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- 0.001 2016-06-30 10:19:02; Factorio 0.13.1 (Build 22864, mac, steam)
- 0.001 Operating system: Mac OS X 10.11.6
- 0.001 Program arguments: "/Users/ericwolf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
- 0.001 Read data path: /Users/ericwolf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
- 0.001 Write data path: /Users/ericwolf/Library/Application Support/factorio
- 0.001 Binaries path: /Users/ericwolf/Library/Application Support/Steam/steamapps/common
- 0.014 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
- 0.015 Available display adapters: 1
- 0.015 [0]: resolution 1680x1050px at [0,0]
- 0.015 Create display on adapter 0. Size 1280x720 at position [190, 147].
- 0.068 Initialised OpenGL:[0] Intel Iris Pro OpenGL Engine; driver: 2.1 INTEL-10.14.71
- 0.178 Loading mod core 0.0.0 (data.lua)
- 0.181 Loading mod base 0.13.1 (data.lua)
- 0.267 Checksum for core: 1399339455
- 0.267 Checksum for mod base: 2679425721
- 0.662 Initial atlas bitmap size is 16384
- 0.664 Created atlas bitmap 16384x9326
- 0.664 Created atlas bitmap 4096x968
- 8.438 Sprites loaded
- 8.438 Convert atlas 4096x968 to: trilinear-filtering
- 8.485 Loading sounds...
- 10.034 Custom inputs active: 0
- 10.080 Factorio initialised
- 16.305 Info PosixUDPSocket.cpp:50: Opening socket at port 34196
- 16.305 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 18.548 Info PosixUDPSocket.cpp:154: Socket closed
- 18.548 Info PosixUDPSocket.cpp:154: Socket closed
- 20.236 Info Router.cpp:563: Router peerID(65535) shutting down.
- 20.236 Info Router.cpp:594: Router state -> Disconnected
- 20.241 Joining game 192.168.11.5:34197
- 20.241 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 20.241 Info Router.cpp:594: Router state -> Connecting
- 20.241 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 20.272 Info Router.cpp:594: Router state -> WaitingForAccept
- 20.369 Info Synchronizer.cpp:56: NetworkTick(7889) initialized Synchronizer local peer(1) latency(6).
- 20.369 Info Synchronizer.cpp:522: networkTick(7889) adding peer(0) success(true).
- 20.369 Info Router.cpp:594: Router state -> Connected
- 20.369 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
- 20.369 Info MultiplayerManager.cpp:996: networkTick(7889) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 20.389 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
- 20.488 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 20.489 Info MultiplayerManager.cpp:1143: networkTick(7895) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 20.489 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 20.489 Info MultiplayerManager.cpp:1143: networkTick(7895) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 20.489 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 20.489 Info MultiplayerManager.cpp:1143: networkTick(7895) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 20.489 Info MultiplayerManager.cpp:1143: networkTick(7895) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 20.604 Info MultiplayerManager.cpp:996: networkTick(7902) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 20.700 Info MultiplayerManager.cpp:1143: networkTick(7908) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 20.804 Info MultiplayerManager.cpp:1143: networkTick(7914) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 21.020 Info MultiplayerManager.cpp:1143: networkTick(7927) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 21.020 Info MultiplayerManager.cpp:1143: networkTick(7927) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 21.220 Info MultiplayerManager.cpp:1143: networkTick(7939) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 21.220 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (1141503 B, 2270 blocks)
- 21.224 Info MultiplayerManager.cpp:996: networkTick(7939) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 21.224 Info NetworkInputHandler.cpp:45: mapTick(11) networkTick(7939) initialized NetworkInputHandler local peer(1).
- 21.224 Info NetworkInputHandler.cpp:524: expectedMapTick(11) adding peer(0).
- 21.224 Info Synchronizer.cpp:428: NetworkTick(7939) mapTick(11) applying 11 pending tickClosures
- 21.224 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 21.224 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
- 21.224 Info MultiplayerManager.cpp:1732: networkTick(7939) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 21.224 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 21.321 Info MultiplayerManager.cpp:1143: networkTick(7945) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 21.502 Finished download (0 s, 1.1 MB, 4.1 MB/s)
- 21.512 Info MultiplayerManager.cpp:1218: networkTick(7957) mapTick(-1) map download finished creating scenario
- 21.512 Info MultiplayerManager.cpp:996: networkTick(7957) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 21.512 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 21.537 Info Scenario.cpp:129: Map version 0.13.1-0
- 21.597 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 21.603 Info MultiplayerManager.cpp:996: networkTick(7963) mapTick(11) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 21.620 Info MultiplayerManager.cpp:1143: networkTick(7963) mapTick(11) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 21.721 Info MultiplayerManager.cpp:1143: networkTick(7969) mapTick(11) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 21.721 Info MultiplayerManager.cpp:1143: networkTick(7969) mapTick(11) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 21.721 Info MultiplayerManager.cpp:1342: networkTick(7969) mapTick(11) stopping mapAlign
- 21.721 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 21.721 Info MultiplayerManager.cpp:996: networkTick(7969) mapTick(11) changing state from(InGameWaitingForOthers) to(InGame)
- 21.721 Info MultiplayerManager.cpp:1706: networkTick(7969) mapTick(11) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 21.821 Info MultiplayerManager.cpp:1143: networkTick(7975) mapTick(17) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 21.821 Info MultiplayerManager.cpp:1143: networkTick(7975) mapTick(17) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 21.856 Info NetworkInputHandler.cpp:754: mapTick(20) networkTick(7978) connecting to player(Wolfy).
- 21.856 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
- 21.856 Info GameActionHandler.cpp:2611: MapTick(20) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create)
- 34.755 Info MultiplayerManager.cpp:153: NetworkTick(8741) disconnecting multiplayer connection.
- 34.755 Info NetworkInputHandler.cpp:64: expectedMapTick(783) sending PlayerLeaveGame
- 34.859 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (1)
- 34.860 Info MultiplayerManager.cpp:1093: networkTick(8747) mapTick(789) removing peer(1) dropout(false)
- 34.860 Info MultiplayerManager.cpp:996: networkTick(8747) mapTick(789) changing state from(InGame) to(InGameAligning)
- 34.860 Info MultiplayerManager.cpp:1818: networkTick(8747) mapTick(789) starting mapAlign
- 34.860 Info MultiplayerManager.cpp:1732: networkTick(8747) mapTick(789) adding mapAlignTask(RemovePlayerAlignTask)
- 34.959 Info MultiplayerManager.cpp:1143: networkTick(8753) mapTick(789) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 34.959 Info MultiplayerManager.cpp:1143: networkTick(8753) mapTick(789) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 34.959 Info MultiplayerManager.cpp:1752: networkTick(8753) mapTick(789) sending mapAlignAction
- 35.059 Info MultiplayerManager.cpp:1390: networkTick(8759) mapTick(789) received MapAlignAction from peer(0), mapAlignTick(790) appliedTickClosuresCount(16)
- 35.059 Info MultiplayerManager.cpp:1390: networkTick(8759) mapTick(789) received MapAlignAction from peer(1), mapAlignTick(790) appliedTickClosuresCount(0)
- 35.059 Info MultiplayerManager.cpp:1834: networkTick(8760) mapTick(789) mapAlign finished targetTick(790) updating map and running the tasks ...
- 35.059 Info MultiplayerManager.cpp:1706: networkTick(8760) mapTick(789) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(790))
- ((peerID(1) state(InGameAligning) mapAlignTick(790))
- )
- 35.059 Info MultiplayerManager.cpp:1853: maptick(790) crc before applying all ticks: -231895399
- 35.059 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(790) lastTickApplied(781) referenceMapTick(790) networkTick(8760)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(782) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(782) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(783) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(783) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(784) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(784) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(785) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(785) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(786) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(786) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(787) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(787) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(788) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 35.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(788) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 35.059 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(1) success(true).
- 35.059 Info GameActionHandler.cpp:2640: MapTick(790) processed PlayerLeaveGame peerID(1) playerIndex(0)
- 35.059 Info MultiplayerManager.cpp:1861: maptick(790) crc after applying all ticks: 1738735178
- 35.059 Info MultiplayerManager.cpp:996: networkTick(8760) mapTick(790) changing state from(InGameAligning) to(InGameAligned)
- 35.059 Info MultiplayerManager.cpp:996: networkTick(8760) mapTick(790) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 35.175 Info MultiplayerManager.cpp:1143: networkTick(8766) mapTick(790) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 35.175 Info MultiplayerManager.cpp:1143: networkTick(8766) mapTick(790) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 35.175 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(1).
- 35.175 Info MultiplayerManager.cpp:1143: networkTick(8766) mapTick(790) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 35.292 Info MultiplayerManager.cpp:1143: networkTick(8772) mapTick(790) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 35.293 Info MultiplayerManager.cpp:1342: networkTick(8772) mapTick(790) stopping mapAlign
- 35.293 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
- 35.293 Info MultiplayerManager.cpp:996: networkTick(8772) mapTick(790) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 35.293 Info MultiplayerManager.cpp:1706: networkTick(8772) mapTick(790) peerID(1) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 35.592 Info MultiplayerManager.cpp:996: networkTick(8778) mapTick(790) changing state from(Disconnecting) to(QuitScheduled)
- 35.606 Info MultiplayerManager.cpp:180: NetworkTick(8778) quitting multiplayer connection.
- 35.606 Info MultiplayerManager.cpp:996: networkTick(8778) mapTick(790) changing state from(QuitScheduled) to(Disconnected)
- 35.608 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(8778) disconnecting from player.
- 35.649 Info Router.cpp:563: Router peerID(1) shutting down.
- 35.649 Info PosixUDPSocket.cpp:154: Socket closed
- 35.649 Info Router.cpp:594: Router state -> Disconnected
- 55.167 Info Router.cpp:563: Router peerID(65535) shutting down.
- 55.167 Info Router.cpp:594: Router state -> Disconnected
- 55.167 Joining game 192.168.11.5:34197
- 55.167 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 55.167 Info Router.cpp:594: Router state -> Connecting
- 55.168 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 55.186 Info Router.cpp:594: Router state -> WaitingForAccept
- 55.279 Info Synchronizer.cpp:56: NetworkTick(339) initialized Synchronizer local peer(1) latency(6).
- 55.280 Info Synchronizer.cpp:522: networkTick(339) adding peer(0) success(true).
- 55.280 Info Router.cpp:594: Router state -> Connected
- 55.280 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
- 55.280 Info MultiplayerManager.cpp:996: networkTick(339) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 55.297 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
- 55.386 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 55.386 Info MultiplayerManager.cpp:1143: networkTick(345) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 55.386 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 55.386 Info MultiplayerManager.cpp:1143: networkTick(345) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 55.386 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 55.386 Info MultiplayerManager.cpp:1143: networkTick(345) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 55.386 Info MultiplayerManager.cpp:1143: networkTick(345) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 55.517 Info MultiplayerManager.cpp:996: networkTick(352) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 55.605 Info MultiplayerManager.cpp:1143: networkTick(358) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 55.719 Info MultiplayerManager.cpp:1143: networkTick(364) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 55.918 Info MultiplayerManager.cpp:1143: networkTick(377) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 55.918 Info MultiplayerManager.cpp:1143: networkTick(377) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 56.088 Info MultiplayerManager.cpp:1143: networkTick(387) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 56.088 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (1141494 B, 2270 blocks)
- 56.088 Info MultiplayerManager.cpp:996: networkTick(387) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 56.088 Info NetworkInputHandler.cpp:45: mapTick(10) networkTick(387) initialized NetworkInputHandler local peer(1).
- 56.088 Info NetworkInputHandler.cpp:524: expectedMapTick(10) adding peer(0).
- 56.088 Info Synchronizer.cpp:428: NetworkTick(387) mapTick(10) applying 10 pending tickClosures
- 56.088 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 56.088 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
- 56.088 Info MultiplayerManager.cpp:1732: networkTick(387) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 56.088 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 56.199 Info MultiplayerManager.cpp:1143: networkTick(393) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 56.411 Finished download (0 s, 1.1 MB, 3.5 MB/s)
- 56.446 Info MultiplayerManager.cpp:1218: networkTick(408) mapTick(-1) map download finished creating scenario
- 56.446 Info MultiplayerManager.cpp:996: networkTick(408) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 56.446 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 56.473 Info Scenario.cpp:129: Map version 0.13.1-0
- 56.529 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 56.543 Info MultiplayerManager.cpp:1143: networkTick(414) mapTick(10) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 56.543 Info MultiplayerManager.cpp:996: networkTick(414) mapTick(10) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 56.645 Info MultiplayerManager.cpp:1143: networkTick(420) mapTick(10) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 56.646 Info MultiplayerManager.cpp:1143: networkTick(420) mapTick(10) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 56.646 Info MultiplayerManager.cpp:1342: networkTick(420) mapTick(10) stopping mapAlign
- 56.646 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 56.646 Info MultiplayerManager.cpp:996: networkTick(420) mapTick(10) changing state from(InGameWaitingForOthers) to(InGame)
- 56.646 Info MultiplayerManager.cpp:1706: networkTick(420) mapTick(10) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 56.744 Info MultiplayerManager.cpp:1143: networkTick(426) mapTick(16) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 56.744 Info MultiplayerManager.cpp:1143: networkTick(426) mapTick(16) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 56.780 Info NetworkInputHandler.cpp:754: mapTick(19) networkTick(429) connecting to player(Wolfy).
- 56.780 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
- 56.780 Info GameActionHandler.cpp:2611: MapTick(19) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create)
- 62.461 Info MultiplayerManager.cpp:153: NetworkTick(758) disconnecting multiplayer connection.
- 62.461 Info NetworkInputHandler.cpp:64: expectedMapTick(349) sending PlayerLeaveGame
- 62.564 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (1)
- 62.564 Info MultiplayerManager.cpp:1093: networkTick(764) mapTick(355) removing peer(1) dropout(false)
- 62.564 Info MultiplayerManager.cpp:996: networkTick(764) mapTick(355) changing state from(InGame) to(InGameAligning)
- 62.564 Info MultiplayerManager.cpp:1818: networkTick(764) mapTick(355) starting mapAlign
- 62.564 Info MultiplayerManager.cpp:1732: networkTick(764) mapTick(355) adding mapAlignTask(RemovePlayerAlignTask)
- 62.731 Info MultiplayerManager.cpp:1143: networkTick(770) mapTick(355) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 62.731 Info MultiplayerManager.cpp:1143: networkTick(770) mapTick(355) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 62.731 Info MultiplayerManager.cpp:1752: networkTick(770) mapTick(355) sending mapAlignAction
- 62.977 Info MultiplayerManager.cpp:1390: networkTick(776) mapTick(355) received MapAlignAction from peer(0), mapAlignTick(356) appliedTickClosuresCount(16)
- 62.977 Info MultiplayerManager.cpp:1390: networkTick(776) mapTick(355) received MapAlignAction from peer(1), mapAlignTick(356) appliedTickClosuresCount(0)
- 62.977 Info MultiplayerManager.cpp:1834: networkTick(777) mapTick(355) mapAlign finished targetTick(356) updating map and running the tasks ...
- 62.977 Info MultiplayerManager.cpp:1706: networkTick(777) mapTick(355) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(356))
- ((peerID(1) state(InGameAligning) mapAlignTick(356))
- )
- 62.977 Info MultiplayerManager.cpp:1853: maptick(356) crc before applying all ticks: 213320300
- 62.977 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(356) lastTickApplied(347) referenceMapTick(356) networkTick(777)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(348) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(348) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(349) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(349) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(1)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(350) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(350) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(351) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(351) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 62.977 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(352) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.978 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(352) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 62.978 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(353) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.978 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(353) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 62.978 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(354) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 62.978 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(354) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 62.978 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(1) success(true).
- 62.978 Info GameActionHandler.cpp:2640: MapTick(356) processed PlayerLeaveGame peerID(1) playerIndex(0)
- 62.978 Info MultiplayerManager.cpp:1861: maptick(356) crc after applying all ticks: -797948486
- 62.978 Info MultiplayerManager.cpp:996: networkTick(777) mapTick(356) changing state from(InGameAligning) to(InGameAligned)
- 62.978 Info MultiplayerManager.cpp:996: networkTick(777) mapTick(356) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 63.098 Info MultiplayerManager.cpp:1143: networkTick(783) mapTick(356) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 63.098 Info MultiplayerManager.cpp:1143: networkTick(783) mapTick(356) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 63.098 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(1).
- 63.098 Info MultiplayerManager.cpp:1143: networkTick(783) mapTick(356) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 63.196 Info MultiplayerManager.cpp:1143: networkTick(789) mapTick(356) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 63.197 Info MultiplayerManager.cpp:1342: networkTick(789) mapTick(356) stopping mapAlign
- 63.197 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
- 63.197 Info MultiplayerManager.cpp:996: networkTick(789) mapTick(356) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 63.197 Info MultiplayerManager.cpp:1706: networkTick(789) mapTick(356) peerID(1) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 63.514 Info MultiplayerManager.cpp:996: networkTick(795) mapTick(356) changing state from(Disconnecting) to(QuitScheduled)
- 63.528 Info MultiplayerManager.cpp:180: NetworkTick(795) quitting multiplayer connection.
- 63.529 Info MultiplayerManager.cpp:996: networkTick(795) mapTick(356) changing state from(QuitScheduled) to(Disconnected)
- 63.530 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(795) disconnecting from player.
- 63.573 Info Router.cpp:563: Router peerID(1) shutting down.
- 63.573 Info PosixUDPSocket.cpp:154: Socket closed
- 63.573 Info Router.cpp:594: Router state -> Disconnected
- 274.044 Info Router.cpp:563: Router peerID(65535) shutting down.
- 274.044 Info Router.cpp:594: Router state -> Disconnected
- 274.044 Joining game 192.168.11.5:34197
- 274.044 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 274.045 Info Router.cpp:594: Router state -> Connecting
- 274.045 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 274.078 Info Router.cpp:594: Router state -> WaitingForAccept
- 274.178 Info Router.cpp:324: Received message type(HeartbeatGroup) (0 - type(Heartbeat) heartbeat(networkTick(2176) closedTick(true) synchronizerActions((PeerConnect) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(2177) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(2178) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(2179) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(2180) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(2181) closedTick(true) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(2182) closedTick(true) synchronizerActions((PeerInfo) (PeerStateChanged) ) ) requestsForHeartbeats((requestPeerID(1) requestNetworkTick(2176) ) (requestPeerID(1) requestNetworkTick(2177) ) (requestPeerID(1) requestNetworkTick(2178) ) (requestPeerID(1) requestNetworkTick(2179) ) ) ) from 192.168.11.5:34197 with invalid session magic (expected 0x011, was 0x01d).
- 274.178 Info Synchronizer.cpp:56: NetworkTick(2182) initialized Synchronizer local peer(1) latency(6).
- 274.178 Info Synchronizer.cpp:522: networkTick(2182) adding peer(0) success(true).
- 274.178 Info Router.cpp:594: Router state -> Connected
- 274.178 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
- 274.179 Info MultiplayerManager.cpp:996: networkTick(2182) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 274.246 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
- 274.346 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 274.346 Info MultiplayerManager.cpp:1143: networkTick(2188) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 274.346 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 274.346 Info MultiplayerManager.cpp:1143: networkTick(2188) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 274.346 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 274.346 Info MultiplayerManager.cpp:1143: networkTick(2188) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 274.346 Info MultiplayerManager.cpp:1143: networkTick(2188) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 274.462 Info MultiplayerManager.cpp:996: networkTick(2195) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 274.562 Info MultiplayerManager.cpp:1143: networkTick(2201) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 274.661 Info MultiplayerManager.cpp:1143: networkTick(2207) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 274.878 Info MultiplayerManager.cpp:1143: networkTick(2220) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 274.878 Info MultiplayerManager.cpp:1143: networkTick(2220) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 275.063 Info MultiplayerManager.cpp:1143: networkTick(2231) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 275.063 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (1141494 B, 2270 blocks)
- 275.064 Info MultiplayerManager.cpp:996: networkTick(2231) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 275.064 Info NetworkInputHandler.cpp:45: mapTick(10) networkTick(2231) initialized NetworkInputHandler local peer(1).
- 275.064 Info NetworkInputHandler.cpp:524: expectedMapTick(10) adding peer(0).
- 275.064 Info Synchronizer.cpp:428: NetworkTick(2231) mapTick(10) applying 10 pending tickClosures
- 275.064 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 275.064 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
- 275.064 Info MultiplayerManager.cpp:1732: networkTick(2231) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 275.064 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 275.162 Info MultiplayerManager.cpp:1143: networkTick(2237) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 275.624 Finished download (0 s, 1.1 MB, 2.0 MB/s)
- 275.642 Info MultiplayerManager.cpp:1218: networkTick(2266) mapTick(-1) map download finished creating scenario
- 275.642 Info MultiplayerManager.cpp:996: networkTick(2266) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 275.642 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 275.667 Info Scenario.cpp:129: Map version 0.13.1-0
- 275.722 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 275.728 Info MultiplayerManager.cpp:996: networkTick(2272) mapTick(10) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 275.729 Info MultiplayerManager.cpp:1143: networkTick(2272) mapTick(10) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 275.845 Info MultiplayerManager.cpp:1143: networkTick(2278) mapTick(10) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 275.845 Info MultiplayerManager.cpp:1143: networkTick(2278) mapTick(10) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 275.845 Info MultiplayerManager.cpp:1342: networkTick(2278) mapTick(10) stopping mapAlign
- 275.845 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 275.845 Info MultiplayerManager.cpp:996: networkTick(2278) mapTick(10) changing state from(InGameWaitingForOthers) to(InGame)
- 275.845 Info MultiplayerManager.cpp:1706: networkTick(2278) mapTick(10) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 275.946 Info MultiplayerManager.cpp:1143: networkTick(2284) mapTick(16) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 275.946 Info MultiplayerManager.cpp:1143: networkTick(2284) mapTick(16) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 275.982 Info NetworkInputHandler.cpp:754: mapTick(19) networkTick(2288) connecting to player(Wolfy).
- 275.982 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
- 275.982 Info GameActionHandler.cpp:2611: MapTick(19) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create)
- 281.846 Info MultiplayerManager.cpp:153: NetworkTick(2639) disconnecting multiplayer connection.
- 281.847 Info NetworkInputHandler.cpp:64: expectedMapTick(370) sending PlayerLeaveGame
- 281.949 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (1)
- 281.949 Info MultiplayerManager.cpp:1093: networkTick(2645) mapTick(376) removing peer(1) dropout(false)
- 281.949 Info MultiplayerManager.cpp:996: networkTick(2645) mapTick(376) changing state from(InGame) to(InGameAligning)
- 281.949 Info MultiplayerManager.cpp:1818: networkTick(2645) mapTick(376) starting mapAlign
- 281.949 Info MultiplayerManager.cpp:1732: networkTick(2645) mapTick(376) adding mapAlignTask(RemovePlayerAlignTask)
- 282.048 Info MultiplayerManager.cpp:1143: networkTick(2651) mapTick(376) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 282.049 Info MultiplayerManager.cpp:1143: networkTick(2651) mapTick(376) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 282.049 Info MultiplayerManager.cpp:1752: networkTick(2651) mapTick(376) sending mapAlignAction
- 282.149 Info MultiplayerManager.cpp:1390: networkTick(2657) mapTick(376) received MapAlignAction from peer(0), mapAlignTick(378) appliedTickClosuresCount(15)
- 282.149 Info MultiplayerManager.cpp:1390: networkTick(2657) mapTick(376) received MapAlignAction from peer(1), mapAlignTick(377) appliedTickClosuresCount(0)
- 282.150 Info MultiplayerManager.cpp:1834: networkTick(2658) mapTick(376) mapAlign finished targetTick(378) updating map and running the tasks ...
- 282.150 Info MultiplayerManager.cpp:1706: networkTick(2658) mapTick(376) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(378))
- ((peerID(1) state(InGameAligning) mapAlignTick(377))
- )
- 282.150 Info MultiplayerManager.cpp:1853: maptick(378) crc before applying all ticks: 787251827
- 282.150 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(378) lastTickApplied(369) referenceMapTick(378) networkTick(2658)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(370) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(370) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(1)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(371) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(371) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(372) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(372) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(373) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(373) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(374) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(374) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 282.150 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(376) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 282.150 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(1) success(true).
- 282.151 Info GameActionHandler.cpp:2640: MapTick(378) processed PlayerLeaveGame peerID(1) playerIndex(0)
- 282.151 Info MultiplayerManager.cpp:1861: maptick(378) crc after applying all ticks: 1675257721
- 282.151 Info MultiplayerManager.cpp:996: networkTick(2658) mapTick(378) changing state from(InGameAligning) to(InGameAligned)
- 282.151 Info MultiplayerManager.cpp:996: networkTick(2658) mapTick(378) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 282.266 Info MultiplayerManager.cpp:1143: networkTick(2664) mapTick(378) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 282.266 Info MultiplayerManager.cpp:1143: networkTick(2664) mapTick(378) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 282.266 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(1).
- 282.266 Info MultiplayerManager.cpp:1143: networkTick(2664) mapTick(378) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 282.366 Info MultiplayerManager.cpp:1143: networkTick(2670) mapTick(378) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 282.366 Info MultiplayerManager.cpp:1342: networkTick(2670) mapTick(378) stopping mapAlign
- 282.366 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
- 282.366 Info MultiplayerManager.cpp:996: networkTick(2670) mapTick(378) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 282.366 Info MultiplayerManager.cpp:1706: networkTick(2670) mapTick(378) peerID(1) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 282.683 Info MultiplayerManager.cpp:996: networkTick(2676) mapTick(378) changing state from(Disconnecting) to(QuitScheduled)
- 282.696 Info MultiplayerManager.cpp:180: NetworkTick(2676) quitting multiplayer connection.
- 282.696 Info MultiplayerManager.cpp:996: networkTick(2676) mapTick(378) changing state from(QuitScheduled) to(Disconnected)
- 282.698 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(2676) disconnecting from player.
- 282.740 Info Router.cpp:563: Router peerID(1) shutting down.
- 282.740 Info PosixUDPSocket.cpp:154: Socket closed
- 282.740 Info Router.cpp:594: Router state -> Disconnected
- 286.783 Info Router.cpp:563: Router peerID(65535) shutting down.
- 286.783 Info Router.cpp:594: Router state -> Disconnected
- 286.783 Joining game 192.168.11.5:34197
- 286.783 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 286.783 Info Router.cpp:594: Router state -> Connecting
- 286.784 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 286.821 Info Router.cpp:594: Router state -> WaitingForAccept
- 286.911 Info Synchronizer.cpp:56: NetworkTick(2944) initialized Synchronizer local peer(2) latency(6).
- 286.911 Info Synchronizer.cpp:522: networkTick(2944) adding peer(0) success(true).
- 286.911 Info Router.cpp:594: Router state -> Connected
- 286.911 Info Router.cpp:827: ConnectionAccepted ownPeerID(2) nextPeerID(3)
- 286.911 Info MultiplayerManager.cpp:996: networkTick(2944) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 286.930 Info Router.cpp:885: Received onPeerConnected for already connected peer(2)
- 287.027 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 287.027 Info MultiplayerManager.cpp:1143: networkTick(2950) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 287.027 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(Wolfy).
- 287.027 Info MultiplayerManager.cpp:1143: networkTick(2950) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
- 287.027 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(Wolfy).
- 287.027 Info MultiplayerManager.cpp:1143: networkTick(2950) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
- 287.027 Info MultiplayerManager.cpp:1143: networkTick(2950) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
- 287.144 Info MultiplayerManager.cpp:996: networkTick(2957) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 287.241 Info MultiplayerManager.cpp:1143: networkTick(2963) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 287.351 Info MultiplayerManager.cpp:1143: networkTick(2969) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 287.556 Info MultiplayerManager.cpp:1143: networkTick(2982) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 287.556 Info MultiplayerManager.cpp:1143: networkTick(2982) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 287.742 Info MultiplayerManager.cpp:1143: networkTick(2993) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 287.742 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (1264420 B, 2514 blocks)
- 287.743 Info MultiplayerManager.cpp:996: networkTick(2993) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 287.743 Info NetworkInputHandler.cpp:45: mapTick(388) networkTick(2993) initialized NetworkInputHandler local peer(2).
- 287.743 Info NetworkInputHandler.cpp:524: expectedMapTick(388) adding peer(0).
- 287.743 Info Synchronizer.cpp:428: NetworkTick(2993) mapTick(388) applying 10 pending tickClosures
- 287.743 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 287.743 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
- 287.743 Info MultiplayerManager.cpp:1732: networkTick(2993) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 287.743 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 287.850 Info MultiplayerManager.cpp:1143: networkTick(2999) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 287.991 Finished download (0 s, 1.3 MB, 5.1 MB/s)
- 288.010 Info MultiplayerManager.cpp:1218: networkTick(3009) mapTick(-1) map download finished creating scenario
- 288.010 Info MultiplayerManager.cpp:996: networkTick(3009) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 288.010 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 288.036 Info Scenario.cpp:129: Map version 0.13.1-0
- 288.105 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 288.115 Info MultiplayerManager.cpp:1143: networkTick(3015) mapTick(388) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 288.115 Info MultiplayerManager.cpp:996: networkTick(3015) mapTick(388) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 288.219 Info MultiplayerManager.cpp:1143: networkTick(3021) mapTick(388) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 288.219 Info MultiplayerManager.cpp:1143: networkTick(3021) mapTick(388) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 288.219 Info MultiplayerManager.cpp:1342: networkTick(3021) mapTick(388) stopping mapAlign
- 288.219 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 288.219 Info MultiplayerManager.cpp:996: networkTick(3021) mapTick(388) changing state from(InGameWaitingForOthers) to(InGame)
- 288.219 Info MultiplayerManager.cpp:1706: networkTick(3021) mapTick(388) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 288.319 Info MultiplayerManager.cpp:1143: networkTick(3027) mapTick(394) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 288.319 Info MultiplayerManager.cpp:1143: networkTick(3027) mapTick(394) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 288.351 Info NetworkInputHandler.cpp:754: mapTick(397) networkTick(3030) connecting to player(Wolfy).
- 288.351 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(2)
- 288.351 Info GameActionHandler.cpp:2611: MapTick(397) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
- 298.036 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (0)
- 298.036 Info MultiplayerManager.cpp:1093: networkTick(3604) mapTick(972) removing peer(0) dropout(false)
- 298.036 Info MultiplayerManager.cpp:996: networkTick(3604) mapTick(972) changing state from(InGame) to(InGameAligning)
- 298.036 Info MultiplayerManager.cpp:1818: networkTick(3604) mapTick(972) starting mapAlign
- 298.036 Info MultiplayerManager.cpp:1732: networkTick(3604) mapTick(972) adding mapAlignTask(RemovePlayerAlignTask)
- 298.150 Info MultiplayerManager.cpp:1143: networkTick(3610) mapTick(972) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 298.150 Info MultiplayerManager.cpp:1143: networkTick(3610) mapTick(972) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 298.151 Info MultiplayerManager.cpp:1752: networkTick(3610) mapTick(972) sending mapAlignAction
- 298.236 Info MultiplayerManager.cpp:1390: networkTick(3616) mapTick(972) received MapAlignAction from peer(0), mapAlignTick(966) appliedTickClosuresCount(24)
- 298.236 Info MultiplayerManager.cpp:1390: networkTick(3616) mapTick(972) received MapAlignAction from peer(2), mapAlignTick(973) appliedTickClosuresCount(0)
- 298.236 Info MultiplayerManager.cpp:1834: networkTick(3617) mapTick(972) mapAlign finished targetTick(973) updating map and running the tasks ...
- 298.236 Info MultiplayerManager.cpp:1706: networkTick(3617) mapTick(972) peerID(2) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(966))
- ((peerID(2) state(InGameAligning) mapAlignTick(973))
- )
- 298.238 Info MultiplayerManager.cpp:1853: maptick(973) crc before applying all ticks: -1322238464
- 298.238 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(973) lastTickApplied(964) referenceMapTick(973) networkTick(3617)
- 298.238 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(965) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(966) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(967) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(968) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(969) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(970) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(971) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 298.239 Info MultiplayerManager.cpp:1861: maptick(973) crc after applying all ticks: -1322238464
- 298.239 Info MultiplayerManager.cpp:996: networkTick(3617) mapTick(973) changing state from(InGameAligning) to(InGameAligned)
- 298.239 Info MultiplayerManager.cpp:996: networkTick(3617) mapTick(973) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 298.353 Info MultiplayerManager.cpp:1143: networkTick(3623) mapTick(973) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 298.353 Info MultiplayerManager.cpp:1143: networkTick(3623) mapTick(973) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 298.353 Info MultiplayerManager.cpp:1143: networkTick(3623) mapTick(973) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 298.451 Info MultiplayerManager.cpp:1143: networkTick(3629) mapTick(973) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 298.451 Info MultiplayerManager.cpp:1342: networkTick(3629) mapTick(973) stopping mapAlign
- 298.451 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
- 298.451 Info MultiplayerManager.cpp:1908: networkTick(3629) mapTick(973) finishing removing peer(0) hasPeer(true)
- 298.451 Info NetworkInputHandler.cpp:548: expectedMapTick(973) removing peer(0) success(true).
- 298.451 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-disconnected
- 298.452 Info MultiplayerManager.cpp:996: networkTick(3629) mapTick(973) changing state from(InGameWaitingForOthers) to(Failed)
- 300.384 Info MultiplayerManager.cpp:180: NetworkTick(3629) quitting multiplayer connection.
- 300.384 Info MultiplayerManager.cpp:996: networkTick(3629) mapTick(973) changing state from(Failed) to(Disconnected)
- 300.386 Info NetworkInputHandler.cpp:771: mapTick(973) networkTick(3629) disconnecting from player.
- 300.431 Info Router.cpp:563: Router peerID(2) shutting down.
- 300.431 Info PosixUDPSocket.cpp:154: Socket closed
- 300.431 Info Router.cpp:594: Router state -> Disconnected
- 316.161 Info Router.cpp:563: Router peerID(65535) shutting down.
- 316.161 Info Router.cpp:594: Router state -> Disconnected
- 316.162 Joining game 192.168.11.5:34197
- 316.162 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 316.162 Info Router.cpp:594: Router state -> Connecting
- 316.162 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 316.179 Info Router.cpp:594: Router state -> WaitingForAccept
- 316.276 Info Synchronizer.cpp:56: NetworkTick(649) initialized Synchronizer local peer(1) latency(6).
- 316.276 Info Synchronizer.cpp:522: networkTick(649) adding peer(0) success(true).
- 316.276 Info Router.cpp:594: Router state -> Connected
- 316.276 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
- 316.276 Info MultiplayerManager.cpp:996: networkTick(649) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 316.297 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
- 316.388 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 316.388 Info MultiplayerManager.cpp:1143: networkTick(655) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 316.388 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 316.388 Info MultiplayerManager.cpp:1143: networkTick(655) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 316.388 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 316.388 Info MultiplayerManager.cpp:1143: networkTick(655) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 316.388 Info MultiplayerManager.cpp:1143: networkTick(655) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 316.500 Info MultiplayerManager.cpp:996: networkTick(662) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 316.597 Info MultiplayerManager.cpp:1143: networkTick(668) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 316.703 Info MultiplayerManager.cpp:1143: networkTick(674) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 316.928 Info MultiplayerManager.cpp:1143: networkTick(687) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 316.928 Info MultiplayerManager.cpp:1143: networkTick(687) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 317.106 Info MultiplayerManager.cpp:1143: networkTick(698) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 317.106 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (1297442 B, 2580 blocks)
- 317.107 Info MultiplayerManager.cpp:996: networkTick(698) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 317.107 Info NetworkInputHandler.cpp:45: mapTick(975) networkTick(698) initialized NetworkInputHandler local peer(1).
- 317.107 Info NetworkInputHandler.cpp:524: expectedMapTick(975) adding peer(0).
- 317.107 Info Synchronizer.cpp:428: NetworkTick(698) mapTick(975) applying 10 pending tickClosures
- 317.107 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 317.107 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
- 317.107 Info MultiplayerManager.cpp:1732: networkTick(698) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 317.107 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 317.200 Info MultiplayerManager.cpp:1143: networkTick(704) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 317.436 Finished download (0 s, 1.3 MB, 3.9 MB/s)
- 317.454 Info MultiplayerManager.cpp:1218: networkTick(719) mapTick(-1) map download finished creating scenario
- 317.454 Info MultiplayerManager.cpp:996: networkTick(719) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 317.454 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 317.479 Info Scenario.cpp:129: Map version 0.13.1-0
- 317.549 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 317.555 Info MultiplayerManager.cpp:1143: networkTick(725) mapTick(975) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 317.555 Info MultiplayerManager.cpp:996: networkTick(725) mapTick(975) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 317.659 Info MultiplayerManager.cpp:1143: networkTick(731) mapTick(975) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 317.659 Info MultiplayerManager.cpp:1143: networkTick(731) mapTick(975) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 317.659 Info MultiplayerManager.cpp:1342: networkTick(731) mapTick(975) stopping mapAlign
- 317.659 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 317.659 Info MultiplayerManager.cpp:996: networkTick(731) mapTick(975) changing state from(InGameWaitingForOthers) to(InGame)
- 317.659 Info MultiplayerManager.cpp:1706: networkTick(731) mapTick(975) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 317.758 Info MultiplayerManager.cpp:1143: networkTick(737) mapTick(981) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 317.758 Info MultiplayerManager.cpp:1143: networkTick(737) mapTick(981) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 317.793 Info NetworkInputHandler.cpp:754: mapTick(984) networkTick(740) connecting to player(Wolfy).
- 317.793 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
- 317.793 Info GameActionHandler.cpp:2611: MapTick(984) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
- 645.911 Info Router.cpp:905: networkTick(20382) adding peer(2) address(192.168.11.11:63746) sending connectionAccept(false)
- 645.912 Info Synchronizer.cpp:522: networkTick(20382) adding peer(2) success(true).
- 646.060 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 646.060 Info MultiplayerManager.cpp:1143: networkTick(20388) mapTick(20577) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 646.060 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Wolfy).
- 646.060 Info MultiplayerManager.cpp:1143: networkTick(20388) mapTick(20577) received stateChanged peerID(1) oldState(InGame) newState(InGame)
- 646.060 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
- 646.060 Info MultiplayerManager.cpp:1143: networkTick(20388) mapTick(20577) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
- 646.060 Info NetworkInputHandler.cpp:524: expectedMapTick(20577) adding peer(2).
- 646.060 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
- 646.060 Info MultiplayerManager.cpp:1143: networkTick(20388) mapTick(20577) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
- 646.060 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
- 646.060 Info MultiplayerManager.cpp:1143: networkTick(20388) mapTick(20577) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
- 646.060 Info MultiplayerManager.cpp:1143: networkTick(20388) mapTick(20577) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
- 646.277 Info MultiplayerManager.cpp:1143: networkTick(20401) mapTick(20578) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 646.277 Info MultiplayerManager.cpp:996: networkTick(20401) mapTick(20578) changing state from(InGame) to(InGameAligning)
- 646.277 Info MultiplayerManager.cpp:1818: networkTick(20401) mapTick(20578) starting mapAlign
- 646.379 Info MultiplayerManager.cpp:1143: networkTick(20407) mapTick(20578) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 646.379 Info MultiplayerManager.cpp:1143: networkTick(20407) mapTick(20578) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 646.379 Info MultiplayerManager.cpp:1752: networkTick(20407) mapTick(20578) sending mapAlignAction
- 646.479 Info MultiplayerManager.cpp:1390: networkTick(20413) mapTick(20578) received MapAlignAction from peer(0), mapAlignTick(20581) appliedTickClosuresCount(17)
- 646.479 Info MultiplayerManager.cpp:1390: networkTick(20413) mapTick(20578) received MapAlignAction from peer(1), mapAlignTick(20579) appliedTickClosuresCount(0)
- 646.479 Info MultiplayerManager.cpp:1834: networkTick(20414) mapTick(20578) mapAlign finished targetTick(20581) updating map and running the tasks ...
- 646.479 Info MultiplayerManager.cpp:1706: networkTick(20414) mapTick(20578) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(20581))
- ((peerID(1) state(InGameAligning) mapAlignTick(20579))
- ((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 646.480 Info MultiplayerManager.cpp:1853: maptick(20581) crc before applying all ticks: -127378882
- 646.480 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(20581) lastTickApplied(20572) referenceMapTick(20581) networkTick(20414)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20573) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20573) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20574) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20574) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20575) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20575) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20576) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20576) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20577) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20577) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20578) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(20579) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 646.480 Info MultiplayerManager.cpp:1861: maptick(20581) crc after applying all ticks: -127378882
- 646.480 Info MultiplayerManager.cpp:996: networkTick(20414) mapTick(20581) changing state from(InGameAligning) to(InGameAligned)
- 646.480 Info MultiplayerManager.cpp:996: networkTick(20414) mapTick(20581) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 646.595 Info MultiplayerManager.cpp:1143: networkTick(20420) mapTick(20581) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 646.595 Info MultiplayerManager.cpp:1143: networkTick(20420) mapTick(20581) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 646.595 Info MultiplayerManager.cpp:1143: networkTick(20420) mapTick(20581) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 646.595 Info MultiplayerManager.cpp:1143: networkTick(20420) mapTick(20581) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 646.896 Info MultiplayerManager.cpp:1143: networkTick(20438) mapTick(20581) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 646.994 Info MultiplayerManager.cpp:1143: networkTick(20444) mapTick(20581) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 647.997 Info MultiplayerManager.cpp:1143: networkTick(20504) mapTick(20581) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 648.094 Info MultiplayerManager.cpp:1143: networkTick(20510) mapTick(20581) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 648.661 Info MultiplayerManager.cpp:1143: networkTick(20544) mapTick(20581) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 648.661 Info MultiplayerManager.cpp:1342: networkTick(20544) mapTick(20581) stopping mapAlign
- 648.661 Info MultiplayerManager.cpp:996: networkTick(20544) mapTick(20581) changing state from(InGameWaitingForOthers) to(InGame)
- 648.661 Info MultiplayerManager.cpp:1706: networkTick(20544) mapTick(20581) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 648.762 Info MultiplayerManager.cpp:1143: networkTick(20550) mapTick(20587) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 648.762 Info MultiplayerManager.cpp:1143: networkTick(20550) mapTick(20587) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 648.762 Info MultiplayerManager.cpp:1143: networkTick(20550) mapTick(20587) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 648.795 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
- 648.795 Info GameActionHandler.cpp:2611: MapTick(20590) processed PlayerJoinGame peerID(2) playerIndex(1) mode(create)
- 3310.091 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.108 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.128 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.143 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.160 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.177 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.192 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.209 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.226 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.245 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.260 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.278 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.291 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.310 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.328 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.343 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.361 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.375 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.393 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.408 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.423 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.440 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.461 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.474 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.494 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.507 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.525 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.543 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3310.558 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.573 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.592 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.609 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.625 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.641 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.657 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.673 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.691 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.707 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.724 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.740 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.756 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.774 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.790 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.806 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.825 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.841 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.858 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.881 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.892 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.908 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.924 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.940 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.956 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.973 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3310.989 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.006 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.023 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.051 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.077 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.077 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.085 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.104 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.119 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.139 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.153 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.172 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.188 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.221 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.221 Info Synchronizer.cpp:465: NetworkTick(177365) peer(0) drop detection state(100/600).
- 3311.221 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.253 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.253 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.269 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.287 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.304 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.321 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.353 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.353 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.372 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.386 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.404 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.420 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.454 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.454 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.469 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.488 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.502 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.519 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.537 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.572 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.572 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.588 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.604 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.620 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.638 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.653 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.671 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.704 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.720 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.754 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.754 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.770 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.785 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.803 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.838 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.838 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.872 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.872 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.887 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.921 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.921 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.936 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.954 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.988 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3311.988 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.022 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.022 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.036 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.054 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.071 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.085 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.105 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.119 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.138 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.152 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.172 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.187 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.202 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.222 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.236 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.254 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.269 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.286 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.322 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.323 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.337 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.353 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.371 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.385 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.404 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.419 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.437 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.454 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.488 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.488 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.502 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.537 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.572 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.572 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.588 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.604 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.619 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.638 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.652 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.672 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.686 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.703 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.721 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.755 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.755 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.788 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.788 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.803 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.838 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.838 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.853 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.871 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.905 Info Synchronizer.cpp:465: NetworkTick(177365) peer(0) drop detection state(200/600).
- 3312.905 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.905 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.919 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.954 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.954 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.988 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3312.988 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.021 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.021 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.037 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.054 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.070 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.086 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.104 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.137 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.171 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.171 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.186 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.204 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.220 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.236 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.255 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.271 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.287 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.322 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.322 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.337 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.354 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.371 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.386 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.404 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.438 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.438 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.453 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.487 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.487 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.504 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.554 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.554 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.586 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.586 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.604 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.638 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.638 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.652 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.671 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.686 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.705 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.719 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.739 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.755 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.788 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.788 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.803 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.821 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.835 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.854 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.870 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.888 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.903 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.938 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.938 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.953 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.987 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3313.987 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.021 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.021 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.035 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.054 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.069 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.088 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.104 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.137 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.137 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.153 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.170 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.186 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.205 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.219 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.254 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.254 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.271 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.287 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.321 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.321 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.335 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.371 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.371 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.386 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.405 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.421 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.437 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.472 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.472 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.486 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.505 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.520 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.537 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.553 Info Synchronizer.cpp:465: NetworkTick(177365) peer(0) drop detection state(300/600).
- 3314.553 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.570 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.588 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.602 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.619 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.635 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.652 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.672 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.687 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.704 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.719 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.735 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.754 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.770 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.787 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.803 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.820 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.854 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.854 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.869 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.887 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.904 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.920 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.938 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.953 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.971 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3314.987 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.002 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.021 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.036 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.054 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.069 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.087 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.135 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.154 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.170 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.186 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.204 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.238 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.238 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.253 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.272 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.287 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.321 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.321 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.337 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.354 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.370 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.387 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.403 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.438 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.438 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.471 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.471 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.504 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.504 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.535 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.554 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.554 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.571 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.599 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.624 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.624 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.635 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.654 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.670 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.702 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.721 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.737 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.754 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.769 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.787 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.820 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.820 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.835 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.854 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.871 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.888 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.903 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.919 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.937 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.952 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.971 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3315.987 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.004 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.035 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.054 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.054 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.070 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.088 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.136 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.170 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.170 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.186 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.204 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.221 Info Synchronizer.cpp:465: NetworkTick(177365) peer(0) drop detection state(400/600).
- 3316.221 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.237 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.254 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.271 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.288 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.304 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.320 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.338 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.354 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.388 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.388 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.402 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.435 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.453 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.453 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.470 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.485 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.505 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.553 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.553 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.569 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.588 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.622 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.622 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.652 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.652 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.669 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.703 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.718 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.737 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.771 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.771 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.805 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.805 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.820 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.835 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.855 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.889 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.889 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.902 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.921 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.935 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.955 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.970 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3316.987 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.004 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.020 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.037 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.069 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.069 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.087 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.103 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.137 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.168 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.188 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.189 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.202 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.219 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.237 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.272 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.272 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.305 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.305 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.336 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.337 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.353 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.388 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.388 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.404 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.420 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.437 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.453 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.470 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.486 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.504 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.518 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.536 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.552 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.571 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.586 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.602 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.620 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.654 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.655 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.704 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.719 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.737 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.753 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.771 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.804 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.804 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.838 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.838 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.853 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.871 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.887 Info Synchronizer.cpp:465: NetworkTick(177365) peer(0) drop detection state(500/600).
- 3317.887 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.922 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.922 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.954 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.954 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.969 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3317.987 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.004 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.038 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.038 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.070 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.070 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.085 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.102 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.121 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.136 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.154 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.169 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.187 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.203 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.237 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.237 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.252 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.272 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.286 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.303 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.319 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.337 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.354 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.370 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.388 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.421 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.421 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.435 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.453 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.471 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.485 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.503 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.537 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.554 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.570 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.605 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.605 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.619 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.635 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.654 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.688 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.702 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.720 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.754 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.754 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.770 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.787 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.804 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.819 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.837 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.852 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.870 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.886 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.903 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.921 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.955 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.955 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.988 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3318.988 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.002 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.037 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.037 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.055 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.069 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.087 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.103 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.119 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.155 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.155 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.170 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.188 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.220 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.221 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.255 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.255 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.270 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.286 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.304 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.338 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.338 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.352 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.369 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.388 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.402 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.421 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.436 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.455 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.469 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.488 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.537 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.572 Info Synchronizer.cpp:465: NetworkTick(177365) peer(0) drop detection state(600/600).
- 3319.572 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is unreachable
- 3319.572 Info Synchronizer.cpp:612: NetworkTick(177365) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
- 3319.572 Info MultiplayerManager.cpp:2236: NetworkTick(177365) MapTick(175558) disconnecting player(1) from the user.
- 3319.578 Info Synchronizer.cpp:618: NetworkTick(177365) peer(1) stopped responding, but we disconnect ourselves.
- 3342.836 Info MultiplayerManager.cpp:153: NetworkTick(178760) disconnecting multiplayer connection.
- 3342.836 Info NetworkInputHandler.cpp:64: expectedMapTick(175564) sending PlayerLeaveGame
- 3342.936 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (1)
- 3342.936 Info MultiplayerManager.cpp:1093: networkTick(178766) mapTick(175564) removing peer(1) dropout(false)
- 3342.936 Info MultiplayerManager.cpp:996: networkTick(178766) mapTick(175564) changing state from(InGame) to(InGameAligning)
- 3342.936 Info MultiplayerManager.cpp:1818: networkTick(178766) mapTick(175564) starting mapAlign
- 3342.936 Info MultiplayerManager.cpp:1732: networkTick(178766) mapTick(175564) adding mapAlignTask(RemovePlayerAlignTask)
- 3343.035 Info MultiplayerManager.cpp:1143: networkTick(178772) mapTick(175564) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 3343.035 Info MultiplayerManager.cpp:1752: networkTick(178772) mapTick(175564) sending mapAlignAction
- 3343.136 Info MultiplayerManager.cpp:1390: networkTick(178778) mapTick(175564) received MapAlignAction from peer(1), mapAlignTick(175565) appliedTickClosuresCount(0)
- 3343.137 Info MultiplayerManager.cpp:1834: networkTick(178779) mapTick(175564) mapAlign finished targetTick(175565) updating map and running the tasks ...
- 3343.137 Info MultiplayerManager.cpp:1706: networkTick(178779) mapTick(175564) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(1) state(InGameAligning) mapAlignTick(175565))
- )
- 3343.137 Info MultiplayerManager.cpp:1853: maptick(175565) crc before applying all ticks: 205512537
- 3343.137 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(175565) lastTickApplied(175556) referenceMapTick(175565) networkTick(178779)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175557) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175558) inputActions((OpenCharacterGui) (SelectedEntityCleared) (CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175559) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175560) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175561) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175562) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175563) inputActions((CheckCRCHeuristic) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(175564) inputActions((PlayerLeaveGame) ) ) for peer(1)
- 3343.137 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(1) success(true).
- 3343.137 Info GameActionHandler.cpp:2640: MapTick(175565) processed PlayerLeaveGame peerID(1) playerIndex(0)
- 3343.137 Info MultiplayerManager.cpp:1861: maptick(175565) crc after applying all ticks: 229374664
- 3343.137 Info MultiplayerManager.cpp:996: networkTick(178779) mapTick(175565) changing state from(InGameAligning) to(InGameAligned)
- 3343.138 Info MultiplayerManager.cpp:996: networkTick(178779) mapTick(175565) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 3343.253 Info MultiplayerManager.cpp:1143: networkTick(178785) mapTick(175565) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 3343.253 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(1).
- 3343.253 Info MultiplayerManager.cpp:1143: networkTick(178785) mapTick(175565) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 3343.253 Info MultiplayerManager.cpp:1342: networkTick(178785) mapTick(175565) stopping mapAlign
- 3343.253 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
- 3343.253 Info MultiplayerManager.cpp:996: networkTick(178785) mapTick(175565) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 3343.253 Info MultiplayerManager.cpp:1706: networkTick(178785) mapTick(175565) peerID(1) fullStateLog: local state(Disconnecting) local peers(((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3343.569 Info MultiplayerManager.cpp:996: networkTick(178804) mapTick(175565) changing state from(Disconnecting) to(QuitScheduled)
- 3343.584 Info MultiplayerManager.cpp:180: NetworkTick(178804) quitting multiplayer connection.
- 3343.584 Info MultiplayerManager.cpp:996: networkTick(178804) mapTick(175565) changing state from(QuitScheduled) to(Disconnected)
- 3343.585 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(178804) disconnecting from player.
- 3344.051 Info Router.cpp:563: Router peerID(1) shutting down.
- 3344.051 Info PosixUDPSocket.cpp:154: Socket closed
- 3344.051 Info Router.cpp:594: Router state -> Disconnected
- 3348.046 Info Router.cpp:563: Router peerID(65535) shutting down.
- 3348.046 Info Router.cpp:594: Router state -> Disconnected
- 3348.046 Joining game 192.168.11.5:34197
- 3348.046 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 3348.046 Info Router.cpp:594: Router state -> Connecting
- 3348.047 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 3348.084 Info Router.cpp:594: Router state -> WaitingForAccept
- 3348.181 Info Router.cpp:324: Received message type(HeartbeatGroup) (0 - type(Heartbeat) heartbeat(networkTick(179074) closedTick(true) tickClosures((tick(177232) inputActions((CheckCRCHeuristic) ) ) ) synchronizerActions((PeerConnect) ) ) requestsForHeartbeats() ) (2 - type(Heartbeat) heartbeat(networkTick(179074) closedTick(true) tickClosures((tick(177231) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(179075) closedTick(true) tickClosures((tick(177233) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (2 - type(Heartbeat) heartbeat(networkTick(179075) closedTick(true) tickClosures((tick(177232) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(179076) closedTick(true) tickClosures((tick(177234) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (2 - type(Heartbeat) heartbeat(networkTick(179076) closedTick(true) tickClosures((tick(177233) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(179077) closedTick(true) tickClosures((tick(177235) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (2 - type(Heartbeat) heartbeat(networkTick(179077) closedTick(true) tickClosures((tick(177234) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(179078) closedTick(true) tickClosures((tick(177236) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (2 - type(Heartbeat) heartbeat(networkTick(179078) closedTick(true) tickClosures((tick(177235) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(179079) closedTick(true) tickClosures((tick(177237) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (2 - type(Heartbeat) heartbeat(networkTick(179079) closedTick(true) tickClosures((tick(177236) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) (0 - type(Heartbeat) heartbeat(networkTick(179080) closedTick(true) tickClosures((tick(177238) inputActions((CheckCRCHeuristic) ) ) ) synchronizerActions((PeerInfo) (PeerStateChanged) ) ) requestsForHeartbeats((requestPeerID(3) requestNetworkTick(179074) ) (requestPeerID(3) requestNetworkTick(179075) ) (requestPeerID(3) requestNetworkTick(179076) ) (requestPeerID(3) requestNetworkTick(179077) ) ) ) (2 - type(Heartbeat) heartbeat(networkTick(179080) closedTick(true) tickClosures((tick(177237) inputActions((CheckCRCHeuristic) ) ) ) synchronizerActions((PeerInfo) (PeerStateChanged) ) ) requestsForHeartbeats((requestPeerID(3) requestNetworkTick(179074) ) (requestPeerID(3) requestNetworkTick(179075) ) (requestPeerID(3) requestNetworkTick(179076) ) (requestPeerID(3) requestNetworkTick(179077) ) ) ) from 192.168.11.5:34197 with invalid session magic (expected 0x011, was 0xc5d).
- 3348.183 Info Synchronizer.cpp:56: NetworkTick(179080) initialized Synchronizer local peer(3) latency(6).
- 3348.183 Info Synchronizer.cpp:522: networkTick(179080) adding peer(0) success(true).
- 3348.183 Info Synchronizer.cpp:522: networkTick(179080) adding peer(2) success(true).
- 3348.183 Info Router.cpp:594: Router state -> Connected
- 3348.183 Info Router.cpp:827: ConnectionAccepted ownPeerID(3) nextPeerID(4)
- 3348.183 Info MultiplayerManager.cpp:996: networkTick(179080) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 3348.263 Info Router.cpp:885: Received onPeerConnected for already connected peer(3)
- 3348.383 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 3348.383 Info MultiplayerManager.cpp:1143: networkTick(179086) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 3348.383 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
- 3348.383 Info MultiplayerManager.cpp:1143: networkTick(179086) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
- 3348.383 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Wolfy).
- 3348.383 Info MultiplayerManager.cpp:1143: networkTick(179086) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
- 3348.383 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Wolfy).
- 3348.383 Info MultiplayerManager.cpp:1143: networkTick(179086) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
- 3348.383 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Wolfy).
- 3348.383 Info MultiplayerManager.cpp:1143: networkTick(179086) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
- 3348.383 Info MultiplayerManager.cpp:1143: networkTick(179086) mapTick(-1) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
- 3348.499 Info MultiplayerManager.cpp:996: networkTick(179093) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 3348.596 Info MultiplayerManager.cpp:1143: networkTick(179099) mapTick(-1) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 3348.696 Info MultiplayerManager.cpp:1143: networkTick(179105) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3348.696 Info MultiplayerManager.cpp:1143: networkTick(179105) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 3348.911 Info MultiplayerManager.cpp:1143: networkTick(179118) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3348.911 Info MultiplayerManager.cpp:1143: networkTick(179118) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 3348.911 Info MultiplayerManager.cpp:1143: networkTick(179118) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 3348.911 Info MultiplayerManager.cpp:1143: networkTick(179118) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 3349.788 Info MultiplayerManager.cpp:1143: networkTick(179171) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 3349.788 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (7540550 B, 14992 blocks)
- 3349.801 Info MultiplayerManager.cpp:996: networkTick(179171) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 3349.801 Info NetworkInputHandler.cpp:45: mapTick(177248) networkTick(179171) initialized NetworkInputHandler local peer(3).
- 3349.801 Info NetworkInputHandler.cpp:524: expectedMapTick(177248) adding peer(0).
- 3349.801 Info NetworkInputHandler.cpp:524: expectedMapTick(177248) adding peer(2).
- 3349.801 Info Synchronizer.cpp:428: NetworkTick(179171) mapTick(177248) applying 33 pending tickClosures
- 3349.801 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 3349.801 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
- 3349.801 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(3)
- 3349.801 Info MultiplayerManager.cpp:1732: networkTick(179171) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 3349.801 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 3349.885 Info MultiplayerManager.cpp:1143: networkTick(179177) mapTick(-1) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 3352.500 Finished download (2 s, 7.5 MB, 2.8 MB/s)
- 3352.552 Info MultiplayerManager.cpp:1218: networkTick(179335) mapTick(-1) map download finished creating scenario
- 3352.552 Info MultiplayerManager.cpp:996: networkTick(179335) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 3352.552 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 3352.576 Info Scenario.cpp:129: Map version 0.13.1-0
- 3352.633 Info MultiplayerManager.cpp:1143: networkTick(179341) mapTick(-1) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 3352.733 Info MultiplayerManager.cpp:1143: networkTick(179347) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3353.236 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 3353.245 Info MultiplayerManager.cpp:996: networkTick(179379) mapTick(177248) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 3353.366 Info MultiplayerManager.cpp:1143: networkTick(179385) mapTick(177248) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 3353.366 Info MultiplayerManager.cpp:1342: networkTick(179385) mapTick(177248) stopping mapAlign
- 3353.366 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 3353.366 Info MultiplayerManager.cpp:996: networkTick(179385) mapTick(177248) changing state from(InGameWaitingForOthers) to(InGame)
- 3353.366 Info MultiplayerManager.cpp:1706: networkTick(179385) mapTick(177248) peerID(3) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3353.464 Info MultiplayerManager.cpp:1143: networkTick(179391) mapTick(177254) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3353.464 Info MultiplayerManager.cpp:1143: networkTick(179391) mapTick(177254) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 3353.464 Info MultiplayerManager.cpp:1143: networkTick(179391) mapTick(177254) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
- 3353.497 Info NetworkInputHandler.cpp:754: mapTick(177257) networkTick(179394) connecting to player(Wolfy).
- 3353.498 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(3)
- 3353.498 Info GameActionHandler.cpp:2611: MapTick(177257) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect)
- 3656.223 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.223 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.253 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.271 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.285 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.306 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.306 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.337 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.353 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.371 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.386 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.402 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.421 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.435 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.452 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.471 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.485 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.504 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.521 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.537 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.551 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.571 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.571 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.603 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.621 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.637 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.654 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.669 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 3656.693 Warning Thread.cpp:42: Thread exception: Sendto failed: Can't assign requested address.
- 3656.747 Error CrashHandler.cpp:183: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- #0 0x10059e172 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
- #1 0x1005970f9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:85)
- #2 0x10059708e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:188)
- #3 0x7fff98e2c52a in 0x7fff98e2c52a
- #4 0x115a2aa60 in 0x115a2aa60
- #5 0x1009d7d8e in al_remove_opengl_fbo (in factorio) (ogl_bitmap.c:1248)
- #6 0x1009d8cc0 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:699)
- #7 0x100989255 in al_destroy_bitmap (in factorio) (bitmap.c:234)
- #8 0x1009b8ce4 in _al_run_destructors (in factorio) (aintuthr.h:60)
- #9 0x1009dcf60 in al_uninstall_system (in factorio) (system.c:314)
- #10 0x7fff8f959451 in 0x7fff8f959451
- #11 0x7fff8f959767 in 0x7fff8f959767
- #12 0x1005a5a7c in Thread::loop() (in factorio) (Thread.cpp:46)
- #13 0x100b22946 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
- #14 0x7fff8fd1c99d in 0x7fff8fd1c99d
- #15 0x7fff8fd1c91a in 0x7fff8fd1c91a
- #16 0x7fff8fd1a351 in 0x7fff8fd1a351
- 3659.558 Error CrashHandler.cpp:85: Map tick at moment of crash: 195008
- 3659.558 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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