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- #define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- //Clones
- new PlayerText:Textdraw0[MAX_PLAYERS];
- new PlayerText:Textdraw1[MAX_PLAYERS];
- new PlayerText:Textdraw2[MAX_PLAYERS];
- new PlayerText:Textdraw3[MAX_PLAYERS];
- new PlayerText:Textdraw4[MAX_PLAYERS];
- new PlayerText:Textdraw5[MAX_PLAYERS];
- new PlayerText:Textdraw6[MAX_PLAYERS];
- new PlayerText:Textdraw7[MAX_PLAYERS];
- new PlayerText:Textdraw8[MAX_PLAYERS];
- new PlayerText:Textdraw9[MAX_PLAYERS];
- new PlayerText:Textdraw10[MAX_PLAYERS];
- new PlayerText:Textdraw11[MAX_PLAYERS];
- new PlayerText:Textdraw12[MAX_PLAYERS];
- new PlayerText:Textdraw13[MAX_PLAYERS];
- new PlayerText:Textdraw14[MAX_PLAYERS];
- new PlayerText:Textdraw15[MAX_PLAYERS];
- new PlayerText:Textdraw16[MAX_PLAYERS];
- new PlayerText:Textdraw17[MAX_PLAYERS];
- new PlayerText:Textdraw18[MAX_PLAYERS];
- new PlayerText:Textdraw19[MAX_PLAYERS];
- new PlayerText:Textdraw20[MAX_PLAYERS];
- new PlayerText:Textdraw21[MAX_PLAYERS];
- new PlayerText:Textdraw22[MAX_PLAYERS];
- new PlayerText:Textdraw23[MAX_PLAYERS];
- new PlayerText:Textdraw24[MAX_PLAYERS];
- new PlayerText:Textdraw25[MAX_PLAYERS];
- new PlayerText:Textdraw26[MAX_PLAYERS];
- new PlayerText:Textdraw27[MAX_PLAYERS];
- new PlayerText:Textdraw28[MAX_PLAYERS];
- new PlayerText:Textdraw29[MAX_PLAYERS];
- new PlayerText:Textdraw30[MAX_PLAYERS];
- new PlayerText:Textdraw31[MAX_PLAYERS];
- new PlayerText:Textdraw32[MAX_PLAYERS];
- new PlayerText:Textdraw33[MAX_PLAYERS];
- new PlayerText:Textdraw34[MAX_PLAYERS];
- new PlayerText:Textdraw35[MAX_PLAYERS];
- new PlayerText:Textdraw36[MAX_PLAYERS];
- new PlayerText:Textdraw37[MAX_PLAYERS];
- new PlayerText:Textdraw38[MAX_PLAYERS];
- new PlayerText:Textdraw39[MAX_PLAYERS];
- new PlayerText:Textdraw40[MAX_PLAYERS];
- new PlayerText:Textdraw41[MAX_PLAYERS];
- new PlayerText:Textdraw42[MAX_PLAYERS];
- new PlayerText:Textdraw43[MAX_PLAYERS];
- new PlayerText:Textdraw44[MAX_PLAYERS];
- new PlayerText:Textdraw45[MAX_PLAYERS];
- new PlayerText:Textdraw46[MAX_PLAYERS];
- new PlayerText:Textdraw47[MAX_PLAYERS];
- new PlayerText:Textdraw48[MAX_PLAYERS];
- new PlayerText:Textdraw49[MAX_PLAYERS];
- new PlayerText:Textdraw50[MAX_PLAYERS];
- new PlayerText:Textdraw51[MAX_PLAYERS];
- new PlayerText:Textdraw52[MAX_PLAYERS];
- //Droids
- new PlayerText:Textdra0[MAX_PLAYERS];
- new PlayerText:Textdra1[MAX_PLAYERS];
- new PlayerText:Textdra2[MAX_PLAYERS];
- new PlayerText:Textdra3[MAX_PLAYERS];
- new PlayerText:Textdra4[MAX_PLAYERS];
- new PlayerText:Textdra5[MAX_PLAYERS];
- new PlayerText:Textdra6[MAX_PLAYERS];
- new PlayerText:Textdra7[MAX_PLAYERS];
- new PlayerText:Textdra8[MAX_PLAYERS];
- new PlayerText:Textdra9[MAX_PLAYERS];
- new PlayerText:Textdra10[MAX_PLAYERS];
- new PlayerText:Textdra11[MAX_PLAYERS];
- new PlayerText:Textdra12[MAX_PLAYERS];
- new PlayerText:Textdra13[MAX_PLAYERS];
- new PlayerText:Textdra14[MAX_PLAYERS];
- new PlayerText:Textdra15[MAX_PLAYERS];
- new PlayerText:Textdra16[MAX_PLAYERS];
- new PlayerText:Textdra17[MAX_PLAYERS];
- new PlayerText:Textdra18[MAX_PLAYERS];
- new PlayerText:Textdra19[MAX_PLAYERS];
- new PlayerText:Textdra20[MAX_PLAYERS];
- new PlayerText:Textdra21[MAX_PLAYERS];
- new PlayerText:Textdra22[MAX_PLAYERS];
- new PlayerText:Textdra23[MAX_PLAYERS];
- new PlayerText:Textdra24[MAX_PLAYERS];
- new PlayerText:Textdra25[MAX_PLAYERS];
- new PlayerText:Textdra26[MAX_PLAYERS];
- new PlayerText:Textdra27[MAX_PLAYERS];
- new PlayerText:Textdra28[MAX_PLAYERS];
- new PlayerText:Textdra29[MAX_PLAYERS];
- new PlayerText:Textdra30[MAX_PLAYERS];
- new PlayerText:Textdra31[MAX_PLAYERS];
- new PlayerText:Textdra32[MAX_PLAYERS];
- new PlayerText:Textdra33[MAX_PLAYERS];
- new PlayerText:Textdra34[MAX_PLAYERS];
- new PlayerText:Textdra35[MAX_PLAYERS];
- new PlayerText:Textdra36[MAX_PLAYERS];
- new PlayerText:Textdra37[MAX_PLAYERS];
- new PlayerText:Textdra38[MAX_PLAYERS];
- new PlayerText:Textdra39[MAX_PLAYERS];
- new PlayerText:Textdra40[MAX_PLAYERS];
- new PlayerText:Textdra41[MAX_PLAYERS];
- new PlayerText:Textdra42[MAX_PLAYERS];
- new PlayerText:Textdra43[MAX_PLAYERS];
- new PlayerText:Textdra44[MAX_PLAYERS];
- new PlayerText:Textdra45[MAX_PLAYERS];
- new PlayerText:Textdra46[MAX_PLAYERS];
- new PlayerText:Textdra47[MAX_PLAYERS];
- new PlayerText:Textdra48[MAX_PLAYERS];
- new PlayerText:Textdra49[MAX_PLAYERS];
- new PlayerText:Textdra50[MAX_PLAYERS];
- new PlayerText:Textdra51[MAX_PLAYERS];
- new PlayerText:Textdra52[MAX_PLAYERS];
- new bplatf[MAX_PLAYERS];
- new clsp[MAX_PLAYERS];
- new drsp[MAX_PLAYERS];
- new cl[MAX_PLAYERS];
- new dr[MAX_PLAYERS];
- new Float:cams[4][3] =
- {
- {757.0303, -2858.7471, 624.5278},
- {871.4064, -2808.5596, 595.3501},
- {1034.0022, -2823.1638, 612.1001},
- {943.0005, -2778.5474, 594.7214}
- };
- new Float:s1c[3][3] =
- {
- {823.3021, -2840.8552, 601.8155},
- {794.5861, -2831.0020, 601.8155},
- {795.6554, -2810.8250, 601.8155}
- };
- new Float:s2c[3][3] =
- {
- {795.6782, -2790.1089, 601.8155},
- {798.5157, -2771.0339, 601.8155},
- {827.3802, -2762.0637, 601.8155}
- };
- new Float:s3c[3][3] =
- {
- {836.0096, -2786.6721, 594.4714},
- {837.0715, -2799.9282, 594.4122},
- {836.5966, -2815.3921, 594.4122}
- };
- new Float:s1d[3][3] =
- {
- {922.1991, -2812.0618, 594.4122},
- {933.6626, -2804.8777, 594.4122},
- {926.9140, -2763.3896, 601.4655}
- };
- new Float:s2d[3][3] =
- {
- {956.0906, -2825.2617, 594.4122},
- {987.0836, -2823.2607, 597.0411},
- {976.1282, -2808.7876, 594.4122}
- };
- new Float:s3d[3][3] =
- {
- {971.8846, -2790.0315, 594.4122},
- {971.2479, -2771.2842, 594.4122},
- {982.9540, -2779.8386, 597.0411}
- };
- #endif
- public OnPlayerConnect(playerid)
- {
- bplatf[playerid]=0;
- Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 642.500000, 1.500000, "usebox"); // fon
- PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 49.412498);
- PlayerTextDrawTextSize(playerid, Textdraw0[playerid], -2.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
- Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 200.500000, 123.562500, "usebox"); // clone trooper
- PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 56.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw1[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 8);
- PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
- Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 201.500000, 179.250000, "usebox"); // arc trooper
- PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 56.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw2[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 8);
- PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);
- Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 202.000000, 238.437500, "usebox"); // clone pilot
- PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 55.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw3[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 8);
- PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
- Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 202.500000, 294.125000, "usebox"); // clone sniper
- PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 55.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw4[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 8);
- PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
- Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 202.500000, 349.812500, "usebox"); // jet trooper
- PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 54.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw5[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 8);
- PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
- Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 59.000000, 120.750000, "Clone Trooper");
- PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
- Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 62.000000, 177.625000, "ARC Trooper");
- PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], true);
- Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 64.000000, 235.375000, "Clone Pilot");
- PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw8[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], true);
- Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 63.500000, 292.687500, "Clone Sniper");
- PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw9[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);
- Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 62.000000, 347.375000, "War Trooper");
- PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw10[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);
- Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 121.000000, 137.375000, "Clone Blaster");
- PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
- Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 121.000000, 149.000000, "Grenade");
- PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
- Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 121.000000, 143.187500, "Clone Pistol");
- PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
- Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 122.500000, 194.625000, "FlameThrower");
- PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw14[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
- Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 123.000000, 200.875000, "Clone Pistol");
- PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw15[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
- Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 123.000000, 207.125000, "Satchel");
- PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw16[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
- Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 125.000000, 249.687500, "Clone Blaster");
- PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw17[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
- Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 125.500000, 256.375000, "Clone Pistol");
- PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw18[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
- Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 125.500000, 263.062500, "Sword");
- PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw19[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
- Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 127.000000, 308.687500, "Sniper Rifle");
- PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw20[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
- Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 315.812500, "Clone Pistol");
- PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw21[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
- Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 128.000000, 322.500000, "Grenade");
- PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw22[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
- Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 362.875000, "FlameThrower");
- PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw23[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
- Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 369.562500, "Clone Blaster");
- PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw24[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
- Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 375.375000, "Sword");
- PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw25[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
- Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 346.500000, 61.875000, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 4.058333);
- PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 297.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw26[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw26[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw26[playerid], 16711740);
- PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 16711730);
- PlayerTextDrawFont(playerid, Textdraw26[playerid], 0);
- Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 304.500000, 55.562500, "C");
- PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 1.609000, 5.222497);
- PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], -3);
- PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw27[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
- Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 383.500000, 69.312500, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 2.405555);
- PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 351.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw28[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw28[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw28[playerid], -16777136);
- PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw28[playerid], 0);
- Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 358.000000, 67.812500, "D");
- PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.882999, 2.741873);
- PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 2);
- PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw29[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw29[playerid], true);
- Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 441.500000, 197.750000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw30[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw30[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);
- Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 499.000000, 197.875000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw31[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw31[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw31[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw31[playerid], 1);
- Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 470.500000, 226.437500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw32[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw32[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
- Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 471.500000, 268.562500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw33[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
- Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 472.500000, 307.625000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw34[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw34[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw34[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw34[playerid], 1);
- Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 442.500000, 325.250000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw35[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw35[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw35[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw35[playerid], 1);
- Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 476.000000, 337.187500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw36[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw36[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw36[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw36[playerid], 1);
- Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 505.500000, 322.875000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw37[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw37[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw37[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw37[playerid], 1);
- Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 518.500000, 356.687500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw38[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw38[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw38[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw38[playerid], 1);
- Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 434.000000, 357.250000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw39[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw39[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw39[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw39[playerid], 1);
- Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 442.000000, 254.562500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw40[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw40[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw40[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw40[playerid], 1);
- Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 501.000000, 254.250000, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw41[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw41[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw41[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw41[playerid], 1);
- Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 469.000000, 220.062500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 1.918999, 5.397493);
- PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw42[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw42[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw42[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw42[playerid], 1);
- Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 480.500000, 219.937500, ".");
- PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 1.918999, 5.397493);
- PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw43[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw43[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw43[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw43[playerid], 1);
- Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 457.000000, 245.875000, "."); // you
- PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw44[playerid], 16711935);
- PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw44[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw44[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw44[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw44[playerid], true);
- Textdraw45[playerid] = CreatePlayerTextDraw(playerid, 508.000000, 245.562500, "."); // you
- PlayerTextDrawLetterSize(playerid, Textdraw45[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw45[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw45[playerid], 16711935);
- PlayerTextDrawSetShadow(playerid, Textdraw45[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw45[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw45[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw45[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw45[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw45[playerid], true);
- Textdraw46[playerid] = CreatePlayerTextDraw(playerid, 483.000000, 274.562500, "."); // you
- PlayerTextDrawLetterSize(playerid, Textdraw46[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw46[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw46[playerid], 16711935);
- PlayerTextDrawSetShadow(playerid, Textdraw46[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw46[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw46[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw46[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw46[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw46[playerid], true);
- Textdraw47[playerid] = CreatePlayerTextDraw(playerid, 484.500000, 317.125000, "."); // commandpost
- PlayerTextDrawLetterSize(playerid, Textdraw47[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw47[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw47[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw47[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw47[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw47[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw47[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw47[playerid], 1);
- Textdraw48[playerid] = CreatePlayerTextDraw(playerid, 486.000000, 355.750000, "."); //vrag
- PlayerTextDrawLetterSize(playerid, Textdraw48[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw48[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw48[playerid], -16776961);
- PlayerTextDrawSetShadow(playerid, Textdraw48[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw48[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw48[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw48[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw48[playerid], 1);
- Textdraw49[playerid] = CreatePlayerTextDraw(playerid, 527.500000, 402.687500, "."); // vrag
- PlayerTextDrawLetterSize(playerid, Textdraw49[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw49[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw49[playerid], -16776961);
- PlayerTextDrawSetShadow(playerid, Textdraw49[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw49[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw49[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw49[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw49[playerid], 1);
- Textdraw50[playerid] = CreatePlayerTextDraw(playerid, 448.000000, 400.625000, "."); // vrag
- PlayerTextDrawLetterSize(playerid, Textdraw50[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdraw50[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw50[playerid], -16776961);
- PlayerTextDrawSetShadow(playerid, Textdraw50[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw50[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw50[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw50[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw50[playerid], 1);
- Textdraw51[playerid] = CreatePlayerTextDraw(playerid, 372.000000, 386.937500, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw51[playerid], 0.000000, 1.693055);
- PlayerTextDrawTextSize(playerid, Textdraw51[playerid], 268.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw51[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw51[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw51[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw51[playerid], -16777166);
- PlayerTextDrawSetShadow(playerid, Textdraw51[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw51[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw51[playerid], 0);
- Textdraw52[playerid] = CreatePlayerTextDraw(playerid, 285.500000, 386.312500, "Spawn");
- PlayerTextDrawLetterSize(playerid, Textdraw52[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw52[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw52[playerid], -65281);
- PlayerTextDrawSetShadow(playerid, Textdraw52[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw52[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw52[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw52[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw52[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw52[playerid], true);
- //DROID COMMAND
- Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 642.500000, 1.500000, "usebox"); // fon
- PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 49.412498);
- PlayerTextDrawTextSize(playerid, Textdraw0[playerid], -2.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
- Textdra1[playerid] = CreatePlayerTextDraw(playerid, 200.500000, 123.562500, "usebox"); // superbattledroid
- PlayerTextDrawLetterSize(playerid, Textdra1[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdra1[playerid], 56.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra1[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra1[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdra1[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra1[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdra1[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra1[playerid], 8);
- PlayerTextDrawFont(playerid, Textdra1[playerid], 0);
- Textdra2[playerid] = CreatePlayerTextDraw(playerid, 201.500000, 179.250000, "usebox"); // rocket droid
- PlayerTextDrawLetterSize(playerid, Textdra2[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdra2[playerid], 56.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra2[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra2[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdra2[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra2[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdra2[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra2[playerid], 8);
- PlayerTextDrawFont(playerid, Textdra2[playerid], 0);
- Textdra3[playerid] = CreatePlayerTextDraw(playerid, 202.000000, 238.437500, "usebox"); // droid pilot
- PlayerTextDrawLetterSize(playerid, Textdra3[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdra3[playerid], 55.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra3[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra3[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdra3[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra3[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdra3[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra3[playerid], 8);
- PlayerTextDrawFont(playerid, Textdra3[playerid], 0);
- Textdra4[playerid] = CreatePlayerTextDraw(playerid, 202.500000, 294.125000, "usebox"); // sniper droid
- PlayerTextDrawLetterSize(playerid, Textdra4[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdra4[playerid], 55.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra4[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra4[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdra4[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra4[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdra4[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra4[playerid], 8);
- PlayerTextDrawFont(playerid, Textdra4[playerid], 0);
- Textdra5[playerid] = CreatePlayerTextDraw(playerid, 202.500000, 349.812500, "usebox"); //battledroid
- PlayerTextDrawLetterSize(playerid, Textdra5[playerid], 0.000000, 4.733333);
- PlayerTextDrawTextSize(playerid, Textdra5[playerid], 54.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra5[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra5[playerid], 336200970);
- PlayerTextDrawUseBox(playerid, Textdra5[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra5[playerid], 5200);
- PlayerTextDrawSetShadow(playerid, Textdra5[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra5[playerid], 8);
- PlayerTextDrawFont(playerid, Textdra5[playerid], 0);
- Textdra6[playerid] = CreatePlayerTextDraw(playerid, 59.000000, 120.750000, "Super Battle");
- PlayerTextDrawLetterSize(playerid, Textdra6[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdra6[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra6[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra6[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra6[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra6[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra6[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdra6[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra6[playerid], true);
- Textdra7[playerid] = CreatePlayerTextDraw(playerid, 62.000000, 177.625000, "Droid Flamer");
- PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra7[playerid], true);
- Textdra8[playerid] = CreatePlayerTextDraw(playerid, 64.000000, 235.375000, "Droid Pilot");
- PlayerTextDrawLetterSize(playerid, Textdra8[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdra8[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra8[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra8[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra8[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra8[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra8[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdra8[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra8[playerid], true);
- Textdra9[playerid] = CreatePlayerTextDraw(playerid, 63.500000, 292.687500, "Sniper Droid");
- PlayerTextDrawLetterSize(playerid, Textdra9[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdra9[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra9[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra9[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra9[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra9[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra9[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdra9[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra9[playerid], true);
- Textdra10[playerid] = CreatePlayerTextDraw(playerid, 62.000000, 347.375000, "Battle Droid");
- PlayerTextDrawLetterSize(playerid, Textdra10[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdra10[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra10[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra10[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra10[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra10[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra10[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdra10[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra10[playerid], true);
- Textdra11[playerid] = CreatePlayerTextDraw(playerid, 121.000000, 137.375000, "Droid Blaster");
- PlayerTextDrawLetterSize(playerid, Textdra11[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra11[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra11[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra11[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra11[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra12[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra11[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra11[playerid], 1);
- Textdra12[playerid] = CreatePlayerTextDraw(playerid, 121.000000, 149.000000, "Grenade");
- PlayerTextDrawLetterSize(playerid, Textdra12[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra12[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra12[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra12[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra12[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra12[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra12[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra12[playerid], 1);
- Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 121.000000, 143.187500, "Clone Pistol");
- PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
- Textdra14[playerid] = CreatePlayerTextDraw(playerid, 122.500000, 194.625000, "FlameThrower");
- PlayerTextDrawLetterSize(playerid, Textdra14[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra14[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra14[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra14[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra14[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra14[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra14[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra14[playerid], 1);
- Textdra15[playerid] = CreatePlayerTextDraw(playerid, 123.000000, 200.875000, "Droid Pistol");
- PlayerTextDrawLetterSize(playerid, Textdra15[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra15[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra15[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra15[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra15[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra15[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra15[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra15[playerid], 1);
- Textdra16[playerid] = CreatePlayerTextDraw(playerid, 123.000000, 207.125000, "Satchel");
- PlayerTextDrawLetterSize(playerid, Textdra16[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra16[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra16[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra16[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra16[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra16[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra16[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra16[playerid], 1);
- Textdra17[playerid] = CreatePlayerTextDraw(playerid, 125.000000, 249.687500, "Droid Blaster");
- PlayerTextDrawLetterSize(playerid, Textdra17[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra17[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra17[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra17[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra17[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra17[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra17[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra17[playerid], 1);
- Textdra18[playerid] = CreatePlayerTextDraw(playerid, 125.500000, 256.375000, "Droid Pistol");
- PlayerTextDrawLetterSize(playerid, Textdra18[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra18[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra18[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra18[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra18[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra18[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra18[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra18[playerid], 1);
- Textdra19[playerid] = CreatePlayerTextDraw(playerid, 125.500000, 263.062500, "Sword");
- PlayerTextDrawLetterSize(playerid, Textdra19[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra19[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra19[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra19[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra19[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra19[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra19[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra19[playerid], 1);
- Textdra20[playerid] = CreatePlayerTextDraw(playerid, 127.000000, 308.687500, "Sniper Rifle");
- PlayerTextDrawLetterSize(playerid, Textdra20[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra20[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra20[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra20[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra20[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra20[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra20[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra20[playerid], 1);
- Textdra21[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 315.812500, "Droid Pistol");
- PlayerTextDrawLetterSize(playerid, Textdra21[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra21[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra21[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra21[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra21[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra21[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra21[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra21[playerid], 1);
- Textdra22[playerid] = CreatePlayerTextDraw(playerid, 128.000000, 322.500000, "Gas Grenade");
- PlayerTextDrawLetterSize(playerid, Textdra22[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra22[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra22[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra22[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra22[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra22[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra22[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra22[playerid], 1);
- Textdra23[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 362.875000, "Droid Blaster");
- PlayerTextDrawLetterSize(playerid, Textdra23[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra23[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra23[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra23[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra23[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra23[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra23[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra23[playerid], 1);
- Textdra24[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 369.562500, "Droid Pistol");
- PlayerTextDrawLetterSize(playerid, Textdra24[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra24[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra24[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra24[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra24[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra24[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra24[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra24[playerid], 1);
- Textdra25[playerid] = CreatePlayerTextDraw(playerid, 127.500000, 375.375000, "Grenade");
- PlayerTextDrawLetterSize(playerid, Textdra25[playerid], 0.327500, 0.873750);
- PlayerTextDrawAlignment(playerid, Textdra25[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra25[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra25[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra25[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra25[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra25[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra25[playerid], 1);
- Textdra26[playerid] = CreatePlayerTextDraw(playerid, 346.500000, 61.875000, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdra26[playerid], 0.000000, 4.058333);
- PlayerTextDrawTextSize(playerid, Textdra26[playerid], 297.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra26[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra26[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdra26[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra26[playerid], 16711740);
- PlayerTextDrawSetShadow(playerid, Textdra26[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra26[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra26[playerid], 16711730);
- PlayerTextDrawFont(playerid, Textdra26[playerid], 0);
- Textdra27[playerid] = CreatePlayerTextDraw(playerid, 304.500000, 55.562500, "D");
- PlayerTextDrawLetterSize(playerid, Textdra27[playerid], 1.609000, 5.222497);
- PlayerTextDrawAlignment(playerid, Textdra27[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra27[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra27[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra27[playerid], -3);
- PlayerTextDrawBackgroundColor(playerid, Textdra27[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra27[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra27[playerid], 1);
- Textdra28[playerid] = CreatePlayerTextDraw(playerid, 383.500000, 69.312500, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdra28[playerid], 0.000000, 2.405555);
- PlayerTextDrawTextSize(playerid, Textdra28[playerid], 351.500000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra28[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra28[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdra28[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra28[playerid], -16777136);
- PlayerTextDrawSetShadow(playerid, Textdra28[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra28[playerid], 0);
- PlayerTextDrawFont(playerid, Textdra28[playerid], 0);
- Textdra29[playerid] = CreatePlayerTextDraw(playerid, 358.000000, 67.812500, "C");
- PlayerTextDrawLetterSize(playerid, Textdra29[playerid], 0.882999, 2.741873);
- PlayerTextDrawAlignment(playerid, Textdra29[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra29[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra29[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra29[playerid], 2);
- PlayerTextDrawBackgroundColor(playerid, Textdra29[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra29[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra29[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra29[playerid], true);
- Textdra30[playerid] = CreatePlayerTextDraw(playerid, 441.500000, 197.750000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra30[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra30[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra30[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra30[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra30[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra30[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra30[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra30[playerid], 1);
- Textdra31[playerid] = CreatePlayerTextDraw(playerid, 499.000000, 197.875000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra31[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra31[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra31[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra31[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra31[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra31[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra31[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra31[playerid], 1);
- Textdra32[playerid] = CreatePlayerTextDraw(playerid, 470.500000, 226.437500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra32[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra32[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra32[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra32[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra32[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra32[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra32[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra32[playerid], 1);
- Textdra33[playerid] = CreatePlayerTextDraw(playerid, 471.500000, 268.562500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra33[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra33[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra33[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra33[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra33[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra33[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra33[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra33[playerid], 1);
- Textdra34[playerid] = CreatePlayerTextDraw(playerid, 472.500000, 307.625000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra34[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra34[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra34[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra34[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra34[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra34[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra34[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra34[playerid], 1);
- Textdra35[playerid] = CreatePlayerTextDraw(playerid, 442.500000, 325.250000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra35[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra35[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra35[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra35[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra35[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra35[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra35[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra35[playerid], 1);
- Textdra36[playerid] = CreatePlayerTextDraw(playerid, 476.000000, 337.187500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra36[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra36[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra36[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra36[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra36[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra36[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra36[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra36[playerid], 1);
- Textdra37[playerid] = CreatePlayerTextDraw(playerid, 505.500000, 322.875000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra37[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra37[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra37[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra37[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra37[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra37[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra37[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra37[playerid], 1);
- Textdra38[playerid] = CreatePlayerTextDraw(playerid, 518.500000, 356.687500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra38[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra38[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra38[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra38[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra38[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra38[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra38[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra38[playerid], 1);
- Textdra39[playerid] = CreatePlayerTextDraw(playerid, 434.000000, 357.250000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra39[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra39[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra39[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra39[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra39[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra39[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra39[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra39[playerid], 1);
- Textdra40[playerid] = CreatePlayerTextDraw(playerid, 442.000000, 254.562500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra40[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra40[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra40[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra40[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra40[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra40[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra40[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra40[playerid], 1);
- Textdra41[playerid] = CreatePlayerTextDraw(playerid, 501.000000, 254.250000, ".");
- PlayerTextDrawLetterSize(playerid, Textdra41[playerid], 2.896000, 9.273747);
- PlayerTextDrawAlignment(playerid, Textdra41[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra41[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra41[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra41[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra41[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra41[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra41[playerid], 1);
- Textdra42[playerid] = CreatePlayerTextDraw(playerid, 469.000000, 220.062500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra42[playerid], 1.918999, 5.397493);
- PlayerTextDrawAlignment(playerid, Textdra42[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra42[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra42[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra42[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra42[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra42[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra42[playerid], 1);
- Textdra43[playerid] = CreatePlayerTextDraw(playerid, 480.500000, 219.937500, ".");
- PlayerTextDrawLetterSize(playerid, Textdra43[playerid], 1.918999, 5.397493);
- PlayerTextDrawAlignment(playerid, Textdra43[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra43[playerid], -206);
- PlayerTextDrawSetShadow(playerid, Textdra43[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra43[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdra43[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra43[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra43[playerid], 1);
- Textdra44[playerid] = CreatePlayerTextDraw(playerid, 457.000000, 245.875000, "."); // you
- PlayerTextDrawLetterSize(playerid, Textdra44[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra44[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra44[playerid], -16776961);
- PlayerTextDrawSetShadow(playerid, Textdra44[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra44[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra44[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra44[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra44[playerid], 1);
- Textdra45[playerid] = CreatePlayerTextDraw(playerid, 508.000000, 245.562500, "."); // you
- PlayerTextDrawLetterSize(playerid, Textdra45[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra45[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra45[playerid], -16776961);
- PlayerTextDrawSetShadow(playerid, Textdra45[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra45[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra45[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra45[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra45[playerid], 1);
- Textdra46[playerid] = CreatePlayerTextDraw(playerid, 483.000000, 274.562500, "."); // you
- PlayerTextDrawLetterSize(playerid, Textdra46[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra46[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra46[playerid], -16776961);
- PlayerTextDrawSetShadow(playerid, Textdra46[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra46[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra46[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra46[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra46[playerid], 1);
- Textdra47[playerid] = CreatePlayerTextDraw(playerid, 484.500000, 317.125000, "."); // commandpost
- PlayerTextDrawLetterSize(playerid, Textdra47[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra47[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra47[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdra47[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra47[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra47[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra47[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra47[playerid], 1);
- Textdra48[playerid] = CreatePlayerTextDraw(playerid, 486.000000, 355.750000, "."); //vrag
- PlayerTextDrawLetterSize(playerid, Textdra48[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra48[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra48[playerid], 16711935);
- PlayerTextDrawSetShadow(playerid, Textdra48[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra48[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra48[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra48[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra48[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra48[playerid], true);
- Textdra49[playerid] = CreatePlayerTextDraw(playerid, 527.500000, 402.687500, "."); // vrag
- PlayerTextDrawLetterSize(playerid, Textdra49[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra49[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra49[playerid], 16711935);
- PlayerTextDrawSetShadow(playerid, Textdra49[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra49[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra49[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra49[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra49[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra49[playerid], true);
- Textdra50[playerid] = CreatePlayerTextDraw(playerid, 448.000000, 400.625000, "."); // vrag
- PlayerTextDrawLetterSize(playerid, Textdra50[playerid], 0.612000, 2.159999);
- PlayerTextDrawAlignment(playerid, Textdra50[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra50[playerid], 16711935);
- PlayerTextDrawSetShadow(playerid, Textdra50[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra50[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra50[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra50[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdra50[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra50[playerid], true);
- Textdra51[playerid] = CreatePlayerTextDraw(playerid, 372.000000, 386.937500, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdra51[playerid], 0.000000, 1.693055);
- PlayerTextDrawTextSize(playerid, Textdra51[playerid], 268.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdra51[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra51[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdra51[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdra51[playerid], -16777166);
- PlayerTextDrawSetShadow(playerid, Textdra51[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra51[playerid], 0);
- PlayerTextDrawFont(playerid, Textdra51[playerid], 0);
- Textdra52[playerid] = CreatePlayerTextDraw(playerid, 285.500000, 386.312500, "Spawn");
- PlayerTextDrawLetterSize(playerid, Textdra52[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, Textdra52[playerid], 1);
- PlayerTextDrawColor(playerid, Textdra52[playerid], -65281);
- PlayerTextDrawSetShadow(playerid, Textdra52[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdra52[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdra52[playerid], 51);
- PlayerTextDrawFont(playerid, Textdra52[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdra52[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdra52[playerid], true);
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if (bplatf[playerid] == 1)
- {
- SpawnPlayer(playerid);
- SetPlayerCameraPos(playerid,cams[0][0],cams[0][1],cams[0][2]);
- SetPlayerCameraPos(playerid,cams[1][0],cams[1][1],cams[1][2]);
- SetPlayerCameraPos(playerid,cams[2][0],cams[2][1],cams[2][2]);
- SetPlayerCameraLookAt(playerid, 881.6299, -2800.2571, 594.8984);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- return 1;
- }
- if (bplatf[playerid] == 2)
- {
- SpawnPlayer(playerid);
- SetPlayerCameraPos(playerid,cams[0][0],cams[0][1],cams[0][2]);
- SetPlayerCameraPos(playerid,cams[1][0],cams[1][1],cams[1][2]);
- SetPlayerCameraPos(playerid,cams[2][0],cams[2][1],cams[2][2]);
- SetPlayerCameraLookAt(playerid, 881.6299, -2800.2571, 594.8984);
- PlayerTextDrawShow(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- return 1;
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/platforms", cmdtext, true, 10) == 0)
- {
- ShowPlayerDialog(playerid, 299, DIALOG_STYLE_LIST, "Bespin - Platforms", "Êëîíû\nÄðîèäû\nÇàêðûòü", "Äà", "");
- if (bplatf[playerid] == 1 || bplatf[playerid] == 2)
- {
- ShowPlayerDialog(playerid, 298, DIALOG_STYLE_LIST, "Bespin - Platforms", "Âûéòè èç èãðû\nÐåñïàâí\nÇàêðûòü", "Äà", "");
- }
- return 1;
- }
- return 0;
- }
- public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
- {
- if(playertextid == Textdraw6[playerid])
- {
- SetPlayerSkin(playerid, 7);
- clsp[playerid]=1;
- SendClientMessage(playerid, 0xFF00FFFF, "Âû âûáðàëè êëîíà");
- }
- if(playertextid == Textdraw7[playerid])
- {
- SetPlayerSkin(playerid, 8);
- clsp[playerid]=2;
- SendClientMessage(playerid, 0xFFFF00FF, "Âû âûáðàëè ÀÐÑ ïåõîòó");
- }
- if(playertextid == Textdraw8[playerid])
- {
- SetPlayerSkin(playerid, 16);
- clsp[playerid]=3;
- SendClientMessage(playerid, 0x00FFFFFF, "Âû âûáðàëè êëîíà ïèëîòà");
- }
- if(playertextid == Textdraw9[playerid])
- {
- SetPlayerSkin(playerid, 28);
- clsp[playerid]=4;
- SendClientMessage(playerid, 0x00FF00FF, "Âû âûáðàëè ñíàéïåðà êëîíà");
- }
- if(playertextid == Textdraw10[playerid])
- {
- SetPlayerSkin(playerid, 22);
- clsp[playerid]=5;
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè âîåííîãî êëîíà");
- }
- if(playertextid == Textdraw29[playerid])
- {
- PlayerTextDrawHide(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw52[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- bplatf[playerid]=1;
- return 1;
- }
- if(playertextid == Textdraw44[playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè Ëåâîå Êðûëî");
- cl[playerid]=1;
- if(clsp[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(clsp[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 39, 10);
- }
- else if(clsp[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 8, 1);
- }
- else if(clsp[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(clsp[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 16, 10);
- }
- }
- if(playertextid == Textdraw45[playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè Ïðàâîå Êðûëî");
- cl[playerid]=2;
- if(clsp[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(clsp[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 39, 10);
- }
- else if(clsp[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 8, 1);
- }
- else if(clsp[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(clsp[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 16, 10);
- }
- }
- if(playertextid == Textdraw46[playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè Ãåíåðàòîðíóþ");
- cl[playerid]=3;
- if(clsp[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(clsp[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 39, 10);
- }
- else if(clsp[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 8, 1);
- }
- else if(clsp[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerWeapon(playerid, 24, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(clsp[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 30, 300);
- GivePlayerWeapon(playerid, 16, 10);
- }
- }
- // ÄÐÎÈÄÛ ////////////////////////// ÄÐÎÈÄÛ //
- if(playertextid == Textdra6[playerid])
- {
- SetPlayerSkin(playerid, 11);
- drsp[playerid]=1;
- SendClientMessage(playerid, 0xFF00FFFF, "Âû âûáðàëè ñóïåð áîåãîãî äðîèäà");
- }
- if(playertextid == Textdra7[playerid])
- {
- SetPlayerSkin(playerid, 12);
- drsp[playerid]=2;
- SendClientMessage(playerid, 0xFFFF00FF, "Âû âûáðàëè äðîèäà ðàêåòîì¸ò÷èêà");
- }
- if(playertextid == Textdra8[playerid])
- {
- SetPlayerSkin(playerid, 13);
- drsp[playerid]=3;
- SendClientMessage(playerid, 0x00FFFFFF, "Âû âûáðàëè äðîèäà ïèëîòà");
- }
- if(playertextid == Textdra9[playerid])
- {
- SetPlayerSkin(playerid, 40);
- drsp[playerid]=4;
- SendClientMessage(playerid, 0x00FF00FF, "Âû âûáðàëè ñíàéïåðà äðîèäà");
- }
- if(playertextid == Textdra10[playerid])
- {
- SetPlayerSkin(playerid, 41);
- drsp[playerid]=5;
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè áîåâîãî äðîèäà");
- }
- if(playertextid == Textdra29[playerid])
- {
- PlayerTextDrawHide(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra52[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- bplatf[playerid]=1;
- return 1;
- }
- if(playertextid == Textdra48[playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè Ãåíåðàòîðíóþ Äðîèäîâ");
- dr[playerid]=1;
- if(drsp[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(drsp[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 39, 10);
- }
- else if(drsp[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 8, 1);
- }
- else if(drsp[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(drsp[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- }
- if(playertextid == Textdra49[playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè Ëåâîå Êðûëî");
- dr[playerid]=2;
- if(drsp[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(drsp[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 39, 10);
- }
- else if(drsp[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 8, 1);
- }
- else if(drsp[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(drsp[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- }
- if(playertextid == Textdra48[playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Âû âûáðàëè Ïðàâîå Êðûëî");
- dr[playerid]=3;
- if(drsp[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(drsp[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 37, 200);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 39, 10);
- }
- else if(drsp[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 8, 1);
- }
- else if(drsp[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 34, 50);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- else if(drsp[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 31, 300);
- GivePlayerWeapon(playerid, 23, 999999999);
- GivePlayerWeapon(playerid, 16, 10);
- }
- }
- //SPAWN BUTTON
- if(playertextid == Textdraw52[playerid])
- {
- PlayerTextDrawHide(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw52[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra52[playerid]);
- CancelSelectTextDraw(playerid);
- if(cl[playerid] == 1)
- {
- SetCameraBehindPlayer(playerid);
- switch(random(3))
- {
- case 0: SetPlayerPos(playerid,s1c[0][0],s1c[0][1],s1c[0][2]);
- case 1: SetPlayerPos(playerid,s1c[1][0],s1c[1][1],s1c[1][2]);
- case 2: SetPlayerPos(playerid,s1c[2][0],s1c[2][1],s1c[2][2]);
- }
- }
- if(cl[playerid] == 2)
- {
- SetCameraBehindPlayer(playerid);
- switch(random(3))
- {
- case 0: SetPlayerPos(playerid,s2c[0][0],s2c[0][1],s2c[0][2]);
- case 1: SetPlayerPos(playerid,s2c[1][0],s2c[1][1],s2c[1][2]);
- case 2: SetPlayerPos(playerid,s2c[2][0],s2c[2][1],s2c[2][2]);
- }
- }
- if(cl[playerid] == 3)
- {
- SetCameraBehindPlayer(playerid);
- switch(random(3))
- {
- case 0: SetPlayerPos(playerid,s3c[0][0],s3c[0][1],s3c[0][2]);
- case 1: SetPlayerPos(playerid,s3c[1][0],s3c[1][1],s3c[1][2]);
- case 2: SetPlayerPos(playerid,s3c[2][0],s3c[2][1],s3c[2][2]);
- }
- }
- return 1;
- }
- if(playertextid == Textdra52[playerid])
- {
- PlayerTextDrawHide(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw52[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra52[playerid]);
- CancelSelectTextDraw(playerid);
- if(dr[playerid] == 1)
- {
- SetCameraBehindPlayer(playerid);
- switch(random(3))
- {
- case 0: SetPlayerPos(playerid,s1d[0][0],s1d[0][1],s1d[0][2]);
- case 1: SetPlayerPos(playerid,s1d[1][0],s1d[1][1],s1d[1][2]);
- case 2: SetPlayerPos(playerid,s1d[2][0],s1d[2][1],s1d[2][2]);
- }
- }
- if(dr[playerid] == 2)
- {
- SetCameraBehindPlayer(playerid);
- switch(random(3))
- {
- case 0: SetPlayerPos(playerid,s2d[0][0],s2d[0][1],s2d[0][2]);
- case 1: SetPlayerPos(playerid,s2d[1][0],s2d[1][1],s2d[1][2]);
- case 2: SetPlayerPos(playerid,s2d[2][0],s2d[2][1],s2d[2][2]);
- }
- }
- if(dr[playerid] == 3)
- {
- SetCameraBehindPlayer(playerid);
- switch(random(3))
- {
- case 0: SetPlayerPos(playerid,s3d[0][0],s3d[0][1],s3d[0][2]);
- case 1: SetPlayerPos(playerid,s3d[1][0],s3d[1][1],s3d[1][2]);
- case 2: SetPlayerPos(playerid,s3d[2][0],s3d[2][1],s3d[2][2]);
- }
- }
- return 1;
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid==299)
- {
- if(listitem == 0)
- {
- SetPlayerCameraPos(playerid,cams[0][0],cams[0][1],cams[0][2]);
- SetPlayerCameraPos(playerid,cams[1][0],cams[1][1],cams[1][2]);
- SetPlayerCameraPos(playerid,cams[2][0],cams[2][1],cams[2][2]);
- SetPlayerCameraLookAt(playerid, 881.6299, -2800.2571, 594.8984);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- bplatf[playerid]=1;
- return 1;
- }
- if(listitem == 1)
- {
- SetPlayerCameraPos(playerid,cams[0][0],cams[0][1],cams[0][2]);
- SetPlayerCameraPos(playerid,cams[1][0],cams[1][1],cams[1][2]);
- SetPlayerCameraPos(playerid,cams[2][0],cams[2][1],cams[2][2]);
- SetPlayerCameraLookAt(playerid, 881.6299, -2800.2571, 594.8984);
- PlayerTextDrawShow(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- bplatf[playerid]=2;
- return 1;
- }
- if(listitem == 1)
- {
- return 1;
- }
- return 1;
- }
- if(dialogid==298)
- {
- if(listitem == 0)
- {
- bplatf[playerid]=0;
- PlayerTextDrawHide(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdraw52[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawHide(playerid,PlayerText:Textdra52[playerid]);
- SpawnPlayer(playerid);
- CancelSelectTextDraw(playerid);
- }
- if(listitem == 1)
- {
- if (bplatf[playerid] == 0 || bplatf[playerid] == 1)
- {
- SpawnPlayer(playerid);
- SetPlayerCameraPos(playerid,cams[0][0],cams[0][1],cams[0][2]);
- SetPlayerCameraPos(playerid,cams[1][0],cams[1][1],cams[1][2]);
- SetPlayerCameraPos(playerid,cams[2][0],cams[2][1],cams[2][2]);
- SetPlayerCameraLookAt(playerid, 881.6299, -2800.2571, 594.8984);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdraw52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- return 1;
- }
- if (bplatf[playerid] == 2)
- {
- SpawnPlayer(playerid);
- SetPlayerCameraPos(playerid,cams[0][0],cams[0][1],cams[0][2]);
- SetPlayerCameraPos(playerid,cams[1][0],cams[1][1],cams[1][2]);
- SetPlayerCameraPos(playerid,cams[2][0],cams[2][1],cams[2][2]);
- SetPlayerCameraLookAt(playerid, 881.6299, -2800.2571, 594.8984);
- PlayerTextDrawShow(playerid,PlayerText:Textdra0[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra1[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra2[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra3[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra4[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra5[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra6[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra7[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra8[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra9[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra10[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra11[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra12[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra13[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra14[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra15[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra16[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra17[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra18[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra19[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra20[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra21[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra22[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra23[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra24[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra25[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra26[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra27[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra28[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra29[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra30[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra31[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra32[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra33[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra34[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra35[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra36[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra37[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra38[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra39[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra40[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra41[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra42[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra43[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra44[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra45[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra46[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra47[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra48[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra49[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra50[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra51[playerid]);
- PlayerTextDrawShow(playerid,PlayerText:Textdra52[playerid]);
- SelectTextDraw(playerid, 0xFF880077);
- return 1;
- }
- }
- }
- return 1;
- }
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