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- TeamDeath:
- name: TeamDeath
- cmd: td
- prefix: '&8[TeamDeath]&e'
- joinType: joinPhase
- gameSize:
- nTeams: 2
- teamSize: 1+
- nLives: infinite
- victoryCondition: PlayerKills
- times:
- matchTime: infinite
- tracking:
- database: TeamDeath
- rated: true
- useTrackerMessages: false
- arenaType: Deathmatch
- arenaClass: Battleground
- defaults:
- options:
- - alwaysOpen
- onEnter:
- options:
- - STOREALL
- - blockBreakOff
- - blockPlaceOff
- onLeave:
- options:
- - RESTOREALL
- - blockBreakOn
- - blockPlaceOn
- preReqs:
- options: []
- onJoin:
- options:
- - teleportIn
- - alwaysJoin
- onOpen:
- options:
- - pvpOff
- onStart:
- giveClass:
- default: trooper
- options:
- - pvpOn
- onComplete:
- options:
- - teleportOut
- - clearInventory
- onSpawn:
- options:
- - health=20.0
- - hunger=20
- - respawnWithClass
- onDeath:
- options:
- - clearInventory
- - health=20.0
- - hunger=20
- - respawn
- winners:
- options:
- - health=20.0
- - hunger=20
- - deEnchant
- losers:
- options:
- - health=20.0
- - hunger=20
- - deEnchant
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