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  1. -----loading c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
  2. -----loading c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
  3. Initializing Engine...
  4. Starting INPUT device...
  5. Loading DLL: xrRender_R2.dll
  6. Loading DLL: xrRender_R3.dll
  7. refCount:m_pAdapter 1
  8. Loading DLL: xrRender_R4.dll
  9. command line -fsltx fsgame_coc.ltx
  10. Executing config-script "user.ltx"...
  11. ! Cannot open script file [user.ltx]
  12. Loading DLL: xrRender_R1.dll
  13. Loading DLL: xrGame.dll
  14. * [win32]: free[4050184 K], reserved[45264 K], committed[98792 K]
  15. * [ D3D ]: textures[0 K]
  16. * [x-ray]: process heap[18871 K], game lua[0 K], render[0 K]
  17. * [x-ray]: economy: strings[14049 K], smem[0 K]
  18. SOUND: OpenAL: enumerate devices...
  19. SOUND: OpenAL: EnumerationExtension Present
  20. dir[0]=C:\Games\S.T.A.L.K.E.R. - Call of Pripyat\_bin\
  21. dir[1]=C:\Games\S.T.A.L.K.E.R. - Call of Pripyat\
  22. dir[2]=C:\Games\S.T.A.L.K.E.R. - Call of Pripyat\_bin\
  23. dir[3]=C:\Windows\system32\
  24. CleanDeviceSpecifierList
  25. CleanDeviceSpecifierList Generic Hardware
  26. devices Generic Hardware
  27. SOUND: OpenAL: system default SndDevice name is Generic Hardware
  28. SOUND: OpenAL: default SndDevice name set to Generic Software
  29. SOUND: OpenAL: All available devices:
  30. 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
  31. 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
  32. Executing config-script "c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx"...
  33. [c:\games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
  34. Executing config-script "user.ltx"...
  35. ! Cannot open script file [user.ltx]
  36. SOUND: Selected device is Generic Software
  37. * sound: EAX 2.0 extension: absent
  38. * sound: EAX 2.0 deferred: absent
  39. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  40. Starting RENDER device...
  41. * GPU [vendor:10DE]-[device:1392]: NVIDIA GeForce GTX 860M
  42. * GPU driver: 10.18.13.5330
  43. * CREATE: DeviceREF: 1
  44. * Vertex Processor: PURE HARDWARE
  45. * Texture memory: 3985 M
  46. * DDI-level: 9.0
  47. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  48. * GPU vertex cache: unrecognized, 16
  49. * NVidia MGPU: Logical(1), Physical(1)
  50. * Starting rendering as 2-GPU.
  51. * DVB created: 1536K
  52. * DIB created: 512K
  53. stack trace:
  54.  
  55. 0023:00695364 xrCore.dll, IReaderBase<IReader>::find_chunk()
  56. 0023:03FD9DAB xrRender_R1.dll
  57. 0023:0400D326 xrRender_R1.dll
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