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[MAP]LV 3 Villas on island/Very Nice

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May 30th, 2015
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  1. //Dynamic Code
  2. CreateDynamicObject(11490,2327.6999500,556.2000100,6.8000000,0.0000000,0.0000000,180.0000000); //object(des_ranch)(1)
  3. CreateDynamicObject(11491,2327.7000000,567.2000100,8.3000000,0.0000000,0.0000000,180.0000000); //object(des_ranchbits1)(1)
  4. CreateDynamicObject(9321,2350.8000000,555.7999900,8.2000000,0.0000000,0.0000000,90.0000000); //object(garage_sfn01)(1)
  5. CreateDynamicObject(9321,2302.0000000,555.7000100,8.2000000,0.0000000,0.0000000,90.0000000); //object(garage_sfn01)(2)
  6. CreateDynamicObject(14537,2359.8000000,535.0000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(pdomesbar)(1)
  7. CreateDynamicObject(8556,2287.5000000,612.4000200,14.3000000,0.0000000,0.0000000,0.0000000); //object(vgshsegate04)(1)
  8. CreateDynamicObject(3095,2292.8000000,598.7999900,8.0000000,16.0000000,0.0000000,0.0000000); //object(a51_jetdoor)(1)
  9. CreateDynamicObject(3095,2292.8000000,590.2000100,5.5000000,15.9960000,0.0000000,0.0000000); //object(a51_jetdoor)(2)
  10. CreateDynamicObject(3095,2281.8000000,598.9000200,8.0000000,15.9960000,0.0000000,0.0000000); //object(a51_jetdoor)(3)
  11. CreateDynamicObject(3095,2281.8000000,590.2999900,5.5000000,15.9960000,0.0000000,0.0000000); //object(a51_jetdoor)(4)
  12. CreateDynamicObject(3660,2287.6001000,592.9000200,9.4000000,0.0000000,14.0000000,270.0000000); //object(lasairfbed_las)(1)
  13. CreateDynamicObject(1255,2358.8999000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(1)
  14. CreateDynamicObject(1255,2360.8999000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(2)
  15. CreateDynamicObject(1255,2362.7000000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(3)
  16. CreateDynamicObject(1255,2364.5000000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(4)
  17. CreateDynamicObject(1255,2357.2000000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(5)
  18. CreateDynamicObject(1255,2355.3999000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(6)
  19. CreateDynamicObject(14446,2330.5000000,553.7000100,8.9000000,0.0000000,0.0000000,268.0000000); //object(smokes_bed)(1)
  20. CreateDynamicObject(1829,2327.7000000,563.2999900,8.8000000,0.0000000,0.0000000,0.0000000); //object(man_safenew)(1)
  21. CreateDynamicObject(2296,2323.3999000,553.5000000,8.3000000,0.0000000,0.0000000,90.0000000); //object(tv_unit_1)(1)
  22. CreateDynamicObject(1753,2331.0000000,560.2999900,8.3000000,0.0000000,0.0000000,270.0000000); //object(swank_couch_1)(1)
  23. CreateDynamicObject(1737,2329.5000000,559.7999900,8.0000000,0.0000000,0.0000000,270.0000000); //object(med_dinning_5)(1)
  24. CreateDynamicObject(14820,2329.3999000,559.2999900,8.9000000,0.0000000,0.0000000,270.0000000); //object(dj_stuff)(1)
  25. CreateDynamicObject(3496,2312.5000000,560.4000200,6.9000000,0.0000000,0.0000000,0.0000000); //object(vgsxrefbballnet)(1)
  26. CreateDynamicObject(1946,2312.5000000,561.7999900,6.9000000,0.0000000,0.0000000,0.0000000); //object(baskt_ball_hi)(1)
  27. CreateDynamicObject(1598,2359.0000000,518.4000200,-0.1000000,0.0000000,0.0000000,0.0000000); //object(beachball)(1)
  28. CreateDynamicObject(2404,2356.5000000,530.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board)(1)
  29. CreateDynamicObject(2405,2355.8999000,530.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2)(1)
  30. CreateDynamicObject(2406,2357.1001000,530.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3)(1)
  31. CreateDynamicObject(718,2359.8999000,546.7999900,0.8000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04)(1)
  32. CreateDynamicObject(1215,2353.6001000,544.0999800,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(1)
  33. CreateDynamicObject(1215,2358.2000000,544.0000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(2)
  34. CreateDynamicObject(1215,2361.5000000,544.0000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(3)
  35. CreateDynamicObject(1215,2366.1001000,544.0000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(4)
  36. CreateDynamicObject(1215,2362.0000000,554.7999900,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(5)
  37. CreateDynamicObject(1215,2357.8000000,554.7999900,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(6)
  38. CreateDynamicObject(642,2360.0000000,523.7000100,2.2000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test)(1)
  39. CreateDynamicObject(2600,2367.5000000,546.4000200,7.6000000,0.0000000,0.0000000,0.0000000); //object(cj_view_tele)(1)
  40. CreateDynamicObject(2600,2289.8000000,551.2999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(cj_view_tele)(2)
  41. CreateDynamicObject(1775,2351.8000000,544.9000200,1.9000000,0.0000000,0.0000000,0.0000000); //object(cj_sprunk1)(1)
  42. CreateDynamicObject(1776,2350.2000000,544.9000200,1.9000000,0.0000000,0.0000000,0.0000000); //object(cj_candyvendor)(1)
  43. CreateDynamicObject(12991,2296.8000000,525.4000200,0.8000000,0.0000000,0.0000000,90.0000000); //object(sw_shack02)(1)
  44. CreateDynamicObject(3406,2291.3000000,518.2999900,-1.1000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty)(1)
  45. CreateDynamicObject(3406,2291.3000000,509.5000000,-1.1000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty)(2)
  46. CreateDynamicObject(3406,2291.3000000,500.7000100,-1.1000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty)(3)
  47. CreateDynamicObject(3406,2297.2000000,510.1000100,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(4)
  48. CreateDynamicObject(3406,2297.2000000,496.7999900,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(5)
  49. CreateDynamicObject(3406,2286.5000000,496.7999900,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(6)
  50. CreateDynamicObject(3406,2286.5000000,510.1000100,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(7)
  51. CreateDynamicObject(3603,2376.5000000,578.7000100,12.7000000,0.0000000,0.0000000,90.0000000); //object(bevman_law2)(1)
  52. CreateDynamicObject(3605,2258.0000000,574.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(bevman3_law2)(1)
  53. CreateDynamicObject(3604,2349.8999000,594.0000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(bevmangar_law2)(1)
  54. CreateDynamicObject(3604,2279.5000000,551.5000000,9.3000000,0.0000000,0.0000000,180.0000000); //object(bevmangar_law2)(2)
  55. CreateDynamicObject(1215,2292.3999000,548.7999900,4.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(7)
  56. CreateDynamicObject(1215,2295.7000000,544.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(8)
  57. CreateDynamicObject(1215,2287.8000000,544.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(9)
  58. CreateDynamicObject(1215,2300.2000000,544.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(10)
  59. CreateDynamicObject(718,2294.0000000,546.2000100,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04)(2)
  60. CreateDynamicObject(1215,2292.4004000,544.2002000,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(11)
  61. CreateDynamicObject(1215,2295.7000000,548.7999900,4.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(12)
  62. CreateDynamicObject(1215,2292.0000000,554.9000200,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(13)
  63. CreateDynamicObject(1215,2296.1001000,554.9000200,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(14)
  64. CreateDynamicObject(3934,2385.7000000,554.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(helipad01)(1)
  65. CreateDynamicObject(3934,2254.5000000,551.7000100,6.8000000,0.0000000,0.0000000,0.0000000); //object(helipad01)(2)
  66. CreateDynamicObject(1215,2289.0000000,619.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(15)
  67. CreateDynamicObject(1215,2285.8999000,619.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(16)
  68. CreateDynamicObject(1215,2297.1001000,623.2999900,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(17)
  69. CreateDynamicObject(1215,2277.7000000,623.2999900,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(18)
  70. CreateDynamicObject(3515,2287.3999000,633.5000000,10.1000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
  71. CreateDynamicObject(869,2287.2000000,633.7000100,10.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee)(1)
  72. CreateDynamicObject(869,2288.1001000,632.9000200,10.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee)(2)
  73. CreateDynamicObject(8648,2312.3999000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(1)
  74. CreateDynamicObject(8648,2342.3000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(2)
  75. CreateDynamicObject(8648,2372.2000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(3)
  76. CreateDynamicObject(8652,2385.2000000,603.5000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall12_lvs)(1)
  77. CreateDynamicObject(8652,2399.8000000,589.0000000,10.8000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall12_lvs)(2)
  78. CreateDynamicObject(8648,2262.5000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(5)
  79. CreateDynamicObject(8648,2251.7000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(6)
  80. CreateDynamicObject(8648,2237.1001000,588.7999900,10.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall04_lvs)(7)
  81.  
  82.  
  83. //Normal Code
  84. CreateObject(11490,2327.6999500,556.2000100,6.8000000,0.0000000,0.0000000,180.0000000); //object(des_ranch)(1)
  85. CreateObject(11491,2327.7000000,567.2000100,8.3000000,0.0000000,0.0000000,180.0000000); //object(des_ranchbits1)(1)
  86. CreateObject(9321,2350.8000000,555.7999900,8.2000000,0.0000000,0.0000000,90.0000000); //object(garage_sfn01)(1)
  87. CreateObject(9321,2302.0000000,555.7000100,8.2000000,0.0000000,0.0000000,90.0000000); //object(garage_sfn01)(2)
  88. CreateObject(14537,2359.8000000,535.0000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(pdomesbar)(1)
  89. CreateObject(8556,2287.5000000,612.4000200,14.3000000,0.0000000,0.0000000,0.0000000); //object(vgshsegate04)(1)
  90. CreateObject(3095,2292.8000000,598.7999900,8.0000000,16.0000000,0.0000000,0.0000000); //object(a51_jetdoor)(1)
  91. CreateObject(3095,2292.8000000,590.2000100,5.5000000,15.9960000,0.0000000,0.0000000); //object(a51_jetdoor)(2)
  92. CreateObject(3095,2281.8000000,598.9000200,8.0000000,15.9960000,0.0000000,0.0000000); //object(a51_jetdoor)(3)
  93. CreateObject(3095,2281.8000000,590.2999900,5.5000000,15.9960000,0.0000000,0.0000000); //object(a51_jetdoor)(4)
  94. CreateObject(3660,2287.6001000,592.9000200,9.4000000,0.0000000,14.0000000,270.0000000); //object(lasairfbed_las)(1)
  95. CreateObject(1255,2358.8999000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(1)
  96. CreateObject(1255,2360.8999000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(2)
  97. CreateObject(1255,2362.7000000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(3)
  98. CreateObject(1255,2364.5000000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(4)
  99. CreateObject(1255,2357.2000000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(5)
  100. CreateObject(1255,2355.3999000,523.2999900,1.4000000,0.0000000,0.0000000,270.0000000); //object(lounger)(6)
  101. CreateObject(14446,2330.5000000,553.7000100,8.9000000,0.0000000,0.0000000,268.0000000); //object(smokes_bed)(1)
  102. CreateObject(1829,2327.7000000,563.2999900,8.8000000,0.0000000,0.0000000,0.0000000); //object(man_safenew)(1)
  103. CreateObject(2296,2323.3999000,553.5000000,8.3000000,0.0000000,0.0000000,90.0000000); //object(tv_unit_1)(1)
  104. CreateObject(1753,2331.0000000,560.2999900,8.3000000,0.0000000,0.0000000,270.0000000); //object(swank_couch_1)(1)
  105. CreateObject(1737,2329.5000000,559.7999900,8.0000000,0.0000000,0.0000000,270.0000000); //object(med_dinning_5)(1)
  106. CreateObject(14820,2329.3999000,559.2999900,8.9000000,0.0000000,0.0000000,270.0000000); //object(dj_stuff)(1)
  107. CreateObject(3496,2312.5000000,560.4000200,6.9000000,0.0000000,0.0000000,0.0000000); //object(vgsxrefbballnet)(1)
  108. CreateObject(1946,2312.5000000,561.7999900,6.9000000,0.0000000,0.0000000,0.0000000); //object(baskt_ball_hi)(1)
  109. CreateObject(1598,2359.0000000,518.4000200,-0.1000000,0.0000000,0.0000000,0.0000000); //object(beachball)(1)
  110. CreateObject(2404,2356.5000000,530.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board)(1)
  111. CreateObject(2405,2355.8999000,530.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2)(1)
  112. CreateObject(2406,2357.1001000,530.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3)(1)
  113. CreateObject(718,2359.8999000,546.7999900,0.8000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04)(1)
  114. CreateObject(1215,2353.6001000,544.0999800,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(1)
  115. CreateObject(1215,2358.2000000,544.0000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(2)
  116. CreateObject(1215,2361.5000000,544.0000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(3)
  117. CreateObject(1215,2366.1001000,544.0000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(4)
  118. CreateObject(1215,2362.0000000,554.7999900,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(5)
  119. CreateObject(1215,2357.8000000,554.7999900,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(6)
  120. CreateObject(642,2360.0000000,523.7000100,2.2000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test)(1)
  121. CreateObject(2600,2367.5000000,546.4000200,7.6000000,0.0000000,0.0000000,0.0000000); //object(cj_view_tele)(1)
  122. CreateObject(2600,2289.8000000,551.2999900,7.6000000,0.0000000,0.0000000,0.0000000); //object(cj_view_tele)(2)
  123. CreateObject(1775,2351.8000000,544.9000200,1.9000000,0.0000000,0.0000000,0.0000000); //object(cj_sprunk1)(1)
  124. CreateObject(1776,2350.2000000,544.9000200,1.9000000,0.0000000,0.0000000,0.0000000); //object(cj_candyvendor)(1)
  125. CreateObject(12991,2296.8000000,525.4000200,0.8000000,0.0000000,0.0000000,90.0000000); //object(sw_shack02)(1)
  126. CreateObject(3406,2291.3000000,518.2999900,-1.1000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty)(1)
  127. CreateObject(3406,2291.3000000,509.5000000,-1.1000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty)(2)
  128. CreateObject(3406,2291.3000000,500.7000100,-1.1000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty)(3)
  129. CreateObject(3406,2297.2000000,510.1000100,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(4)
  130. CreateObject(3406,2297.2000000,496.7999900,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(5)
  131. CreateObject(3406,2286.5000000,496.7999900,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(6)
  132. CreateObject(3406,2286.5000000,510.1000100,-1.1000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty)(7)
  133. CreateObject(3603,2376.5000000,578.7000100,12.7000000,0.0000000,0.0000000,90.0000000); //object(bevman_law2)(1)
  134. CreateObject(3605,2258.0000000,574.5000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(bevman3_law2)(1)
  135. CreateObject(3604,2349.8999000,594.0000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(bevmangar_law2)(1)
  136. CreateObject(3604,2279.5000000,551.5000000,9.3000000,0.0000000,0.0000000,180.0000000); //object(bevmangar_law2)(2)
  137. CreateObject(1215,2292.3999000,548.7999900,4.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(7)
  138. CreateObject(1215,2295.7000000,544.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(8)
  139. CreateObject(1215,2287.8000000,544.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(9)
  140. CreateObject(1215,2300.2000000,544.0999800,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(10)
  141. CreateObject(718,2294.0000000,546.2000100,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04)(2)
  142. CreateObject(1215,2292.4004000,544.2002000,2.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(11)
  143. CreateObject(1215,2295.7000000,548.7999900,4.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(12)
  144. CreateObject(1215,2292.0000000,554.9000200,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(13)
  145. CreateObject(1215,2296.1001000,554.9000200,7.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(14)
  146. CreateObject(3934,2385.7000000,554.4000200,6.8000000,0.0000000,0.0000000,0.0000000); //object(helipad01)(1)
  147. CreateObject(3934,2254.5000000,551.7000100,6.8000000,0.0000000,0.0000000,0.0000000); //object(helipad01)(2)
  148. CreateObject(1215,2289.0000000,619.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(15)
  149. CreateObject(1215,2285.8999000,619.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(16)
  150. CreateObject(1215,2297.1001000,623.2999900,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(17)
  151. CreateObject(1215,2277.7000000,623.2999900,10.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(18)
  152. CreateObject(3515,2287.3999000,633.5000000,10.1000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
  153. CreateObject(869,2287.2000000,633.7000100,10.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee)(1)
  154. CreateObject(869,2288.1001000,632.9000200,10.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee)(2)
  155. CreateObject(8648,2312.3999000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(1)
  156. CreateObject(8648,2342.3000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(2)
  157. CreateObject(8648,2372.2000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(3)
  158. CreateObject(8652,2385.2000000,603.5000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall12_lvs)(1)
  159. CreateObject(8652,2399.8000000,589.0000000,10.8000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall12_lvs)(2)
  160. CreateObject(8648,2262.5000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(5)
  161. CreateObject(8648,2251.7000000,603.5000000,10.7000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall04_lvs)(6)
  162. CreateObject(8648,2237.1001000,588.7999900,10.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall04_lvs)(7)
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