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TheInsidiousOne

final 2 flex gymnasts

May 14th, 2015
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  1. Flexible Gymnast Magdalena
  2. LIGHT Warrior/Synchro/Snare/Effect
  3. L6 2500/1200
  4. Monster Effect: 1 LIGHT Tuner + 1 or more non-Tuner Warrior-Type monsters
  5. If this card is destroyed by battle: Destroy the monster that destroyed this card. If this card destroys an opponent's monster by battle: You can excavate the top 3 cards of your Deck, Special Summon 1 of your excavated "Gymnastic HERO" or "Flexible Gymnast" monsters, in face-up Defense Position, and if you do, place the rest to the bottom of your Deck. You can only use each effect of "Flexible Gymnast Magdalena" once per turn.
  6. Trap Effect: When your opponent activates a Trap Card that affects a "Gymnastic HERO" or "Flexible Gymnast" monster: Negate the activation, and if you do, shuffle that card into the Deck, also after that, add 1 "Gymnastic Method" Spell Card from your Deck to your hand. You can only use the Trap Effect of "Flexible Gymnast Magdalena" once per turn.
  7.  
  8. Flexible Gymnast Alla
  9. LIGHT Warrior/Fusion/Snare/Effect
  10. L8 2700/1200
  11. Monster Effect: 1 "Gymnastic HERO" monster + 1 "Flexible Gymnast" monster
  12. Must be Special Summoned (from your Extra Deck) by banishing the above cards you control or in your hand, and cannot be Special Summoned by other ways (You do not use "Polymerization"). If this card battles a monster, your opponent cannot activate cards or effects, until the end of the Damage Step. If this card battles a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: You can target 1 "Flexible Gymnast" monster in your Graveyard, except "Flexible Gymnast Alla"; shuffle that target to the Deck.
  13. Trap Effect: Target 2 "Gymnastic HERO" Shift monsters (1 on the field and 1 in the Graveyard); place the second target to the first target's Shift stack.
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