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  1. -------- THE HPL ENGINE LOG ------------
  2. Engine build ID 20100818114615
  3.  
  4. Creating Engine Modules
  5. --------------------------------------------------------
  6. Creating graphics module
  7. Creating system module
  8. Creating resource module
  9. Creating input module
  10. Creating sound module
  11. Creating physics module
  12. Creating ai module
  13. Creating gui module
  14. Creating generate module
  15. Creating haptic module
  16. Creating scene module
  17. --------------------------------------------------------
  18.  
  19. Initializing Resources Module
  20. --------------------------------------------------------
  21. Creating loader handlers
  22. Creating resource managers
  23. Adding loaders to handlers
  24. --------------------------------------------------------
  25.  
  26. Initializing Graphics Module
  27. --------------------------------------------------------
  28. Setting video mode: 1024 x 768 - 32 bpp
  29. Init Glew...OK
  30. Setting up OpenGL
  31. Vendor: ATI Technologies Inc.
  32. Renderer: ATI Mobility Radeon HD 4300 Series
  33. Version: 2.1.8918
  34. Max texture image units: 16
  35. Max texture coord units: 16
  36. Max user clip planes: 8
  37. Two sided stencil: 1
  38. Vertex Buffer Object: 1
  39. Anisotropic filtering: 1
  40. Max Anisotropic degree: 16
  41. Multisampling: 1
  42. Texture compression: 1
  43. Texture compression S3TC: 1
  44. Auto generate MipMaps: 1
  45. Render to texture: 1
  46. Max draw buffers: 8
  47. Max color render targets: 8
  48. Packed depth-stencil: 1
  49. Texture float: 1
  50. GLSL Version: 1.40
  51. ShaderModel 2: 1
  52. ShaderModel 3: 1
  53. ShaderModel 4: 1
  54. OGL ATIFragmentShader: 1
  55. Adding engine materials
  56. Initializing DevIL
  57. Vendor String: Abysmal Software
  58. Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  59. Version Number: 168
  60. Adding engine post effects
  61. --------------------------------------------------------
  62.  
  63. Initializing Sound Module
  64. --------------------------------------------------------
  65. Initializing OpenAL
  66. Available OpenAL devices:
  67. 0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default)
  68. Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success!
  69. Number of mono sources: 32
  70. Streaming setup: 4 Buffers x 262144 bytes each
  71. --------------------------------------------------------
  72.  
  73. Initializing Game Module
  74. --------------------------------------------------------
  75. Adding engine updates
  76. Initializing script functions
  77. --------------------------------------------------------
  78.  
  79. User Initialization
  80. --------------------------------------------------------
  81. --------------------------------------------------------
  82.  
  83. Game Running
  84. --------------------------------------------------------
  85. -------- Loading map 'menu_bg.map' ---------
  86. Cache Loading: 2125 ms
  87. Entities: 428 ms
  88. Compilation: 2 ms
  89. Total: 2603 ms
  90. Meshes created: 25
  91. Bodies created: 5
  92. -------- Loading complete ---------
  93. Setting profile: 'Sam' Path: 'C:\Users\Maria\Documents/Amnesia/Main/Sam/'
  94. WARNING: No resources element found in 'custom_stories/Ken's nightmare/extra_english.lang'
  95. -------- Loading map 'Ken's nightmare.map' ---------
  96. MeshEntity Loading: 4968 ms
  97. Primitive Loading: 529 ms
  98. WARNING: Decal blood_stain_large_5 is missing geometry, skipping!
  99. WARNING: Decal blood_stain_large_16 is missing geometry, skipping!
  100. WARNING: Decal blood_stain_large_19 is missing geometry, skipping!
  101. WARNING: Decal blood_pool01_40 is missing geometry, skipping!
  102. Decal Loading: 443 ms
  103. Object Combining: 0 ms
  104. Compilation: 121 ms
  105. Combining: 3980 ms
  106. Sorting: 330 ms
  107. Meshes: 60 ms
  108. Bodies: 3588 ms
  109. Static Objects: 10045 ms
  110. ERROR: Couldn't create ent file 'entities/ptest/crude_man_chains_statue/crude_man_chains_statue.ent'
  111. ERROR: Couldn't create ent file 'entities/ptest/crude_man_chains_statue/crude_man_chains_statue.ent'
  112. ERROR: Couldn't create ent file 'entities/ptest/cogwheel_machineroom/cogwheel_large.ent'
  113. ERROR: Couldn't create ent file 'entities/ptest/crude_man_chains_statue/crude_man_chains_statue.ent'
  114. ERROR: Couldn't create ent file 'entities/ptest/crude_man_chains_statue/crude_man_chains_statue.ent'
  115. ERROR: Couldn't create ent file 'entities/ptest/graveyard_corpse/graveyard_corpse01.ent'
  116. Entities: 13358 ms
  117. Compilation: 62 ms
  118. Saving cache file for 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Ken's nightmare/maps/Ken's nightmare.map'
  119. Total: 23735 ms
  120. Meshes created: 135
  121. Bodies created: 54
  122. -------- Loading complete ---------
  123. WARNING: AI node type 'Default' does not exist!
  124. ERROR: No node container found for enemy 'Bro_1'
  125. WARNING: AI node type 'Default' does not exist!
  126. ERROR: No node container found for enemy 'Bro_2'
  127. WARNING: AI node type 'Default' does not exist!
  128. ERROR: No node container found for enemy 'Bro_4'
  129. WARNING: AI node type 'Default' does not exist!
  130. ERROR: No node container found for enemy 'Bro_5'
  131. WARNING: Could not find player start node 'PlayerStartArea_3'
  132. ERROR: StartPos 'PlayerStartArea_3' does not exist!
  133. WARNING: Entity 'Jesus_5' with type 5 and subtype -1 does not exist!
  134. WARNING: Entity 'KnightArea_4' does not exist!
  135. WARNING: Entity 'Bro_1' is not correct type! (0 -1)
  136. WARNING: Entity 'Bro_2' is not correct type! (0 -1)
  137. WARNING: Entity 'Bro_5' is not correct type! (0 -1)
  138. WARNING: Entity 'Bro_4' is not correct type! (0 -1)
  139. WARNING: Could not find player start node 'PlayerStartArea_3'
  140. ERROR: StartPos 'PlayerStartArea_3' does not exist!
  141. -------- BEGIN SAVE TO: C:\Users\Maria\Documents/Amnesia/Main/Sam/custom/Ken's nightmare/AutoSave_NULL_2012_11_2_17_52_58_0.sav ---------
  142. WARNING: particle system 0 in candlestick01_2 does not exist anymore!
  143. WARNING: particle system 0 in candlestick01_3 does not exist anymore!
  144. WARNING: particle system 0 in candle_floor_1 does not exist anymore!
  145. -------- END SAVE ---------
  146. -------- Loading map 'menu_bg.map' ---------
  147. Cache Loading: 2027 ms
  148. Entities: 394 ms
  149. Compilation: 1 ms
  150. Total: 2442 ms
  151. Meshes created: 25
  152. Bodies created: 5
  153. -------- Loading complete ---------
  154. --------------------------------------------------------
  155.  
  156. Statistics
  157. --------------------------------------------------------
  158. Medium framerate: 38.705422
  159. --------------------------------------------------------
  160.  
  161. User Exit
  162. --------------------------------------------------------
  163. Saving main config.
  164. Saving user config.
  165. Deleting game modules.
  166. 'LuxInputHandler'
  167. 'LuxHelpFuncs'
  168. 'LuxSaveHandler'
  169. 'LuxScriptHandler'
  170. 'LuxProgressLogHandler'
  171. 'LuxMapHandler'
  172. 'LuxMapHelper'
  173. 'LuxPlayer'
  174. 'LuxInsanityHandler'
  175. 'LuxDebugHandler'
  176. 'LuxEffectRenderer'
  177. 'LuxMusicHandler'
  178. 'LuxMusicHandler'
  179. 'LuxEffectHandler'
  180. 'LuxCompletionCountHandler'
  181. 'LuxGlobalDataHandler'
  182. 'LuxHintHandler'
  183. 'LuxPostEffectHandler'
  184. 'LuxPreMenu'
  185. 'LuxDebugHandler'
  186. 'LuxInventory'
  187. 'LuxJournal'
  188. 'LuxCredits'
  189. 'LuxLoadScreenHandler'
  190. Deleting config files.
  191. --------------------------------------------------------
  192.  
  193. Exiting Gui Module
  194. --------------------------------------------------------
  195. Deleting all sets
  196. Deleting all skins
  197. Deleting all gfx elements
  198. Deleting all materials
  199. --------------------------------------------------------
  200.  
  201. Exiting Generate Module
  202. --------------------------------------------------------
  203. --------------------------------------------------------
  204.  
  205. Exiting Scene Module
  206. --------------------------------------------------------
  207. --------------------------------------------------------
  208.  
  209. Exiting Input Module
  210. --------------------------------------------------------
  211. --------------------------------------------------------
  212.  
  213. Exiting Sound Module
  214. --------------------------------------------------------
  215. --------------------------------------------------------
  216.  
  217. Exiting Graphics Module
  218. --------------------------------------------------------
  219. --------------------------------------------------------
  220.  
  221. Exiting Resources Module
  222. --------------------------------------------------------
  223. Done with fonts
  224. Done with scripts
  225. Done with particles
  226. Done with sounds
  227. Done with meshes
  228. Done with materials
  229. Done with Gpu programs
  230. Done with images
  231. Destroyed all textures
  232. Done with sound entities
  233. Done with animations
  234. Done with ent files
  235. All resources deleted
  236. --------------------------------------------------------
  237.  
  238. Exiting Physics Module
  239. --------------------------------------------------------
  240. --------------------------------------------------------
  241.  
  242. Exiting System Module
  243. --------------------------------------------------------
  244. --------------------------------------------------------
  245.  
  246. Deleting game setup provided by user
  247. - Deleting lowlevel stuff.
  248. Physics
  249. Sound
  250. Input
  251. Resources
  252. System
  253. Graphics
  254. Haptic
  255. HPL Exit was successful!
  256.  
  257. |--Memory Manager Report-------------------------------|
  258. |
  259. | No memory leaks detected. Memory left: 0
  260. |
  261. |------------------------------------------------------|
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