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Team Death Config

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Jan 25th, 2014
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  1. TeamDeath:
  2. name: TeamDeath
  3. cmd: td
  4. prefix: '&8[TeamDeath]&e'
  5. joinType: joinPhase
  6. gameSize:
  7. nTeams: 2
  8. teamSize: 1+
  9. nLives: infinite
  10. victoryCondition: PlayerKills
  11. times:
  12. matchTime: infinite
  13. tracking:
  14. database: TeamDeath
  15. rated: true
  16. useTrackerMessages: false
  17. arenaType: Deathmatch
  18. arenaClass: Battleground
  19. defaults:
  20. options:
  21. - alwaysOpen
  22. onEnter:
  23. options:
  24. - STOREALL
  25. - blockBreakOff
  26. - blockPlaceOff
  27. onLeave:
  28. options:
  29. - RESTOREALL
  30. - blockBreakOn
  31. - blockPlaceOn
  32. preReqs:
  33. options: []
  34. onJoin:
  35. options:
  36. - teleportIn
  37. - alwaysJoin
  38. onOpen:
  39. options:
  40. - pvpOff
  41. onStart:
  42. giveClass:
  43. default: trooper
  44. options:
  45. - pvpOn
  46. onComplete:
  47. options:
  48. - teleportOut
  49. - clearInventory
  50. onSpawn:
  51. options:
  52. - health=20.0
  53. - hunger=20
  54. - respawnWithClass
  55. onDeath:
  56. options:
  57. - clearInventory
  58. - health=20.0
  59. - hunger=20
  60. - respawn
  61. winners:
  62. options:
  63. - health=20.0
  64. - hunger=20
  65. - deEnchant
  66. losers:
  67. options:
  68. - health=20.0
  69. - hunger=20
  70. - deEnchant
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