLINCH_LEFTARM 120
- _G EFL_KILLME 1
- _G MAT_WOOD 87
- _G MAT_VENT 86
- _G MAT_SLOSH 83
- _G EF_NOINTERP 8
- _G MAT_METAL 77
- _G EFL_SERVER_ONLY 512
- _G MAT_ALIENFLESH 72
- _G MAT_GRATE 71
- _G MAT_DIRT 68
- _G ACT_DOD_PRONE_AIM_MP40 677
- _G kRenderFxRagdoll 23
- _G kRenderFxEnvSnow 21
- _G kRenderFxEnvRain 20
- _G ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP 1075
- _G SCHED_PATROL_RUN 76
- _G kRenderFxHologram 16
- _G DMG_FALL 32
- _G kRenderFxFlickerSlow 12
- _G kRenderFxStrobeFaster 11
- _G kRenderFxSolidFast 8
- _G kRenderFxFadeSlow 5
- _G ACT_DOD_RUN_IDLE_PISTOL 617
- _G ACT_DOD_SPRINT_AIM_SPADE 767
- _G ACT_MP_JUMP_LAND_MELEE 1180
- _G kRenderFxPulseFastWide 4
- _G ACT_DOD_WALK_ZOOM_PSCHRECK 829
- _G ACT_STRAFE_LEFT 39
- _G RunString function: 0x0efccf80
- _G ACT_HL2MP_SWIM_IDLE_CROSSBOW 1875
- _G ACT_VM_IDLE_DEPLOYED_1 542
- _G g_SBoxObjects table: 0x152015f8
- _G kRenderFxNone 0
- _G ACT_VM_USABLE_TO_UNUSABLE 1430
- _G GESTURE_SLOT_VCD 5
- _G ACT_MP_GRENADE2_DRAW 1274
- _G ACT_DOD_PRONE_AIM_KNIFE 758
- _G GESTURE_SLOT_JUMP 2
- _G CONTENTS_CURRENT_DOWN 8388608
- _G GESTURE_SLOT_ATTACK_AND_RELOAD 0
- _G PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE 22
- _G DMG_SONIC 512
- _G ACT_VM_DEPLOY_7 555
- _G D_LI 3
- _G PLAYERANIMEVENT_SPAWN 17
- _G PLAYERANIMEVENT_CANCEL 16
- _G PLAYERANIMEVENT_DOUBLEJUMP 15
- _G BOX_BACK 1
- _G ACT_VM_RELOAD2 1958
- _G PLAYERANIMEVENT_FLINCH_LEFTARM 11
- _G ACT_GESTURE_RANGE_ATTACK_AR1 303
- _G PLAYERANIMEVENT_FLINCH_CHEST 9
- _G PLAYERANIMEVENT_JUMP 6
- _G ACT_DOD_STAND_IDLE_BAZOOKA 775
- _G PLAYERANIMEVENT_RELOAD 3
- _G CONTENTS_LADDER 536870912
- _G ACT_DOD_CROUCHWALK_ZOOMED 586
- _G MASK_SOLID_BRUSHONLY 16395
- _G PLAYERANIMEVENT_ATTACK_PRIMARY 0
- _G BLOOD_COLOR_ANTLION_WORKER 6
- _G EF_NOSHADOW 16
- _G SCHED_FLINCH_PHYSICS 80
- _G MOVETYPE_VPHYSICS 6
- _G BLOOD_COLOR_ANTLION 4
- _G BLOOD_COLOR_MECH 3
- _G NPC_STATE_NONE 0
- _G BLOOD_COLOR_GREEN 2
- _G ACT_GESTURE_TURN_LEFT 157
- _G BLOOD_COLOR_YELLOW 1
- _G CONTENTS_ORIGIN 16777216
- _G ACT_ROLL_LEFT 41
- _G BLOOD_COLOR_RED 0
- _G PATTACH_WORLDORIGIN 5
- _G ACT_WALK_PACKAGE 327
- _G PATTACH_POINT_FOLLOW 4
- _G PATTACH_POINT 3
- _G STEPSOUNDTIME_WATER_FOOT 3
- _G ACT_SIGNAL_LEFT 56
- _G ACT_SLAM_DETONATOR_THROW_DRAW 266
- _G ACT_GESTURE_RANGE_ATTACK_SMG1_LOW 309
- _G STEPSOUNDTIME_ON_LADDER 1
- _G ACT_DIE_LEFTSIDE 410
- _G STEPSOUNDTIME_NORMAL 0
- _G saverestore table: 0x15123128
- _G IN_MOVERIGHT 1024
- _G ACT_MP_RELOAD_SWIM_PRIMARY_LOOP 1072
- _G SF_NPC_ALTCOLLISION 4096
- _G ACT_VM_DEPLOYED_FIRE 1914
- _G ACT_DOD_RELOAD_MP40 891
- _G SF_NPC_LONG_RANGE 256
- _G SCHED_ALERT_FACE 5
- _G SF_NPC_WAIT_TILL_SEEN 1
- _G ACT_DOD_STAND_IDLE_PISTOL 613
- _G ACT_VM_IRECOIL1 1928
- _G ACT_VM_IDLE_4 530
- _G ACT_WALK_STEALTH_PISTOL 373
- _G CT_REFUGEE 2
- _G KEY_I 19
- _G SF_CITIZEN_RANDOM_HEAD_MALE 4194304
- _G SF_CITIZEN_NOT_COMMANDABLE 1048576
- _G ACT_HL2MP_WALK_AR2 1808
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE 1191
- _G SF_CITIZEN_FOLLOW 65536
- _G SendUserMessage function: 0x1516a620
- _G player table: 0x0efd0e00
- _G NUM_AI_CLASSES 26
- _G CLASS_COMBINE_HUNTER 25
- _G CLASS_EARTH_FAUNA 23
- _G CLASS_FLARE 22
- _G ACT_HL2MP_WALK_ZOMBIE_04 1631
- _G NPC_STATE_PLAYDEAD 5
- _G ACT_HL2MP_IDLE 1777
- _G widgets table: 0x15176d80
- _G CLASS_VORTIGAUNT 18
- _G DMG_DROWNRECOVER 524288
- _G ACT_VM_UNUSABLE 1428
- _G ACT_DOD_STAND_AIM_BAZOOKA 769
- _G CLASS_HEADCRAB 12
- _G ACT_WALK_AIM_STEALTH_PISTOL 374
- _G NPC_STATE_PRONE 6
- _G SOLID_OBB_YAW 4
- _G ACT_DOD_STAND_AIM_BAR 795
- _G ACT_PHYSCANNON_ANIMATE_PRE 405
- _G CLASS_BULLSEYE 6
- _G CLASS_ANTLION 4
- _G CT_DOWNTRODDEN 1
- _G ACT_OVERLAY_GRENADEREADY 442
- _G TYPE_MATERIAL 21
- _G CLASS_PLAYER 1
- _G CLASS_NONE 0
- _G ACT_HL2MP_IDLE_GRENADE 1837
- _G HULL_LARGE_CENTERED 8
- _G HULL_WIDE_SHORT 4
- _G ACT_MP_SWIM_SECONDARY 1119
- _G ACT_DOD_STAND_ZOOM_PSCHRECK 826
- _G HULL_SMALL_CENTERED 1
- _G HULL_HUMAN 0
- _G ACT_MP_ATTACK_SWIM_MELEE 1186
- _G ACT_BIG_FLINCH 63
- _G CAP_NO_HIT_SQUADMATES 1073741824
- _G ACT_DOD_RELOAD_PRONE_K43 927
- _G PrintTable function: 0x1511cf48
- _G ACT_SHIELD_ATTACK 452
- _G CAP_NO_HIT_PLAYER 268435456
- _G ACT_HL2MP_SIT_SMG1 2007
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY 1688
- _G EFL_NO_DISSOLVE 134217728
- _G ACT_DOD_STAND_IDLE_TOMMY 665
- _G CAP_INNATE_MELEE_ATTACK2 1048576
- _G ACT_HL2MP_SWIM_IDLE_PASSIVE 1994
- _G CAP_OPEN_DOORS 2048
- _G ACT_HL2MP_RUN_CAMERA 1675
- _G COLLISION_GROUP_DISSOLVING 16
- _G CAP_MOVE_SHOOT 64
- _G CAP_MOVE_CRAWL 32
- _G ACT_MP_ATTACK_SWIM_PRIMARY 1063
- _G LAST_SHARED_SCHEDULE 88
- _G SCHED_SLEEP 87
- _G SCHED_INTERACTION_WAIT_FOR_PARTNER 86
- _G KEY_B 12
- _G ACT_HL2MP_JUMP_MELEE2 2002
- _G SCHED_INTERACTION_MOVE_TO_PARTNER 85
- _G ACT_RANGE_AIM_LOW 297
- _G ACT_HL2MP_WALK_MELEE 1878
- _G SCHED_FAIL_NOSTOP 82
- _G SCHED_DROPSHIP_DUSTOFF 79
- _G ACT_VM_PRIMARYATTACK_DEPLOYED 571
- _G ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED 1062
- _G ACT_MP_SWIM_PDA 1355
- _G SCHED_FALL_TO_GROUND 78
- _G ACT_HL2MP_SIT 1970
- _G BONE_USED_BY_VERTEX_LOD5 32768
- _G SCHED_FORCED_GO_RUN 72
- _G SCHED_MOVE_AWAY_END 70
- _G ACT_CROUCHIDLE_AIM_STIMULATED 103
- _G SCHED_MOVE_AWAY_FAIL 69
- _G SCHED_WAIT_FOR_SPEAK_FINISH 67
- _G SCHED_NEW_WEAPON_CHEAT 64
- _G SCHED_NEW_WEAPON 63
- _G _VERSION Lua 5.1
- _G ACT_HL2MP_GESTURE_RELOAD_ANGRY 1689
- _G KEY_K 21
- _G ACT_GMOD_GESTURE_ITEM_THROW 2023
- _G SCHED_SCRIPTED_CUSTOM_MOVE 59
- _G ACT_HL2MP_WALK_ZOMBIE_05 1632
- _G SCHED_WAIT_FOR_SCRIPT 55
- _G KEY_SEMICOLON 55
- _G ACT_DOD_CROUCHWALK_IDLE_BOLT 654
- _G SF_PHYSPROP_MOTIONDISABLED 8
- _G ACT_HL2MP_IDLE_SMG1 1797
- _G KEY_PAD_7 44
- _G ACT_DOD_PRIMARYATTACK_PRONE_BAR 887
- _G ACT_HL2MP_SWIM_SLAM 1896
- _G SCHED_DIE 53
- _G FCVAR_UNREGISTERED 1
- _G ACT_MP_JUMP_BUILDING 1313
- _G SCHED_AMBUSH 52
- _G ACT_HL2MP_IDLE_CROUCH_PISTOL 1790
- _G SCHED_RELOAD 51
- _G SCHED_SPECIAL_ATTACK2 46
- _G COLLISION_GROUP_DOOR_BLOCKER 14
- _G ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY 1383
- _G ACT_HL2MP_WALK_KNIFE 1976
- _G ACT_SLAM_THROW_DETONATOR_HOLSTER 253
- _G ACT_IDLE_AIM_AGITATED 92
- _G ACT_RANGE_ATTACK_AR2_GRENADE 281
- _G SCHED_SPECIAL_ATTACK1 45
- _G SCHED_MELEE_ATTACK2 42
- _G SCHED_FAIL_ESTABLISH_LINE_OF_FIRE 38
- _G ACT_DOD_CROUCH_AIM_30CAL 725
- _G SCHED_RUN_FROM_ENEMY_FALLBACK 33
- _G MakeBalloon function: 0x15178ef8
- _G KEY_T 30
- _G SCHED_FAIL_TAKE_COVER 31
- _G SCHED_FLEE_FROM_BEST_SOUND 29
- _G ACT_DOD_CROUCHWALK_AIM_C96 622
- _G SCHED_TAKE_COVER_FROM_ENEMY 27
- _G SCHED_BACK_AWAY_FROM_SAVE_POSITION 26
- _G SCHED_BACK_AWAY_FROM_ENEMY 24
- _G ACT_MP_GESTURE_VC_FINGERPOINT 1378
- _G ACT_READINESS_STIMULATED_TO_RELAXED 421
- _G ACT_WALK_CROUCH_RIFLE 360
- _G SCHED_BIG_FLINCH 23
- _G SCHED_SMALL_FLINCH 22
- _G newproxy function: builtin#24
- _G SCHED_TARGET_FACE 20
- _G SCHED_VICTORY_DANCE 19
- _G SCHED_COMBAT_WALK 16
- _G ACT_DEEPIDLE2 515
- _G Player function: 0x0efce158
- _G SCHED_FEAR_FACE 14
- _G ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK 954
- _G ACT_HL2MP_JUMP_PISTOL 1794
- _G SCHED_INVESTIGATE_SOUND 11
- _G ACT_HL2MP_GESTURE_RELOAD_AR2 1813
- _G LAST_SHARED_ACTIVITY 2026
- _G ACT_DOD_HS_CROUCH_PSCHRECK 972
- _G ACT_DOD_CROUCH_ZOOM_RIFLE 809
- _G IsFirstTimePredicted function: 0x0efcd5a0
- _G SCHED_ALERT_REACT_TO_COMBAT_SOUND 7
- _G SF_NPC_FALL_TO_GROUND 4
- _G SCHED_WAKE_ANGRY 4
- _G ACT_VM_IOUT_M203 1946
- _G ACT_VM_HITLEFT2 188
- _G ACT_GESTURE_MELEE_ATTACK1 139
- _G SCHED_IDLE_WALK 2
- _G ACT_GMOD_TAUNT_PERSISTENCE 1616
- _G ACT_DOD_WALK_IDLE_GREASE 707
- _G MASK_VISIBLE_AND_NPCS 33579137
- _G ACT_MP_SECONDARY_GRENADE2_ATTACK 1288
- _G SCHED_NONE 0
- _G ACT_SLAM_THROW_DRAW 248
- _G NPC_STATE_DEAD 7
- _G CLASS_CONSCRIPT 11
- _G CLASS_MISSILE 21
- _G ACT_DOD_HS_CROUCH_BAZOOKA 971
- _G ACT_VM_IDLE_DEPLOYED_4 539
- _G NPC_STATE_SCRIPT 4
- _G NPC_STATE_ALERT 2
- _G ACT_DOD_WALK_AIM 604
- _G NPC_STATE_INVALID -1
- _G ACT_HL2MP_WALK_RPG 1828
- _G ACT_HL2MP_GESTURE_RELOAD_SHOTGUN 1823
- _G CONTENTS_TEAM3 1024
- _G ACT_DOD_WALK_AIM_MP44 688
- _G ACT_DOD_PRIMARYATTACK_KNIFE 878
- _G FVPHYSICS_NO_PLAYER_PICKUP 128
- _G ACT_DOD_RELOAD_FG42 898
- _G ACT_VM_FIDGET 175
- _G KEY_E 15
- _G ACT_HL2MP_RUN_DUEL 1849
- _G BOX_BOTTOM 5
- _G FVPHYSICS_CONSTRAINT_STATIC 2
- _G FVPHYSICS_DMG_SLICE 1
- _G CT_UNIQUE 4
- _G ACT_VM_RELOAD_DEPLOYED 518
- _G ACT_VM_RECOIL3 208
- _G KEY_RWIN 86
- _G ACT_DOD_PRIMARYATTACK_CROUCH_SPADE 951
- _G ACT_DOD_PRONEWALK_IDLE_C96 632
- _G ACT_SLAM_THROW_THROW 244
- _G VERSION 140713
- _G SOLID_BBOX 2
- _G IN_SPEED 131072
- _G ACT_VM_DRYFIRE_SILENCED 495
- _G gmod table: 0x0efd1148
- _G ACT_DI_ALYX_ZOMBIE_SHOTGUN64 416
- _G ACT_MP_GESTURE_VC_NODNO_PDA 1424
- _G ACT_VM_PRIMARYATTACK_7 564
- _G ACT_DOD_PRIMARYATTACK_PRONE_PISTOL 863
- _G ACT_UNDEPLOY 472
- _G ACT_RANGE_ATTACK_SNIPER_RIFLE 294
- _G ACT_BARNACLE_PULL 168
- _G ACT_CROUCHIDLE_AGITATED 104
- _G OBS_MODE_FIXED 3
- _G DMG_PHYSGUN 8388608
- _G ACT_MP_RUN_PRIMARY 1046
- _G Msg function: 0x0efccac8
- _G ACT_HL2MP_SWIM_ANGRY 1692
- _G ACT_VM_HITCENTER 191
- _G ACT_DYINGTODEAD 430
- _G ACT_IDLE 1
- _G SF_NPC_FADE_CORPSE 512
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_MG 944
- _G ACT_DOD_PRIMARYATTACK_PISTOL 862
- _G math table: 0x0efb40d8
- _G ACT_RUN_AIM_STEALTH 101
- _G ACT_DEEPIDLE3 516
- _G ACT_DUCK_DODGE 400
- _G ACT_SIGNAL3 51
- _G ACT_VM_PRIMARYATTACK_4 567
- _G ACT_BUSY_SIT_GROUND 392
- _G ACT_RELOAD_PISTOL_LOW 377
- _G ACT_VM_RELOAD_INSERT 1950
- _G ACT_MP_STAND_IDLE 990
- _G ACT_DIEBACKWARD 21
- _G ACT_MP_AIRWALK_MELEE 1175
- _G ACT_DOD_CROUCH_IDLE_BOLT 653
- _G MASK_SHOT 1174421507
- _G TYPE_RESTORE 14
- _G MASK_NPCSOLID_BRUSHONLY 147467
- _G ACT_GESTURE_RANGE_ATTACK_TRIPWIRE 315
- _G MOVETYPE_WALK 2
- _G D_FR 2
- _G ACT_VM_IDLE_7 527
- _G MOUSE_5 111
- _G ACT_DOD_RUN_IDLE_BOLT 656
- _G ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED 425
- _G ACT_DOD_ZOOMLOAD_BAZOOKA 915
- _G ACT_RUN_RIFLE_RELAXED 333
- _G ACT_MP_ATTACK_CROUCH_SECONDARY 1121
- _G ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY 1385
- _G ACT_IDLE_PACKAGE 326
- _G ACT_FLINCH_RIGHTARM 121
- _G ACT_MP_RELOAD_AIRWALK_PRIMARY 1074
- _G ACT_PLAYER_RUN_FIRE 504
- _G SCHED_SCRIPTED_WAIT 60
- _G ACT_IDLE_ON_FIRE 125
- _G SF_PHYSBOX_NEVER_PICK_UP 2097152
- _G ACT_MP_AIRWALK_BUILDING 1311
- _G ACT_SIGNAL_FORWARD 53
- _G IN_USE 32
- _G ACT_CROUCHING_SHIELD_DOWN 455
- _G ACT_RANGE_ATTACK_SHOTGUN 287
- _G ACT_DOD_CROUCHWALK_AIM_GREASE 700
- _G ACT_MP_SECONDARY_GRENADE2_DRAW 1286
- _G ACT_IDLE_RPG_RELAXED 348
- _G ACT_SHOTGUN_IDLE_DEEP 478
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE 1708
- _G ACT_DOD_RELOAD_PRONE_RIFLE 934
- _G ACT_MP_JUMP_LAND_PRIMARY 1053
- _G ACT_MP_SECONDARY_GRENADE1_IDLE 1284
- _G BONE_USED_BY_ATTACHMENT 512
- _G ACT_RANGE_ATTACK_SMG2 286
- _G ACT_MP_GRENADE2_ATTACK 1276
- _G kRenderFxPulseSlowWide 3
- _G ACT_PICKUP_GROUND 74
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST 1965
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE 1718
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED 590
- _G ACT_MP_ATTACK_STAND_PREFIRE 1037
- _G USE_TOGGLE 3
- _G ACT_PLAYER_CROUCH_FIRE 501
- _G HITGROUP_RIGHTLEG 7
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW 1872
- _G DamageInfo function: 0x0efcdc08
- _G ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED 1016
- _G FCVAR_UNLOGGED 2048
- _G ACT_MP_ATTACK_AIRWALK_PRIMARY 1064
- _G DMG_SLASH 4
- _G CLASS_PLAYER_ALLY_VITAL 3
- _G ACT_HL2MP_WALK_CROUCH_MELEE 1881
- _G ACT_DOD_CROUCH_AIM_BOLT 647
- _G EF_DIMLIGHT 4
- _G ACT_GESTURE_FLINCH_RIGHTARM 154
- _G ACT_HL2MP_SWIM_MAGIC 1662
- _G ACT_READINESS_RELAXED_TO_STIMULATED_WALK 419
- _G ACT_HL2MP_JUMP_AR2 1814
- _G select function: builtin#16
- _G KEY_J 20
- _G ACT_VM_MISSLEFT2 194
- _G MOVETYPE_LADDER 9
- _G ACT_DOD_WALK_IDLE_C96 629
- _G KEY_PAGEDOWN 77
- _G IN_BACK 16
- _G ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY 1107
- _G ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP 1128
- _G ACT_DOD_RUN_AIM_RIFLE 637
- _G FCVAR_SERVER_CAN_EXECUTE 268435456
- _G ACT_WALK_PISTOL 369
- _G ACT_MP_ATTACK_SWIM_SECONDARY 1122
- _G KEY_XSTICK2_DOWN 158
- _G ACT_DOD_RELOAD_PRONE_MP40 928
- _G ACT_DOD_PRONE_AIM_PSCHRECK 787
- _G CONTENTS_MOVEABLE 16384
- _G CONTENTS_PLAYERCLIP 65536
- _G ACT_VM_RECOIL1 206
- _G ACT_MP_CROUCHWALK_SECONDARY 1114
- _G ACT_VM_IDLE_TO_LOWERED 203
- _G ACT_MP_CROUCH_SECONDARY 1110
- _G COLLISION_GROUP_PLAYER_MOVEMENT 8
- _G BONE_USED_BY_VERTEX_LOD2 4096
- _G KEY_RIGHT 91
- _G ACT_GMOD_GESTURE_WAVE 1615
- _G ACT_MP_RELOAD_STAND_PRIMARY_END 1067
- _G HITGROUP_CHEST 2
- _G ACT_DOD_RELOAD_CROUCH_MP40 907
- _G ACT_MP_JUMP_FLOAT_PRIMARY 1052
- _G TYPE_PARTICLE 23
- _G ACT_MP_RELOAD_CROUCH_END 1030
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_05 1637
- _G ACT_DOD_PRIMARYATTACK_PRONE_C96 865
- _G ACT_OVERLAY_SHIELD_ATTACK 447
- _G ACT_OVERLAY_SHIELD_KNOCKBACK 448
- _G ACT_GESTURE_TURN_LEFT45_FLAT 163
- _G MOUSE_WHEEL_UP 112
- _G ACT_RUN_AIM_AGITATED 100
- _G KEY_M 23
- _G KEY_7 8
- _G ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED 424
- _G ACT_DOD_PRONEWALK_IDLE_MG 723
- _G ACT_HL2MP_IDLE_CROUCH_PASSIVE 1988
- _G MOUSE_RIGHT 108
- _G ACT_MP_AIRWALK 998
- _G Material function: 0x0efcdb48
- _G KEY_XSTICK1_DOWN 152
- _G ACT_GET_UP_STAND 509
- _G ACT_DIE_BACKSHOT 116
- _G ACT_WALK_STEALTH 85
- _G ACT_INVALID -1
- _G RENDERGROUP_TRANSLUCENT 8
- _G CONTENTS_SOLID 1
- _G ACT_VM_HOLSTER 173
- _G ACT_HL2MP_RUN_PISTOL 1789
- _G ACT_VM_IDLE_DEPLOYED_6 537
- _G Entity function: 0x0efcdb08
- _G ACT_COWER 61
- _G ACT_HL2MP_IDLE_CROUCH_KNIFE 1978
- _G ACT_VM_IDLE_M203 1940
- _G ACT_DOD_PRONE_AIM_30CAL 729
- _G ACT_DIE_GUTSHOT 115
- _G ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK 877
- _G ACT_MP_MELEE_GRENADE2_DRAW 1292
- _G ACT_DOD_RUN_IDLE_RIFLE 643
- _G ACT_DOD_PRONEWALK_AIM_SPADE 768
- _G ACT_IDLE_AIM_STIMULATED 91
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_8 572
- _G FVPHYSICS_WAS_THROWN 256
- _G ACT_VM_PULLPIN 180
- _G ACT_DROP_WEAPON_SHOTGUN 73
- _G ACT_HL2MP_SWIM_REVOLVER 1672
- _G ACT_IDLE_MANNEDGUN 345
- _G SF_PHYSPROP_PREVENT_PICKUP 512
- _G ACT_MP_CROUCHWALK 999
- _G ONOFF_USE 1
- _G ACT_VM_IIDLE 1906
- _G ACT_CROUCHIDLE 46
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM 1892
- _G ACT_HL2MP_SWIM_IDLE_SCARED 1701
- _G ACT_MP_CROUCH_PRIMARY 1045
- _G ACT_HL2MP_RUN_ANGRY 1685
- _G ACT_180_RIGHT 130
- _G ACT_TURN_LEFT 43
- _G ACT_DOD_CROUCH_ZOOM_BOLT 815
- _G ACT_HL2MP_JUMP_SUITCASE 1720
- _G setmetatable function: builtin#9
- _G ACT_DOD_CROUCHWALK_AIM_PSCHRECK 784
- _G ACT_SWIM_IDLE 29
- _G KEY_XBUTTON_LTRIGGER 154
- _G ACT_DOD_HS_CROUCH_K98 979
- _G ACT_MP_GESTURE_FLINCH_PRIMARY 1259
- _G ACT_RUN_CROUCH_RPG 355
- _G CCSpawn function: 0x1520e3f0
- _G ACT_MP_JUMP_START_PDA 1352
- _G ACT_HL2MP_SWIM_IDLE_SMG1 1805
- _G OBS_MODE_ROAMING 6
- _G ColorAlpha function: 0x1511d258
- _G ACT_MP_SECONDARY_GRENADE1_ATTACK 1285
- _G FL_TRANSRAGDOLL 1073741824
- _G TEAM_UNASSIGNED 1001
- _G JOYSTICK_FIRST_BUTTON 114
- _G pairs function: builtin#5
- _G MASK_SHOT_PORTAL 33570819
- _G TYPE_ANGLE 11
- _G ACT_WALK_STIMULATED 83
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL 943
- _G CAP_WEAPON_RANGE_ATTACK1 8192
- _G string table: 0x0efb3ab8
- _G ACT_DIE_HEADSHOT 113
- _G ACT_WALK_SCARED 110
- _G ACT_VM_IDLE_SILENCED 496
- _G HITGROUP_LEFTLEG 6
- _G ACT_GESTURE_FLINCH_BLAST 146
- _G ACT_HL2MP_GESTURE_RELOAD_RPG 1833
- _G ACT_HL2MP_RUN_RPG 1829
- _G WEAPON_PROFICIENCY_GOOD 2
- _G SURF_NOPORTAL 32
- _G ACT_HL2MP_RUN_ZOMBIE_FAST 1646
- _G KEY_PAD_4 41
- _G FL_OBJECT 67108864
- _G ACT_MP_ATTACK_CROUCH_POSTFIRE 1041
- _G KEY_XBUTTON_LEFT_SHOULDER 118
- _G SCHED_RUN_FROM_ENEMY_MOB 83
- _G ACT_HL2MP_SWIM_PASSIVE 1993
- _G ACT_MP_GESTURE_VC_NODYES_PRIMARY 1387
- _G kRenderFxPulseFast 2
- _G WEAPON_PROFICIENCY_PERFECT 4
- _G KEY_INSERT 72
- _G ACT_DOD_PRIMARYATTACK_GREN_STICK 876
- _G KEY_RCONTROL 84
- _G ACT_GESTURE_MELEE_ATTACK_SWING 318
- _G ACT_DOD_CROUCHWALK_AIM_TOMMY 661
- _G PLAYER_IN_VEHICLE 6
- _G FCVAR_DEMO 65536
- _G IN_RELOAD 8192
- _G BRANCH unknown
- _G ACT_SMG2_IDLE2 270
- _G PLAYERANIMEVENT_ATTACK_SECONDARY 1
- _G DMG_ALWAYSGIB 8192
- _G ACT_GESTURE_FLINCH_STOMACH 152
- _G ACT_DOD_PRIMARYATTACK_PRONE_MG 867
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY 1143
- _G ACT_DOD_HS_IDLE_STICKGRENADE 966
- _G ACT_DOD_PRONE_DEPLOY_TOMMY 837
- _G ACT_MP_JUMP_LAND 1004
- _G BONE_USED_BY_VERTEX_MASK 261120
- _G MOVECOLLIDE_FLY_CUSTOM 2
- _G table table: 0x0efb33f8
- _G KEY_PAD_0 37
- _G ipairs function: builtin#7
- _G ACT_BARNACLE_CHEW 170
- _G ACT_MP_MELEE_GRENADE1_ATTACK 1291
- _G ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA 938
- _G TYPE_SCRIPTEDVEHICLE 20
- _G KEY_BACKQUOTE 57
- _G ACT_GAUSS_SPINCYCLE 490
- _G SCHED_TARGET_CHASE 21
- _G ACT_IDLE_AIM_RELAXED 90
- _G DMG_BLAST_SURFACE 134217728
- _G ACT_HL2MP_IDLE_CROUCH_MELEE 1880
- _G ACT_DOD_SECONDARYATTACK_TOMMY 852
- _G ACT_DOD_STAND_AIM_30CAL 724
- _G KEY_HOME 74
- _G KEY_W 33
- _G ACT_VM_DRAW 172
- _G SURF_WARP 8
- _G EF_ITEM_BLINK 256
- _G PLAYER_IDLE 0
- _G ACT_RUN_CROUCH_AIM_RIFLE 365
- _G KEY_SPACE 65
- _G ACT_HL2MP_JUMP_SMG1 1804
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC 1658
- _G ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY 1384
- _G ACT_HL2MP_WALK_CROUCH 1781
- _G ACT_SLAM_THROW_IDLE 242
- _G IN_GRENADE1 8388608
- _G ACT_DOD_STAND_ZOOM_RIFLE 808
- _G ACT_MP_RELOAD_STAND_LOOP 1026
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY 1108
- _G ACT_RPG_DRAW_UNLOADED 482
- _G ACT_VM_MISSRIGHT2 196
- _G ACT_STEP_RIGHT 134
- _G ACT_GESTURE_FLINCH_BLAST_SHOTGUN 147
- _G ACT_DOD_RUN_IDLE_BAR 805
- _G ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02 1639
- _G ACT_DOD_SPRINT_IDLE_BAZOOKA 780
- _G SURF_NODECALS 8192
- _G ACT_DOD_WALK_IDLE_RIFLE 642
- _G EF_BRIGHTLIGHT 2
- _G ACT_GMOD_GESTURE_ITEM_PLACE 2022
- _G ACT_ZOMBIE_CLIMB_START 1651
- _G ACT_MP_JUMP_START_PRIMARY 1051
- _G ACT_DI_ALYX_ZOMBIE_TORSO_MELEE 413
- _G util table: 0x0efd1ab8
- _G ACT_DOD_PRIMARYATTACK_BOLT 846
- _G ACT_GESTURE_RANGE_ATTACK_PISTOL 312
- _G ACT_HOVER 26
- _G KEY_F3 94
- _G KEY_XBUTTON_X 116
- _G Matrix function: 0x0efcdb88
- _G ACT_MP_SWIM_DEPLOYED_PRIMARY 1056
- _G ACT_DOD_PRONE_AIM_BAZOOKA 774
- _G ACT_MP_JUMP_SECONDARY 1115
- _G ACT_DOD_WALK_AIM_BAZOOKA 772
- _G DMG_BURN 8
- _G ACT_DOD_PRONE_AIM_BAR 800
- _G ACT_PLAYER_IDLE_FIRE 500
- _G ACT_CROUCH 45
- _G GESTURE_SLOT_SWIM 3
- _G ACT_DOD_PRONE_AIM_GREN_STICK 750
- _G KEY_PAGEUP 76
- _G ACT_DOD_STAND_AIM_GREN_STICK 745
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42 942
- _G baseclass table: 0x1511e4a8
- _G ACT_HL2MP_SWIM_CROSSBOW 1876
- _G ACT_VM_PRIMARYATTACK_1 570
- _G CLASS_CITIZEN_REBEL 8
- _G ACT_VM_SWINGHIT 202
- _G ACT_GESTURE_FLINCH_BLAST_DAMAGED 148
- _G ACT_RUN_STEALTH 89
- _G CONTENTS_CURRENT_UP 4194304
- _G CONTENTS_HITBOX 1073741824
- _G CONTENTS_MONSTER 33554432
- _G CONTENTS_CURRENT_90 524288
- _G WEAPON_PROFICIENCY_VERY_GOOD 3
- _G TRACER_LINE 1
- _G ACT_FIRE_LOOP 436
- _G FCVAR_DONTRECORD 131072
- _G ACT_DOD_PRONEWALK_IDLE_RIFLE 645
- _G ACT_DOD_RELOAD_PRONE_RIFLEGRENADE 935
- _G FCVAR_GAMEDLL 4
- _G SURF_NOSHADOWS 4096
- _G KEY_U 31
- _G ACT_HL2MP_RUN_PASSIVE 1987
- _G KEY_XSTICK2_RIGHT 156
- _G ACT_DOD_RUN_AIM_PISTOL 611
- _G EF_BONEMERGE 1
- _G ACT_WALK_AIM_RELAXED 94
- _G FVPHYSICS_DMG_DISSOLVE 512
- _G ACT_HL2MP_IDLE_CROSSBOW 1867
- _G ACT_MP_PRIMARY_GRENADE1_DRAW 1277
- _G ACT_HL2MP_SWIM_RPG 1836
- _G HSVToColor function: 0x0efccf00
- _G ACT_GET_DOWN_CROUCH 510
- _G ACT_DOD_CROUCH_IDLE_MP40 679
- _G sql table: 0x0efd2278
- _G ACT_VM_MISSRIGHT 195
- _G ACT_DOD_PRIMARYATTACK_SPADE 880
- _G ACT_HL2MP_SWIM_MELEE 1886
- _G ACT_WALK 6
- _G KEY_PAD_6 43
- _G IN_BULLRUSH 4194304
- _G ACT_MP_GESTURE_VC_NODNO_SECONDARY 1394
- _G ACT_GMOD_GESTURE_POINT 1619
- _G ACT_DOD_CROUCHWALK_AIM_MP40 674
- _G ACT_VM_DRAW_EMPTY 521
- _G ACT_VM_DEPLOY_6 556
- _G ACT_PHYSCANNON_UPGRADE 277
- _G ACT_DOD_WALK_AIM_BOLT 649
- _G ACT_DOD_STAND_AIM_BOLT 646
- _G CONTENTS_OPAQUE 128
- _G KEY_V 32
- _G ACT_HL2MP_SIT_GRENADE 2010
- _G IN_WALK 262144
- _G ACT_WALK_AGITATED 84
- _G getfenv function: builtin#10
- _G KEY_XSTICK1_UP 153
- _G LAST_SHARED_COLLISION_GROUP 21
- _G COLLISION_GROUP_NPC_ACTOR 18
- _G TYPE_RECIPIENTFILTER 18
- _G STEPSOUNDTIME_WATER_KNEE 2
- _G ACT_DOD_CROUCH_AIM_PISTOL 608
- _G EFL_NO_AUTO_EDICT_ATTACH 1024
- _G COLLISION_GROUP_IN_VEHICLE 10
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_7 573
- _G isentity function: 0x0efcd268
- _G ACT_BUSY_QUEUE 399
- _G ACT_RANGE_ATTACK1_LOW 18
- _G FVPHYSICS_PLAYER_HELD 4
- _G JOYSTICK_LAST_AXIS_BUTTON 161
- _G ACT_ZOMBIE_CLIMB_UP 1650
- _G ACT_COVER_MED 4
- _G ACT_DOD_STAND_IDLE 597
- _G ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY 1391
- _G HITGROUP_HEAD 1
- _G ACT_HL2MP_WALK_CROUCH_MELEE2 1999
- _G ACT_GESTURE_TURN_LEFT90_FLAT 165
- _G ACT_IDLE_RIFLE 319
- _G ACT_SHOTGUN_IDLE4 479
- _G BONE_USED_BY_VERTEX_LOD3 8192
- _G DMG_SLOWBURN 2097152
- _G ACT_DOD_WALK_AIM_C96 623
- _G ACT_DOD_STAND_IDLE_C96 626
- _G ACT_DOD_CROUCH_IDLE_C96 627
- _G ACT_DOD_PRONE_AIM_RIFLE 638
- _G EFL_BOT_FROZEN 256
- _G ACT_DOD_CROUCHWALK_IDLE_RIFLE 641
- _G DMG_NERVEGAS 65536
- _G ACT_LEAP 32
- _G ACT_MP_GESTURE_VC_NODNO_BUILDING 1418
- _G ACT_SHIELD_UP 449
- _G ACT_MP_GESTURE_VC_NODNO 1382
- _G ACT_WALK_RIFLE 358
- _G ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED 1060
- _G KEY_NUMLOCKTOGGLE 105
- _G SURF_SKIP 512
- _G CONTENTS_TEAM4 512
- _G ACT_DOD_RUN_IDLE_TOMMY 669
- _G ACT_DOD_RELOAD_CROUCH_PSCHRECK 910
- _G KEY_D 14
- _G ACT_RANGE_ATTACK2 17
- _G ACT_VM_DEPLOYED_LIFTED_IN 1924
- _G ACT_VM_HOLSTER_M203 1942
- _G ACT_HL2MP_SWIM_PHYSGUN 1866
- _G BUTTON_CODE_LAST 171
- _G HULL_WIDE_HUMAN 2
- _G ACT_DOD_CROUCHWALK_AIM_MP44 687
- _G KEY_4 5
- _G ACT_GESTURE_RANGE_ATTACK_SMG2 310
- _G ACT_VM_DEPLOYED_LIFTED_OUT 1926
- _G FL_BASEVELOCITY 16777216
- _G ACT_DOD_CROUCH_IDLE_GREASE 705
- _G ACT_GMOD_SIT_ROLLERCOASTER 1974
- _G SCHED_IDLE_STAND 1
- _G IN_JUMP 2
- _G ACT_HL2MP_RUN_GRENADE 1839
- _G ACT_DOD_RUN_AIM_MG 715
- _G ACT_DOD_STAND_IDLE_MG 717
- _G ACT_VM_HITCENTER2 192
- _G ACT_HL2MP_IDLE_SUITCASE 1713
- _G ACT_DOD_WALK_IDLE_30CAL 733
- _G ACT_DOD_SPRINT_IDLE_30CAL 735
- _G ACT_DOD_PRONEWALK_IDLE_30CAL 736
- _G ACT_DOD_CROUCH_AIM_GREN_FRAG 738
- _G EFL_NOCLIP_ACTIVE 4
- _G ACT_WALK_CROUCH_AIM 9
- _G ACT_DOD_PRONEWALK_AIM_GREN_FRAG 744
- _G ACT_GMOD_NOCLIP_LAYER 1959
- _G ACT_DOD_PRONE_ZOOM_FORWARD_BOLT 947
- _G ACT_HL2MP_RUN_PANICKED 1623
- _G ACT_VM_HAULBACK 199
- _G ACT_HL2MP_RUN_SMG1 1799
- _G ACT_DOD_SECONDARYATTACK_CROUCH_MP40 957
- _G ACT_DOD_STAND_IDLE_BOLT 652
- _G ACT_SMG2_TOBURST 276
- _G ACT_BUSY_LEAN_LEFT_EXIT 388
- _G ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK 423
- _G ACT_DOD_CROUCHWALK_AIM_BAZOOKA 771
- _G ACT_GESTURE_RELOAD_SMG1 384
- _G ACT_MP_RELOAD_STAND_SECONDARY_END 1126
- _G PLAYERANIMEVENT_RELOAD_LOOP 4
- _G ACT_GMOD_TAUNT_MUSCLE 1617
- _G ACT_DOD_CROUCH_IDLE_BAZOOKA 776
- _G PLAYER_LEAVE_AIMING 9
- _G ACT_GMOD_GESTURE_ITEM_GIVE 2020
- _G ACT_DOD_STAND_IDLE_PSCHRECK 788
- _G ACT_DOD_CROUCHWALK_IDLE_TNT 982
- _G ACT_DIEVIOLENT 23
- _G COLLISION_GROUP_PASSABLE_DOOR 15
- _G ACT_DOD_RELOAD_PRONE_BAZOOKA 937
- _G BONE_CALCULATE_MASK 31
- _G ACT_DOD_CROUCH_IDLE_BAR 802
- _G ACT_DOD_CROUCHWALK_IDLE_BAR 803
- _G ACT_DOD_WALK_IDLE_BAR 804
- _G FVPHYSICS_HEAVY_OBJECT 32
- _G ACT_DOD_RELOAD_K43 889
- _G ACT_MP_MELEE_GRENADE1_DRAW 1289
- _G ACT_IDLE_STEALTH_PISTOL 325
- _G SF_CITIZEN_AMMORESUPPLIER 524288
- _G ACT_DOD_PRONE_ZOOM_RIFLE 813
- _G FL_STEPMOVEMENT 4194304
- _G ACT_DOD_CROUCHWALK_IDLE_MP40 680
- _G ACT_VM_IDLE_2 532
- _G ACT_CLIMB_DISMOUNT 36
- _G ACT_DOD_CROUCHWALK_ZOOM_BOLT 816
- _G ACT_DOD_WALK_ZOOM_BOLT 817
- _G ACT_MP_RELOAD_STAND_PRIMARY 1065
- _G ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA 822
- _G ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY 1185
- _G ACT_DOD_CROUCH_ZOOM_PSCHRECK 827
- _G ACT_GESTURE_TURN_RIGHT90_FLAT 166
- _G color_black 0 0 0 255
- _G ACT_DOD_DEPLOY_RIFLE 832
- _G require function: 0x0efcd048
- _G ACT_MP_RELOAD_CROUCH_SECONDARY 1127
- _G ACT_CROUCHIDLE_STIMULATED 102
- _G ACT_DOD_PRIMARYATTACK_TOMMY 850
- _G SCHED_RUN_RANDOM 77
- _G IN_RIGHT 256
- _G ACT_DOD_PRIMARYATTACK_MP40 854
- _G ACT_IDLE_ANGRY_SMG1 321
- _G ACT_RUN_AIM_RIFLE 363
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_4 576
- _G ACT_IDLE_ANGRY_PISTOL 323
- _G ACT_VM_DOWN_EMPTY 1901
- _G Error function: 0x0efccb80
- _G ACT_RPG_FIDGET_UNLOADED 485
- _G PLAYERANIMEVENT_SNAP_YAW 18
- _G ACT_HL2MP_WALK_CROUCH_CROSSBOW 1871
- _G ACT_MP_JUMP_START 1002
- _G ACT_MP_MELEE_GRENADE2_ATTACK 1294
- _G ACT_IDLE_CARRY 426
- _G ACT_SLAM_STICKWALL_TO_TRIPMINE_ND 241
- _G DMG_BLAST 64
- _G TYPE_THREAD 8
- _G ACT_VM_ATTACH_SILENCER 211
- _G ACT_SMG2_DRAW2 272
- _G CHAN_ITEM 3
- _G ACT_DOD_PRONE_FORWARD_ZOOMED 588
- _G FCVAR_CLIENTDLL 8
- _G ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING 1414
- _G KEY_F11 102
- _G COLLISION_GROUP_NONE 0
- _G ACT_IDLE_STEALTH 80
- _G navmesh table: 0x0efcfbd0
- _G ACT_HL2MP_IDLE_KNIFE 1975
- _G MASK_WATER 16432
- _G ACT_VM_ISHOOTDRY 1936
- _G ACT_PHYSCANNON_ANIMATE 404
- _G FL_ATCONTROLS 128
- _G ACT_DOD_RELOAD_GREASEGUN 896
- _G ACT_DOD_CROUCHWALK_IDLE_GREASE 706
- _G ACT_DOD_RELOAD_PISTOL 897
- _G COLLISION_GROUP_BREAKABLE_GLASS 6
- _G ACT_DOD_RELOAD_CROUCH_BAR 902
- _G ACT_DOD_RELOAD_CROUCH_MP44 906
- _G resource table: 0x0efd1038
- _G ACT_VM_DOWN 1900
- _G ACT_DOD_RELOAD_CROUCH_C96 913
- _G ACT_HL2MP_WALK_SMG1 1798
- _G MOVECOLLIDE_COUNT 4
- _G CLASS_COMBINE 9
- _G ACT_DOD_SPRINT_IDLE_C96 631
- _G ACT_DOD_RELOAD_DEPLOYED_MG 920
- _G JOYSTICK_FIRST_POV_BUTTON 146
- _G ACT_DOD_WALK_AIM_PSCHRECK 785
- _G ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY 1389
- _G ACT_DOD_RELOAD_PRONE_M1CARBINE 925
- _G ACT_DOD_RELOAD_PRONE_BOLT 926
- _G ACT_DOD_RUN_IDLE_MG 721
- _G KEY_LAST 106
- _G ACT_DOD_PRONE_AIM_C96 625
- _G ACT_DOD_RUN_ZOOM_RIFLE 812
- _G tostring function: builtin#18
- _G KEY_LBRACKET 53
- _G ACT_MP_RELOAD_STAND_SECONDARY_LOOP 1125
- _G ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK 949
- _G BONE_PHYSICALLY_SIMULATED 1
- _G gmsave table: 0x15181200
- _G ACT_MP_PRIMARY_GRENADE2_ATTACK 1282
- _G SCHED_COMBAT_SWEEP 13
- _G KEY_BACKSPACE 66
- _G ACT_FLINCH_PHYSICS 124
- _G ACT_DOD_HS_IDLE_PSCHRECK 962
- _G ACT_DOD_RUN_IDLE 605
- _G ACT_CLIMB_UP 34
- _G ACT_DOD_HS_IDLE_K98 969
- _G ACT_MP_JUMP_FLOAT_PDA 1353
- _G ACT_MP_GESTURE_VC_NODNO_PRIMARY 1388
- _G ACT_DOD_HS_CROUCH_MG42 974
- _G DMG_VEHICLE 16
- _G ACT_MP_STAND_BUILDING 1307
- _G ACT_DOD_STAND_IDLE_TNT 980
- _G IN_CANCEL 64
- _G ACT_DOD_PRONEWALK_IDLE_TNT 986
- _G ACT_IDLE_AIM_STEALTH 93
- _G PrecacheParticleSystem function: 0x0efcd600
- _G ACT_DOD_WALK_IDLE_TNT 983
- _G ACT_OBJ_DISMANTLING 463
- _G ACT_SIGNAL_GROUP 54
- _G ACT_DOD_RELOAD_PRONE_FG42 933
- _G ACT_HL2MP_SWIM_SMG1 1806
- _G KEY_XBUTTON_BACK 120
- _G ACT_GMOD_TAUNT_SALUTE 1614
- _G ACT_CROUCHING_PRIMARYATTACK 440
- _G ACT_GESTURE_RELOAD_SHOTGUN 385
- _G ACT_HL2MP_RUN 1779
- _G ACT_SHOTGUN_RELOAD_FINISH 268
- _G Color function: 0x0efd9c48
- _G ACT_RELOAD_SHOTGUN 380
- _G ACT_VM_DEPLOY_EMPTY 562
- _G COLLISION_GROUP_PLAYER 5
- _G EffectData function: 0x0efcdbc8
- _G ACT_FIRE_END 437
- _G ACT_MP_GESTURE_VC_FISTPUMP 1379
- _G ACT_DOD_RUN_AIM_BAR 799
- _G ACT_DOD_RELOAD_MP44 892
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN 1822
- _G ACT_MP_GRENADE1_ATTACK 1273
- _G isstring function: 0x0efcd0e8
- _G ACT_DOD_CROUCHWALK_AIM_GREN_STICK 747
- _G ACT_HL2MP_WALK_CROUCH_RPG 1831
- _G ACT_VM_PRIMARYATTACK_6 565
- _G ACT_HL2MP_JUMP_RPG 1834
- _G ACT_DOD_STAND_ZOOM_BOLT 814
- _G ACT_HL2MP_GESTURE_RELOAD_GRENADE 1843
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN 1862
- _G ACT_DIERAGDOLL 24
- _G PLAYER_START_AIMING 8
- _G ACT_HL2MP_GESTURE_RELOAD_CROSSBOW 1873
- _G SURF_HITBOX 32768
- _G ACT_HL2MP_JUMP_CROSSBOW 1874
- _G ACT_SCRIPT_CUSTOM_MOVE 15
- _G ACT_HL2MP_GESTURE_RELOAD_MELEE 1883
- _G ACT_HL2MP_IDLE_CROUCH_SLAM 1890
- _G KEY_XBUTTON_START 121
- _G ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK 828
- _G ACT_HL2MP_ZOMBIE_SLUMP_IDLE 1626
- _G ACT_DOD_CROUCH_IDLE 599
- _G BUTTON_CODE_INVALID -1
- _G ACT_HL2MP_SWIM_IDLE_SHOTGUN 1825
- _G ACT_DOD_CROUCH_IDLE_TOMMY 666
- _G ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY 1392
- _G ACT_MP_RUN_BUILDING 1309
- _G FCVAR_PRINTABLEONLY 1024
- _G ACT_HL2MP_SWIM_IDLE_DUEL 1855
- _G ACT_SLAM_STICKWALL_TO_THROW 239
- _G ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE 1023
- _G ACT_RUN_HURT 106
- _G ACT_MP_RELOAD_AIRWALK_LOOP 1035
- _G ACT_DOD_RUN_ZOOM_PSCHRECK 830
- _G ACT_DOD_PRONE_AIM_TOMMY 664
- _G ACT_SLAM_DETONATOR_HOLSTER 264
- _G ACT_COMBAT_IDLE 109
- _G ACT_MP_STAND_PRIMARY 1044
- _G COLLISION_GROUP_DEBRIS 1
- _G SCHED_ALERT_SCAN 8
- _G ACT_MP_ATTACK_STAND_PRIMARY 1059
- _G ACT_IDLE_SHOTGUN_RELAXED 339
- _G ACT_BUSY_LEAN_BACK_EXIT 391
- _G CAP_MOVE_FLY 4
- _G KEY_G 17
- _G OBS_MODE_IN_EYE 4
- _G FL_WORLDBRUSH 33554432
- _G kRenderFxExplode 17
- _G SIM_GLOBAL_FORCE 4
- _G ACT_GMOD_GESTURE_ITEM_DROP 2021
- _G ACT_MP_RUN_SECONDARY 1111
- _G ACT_MP_AIRWALK_SECONDARY 1113
- _G ACT_DOD_CROUCH_ZOOMED 585
- _G ACT_MP_JUMP_START_SECONDARY 1116
- _G TEXFILTER table: 0x0efb7858
- _G GMOD_MAXDTVARS 64
- _G ACT_MP_DEPLOYED 1007
- _G ACT_DOD_HS_IDLE_KNIFE 963
- _G collectgarbage function: builtin#23
- _G ACT_VM_PULLBACK 176
- _G ACT_MP_ATTACK_SWIM_PREFIRE 1042
- _G ACT_MP_RELOAD_SWIM_SECONDARY_END 1132
- _G ACT_DOD_WALK_AIM_BAR 798
- _G ACT_MP_CROUCH_MELEE 1172
- _G ACT_HL2MP_IDLE_CROUCH_CAMERA 1676
- _G ACT_VM_HITRIGHT 189
- _G IsTableOfEntitiesValid function: 0x151137d0
- _G TYPE_USERMSG 26
- _G ACT_MP_ATTACK_STAND_MELEE_SECONDARY 1183
- _G ACT_MP_ATTACK_CROUCH_GRENADE_MELEE 1189
- _G ACT_HL2MP_GESTURE_RELOAD_PASSIVE 1991
- _G HITGROUP_LEFTARM 4
- _G ACT_HL2MP_WALK_PHYSGUN 1858
- _G ACT_DEEPIDLE1 514
- _G ACT_MP_GRENADE1_IDLE 1272
- _G GESTURE_SLOT_FLINCH 4
- _G ACT_RANGE_ATTACK_THROW 293
- _G CONTENTS_GRATE 8
- _G ACT_MP_PRIMARY_GRENADE2_DRAW 1280
- _G concommand table: 0x15121790
- _G ACT_WALK_RIFLE_STIMULATED 334
- _G ACT_GMOD_GESTURE_BOW 1612
- _G FCVAR_SPONLY 64
- _G ACT_DOD_PRONE_AIM_PISTOL 612
- _G ACT_MP_MELEE_GRENADE1_IDLE 1290
- _G SCHED_IDLE_WANDER 3
- _G CONTENTS_WATER 32
- _G ACT_HL2MP_IDLE_CROUCH_ZOMBIE 1706
- _G ACT_DOD_RUN_AIM_KNIFE 757
- _G ACT_MP_SWIM_BUILDING 1317
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE 844
- _G ACT_MP_ATTACK_AIRWALK_BUILDING 1321
- _G ACT_CROUCHING_GRENADEREADY 439
- _G ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING 1323
- _G ACT_MP_ATTACK_STAND_PDA 1356
- _G FCVAR_NOT_CONNECTED 4194304
- _G ACT_VM_SPRINT_ENTER 432
- _G KEY_Y 35
- _G ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY 1386
- _G PLAYER_JUMP 2
- _G ACT_MP_GESTURE_VC_FISTPUMP_MELEE 1397
- _G ACT_90_RIGHT 132
- _G KEY_XSTICK1_LEFT 151
- _G ACT_MP_GESTURE_VC_NODYES_BUILDING 1417
- _G ACT_HL2MP_IDLE_AR2 1807
- _G FL_FAKECLIENT 512
- _G ACT_DOD_WALK_AIM_SPADE 764
- _G ACT_DOD_PRIMARYATTACK_PRONE_TOMMY 851
- _G KEY_TAB 67
- _G ACT_CROUCHING_SHIELD_UP_IDLE 456
- _G ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND 2024
- _G MsgC function: 0x0efccb00
- _G ACT_HL2MP_SIT_AR2 2008
- _G ACT_HL2MP_SIT_SLAM 2014
- _G SCHED_ESTABLISH_LINE_OF_FIRE 35
- _G ACT_VM_PRIMARYATTACK_8 563
- _G SCHED_ALERT_WALK 10
- _G FVPHYSICS_NO_NPC_IMPACT_DMG 2048
- _G ACT_OBJ_RUNNING 465
- _G ACT_FLINCH_CHEST 118
- _G ACT_HL2MP_GESTURE_RELOAD_REVOLVER 1669
- _G ACT_DOD_WALK_ZOOM_RIFLE 811
- _G ACT_SLAM_STICKWALL_IDLE 229
- _G ACT_MP_ATTACK_SWIM_POSTFIRE 1043
- _G ACT_RUN_AIM_RELAXED 98
- _G ACT_HL2MP_WALK_MELEE2 1996
- _G BONE_USED_BY_VERTEX_LOD1 2048
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE 1980
- _G ACT_DOD_HS_CROUCH 959
- _G TYPE_FILE 34
- _G ACT_MP_JUMP_FLOAT_MELEE 1179
- _G ACT_DOD_WALK_AIM_MP40 675
- _G KEY_PAD_ENTER 51
- _G ACT_HL2MP_IDLE_MELEE_ANGRY 1625
- _G ACT_GLIDE 27
- _G ACT_HL2MP_WALK_ZOMBIE_01 1628
- _G TYPE_TABLE 5
- _G JOYSTICK_LAST_POV_BUTTON 149
- _G ACT_MP_SWIM_MELEE 1181
- _G ACT_DRIVE_AIRBOAT 1972
- _G ACT_GMOD_GESTURE_RANGE_ZOMBIE 1640
- _G ACT_GMOD_GESTURE_TAUNT_ZOMBIE 1641
- _G ACT_GMOD_TAUNT_ROBOT 1643
- _G ACT_HL2MP_GESTURE_RELOAD_MAGIC 1659
- _G type function: 0x0efcd088
- _G ACT_HL2MP_RUN_REVOLVER 1665
- _G ACT_MP_RELOAD_SWIM_PRIMARY 1071
- _G ACT_DOD_PRIMARYATTACK_GREN_FRAG 874
- _G FL_INRAIN 32
- _G ACT_SLAM_TRIPMINE_ATTACH 257
- _G ACT_VM_ISHOOT_LAST 1931
- _G ACT_BUSY_SIT_GROUND_ENTRY 393
- _G ACT_HL2MP_SWIM_DUEL 1856
- _G ACT_HL2MP_JUMP_CAMERA 1680
- _G ACT_VM_PULLBACK_HIGH_BAKE 1910
- cvars GetConVarCallbacks function: 0x1516ca50
- cvars OnConVarChanged function: 0x151693d0
- cvars Number function: 0x1516ca08
- cvars _M table: 0x1516de28
- cvars Bool function: 0x1516d730
- cvars String function: 0x1516d8a8
- cvars _NAME cvars
- cvars _PACKAGE
- cvars AddChangeCallback function: 0x1516d7f8
- cvars RemoveChangeCallback function: 0x1516d880
- string format function: builtin#87
- string Trim function: 0x1519c308
- string Right function: 0x1519c2d8
- string len function: builtin#73
- string ToMinutesSeconds function: 0x1519c4d8
- string gsub function: builtin#86
- string Replace function: 0x1519c2f0
- string char function: builtin#75
- string SetChar function: 0x1519c368
- string StartWith function: 0x1519c3b0
- string Left function: 0x1519c548
- string rep function: builtin#77
- string TrimLeft function: 0x1519c338
- string GetExtensionFromFilename function: 0x151a0bf0
- string reverse function: builtin#78
- string Implode function: 0x151a0bd8
- string gfind function: builtin#85
- string GetPathFromFilename function: 0x1519c478
- string find function: builtin#82
- string Comma function: 0x0efb3b10
- string JavascriptSafe function: 0x1519e5e8
- string StripExtension function: 0x1519c460
- string sub function: builtin#76
- string upper function: builtin#80
- string FromColor function: 0x0efb3ae0
- string GetChar function: 0x1519c380
- string EndsWith function: 0x1519c3c8
- string NiceSize function: 0x1519c350
- string GetFileFromFilename function: 0x1519c490
- string TrimRight function: 0x1519c320
- string NiceTime function: 0x1519c508
- string ToTable function: 0x1519e5d0
- string lower function: builtin#79
- string match function: builtin#83
- string dump function: builtin#81
- string gmatch function: builtin#85
- string Explode function: 0x1519e600
- string byte function: builtin#74
- string Split function: 0x151a0bc0
- string ToMinutesSecondsMilliseconds function: 0x1519c4c0
- string FormattedTime function: 0x1519c4a8
- string ToColor function: 0x0efb3af8
- debug setupvalue function: builtin#129
- debug getregistry function: builtin#120
- debug traceback function: builtin#135
- debug setlocal function: builtin#127
- debug Trace function: 0x15188bf0
- debug getfenv function: builtin#123
- debug getlocal function: builtin#126
- debug upvaluejoin function: builtin#131
- debug getupvalue function: builtin#128
- debug setfenv function: builtin#124
- debug setmetatable function: builtin#122
- debug sethook function: builtin#132
- debug gethook function: builtin#133
- debug debug function: builtin#134
- debug getmetatable function: builtin#121
- debug getinfo function: builtin#125
- debug upvalueid function: builtin#130
- package loaded table: 0x0efb24b8
- package seeall function: 0x0efb32b8
- package preload table: 0x0efb3460
- package loaders table: 0x0efb32f8
- package config \
- ;
- ?
- !
- -
- construct _M table: 0x15167cf0
- construct _NAME construct
- construct Magnet function: 0x15167eb0
- construct SetPhysProp function: 0x15167db8
- construct _PACKAGE
- list Contains function: 0x1516c4d0
- list _M table: 0x1516b4c0
- list _PACKAGE
- list Set function: 0x15169458
- list _NAME list
- list Add function: 0x1516b470
- list GetForEdit function: 0x1516b450
- list Get function: 0x15169438
- -- Server
- -- Client function list
- matproxy Init function: 0x276dcc20
- matproxy ShouldOverrideProxy function: 0x276dd408
- matproxy Call function: 0x276dcc08
- matproxy _PACKAGE
- matproxy ActiveList table: 0x276a1ca8
- matproxy ProxyList table: 0x276a1c80
- matproxy Add function: 0x276dcbf0
- matproxy _NAME matproxy
- matproxy _M table: 0x276dd3e0
- coroutine resume function: builtin#30
- coroutine yield function: builtin#29
- coroutine wrap function: builtin#32
- coroutine status function: builtin#26
- coroutine wait function: 0x263545b8
- coroutine running function: builtin#27
- coroutine create function: builtin#28
- halo _M table: 0x276c2440
- halo _NAME halo
- halo Add function: 0x276c3fd0
- halo Render function: 0x276c4010
- halo _PACKAGE
- markup TEXT_ALIGN_TOP 3
- markup Parse function: 0x276c0f10
- markup _M table: 0x276b9658
- markup _PACKAGE
- markup TEXT_ALIGN_BOTTOM 4
- markup _NAME markup
- markup TEXT_ALIGN_RIGHT 2
- markup TEXT_ALIGN_CENTER 1
- markup TEXT_ALIGN_LEFT 0
- hook Run function: 0x2631e558
- hook _M table: 0x2631d3c0
- hook Remove function: 0x2631e538
- hook Call function: 0x2631dd98
- hook _NAME hook
- hook GetTable function: 0x2631d320
- hook Add function: 0x2631de58
- hook _PACKAGE
- usermessage Hook function: 0x26353de8
- usermessage _M table: 0x276a1580
- usermessage IncomingMessage function: 0x26353ed0
- usermessage _NAME usermessage
- usermessage GetTable function: 0x26353da8
- usermessage _PACKAGE
- team GetPlayers function: 0x2631b558
- team GetScore function: 0x2630e8a8
- team SetClass function: 0x26318180
- team GetSpawnPoints function: 0x26317fb8
- team _M table: 0x26311b80
- team GetSpawnPoint function: 0x26317f98
- team TotalDeaths function: 0x2631f770
- team NumPlayers function: 0x2631abc0
- team TotalFrags function: 0x26313eb0
- team SetColor function: 0x26317688
- team _NAME team
- team AddScore function: 0x26300228
- team GetAllTeams function: 0x26317e70
- team GetColor function: 0x263176a8
- team GetName function: 0x26317668
- team Joinable function: 0x26317f78
- team _PACKAGE
- team GetClass function: 0x263181a0
- team Valid function: 0x26317f58
- team SetUp function: 0x26317e30
- team SetScore function: 0x26316f88
- team SetSpawnPoint function: 0x26318160
- team BestAutoJoinTeam function: 0x26320a40
- http _M table: 0x276a64a0
- http Fetch function: 0x276a64c8
- http _NAME http
- http Post function: 0x276a6508
- http _PACKAGE
- cleanup _M table: 0x2633ba40
- cleanup UpdateUI function: 0x26339f88
- cleanup _NAME cleanup
- cleanup GetTable function: 0x26339ea0
- cleanup _PACKAGE
- cleanup Register function: 0x2633b220
- undo MakeUIDirty function: 0x26339730
- undo _M table: 0x26337c08
- undo _NAME undo
- undo GetTable function: 0x26337d20
- undo SetupUI function: 0x26337ca8
- undo _PACKAGE
- jit arch x86
- jit version LuaJIT 2.0.3
- jit version_num 20003
- jit status function: builtin#139
- jit on function: builtin#136
- jit os Windows
- jit off function: builtin#137
- jit flush function: builtin#138
- jit attach function: builtin#140
- jit util table: 0x262a5938
- jit opt table: 0x262a5de8
- saverestore LoadGlobal function: 0x2631b5b8
- saverestore WritableKeysInTable function: 0x2631c8a0
- saverestore PreRestore function: 0x2631a008
- saverestore PreSave function: 0x26319fa8
- saverestore AddRestoreHook function: 0x262a1250
- saverestore AddSaveHook function: 0x262a1210
- saverestore WriteTable function: 0x2631ccc8
- saverestore SaveEntity function: 0x2631ce78
- saverestore LoadEntity function: 0x262a11d0
- saverestore WriteVar function: 0x2631c900
- saverestore ReadVar function: 0x2631cc88
- saverestore ReadTable function: 0x2631c948
- saverestore _NAME saverestore
- saverestore _PACKAGE
- saverestore SaveGlobal function: 0x2631b570
- saverestore _M table: 0x26319568
- constraint _NAME constraint
- constraint _M table: 0x2635e9b8
- constraint _PACKAGE
- search _M table: 0x276e7ff0
- search GetResults function: 0x262e56b8
- search AddProvider function: 0x262e55d8
- search _NAME search
- search _PACKAGE
- gamemode _M table: 0x2631d3e8
- gamemode Call function: 0x262a2628
- gamemode _NAME gamemode
- gamemode Register function: 0x2631d438
- gamemode _PACKAGE
- gamemode Get function: 0x262a2540
- bit rol function: builtin#67
- bit rshift function: builtin#65
- bit ror function: builtin#68
- bit bswap function: builtin#63
- bit bxor function: builtin#71
- bit bor function: builtin#70
- bit arshift function: builtin#66
- bit bnot function: builtin#62
- bit tobit function: builtin#61
- bit lshift function: builtin#64
- bit tohex function: builtin#72
- bit band function: builtin#69
- jit.util funcbc function: builtin#142
- jit.util funck function: builtin#143
- jit.util funcinfo function: builtin#141
- jit.util traceinfo function: builtin#145
- jit.util tracek function: builtin#147
- jit.util tracesnap function: builtin#148
- jit.util traceir function: builtin#146
- jit.util tracemc function: builtin#149
- jit.util ircalladdr function: builtin#151
- jit.util traceexitstub function: builtin#150
- jit.util funcuvname function: builtin#144
- duplicator EntityClasses table: 0x263480f0
- duplicator SetLocalPos function: 0x263480b0
- duplicator IsAllowed function: 0x26347fa0
- duplicator Allow function: 0x26347f60
- duplicator RegisterBoneModifier function: 0x26347fc0
- duplicator EntityModifiers table: 0x2633c2a0
- duplicator RegisterEntityClass function: 0x26348118
- duplicator BoneModifiers table: 0x2633c278
- duplicator FindEntityClass function: 0x2633c260
- duplicator _PACKAGE
- duplicator RegisterConstraint function: 0x263492c8
- duplicator _M table: 0x26346308
- duplicator _NAME duplicator
- duplicator RegisterEntityModifier function: 0x26347fd8
- duplicator ConstraintType table: 0x26348088
- duplicator SetLocalAng function: 0x263480d0
- jit.opt start function: builtin#152
- notification _M table: 0x27802310
- notification Die function: 0x27801358
- notification AddLegacy function: 0x27801338
- notification _NAME notification
- notification AddProgress function: 0x276fb0f0
- notification _PACKAGE
- notification Kill function: 0x27801250
- properties OnScreenClick function: 0x276aaf90
- properties _M table: 0x276a7a60
- properties List table: 0x276a73f0
- properties GetHovered function: 0x276a7b10
- properties _NAME properties
- properties Add function: 0x276a7418
- properties OpenEntityMenu function: 0x276a7ad0
- properties _PACKAGE
- derma RefreshSkins function: 0x276ef2e0
- derma SkinChangeIndex function: 0x276ef2a0
- derma Color function: 0x276ef288
- derma GetSkinTable function: 0x276ef0a0
- derma SkinHook function: 0x262e5e30
- derma GetNamedSkin function: 0x276ed2b0
- derma GetDefaultSkin function: 0x276ef248
- derma DefineSkin function: 0x276ef038
- derma Controls table: 0x276f0890
- derma _M table: 0x276f0868
- derma SkinTexture function: 0x262e5538
- derma _PACKAGE
- derma _NAME derma
- derma SkinList table: 0x276f0ef0
- derma GetControlList function: 0x276ed1e0
- derma DefineControl function: 0x276eefb0
- draw DrawText function: 0x276b31f0
- draw SimpleTextOutlined function: 0x276b41c8
- draw TEXT_ALIGN_TOP 3
- draw WordBox function: 0x276b43d0
- draw RoundedBox function: 0x276b7380
- draw _M table: 0x276b85c8
- draw TexturedQuad function: 0x276b4450
- draw RoundedBoxEx function: 0x276b8630
- draw NoTexture function: 0x276b7198
- draw GetFontHeight function: 0x276b7ae0
- draw SimpleText function: 0x276b4180
- draw TextShadow function: 0x276b4410
- draw _PACKAGE
- draw TEXT_ALIGN_BOTTOM 4
- draw TEXT_ALIGN_LEFT 0
- draw _NAME draw
- draw TEXT_ALIGN_RIGHT 2
- draw TEXT_ALIGN_CENTER 1
- draw Text function: 0x276b43f0
- cookie _M table: 0x276d8ba0
- cookie GetString function: 0x276da938
- cookie Set function: 0x276daaa0
- cookie _NAME cookie
- cookie _PACKAGE
- cookie GetNumber function: 0x276da978
- cookie Delete function: 0x276daa60
- table Empty function: 0x276afe50
- table HasValue function: 0x263219e0
- table foreach function: builtin#89
- table Sanitise function: 0x276b3108
- table GetLastKey function: 0x26321688
- table Add function: 0x263219f8
- table GetFirstKey function: 0x262a36f0
- table GetWinningKey function: 0x263216e8
- table ForEach function: 0x26321760
- table Reverse function: 0x26321748
- table GetFirstValue function: 0x26321670
- table DeSanitise function: 0x276b3120
- table SortByKey function: 0x26321a28
- table KeyFromValue function: 0x26321700
- table maxn function: builtin#91
- table CollapseKeyValue function: 0x26343148
- table IsSequential function: 0x276b30d8
- table Count function: 0x26321a40
- table Inherit function: 0x2633bf28
- table GetKeys function: 0x26321778
- table foreachi function: builtin#88
- table SortDesc function: 0x26321a10
- table LowerKeyNames function: 0x26343130
- table KeysFromValue function: 0x26321730
- table insert function: builtin#92
- table sort function: builtin#95
- table SortByMember function: 0x26343118
- table RemoveByValue function: 0x26321718
- table FindPrev function: 0x263216d0
- table ForceInsert function: 0x26343100
- table FindNext function: 0x263216b8
- table CopyFromTo function: 0x276dd100
- table GetLastValue function: 0x263216a0
- table concat function: builtin#94
- table Merge function: 0x276a6e98
- table remove function: builtin#93
- table Random function: 0x26321a58
- table ClearKeys function: 0x26343160
- table Copy function: 0x276dd1b8
- table ToString function: 0x276b30f0
- table getn function: builtin#90
- controlpanel _M table: 0x276cc150
- controlpanel _NAME controlpanel
- controlpanel Clear function: 0x276c91a0
- controlpanel _PACKAGE
- controlpanel Get function: 0x276c89b8
- spawnmenu GetPropTable function: 0x276c8a30
- spawnmenu ActiveControlPanel function: 0x276cb5c8
- spawnmenu ClearToolMenus function: 0x276c7b98
- spawnmenu DoSaveToTextFiles function: 0x276cb630
- spawnmenu _M table: 0x262e6e70
- spawnmenu GetCreationTabs function: 0x276c7c28
- spawnmenu GetContentType function: 0x276cb6b8
- spawnmenu SetActiveControlPanel function: 0x276cb268
- spawnmenu PopulateFromEngineTextFiles function: 0x276c8a90
- spawnmenu SwitchToolTab function: 0x276c90c0
- spawnmenu CreateContentIcon function: 0x276c7c48
- spawnmenu AddToolTab function: 0x276cb288
- spawnmenu ActivateToolPanel function: 0x276c90d8
- spawnmenu AddContentType function: 0x276cb678
- spawnmenu ActivateTool function: 0x276c90f0
- spawnmenu AddCreationTab function: 0x276c7be8
- spawnmenu SaveToTextFiles function: 0x262e6f40
- spawnmenu _NAME spawnmenu
- spawnmenu _PACKAGE
- spawnmenu AddPropCategory function: 0x276c8a70
- spawnmenu AddToolCategory function: 0x276c7bb8
- spawnmenu GetToolMenu function: 0x276c7b78
- spawnmenu AddToolMenuOption function: 0x276c7bd0
- spawnmenu PopulateFromTextFiles function: 0x262e6eb8
- spawnmenu GetTools function: 0x276cb5e8
- baseclass _M table: 0x26314920
- baseclass Set function: 0x263165e8
- baseclass _NAME baseclass
- baseclass _PACKAGE
- baseclass Get function: 0x26315e28
- effects _M table: 0x276c13b0
- effects _NAME effects
- effects _PACKAGE
- effects Create function: 0x276c1248
- effects Register function: 0x276c1460
- weapons _PACKAGE
- weapons _M table: 0x26320150
- weapons Register function: 0x26316910
- weapons GetStored function: 0x2631fbd8
- weapons _NAME weapons
- weapons OnLoaded function: 0x2631f7a8
- weapons GetList function: 0x26320278
- weapons Get function: 0x2631fbb8
- presets _M table: 0x276cc928
- presets Remove function: 0x276ccf60
- presets Rename function: 0x276ccf40
- presets _NAME presets
- presets GetTable function: 0x276d7f38
- presets Add function: 0x276d8040
- presets _PACKAGE
- player_manager SetPlayerClass function: 0x26314c30
- player_manager OnPlayerSpawn function: 0x26314ce0
- player_manager AddValidModel function: 0x26327758
- player_manager TranslatePlayerHands function: 0x26327880
- player_manager RunClass function: 0x26314ca0
- player_manager TranslateToPlayerModelName function: 0x26327860
- player_manager AddValidHands function: 0x263277e0
- player_manager GetPlayerClass function: 0x26314c58
- player_manager _PACKAGE
- player_manager _M table: 0x263276b8
- player_manager AllValidModels function: 0x26327820
- player_manager _NAME player_manager
- player_manager ClearPlayerClass function: 0x263188d0
- player_manager TranslatePlayerModel function: 0x26327840
- player_manager RegisterClass function: 0x26314be0
- scripted_ents GetSpawnable function: 0x26322580
- scripted_ents Alias function: 0x263225a0
- scripted_ents GetList function: 0x26322560
- scripted_ents GetType function: 0x26322370
- scripted_ents GetMember function: 0x263242a0
- scripted_ents _M table: 0x26322538
- scripted_ents _NAME scripted_ents
- scripted_ents GetStored function: 0x26322390
- scripted_ents Register function: 0x26323600
- scripted_ents _PACKAGE
- scripted_ents OnLoaded function: 0x26322308
- scripted_ents Get function: 0x26322328
- concommand Run function: 0x26317128
- concommand _M table: 0x26317bd0
- concommand Remove function: 0x26317100
- concommand AutoComplete function: 0x26317148
- concommand _NAME concommand
- concommand GetTable function: 0x26317cb0
- concommand Add function: 0x26317d10
- concommand _PACKAGE
- killicon Exists function: 0x276c50d0
- killicon Draw function: 0x276c29a8
- killicon _M table: 0x276c44b8
- killicon _PACKAGE
- killicon AddFont function: 0x276c29f0
- killicon _NAME killicon
- killicon Add function: 0x276c4f20
- killicon AddAlias function: 0x276c50b0
- killicon GetSize function: 0x276c4520
- drive Move function: 0x276aee60
- drive PlayerStopDriving function: 0x276ae7f8
- drive End function: 0x276b0cb8
- drive Register function: 0x276b0218
- drive StartMove function: 0x276aee48
- drive CalcView function: 0x276ae160
- drive CreateMove function: 0x276ae0f0
- drive Start function: 0x276ae0d0
- drive _PACKAGE
- drive _M table: 0x276b0ad8
- drive GetMethod function: 0x276b0d80
- drive _NAME drive
- drive FinishMove function: 0x276aee78
- drive DestroyMethod function: 0x276ae0b0
- drive PlayerStartDriving function: 0x276ae7d0
- math ceil function: builtin#35
- math tan function: builtin#41
- math log10 function: builtin#37
- math AngleDifference function: 0x2633cc98
- math sinh function: builtin#45
- math BSplinePoint function: 0x276bc0f8
- math Rand function: 0x2631e418
- math ldexp function: builtin#56
- math huge inf
- math Round function: 0x276bc110
- math atan2 function: builtin#53
- math min function: builtin#57
- math fmod function: builtin#55
- math ApproachAngle function: 0x2633ccb0
- math exp function: builtin#38
- math random function: builtin#59
- math rad function: builtin#51
- math Dist function: 0x276bc278
- math tanh function: builtin#47
- math TimeFraction function: 0x2633ccc8
- math NormalizeAngle function: 0x2633cc80
- math log function: builtin#52
- math Approach function: 0x2633cc68
- math cos function: builtin#40
- math calcBSplineN function: 0x276bc0b8
- math EaseInOut function: 0x2631e430
- math mod function: builtin#55
- math Distance function: 0x276bc278
- math Max function: builtin#58
- math Clamp function: 0x26337020
- math randomseed function: builtin#60
- math floor function: builtin#34
- math sqrt function: builtin#36
- math max function: builtin#58
- math atan function: builtin#44
- math IntToBin function: 0x26337008
- math acos function: builtin#43
- math BinToInt function: 0x26341c08
- math abs function: builtin#33
- math Min function: builtin#57
- math asin function: builtin#42
- math cosh function: builtin#46
- math frexp function: builtin#48
- math Remap function: 0x2633e330
- math sin function: builtin#39
- math modf function: builtin#49
- math pow function: builtin#54
- math deg function: builtin#50
- math pi 3.1415926535898
- os date function: builtin#117
- os time function: builtin#118
- os clock function: builtin#116
- os difftime function: builtin#119
- _G ACT_RUN_SCARED 111
- _G ACT_VM_IDLE_DEPLOYED_5 538
- _G TYPE_NIL 0
- _G ACT_MP_PRIMARY_GRENADE1_IDLE 1278
- _G ACT_DOD_SPRINT_IDLE_PSCHRECK 793
- _G rawget function: builtin#12
- _G ACT_MP_RELOAD_SWIM 1031
- _G ACT_TURN_RIGHT 44
- _G KEY_APP 87
- _G ACT_HL2MP_SWIM_AR2 1816
- _G ACT_SLAM_DETONATOR_STICKWALL_DRAW 265
- _G COLLISION_GROUP_VEHICLE_CLIP 12
- _G ACT_MP_ATTACK_CROUCH_PRIMARY 1061
- _G ACT_STARTDYING 428
- _G menubar table: 0x276dab90
- _G ACT_DOD_SPRINT_AIM_KNIFE 759
- _G ACT_HL2MP_SIT_CROSSBOW 2012
- _G ACT_MP_GESTURE_VC_THUMBSUP_BUILDING 1416
- _G ACT_VM_LOWERED_TO_IDLE 205
- _G FL_ONTRAIN 16
- _G ACT_RUN_RIFLE 362
- _G STUDIO_WIREFRAME_VCOLLIDE 256
- _G MOUSE_WHEEL_DOWN 113
- _G g_SkyPaint Entity [202][class C_SENT_point]
- _G RestoreCursorPosition function: 0x263142d0
- _G ACT_DOD_RUN_AIM_BAZOOKA 773
- _G ACT_MP_RELOAD_CROUCH_LOOP 1029
- _G IN_ATTACK2 2048
- _G ACT_DOD_CROUCHWALK_IDLE 601
- _G KEY_CAPSLOCKTOGGLE 104
- _G FL_ONFIRE 268435456
- _G TYPE_SOUND 30
- _G ACT_MP_GESTURE_VC_NODYES_SECONDARY 1393
- _G TimedCos function: 0x26314320
- _G ACT_PRONE_IDLE 513
- _G ACT_WALK_SUITCASE 329
- _G SOLID_BSP 1
- _G ACT_DOD_CROUCH_AIM_GREN_STICK 746
- _G KEY_BACKSLASH 61
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_1 579
- _G ACT_RANGE_ATTACK_HMG1 282
- _G ACT_DEPLOY 470
- _G weapons table: 0x26320150
- _G DMG_CRUSH 1
- _G istable function: 0x262bbdd8
- _G ACT_HL2MP_SWIM_SHOTGUN 1826
- _G SF_PHYSBOX_MOTIONDISABLED 32768
- _G FCVAR_REPLICATED 8192
- _G ACT_VM_DRYFIRE_SILENCED 495
- _G KEY_PAD_MULTIPLY 48
- _G ACT_DOD_WALK_IDLE_MG 720
- _G ACT_IDLE_ANGRY 76
- _G ACT_DOD_STAND_IDLE_BAZOOKA 775
- _G TYPE_FUNCTION 6
- _G ACT_BUSY_SIT_CHAIR_EXIT 397
- _G ACT_DOD_SPRINT_IDLE_TNT 985
- _G FFT_1024 2
- _G ACT_VM_RELEASE 210
- _G SOLID_VPHYSICS 6
- _G DMG_DIRECT 268435456
- _G KEY_F 16
- _G ACT_DOD_CROUCH_AIM 600
- _G ACT_GMOD_TAUNT_CHEER 1620
- _G ACT_RUN_CROUCH_AIM 13
- _G ACT_CROSSBOW_IDLE_UNLOADED 487
- _G ACT_MP_RELOAD_CROUCH_SECONDARY_END 1129
- _G ACT_VM_UNUSABLE_TO_USABLE 1429
- _G ACT_RANGE_ATTACK_TRIPWIRE 292
- _G TEAM_CONNECTING 0
- _G ACT_ARM 70
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED 1698
- _G ACT_OBJ_DETERIORATING 468
- _G KEY_H 18
- _G ACT_MP_GESTURE_VC_HANDMOUTH_PDA 1419
- _G ACT_DIE_BACKSIDE 409
- _G KEY_LSHIFT 79
- _G ACT_FLINCH_RIGHTLEG 123
- _G ACT_VM_RECOIL3 208
- _G ACT_MP_ATTACK_STAND_SECONDARYFIRE 1013
- _G ACT_SLAM_STICKWALL_DETONATOR_HOLSTER 236
- _G ACT_HL2MP_WALK_REVOLVER 1664
- _G BONE_ALWAYS_PROCEDURAL 4
- _G ACT_VM_IDLE_3 531
- _G ACT_DOD_RUN_IDLE_PSCHRECK 792
- _G ACT_VM_FIREMODE 1930
- _G ACT_DROP_WEAPON 72
- _G ACT_DOD_SECONDARYATTACK_CROUCH 955
- _G ACT_MP_STAND_SECONDARY 1109
- _G ACT_VM_SWINGMISS 201
- _G player_manager table: 0x263276b8
- _G KEY_X 34
- _G KEY_EQUAL 63
- _G ACT_DOD_PRONE_DEPLOY_MG 838
- _G TYPE_TEXTURE 24
- _G ACT_DOD_CROUCHWALK_IDLE_PISTOL 615
- _G ACT_FLINCH_HEAD 117
- _G ACT_WALK_AIM 7
- _G ACT_MP_RUN_MELEE 1173
- _G ACT_CLIMB_DOWN 35
- _G ACT_VM_DEPLOY_3 559
- _G ACT_MP_JUMP_START_MELEE 1178
- _G ACT_DOD_STAND_AIM_MP44 685
- _G ACT_DOD_SPRINT_IDLE_BOLT 657
- _G TYPE_IMESH 28
- _G ACT_VM_UNLOAD 1957
- _G TEXT_ALIGN_BOTTOM 5
- _G setfenv function: builtin#11
- _G ACT_MP_WALK_PRIMARY 1047
- _G KEY_PAD_8 45
- _G FILL 1
- _G ACT_STEP_FORE 136
- _G ACT_SLAM_TRIPMINE_DRAW 256
- _G SOLID_BBOX 2
- _G ACT_MP_ATTACK_STAND_POSTFIRE 1038
- _G ACT_OVERLAY_SHIELD_UP_IDLE 446
- _G ACT_VICTORY_DANCE 112
- _G IN_ATTACK 1
- _G ACT_FLINCH_STOMACH 119
- _G ACT_RUN 10
- _G EFL_DIRTY_ABSTRANSFORM 2048
- _G HUD_PRINTCONSOLE 2
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2 1812
- _G ACT_HL2MP_IDLE_PISTOL 1787
- _G ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE 317
- _G ACT_DOD_CROUCH_AIM_MP40 673
- _G DeriveGamemode function: 0x262bc430
- _G ACT_BUSY_LEAN_LEFT 386
- _G MOVETYPE_WALK 2
- _G MOUSE_LAST 113
- _G constraint table: 0x2635e9b8
- _G ACT_VM_DRYFIRE 186
- _G ACT_SLAM_STICKWALL_ND_DRAW 238
- _G ACT_IDLE_AGITATED 79
- _G ACT_SMG2_RELOAD2 273
- _G ACT_HL2MP_GESTURE_RELOAD_DUEL 1853
- _G ACT_HL2MP_IDLE_CAMERA 1673
- _G PLAYER_WALK 1
- _G ACT_DOD_HS_IDLE_TOMMY 967
- _G ACT_RUN_RIFLE_STIMULATED 335
- _G ACT_VM_SECONDARYATTACK 182
- _G ACT_DOD_RELOAD_PRONE_MP44 929
- _G DrawMotionBlur function: 0x27834dd0
- _G ACT_RUN_AIM_PISTOL 372
- _G ACT_IDLE_SMG1_STIMULATED 331
- _G TYPE_BOOL 1
- _G KEY_XBUTTON_UP 146
- _G ACT_GESTURE_RANGE_ATTACK2_LOW 142
- _G ACT_GMOD_GESTURE_RANGE_FRENZY 1645
- _G ACT_DOD_CROUCHWALK_AIM_30CAL 726
- _G list table: 0x26353478
- _G RENDERMODE_TRANSCOLOR 1
- _G KEY_1 2
- _G PLAYER_ATTACK1 5
- _G ACT_DOD_CROUCHWALK_AIM_MG 713
- _G ACT_DOD_CROUCH_AIM_SPADE 762
- _G ACT_HL2MP_WALK_ZOMBIE_02 1629
- _G ACT_RUN_CROUCH 12
- _G ACT_WALK_AIM_PISTOL 371
- _G ACT_DOD_PRIMARYATTACK_PRONE 593
- _G ACT_VM_UNDEPLOY 543
- _G KEY_APOSTROPHE 56
- _G ACT_FIRE_START 435
- _G DermaMenu function: 0x276f2af0
- _G ACT_TURN 461
- _G ACT_MP_SECONDARY_GRENADE1_DRAW 1283
- _G ACT_RANGE_ATTACK_PISTOL 289
- _G DExpandButton table: 0x2783d6b8
- _G ColorToHSV function: 0x262bbc30
- _G ACT_VM_SPRINT_IDLE 433
- _G DProperty_Float table: 0x279db430
- _G KEY_XBUTTON_RTRIGGER 155
- _G KEY_F1 92
- _G MAT_COMPUTER 80
- _G ACT_SLAM_STICKWALL_ATTACH2 232
- _G MASK_OPAQUE_AND_NPCS 33570945
- _G ACT_MP_CROUCH_DEPLOYED 993
- _G ACT_MP_GESTURE_VC_FISTPUMP_BUILDING 1415
- _G ACT_HANDGRENADE_THROW1 475
- _G ACT_DOD_DEPLOY_TOMMY 833
- _G TYPE_ENTITY 9
- _G ACT_DOD_WALK_AIM_MG 714
- _G ACT_HL2MP_GESTURE_RELOAD_KNIFE 1981
- _G assert function: builtin#2
- _G halo table: 0x276c2440
- _G STENCIL_DECR 8
- _G ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED 422
- _G hook table: 0x2631d3c0
- _G ACT_DOD_DEFUSE_TNT 988
- _G PLAYERANIMEVENT_FLINCH_HEAD 10
- _G FCVAR_CLIENTCMD_CAN_EXECUTE 1073741824
- _G ACT_DOD_PRONE_DEPLOYED 582
- _G PLAYERANIMEVENT_FLINCH_RIGHTLEG 14
- _G ACT_DOD_SPRINT_AIM_GREN_STICK 751
- _G PLAYERANIMEVENT_CUSTOM_GESTURE 20
- _G ACT_HL2MP_IDLE_CROUCH_MAGIC 1656
- _G RENDERGROUP_STATIC_HUGE 0
- _G DColorMixer table: 0x276b8cd0
- _G ACT_STEP_BACK 135
- _G ACT_MP_RELOAD_STAND 1025
- _G ACT_DOD_SPRINT_IDLE_BAR 806
- _G AddonMaterial function: 0x262bc7a8
- _G ACT_DOD_CROUCHWALK_AIM_MP44 687
- _G ACT_VM_RELOAD_IDLE 519
- _G KEY_XBUTTON_A 114
- _G ACT_MP_SPRINT 1000
- _G GetConVarNumber function: 0x262bb978
- _G next function: builtin#4
- _G ACT_MP_ATTACK_STAND_GRENADE_SECONDARY 1140
- _G ACT_WALK_AIM_RIFLE_STIMULATED 337
- _G ACT_DI_ALYX_ZOMBIE_SHOTGUN26 417
- _G CONTENTS_CURRENT_270 2097152
- _G KEY_RBRACKET 54
- _G MASK_SOLID 33570827
- _G MATERIAL_RT_DEPTH_ONLY 3
- _G KEY_XBUTTON_LEFT 149
- _G MAT_WARPSHIELD 90
- _G ACT_VM_DEPLOYED_IDLE 1913
- _G ACT_MP_ATTACK_STAND_PDA 1356
- _G ACT_HL2MP_WALK_CROUCH_SMG1 1801
- _G IN_SCORE 65536
- _G CHAN_STATIC 6
- _G ACT_DOD_IDLE_ZOOMED 583
- _G MAT_SAND 78
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG 868
- _G ACT_DOD_DEPLOY_30CAL 835
- _G ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING 1413
- _G ACT_RPG_IDLE_UNLOADED 484
- _G ACT_MP_GESTURE_VC_HANDMOUTH_MELEE 1395
- _G ACT_HL2MP_IDLE_CROUCH_AR2 1810
- _G LocalToWorld function: 0x262bc018
- _G ACT_HL2MP_SIT_SHOTGUN 2006
- _G KEY_XSTICK2_UP 159
- _G ACT_RUN_AIM 11
- _G COLLISION_GROUP_WORLD 20
- _G MsgAll function: 0x262bc668
- _G ACT_IDLE_SMG1_RELAXED 330
- _G JS_Language function: 0x276c8310
- _G KEY_PAD_9 46
- _G ACT_HL2MP_IDLE_ZOMBIE 1703
- _G ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE 1022
- _G ACT_HL2MP_GESTURE_RELOAD_MELEE2 2001
- _G ACT_HL2MP_SWIM_IDLE_RPG 1835
- _G ACT_VM_DRAWFULL_M203 1938
- _G RIGHT 3
- _G ACT_DRIVE_JEEP 1973
- _G ACT_OVERLAY_SHIELD_DOWN 445
- _G ACT_HL2MP_WALK_CROSSBOW 1868
- _G ACT_HL2MP_WALK_PISTOL 1788
- _G ACT_OBJ_RUNNING 465
- _G ACT_DYINGLOOP 429
- _G FL_INWATER 1024
- _G PATTACH_ABSORIGIN_FOLLOW 1
- _G KEY_LCONTROL 83
- _G ACT_PLAYER_CROUCH_WALK_FIRE 502
- _G KEY_RSHIFT 80
- _G ACT_VM_PRIMARYATTACK_EMPTY 522
- _G ACT_DOD_CROUCHWALK_IDLE_MP44 693
- _G ACT_BARNACLE_CHOMP 169
- _G DProperties table: 0x279fdfd0
- _G ACT_VM_DETACH_SILENCER 212
- _G print function: builtin#25
- _G ACT_DOD_PRONE_AIM_GREN_FRAG 742
- _G DTextEntry table: 0x27a14338
- _G g_ContextMenu Panel: [name:EditablePanel][class:LuaEditablePanel][0,0,64,24]
- _G ACT_DOD_STAND_AIM_TOMMY 659
- _G KEY_F4 95
- _G ACT_DOD_CROUCH_IDLE_PISTOL 614
- _G FL_CONVEYOR 8192
- _G ACT_VM_RELOAD_END 1952
- _G CONTENTS_DETAIL 134217728
- _G STNDRD function: 0x263142f0
- _G ACT_VM_PRIMARYATTACK_5 566
- _G ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK 940
- _G ACT_DOD_PRIMARYATTACK_PRONE_GREASE 861
- _G ACT_RANGE_ATTACK_RPG 295
- _G ACT_SHOTGUN_PUMP 269
- _G ACT_SLAM_STICKWALL_ND_ATTACH2 234
- _G KEY_0 1
- _G ACT_HL2MP_JUMP_PHYSGUN 1864
- _G ACT_DOD_WALK_IDLE_PISTOL 616
- _G ACT_MP_GESTURE_VC_FISTPUMP_PDA 1421
- _G ACT_VM_IDLE_EMPTY_LEFT 498
- _G ACT_VM_IDLE_DEPLOYED_EMPTY 525
- _G TYPE_INVALID -1
- _G ACT_MP_JUMP 1001
- _G ACT_VM_IRECOIL2 1929
- _G MASK_PLAYERSOLID 33636363
- _G DEntityProperties table: 0x2783cc20
- _G GetGlobalFloat function: 0x262bcb80
- _G ACT_HL2MP_WALK_ZOMBIE_03 1630
- _G ACT_VM_DEPLOY_2 560
- _G ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE 946
- _G ACT_DOD_PRONEWALK_IDLE_MG 723
- _G ACT_MP_ATTACK_STAND_PRIMARYFIRE 1011
- _G BOTTOM 5
- _G STENCILOPERATION_DECR 8
- _G MASK_OPAQUE 16513
- _G ACT_DOD_PRIMARYATTACK_MG 866
- _G ACT_GESTURE_RANGE_ATTACK_SMG1 308
- _G ACT_RESET 0
- _G package table: 0x262a3180
- _G ACT_90_RIGHT 132
- _G ACT_COVER_LOW 5
- _G ACT_GESTURE_FLINCH_LEFTLEG 155
- _G ACT_MP_GESTURE_FLINCH_CHEST 1265
- _G MOVETYPE_PUSH 7
- _G ACT_DOD_SECONDARYATTACK_PRONE_BOLT 849
- _G ACT_DOD_PRIMARYATTACK_30CAL 870
- _G ACT_DOD_WALK_AIM_PISTOL 610
- _G ACT_WALK_RIFLE_RELAXED 332
- _G ACT_CROUCHING_SHIELD_ATTACK 457
- _G CONTENTS_IGNORE_NODRAW_OPAQUE 8192
- _G FCVAR_NOTIFY 256
- _G ACT_VM_UNDEPLOY_7 545
- _G ACT_GESTURE_RANGE_ATTACK_HMG1 306
- _G ACT_LOOKBACK_RIGHT 59
- _G RENDERGROUP_STATIC 6
- _G ACT_MP_ATTACK_STAND_MELEE 1182
- _G KEY_DELETE 73
- _G Derma_DrawBackgroundBlur function: 0x276f7ca8
- _G KEY_SLASH 60
- _G ACT_HL2MP_IDLE_CROUCH_SCARED 1696
- _G ACT_MP_RELOAD_AIRWALK 1034
- _G JOYSTICK_LAST 161
- _G gameevent table: 0x262c1750
- _G DProperty_Boolean table: 0x279fc4d0
- _G game table: 0x262be190
- _G ACT_DOD_PRONEWALK_IDLE_TOMMY 671
- _G STUDIO_ITEM_BLINK 64
- _G ACT_HL2MP_SIT_PISTOL 2005
- _G ACT_PLAYER_WALK_FIRE 503
- _G ACT_HL2MP_JUMP_PASSIVE 1992
- _G PLAYERANIMEVENT_ATTACK_GRENADE 2
- _G STUDIO_SHADOWDEPTHTEXTURE 1073741824
- _G rawset function: builtin#13
- _G KEY_XBUTTON_B 115
- _G COLLISION_GROUP_PROJECTILE 13
- _G ACT_SHIELD_UP_IDLE 451
- _G ACT_RANGE_AIM_SMG1_LOW 298
- _G DCollapsibleCategory table: 0x2780faf8
- _G ACT_DOD_PRIMARYATTACK_BAR 886
- _G ACT_VM_PRIMARYATTACK_SILENCED 493
- _G ACT_VM_IDLE_1 533
- _G ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA 948
- _G coroutine table: 0x262a2e88
- _G IncludeCS function: 0x26314190
- _G EyeVector function: 0x262bd2c0
- _G FL_KILLME 134217728
- _G ACT_VM_IDLE_EMPTY 524
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK 1782
- _G ACT_VM_RELOAD_INSERT_EMPTY 1954
- _G ACT_DOD_CROUCHWALK_AIM_SPADE 763
- _G ACT_HL2MP_WALK_DUEL 1848
- _G ACT_MP_ATTACK_SWIM_BUILDING 1320
- _G ACT_RELOAD_SMG1 378
- _G ACT_HL2MP_JUMP_GRENADE 1844
- _G RunConsoleCommand function: 0x262bbb20
- _G ACT_VM_PICKUP 209
- _G TYPE_EFFECTDATA 16
- _G COLLISION_GROUP_VEHICLE 7
- _G ACT_DOD_PRONEWALK_IDLE_MP44 697
- _G DMG_BULLET 2
- _G ACT_MP_CROUCHWALK_BUILDING 1312
- _G IN_WEAPON2 2097152
- _G ACT_DOD_STAND_IDLE_MP44 691
- _G ACT_DOD_CROUCH_AIM_BAR 796
- _G ACT_VM_IIN_M203 1944
- _G SURF_TRIGGER 64
- _G KEY_END 75
- _G KEY_LEFT 89
- _G ACT_DOD_RELOAD_DEPLOYED_30CAL 919
- _G ACT_DOD_STAND_IDLE_GREASE 704
- _G video table: 0x262e7c38
- _G CLIENT true
- _G ACT_HL2MP_WALK_ANGRY 1684
- _G ACT_DOD_CROUCH_AIM_BAZOOKA 770
- _G LerpVector function: 0x262bcfe0
- _G KEY_F7 98
- _G ACT_WALK_AIM_RIFLE 359
- _G ACT_MP_JUMP_START_BUILDING 1314
- _G ACT_SMG2_FIRE2 271
- _G CONTENTS_BLOCKLOS 64
- _G ACT_SIGNAL_TAKECOVER 58
- _G KEY_Z 36
- _G ChangeTooltip function: 0x26344d80
- _G CONTENTS_GRATE 8
- _G RealTime function: 0x262bc130
- _G ACT_BUSY_LEAN_BACK 389
- _G pcall function: builtin#20
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING 1325
- _G BOX_TOP 4
- _G language table: 0x262c0738
- _G ACT_VM_FIRE_TO_EMPTY 1956
- _G _MODULES table: 0x263148f8
- _G DrawMaterialOverlay function: 0x26354a30
- _G PLAYER_RELOAD 7
- _G ACT_HL2MP_GESTURE_RELOAD_FIST 1966
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_2 578
- _G FVPHYSICS_NO_SELF_COLLISIONS 32768
- _G ACT_MP_GESTURE_VC_NODYES_PDA 1423
- _G ACT_VM_MISSCENTER 197
- _G ACT_VM_SPRINT_LEAVE 434
- _G killicon table: 0x276c44b8
- _G ACT_HL2MP_WALK_CROUCH_PHYSGUN 1861
- _G PLAYERANIMEVENT_FLINCH_RIGHTARM 12
- _G ACT_DOD_SECONDARYATTACK_PRONE_TOMMY 853
- _G PLAYER_DIE 4
- _G ACT_MP_ATTACK_AIRWALK_SECONDARY 1123
- _G CreateConVar function: 0x262bba98
- _G ACT_DOD_CROUCHWALK_IDLE_30CAL 732
- _G PLAYERANIMEVENT_RELOAD_END 5
- _G ACT_DOD_CROUCHWALK_IDLE_C96 628
- _G ACT_MP_ATTACK_CROUCH_SECONDARYFIRE 1017
- _G ACT_CROUCHING_SHIELD_KNOCKBACK 458
- _G TYPE_MOVEDATA 17
- _G ACT_COVER 3
- _G DONT_BLEED -1
- _G ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA 883
- _G STENCILOPERATION_ZERO 2
- _G ACT_MP_GESTURE_FLINCH_RIGHTARM 1268
- _G ACT_VM_UNDEPLOY_6 546
- _G KEY_NUMLOCK 69
- _G DShape table: 0x27a0acb8
- _G BLOOD_COLOR_ZOMBIE 5
- _G ACT_MP_GESTURE_FLINCH_LEFTLEG 1269
- _G MOVETYPE_OBSERVER 10
- _G ACT_HL2MP_IDLE_MELEE2 1995
- _G KEY_F12 103
- _G ACT_GMOD_IN_CHAT 2019
- _G DMG_CLUB 128
- _G ACT_MP_DEPLOYED 1007
- _G ACT_DOD_SECONDARYATTACK_BOLT 847
- _G ACT_HL2MP_SWIM_MELEE2 2004
- _G ACT_DI_ALYX_HEADCRAB_MELEE 414
- _G ACT_MELEE_ATTACK_SWING 296
- _G ACT_DOD_PRIMARYATTACK_PRONE_MP40 855
- _G ACT_DOD_STAND_AIM_KNIFE 753
- _G SIMPLE_USE 3
- _G ACT_TRIPMINE_GROUND 491
- _G ACT_MP_ATTACK_STAND_GRENADE_MELEE 1188
- _G STENCILOPERATION_INVERT 6
- _G ACT_GMOD_GESTURE_AGREE 1610
- _G ACT_MP_RELOAD_CROUCH 1028
- _G ACT_RANGE_ATTACK_ML 283
- _G ACT_SHIELD_KNOCKBACK 453
- _G DMG_BLAST_SURFACE 134217728
- _G module function: 0x262a19b8
- _G ACT_RANGE_ATTACK_PISTOL_LOW 290
- _G kRenderFxFadeFast 6
- _G ACT_DOD_CROUCH_AIM_MP44 686
- _G ACT_DOD_PRIMARYATTACK_RIFLE 840
- _G ACT_CROSSBOW_DRAW_UNLOADED 486
- _G ACT_HL2MP_WALK_ZOMBIE_06 1647
- _G ACT_MP_CROUCH_BUILDING 1308
- _G ACT_HL2MP_SWIM_IDLE_SUITCASE 1721
- _G ACT_IDLE_MELEE 346
- _G ACT_VM_HOLSTER_EMPTY 1899
- _G ACT_SHIPLADDER_UP 37
- _G ACT_MP_JUMP_PRIMARY 1050
- _G DynamicLight function: 0x262bd4a0
- _G ACT_WALK_RPG_RELAXED 356
- _G GetGlobalEntity function: 0x262bcce8
- _G TYPE_VECTOR 10
- _G FVPHYSICS_PENETRATING 64
- _G ACT_MP_GESTURE_FLINCH_MELEE 1261
- _G ACT_IDLE_AIM_RIFLE_STIMULATED 336
- _G ACT_DOD_STAND_AIM_MG 711
- _G ACT_MP_RELOAD_SWIM_SECONDARY 1130
- _G ACT_DOD_PRONEWALK_IDLE_PSCHRECK 794
- _G IN_RUN 4096
- _G ACT_GAUSS_SPINUP 489
- _G ACT_DIESIMPLE 20
- _G ACT_MP_CROUCH_IDLE 991
- _G ACT_HL2MP_SIT_FIST 2015
- _G ACT_HL2MP_IDLE_SHOTGUN 1817
- _G ACT_HL2MP_RUN_MELEE 1879
- _G ACT_VM_IDLE_DEPLOYED_8 535
- _G ACT_VM_MISSLEFT 193
- _G kRenderFxPulseFastWider 24
- _G ACT_DOD_PRIMARYATTACK_PRONE_RIFLE 842
- _G ACT_HL2MP_WALK_CROUCH_PASSIVE 1989
- _G ACT_RANGE_ATTACK_SLAM 291
- _G ACT_DOD_SPRINT_IDLE_PISTOL 618
- _G DTileLayout table: 0x27a1dad0
- _G ACT_VM_UNDEPLOY_EMPTY 552
- _G GetGlobalBool function: 0x262bcca0
- _G ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL 1644
- _G ACT_DI_ALYX_ZOMBIE_MELEE 412
- _G ACT_FLINCH_RIGHTARM 121
- _G KEY_F2 93
- _G ACT_DOD_PRONEWALK_AIM_KNIFE 760
- _G ACT_VM_DEPLOYED_IRON_OUT 1923
- _G ACT_GESTURE_FLINCH_HEAD 150
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE 1707
- _G ACT_GESTURE_MELEE_ATTACK2 140
- _G STENCIL_INCR 7
- _G ACT_VM_DEPLOY_8 554
- _G ACT_DOD_STAND_AIM_RIFLE 633
- _G ACT_DOD_PRONE_AIM_RIFLE 638
- _G ACT_HL2MP_JUMP_REVOLVER 1670
- _G KEY_F10 101
- _G IN_WEAPON1 1048576
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE 1842
- _G DIconLayout table: 0x2799f070
- _G ACT_VM_DEPLOY 553
- _G ACT_RELOAD_SHOTGUN_LOW 381
- _G ACT_HL2MP_SWIM_IDLE_MAGIC 1661
- _G ACT_SLAM_DETONATOR_IDLE 261
- _G KEY_M 23
- _G ACT_HL2MP_RUN_PHYSGUN 1859
- _G ACT_DOD_STAND_ZOOM_RIFLE 808
- _G ACT_MP_ATTACK_CROUCH_PREFIRE 1040
- _G KEY_XBUTTON_RIGHT 147
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE 1882
- _G ACT_DOD_RELOAD_CROUCH 595
- _G TYPE_STRING 4
- _G ACT_MP_WALK 997
- _G ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01 1638
- _G kRenderFxSpotlight 22
- _G ACT_VM_IDLE 174
- _G KEY_MINUS 62
- _G TYPE_PHYSOBJ 12
- _G ACT_IDLE_RPG 349
- _G ACT_HL2MP_RUN_SUITCASE 1715
- _G ACT_RUNTOIDLE 506
- _G GESTURE_SLOT_CUSTOM 6
- _G ACT_DOD_CROUCH_AIM_MG 712
- _G RenderSuperDoF function: 0x2635e7d8
- _G ACT_DOD_CROUCH_AIM_C96 621
- _G ACT_MP_RELOAD_SWIM_LOOP 1032
- _G ACT_OBJ_ASSEMBLING 462
- _G RT_SIZE_PICMIP 2
- _G DMG_PARALYZE 32768
- _G ACT_VM_DEPLOYED_RELOAD 1916
- _G EFL_NO_PHYSCANNON_INTERACTION 1073741824
- _G ACT_SLAM_THROW_DETONATE 252
- _G KEY_XBUTTON_DOWN 148
- _G ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG 953
- _G ACT_HL2MP_SWIM_KNIFE 1984
- _G ACT_IDLE_HURT 81
- _G ACT_RUN_AIM_SHOTGUN 368
- _G ACT_HL2MP_IDLE_CROUCH_SMG1 1800
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED 589
- _G ACT_VM_RELOAD 183
- _G ACT_VM_THROW 179
- _G ACT_DOD_SECONDARYATTACK_PRONE_RIFLE 843
- _G DCategoryHeader table: 0x276e09f8
- _G ACT_DOD_STAND_AIM 598
- _G ACT_GESTURE_TURN_RIGHT45_FLAT 164
- _G DHorizontalDividerBar table: 0x2630cde0
- _G ACT_RANGE_AIM_PISTOL_LOW 299
- _G ACT_MP_GESTURE_VC_FINGERPOINT_MELEE 1396
- _G KEY_SCROLLLOCK 71
- _G ACT_VM_FIZZLE 989
- _G RT_SIZE_NO_CHANGE 0
- _G ACT_DOD_RELOAD_PRONE_GREASEGUN 931
- _G ACT_VM_UNDEPLOY_5 547
- _G ACT_MP_RELOAD_STAND_END 1027
- _G MOVETYPE_CUSTOM 11
- _G WorldToLocal function: 0x262bc060
- _G ACT_GESTURE_FLINCH_RIGHTLEG 156
- _G MAT_GLASS 89
- _G ACT_RUN_AIM_STIMULATED 99
- _G ACT_VM_DIFIREMODE 1934
- _G ACT_VM_IIDLE_EMPTY 1907
- _G ACT_MP_ATTACK_STAND_GRENADE 1014
- _G ACT_SLAM_TRIPMINE_TO_STICKWALL_ND 259
- _G ACT_STRAFE_RIGHT 40
- _G ACT_MP_SWIM_DEPLOYED 1008
- _G ACT_GESTURE_RANGE_ATTACK_THROW 316
- _G KEY_2 3
- _G MOVECOLLIDE_FLY_BOUNCE 1
- _G ACT_HL2MP_RUN_MELEE2 1997
- _G ACT_MP_ATTACK_CROUCH_PRIMARYFIRE 1015
- _G ACT_HL2MP_IDLE_CROUCH_MELEE2 1998
- _G ACT_WALK_HURT 105
- _G ACT_RELOAD_LOW 69
- _G ACT_MP_ATTACK_AIRWALK_MELEE 1187
- _G ACT_DOD_CROUCHWALK_IDLE_BAZOOKA 777
- _G ACT_DOD_CROUCHWALK_IDLE_RIFLE 641
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE 845
- _G ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP 1134
- _G DListView_Column table: 0x279c3068
- _G DOF_Start function: 0x27833150
- _G ACT_DOD_RUN_AIM_PSCHRECK 786
- _G ACT_STAND 47
- _G MATERIAL_TRIANGLE_STRIP 3
- _G ACT_MP_CROUCHWALK_PDA 1350
- _G PLAYERANIMEVENT_DIE 8
- _G ACT_DOD_PRIMARYATTACK_PRONE_BOLT 848
- _G ACT_DOD_SECONDARYATTACK_PRONE_MP40 857
- _G ACT_HL2MP_WALK_CROUCH_MAGIC 1657
- _G ACT_HL2MP_IDLE_CROUCH_PHYSGUN 1860
- _G ACT_DOD_STAND_AIM_GREASE 698
- _G ACT_WALK_ON_FIRE 126
- _G ACT_DOD_CROUCHWALK_AIM_GREN_FRAG 739
- _G ACT_HL2MP_WALK_CROUCH_AR2 1811
- _G ACT_DOD_PRONEWALK_AIM_GREN_FRAG 744
- _G ACT_MP_STAND_MELEE 1171
- _G FVPHYSICS_NO_IMPACT_DMG 1024
- _G ACT_DOD_RELOAD_CROUCH_BAZOOKA 909
- _G ACT_DOD_STAND_AIM_MP40 672
- _G ACT_VM_DEPLOYED_IRON_DRYFIRE 1922
- _G ACT_DOD_HS_CROUCH_KNIFE 973
- _G ACT_GESTURE_RANGE_ATTACK2 138
- _G RT_SIZE_HDR 3
- _G DIRECTIONAL_USE 2
- _G DMG_AIRBOAT 33554432
- _G MATERIAL_TRIANGLES 2
- _G ACT_MP_JUMP_FLOAT_BUILDING 1315
- _G ACT_VM_ISHOOT 1903
- _G CONTENTS_CURRENT_0 262144
- _G ACT_BARNACLE_HIT 167
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER 1668
- _G ACT_DOD_RUN_ZOOM_BAZOOKA 824
- _G ACT_DOD_CROUCHWALK_AIM_MP40 674
- _G InjectCommandAutocomplete function: 0x26317bb8
- _G ACT_COVER_SMG1_LOW 302
- _G ACT_RANGE_ATTACK1 16
- _G IMAGE_FORMAT_BGR888 3
- _G ACT_MP_ATTACK_STAND_GRENADE_PRIMARY 1105
- _G ACT_HL2MP_WALK_MAGIC 1654
- _G ACT_HL2MP_GESTURE_RELOAD_SLAM 1893
- _G KEY_F5 96
- _G ACT_HL2MP_IDLE_SLAM 1887
- _G ACT_BUSY_SIT_GROUND_EXIT 394
- _G gcinfo function: builtin#22
- _G ACT_VM_IFIREMODE 1932
- _G KEY_FIRST 0
- _G DFrame table: 0x263099a0
- _G ACT_VM_SWINGHARD 200
- _G MOVETYPE_NOCLIP 8
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY 580
- _G CONTENTS_AREAPORTAL 32768
- _G ACT_VM_PULLBACK_LOW 178
- _G MAT_ANTLION 65
- _G ACT_DOD_STAND_IDLE_PSCHRECK 788
- _G GetConVar function: 0x262bbae0
- _G KEY_5 6
- _G ACT_HL2MP_RUN_FAST 1621
- _G DScrollPanel table: 0x27a0b700
- _G CHAN_BODY 4
- _G RENDERMODE_TRANSALPHADD 8
- _G FL_PARTIALGROUND 262144
- _G FVPHYSICS_MULTIOBJECT_ENTITY 16
- _G ACT_MP_GESTURE_VC_NODYES_MELEE 1399
- _G ACT_HL2MP_SWIM_IDLE_PISTOL 1795
- _G ACT_DOD_SECONDARYATTACK_PRONE 594
- _G ACT_HL2MP_ZOMBIE_SLUMP_RISE 1627
- _G ACT_RANGE_ATTACK_SMG1 284
- _G DMG_BURN 8
- _G ACT_VM_READY 1902
- _G ACT_SIGNAL_RIGHT 57
- _G ACT_HL2MP_SWIM_IDLE_KNIFE 1983
- _G OBS_MODE_FREEZECAM 2
- _G DFileBrowser table: 0x2783ff50
- _G ACT_HL2MP_WALK_CROUCH_ANGRY 1687
- _G ACT_VM_IOUT 1908
- _G ACT_RELOAD 66
- _G ACT_SMG2_DRAW2 272
- _G KEY_O 25
- _G ACT_DOD_PRONE_DEPLOY_RIFLE 836
- _G HUD_PRINTTALK 3
- _G JOYSTICK_LAST_BUTTON 145
- _G ACT_VM_DRAW_DEPLOYED 520
- _G menu table: 0x262c0818
- _G ACT_HL2MP_SWIM_SCARED 1702
- _G KEY_LALT 81
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_02 1634
- _G ACT_PHYSCANNON_ANIMATE_POST 406
- _G JOYSTICK_FIRST_AXIS_BUTTON 150
- _G ACT_TURN_LEFT 43
- _G ACT_DOD_PRIMARYATTACK_MP40 854
- _G ACT_PICKUP_RACK 75
- _G ACT_RUN_PROTECTED 14
- _G ACT_HL2MP_RUN_CROSSBOW 1869
- _G ACT_MP_RELOAD_STAND_SECONDARY 1124
- _G ScrH function: 0x262bd1b0
- _G ACT_MP_JUMP_FLOAT 1003
- _G ACT_DOD_CROUCHWALK_AIM_PISTOL 609
- _G ACT_HL2MP_SWIM_IDLE_GRENADE 1845
- _G ACT_HL2MP_GESTURE_RELOAD_SMG1 1803
- _G ACT_DOD_PRONEWALK_IDLE_MP40 684
- _G EFL_NO_MEGAPHYSCANNON_RAGDOLL 268435456
- _G ACT_DOD_PRIMARYATTACK_C96 864
- _G ACT_MP_WALK_SECONDARY 1112
- _G ACT_MP_ATTACK_AIRWALK_GRENADE 1024
- _G ACT_DISARM 71
- _G search table: 0x276e7ff0
- _G ACT_RELOAD_SMG1_LOW 379
- _G ACT_MP_MELEE_GRENADE2_IDLE 1293
- _G ACT_SLAM_THROW_ND_DRAW 249
- _G ACT_DOD_SECONDARYATTACK_RIFLE 841
- _G ACT_DOD_RELOAD_PRONE_TOMMY 932
- _G Vector function: 0x262bcf58
- _G ACT_HL2MP_IDLE_CROUCH_DUEL 1850
- _G KEY_RALT 82
- _G EFL_SETTING_UP_BONES 8
- _G KEY_PAD_0 37
- _G CHAN_VOICE2 7
- _G ACT_HL2MP_WALK_CROUCH_SHOTGUN 1821
- _G FL_UNBLOCKABLE_BY_PLAYER -2147483648
- _G ACT_DOD_RELOAD_PRONE_PSCHRECK 939
- _G ACT_HL2MP_WALK_CAMERA 1674
- _G ACT_HL2MP_SWIM_FIST 1969
- _G ACT_VM_IDLE_LOWERED 204
- _G kRenderFxClampMinScale 19
- _G ACT_HL2MP_RUN_KNIFE 1977
- _G ACT_TURNLEFT45 460
- _G ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY 1142
- _G ACT_VM_CRAWL_M203 1947
- _G ACT_DOD_RELOAD_BAZOOKA 914
- _G DMG_RADIATION 262144
- _G ACT_DOD_RUN_IDLE_BAR 805
- _G ACT_OPEN_DOOR 411
- _G ACT_DOD_SPRINT_IDLE_GREASE 709
- _G ACT_DOD_RUN_AIM_30CAL 728
- _G ACT_HL2MP_JUMP 1784
- _G MAT_BLOODYFLESH 66
- _G KEY_PAD_MINUS 49
- _G ACT_MP_GESTURE_VC_NODYES 1381
- _G KEY_PAD_DIVIDE 47
- _G ACT_DOD_STAND_AIM_GREN_FRAG 737
- _G ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE 305
- _G ACT_DOD_RELOAD_PSCHRECK 916
- _G MAT_FLESH 70
- _G ACT_HL2MP_SWIM_IDLE_CAMERA 1681
- _G error function: builtin#19
- _G kRenderFxSolidSlow 7
- _G ACT_RUN_STEALTH_PISTOL 366
- _G ACT_IDLE_STIMULATED 78
- _G DColorCube table: 0x26337528
- _G getmetatable function: builtin#8
- _G SCREENFADE table: 0x262bb528
- _G DrawBloom function: 0x276b0750
- _G ACT_ZOMBIE_LEAPING 1649
- _G ACT_GESTURE_RANGE_ATTACK_SHOTGUN 311
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED_MG 869
- _G CONTENTS_DEBRIS 67108864
- _G MOUSE_FIRST 107
- _G ACT_VM_DEPLOYED_RELOAD_EMPTY 1917
- _G ACT_MP_RUN_PDA 1347
- _G ACT_DOD_RELOAD_CROUCH_PISTOL 911
- _G ACT_DOD_SPRINT_IDLE_MP44 696
- _G ACT_MP_WALK_MELEE 1174
- _G SURF_NOLIGHT 1024
- _G KEY_XSTICK1_RIGHT 150
- _G ACT_HL2MP_SWIM_IDLE_ANGRY 1691
- _G ACT_MP_WALK_PDA 1348
- _G GESTURE_SLOT_GRENADE 1
- _G ACT_MP_WALK_BUILDING 1310
- _G ACT_DOD_RUN_IDLE_TNT 984
- _G KEY_4 5
- _G TYPE_LIGHTUSERDATA 30
- _G ACT_SHOTGUN_RELOAD_START 267
- _G CONTENTS_MONSTERCLIP 131072
- _G ACT_SPECIAL_ATTACK1 107
- _G ACT_DOD_CROUCH_IDLE_C96 627
- _G ACT_IDLE_RELAXED 77
- _G COLLISION_GROUP_WEAPON 11
- _G ACT_RUN_CROUCH_RIFLE 364
- _G ACT_DOD_STAND_ZOOM_PSCHRECK 826
- _G ACT_MP_SWIM 1006
- _G ACT_RANGE_ATTACK1_LOW 18
- _G ACT_SLAM_STICKWALL_ND_ATTACH 233
- _G ACT_RUN_AIM_RIFLE_STIMULATED 338
- _G ACT_DOD_HS_CROUCH_STICKGRENADE 976
- _G WEAPON_PROFICIENCY_POOR 0
- _G kRenderFxDistort 15
- _G ACT_MP_CROUCHWALK_PRIMARY 1049
- _G VoiceNotify table: 0x2782dc80
- _G ACT_HL2MP_RUN_CHARGING 1622
- _G ACT_DOD_PRIMARYATTACK_PRONE_KNIFE 879
- _G IMAGE_FORMAT_DEFAULT -1
- _G ACT_OVERLAY_SHIELD_UP 444
- _G ACT_VM_IDLE_DEPLOYED_3 540
- _G TextEntryLoseFocus function: 0x27a15018
- _G GMOD_CHANNEL_PLAYING 1
- _G KEY_N 24
- _G MATERIAL_FOG_NONE 0
- _G ACT_DOD_WALK_IDLE_MP40 681
- _G ACT_MP_CROUCH_DEPLOYED_IDLE 992
- _G ACT_HL2MP_RUN_FIST 1962
- _G ACT_DOD_PRONE_DEPLOY_30CAL 839
- _G ACT_DOD_ZOOMLOAD_PSCHRECK 917
- _G DrawSharpen function: 0x27969368
- _G ACT_IDLE_ANGRY_SHOTGUN 324
- _G ACT_MP_GESTURE_VC_HANDMOUTH 1377
- _G IN_LEFT 128
- _G MOVETYPE_ISOMETRIC 1
- _G ACT_DOD_HS_CROUCH_MP44 978
- _G PATTACH_ABSORIGIN 0
- _G ACT_WALK_AIM_STIMULATED 95
- _G ACT_DOD_PRONE_AIM_MP44 690
- _G ACT_DOD_PRIMARYATTACK_PRONE_30CAL 871
- _G STENCIL_KEEP 1
- _G ACT_WALK_RELAXED 82
- _G ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE 904
- _G ACT_DOD_WALK_IDLE_TOMMY 668
- _G KEY_PAGEDOWN 77
- _G ACT_DOD_WALK_ZOOM_BAZOOKA 823
- _G ACT_DUCK_DODGE 400
- _G CONTENTS_SLIME 16
- _G ACT_DOD_RELOAD_RIFLEGRENADE 900
- _G ACT_MP_SWIM_IDLE 1010
- _G ACT_GESTURE_RANGE_ATTACK_SLAM 314
- _G PLAYERANIMEVENT_SWIM 7
- _G ACT_HL2MP_IDLE_MAGIC 1653
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL 1852
- _G ACT_DOD_HS_IDLE 958
- _G EFL_NOTIFY 64
- _G DMG_PLASMA 16777216
- _G DDragBase table: 0x278263b0
- _G ACT_MELEE_ATTACK1 64
- _G ACT_MP_GRENADE2_IDLE 1275
- _G ACT_DEPLOY_IDLE 471
- _G TYPE_CONVAR 27
- _G ACT_SLAM_THROW_THROW_ND 246
- _G EF_NORECEIVESHADOW 64
- _G ACT_DOD_PRONEWALK_IDLE_BAR 807
- _G ACT_DOD_CROUCHWALK_AIM_RIFLE 635
- _G ACT_DOD_RELOAD_DEPLOYED_MG34 921
- _G ACT_RUN_AGITATED 88
- _G ACT_RUN_AIM_STEALTH_PISTOL 375
- _G TYPE_DLIGHT 30
- _G ACT_HL2MP_IDLE_CROUCH_SHOTGUN 1820
- _G GetGlobalAngle function: 0x262bcc58
- _G ACT_HL2MP_GESTURE_RELOAD_SCARED 1699
- _G PLAYERANIMEVENT_CUSTOM 19
- _G ACT_OBJ_STARTUP 464
- _G VERSIONSTR 14.07.13
- _G ScrW function: 0x262bd170
- _G ACT_GESTURE_RELOAD_PISTOL 383
- _G ACT_PHYSCANNON_DETACH 403
- _G ACT_OVERLAY_PRIMARYATTACK 443
- _G ACT_HL2MP_GESTURE_RELOAD_PISTOL 1793
- _G ACT_MP_DEPLOYED_IDLE 995
- _G ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND 2025
- _G ACT_GMOD_TAUNT_DANCE 1642
- _G GetRenderTarget function: 0x262bd0a0
- _G ACT_DOD_WALK_AIM_GREASE 701
- _G ACT_IDLE_ANGRY_MELEE 347
- _G ACT_HL2MP_SWIM_ZOMBIE 1712
- _G ACT_FLY 25
- _G ACT_MP_GESTURE_VC_FINGERPOINT_PDA 1420
- _G ACT_DOD_CROUCH_IDLE_PSCHRECK 789
- _G ACT_GMOD_GESTURE_DISAGREE 1613
- _G NODOCK 0
- _G ACT_180_LEFT 129
- _G color_transparent 255 255 255 0
- _G FL_AIMTARGET 131072
- _G ACT_SMG2_DRYFIRE2 274
- _G ACT_HL2MP_IDLE_CROUCH_SUITCASE 1716
- _G ACT_GESTURE_BARNACLE_STRANGLE 402
- _G IN_ALT2 32768
- _G CreateClientConVar function: 0x262bba50
- _G ACT_DOD_STAND_AIM_SPADE 761
- _G AccessorFunc function: 0x263141a8
- _G SURF_SKY 4
- _G ACT_HL2MP_RUN_PROTECTED 1624
- _G ACT_HL2MP_WALK_CROUCH_DUEL 1851
- _G ACT_DOD_RELOAD_BOLT 893
- _G ACT_HL2MP_IDLE_CROUCH 1780
- _G ACT_DOD_STAND_IDLE_MP40 678
- _G tobool function: 0x26314238
- _G ACT_SHIPLADDER_DOWN 38
- _G ACT_HL2MP_SWIM_CAMERA 1682
- _G ACT_HL2MP_IDLE_CROUCH_GRENADE 1840
- _G ACT_HL2MP_IDLE_REVOLVER 1663
- _G OrderVectors function: 0x262bcf98
- _G ACT_DOD_HS_IDLE_MG42 964
- _G ACT_DOD_RELOAD_CROUCH_M1CARBINE 912
- _G ACT_MP_RELOAD_STAND_PRIMARY_LOOP 1066
- _G ACT_DOD_RELOAD_PRONE_GARAND 924
- _G ACT_DOD_CROUCHWALK_IDLE_TOMMY 667
- _G ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG 875
- _G FCVAR_ARCHIVE 128
- _G ACT_DOD_WALK_AIM_GREN_FRAG 740
- _G ACT_HL2MP_RUN_SCARED 1695
- _G ACT_HL2MP_GESTURE_RELOAD_CAMERA 1679
- _G IN_FORWARD 8
- _G MOVECOLLIDE_FLY_SLIDE 3
- _G ACT_MP_JUMP_PDA 1351
- _G ACT_DOD_PLANT_TNT 987
- _G CONTENTS_WINDOW 2
- _G KEY_F8 99
- _G ACT_BUSY_LEAN_BACK_ENTRY 390
- _G kRenderFxStrobeSlow 9
- _G ACT_HL2MP_SIT_RPG 2011
- _G WEAPON_PROFICIENCY_AVERAGE 1
- _G DDrawer table: 0x2796cb28
- _G ACT_GET_UP_CROUCH 511
- _G RENDERGROUP_OTHER 13
- _G ACT_HL2MP_WALK_SCARED 1694
- _G ACT_HL2MP_IDLE_CROUCH_ANGRY 1686
- _G ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED 1012
- _G SOLID_OBB 3
- _G Model function: 0x26313408
- _G SoundDuration function: 0x262bce88
- _G ACT_MP_AIRWALK_PDA 1349
- _G ACT_DOD_DEPLOY_MG 834
- _G ACT_DOD_HS_CROUCH_PISTOL 975
- _G ACT_SLAM_DETONATOR_DRAW 262
- _G ACT_GESTURE_TURN_RIGHT 158
- _G RENDERMODE_TRANSTEXTURE 2
- _G ACT_DOD_STAND_ZOOM_BAZOOKA 820
- _G ACT_SLAM_THROW_TO_STICKWALL 250
- _G GMOD_CHANNEL_PAUSED 2
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_6 574
- _G ACT_VM_UNDEPLOY_3 549
- _G STUDIO_DRAWTRANSLUCENTSUBMODELS 4
- _G ACT_RUN_RPG 353
- _G ACT_ROLL_RIGHT 42
- _G KEY_PAD_2 39
- _G TEXT_ALIGN_RIGHT 2
- _G EFL_DORMANT 2
- _G FVPHYSICS_PART_OF_RAGDOLL 8
- _G ACT_VM_DEPLOYED_IRON_IDLE 1920
- _G ACT_GLOCK_SHOOTEMPTY 480
- _G ACT_HL2MP_JUMP_SLAM 1894
- _G ACT_GET_DOWN_STAND 508
- _G ACT_VM_DEPLOY_5 557
- _G KEY_PAD_PLUS 50
- _G BUTTON_CODE_NONE 0
- _G FindMetaTable function: 0x262bba08
- _G ACT_MP_CROUCHWALK_MELEE 1176
- _G KEY_Q 27
- _G DMG_BUCKSHOT 536870912
- _G ACT_MELEE_ATTACK2 65
- _G ACT_DOD_PRONE_ZOOM_PSCHRECK 831
- _G ACT_DOD_RUN_AIM_GREN_STICK 749
- _G PLAYERANIMEVENT_CUSTOM_SEQUENCE 21
- _G BOX_RIGHT 2
- _G Format function: builtin#87
- _G CONTENTS_LADDER 536870912
- _G STENCILOPERATION_REPLACE 3
- _G COLLISION_GROUP_PUSHAWAY 17
- _G TYPE_PARTICLE 23
- _G ACT_HL2MP_WALK_CROUCH_KNIFE 1979
- _G MAT_EGGSHELL 69
- _G JOYSTICK_FIRST 114
- _G ACT_MP_ATTACK_SWIM_GRENADE 1021
- _G ACT_HL2MP_JUMP_SCARED 1700
- _G TRACER_BEAM 3
- _G ACT_DOD_CROUCH_IDLE_MP44 692
- _G DPropertySheet table: 0x27a039f0
- _G input table: 0x262c2ba0
- _G EFL_NO_ROTORWASH_PUSH 2097152
- _G ACT_GRENADE_ROLL 473
- _G ACT_SLAM_THROW_TO_STICKWALL_ND 251
- _G ACT_MP_STAND_PDA 1345
- _G ACT_HL2MP_WALK_GRENADE 1838
- _G ACT_DOD_RELOAD_GARAND 888
- _G HITGROUP_RIGHTARM 5
- _G BOX_FRONT 0
- _G EyePos function: 0x262bd280
- _G MATERIAL_POLYGON 6
- _G ACT_MP_CROUCH_PDA 1346
- _G PLAYERANIMEVENT_FLINCH_LEFTLEG 13
- _G ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY 1106
- _G KEY_XBUTTON_RIGHT_SHOULDER 119
- _G ACT_DOD_RUN_ZOOM_BOLT 818
- _G ACT_HL2MP_FIST_BLOCK 1971
- _G ACT_DOD_RUN_IDLE_GREASE 708
- _G SIM_GLOBAL_ACCELERATION 3
- _G MAT_CONCRETE 67
- _G ACT_DOD_WALK_AIM_30CAL 727
- _G KEY_LWIN 85
- _G ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY 1141
- _G ACT_SLAM_THROW_ND_IDLE 243
- _G ACT_MP_GESTURE_FLINCH_RIGHTLEG 1270
- _G ACT_TRIPMINE_WORLD 492
- _G ACT_ZOMBIE_CLIMB_END 1652
- _G ACT_HL2MP_WALK_CROUCH_SUITCASE 1717
- _G ACT_HL2MP_IDLE_MELEE 1877
- _G CHAN_WEAPON 1
- _G ACT_VM_DEPLOYED_IN 1912
- _G ACT_DOD_HS_IDLE_30CAL 960
- _G STENCIL_REPLACE 3
- _G ACT_DOD_CROUCHWALK_IDLE_MG 719
- _G NOTIFY_ERROR 1
- _G ACT_DOD_PRIMARYATTACK_PRONE_MP44 859
- _G ACT_DOD_CROUCH_IDLE_GREASE 705
- _G ACT_LAND 33
- _G ACT_WALK_AIM_STEALTH 97
- _G DModelPanel table: 0x279d5208
- _G KEY_ESCAPE 70
- _G ACT_MP_GESTURE_FLINCH_LEFTARM 1267
- _G ACT_HL2MP_JUMP_ANGRY 1690
- _G ACT_DOD_RELOAD_DEPLOYED 591
- _G SURF_HINT 256
- _G ACT_VM_READY_M203 1939
- _G ACT_WALK_CROUCH_RPG 354
- _G MASK_SHOT_HULL 100679691
- _G STENCIL_NOTEQUAL 6
- _G OBS_MODE_NONE 0
- _G IN_DUCK 4
- _G DMG_POISON 131072
- _G MAT_TILE 84
- _G KEY_F6 97
- _G ACT_VM_IDLE_8 526
- _G DImage table: 0x279a3280
- _G DrawColorModify function: 0x276ed178
- _G ACT_DOD_CROUCHWALK_AIM_BAR 797
- _G TYPE_USERCMD 19
- _G NumModelSkins function: 0x2634f7a8
- _G DColorCombo table: 0x262c8ce0
- _G DScrollBarGrip table: 0x27a089c8
- _G ACT_MP_GESTURE_FLINCH_STOMACH 1266
- _G ACT_HL2MP_JUMP_MELEE 1884
- _G ACT_HL2MP_IDLE_FIST 1960
- _G FL_CLIENT 256
- _G ACT_DOD_WALK_IDLE_PSCHRECK 791
- _G ACT_HL2MP_IDLE_CROUCH_RPG 1830
- _G ClientsideRagdoll function: 0x262bd410
- _G FFT_8192 5
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34 945
- _G ACT_HOP 31
- _G ACT_DOD_PRIMARYATTACK_PRONE_SPADE 881
- _G ACT_VM_RELOAD_END_EMPTY 1953
- _G ACT_DIE_RIGHTSIDE 408
- _G EF_NODRAW 32
- _G FL_DISSOLVING 536870912
- _G ACT_VM_UNDEPLOY_2 550
- _G ACT_VM_RELOAD_EMPTY 523
- _G isangle function: 0x262bbed8
- _G ACT_HL2MP_JUMP_CAMERA 1680
- _G ACT_DOD_RELOAD_PRONE_PISTOL 923
- _G EFL_DIRTY_ABSVELOCITY 4096
- _G ACT_SMG2_TOAUTO 275
- _G ACT_VM_PRIMARYATTACK_3 568
- _G ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW 313
- _G MATERIAL_FOG_LINEAR 1
- _G STUDIO_TRANSPARENCY 2147483648
- _G ACT_MP_VCD 1009
- _G jit table: 0x262a55d8
- _G ACT_HL2MP_JUMP_ZOMBIE 1710
- _G LAST_VISIBLE_CONTENTS 128
- _G bit table: 0x262a50a8
- _G FL_GRENADE 2097152
- _G ACT_DOD_SPRINT_IDLE_RIFLE 644
- _G ACT_OBJ_IDLE 466
- _G SIM_LOCAL_FORCE 2
- _G BONE_USED_MASK 524032
- _G ACT_MP_ATTACK_CROUCH_GRENADE 1018
- _G TYPE_SAVE 13
- _G ACT_SLAM_TRIPMINE_TO_THROW_ND 260
- _G ACT_DOD_STAND_AIM_C96 620
- _G mesh table: 0x262e82b8
- _G ACT_RANGE_AIM_AR2_LOW 300
- _G KEY_P 26
- _G STENCILCOMPARISONFUNCTION_EQUAL 3
- _G ACT_SLAM_TRIPMINE_IDLE 255
- _G ACT_VM_DEPLOY_4 558
- _G KEY_DOWN 90
- _G ACT_HL2MP_WALK_CROUCH_SCARED 1697
- _G KEY_6 7
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_03 1635
- _G ACT_DOD_CROUCH_IDLE_TNT 981
- _G ACT_DOD_RUN_IDLE_C96 630
- _G ACT_DOD_RELOAD_DEPLOYED_FG42 918
- _G KEY_UP 88
- _G KEY_XBUTTON_Y 117
- _G ACT_VM_DEPLOYED_IRON_IN 1919
- _G ACT_RELOAD_PISTOL 376
- _G tonumber function: builtin#17
- _G JOYSTICK_FIRST_POV_BUTTON 146
- _G ACT_DOD_CROUCH_IDLE 599
- _G ACT_DO_NOT_DISTURB 171
- _G SURF_BUMPLIGHT 2048
- _G ACT_DOD_PRONE_AIM_MG 716
- _G Lerp function: 0x26314220
- _G ACT_MP_ATTACK_SWIM_SECONDARYFIRE 1020
- _G IN_MOVELEFT 512
- _G WorkshopFileBase function: 0x263257d8
- _G ACT_TURNRIGHT45 459
- _G ACT_DOD_WALK_AIM_RIFLE 636
- _G ACT_VM_RELOADEMPTY 1927
- _G KEY_PAD_3 40
- _G BUTTON_CODE_COUNT 172
- _G ACT_VM_IIDLE_M203 1945
- _G ACT_DOD_RUN_IDLE_30CAL 734
- _G ACT_VM_DFIREMODE 1933
- _G ACT_MP_JUMP_LAND_SECONDARY 1118
- _G ACT_HL2MP_WALK_CROUCH_FIST 1964
- _G DMG_NEVERGIB 4096
- _G ACT_DOD_PRONEWALK_IDLE_BOLT 658
- _G EFL_DONTWALKON 67108864
- _G ACT_SIGNAL2 50
- _G debug table: 0x262a4b60
- _G ACT_MP_GESTURE_FLINCH 1258
- _G ACT_HL2MP_IDLE_DUEL 1847
- _G ACT_VM_IDLE_DEPLOYED 534
- _G ACT_DOD_RELOAD_PRONE 596
- _G MASK_ALL 4294967295
- _G ACT_HL2MP_SWIM_IDLE_SLAM 1895
- _G IN_ALT1 16384
- _G ACT_VM_UNDEPLOY_1 551
- _G EF_BONEMERGE_FASTCULL 128
- _G SURF_LIGHT 1
- _G DMG_DISSOLVE 67108864
- _G ACT_DEEPIDLE4 517
- _G ACT_HL2MP_WALK_SUITCASE 1714
- _G ACT_DOD_CROUCH_IDLE_BAZOOKA 776
- _G ACT_BUSY_STAND 398
- _G KEY_XBUTTON_STICK1 122
- _G ACT_WALK_CARRY 427
- _G ACT_GESTURE_FLINCH_LEFTARM 153
- _G ACT_CROSSBOW_FIDGET_UNLOADED 488
- _G ACT_DOD_PRONEWALK_IDLE_PISTOL 619
- _G ACT_DOD_RELOAD_PRONE_C96 936
- _G RandomPairs function: 0x262a36d0
- _G ACT_HL2MP_SIT_MELEE 2013
- _G ACT_DOD_RELOAD_CROUCH_BOLT 905
- _G TYPE_MATRIX 29
- _G kRenderFxGlowShell 18
- _G BONE_SCREEN_ALIGN_SPHERE 8
- _G frame_blend table: 0x2780c6a0
- _G CreateSound function: 0x262bce48
- _G ACT_DOD_RELOAD_M1CARBINE 894
- _G KEY_PAD_DECIMAL 52
- _G TYPE_NUMBER 3
- _G ACT_DOD_WALK_IDLE_BOLT 655
- _G CONTENTS_CURRENT_180 1048576
- _G ACT_DOD_CROUCHWALK_IDLE_PSCHRECK 790
- _G ACT_DOD_PRONE_ZOOM_BOLT 819
- _G ACT_HL2MP_SWIM_IDLE_AR2 1815
- _G ACT_MP_RELOAD_SWIM_PRIMARY_END 1073
- _G ACT_WALK_RPG 352
- _G ACT_DOD_RUN_IDLE_BAZOOKA 779
- _G ACT_DOD_CROUCHWALK_AIM_TOMMY 661
- _G ACT_DOD_RELOAD_RIFLE 899
- _G ACT_SPECIAL_ATTACK2 108
- _G ACT_HL2MP_RUN_SHOTGUN 1819
- _G ACT_SLAM_STICKWALL_ND_IDLE 230
- _G COLLISION_GROUP_NPC 9
- _G ACT_DOD_SPRINT_AIM_GREN_FRAG 743
- _G ALL_VISIBLE_CONTENTS 255
- _G ACT_DOD_CROUCH_AIM_KNIFE 754
- _G ACT_OBJ_PLACING 467
- _G ACT_GESTURE_RANGE_ATTACK_AR2 304
- _G EFL_IN_SKYBOX 131072
- _G FCVAR_USERINFO 512
- _G ACT_MP_JUMP_LAND_PDA 1354
- _G notification table: 0x27802310
- _G ACT_HL2MP_JUMP_MAGIC 1660
- _G BOX_LEFT 3
- _G DColorButton table: 0x2780a518
- _G ACT_IDLE_SHOTGUN_AGITATED 341
- _G ACT_GESTURE_TURN_LEFT45 159
- _G ACT_VM_CRAWL_EMPTY 1898
- _G ACT_GESTURE_FLINCH_CHEST 151
- _G CONTENTS_TRANSLUCENT 268435456
- _G AddConsoleCommand function: 0x262bc548
- _G TypeID function: 0x262bc328
- _G ACT_RUN_RELAXED 86
- _G MAT_CLIP 73
- _G RENDERMODE_NORMAL 0
- _G CONTENTS_EMPTY 0
- _G KEY_A 11
- _G ACT_MP_RELOAD_CROUCH_PRIMARY 1068
- _G ACT_SIGNAL_ADVANCE 52
- _G MASK_VISIBLE 24705
- _G Angle function: 0x262bc6a8
- _G ACT_HL2MP_SWIM_IDLE_REVOLVER 1671
- _G ACT_HL2MP_IDLE_CROUCH_REVOLVER 1666
- _G ACT_DOD_CROUCH_AIM_TOMMY 660
- _G ACT_MP_ATTACK_SWIM_GRENADE_BUILDING 1324
- _G ACT_HL2MP_WALK_SLAM 1888
- _G ACT_VM_SHOOTLAST 1935
- _G ACT_DOD_CROUCHWALK_AIM 602
- _G TYPE_PANEL 22
- _G ACT_VM_DEPLOYED_DRYFIRE 1915
- _G ACT_DOD_PRONEWALK_IDLE_GREASE 710
- _G unpack function: builtin#15
- _G ACT_HL2MP_GESTURE_RELOAD_SUITCASE 1719
- _G ACT_VM_UNDEPLOY_8 544
- _G ACT_DOD_HS_IDLE_BAZOOKA 961
- _G COLLISION_GROUP_NPC_SCRIPTED 19
- _G ACT_DOD_SPRINT_IDLE_MG 722
- _G IMAGE_FORMAT_RGBA16161616 25
- _G ACT_GESTURE_RANGE_ATTACK1 137
- _G ACT_USE 48
- _G EFL_IS_BEING_LIFTED_BY_BARNACLE 1048576
- _G KEY_9 10
- _G KEY_SCROLLLOCKTOGGLE 106
- _G COLLISION_GROUP_INTERACTIVE_DEBRIS 3
- _G ACT_MP_ATTACK_SWIM_PRIMARYFIRE 1019
- _G ACT_DIEFORWARD 22
- _G ACT_DOD_HS_CROUCH_30CAL 970
- _G ACT_RANGE_ATTACK_AR2 279
- _G ACT_SIGNAL1 49
- _G ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY 1390
- _G MOVECOLLIDE_DEFAULT 0
- _G rawequal function: builtin#14
- _G KEY_BREAK 78
- _G kRenderFxStrobeFast 10
- _G GetHostName function: 0x262bcd30
- _G ACT_DOD_RELOAD_CROUCH_RIFLE 903
- _G EFL_DIRTY_SPATIAL_PARTITION 32768
- _G g_VoicePanelList Panel: [name:Panel][class:Panel][1060,100,250,568]
- _G g_SpawnMenu Panel: [name:EditablePanel][class:LuaEditablePanel][0,0,64,24]
- _G PATTACH_CUSTOMORIGIN 2
- _G timer table: 0x262bfae8
- _G Derma_Hook function: 0x276f6ca0
- _G os table: 0x262a3908
- _G BONE_SCREEN_ALIGN_CYLINDER 16
- _G PlaceDecal_delayed function: 0x2823ce30
- _G ACT_HL2MP_IDLE_CROUCH_FIST 1963
- _G EndTooltip function: 0x2633e3a8
- _G ACT_HL2MP_IDLE_PASSIVE 1985
- _G IMAGE_FORMAT_RGB888 2
- _G MATERIAL_LINE_LOOP 5
- _G ACT_MP_SWIM_PRIMARY 1054
- _G MASK_NPCWORLDSTATIC 131083
- _G ACT_MP_RUN_PRIMARY 1046
- _G GAMEMODE_NAME sandbox
- _G DPanel table: 0x279eaa00
- _G GAMEMODE table: 0x27834cd0
- _G ACT_HL2MP_JUMP_DUEL 1854
- _G ACT_BUSY_SIT_CHAIR 395
- _G KEY_S 29
- _G AddWorldTip function: 0x2634afc8
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2 2000
- _G ACT_HL2MP_JUMP_KNIFE 1982
- _G GetGlobalVector function: 0x262bcc10
- _G CreateContextMenu function: 0x279f7760
- _G ACT_DOD_PRIMARYATTACK_MP44 858
- _G ACT_VM_RELOAD_SILENCED 494
- _G ACT_DOD_WALK_AIM 604
- _G SKIN table: 0x279d2898
- _G DProperty_VectorColor table: 0x26332be8
- _G DProperty_Int table: 0x276de5b8
- _G ACT_VM_CRAWL 1897
- _G DNumberWang table: 0x279e5a68
- _G ACT_VM_DRAW_SILENCED 497
- _G ACT_GMOD_GESTURE_POINT 1619
- _G DVScrollBar table: 0x2783a2f8
- _G DVerticalDivider table: 0x26342b40
- _G UTIL_IsUselessModel function: 0x26314250
- _G ACT_DOD_RUN_AIM_MP44 689
- _G ACT_DOD_RUN_AIM_BOLT 650
- _G DVerticalDividerBar table: 0x276ba6f0
- _G DTree_Node_Button table: 0x26352358
- _G DTree_Node table: 0x26351770
- _G TYPE_DAMAGEINFO 15
- _G MOVETYPE_FLYGRAVITY 5
- _G IsEntity function: 0x262bc508
- _G ACT_DIE_FRONTSIDE 407
- _G properties table: 0x276a7a60
- _G ACT_DOD_CROUCH_AIM_GREASE 699
- _G ACT_MELEE_ATTACK_SWING_GESTURE 143
- _G ACT_GRENADE_TOSS 474
- _G DTooltip table: 0x27a21360
- _G DSprite table: 0x27a122e0
- _G CreateSprite function: 0x27a11360
- _G DSlider table: 0x27a0e820
- _G STENCILCOMPARISONFUNCTION_NOTEQUAL 6
- _G VGUIRect function: 0x27a0cb70
- _G CONTINUOUS_USE 0
- _G STENCILOPERATION_KEEP 1
- _G DTab table: 0x27a05b78
- _G DProgress table: 0x279fc0e8
- _G ACT_HL2MP_RUN_MAGIC 1655
- _G DPanelSelect table: 0x279fa328
- _G ACT_GESTURE_BIG_FLINCH 145
- _G ACT_READINESS_AGITATED_TO_STIMULATED 420
- _G ACT_HL2MP_SWIM_IDLE_ZOMBIE 1711
- _G ACT_MP_DEPLOYED_PRIMARY 1055
- _G DPanelOverlay table: 0x279f66b8
- _G ACT_HL2MP_SWIM_IDLE_PHYSGUN 1865
- _G TEXT_ALIGN_CENTER 1
- _G DLabelURL table: 0x279aeb98
- _G Slider table: 0x279ee480
- _G DNumSlider table: 0x279eb098
- _G CONTENTS_TEAM2 4096
- _G DNumPad table: 0x279e8340
- _G ACT_HL2MP_IDLE_ANGRY 1683
- _G Mesh function: 0x262bd4e8
- _G DNotify table: 0x279d9bf0
- _G DModelSelectMulti table: 0x279d8830
- _G DModelSelect table: 0x279d5790
- _G COLLISION_GROUP_NPC_ACTOR 18
- _G DMenuOption table: 0x279cd5a0
- _G CreateMaterial function: 0x262bc7f0
- _G DMenuBar table: 0x279ce5d8
- _G DMenu table: 0x279c6f48
- _G MASK_DEADSOLID 65547
- _G DListView_Line table: 0x279c5ea0
- _G DListViewLine table: 0x279c5ea0
- _G DListViewLabel table: 0x279c5638
- _G DListView_ColumnPlain table: 0x279c2320
- _G DMG_ACID 1048576
- _G JS_Utility function: 0x2633c3e8
- _G ACT_CROUCHIDLE_AGITATED 104
- _G ACT_DOD_PRIMARYATTACK_PSCHRECK 884
- _G DListViewHeaderLabel table: 0x279c1140
- _G DListView table: 0x279bef08
- _G ACT_VM_DEPLOYED_IRON_FIRE 1921
- _G ProtectedCall function: 0x262bc368
- _G ACT_MP_RUN 996
- _G ACT_HL2MP_SIT_AR2 2008
- _G KEY_F9 100
- _G ACT_WALK_AIM_SHOTGUN 367
- _G ACT_DOD_CROUCH_IDLE_MG 718
- _G DListLayout table: 0x279b2a18
- _G MOVETYPE_FLY 4
- _G ACT_IDLE_AIM_STEALTH 93
- _G DListBoxItem table: 0x279b3d48
- _G ACT_DOD_RELOAD_C96 901
- _G DLabelEditable table: 0x279ab9f8
- _G ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE 952
- _G Label function: 0x279ab9e0
- _G ACT_RUN_RPG_RELAXED 357
- _G ACT_WALK_CROUCH_AIM_RIFLE 361
- _G DLabel table: 0x279aa828
- _G ACT_DOD_PRONE_ZOOM_BAZOOKA 825
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE 1990
- _G DKillIcon table: 0x279a7028
- _G ACT_GLOCK_SHOOT_RELOAD 481
- _G DImageButton table: 0x279a7dd8
- _G DIconBrowser table: 0x2799d6b0
- _G ACT_DOD_PRONEWALK_IDLE_BAZOOKA 781
- _G ACT_MP_RELOAD_AIRWALK_SECONDARY 1133
- _G ACT_VM_IDLE_DEPLOYED_7 536
- _G DHTML table: 0x27995000
- _G ACT_HL2MP_JUMP_FIST 1967
- _G ACT_VM_DRAW_M203 1937
- _G DHorizontalScroller table: 0x27993220
- _G DHorizontalDivider table: 0x2630cea8
- _G DGrid table: 0x2630b8e8
- _G DForm table: 0x2797f4b0
- _G DComboBox table: 0x276e4ed0
- _G DColumnSheet table: 0x276e3308
- _G DColorPalette table: 0x2632cad8
- _G MOVETYPE_NONE 0
- _G SetGlobalFloat function: 0x262bc9d0
- _G DCheckBox table: 0x26350938
- _G ACT_HL2MP_IDLE_RPG 1827
- _G FCVAR_GAMEDLL 4
- _G Button table: 0x27821238
- _G ACT_DOD_RUN_AIM_GREN_FRAG 741
- _G ACT_HL2MP_RUN_AR2 1809
- _G DBubbleContainer table: 0x26349298
- _G FCVAR_ARCHIVE_XBOX 16777216
- _G RT_SIZE_FULL_FRAME_BUFFER_ROUNDED_UP 6
- _G ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN 149
- _G SetClipboardText function: 0x262bd238
- _G ACT_VM_IDLE_6 528
- _G ACT_HL2MP_GESTURE_RELOAD_ZOMBIE 1709
- _G DBinder table: 0x263301b8
- _G MASK_SPLITAREAPORTAL 48
- _G STUDIO_STATIC_LIGHTING 16
- _G DAdjustableModelPanel table: 0x2635d3e0
- _G MOUSE_LEFT 107
- _G net table: 0x262be710
- _G ACT_HANDGRENADE_THROW2 476
- _G DrawTexturize function: 0x2634f6c8
- _G RenderDoF function: 0x276f0650
- _G ACT_GAUSS_SPINCYCLE 490
- _G RENDERMODE_GLOW 3
- _G ACT_MP_DOUBLEJUMP 1005
- _G RenderStereoscopy function: 0x2782ffd0
- _G DrawSobel function: 0x27828c10
- _G ACT_HL2MP_RUN_ZOMBIE 1705
- _G DOF_Kill function: 0x27838190
- _G DOF_OFFSET 256
- _G PLAYER_IDLE 0
- _G ACT_DOD_WALK_IDLE_BAZOOKA 778
- _G KEY_XSTICK1_LEFT 151
- _G ACT_IDLE_SHOTGUN_STIMULATED 340
- _G kRenderFxPulseSlow 1
- _G ACT_BUSY_SIT_CHAIR_ENTRY 396
- _G Derma_Query function: 0x276f7ce8
- _G Nyaaaa_Weapon_Base table: 0x2781c8b8
- _G TauntCamera function: 0x278152b0
- _G NOTIFY_CLEANUP 4
- _G ACT_MP_RELOAD_CROUCH_PRIMARY_END 1070
- _G collectgarbage function: builtin#23
- _G ACT_RANGE_ATTACK_SHOTGUN_LOW 288
- _G NOTIFY_UNDO 2
- _G NOTIFY_GENERIC 0
- _G ACT_GMOD_GESTURE_BECON 1611
- _G ACT_RIDE_MANNED_GUN 431
- _G ACT_SLAM_TRIPMINE_ATTACH2 258
- _G vgui table: 0x262e7940
- _G GWEN table: 0x276febc8
- _G Derma_StringRequest function: 0x276f7d00
- _G DOF_Ents table: 0x279679e0
- _G MASK_CURRENT 16515072
- _G ACT_GESTURE_SMALL_FLINCH 144
- _G ACT_DOD_WALK_IDLE 603
- _G KEY_J 20
- _G Derma_Anim function: 0x276f4108
- _G ACT_MP_RELOAD_SWIM_END 1033
- _G ACT_VM_PRIMARYATTACK 181
- _G ACT_HL2MP_SWIM_SMG1 1806
- _G ACT_DOD_CROUCHWALK_AIM_BAZOOKA 771
- _G ACT_CROSSBOW_HOLSTER_UNLOADED 1955
- _G RegisterDermaMenuForClose function: 0x276f2d78
- _G ACT_MP_RELOAD_AIRWALK_PRIMARY_END 1076
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL 1792
- _G ACT_DOD_WALK_IDLE_MP44 694
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_01 1633
- _G KEY_XBUTTON_STICK2 123
- _G EFL_KEEP_ON_RECREATE_ENTITIES 16
- _G ACT_RANGE_ATTACK_SMG1_LOW 285
- _G derma table: 0x276f0868
- _G STENCIL_INVERT 6
- _G KEY_8 9
- _G STENCIL_DECRSAT 5
- _G STENCIL_INCRSAT 4
- _G EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS 16384
- _G ACT_MP_RUN_SECONDARY 1111
- _G ACT_IDLE_ANGRY_RPG 350
- _G STENCIL_GREATEREQUAL 7
- _G STENCIL_GREATER 5
- _G MAT_FOLIAGE 79
- _G MASK_BLOCKLOS_AND_NPCS 33570881
- _G ACT_DOD_PRONE_ZOOMED 587
- _G STENCIL_LESSEQUAL 4
- _G ACT_DOD_WALK_AIM_BAR 798
- _G ACT_MP_RELOAD_CROUCH_SECONDARY 1127
- _G OBS_MODE_CHASE 5
- _G ACT_MP_JUMP_LAND_BUILDING 1316
- _G STENCIL_LESS 2
- _G STENCIL_NEVER 1
- _G ValidPanel function: 0x26359f00
- _G COLLISION_GROUP_DEBRIS_TRIGGER 2
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL 873
- _G ACT_MP_JUMP_FLOAT_SECONDARY 1117
- _G dragndrop table: 0x26349838
- _G color_white 255 255 255 255
- _G SScale function: 0x26351cf8
- _G ACT_POLICE_HARASS1 343
- _G LerpAngle function: 0x262bc6e8
- _G ACT_GESTURE_RELOAD 382
- _G ScreenScale function: 0x26351cf8
- _G ACT_MP_AIRWALK_PRIMARY 1048
- _G SortedPairsByMemberValue function: 0x262a36b0
- _G draw table: 0x276b85c8
- _G SortedPairsByValue function: 0x262a3698
- _G ACT_VM_DEPLOYED_LIFTED_IDLE 1925
- _G CONTENTS_CURRENT_UP 4194304
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL 943
- _G PositionSpawnIcon function: 0x26313d88
- _G ACT_MP_GESTURE_VC_NODNO_MELEE 1400
- _G ACT_FLINCH_LEFTLEG 122
- _G ACT_IDLETORUN 505
- _G ACT_GESTURE_TURN_LEFT90 161
- _G gui table: 0x262c22e0
- _G RealFrameTime function: 0x2634e930
- _G FindTooltip function: 0x276bb9a0
- _G RemoveTooltip function: 0x276b3458
- _G VisualizeLayout function: 0x2634d7e0
- _G ACT_RANGE_ATTACK_AR1 278
- _G kRenderFxFadeSlow 5
- _G matproxy table: 0x276dd3e0
- _G cookie table: 0x276d8ba0
- _G GetRenderTargetEx function: 0x262bd0e8
- _G presets table: 0x276cc928
- _G ACT_CROUCHING_GRENADEREADY 439
- _G ACT_DOD_CROUCH_AIM_RIFLE 634
- _G KEY_INSERT 72
- _G BONE_USED_BY_HITBOX 256
- _G controlpanel table: 0x276cc150
- _G ACT_VM_DEPLOY_1 561
- _G OBS_MODE_DEATHCAM 1
- _G effects table: 0x276c13b0
- _G markup table: 0x276b9658
- _G drive table: 0x276b0ad8
- _G FL_DUCKING 2
- _G http table: 0x276a64a0
- _G cvars table: 0x276a3270
- _G usermessage table: 0x276a1580
- _G FL_FLY 2048
- _G MOVETYPE_STEP 3
- _G ACT_SLAM_THROW_THROW2 245
- _G construct table: 0x26355598
- _G duplicator table: 0x26346308
- _G cleanup table: 0x2633ba40
- _G KEY_PAD_5 42
- _G ACT_VM_DEPLOYED_OUT 1918
- _G undo table: 0x26337c08
- _G ACT_HL2MP_WALK_CROUCH_PISTOL 1791
- _G TYPE_COLOR 255
- _G team table: 0x26311b80
- _G scripted_ents table: 0x26322538
- _G EF_PARENT_ANIMATES 512
- _G gamemode table: 0x2631d3e8
- _G ACT_MP_GESTURE_FLINCH_HEAD 1264
- _G ACT_IDLE_ON_FIRE 125
- _G ACT_MP_GRENADE2_DRAW 1274
- _G CONTENTS_TESTFOGVOLUME 256
- _G ACT_HL2MP_GESTURE_RELOAD_PHYSGUN 1863
- _G InjectConsoleCommand function: 0x26317ba0
- _G ACT_DOD_PRONEWALK_AIM_GREN_STICK 752
- _G SQLStr function: 0x263152a8
- _G Add_NPC_Class function: 0x26314398
- _G Either function: 0x26314380
- _G IsMounted function: 0x26314368
- _G STENCILCOMPARISONFUNCTION_NEVER 1
- _G IsFriendEntityName function: 0x26314350
- _G IsEnemyEntityName function: 0x26314338
- _G TimedSin function: 0x26314308
- _G ClientsideModel function: 0x262bd3c8
- _G ACT_HL2MP_SIT_PHYSGUN 2009
- _G RememberCursorPosition function: 0x26314290
- _G ACT_SLAM_DETONATOR_DETONATE 263
- _G SafeRemoveEntityDelayed function: 0x26314208
- _G ACT_MP_GESTURE_VC_THUMBSUP 1380
- _G ACT_DOD_STAND_AIM_GREN_STICK 745
- _G IsValid function: 0x263141d8
- _G FORCE_BOOL 3
- _G STENCILCOMPARISONFUNCTION_LESS 2
- _G FORCE_NUMBER 2
- _G FORCE_STRING 1
- _G ACT_DOD_RUN_AIM_SPADE 765
- _G _G table: 0x262a1340
- _G ACT_DOD_CROUCH_ZOOM_PSCHRECK 827
- _G ACT_MP_ATTACK_STAND_STARTFIRE 1039
- _G angle_zero 0.000 0.000 0.000
- _G ACT_DOD_PRIMARYATTACK_GREASE 860
- _G ACT_DOD_CROUCHWALK_AIM_KNIFE 755
- _G MOUSE_MIDDLE 109
- _G ACT_READINESS_RELAXED_TO_STIMULATED 418
- _G vector_up 0.000000 0.000000 1.000000
- _G vector_origin 0.000000 0.000000 0.000000
- _G Sound function: 0x263133f0
- _G ACT_BUSY_SIT_GROUND 392
- _G AngleRand function: 0x263133d8
- _G VectorRand function: 0x263133c0
- _G EFL_HAS_PLAYER_CHILD 16
- _G AccessorFuncNW function: 0x263141c0
- _G PLAYER_SUPERJUMP 3
- _G ACT_OVERLAY_GRENADEIDLE 441
- _G CONTENTS_TEAM1 2048
- _G ACT_SLAM_STICKWALL_DRAW 237
- _G Localize function: 0x262bbc70
- _G IsColor function: 0x26310110
- _G ACT_DOD_HS_IDLE_PSCHRECK 962
- _G ACT_DOD_RELOAD_BAR 890
- _G ACT_MP_ATTACK_SWIM_PDA 1357
- _G ACT_HL2MP_GESTURE_RELOAD 1783
- _G STENCILCOMPARISONFUNCTION_LESSEQUAL 4
- _G ACT_HL2MP_SWIM_IDLE_SMG1 1805
- _G ACT_MP_JUMP_MELEE 1177
- _G NULL [NULL Entity]
- _G SERVER false
- _G DListView_DraggerBar table: 0x279c2030
- _G kRenderFxNoDissipation 14
- _G TYPE_PIXELVISHANDLE 30
- _G chat table: 0x262e7f58
- _G steamworks table: 0x262e7cf8
- _G ACT_DOD_PRONE_AIM_GREASE 703
- _G kRenderFxFlickerFast 13
- _G cam table: 0x262e69b0
- _G Derma_Install_Convar_Functions function: 0x276f4d70
- _G FCVAR_SERVER_CANNOT_QUERY 536870912
- _G surface table: 0x262e6f88
- _G spawnmenu table: 0x262e6e70
- _G SysTime function: 0x262bbb68
- _G render table: 0x262c08d8
- _G motionsensor table: 0x262c33a0
- _G SpawniconGenFunctions table: 0x26359060
- _G kRenderFxNone 0
- _G sound table: 0x262c1a58
- _G ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND 2024
- _G ACT_DOD_WALK_AIM_GREN_STICK 748
- _G util table: 0x262bfff8
- _G ACT_HL2MP_SWIM_IDLE_MELEE 1885
- _G system table: 0x262bf6b0
- _G IN_SPEED 131072
- _G ACT_DOD_RELOAD_CROUCH_BAR 902
- _G TYPE_VIDEO 33
- _G MOUSE_COUNT 7
- _G ACT_HL2MP_IDLE_AR2 1807
- _G ACT_HL2MP_SWIM_PISTOL 1796
- _G BroadcastLua function: 0x262bc4c0
- _G ACT_MP_ATTACK_STAND_BUILDING 1318
- _G ACT_MP_ATTACK_CROUCH_BUILDING 1319
- _G debugoverlay table: 0x262bf1f0
- _G ACT_RELOAD_START 67
- _G DrawToyTown function: 0x27810c10
- _G ispanel function: 0x262bbfd8
- _G ACT_HL2MP_WALK_ZOMBIE 1704
- _G ACT_HL2MP_WALK_PASSIVE 1986
- _G ents table: 0x262bdaf0
- _G UnPredictedCurTime function: 0x262bc0a8
- _G ACT_STEP_LEFT 133
- _G NamedColor function: 0x262bd570
- _G FCVAR_NEVER_AS_STRING 4096
- _G ParticleEmitter function: 0x262bd528
- _G DNumberScratch table: 0x279df818
- _G ACT_HOVER 26
- _G MATERIAL_LINES 1
- _G PLAYERANIMEVENT_FLINCH_CHEST 9
- _G ACT_HL2MP_SWIM_IDLE_FIST 1968
- _G MASK_NPCSOLID 33701899
- _G RenderAngles function: 0x262bd340
- _G ACT_HANDGRENADE_THROW3 477
- _G ACT_VM_IIN 1904
- _G ACT_SWIM_IDLE 29
- _G EyeAngles function: 0x262bd300
- _G RENDERMODE_NONE 10
- _G ACT_DOD_CROUCH_IDLE_30CAL 731
- _G ACT_HL2MP_SWIM_IDLE_PASSIVE 1994
- _G SavePresets function: 0x262bd060
- _G ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL 872
- _G LoadPresets function: 0x262bd020
- _G ACT_HL2MP_WALK_SHOTGUN 1818
- _G EmitSound function: 0x262bcf18
- _G EmitSentence function: 0x262bced0
- _G STUDIO_RENDER 1
- _G ACT_CROUCHING_GRENADEIDLE 438
- _G ACT_DOD_HS_IDLE_PISTOL 965
- _G ACT_DOD_WALK_AIM_KNIFE 756
- _G DSizeToContents table: 0x27a0d788
- _G BuildNetworkedVarsTable function: 0x262bcdb8
- _G GetGlobalString function: 0x262bcd70
- _G AddPropsOfParent function: 0x27a1fd90
- _G GetGlobalInt function: 0x262bcbc8
- _G GetGlobalVar function: 0x262bcb38
- _G STUDIO_WIREFRAME 32
- _G ACT_DOD_PRIMARYATTACK_BAZOOKA 882
- _G ACT_WALK_ANGRY 342
- _G FCVAR_NONE 0
- _G SetGlobalEntity function: 0x262bcaa8
- _G SetGlobalAngle function: 0x262bca60
- _G ACT_VM_RECOIL2 207
- _G ACT_DOD_RUN_IDLE_MP44 695
- _G SetGlobalVector function: 0x262bca18
- _G DCheckBoxLabel table: 0x2796f340
- _G ACT_DOD_CROUCH_AIM_PSCHRECK 783
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA 1678
- _G ACT_SLAM_STICKWALL_ATTACH 231
- _G ACT_RUN_PISTOL 370
- _G SetGlobalInt function: 0x262bc988
- _G SetGlobalString function: 0x262bc940
- _G SetGlobalVar function: 0x262bc8f8
- _G ACT_DOD_CROUCH_ZOOM_BAZOOKA 821
- _G ACT_MP_SECONDARY_GRENADE2_IDLE 1287
- _G ACT_SHIELD_DOWN 450
- _G ACT_GESTURE_RANGE_ATTACK1_LOW 141
- _G ACT_90_LEFT 131
- _G ACT_VM_IDLE_DEPLOYED_6 537
- _G GetViewEntity function: 0x262bc620
- _G SetPhysConstraintSystem function: 0x262bc5d0
- _G DOFModeHack function: 0x262bc590
- _G DTree table: 0x27a24488
- _G AddCSLuaFile function: 0x262bc478
- _G LocalPlayer function: 0x262bc3f0
- _G ACT_HL2MP_WALK_CROUCH_REVOLVER 1667
- _G ACT_DOD_RUN_AIM_C96 624
- _G ACT_DOD_WALK_ZOOMED 584
- _G HTTP function: 0x262bc3b0
- _G ACT_PRONE_FORWARD 512
- _G ParticleEffectAttach function: 0x262bc2d8
- _G ParticleEffect function: 0x262bc290
- _G ACT_DOD_STAND_IDLE_30CAL 730
- _G ACT_DOD_STAND_AIM_PISTOL 607
- _G ACT_VM_HOLSTERFULL_M203 1943
- _G ACT_DOD_HS_CROUCH_K98 979
- _G CompileFile function: 0x262bc200
- _G ACT_DOD_RUN_AIM_TOMMY 663
- _G MATERIAL_LINE_STRIP 4
- _G BLOOD_COLOR_ANTLION 4
- _G FrameTime function: 0x262bc170
- _G EF_ITEM_BLINK 256
- _G CurTime function: 0x262bc0f0
- _G ACT_VM_PRIMARYATTACK_2 569
- _G engine table: 0x262bd5b0
- _G file table: 0x262bdf48
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_04 1636
- _G ACT_RELOAD_FINISH 68
- _G ACT_HL2MP_WALK_FIST 1961
- _G ACT_MP_RELOAD_AIRWALK_END 1036
- _G ACT_VM_DEPLOY_EMPTY 562
- _G ACT_HL2MP_SWIM_GRENADE 1846
- _G isfunction function: 0x262bbf58
- _G isbool function: 0x262bbf18
- _G isvector function: 0x262bbe98
- _G HITGROUP_GENERIC 0
- _G ACT_MP_ATTACK_CROUCH_MELEE 1184
- _G isnumber function: 0x262bbe58
- _G SOLID_CUSTOM 5
- _G ACT_DOD_RELOAD_MP44 892
- _G SortedPairs function: 0x262a3658
- _G CompileString function: 0x262bbd30
- _G ACT_DOD_PRONE_AIM_BOLT 651
- _G ACT_HL2MP_WALK_CROUCH_CAMERA 1677
- _G RunStringEx function: 0x262bbcf0
- _G kRenderFxStrobeFaster 11
- _G KEY_C 13
- _G ACT_DYINGTODEAD 430
- _G ACT_VM_HITKILL 1911
- _G ACT_VM_DRYFIRE_LEFT 499
- _G BONE_USED_BY_VERTEX_LOD4 16384
- _G IMAGE_FORMAT_BGRA8888 12
- _G ConVarExists function: 0x262bb9c0
- _G FCVAR_PROTECTED 32
- _G GetConVarString function: 0x262bb930
- _G include function: 0x262bb8f0
- _G ErrorNoHalt function: 0x262bb8b0
- _G ACT_ZOMBIE_LEAP_START 1648
- _G ACT_VM_IIN_EMPTY 1905
- _G ACT_IDLE_ANGRY_PISTOL 323
- _G MsgN function: 0x262bb830
- _G ACT_CROUCHING_SHIELD_UP_IDLE 456
- _G ACT_DOD_RELOAD_PRONE_BAR 930
- _G ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY 956
- _G DebugInfo function: 0x262bb778
- _G ACT_HL2MP_RUN_SLAM 1889
- _G SURF_NODRAW 128
- _G ACT_MP_AIRWALK_SECONDARY 1113
- _G FFT_16384 6
- _G CONTENTS_AUX 4
- _G FFT_4096 4
- _G DMG_REMOVENORAGDOLL 4194304
- _G ACT_MP_PRIMARY_GRENADE1_ATTACK 1279
- _G FFT_512 1
- _G ACT_OBJ_UPGRADING 469
- _G ACT_DOD_STAND_AIM_PSCHRECK 782
- _G FFT_256 0
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE 1191
- _G GMOD_CHANNEL_STOPPED 0
- _G SENSORBONE table: 0x262bac78
- _G TRACER_LINE_AND_WHIZ 4
- _G TRACER_RAIL 2
- _G ACT_DIE_GUTSHOT 115
- _G TRACER_NONE 0
- _G ACT_HL2MP_SWIM_SUITCASE 1722
- _G ACT_GESTURE_TURN_RIGHT45 160
- _G ACT_MP_ATTACK_STAND_SECONDARY 1120
- _G ACT_GMOD_TAUNT_LAUGH 1618
- _G TYPE_PARTICLEEMITTER 24
- _G CHAN_USER_BASE 136
- _G ACT_DOD_HS_CROUCH_TOMMY 977
- _G CHAN_VOICE_BASE 8
- _G CHAN_STREAM 5
- _G ACT_MP_RELOAD_SWIM_SECONDARY_LOOP 1131
- _G ACT_MP_ATTACK_STAND_GRENADE_BUILDING 1322
- _G ACT_MP_RELOAD_AIRWALK_SECONDARY_END 1135
- _G ACT_DOD_PRIMARYATTACK_PRONE_MG 867
- _G CHAN_VOICE 2
- _G ACT_MP_GESTURE_VC_THUMBSUP_MELEE 1398
- _G ACT_IDLE_PISTOL 322
- _G CHAN_AUTO 0
- _G ACT_GESTURE_RANGE_ATTACK_ML 307
- _G ACT_HL2MP_WALK_CROUCH_SLAM 1891
- _G CHAN_REPLACE -1
- _G ACT_VM_IOUT_EMPTY 1909
- _G STUDIO_SSAODEPTHTEXTURE 134217728
- _G STUDIO_GENERATE_STATS 16777216
- _G ACT_WALK_AIM_AGITATED 96
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG 1832
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR 941
- _G KEY_XBUTTON_X 116
- _G TYPE_COUNT 39
- _G ACT_HL2MP_IDLE_CROUCH_CROSSBOW 1870
- _G HITGROUP_STOMACH 3
- _G ACT_POLICE_HARASS2 344
- _G ACT_VM_RELOAD_M203 1941
- _G SetGlobalBool function: 0x262bcaf0
- _G DAlphaBar table: 0x2633b790
- _G STUDIO_TWOPASS 8
- _G ACT_VM_MISSCENTER2 198
- _G STUDIO_VIEWXFORMATTACHMENTS 2
- _G SURF_SKIP 512
- _G ACT_RPG_HOLSTER_UNLOADED 483
- _G VGUIFrameTime function: 0x262bbba8
- _G ACT_IDLE_SUITCASE 328
- _G IMAGE_FORMAT_ARGB8888 11
- _G ACT_MP_GESTURE_FLINCH_SECONDARY 1260
- _G ACT_RUN_STIMULATED 87
- _G MOUSE_WHEEL_UP 112
- _G KEY_COMMA 58
- _G IMAGE_FORMAT_ABGR8888 1
- _G IMAGE_FORMAT_RGBA8888 0
- _G HUD_PRINTCENTER 4
- _G HUD_PRINTNOTIFY 1
- _G TEAM_SPECTATOR 1002
- _G ACT_SIGNAL_GROUP 54
- _G EF_NOINTERP 8
- _G TEXT_ALIGN_TOP 4
- _G EFL_SERVER_ONLY 512
- _G DPanelList table: 0x279f7460
- _G TEXT_ALIGN_LEFT 0
- _G TRANSMIT_PVS 2
- _G ACT_DOD_PRONE_AIM_MP40 677
- _G TRANSMIT_NEVER 1
- _G STENCILCOMPARISONFUNCTION_GREATER 5
- _G TRANSMIT_ALWAYS 0
- _G KEY_XSTICK2_LEFT 157
- _G USE_SET 2
- _G USE_ON 1
- _G DMG_FALL 32
- _G USE_OFF 0
- _G ACT_SIGNAL_HALT 55
- _G BONE_USED_BY_BONE_MERGE 262144
- _G BONE_USED_BY_VERTEX_LOD7 131072
- _G ACT_DOD_RUN_IDLE_PISTOL 617
- _G ACT_DOD_SPRINT_AIM_SPADE 767
- _G ACT_MP_JUMP_LAND_MELEE 1180
- _G BONE_USED_BY_VERTEX_LOD6 65536
- _G ACT_DOD_WALK_ZOOM_PSCHRECK 829
- _G ACT_DOD_DEPLOY_RIFLE 832
- _G RunString function: 0x262bbcb0
- _G ACT_HL2MP_SWIM_IDLE_CROSSBOW 1875
- _G ACT_VM_IDLE_DEPLOYED_1 542
- _G g_SBoxObjects table: 0x279f03f8
- _G ACT_VM_HITLEFT 187
- _G ACT_VM_USABLE_TO_UNUSABLE 1430
- _G ACT_HL2MP_WALK_MELEE2 1996
- _G BONE_USED_BY_VERTEX_LOD0 1024
- _G BRANCH unknown
- _G ACT_PHYSCANNON_UPGRADE 277
- _G ACT_DIEBACKWARD 21
- _G BONE_USED_BY_ANYTHING 524032
- _G ACT_WALK_RIFLE 358
- _G DMG_SONIC 512
- _G MATERIAL_CULLMODE_CCW 0
- _G KEY_L 22
- _G ACT_DOD_STAND_IDLE_BAR 801
- _G DisableClipping function: 0x262bd1f0
- _G RENDERMODE_WORLDGLOW 9
- _G BOX_BACK 1
- _G ACT_VM_RELOAD2 1958
- _G RENDERMODE_TRANSADDFRAMEBLEND 7
- _G ACT_GESTURE_RANGE_ATTACK_AR1 303
- _G RENDERMODE_ENVIROMENTAL 6
- _G RENDERMODE_TRANSADD 5
- _G RENDERMODE_TRANSALPHA 4
- _G OBS_MODE_IN_EYE 4
- _G SIM_LOCAL_ACCELERATION 1
- _G ACT_DOD_CROUCHWALK_ZOOMED 586
- _G MASK_SOLID_BRUSHONLY 16395
- _G SIM_NOTHING 0
- _G RENDERGROUP_OPAQUE_BRUSH 12
- _G EF_NOSHADOW 16
- _G RENDERGROUP_VIEWMODEL_TRANSLUCENT 11
- _G MOVETYPE_VPHYSICS 6
- _G RENDERGROUP_VIEWMODEL 10
- _G RENDERGROUP_BOTH 9
- _G RENDERGROUP_OPAQUE 7
- _G ACT_DIE_CHESTSHOT 114
- _G ACT_GESTURE_TURN_LEFT 157
- _G RENDERGROUP_OPAQUE_HUGE 1
- _G CONTENTS_ORIGIN 16777216
- _G ACT_ROLL_LEFT 41
- _G CREATERENDERTARGETFLAGS_UNFILTERABLE_OK 4
- _G PLAYERANIMEVENT_RELOAD 3
- _G ACT_WALK_PACKAGE 327
- _G CREATERENDERTARGETFLAGS_HDR 1
- _G MATERIAL_RT_DEPTH_NONE 2
- _G MATERIAL_RT_DEPTH_SEPARATE 1
- _G ACT_SIGNAL_LEFT 56
- _G MAT_PLASTIC 76
- _G ACT_GESTURE_RANGE_ATTACK_SMG1_LOW 309
- _G RT_SIZE_OFFSCREEN 5
- _G ACT_DIE_LEFTSIDE 410
- _G RT_SIZE_FULL_FRAME_BUFFER 4
- _G saverestore table: 0x26319568
- _G IN_MOVERIGHT 1024
- _G ACT_MP_RELOAD_SWIM_PRIMARY_LOOP 1072
- _G ACT_MP_SECONDARY_GRENADE1_ATTACK 1285
- _G ACT_VM_DEPLOYED_FIRE 1914
- _G ACT_HL2MP_WALK_MELEE 1878
- _G KEY_RIGHT 91
- _G ACT_VM_HITRIGHT2 190
- _G FL_DONTTOUCH 8388608
- _G ACT_RANGE_ATTACK_SMG2 286
- _G ACT_VM_IRECOIL1 1928
- _G ACT_VM_IDLE_4 530
- _G ACT_DOD_PRONE_ZOOM_RIFLE 813
- _G FL_GRAPHED 1048576
- _G FL_STATICPROP 524288
- _G FL_NOTARGET 65536
- _G FL_GODMODE 32768
- _G ACT_HL2MP_WALK_AR2 1808
- _G FL_NPC 16384
- _G FL_SWIM 4096
- _G SendUserMessage function: 0x276a1260
- _G player table: 0x262bf3f8
- _G ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK 885
- _G FL_FROZEN 64
- _G ACT_IDLE_SMG1 320
- _G FL_WATERJUMP 8
- _G ACT_HL2MP_WALK_ZOMBIE_04 1631
- _G FL_ANIMDUCKING 4
- _G ACT_HL2MP_IDLE 1777
- _G widgets table: 0x276ad0d0
- _G FL_ONGROUND 1
- _G DMG_DROWNRECOVER 524288
- _G ACT_VM_UNUSABLE 1428
- _G ACT_DOD_STAND_AIM_BAZOOKA 769
- _G EFL_NO_DAMAGE_FORCES -2147483648
- _G ACT_WALK_AIM_STEALTH_PISTOL 374
- _G EFL_NO_WATER_VELOCITY_CHANGE 536870912
- _G SOLID_OBB_YAW 4
- _G EFL_KILLME 1
- _G EFL_DONTBLOCKLOS 33554432
- _G EFL_CHECK_UNTOUCH 16777216
- _G EFL_NO_GAME_PHYSICS_SIMULATION 8388608
- _G EFL_NO_THINK_FUNCTION 4194304
- _G ACT_OVERLAY_GRENADEREADY 442
- _G TYPE_MATERIAL 21
- _G EFL_TOUCHING_FLUID 524288
- _G EFL_USE_PARTITION_WHEN_NOT_SOLID 262144
- _G ACT_HL2MP_IDLE_GRENADE 1837
- _G STENCIL_ZERO 2
- _G EFL_DIRTY_ABSANGVELOCITY 8192
- _G ACT_MP_SWIM_SECONDARY 1119
- _G IN_WALK 262144
- _G HITGROUP_RIGHTLEG 7
- _G EFL_FORCE_CHECK_TRANSMIT 128
- _G ACT_MP_ATTACK_SWIM_MELEE 1186
- _G ACT_BIG_FLINCH 63
- _G EFL_DIRTY_SHADOWUPDATE 32
- _G COLLISION_GROUP_PASSABLE_DOOR 15
- _G PrintTable function: 0x263133a8
- _G ACT_SHIELD_ATTACK 452
- _G ACT_WALK_CROUCH_AIM 9
- _G ACT_HL2MP_SIT_SMG1 2007
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY 1688
- _G EFL_NO_DISSOLVE 134217728
- _G ACT_DOD_STAND_IDLE_TOMMY 665
- _G MAT_WOOD 87
- _G MAT_VENT 86
- _G MAT_SLOSH 83
- _G ACT_HL2MP_RUN_CAMERA 1675
- _G COLLISION_GROUP_DISSOLVING 16
- _G MAT_METAL 77
- _G MATERIAL_RT_DEPTH_SHARED 0
- _G MAT_ALIENFLESH 72
- _G MAT_GRATE 71
- _G MAT_DIRT 68
- _G kRenderFxRagdoll 23
- _G KEY_B 12
- _G ACT_HL2MP_JUMP_MELEE2 2002
- _G STENCILOPERATION_INCRSAT 4
- _G ACT_RANGE_AIM_LOW 297
- _G kRenderFxEnvSnow 21
- _G kRenderFxEnvRain 20
- _G ACT_MP_ATTACK_SWIM_PRIMARY 1063
- _G ACT_VM_PRIMARYATTACK_DEPLOYED 571
- _G ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED 1062
- _G ACT_MP_SWIM_PDA 1355
- _G kRenderFxHologram 16
- _G kRenderFxFlickerSlow 12
- _G BONE_USED_BY_VERTEX_LOD5 32768
- _G kRenderFxSolidFast 8
- _G OnModelLoaded function: 0x263526e0
- _G ACT_CROUCHIDLE_AIM_STIMULATED 103
- _G kRenderFxPulseFastWide 4
- _G ACT_MP_ATTACK_SWIM_GRENADE_MELEE 1190
- _G ACT_DOD_PRIMARYATTACK_GREN_STICK 876
- _G achievements table: 0x262c1da8
- _G _VERSION Lua 5.1
- _G ACT_HL2MP_GESTURE_RELOAD_ANGRY 1689
- _G GESTURE_SLOT_VCD 5
- _G ACT_GMOD_GESTURE_ITEM_THROW 2023
- _G IMAGE_FORMAT_RGB565 4
- _G ACT_HL2MP_WALK_ZOMBIE_05 1632
- _G ACT_DOD_PRONE_AIM_BAZOOKA 774
- _G KEY_SEMICOLON 55
- _G ACT_DOD_PRIMARYATTACK_CROUCH 950
- _G SF_PHYSPROP_MOTIONDISABLED 8
- _G ACT_HL2MP_IDLE_SMG1 1797
- _G KEY_PAD_7 44
- _G ACT_DOD_PRIMARYATTACK_PRONE_BAR 887
- _G ACT_HL2MP_SWIM_SLAM 1896
- _G GESTURE_SLOT_JUMP 2
- _G FCVAR_UNREGISTERED 1
- _G ACT_MP_JUMP_BUILDING 1313
- _G GESTURE_SLOT_ATTACK_AND_RELOAD 0
- _G ACT_HL2MP_IDLE_CROUCH_PISTOL 1790
- _G PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE 22
- _G ACT_VM_DEPLOY_7 555
- _G COLLISION_GROUP_DOOR_BLOCKER 14
- _G ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY 1383
- _G ACT_HL2MP_WALK_KNIFE 1976
- _G ACT_SLAM_THROW_DETONATOR_HOLSTER 253
- _G ACT_HL2MP_WALK 1778
- _G FCVAR_CHEAT 16384
- _G PLAYERANIMEVENT_SPAWN 17
- _G PLAYERANIMEVENT_CANCEL 16
- _G PLAYERANIMEVENT_DOUBLEJUMP 15
- _G PLAYERANIMEVENT_FLINCH_LEFTARM 11
- _G FrameNumber function: 0x262bd388
- _G PLAYERANIMEVENT_JUMP 6
- _G KEY_T 30
- _G DHTMLControls table: 0x27996358
- _G CREATERENDERTARGETFLAGS_AUTOMIPMAP 2
- _G ACT_DOD_CROUCHWALK_AIM_C96 622
- _G ACT_DOD_PRIMARYATTACK_PRONE_PISTOL 863
- _G PLAYERANIMEVENT_ATTACK_PRIMARY 0
- _G MATERIAL_QUADS 7
- _G ACT_MP_GESTURE_VC_FINGERPOINT 1378
- _G ACT_READINESS_STIMULATED_TO_RELAXED 421
- _G ACT_WALK_CROUCH_RIFLE 360
- _G ACT_WALK_AGITATED 84
- _G DMG_PHYSGUN 8388608
- _G MATERIAL_FOG_LINEAR_BELOW_FOG_Z 2
- _G LEFT 2
- _G STENCILCOMPARISONFUNCTION_ALWAYS 8
- _G STENCILCOMPARISONFUNCTION_GREATEREQUAL 7
- _G ACT_DEEPIDLE2 515
- _G Player function: 0x262bce08
- _G STENCILOPERATION_INCR 7
- _G STENCILOPERATION_DECRSAT 5
- _G ACT_HL2MP_JUMP_PISTOL 1794
- _G DRGBPicker table: 0x27a07f10
- _G ACT_HL2MP_GESTURE_RELOAD_AR2 1813
- _G LAST_SHARED_ACTIVITY 2026
- _G ACT_DOD_HS_CROUCH_PSCHRECK 972
- _G BLOOD_COLOR_ANTLION_WORKER 6
- _G IsFirstTimePredicted function: 0x262bc1b0
- _G BLOOD_COLOR_MECH 3
- _G BLOOD_COLOR_GREEN 2
- _G BLOOD_COLOR_YELLOW 1
- _G ACT_VM_IOUT_M203 1946
- _G BLOOD_COLOR_RED 0
- _G ACT_GESTURE_MELEE_ATTACK1 139
- _G PATTACH_WORLDORIGIN 5
- _G ACT_GMOD_TAUNT_PERSISTENCE 1616
- _G PATTACH_POINT_FOLLOW 4
- _G MASK_VISIBLE_AND_NPCS 33579137
- _G ACT_MP_SECONDARY_GRENADE2_ATTACK 1288
- _G PATTACH_POINT 3
- _G SURF_TRANS 16
- _G STEPSOUNDTIME_WATER_FOOT 3
- _G KEY_PAD_6 43
- _G STEPSOUNDTIME_ON_LADDER 1
- _G ACT_COVER_LOW_RPG 351
- _G ACT_VM_IDLE_DEPLOYED_4 539
- _G STEPSOUNDTIME_NORMAL 0
- _G ACT_MP_RELOAD_SWIM_PRIMARY 1071
- _G ACT_HL2MP_JUMP_CROSSBOW 1874
- _G ACT_MP_PRIMARY_GRENADE1_DRAW 1277
- _G ACT_DROP_WEAPON_SHOTGUN 73
- _G ACT_HL2MP_GESTURE_RELOAD_SHOTGUN 1823
- _G CONTENTS_TEAM3 1024
- _G FVPHYSICS_NO_PLAYER_PICKUP 128
- _G ACT_DOD_WALK_IDLE_BAR 804
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_7 573
- _G ACT_DOD_RELOAD_FG42 898
- _G ACT_VM_FIDGET 175
- _G FVPHYSICS_CONSTRAINT_STATIC 2
- _G ACT_HL2MP_RUN_DUEL 1849
- _G FVPHYSICS_DMG_SLICE 1
- _G ACT_VM_RELOAD_INSERT_PULL 1951
- _G ACT_VM_RELOAD_INSERT 1950
- _G ACT_VM_ISHOOT_M203 1949
- _G ACT_VM_DOWN_M203 1948
- _G ACT_WALK_STEALTH_PISTOL 373
- _G KEY_RWIN 86
- _G ACT_VM_RELOAD_DEPLOYED 518
- _G ACT_DOD_PRONEWALK_IDLE_C96 632
- _G ACT_SLAM_THROW_THROW 244
- _G VERSION 140713
- _G ACT_HL2MP_IDLE_SCARED 1693
- _G ACT_DOD_PRIMARYATTACK_CROUCH_SPADE 951
- _G ACT_MP_ATTACK_SWIM_SECONDARY 1122
- _G gmod table: 0x262bf5f0
- _G KEY_RCONTROL 84
- _G ACT_MP_GESTURE_VC_NODNO_PDA 1424
- _G ACT_VM_PRIMARYATTACK_7 564
- _G LAST_SHARED_COLLISION_GROUP 21
- _G ACT_IDLE_PACKAGE 326
- _G ACT_DI_ALYX_ZOMBIE_SHOTGUN64 416
- _G ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY 1386
- _G ACT_GESTURE_MELEE_ATTACK_SWING 318
- _G OBS_MODE_FIXED 3
- _G ACT_RANGE_ATTACK_SNIPER_RIFLE 294
- _G ACT_BARNACLE_PULL 168
- _G Msg function: 0x262bb7b8
- _G ACT_HL2MP_SWIM_ANGRY 1692
- _G MATERIAL_CULLMODE_CW 1
- _G FCVAR_CLIENTDLL 8
- _G ACT_HL2MP_SWIM_IDLE_MELEE2 2003
- _G ACT_VM_HITCENTER 191
- _G ACT_READINESS_RELAXED_TO_STIMULATED_WALK 419
- _G ACT_DOD_RELOAD_MP40 891
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_MG 944
- _G ACT_RUN_AIM_STEALTH 101
- _G ACT_DOD_PRIMARYATTACK_PISTOL 862
- _G KEY_R 28
- _G ACT_SIGNAL3 51
- _G ACT_VM_PRIMARYATTACK_4 567
- _G ACT_DEEPIDLE3 516
- _G ACT_RELOAD_PISTOL_LOW 377
- _G ACT_MP_STAND_PRIMARY 1044
- _G ACT_MP_STAND_IDLE 990
- _G MASK_SHOT 1174421507
- _G ACT_MP_AIRWALK_MELEE 1175
- _G ACT_DOD_CROUCH_IDLE_BOLT 653
- _G HITGROUP_GEAR 10
- _G TYPE_RESTORE 14
- _G MASK_NPCSOLID_BRUSHONLY 147467
- _G ACT_GESTURE_RANGE_ATTACK_TRIPWIRE 315
- _G KEY_W 33
- _G BONE_PHYSICS_PROCEDURAL 2
- _G ACT_VM_IDLE_7 527
- _G ACT_SLAM_STICKWALL_TO_THROW_ND 240
- _G IN_GRENADE1 8388608
- _G ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED 425
- _G ACT_IDLE_RPG_RELAXED 348
- _G ACT_DOD_RUN_IDLE_BOLT 656
- _G ACT_HL2MP_RUN 1779
- _G getfenv function: builtin#10
- _G PLAYER_JUMP 2
- _G IN_JUMP 2
- _G ACT_MP_RELOAD_AIRWALK_PRIMARY 1074
- _G RT_SIZE_DEFAULT 1
- _G SF_PHYSBOX_NEVER_PICK_UP 2097152
- _G ACT_VM_HITLEFT2 188
- _G CONTENTS_WATER 32
- _G FCVAR_DEMO 65536
- _G ACT_RANGE_ATTACK_SHOTGUN 287
- _G ACT_MP_PRIMARY_GRENADE2_IDLE 1281
- _G ACT_CROUCHING_SHIELD_DOWN 455
- _G ACT_MP_PRIMARY_GRENADE2_DRAW 1280
- _G ACT_DOD_CROUCHWALK_AIM_GREASE 700
- _G ACT_SHOTGUN_IDLE_DEEP 478
- _G ACT_IDLE 1
- _G ACT_RANGE_ATTACK_AR2_LOW 280
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE 1708
- _G ACT_DOD_RELOAD_PRONE_RIFLE 934
- _G ACT_MP_JUMP_LAND_PRIMARY 1053
- _G ACT_VM_PULLBACK_HIGH 177
- _G BONE_USED_BY_ATTACHMENT 512
- _G ACT_MP_GRENADE1_DRAW 1271
- _G ACT_PLAYER_RUN_FIRE 504
- _G kRenderFxPulseSlowWide 3
- _G ACT_PICKUP_GROUND 74
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST 1965
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE 1718
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED 590
- _G ACT_MP_ATTACK_SWIM_POSTFIRE 1043
- _G USE_TOGGLE 3
- _G SURF_NOSHADOWS 4096
- _G FCVAR_UNLOGGED 2048
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW 1872
- _G DamageInfo function: 0x262bc8b8
- _G ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED 1016
- _G ACT_SLAM_THROW_DRAW 248
- _G ACT_MP_ATTACK_AIRWALK_PRIMARY 1064
- _G SURF_WARP 8
- _G KEY_I 19
- _G ACT_HL2MP_WALK_CROUCH_MELEE 1881
- _G ACT_DOD_CROUCH_AIM_BOLT 647
- _G EF_DIMLIGHT 4
- _G CLIENT_DLL true
- _G ACT_HL2MP_SWIM_MAGIC 1662
- _G ACT_RPG_FIDGET_UNLOADED 485
- _G ACT_HL2MP_JUMP_AR2 1814
- _G select function: builtin#16
- _G MOUSE_5 111
- _G ACT_VM_MISSLEFT2 194
- _G MOVETYPE_LADDER 9
- _G ACT_DOD_WALK_IDLE_C96 629
- _G MASK_PLAYERSOLID_BRUSHONLY 81931
- _G IN_BACK 16
- _G ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY 1107
- _G ACT_DOD_SECONDARYATTACK_TOMMY 852
- _G ACT_DOD_RUN_AIM_RIFLE 637
- _G ACT_PHYSCANNON_ANIMATE_PRE 405
- _G ACT_WALK_PISTOL 369
- _G NOTIFY_HINT 3
- _G ACT_DOD_STAND_AIM_30CAL 724
- _G ACT_DOD_RELOAD_PRONE_MP40 928
- _G ACT_DOD_PRONE_AIM_PSCHRECK 787
- _G CONTENTS_MOVEABLE 16384
- _G CONTENTS_PLAYERCLIP 65536
- _G COLLISION_GROUP_IN_VEHICLE 10
- _G ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP 1075
- _G IN_CANCEL 64
- _G ACT_VM_HITRIGHT 189
- _G ACT_DOD_RUN_AIM 606
- _G BONE_USED_BY_VERTEX_LOD2 4096
- _G COLLISION_GROUP_INTERACTIVE 4
- _G IN_GRENADE2 16777216
- _G ACT_GMOD_GESTURE_WAVE 1615
- _G ACT_BUSY_LEAN_BACK_EXIT 391
- _G ACT_VM_HOLSTER 173
- _G ACT_MP_RELOAD_AIRWALK_LOOP 1035
- _G ACT_SWIM 28
- _G ACT_MP_RELOAD_CROUCH_END 1030
- _G ACT_HL2MP_WALK_CROUCH_ZOMBIE_05 1637
- _G ACT_DOD_PRIMARYATTACK_PRONE_C96 865
- _G ACT_GESTURE_TURN_LEFT45_FLAT 163
- _G ACT_RUN_AIM_AGITATED 100
- _G ACT_GESTURE_FLINCH_RIGHTARM 154
- _G FCVAR_PRINTABLEONLY 1024
- _G ACT_STRAFE_LEFT 39
- _G ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY 1392
- _G KEY_7 8
- _G ACT_MP_CROUCHWALK 999
- _G ACT_DOD_RELOAD_TOMMY 895
- _G ACT_HL2MP_IDLE_CROUCH_PASSIVE 1988
- _G MOUSE_RIGHT 108
- _G ACT_HL2MP_IDLE_CROUCH_SLAM 1890
- _G Material function: 0x276e93e8
- _G Derma_Message function: 0x276f4230
- _G ACT_GET_UP_STAND 509
- _G ACT_DIE_BACKSHOT 116
- _G ACT_WALK_STEALTH 85
- _G ACT_INVALID -1
- _G RENDERGROUP_TRANSLUCENT 8
- _G CONTENTS_SOLID 1
- _G ACT_DIERAGDOLL 24
- _G ACT_HL2MP_RUN_PISTOL 1789
- _G ACT_WALK_AIM_RELAXED 94
- _G Entity function: 0x262bc728
- _G ACT_WALK_CROUCH 8
- _G ACT_HL2MP_IDLE_CROUCH_KNIFE 1978
- _G ACT_VM_IDLE_M203 1940
- _G ACT_COWER 61
- _G ACT_DOD_PRONE_AIM_30CAL 729
- _G KEY_PERIOD 59
- _G ACT_MP_MELEE_GRENADE2_DRAW 1292
- _G ACT_DOD_RUN_IDLE_RIFLE 643
- _G ACT_MP_ATTACK_STAND_MELEE_SECONDARY 1183
- _G ACT_IDLE_AIM_STIMULATED 91
- _G COLLISION_GROUP_PLAYER 5
- _G FVPHYSICS_WAS_THROWN 256
- _G ACT_VM_PULLPIN 180
- _G newproxy function: builtin#24
- _G ACT_HL2MP_SWIM_REVOLVER 1672
- _G ACT_IDLE_MANNEDGUN 345
- _G SF_PHYSPROP_PREVENT_PICKUP 512
- _G ACT_BUSY_LEAN_LEFT_ENTRY 387
- _G ONOFF_USE 1
- _G ACT_VM_IIDLE 1906
- _G ACT_GMOD_TAUNT_SALUTE 1614
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM 1892
- _G ACT_HL2MP_SWIM_IDLE_SCARED 1701
- _G ACT_MP_CROUCH_PRIMARY 1045
- _G ACT_HL2MP_RUN_ANGRY 1685
- _G ACT_180_RIGHT 130
- _G ACT_DOD_CROUCHWALK_IDLE_BOLT 654
- _G ACT_VM_IDLE_5 529
- _G ACT_HL2MP_JUMP_SUITCASE 1720
- _G ACT_COVER_PISTOL_LOW 301
- _G ACT_DOD_CROUCH_ZOOM_BOLT 815
- _G ACT_OVERLAY_SHIELD_ATTACK 447
- _G CONTENTS_CURRENT_DOWN 8388608
- _G ACT_DOD_CROUCHWALK_AIM_PSCHRECK 784
- _G ACT_MP_GESTURE_FLINCH_PRIMARY 1259
- _G ACT_RUN_CROUCH_RPG 355
- _G xpcall function: builtin#21
- _G ACT_DOD_HS_IDLE_K98 969
- _G ACT_RUN_ON_FIRE 127
- _G ACT_MP_JUMP_START_PDA 1352
- _G ColorAlpha function: 0x26310280
- _G ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK 954
- _G FL_TRANSRAGDOLL 1073741824
- _G TEAM_UNASSIGNED 1001
- _G FFT_2048 3
- _G KEY_CAPSLOCK 68
- _G MASK_SHOT_PORTAL 33570819
- _G TYPE_ANGLE 11
- _G ACT_WALK_STIMULATED 83
- _G ACT_GESTURE_TURN_RIGHT90_FLAT 166
- _G GetHUDPanel function: 0x262bd130
- _G KEY_LAST 106
- _G KEY_COUNT 107
- _G pairs function: builtin#5
- _G ACT_VM_IDLE_SILENCED 496
- _G HITGROUP_LEFTLEG 6
- _G ACT_SIGNAL_FORWARD 53
- _G ACT_HL2MP_GESTURE_RELOAD_RPG 1833
- _G ACT_HL2MP_RUN_RPG 1829
- _G STUDIO_NOSHADOWS 128
- _G SURF_NOPORTAL 32
- _G ACT_HL2MP_RUN_ZOMBIE_FAST 1646
- _G ACT_GESTURE_FLINCH_BLAST 146
- _G FL_OBJECT 67108864
- _G ACT_MP_ATTACK_CROUCH_POSTFIRE 1041
- _G KEY_XBUTTON_LEFT_SHOULDER 118
- _G ACT_CROUCHIDLE_STIMULATED 102
- _G ACT_HL2MP_SWIM_PASSIVE 1993
- _G ACT_FLINCH_LEFTARM 120
- _G kRenderFxPulseFast 2
- _G WEAPON_PROFICIENCY_PERFECT 4
- _G MASK_WATER 16432
- _G KEY_XSTICK1_DOWN 152
- _G ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK 877
- _G ACT_RAPPEL_LOOP 128
- _G IN_RELOAD 8192
- _G PLAYER_IN_VEHICLE 6
- _G KEY_PAD_4 41
- _G DMG_PREVENT_PHYSICS_FORCE 2048
- _G ACT_SMG2_IDLE2 270
- _G TYPE_THREAD 8
- _G PLAYERANIMEVENT_ATTACK_SECONDARY 1
- _G DMG_ALWAYSGIB 8192
- _G ACT_GESTURE_FLINCH_STOMACH 152
- _G ACT_DOD_CROUCHWALK_IDLE_BAR 803
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY 1143
- _G ACT_DOD_HS_IDLE_STICKGRENADE 966
- _G ACT_DOD_PRONE_DEPLOY_TOMMY 837
- _G ACT_MP_JUMP_LAND 1004
- _G BONE_USED_BY_VERTEX_MASK 261120
- _G ACT_CROUCHIDLE 46
- _G ACT_WALK_SCARED 110
- _G ACT_MP_MELEE_GRENADE1_ATTACK 1291
- _G ipairs function: builtin#7
- _G ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA 938
- _G DCategoryList table: 0x26359488
- _G DMG_SLASH 4
- _G ACT_MP_GESTURE_VC_NODYES_BUILDING 1417
- _G KEY_BACKQUOTE 57
- _G KEY_HOME 74
- _G ACT_IDLE_AIM_RELAXED 90
- _G DMG_DROWN 16384
- _G ACT_SLAM_THROW_THROW_ND2 247
- _G ACT_HL2MP_IDLE_CROUCH_MELEE 1880
- _G ACT_DOD_STAND_IDLE_C96 626
- _G DOF_SPACING 512
- _G ACT_VM_IDLE_TO_LOWERED 203
- _G JOYSTICK_FIRST_BUTTON 114
- _G ACT_VM_DRAW 172
- _G COLLISION_GROUP_PLAYER_MOVEMENT 8
- _G FCVAR_SERVER_CAN_EXECUTE 268435456
- _G KEY_F11 102
- _G ACT_RUN_CROUCH_AIM_RIFLE 365
- _G ACT_SLAM_THROW_IDLE 242
- _G ACT_HL2MP_JUMP_SMG1 1804
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC 1658
- _G ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY 1384
- _G ACT_HL2MP_WALK_CROUCH 1781
- _G KEY_XSTICK2_DOWN 158
- _G STENCIL_ALWAYS 8
- _G KEY_3 4
- _G ACT_MP_RELOAD_STAND_LOOP 1026
- _G ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY 1108
- _G KEY_SPACE 65
- _G ACT_VM_MISSRIGHT2 196
- _G ACT_STEP_RIGHT 134
- _G ACT_GESTURE_FLINCH_BLAST_SHOTGUN 147
- _G ACT_VM_IDLE_2 532
- _G ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02 1639
- _G ACT_MP_CROUCHWALK_SECONDARY 1114
- _G SURF_NODECALS 8192
- _G ACT_DOD_WALK_ZOOM_RIFLE 811
- _G ACT_SLAM_THROW_TO_TRIPMINE_ND 254
- _G ACT_GMOD_GESTURE_ITEM_PLACE 2022
- _G ACT_ZOMBIE_CLIMB_START 1651
- _G ACT_MP_JUMP_START_PRIMARY 1051
- _G ACT_DI_ALYX_ZOMBIE_TORSO_MELEE 413
- _G GMOD_CHANNEL_STALLED 3
- _G ACT_DOD_PRIMARYATTACK_BOLT 846
- _G ACT_RPG_DRAW_UNLOADED 482
- _G ACT_RANGE_ATTACK_AR2_GRENADE 281
- _G ACT_GESTURE_RANGE_ATTACK_PISTOL 312
- _G ACT_RANGE_ATTACK2_LOW 19
- _G Matrix function: 0x262bc838
- _G KEY_F3 94
- _G ACT_DOD_CROUCHWALK_IDLE_TNT 982
- _G ACT_MP_JUMP_SECONDARY 1115
- _G ClientsideScene function: 0x262bd458
- _G ACT_MP_SWIM_DEPLOYED_PRIMARY 1056
- _G ACT_DOD_PRONE_AIM_BAR 800
- _G ACT_PLAYER_IDLE_FIRE 500
- _G ACT_DOD_SPRINT_IDLE_BAZOOKA 780
- _G GESTURE_SLOT_SWIM 3
- _G ACT_DOD_PRONE_AIM_GREN_STICK 750
- _G ACT_CROUCH 45
- _G ACT_GESTURE_TURN_RIGHT90 162
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42 942
- _G baseclass table: 0x26314920
- _G ACT_HL2MP_SWIM_CROSSBOW 1876
- _G ACT_VM_PRIMARYATTACK_1 570
- _G SafeRemoveEntity function: 0x263141f0
- _G SOLID_NONE 0
- _G ACT_GESTURE_FLINCH_BLAST_DAMAGED 148
- _G ACT_RUN_STEALTH 89
- _G ACT_VM_SWINGHIT 202
- _G CONTENTS_HITBOX 1073741824
- _G CONTENTS_MONSTER 33554432
- _G CONTENTS_CURRENT_90 524288
- _G FCVAR_DONTRECORD 131072
- _G TRACER_LINE 1
- _G ACT_FIRE_LOOP 436
- _G ACT_DOD_CROUCH_AIM_30CAL 725
- _G ACT_DOD_PRONEWALK_IDLE_RIFLE 645
- _G TYPE_SCRIPTEDVEHICLE 20
- _G KEY_U 31
- _G DrawSunbeams function: 0x2635d7c0
- _G ACT_DOD_RUN_AIM_GREASE 702
- _G ACT_BUSY_LEAN_LEFT_EXIT 388
- _G IN_USE 32
- _G ACT_DOD_RUN_AIM_PISTOL 611
- _G EF_BONEMERGE 1
- _G ACT_DOD_WALK_AIM_MP44 688
- _G FVPHYSICS_DMG_DISSOLVE 512
- _G ACT_HL2MP_IDLE_CROSSBOW 1867
- _G KEY_PAD_1 38
- _G ACT_HL2MP_SWIM_RPG 1836
- _G HSVToColor function: 0x262bbbf0
- _G ACT_GET_DOWN_CROUCH 510
- _G BUTTON_CODE_LAST 171
- _G sql table: 0x262e88e0
- _G ACT_VM_MISSRIGHT 195
- _G ACT_DOD_PRIMARYATTACK_SPADE 880
- _G ACT_HL2MP_SWIM_MELEE 1886
- _G ACT_WALK 6
- _G ACT_DOD_CROUCH_AIM_PISTOL 608
- _G IN_BULLRUSH 4194304
- _G ACT_MP_GESTURE_VC_NODNO_SECONDARY 1394
- _G FCVAR_NOT_CONNECTED 4194304
- _G ACT_DOD_STAND_IDLE_BOLT 652
- _G ACT_VM_DRAW_EMPTY 521
- _G ACT_VM_DEPLOY_6 556
- _G ACT_DOD_WALK_AIM_BOLT 649
- _G ACT_SLAM_STICKWALL_DETONATE 235
- _G ACT_DOD_WALK_IDLE_RIFLE 642
- _G CONTENTS_OPAQUE 128
- _G KEY_V 32
- _G ACT_HL2MP_SIT_GRENADE 2010
- _G ACT_BARNACLE_CHEW 170
- _G ACT_DOD_CROUCH_IDLE_RIFLE 640
- _G DMenuOptionCVar table: 0x279cfd78
- _G KEY_XSTICK1_UP 153
- _G ACT_SHOTGUN_IDLE4 479
- _G TYPE_RECIPIENTFILTER 18
- _G JOYSTICK_LAST_POV_BUTTON 149
- _G TOP 4
- _G STEPSOUNDTIME_WATER_KNEE 2
- _G ACT_DOD_DEPLOYED 581
- _G EFL_NO_AUTO_EDICT_ATTACH 1024
- _G ACT_VM_IDLE_DEPLOYED_2 541
- _G ACT_VM_PRIMARYATTACK_8 563
- _G isentity function: 0x262bbf98
- _G ACT_BUSY_QUEUE 399
- _G BOX_BOTTOM 5
- _G FVPHYSICS_PLAYER_HELD 4
- _G JOYSTICK_LAST_AXIS_BUTTON 161
- _G ACT_ZOMBIE_CLIMB_UP 1650
- _G ACT_COVER_MED 4
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_5 575
- _G ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY 1391
- _G HITGROUP_HEAD 1
- _G ACT_HL2MP_WALK_CROUCH_MELEE2 1999
- _G ACT_SLAM_DETONATOR_THROW_DRAW 266
- _G ACT_GESTURE_TURN_LEFT90_FLAT 165
- _G ACT_IDLE_RIFLE 319
- _G BONE_USED_BY_VERTEX_LOD3 8192
- _G DMG_SLOWBURN 2097152
- _G ACT_CROUCHING_SHIELD_UP 454
- _G EF_BRIGHTLIGHT 2
- _G ACT_DOD_STAND_IDLE_PISTOL 613
- _G ACT_DOD_WALK_AIM_C96 623
- _G EFL_BOT_FROZEN 256
- _G ACT_DOD_SPRINT_IDLE_C96 631
- _G DMG_NERVEGAS 65536
- _G ACT_LEAP 32
- _G ACT_MP_GESTURE_VC_NODNO_BUILDING 1418
- _G ACT_SHIELD_UP 449
- _G ACT_MP_GESTURE_VC_NODNO 1382
- _G ACT_DOD_STAND_AIM_BOLT 646
- _G ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED 1060
- _G KEY_NUMLOCKTOGGLE 105
- _G ACT_DOD_WALK_AIM_TOMMY 662
- _G IMAGE_FORMAT_RGBA16161616F 24
- _G ACT_DOD_RUN_IDLE_TOMMY 669
- _G ACT_DOD_RELOAD_CROUCH_PSCHRECK 910
- _G KEY_D 14
- _G ACT_RANGE_ATTACK2 17
- _G ACT_VM_DEPLOYED_LIFTED_IN 1924
- _G ACT_VM_HOLSTER_M203 1942
- _G ACT_HL2MP_SWIM_PHYSGUN 1866
- _G ACT_DOD_CROUCH_IDLE_MP40 679
- _G ACT_DOD_RELOAD_PRONE_DEPLOYED 592
- _G ACT_DOD_RUN_IDLE_MP40 682
- _G ACT_DOD_SPRINT_IDLE_MP40 683
- _G ACT_GESTURE_RANGE_ATTACK_SMG2 310
- _G ACT_VM_DEPLOYED_LIFTED_OUT 1926
- _G FL_BASEVELOCITY 16777216
- _G KEY_XSTICK2_RIGHT 156
- _G ACT_GMOD_SIT_ROLLERCOASTER 1974
- _G ACT_HL2MP_RUN_GRENADE 1839
- _G ACT_DOD_WALK_IDLE_GREASE 707
- _G MOVECOLLIDE_FLY_CUSTOM 2
- _G ACT_DOD_RUN_AIM_MG 715
- _G ACT_VM_HITCENTER2 192
- _G ACT_DOD_RELOAD_PRONE_RIFLEGRENADE 935
- _G ACT_HL2MP_IDLE_SUITCASE 1713
- _G WEAPON_PROFICIENCY_VERY_GOOD 3
- _G ACT_DOD_WALK_IDLE_30CAL 733
- _G ACT_DOD_SPRINT_IDLE_30CAL 735
- _G setmetatable function: builtin#9
- _G EFL_NOCLIP_ACTIVE 4
- _G ACT_DOD_PRONEWALK_IDLE_30CAL 736
- _G ACT_DOD_CROUCH_AIM_GREN_FRAG 738
- _G ACT_GMOD_NOCLIP_LAYER 1959
- _G ACT_DOD_PRONE_ZOOM_FORWARD_BOLT 947
- _G ACT_HL2MP_RUN_PANICKED 1623
- _G ACT_VM_HAULBACK 199
- _G ACT_HL2MP_RUN_SMG1 1799
- _G ACT_DOD_SECONDARYATTACK_CROUCH_MP40 957
- _G ACT_DOD_PRONE_AIM_KNIFE 758
- _G ACT_SMG2_TOBURST 276
- _G ACT_DOD_PRONEWALK_AIM_SPADE 768
- _G CloseDermaMenus function: 0x276f19b8
- _G ACT_DOD_WALK_AIM_BAZOOKA 772
- _G ACT_GESTURE_RELOAD_SMG1 384
- _G ACT_MP_RELOAD_STAND_SECONDARY_END 1126
- _G PLAYERANIMEVENT_RELOAD_LOOP 4
- _G ACT_GMOD_TAUNT_MUSCLE 1617
- _G KEY_K 21
- _G PLAYER_LEAVE_AIMING 9
- _G ACT_GMOD_GESTURE_ITEM_GIVE 2020
- _G ACT_DIEVIOLENT 23
- _G ACT_DOD_STAND_AIM_BAR 795
- _G DMG_SHOCK 256
- _G CONTENTS_TEAM4 512
- _G ACT_DOD_RELOAD_PRONE_BAZOOKA 937
- _G BONE_CALCULATE_MASK 31
- _G KEY_E 15
- _G ACT_DOD_CROUCH_IDLE_BAR 802
- _G ACT_MP_MELEE_GRENADE1_DRAW 1289
- _G FVPHYSICS_HEAVY_OBJECT 32
- _G ACT_DOD_RELOAD_K43 889
- _G ACT_DOD_CROUCHWALK_ZOOM_RIFLE 810
- _G ACT_IDLE_STEALTH_PISTOL 325
- _G ACT_DOD_RUN_ZOOM_RIFLE 812
- _G ACT_DI_ALYX_ANTLION 415
- _G FL_STEPMOVEMENT 4194304
- _G ACT_DOD_CROUCHWALK_IDLE_MP40 680
- _G ACT_DOD_STAND_ZOOM_BOLT 814
- _G ACT_CLIMB_DISMOUNT 36
- _G ACT_DOD_CROUCHWALK_ZOOM_BOLT 816
- _G ACT_DOD_WALK_ZOOM_BOLT 817
- _G ACT_MP_RELOAD_STAND_PRIMARY 1065
- _G ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY 1185
- _G ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA 822
- _G ACT_DOD_RUN_AIM_MP40 676
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_3 577
- _G color_black 0 0 0 255
- _G ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK 828
- _G require function: 0x262bbd78
- _G ACT_VM_UNDEPLOY_4 548
- _G STENCIL_EQUAL 3
- _G ACT_LOOKBACK_LEFT 60
- _G MOUSE_4 110
- _G IN_RIGHT 256
- _G ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE 844
- _G ACT_DOD_PRIMARYATTACK_TOMMY 850
- _G ACT_IDLE_ANGRY_SMG1 321
- _G ACT_RUN_AIM_RIFLE 363
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_4 576
- _G ACT_VM_DOWN_EMPTY 1901
- _G Error function: 0x262bb870
- _G ACT_TRANSITION 2
- _G PLAYERANIMEVENT_SNAP_YAW 18
- _G ACT_HL2MP_WALK_CROUCH_CROSSBOW 1871
- _G ACT_MP_JUMP_START 1002
- _G ACT_MP_MELEE_GRENADE2_ATTACK 1294
- _G ACT_IDLE_CARRY 426
- _G ACT_SLAM_STICKWALL_TO_TRIPMINE_ND 241
- _G DMG_BLAST 64
- _G ACT_PLAYER_CROUCH_FIRE 501
- _G ACT_VM_ATTACH_SILENCER 211
- _G ACT_DIE_BARNACLE_SWALLOW 401
- _G CHAN_ITEM 3
- _G ACT_DOD_PRONE_FORWARD_ZOOMED 588
- _G ACT_DOD_STAND_IDLE 597
- _G ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING 1414
- _G ACT_DOD_PRIMARYATTACK_GREN_FRAG 874
- _G COLLISION_GROUP_NONE 0
- _G ACT_IDLE_STEALTH 80
- _G SURF_HITBOX 32768
- _G ACT_HL2MP_IDLE_KNIFE 1975
- _G ACT_DOD_PRIMARYATTACK_KNIFE 878
- _G ACT_VM_ISHOOTDRY 1936
- _G ACT_PHYSCANNON_ANIMATE 404
- _G FL_ATCONTROLS 128
- _G DMG_ENERGYBEAM 1024
- _G table table: 0x262a33f8
- _G ACT_DOD_CROUCHWALK_IDLE_GREASE 706
- _G COLLISION_GROUP_BREAKABLE_GLASS 6
- _G ACT_DOD_RELOAD_GREASEGUN 896
- _G ACT_DOD_RELOAD_PISTOL 897
- _G resource table: 0x262bf520
- _G ACT_VM_DOWN 1900
- _G ACT_DOD_RELOAD_CROUCH_MP44 906
- _G ACT_HL2MP_WALK_SMG1 1798
- _G ACT_DOD_RELOAD_CROUCH_TOMMY 908
- _G ACT_DOD_SPRINT_IDLE_TOMMY 670
- _G MOVECOLLIDE_COUNT 4
- _G ACT_DOD_CROUCHWALK_AIM_BOLT 648
- _G ACT_DOD_RELOAD_CROUCH_C96 913
- _G ACT_DOD_WALK_AIM_PSCHRECK 785
- _G ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY 1389
- _G ACT_DOD_RELOAD_DEPLOYED_MG 920
- _G ACT_DOD_RELOAD_DEPLOYED_BAR 922
- _G ACT_DOD_RUN_IDLE_MG 721
- _G ACT_DOD_RELOAD_PRONE_M1CARBINE 925
- _G ACT_DOD_PRONE_AIM_C96 625
- _G ACT_DOD_RELOAD_PRONE_K43 927
- _G tostring function: builtin#18
- _G KEY_LBRACKET 53
- _G ACT_MP_RELOAD_STAND_SECONDARY_LOOP 1125
- _G ACT_DOD_CROUCH_ZOOM_RIFLE 809
- _G BONE_PHYSICALLY_SIMULATED 1
- _G gmsave table: 0x26347d88
- _G ACT_MP_PRIMARY_GRENADE2_ATTACK 1282
- _G ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK 949
- _G KEY_BACKSPACE 66
- _G ACT_FLINCH_PHYSICS 124
- _G ACT_RUN_RIFLE_RELAXED 333
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN 1822
- _G ACT_CLIMB_UP 34
- _G ACT_SMALL_FLINCH 62
- _G ACT_MP_JUMP_FLOAT_PDA 1353
- _G ACT_MP_GESTURE_VC_NODNO_PRIMARY 1388
- _G ACT_DOD_RUN_IDLE 605
- _G OBS_MODE_ROAMING 6
- _G ACT_MP_STAND_BUILDING 1307
- _G ACT_DOD_HS_CROUCH_BAZOOKA 971
- _G DMG_VEHICLE 16
- _G ACT_DOD_HS_CROUCH_MG42 974
- _G IN_ZOOM 524288
- _G PrecacheParticleSystem function: 0x262bc240
- _G ACT_DOD_WALK_IDLE_TNT 983
- _G ACT_DOD_STAND_IDLE_TNT 980
- _G ACT_DOD_PRONEWALK_IDLE_TNT 986
- _G ACT_IDLE_AIM_AGITATED 92
- _G ACT_OBJ_DISMANTLING 463
- _G KEY_XBUTTON_BACK 120
- _G ACT_DOD_RELOAD_PRONE_FG42 933
- _G ACT_CROUCHING_PRIMARYATTACK 440
- _G ACT_GESTURE_RELOAD_SHOTGUN 385
- _G ACT_HL2MP_WALK_RPG 1828
- _G ACT_SHOTGUN_RELOAD_FINISH 268
- _G Color function: 0x26310240
- _G ACT_DOD_ZOOMLOAD_BAZOOKA 915
- _G ACT_DOD_RELOAD_PRONE_BOLT 926
- _G ACT_RELOAD_SHOTGUN 380
- _G EffectData function: 0x262bc878
- _G ACT_FIRE_END 437
- _G ACT_MP_GESTURE_VC_FISTPUMP 1379
- _G ACT_DOD_RUN_AIM_BAR 799
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1 1802
- _G ACT_VM_PRIMARYATTACK_DEPLOYED_8 572
- _G ACT_MP_GRENADE2_ATTACK 1276
- _G isstring function: 0x262bbe18
- _G ACT_DOD_CROUCHWALK_AIM_GREN_STICK 747
- _G KEY_PAGEUP 76
- _G ACT_VM_PRIMARYATTACK_6 565
- _G ACT_HL2MP_JUMP_SHOTGUN 1824
- _G WEAPON_PROFICIENCY_GOOD 2
- _G ACT_HL2MP_WALK_CROUCH_RPG 1831
- _G ACT_HL2MP_JUMP_RPG 1834
- _G ACT_HL2MP_WALK_CROUCH_GRENADE 1841
- _G PLAYER_START_AIMING 8
- _G ACT_HL2MP_GESTURE_RELOAD_GRENADE 1843
- _G ACT_HL2MP_IDLE_PHYSGUN 1857
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN 1862
- _G ACT_SCRIPT_CUSTOM_MOVE 15
- _G ACT_HL2MP_GESTURE_RELOAD_CROSSBOW 1873
- _G DListBox table: 0x279b0a68
- _G ACT_HL2MP_GESTURE_RELOAD_MELEE 1883
- _G KEY_XBUTTON_START 121
- _G ACT_HL2MP_ZOMBIE_SLUMP_IDLE 1626
- _G ACT_DOD_HS_IDLE_MP44 968
- _G BUTTON_CODE_INVALID -1
- _G ACT_HL2MP_SWIM_IDLE_SHOTGUN 1825
- _G ACT_DOD_CROUCH_IDLE_TOMMY 666
- _G ACT_MP_AIRWALK 998
- _G ACT_MP_RUN_BUILDING 1309
- _G ACT_DOD_STAND_IDLE_MG 717
- _G ACT_HL2MP_SWIM_IDLE_DUEL 1855
- _G ACT_SLAM_STICKWALL_TO_THROW 239
- _G ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED 424
- _G ACT_RUN_HURT 106
- _G ACT_DOD_STAND_IDLE_RIFLE 639
- _G ACT_DOD_RUN_ZOOM_PSCHRECK 830
- _G ACT_SPRINT 507
- _G ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE 1023
- _G ACT_OVERLAY_SHIELD_KNOCKBACK 448
- _G ACT_DOD_PRONE_AIM_TOMMY 664
- _G COLLISION_GROUP_DEBRIS 1
- _G ACT_SLAM_DETONATOR_HOLSTER 264
- _G ACT_COMBAT_IDLE 109
- _G ACT_IDLE_SHOTGUN_RELAXED 339
- _G ACT_MP_JUMP_FLOAT_PRIMARY 1052
- _G ACT_DOD_RELOAD_CROUCH_MP40 907
- _G KEY_G 17
- _G ACT_MP_ATTACK_STAND_PRIMARY 1059
- _G FL_WORLDBRUSH 33554432
- _G kRenderFxExplode 17
- _G SIM_GLOBAL_FORCE 4
- _G ACT_GMOD_GESTURE_ITEM_DROP 2021
- _G ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP 1069
- _G SURF_NOCHOP 16384
- _G ACT_DOD_CROUCH_ZOOMED 585
- _G ACT_MP_CROUCH_SECONDARY 1110
- _G TEXFILTER table: 0x262a7910
- _G GMOD_MAXDTVARS 64
- _G ACT_MP_JUMP_START_SECONDARY 1116
- _G ACT_DOD_HS_IDLE_KNIFE 963
- _G ACT_MP_ATTACK_SWIM_PREFIRE 1042
- _G ACT_VM_PULLBACK 176
- _G ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP 1128
- _G ACT_MP_ATTACK_STAND_PREFIRE 1037
- _G ACT_MP_RELOAD_SWIM_SECONDARY_END 1132
- _G ACT_MP_CROUCH_MELEE 1172
- _G ACT_HL2MP_IDLE_CROUCH_CAMERA 1676
- _G ACT_DIE_HEADSHOT 113
- _G IsTableOfEntitiesValid function: 0x26312960
- _G TYPE_USERMSG 26
- _G MATERIAL_POINTS 0
- _G ACT_UNDEPLOY 472
- _G ACT_HL2MP_GESTURE_RELOAD_PASSIVE 1991
- _G HITGROUP_LEFTARM 4
- _G ACT_MP_ATTACK_CROUCH_GRENADE_MELEE 1189
- _G ACT_DEEPIDLE1 514
- _G ACT_HL2MP_WALK_PHYSGUN 1858
- _G GESTURE_SLOT_FLINCH 4
- _G ACT_RANGE_ATTACK_THROW 293
- _G ACT_MP_GRENADE1_IDLE 1272
- _G ACT_MP_GRENADE1_ATTACK 1273
- _G concommand table: 0x26317bd0
- _G ACT_WALK_RIFLE_STIMULATED 334
- _G ACT_GMOD_GESTURE_BOW 1612
- _G FCVAR_SPONLY 64
- _G ACT_DOD_PRONE_AIM_PISTOL 612
- _G ACT_MP_SECONDARY_GRENADE1_IDLE 1284
- _G ACT_MP_SECONDARY_GRENADE2_DRAW 1286
- _G string table: 0x262a3ab8
- _G ACT_HL2MP_IDLE_CROUCH_ZOMBIE 1706
- _G ACT_MP_MELEE_GRENADE1_IDLE 1290
- _G KEY_TAB 67
- _G HITGROUP_CHEST 2
- _G ACT_DOD_RUN_AIM_KNIFE 757
- _G ACT_MP_AIRWALK_BUILDING 1311
- _G ACT_MP_SWIM_BUILDING 1317
- _G ACT_MP_ATTACK_AIRWALK_BUILDING 1321
- _G ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING 1323
- _G ACT_VM_SPRINT_ENTER 432
- _G KEY_Y 35
- _G ACT_DOD_SECONDARYATTACK_MP40 856
- _G ACT_VM_RECOIL1 206
- _G ACT_MP_ATTACK_CROUCH_SECONDARY 1121
- _G ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY 1385
- _G DMG_GENERIC 0
- _G ACT_MP_GESTURE_VC_NODYES_PRIMARY 1387
- _G ACT_MP_GESTURE_VC_FISTPUMP_MELEE 1397
- _G FL_FAKECLIENT 512
- _G ACT_DOD_WALK_AIM_SPADE 764
- _G ACT_DOD_PRIMARYATTACK_PRONE_TOMMY 851
- _G ACT_MP_GESTURE_VC_THUMBSUP_PDA 1422
- _G ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK 423
- _G ACT_HL2MP_SIT 1970
- _G MsgC function: 0x262bb7f0
- _G MASK_BLOCKLOS 16449
- _G ACT_JUMP 30
- _G physenv table: 0x262c1810
- _G DButton table: 0x276db098
- _G ACT_HL2MP_SIT_SLAM 2014
- _G FVPHYSICS_NO_NPC_IMPACT_DMG 2048
- _G math table: 0x262a40d8
- _G ACT_FLINCH_CHEST 118
- _G ACT_HL2MP_GESTURE_RELOAD_REVOLVER 1669
- _G ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE 1980
- _G ACT_SLAM_STICKWALL_IDLE 229
- _G ACT_HL2MP_RUN_PASSIVE 1987
- _G ACT_RUN_AIM_RELAXED 98
- _G ACT_DOD_PRONE_AIM_SPADE 766
- _G BONE_USED_BY_VERTEX_LOD1 2048
- _G KEY_XBUTTON_LTRIGGER 154
- _G ACT_DOD_HS_CROUCH 959
- _G TYPE_FILE 34
- _G ACT_MP_JUMP_FLOAT_MELEE 1179
- _G ACT_DOD_WALK_AIM_MP40 675
- _G KEY_PAD_ENTER 51
- _G DProperty_Generic table: 0x276acd10
- _G ACT_GLIDE 27
- _G ACT_HL2MP_IDLE_MELEE_ANGRY 1625
- _G TYPE_TABLE 5
- _G ACT_HL2MP_WALK_ZOMBIE_01 1628
- _G ACT_MP_SWIM_MELEE 1181
- _G ACT_DRIVE_AIRBOAT 1972
- _G ACT_GMOD_GESTURE_RANGE_ZOMBIE 1640
- _G ACT_GMOD_GESTURE_TAUNT_ZOMBIE 1641
- _G ACT_GMOD_TAUNT_ROBOT 1643
- _G ACT_MP_RELOAD_STAND_PRIMARY_END 1067
- _G KEY_ENTER 64
- _G type function: 0x262bbdb8
- _G ACT_HL2MP_GESTURE_RELOAD_MAGIC 1659
- _G ACT_HL2MP_RUN_REVOLVER 1665
- _G FL_INRAIN 32
- _G ACT_SLAM_TRIPMINE_ATTACH 257
- _G ACT_VM_ISHOOT_LAST 1931
- _G ACT_BUSY_SIT_GROUND_ENTRY 393
- _G KEY_NONE 0
- _G ACT_HL2MP_SWIM_DUEL 1856
- _G ACT_VM_PULLBACK_HIGH_BAKE 1910
- cvars GetConVarCallbacks function: 0x276a3298
- cvars OnConVarChanged function: 0x276a3930
- cvars Number function: 0x276a4350
- cvars _M table: 0x276a3270
- cvars Bool function: 0x26341c20
- cvars String function: 0x276a42f0
- cvars _NAME cvars
- cvars _PACKAGE
- cvars AddChangeCallback function: 0x276a3990
- cvars RemoveChangeCallback function: 0x276a42c8
- string format function: builtin#87
- string Trim function: 0x276d9098
- string Right function: 0x276d9068
- string len function: builtin#73
- string ToMinutesSeconds function: 0x26332308
- string gsub function: builtin#86
- string Replace function: 0x276d9080
- string char function: builtin#75
- string SetChar function: 0x276af380
- string StartWith function: 0x276af3c8
- string Left function: 0x276d9050
- string rep function: builtin#77
- string TrimLeft function: 0x276af350
- string GetExtensionFromFilename function: 0x2634e398
- string reverse function: builtin#78
- string Implode function: 0x2634e380
- string gfind function: builtin#85
- string GetPathFromFilename function: 0x2634e3c8
- string find function: builtin#82
- string Comma function: 0x2631f708
- string JavascriptSafe function: 0x2634e2a8
- string StripExtension function: 0x2634e3b0
- string sub function: builtin#76
- string upper function: builtin#80
- string FromColor function: 0x2631f6d8
- string GetChar function: 0x276af398
- string EndsWith function: 0x2631f6c0
- string NiceSize function: 0x276af368
- string GetFileFromFilename function: 0x2634e3e0
- string TrimRight function: 0x276d90b0
- string NiceTime function: 0x263427c0
- string ToTable function: 0x2634e290
- string lower function: builtin#79
- string match function: builtin#83
- string dump function: builtin#81
- string gmatch function: builtin#85
- string Explode function: 0x2634e2c0
- string byte function: builtin#74
- string Split function: 0x2634e368
- string ToMinutesSecondsMilliseconds function: 0x263322f0
- string FormattedTime function: 0x2634e3f8
- string ToColor function: 0x2631f6f0
- debug setupvalue function: builtin#129
- debug getregistry function: builtin#120
- debug traceback function: builtin#135
- debug setlocal function: builtin#127
- debug Trace function: 0x276ad7d0
- debug getfenv function: builtin#123
- debug getlocal function: builtin#126
- debug upvaluejoin function: builtin#131
- debug getupvalue function: builtin#128
- debug setfenv function: builtin#124
- debug setmetatable function: builtin#122
- debug sethook function: builtin#132
- debug gethook function: builtin#133
- debug debug function: builtin#134
- debug getmetatable function: builtin#121
- debug getinfo function: builtin#125
- debug upvalueid function: builtin#130
- construct _NAME construct
- construct _M table: 0x26355598
- construct _PACKAGE
- package loaded table: 0x262a24b8
- package seeall function: 0x262a32b8
- package preload table: 0x262a3460
- package loaders table: 0x262a32f8
- package config \
- ;
- ?
- !
- -
- list Contains function: 0x276a2cb8
- list _M table: 0x26353478
- list _PACKAGE
- list Set function: 0x276a30d0
- list _NAME list
- list Add function: 0x276a2c98
- list GetForEdit function: 0x26353d38
- list Get function: 0x276a1fa0
- -- Client
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