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Melee Mechanics A5 – Teching and advanced DI

Sep 19th, 2014
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Avisynth 40.34 KB | None | 0 0
  1. sr=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Backgrounds\s1b.png").convertToRGB32()
  2. ss=ImageSource("S:\Melee\Streaming\Icon\scissor_alpha440.png",fps=30,pixel_type="RGB32")
  3. sr=sr.Layer(ss,"add",256,30,192)
  4. Mhm=WavSource("D:\Dateien\Melee SFX\Falco\falco18.dsp.wav")
  5. Toura=WavSource("D:\Dateien\Melee SFX\Captain Falcon\captain05.dsp.wav")
  6. fa=Tone(length=3.0, type="Silence",samplerate=32000,channels=1)
  7. s=ImageSource("S:\Melee\Streaming\Background\1080p\Black 1440x1080.png",fps=30).convertToRGB32().AudioDub(fa)
  8. s1=trim(s,1,30)
  9. s2=trim(s,1,60)
  10. s3=trim(s,1,90)
  11. s5=trim(s,1,150)
  12. s8=trim(s,1,240)
  13. t=ImageSource("S:\Melee\Streaming\Background\1080p\Transparent 1440x1080.png",fps=30, pixel_type="rgb32").AudioDub(fa)
  14. t1=trim(t,1,30)
  15. t2=trim(t,1,60)
  16. t3=trim(t,1,90)
  17. t5=trim(t,1,150)
  18. t8=trim(t,1,240)
  19. P1=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1.png",fps=30).convertToRGB32()
  20. P1a=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1a.png",fps=30, pixel_type="rgb32")
  21. P1r=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1r.png",fps=30).convertToRGB32()
  22. P1y=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1y.png",fps=30).convertToRGB32()
  23. P1270r=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1270r.png",fps=30).convertToRGB32()
  24. P1315c270=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1315c270.png",fps=30).convertToRGB32()
  25. P1315=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1315.png",fps=30).convertToRGB32()
  26. P1307=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1307.png",fps=30).convertToRGB32()
  27. P1307c270=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1307c270.png",fps=30).convertToRGB32()
  28. P10=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P10.png",fps=30).convertToRGB32()
  29. P10r=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P10r.png",fps=30).convertToRGB32()
  30. P10ry=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P10ry.png",fps=30).convertToRGB32()
  31. P10y=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P10y.png",fps=30).convertToRGB32()
  32. P1ry=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1ry.png",fps=30).convertToRGB32()
  33. P190b=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P190b.png",fps=30).convertToRGB32()
  34. P1180=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1180.png",fps=30, pixel_type="rgb32")
  35. P1163=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1163.png",fps=30, pixel_type="rgb32")
  36. P1197=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1197.png",fps=30, pixel_type="rgb32")
  37. P1270=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1270.png",fps=30).convertToRGB32()
  38. P1180a=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1180a.png",fps=30).convertToRGB32()
  39. P1c180=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1c180.png",fps=30).convertToRGB32()
  40. P1c0=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1c0.png",fps=30).convertToRGB32()
  41. P1c90=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1c90.png",fps=30).convertToRGB32()
  42. P1c270=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\P1c270.png",fps=30).convertToRGB32()
  43. P2=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2.png",fps=30).convertToRGB32()
  44. P2r=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2r.png",fps=30).convertToRGB32()
  45. P20=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P20.png",fps=30).convertToRGB32()
  46. P2180=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2180.png",fps=30).convertToRGB32()
  47. P2b=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2b.png",fps=30).convertToRGB32()
  48. P2180b=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2180b.png",fps=30).convertToRGB32()
  49. P2155=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2155.png",fps=30).convertToRGB32()
  50. P2ry=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2ry.png",fps=30).convertToRGB32()
  51. P290b=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P290b.png",fps=30).convertToRGB32()
  52. P2180y=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Input display\cr\P2180y.png",fps=30).convertToRGB32()
  53. frAbsorb=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Absorb).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  54. frc=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Continuable).png",fps=30, pixel_type="rgb32").Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  55. frd=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(DI).png",fps=30, pixel_type="rgb32").Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  56. frbe=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\120px\120px-frameicon(blankstatee).png",fps=30, pixel_type="rgb32").Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  57. frble=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\120px\120px-frameicon(blankloope).png",fps=30, pixel_type="rgb32").Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  58. frcs=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\120px\120px-frameicon(continuableloops).png",fps=30, pixel_type="rgb32").Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  59. frds=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(DIs).png",fps=30, pixel_type="rgb32").Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  60. frb=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Blank).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  61. fra=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Active).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  62. frl=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Lag).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  63. frj=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Jump).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  64. frint=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Intangible).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  65. frvul=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Vulnerable).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  66. frt=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\256px\FrameIcon(Transparency).png",fps=30, pixel_type="rgb32").convertToRGB32().Lanczos4Resize(32,32, src_left=0, src_top=0, src_width=0, src_height=0)
  67. fb=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\32pxborder.png",fps=30, pixel_type="rgb32")
  68. v1a0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 1, 15,10),30).convertToRGB32().AudioDub(fa)
  69. v1a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 16, 46,10),30).convertToRGB32().AudioDub(Toura)
  70. v1a2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01PassiveStandB[41]\%003d.png", 1,41,10),30).convertToRGB32()
  71. v1a3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01PassiveStandF[41]\%003d.png",1,41,10),30).convertToRGB32()
  72. v1a4=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01Passive[27]\%003d.png",1,27,10),30).convertToRGB32()
  73. v1b=v1a2.Layer(v1a3,"lighten",256).Layer(v1a4,"lighten",256).AudioDub(Mhm)
  74. v1a=AlignedSplice(v1a0,v1a1,v1b)
  75. MsPWJAAB=AlignedSplice(t3,t3,ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Mars PWJ AAB\%003d.png",7,92,30),30).convertToRGB32().AudioDub(fa))
  76. v1a=v1a.Animate(180,210,"Layer",MsPWJAAB,"add",0,0,0,MsPWJAAB,"add",160,0,0).FadeIO(30)
  77. v2a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Down\%003d.png", 1, 85,5),30).convertToRGB32()
  78. v2a=v2a1.FadeIO(30).AudioDub(fa)
  79. v3a0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Down\Punish\%003d.png", 1, 50,10),30).convertToRGB32()
  80. v3a=v3a0.FadeIO(30).AudioDub(fa)
  81. frj5=StackHorizontal(frj,frj,frj,frj,frj)
  82. frj20=StackHorizontal(frj5,frj5,frj5,frj5).subtitle("01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20",2,0,0,100,"Trebuchet MS",29,$00DDFF,0,7,-6)
  83. fra5=StackHorizontal(fra,fra,fra,fra,fra)
  84. fra20=StackHorizontal(fra5,fra5,fra5,fra5).subtitle("01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20",2,0,0,100,"Trebuchet MS",29,$00FFAA,0,7,-6)
  85. frl5=StackHorizontal(frl,frl,frl,frl,frl)
  86. frl40=StackHorizontal(frl5,frl5,frl5,frl5,frl5,frl5,frl5,frl5)
  87. fra20frl40=StackHorizontal(fra20,frl40)
  88. frl20=StackHorizontal(frl5,frl5,frl5,frl5).subtitle("21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40",2,0,0,100,"Trebuchet MS",29,$FF4444,0,7,-6)
  89. fra20frl20=StackHorizontal(fra20,frl20)
  90. frb1=StackHorizontal(frb,frb,frb,frb,frb,frb,frb,frb,frb,frb,frc,frcs,frble,frb,frb,frb,frb)
  91. frd1=StackHorizontal(frd,frd,frd,frd,frd,frd,frd,frd,frd,frd,frd,frds,frbe,frb,frb,frb,frb)
  92. s8fra20=s8.Layer(fra20frl40,"add",257,100,600).AudioDub(fa)
  93. v4a0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 1, 26,5).ScriptClip("Subtitle(String(46-current_frame),x=1000,y=400,size=80,text_color=$FF0000)"),30).convertToRGB32().AudioDub(fa).Layer(P2,"add",257,720,780)
  94. v4a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 27, 27,5).ScriptClip("Subtitle(String(20-current_frame),x=1000,y=400,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2r,"add",257,720,780)
  95. v4a2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 28, 46,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1045)""").ScriptClip("Subtitle(String(19-current_frame),x=1000,y=400,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2,"add",257,720,780)
  96. v4a3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01Passive[27]\%003d.png",1,27,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,-563-32*current_frame,1045)"""),30).convertToRGB32().Layer(P2,"add",257,720,780).AudioDub(fa)
  97. v4b=AlignedSplice(v4a0,v4a1)
  98. v4c=AlignedSplice(v4a2,v4a3)
  99. v4a=AlignedSplice(v4b,v4c).FadeIO(30)
  100. P2p180=trim(P2,1,108)+P2180
  101. P2p0=trim(P2,1,108)+P20
  102. v4d0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 1, 26,5).ScriptClip("Subtitle(String(46-current_frame),x=1200,y=750,size=80,text_color=$FF0000)"),30).convertToRGB32().AudioDub(fa).Layer(P2,"add",257,720,780)
  103. v4d1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 27, 27,5).ScriptClip("Subtitle(String(20-current_frame),x=1200,y=750,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2r,"add",257,720,780)
  104. v4d2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 28, 46,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1045)""").ScriptClip("Subtitle(String(19-current_frame),x=1200,y=750,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2,"add",257,720,780)
  105. v4d3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01Passive[27]\%003d.png",1,27,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,-563-32*current_frame,1045)"""),30).convertToRGB32().Layer(P2,"add",257,720,780).AudioDub(fa)
  106. v4d4=AlignedSplice(v4d0,v4d1)
  107. v4d5=AlignedSplice(v4d2,v4d3)
  108. v4d6=AlignedSplice(v4d4,v4d5).FadeIO(30)
  109. v4e1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 27, 27,5).ScriptClip("Subtitle(String(20-current_frame),x=1200,y=750,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2r,"add",257,720,780)
  110. v4e2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 28, 46,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1045)""").ScriptClip("Subtitle(String(19-current_frame),x=1200,y=750,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2p180,"add",257,720,780)
  111. v4e3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01PassiveStandF[41]\%003d.png",1,41,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,-563-32*current_frame,1045)"""),30).convertToRGB32().Layer(P2p180,"add",257,720,780).AudioDub(fa)
  112. v4e5=AlignedSplice(v4e1,v4e2,v4e3).FadeIO(30)
  113. v4f1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 27, 27,5).ScriptClip("Subtitle(String(20-current_frame),x=1200,y=750,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2r,"add",257,720,780)
  114. v4f2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\00\%003d.png", 28, 46,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1045)""").Layer(fb,"add",257,41,1041).ScriptClip("Subtitle(String(19-current_frame),x=1200,y=750,size=80,text_color=$00FF00)"),30).convertToRGB32().AudioDub(fa).Layer(P2p0,"add",257,720,780)
  115. v4f3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco 3techs\01PassiveStandB[41]\%003d.png",1,41,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,-563-32*current_frame,1045)""").Layer(fb,"add",257,41,1041),30).convertToRGB32().Layer(P2p0,"add",257,720,780).AudioDub(fa)
  116. v4f5=AlignedSplice(v4f1,v4f2,v4f3).FadeIO(30)
  117. Down=StackHorizontal(frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frb)
  118. Passive=StackHorizontal(frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frvul,frvul,frvul,frvul,frvul,frvul)
  119. PassiveStandF=StackHorizontal(frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frint,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul,frvul)
  120. v4g0=s.trim(1,680).Layer(Down,"add",256,50,500).Layer(Passive,"add",256,50,550).Layer(PassiveStandF,"add",256,50,600).Layer(PassiveStandF,"add",256,50,650).FadeIO(30)
  121. v5b0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco PassiveWall\%003d.png", 1, 44,5).convertToRGB32(),30).AudioDub(fa).Layer(P2,"add",257,720,780)
  122. v5b1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco PassiveWall\%003d.png", 45,45,5).convertToRGB32(),30).AudioDub(fa).Layer(P2r,"add",257,720,780)
  123. v5b2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco PassiveWall\%003d.png", 46,81,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1045)""").Layer(fb,"add",257,41,1041),30).AudioDub(fa).Layer(P2,"add",257,720,780)
  124. v5b=AlignedSplice(v5b0,v5b1,v5b2).FadeIO(30)
  125. v5a0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco PassiveCeil\%003d.png", 1, 6,5).convertToRGB32(),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  126. v5a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco PassiveCeil\%003d.png", 7, 7,5).convertToRGB32(),30).AudioDub(fa).Layer(P1r,"add",257,720,780)
  127. v5a2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco PassiveCeil\%003d.png", 8, 39,5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1045)""").Layer(fb,"add",257,41,1041),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  128. v5a=AlignedSplice(v5a0,v5a1,v5a2).FadeIO(30)
  129. v6a1a=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\pre\%003d.png", 1, 20,5).convertToRGB32(),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  130. v6a1b=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\pre\%003d.png", 21, 22,5).convertToRGB32().Subtitle("Hitlag 1/7",x=700,y=350,size=80,text_color=$FF0000),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  131. v6a1=AlignedSplice(v6a1a,v6a1b)
  132. v6a2no1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\no\%003d.png", 1, 6,2).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  133. v6a2no2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\no\%003d.png", 7, 18,2).convertToRGB32(),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  134. v6a2no=AlignedSplice(v6a2no1,v6a2no2)
  135. v6a20=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\pre\%003d.png", 22, 22,0.5).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+1)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P10,"add",257,720,780)
  136. v6a30=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0\%003d.png", 1, 1,0.125).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  137. v6a40=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0\%003d.png",2, 7,2).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  138. v6a50=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0\%003d.png",8, 18,2).convertToRGB32(),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  139. v6a20r=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\pre\%003d.png", 22, 22,0.5).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+1)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P10r,"add",257,720,780)
  140. v6a30r=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0r\%003d.png", 1, 1,0.125).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  141. v6a40r=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0r\%003d.png", 2, 7,2).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  142. v6a50r=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0r\%003d.png", 8, 18,2).convertToRGB32(),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  143. v6a20ry=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\pre\%003d.png", 22, 22,0.5).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+1)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P10ry,"add",257,720,780)
  144. v6a30ry=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0ry\%003d.png", 1, 1,0.125).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  145. v6a40ry=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0ry\%003d.png", 2, 7,2).convertToRGB32().ScriptClip("""Subtitle("Hitlag "+String(current_frame+2)+"/7",x=700,y=350,size=80,text_color=$FF0000)"""),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  146. v6a50ry=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco Wall\0ry\%003d.png", 8, 18,2).convertToRGB32(),30).AudioDub(fa).Layer(P1,"add",257,720,780)
  147. v6a=AlignedSplice(v6a1.FadeIn(30),v6a2no.FadeOut(30),v6a1.trim(12*6,21*6-1).FadeIn(30),v6a20,v6a30,v6a40,v6a50.FadeOut(30),v6a1.trim(12*6,21*6-1).FadeIn(30),v6a20r,v6a30r,v6a40r,v6a50r.FadeOut(30),v6a1.trim(12*6,21*6-1).FadeIn(30),v6a20ry,v6a30ry,v6a40ry,v6a50ry.FadeOut(30))
  148. MsPWJ1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Mars PWJ AAB\%003d.png",1,105,30),30).convertToRGB32().AudioDub(fa)
  149. MsPWJ0=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Mars PWJ AAB\001.png", end=15, fps=30).ConvertToRGB32().AudioDub(fa)
  150. MsPWJ=AlignedSplice(MsPWJ0,MsPWJ1)
  151. Ms15a=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Mars PWJ AAB\%003d.png",1,13,2).convertToRGB32(),30).AudioDub(fa)
  152. Ms15b=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Mars PWJ AAB\%003d.png",14,55,2).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1000)""").ScriptClip("""Layer(frj20,"add",257,45-32*current_frame,1040)""").Layer(fb,"add",257,41,996),30).AudioDub(fa)
  153. Ms15c=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Mars PWJ AAB\%003d.png",56,105,10).convertToRGB32(),30).AudioDub(fa)
  154. Ms15i=AlignedSplice(trim(P1,1,5*15),trim(P190b,1,1*15),trim(P1180,1,6*15),trim(P1ry,1,1*15),trim(P1,1,12*15),trim(P1180,1,12*15),trim(P1180a,1,10*15))
  155. Ms15=AlignedSplice(Ms15a,Ms15b,Ms15c).Layer(Ms15i,"add",257,920,720).FadeIO(30)
  156. Fx1a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxPWJ\%003d.png",1,20,10).convertToRGB32(),30).AudioDub(fa)
  157. Fx1a2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxPWJ\%003d.png",21,61,10).convertToRGB32(),30).AudioDub(fa)
  158. Fx1a3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxPWJ\%003d.png",62,119,10).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1000)""").ScriptClip("""Layer(frj20,"add",257,45-32*current_frame,1040)""").Layer(fb,"add",257,41,996),30).AudioDub(fa)
  159. Fx1i=AlignedSplice(P2180y.trim(1,3),P290b.trim(1,15),P2.trim(1,105),P2155.trim(1,54),P2ry.trim(1,6),P2.trim(1,42),P2180.trim(1,30),P2180b.trim(1,3),P2.trim(1,57),P2b.trim(1,3),P2)
  160. Fx1a=AlignedSplice(Fx1a1,Fx1a2,Fx1a3).Layer(Fx1i,"add",257,920,720).FadeIO(30)
  161. Fx2a0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco s4l\%003d.png",1,1,1).convertToRGB32(),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  162. Fx2a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Falco s4l\%003d.png",1,51,10).convertToRGB32(),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  163. Fx2a=AlignedSplice(Fx2a0,Fx2a1).FadeIO(30)
  164. Fx2b0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d3_Fx270\%003d.png",1,10,5).convertToRGB32(),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  165. Fx2b1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d3_Fx270\%003d.png",11,42,5).convertToRGB32(),30).Layer(P1270,"add",257,920,720).AudioDub(fa)
  166. Fx2b=AlignedSplice(Fx2b0,Fx2b1).FadeIO(30)
  167. Fx2c0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",1,1,2).convertToRGB32(),30).Layer(P1y,"add",257,920,720).AudioDub(fa)
  168. Fx2c01=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",2,3,2).convertToRGB32(),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  169. Fx2c02=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",4,4,2).convertToRGB32(),30).Layer(P1270r,"add",257,920,720).AudioDub(fa)
  170. Fx2c03=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",5,8,2).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1000)""").Layer(fb,"add",257,41,996),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  171. Fx2c04=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",9,15,2).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*3-32*current_frame,1000)""").Layer(fb,"add",257,41,996),30).Layer(P1315,"add",257,920,720).AudioDub(fa)
  172. Fx2c1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",16,55,2).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",257,45-32*9-32*current_frame,1000)""").Layer(fb,"add",257,41,996),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  173. Fx2c2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h0d0_Fxwd315\%003d.png",56,91,10).convertToRGB32(),30).Layer(P1,"add",257,920,720).AudioDub(fa)
  174. Fx2c=AlignedSplice(Fx2c0,Fx2c01,Fx2c02,Fx2c03,Fx2c04,Fx2c1,Fx2c2).FadeIO(30)
  175. Fx2d0a=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\001o.png",fps=30,pixel_type="RGB32")
  176. F2m=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\001s.png",fps=30,pixel_type="RGB32").AudioDub(fa)
  177. F2a=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\001m.png",fps=30,pixel_type="RGB32").AudioDub(fa)
  178. Fx2d0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\%003d.png",1,1,0.25).convertToRGB32(),30).AudioDub(fa)
  179. Fx2d1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\%003d.png",2,4,0.25).convertToRGB32(),30).AudioDub(fa)
  180. Fx2d2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\%003d.png",5,5,0.25).convertToRGB32(),30).AudioDub(fa)
  181. Fx2d=AlignedSplice(Fx2d0,Fx2d1,Fx2d2).Layer(P1,"add",257,920,820).Layer(Fx2d0a,"lighten",257,0,0).FadeIO(30)
  182. Fx2e0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4_FxASDI270\%003d.png",1,1,0.125).convertToRGB32(),30).AudioDub(fa)
  183. Fx2e1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4_FxASDI270\%003d.png",2,6,0.25).convertToRGB32(),30).AudioDub(fa)
  184. Fx2e2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4_FxASDI270\%003d.png",7,7,0.25).convertToRGB32(),30).AudioDub(fa)
  185. Fx2e10=AlignedSplice(Fx2e0,Fx2e1,Fx2e2)
  186. Fx2e=AlignedSplice(Fx2e0,Fx2e1,Fx2e2).Layer(P1c270,"add",257,920,820).FadeIO(30)
  187. F2b=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\001s.png",fps=30,pixel_type="RGB32").AudioDub(fa)
  188. F2d=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\001d.png",fps=30,pixel_type="RGB32").AudioDub(fa)
  189. F2e=ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\001e.png",fps=30,pixel_type="RGB32").AudioDub(fa)
  190. F2a=F2b
  191. Fx2f0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\%003d.png",1,1,0.125).convertToRGB32(),30).AudioDub(fa)
  192. Fx2f1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\%003d.png",2,4,0.25).convertToRGB32(),30).AudioDub(fa)
  193. Fx2f2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FcLw4h1d4\%003d.png",5,5,0.25).convertToRGB32(),30).AudioDub(fa)
  194. Fx2ea1=Layer(t,F2a,"add",256,189,-73).AudioDub(fa)
  195. Fx2ea2=Layer(t,F2a,"add",256,376,-141).AudioDub(fa)
  196. Fx2ea3=Layer(t,F2a,"add",256,563,-205).AudioDub(fa)
  197. Fx2ea=AlignedSplice(F2a.trim(1,240),Fx2ea1.Trim(1,120),Fx2ea2.Trim(1,120),Fx2ea3.Trim(1,120),t)
  198. Fx2f=AlignedSplice(Fx2e0,Fx2e1,Fx2e2).Layer(AlignedSplice(Fx2f0,Fx2f1,Fx2f2),"lighten",128,0,0).Layer(P1c270,"add",257,920,820).Layer(Fx2ea,"add",257,0,0).FadeIO(30)
  199. Fx3a0=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",1,3,0.5).convertToRGB32().Layer(P1y,"add",257,920,780),30).AudioDub(fa)
  200. Fx3a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",4,4,0.5).convertToRGB32().Layer(P1270r,"add",257,920,780),30).AudioDub(fa)
  201. Fx3a1b=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",5,5,0.5).convertToRGB32().Layer(P1,"add",257,920,780),30).AudioDub(fa)
  202. Fx3a2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",6,7,0.5).convertToRGB32().Layer(P1,"add",257,920,780).ScriptClip("""Layer(fra20frl20,"add",257,45-32*current_frame,1040)""").Layer(fb,"add",257,41,1036),30).AudioDub(fa)
  203. Fx3a3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",8,13,1).convertToRGB32().Layer(P1315,"add",257,920,780).ScriptClip("""Layer(fra20frl20,"add",257,45-32*2-32*current_frame,1040)""").Layer(fb,"add",257,41,1036),30).AudioDub(fa)
  204. Fx3a=AlignedSplice(Fx3a0,Fx3a1,Fx3a2,Fx3a3)
  205. Fx3b=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",14,14,0.25).convertToRGB32().Layer(F2e,"add",257,86,0).ScriptClip("""Layer(fra20frl20,"add",257,45-32*8-32*current_frame,1040)""").Layer(fb,"add",257,41,1036),30).AudioDub(fa)
  206. Fx3c=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\FxWD315\%003d.png",15,27,2).convertToRGB32().Layer(F2e,"add",257,86,0).ScriptClip("""Layer(fra20frl20,"add",257,45-32*9-32*current_frame,1040)""").Layer(fb,"add",257,41,1036),30).AudioDub(fa)
  207. Fx3=AlignedSplice(Fx3a,Fx3b,Fx3c).FadeIO(30)
  208. PcLw4a=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\PcLw4\%003d.png",1,1,0.5).convertToRGB32().Layer(P1y,"add",257,920,780),30).AudioDub(fa)
  209. PcLw4a1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\PcLw4\%003d.png",2,3,1).convertToRGB32().Layer(P1,"add",257,920,780),30).AudioDub(fa)
  210. PcLw4a2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\PcLw4\%003d.png",4,4,1).convertToRGB32().Layer(P1270r,"add",257,920,780),30).AudioDub(fa)
  211. PcLw4b=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\PcLw4\%003d.png",5,17,1).convertToRGB32().Layer(P1315c270,"add",257,920,780).ScriptClip("""Layer(fra20frl20,"add",257,45-32*0-32*current_frame,1040)""").Layer(fb,"add",257,41,1036),30).AudioDub(fa)
  212. PcLw4c=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\PcLw4\%003d.png",18,83,2).convertToRGB32().Layer(P1,"add",257,920,780).ScriptClip("""Layer(fra20frl20,"add",257,45-32*12-32*current_frame,1040)""").Layer(fb,"add",257,41,1036),30).AudioDub(fa)
  213. PcLw4=AlignedSplice(PcLw4a,PcLw4a1,PcLw4a2,PcLw4b,PcLw4c).FadeIO(30)
  214. fb=ImageSource("D:\Bilder\Melee\Icon\SSBWiki\86x104border.png",fps=30, pixel_type="rgb32")
  215. k1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",1,22,5).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  216. k2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",23,23,1).convertToRGB32().Layer(P1y,"add",257,920,720),30).AudioDub(fa)
  217. k3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",24,25,1).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  218. k4=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",26,26,1).convertToRGB32().Layer(P1270r,"add",257,920,720),30).AudioDub(fa)
  219. k4b=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",27,27,1).convertToRGB32().Layer(P1,"add",257,920,720).ScriptClip("""Layer(fra20frl20,"add",256,45-32*0-32*current_frame,984)""").ScriptClip("""Layer(frb1,"add",256,45-32*0-32*current_frame,1016)""").ScriptClip("""Layer(frd1,"add",256,45-32*0-32*current_frame,1048)""").Layer(fb,"add",257,0,980),30).AudioDub(fa)
  220. k5=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",28,37,1).convertToRGB32().Layer(P1,"add",257,920,720).ScriptClip("""Subtitle("Hitlag "+String(current_frame+1)+"/13",x=920,y=640,size=80,text_color=$FF2222)""").ScriptClip("""Layer(fra20frl20,"add",256,45-32*1-32*current_frame,984)""").ScriptClip("""Layer(frb1,"add",256,45-32*1-32*current_frame,1016)""").ScriptClip("""Layer(frd1,"add",256,45-32*1-32*current_frame,1048)""").Layer(fb,"add",257,0,980),30).AudioDub(fa)
  221. k6=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",38,39,0.0625).convertToRGB32().Layer(P1307c270,"add",257,920,720).ScriptClip("""Subtitle("Hitlag "+String(current_frame+11)+"/13",x=920,y=640,size=80,text_color=$FF2222)""").ScriptClip("""Layer(fra20frl20,"add",257,45-32*11-32*current_frame,984)""").ScriptClip("""Layer(frb1,"add",257,45-32*11-32*current_frame,1016)""").ScriptClip("""Layer(frd1,"add",257,45-32*11-32*current_frame,1048)""").Layer(fb,"add",257,0,980),30).AudioDub(fa)
  222. k7=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",40,40,0.25).convertToRGB32().Layer(P1307c270,"add",257,920,720).ScriptClip("""Subtitle("Hitlag "+String(current_frame+13)+"/13",x=920,y=640,size=80,text_color=$FF2222)""").ScriptClip("""Layer(fra20frl20,"add",257,45-32*13-32*current_frame,984)""").ScriptClip("""Layer(frb1,"add",257,45-32*13-32*current_frame,1016)""").ScriptClip("""Layer(frd1,"add",257,45-32*13-32*current_frame,1048)""").Layer(fb,"add",257,0,980),30).AudioDub(fa)
  223. k8=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",41,41,0.25).convertToRGB32().Layer(P1307c270,"add",257,920,720).ScriptClip("""Layer(fra20frl20,"add",257,45-32*14-32*current_frame,984)""").ScriptClip("""Layer(frb1,"add",257,45-32*14-32*current_frame,1016)""").ScriptClip("""Layer(frd1,"add",257,45-32*14-32*current_frame,1048)""").Layer(fb,"add",257,0,980),30).AudioDub(fa)
  224. k9=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",42,69,2).convertToRGB32().Layer(P1,"add",257,920,720).ScriptClip("""Layer(fra20frl20,"add",257,45-32*15-32*current_frame,984)""").ScriptClip("""Layer(frb1,"add",257,45-32*15-32*current_frame,1016)""").ScriptClip("""Layer(frd1,"add",257,45-32*15-32*current_frame,1048)""").Layer(fb,"add",257,0,980),30).AudioDub(fa)
  225. k10=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",70,79,2).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  226. k11=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",80,80,0.25).convertToRGB32().Layer(P1a,"add",257,920,720),30).AudioDub(fa)
  227. k12=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",81,84,2).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  228. k13=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",85,85,2).convertToRGB32().Layer(P1a,"add",257,920,720),30).AudioDub(fa)
  229. k14=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",86,89,2).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  230. k15=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",90,90,2).convertToRGB32().Layer(P1a,"add",257,920,720),30).AudioDub(fa)
  231. k16=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",91,146,5).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  232. k17=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",147,148,1).convertToRGB32().Layer(P1270,"add",257,920,720),30).AudioDub(fa)
  233. k18=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\knee\%003d.png",149,158,2).convertToRGB32().Layer(P1,"add",257,920,720),30).AudioDub(fa)
  234. k=AlignedSplice(k1,k2,k3,k4,k4b,k5,k6,k7,k8,k9,k10,k11,k12,k13,k14,k15,k16,k17,k18).FadeIO(30)
  235. h1=ImageSource("D:\Bilder\Melee\GCC\ssbmsdidiagramsmall.png",fps=30).ConverttoRGB32().Lanczos4Resize(426, 426, src_left=0, src_top=0, src_width=0, src_height=0)
  236. h=AlignedSplice(s8,s8).Layer(h1,"add",257,500,620).FadeIO(30)
  237. m1=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",1,4,5).convertToRGB32().Layer(P1,"add",257,1020,520),30).AudioDub(fa)
  238. m2=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",5,7,5).convertToRGB32().Layer(P190b,"add",257,1020,520),30).AudioDub(fa)
  239. m3=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",8,10,5).convertToRGB32().Layer(P1180,"add",257,1020,520),30).AudioDub(fa)
  240. m4=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",11,11,1).convertToRGB32().Layer(P1ry,"add",257,1020,520),30).AudioDub(fa)
  241. m5=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",12,25,1).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",256,45-32*0-32*current_frame,984)""").ScriptClip("""Layer(frj20,"add",256,45-32*0-32*current_frame,1048)""").Layer(fb,"add",257,0,980).Layer(P1,"add",257,1020,520),30).AudioDub(fa)
  242. m6=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",26,27,0.5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",256,45-32*14-32*current_frame,984)""").ScriptClip("""Layer(frj20,"add",256,45-32*14-32*current_frame,1048)""").Layer(fb,"add",257,0,980).Layer(P1163,"add",257,1020,520),30).AudioDub(fa)
  243. m7=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",28,29,0.5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",256,45-32*16-32*current_frame,984)""").ScriptClip("""Layer(frj20,"add",256,45-32*16-32*current_frame,1048)""").Layer(fb,"add",257,0,980).Layer(P1197,"add",257,1020,520),30).AudioDub(fa)
  244. m8=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",30,31,0.5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",256,45-32*18-32*current_frame,984)""").ScriptClip("""Layer(frj20,"add",256,45-32*18-32*current_frame,1048)""").Layer(fb,"add",257,0,980).Layer(P1163,"add",257,1020,520),30).AudioDub(fa)
  245. m9=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",32,36,1).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",256,45-32*20-32*current_frame,984)""").ScriptClip("""Layer(frj20,"add",256,45-32*20-32*current_frame,1048)""").Layer(fb,"add",257,0,980).Layer(P1180,"add",257,1020,520),30).AudioDub(fa)
  246. m10=ChangeFPS(ImageSource("D:\Spiele\NGC\Melee\[Melee Mechanics]\Frame dump (png)\A5 Teching\Ms\%003d.png",37,58,0.5).convertToRGB32().ScriptClip("""Layer(fra20frl20,"add",256,45-32*23-32*current_frame,984)""").ScriptClip("""Layer(frj20,"add",256,45-32*23-32*current_frame,1048)""").Layer(fb,"add",257,0,980).Layer(P1180a,"add",257,1020,520),30).AudioDub(fa)
  247. m=AlignedSplice(m1,m2,m3,m4,m5,m6,m7,m8,m9,m10).FadeIO(30)
  248. StackHorizontal(AlignedSplice(v1a,s3,v2a,v3a,s5,v4a,v4d6,v4e5,v4f5,v4g0,s3,v5b,v5a,s5,s5,s5,s5,s5,s5,s5,s5,s5,s2,v6a,s8,s8,s8,s2,s8,s2,MsPWJ.FadeIO(30),s3,Ms15,s5,Fx1a,s8,s8,s8,s8,s8,s8,s8,s3,Fx2a,s8,Fx2b,s8,s8,s8,s3,Fx2c,s8,s8,Fx2d,s5,Fx2e,s5,Fx2f,s8,s3,Fx3,s8,s8,s8,s8,s8,s5,PcLw4,s8,s8,s8,k,s8,s8,s8,s8,s8,s3,h,m,s8,s8,s8,s8,s8),sr)
  249. TextSub("D:\Spiele\NGC\Melee\[Melee Mechanics]\txt\A5 0.4.ass")
  250. ConvertToYV12()
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