Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -----loading c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
- -----loading c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- Loading DLL: xrRender_R4.dll
- command line -fsltx fsgame_coc.ltx
- Executing config-script "user.ltx"...
- ! Cannot open script file [user.ltx]
- Loading DLL: xrRender_R1.dll
- Loading DLL: xrGame.dll
- * [win32]: free[4050184 K], reserved[45264 K], committed[98792 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[18871 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[14049 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[0]=C:\Games\S.T.A.L.K.E.R. - Call of Pripyat\_bin\
- dir[1]=C:\Games\S.T.A.L.K.E.R. - Call of Pripyat\
- dir[2]=C:\Games\S.T.A.L.K.E.R. - Call of Pripyat\_bin\
- dir[3]=C:\Windows\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList Generic Hardware
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- Executing config-script "c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx"...
- [c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- ! Cannot open script file [user.ltx]
- SOUND: Selected device is Generic Software
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:1392]: NVIDIA GeForce GTX 860M
- * GPU driver: 10.18.13.5330
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 3985 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- stack trace:
- 0023:00695364 xrCore.dll, IReaderBase<IReader>::find_chunk()
- 0023:03FD9DAB xrRender_R1.dll
- 0023:0400D326 xrRender_R1.dll
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement