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  1.  
  2.  
  3. Name of the nation: Roma Foris
  4. Race: Half-Elf
  5. Color: Light Red, the large tropical island with the monster
  6. Fluff: Roma Foris; Heroes, Comedies and Tragedies. The Fathers of the nation Bobulus and Remus who sowed the first seeds and conquered the first slaves who became loyal freedmen. They would raise many legions, none more acclaimed to heroics and glory then the 13th Legion.
  7. Marius Bobus Natius was a man favored by the gods and when the young and idealistic man introduced himself to the world by saying he would go out to conquer a land Poseidon would reveal to him. That was the last time civilization saw Marius, as a freak storm pushed his fleet far, far out surrounded by the darkest waters and foulest winds that the depths could throw up from the whirling pools with outstretched tendrils
  8. Though some were tragically lost and others succumbed to madness acting out their own lives in parodies until light shined on the weary Marius. They discovered an island paradise inhabited by elves; goodly gathering and fishing people blessed with great beauty and long life. The source of their sophistication and lack of squalor is a fountain that has changed them from humans physically and spiritually, outwardly growing pointed ears. Marius would found his dynasty here with his loyal servants that yet lived through mixing, learning and exchanging philosophies with the natives.
  9. In present times, having educated the people raising a house for the bountiful blessings of the island to produce a fruitful society the time to expand and try to reach for the Legacy of Rome is upon us.(Wayward legion discovers the fountain of youth and elves)
  10. Government Type: Native Council of Elders under the House of Marius
  11. Economy Type: Cooperative efforts of the council holdings and the skilled men of Marius.
  12. Religion: Roman, including a god of the island.
  13.  
  14. Population: 10 (+1/turn)
  15. Food: Even.
  16. Raw Currency: 30 (+5/turn)
  17. Legitimacy: Stable.
  18. Culture: 5
  19. Industry: 1
  20. Unique Buildings: Council Building.
  21. Defenses: Basic, Wooden. Wooden Towers, Strong.
  22. Military Units: 1 Infantry Cohort (Medium)
  23. Resources: Wood, Fish, Copper (Limited)
  24. Magic/Spells: Pluralist, Water. Spells; [summon aquatic minion, minor]
  25. Technology: Bronze
  26. Territory: 1
  27.  
  28. Bonuses:
  29. Tradition-bound: Legitimacy is rarely challenged and is generally stable.
  30. Legacy of Empire: Though softened by quiet life, military traditions live on. Defensive building construction is extremely easy to complete, and will allow for rerolls.
  31. Fishing Port 1/2
  32. 'Seadogs' Aquatic Shepherding 1/2 +1 Culture
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