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- class CfgPatches
- {
- class ds_pack
- {
- units[] = {};
- weapons[] = {};
- requiredVersion = 0.1;
- requiredAddons[] = {"A3_Data_F","A3_Weapons_F","A3_Characters_F","A3_Characters_F_BLUFOR","A3_Characters_F_INDEP","A3_Characters_F_Beta","A3_Characters_F_Gamma","A3_Characters_F_EPA","A3_Characters_F_EPB"};
- };
- };
- class CfgFactionClasses
- {
- class ds_pack_uniform
- {
- displayName = "ds_pack_uniform";
- priority = 100;
- side = 1;
- };
- };
- class CfgVehicleClasses
- {
- class DSUniform
- {
- displayName = "DSUniform";
- };
- };
- class UniformSlotInfo;
- class CfgVehicles
- {
- class I_soldier_F;
- class Bag_Base;
- class TRYK_B_Coyotebackpack_OD;
- class B_mas_HMMWV_UNA;
- class B_mas_HMMWV_M2;
- class B_AssaultPack_khk;
- class B_Soldier_F;
- class B_Kitbag_Base;
- class B_Soldier_AR_F;
- class B_Soldier_base_F;
- class B_pad_T_hood_mc_F;
- class ds_hood_uniform : B_Soldier_base_F {
- scope = 1;
- model = "\Zara\LOC\PCUs_bk.p3d";
- hiddenSelections[] = { "camo1","camo2","camo3" };
- hiddenSelectionsTextures[] = { "zabb\tacv1\do_1_co_BK.paa","\ds_pack\data\hood_2.paa","\ds_pack\data\hood_1.paa" };
- hiddenSelectionsMaterials[] = { "zabb\tacv1\do_v1_co.rvmat","\tryk_unit\data\clothing.rvmat","\tryk_unit\data\flecktarn.rvmat" };
- };
- class ds_FieldUniform_1 : I_soldier_F
- {
- scope = 2;
- faction = "ds_pack_uniform";
- vehicleClass = "DSUniform";
- uniformClass = "ds_FieldUniform_1";
- nakedUniform = "U_BasicBody";
- hiddenSelectionsTextures[] = {"\ds_pack\data\uniform_1.paa"};
- };
- class ds_FieldUniform_2 : I_soldier_F
- {
- scope = 2;
- faction = "ds_pack_uniform";
- vehicleClass = "DSUniform";
- uniformClass = "ds_FieldUniform_2";
- nakedUniform = "U_BasicBody";
- hiddenSelectionsTextures[] = { "\ds_pack\data\uniform_2.paa" };
- };
- class ds_backpack_v : Bag_Base
- {
- scope = 2;
- picture = "a3\characters_f\data\ui\icon_v_belt_ca.paa";
- model = "a3\characters_f\BLUFOR\equip_b_belt.p3d";
- displayName = "[DS] Belt (wood)";
- maximumLoad = 280;
- mass = 15;
- hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "\ds_pack\data\vest.paa" };
- };
- class ds_Kitbag : B_Kitbag_Base {
- scope = 2;
- maximumLoad = 300;
- displayName = "[DS] Kitbag";
- picture = "\ds_pack\ui\picture.paa";
- hiddenSelectionsTextures[] = { "\ds_pack\data\kitbag.paa" };
- };
- };
- class cfgWeapons
- {
- class Uniform_Base;
- class UniformItem;
- class HeadGearItem;
- class VestItem;
- class H_Booniehat_mcamo;
- class Vest_Camo_Base;
- class Vest_NoCamo_Base;
- class ItemCore;
- class ItemInfo;
- class H_HelmetIA;
- class H_Beret_02;
- class H_Cap_blk;
- class V_PlateCarrierIA2_dgtl;
- class H_mas_rus_Cap_headphones_q;
- class H_mas_rus_revcapheadset_b;
- class U_B_CombatUniform_mcam_tshirt;
- class V_PlateCarrierIA1_dgtl;
- class ds_hood_uniform : Uniform_Base
- {
- scope = 2;
- displayName = "[DS] Hood";
- picture = "\ds_pack\ui\picture.paa";
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
- class Wounds {
- tex[] = { "tryk_unit\data\flecktarn_w1_mc.paa","tryk_unit\data\flecktarn_w2_mc.paa" };
- mat[] = { "tryk_unit\data\flecktarnH.RVmat","tryk_unit\data\soldier_flecktarn_w1.rvmat","tryk_unit\data\soldier_flecktarn_w2.rvmat" };
- };
- class ItemInfo : UniformItem {
- uniformModel = "-";
- uniformClass = "ds_hood_uniform";
- containerClass = "Supply60";
- mass = 50;
- };
- };
- class ds_FieldUniform_1 : Uniform_Base
- {
- scope = 1;
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
- displayName = "[DS] Uniform 1";
- picture = "\ds_pack\ui\picture.paa";
- class ItemInfo : UniformItem
- {
- uniformModel = "-";
- uniformClass = "ds_FieldUniform_1";
- containerClass = "Supply60";
- mass = 50;
- };
- };
- class ds_FieldUniform_2 : Uniform_Base
- {
- scope = 1;
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
- displayName = "[DS] Uniform 2";
- picture = "\ds_pack\ui\picture.paa";
- class ItemInfo : UniformItem
- {
- uniformModel = "-";
- uniformClass = "ds_FieldUniform_2";
- containerClass = "Supply60";
- mass = 50;
- };
- };
- class ds_Beret : H_Beret_02 {
- scope = 2;
- weaponPoolAvailable = 1;
- displayName = "[DS] Beret";
- picture = "\A3\Characters_F_Bootcamp\Data\UI\icon_H_Beret_Colonel_ca.paa";
- model = "\A3\Characters_F_EPB\BLUFOR\headgear_beret02";
- hiddenSelectionsTextures[] = { "\ds_pack\data\beret.paa" };
- hiddenSelections[] = { "Camo" };
- class ItemInfo : HeadGearItem {
- mass = 6;
- uniformModel = "\A3\Characters_F_EPB\BLUFOR\headgear_beret02";
- modelSides[] = { 3, 1 };
- armor = 0;
- passThrough = 0.3;
- hiddenSelectionsTextures[] = { "\ds_pack\data\beret.paa" };
- hiddenSelections[] = { "Camo" };
- };
- };
- class ds_cap : ItemCore {
- scope = 2;
- weaponPoolAvailable = 1;
- displayName = "[DS] Cap";
- picture = "\ds_pack\ui\picture.paa";
- model = "\PG_Services_PMC\capb_backwards.p3d";
- hiddenSelections[] = { "camo" };
- hiddenSelectionsTextures[] = { "\ds_pack\data\cap.paa" };
- class ItemInfo : HeadgearItem {
- mass = 3;
- uniformModel = "\PG_Services_PMC\capb_backwards.p3d";
- modelSides[] = { 3, 2, 1, 0 };
- armor = 0;
- passThrough = 1;
- hiddenSelections[] = { "camo" };
- };
- };
- class ds_ctrg_vest : Vest_Camo_Base {
- scope = 2;
- displayName = "[DS] Vest CTRG";
- picture = "\ds_pack\ui\picture.paa";
- model = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
- hiddenSelectionsTextures[] = { "\ds_pack\data\vest.paa" };
- class ItemInfo : ItemInfo {
- uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
- containerClass = "Supply120";
- mass = 60;
- passThrough = 0.2;
- class HitpointsProtectionInfo {
- class Neck {
- hitpointName = "HitNeck";
- armor = 38;
- passThrough = 0.41;
- };
- class Legs {
- hitpointName = "HitLegs";
- armor = 44;
- passThrough = 0.41;
- };
- class Arms {
- hitpointName = "HitArms";
- armor = 38;
- passThrough = 0.41;
- };
- class Chest {
- hitpointName = "HitChest";
- armor = 38;
- passThrough = 0.41;
- };
- class Diaphragm {
- hitpointName = "HitDiaphragm";
- armor = 38;
- passThrough = 0.41;
- };
- class Abdomen {
- hitpointName = "HitAbdomen";
- armor = 38;
- passThrough = 0.41;
- };
- class Pelvis {
- hitpointName = "HitPelvis";
- armor = 38;
- passThrough = 0.41;
- };
- class Body {
- hitpointName = "HitBody";
- armor = 38;
- passThrough = 0.41;
- };
- };
- };
- };
- class ds_spec_vest : Vest_NoCamo_Base {
- scope = 2;
- _generalMacro="ds_spec_vest";
- displayName = "[DS] Vest (spec)";
- picture = "\ds_pack\ui\picture.paa";
- model = "\A3\Characters_F_Beta\INDEP\equip_ia_ga_carrier_gl_rig.p3d";
- hiddenSelections[]=
- {
- "Camo",
- "Camo2"
- };
- hiddenSelectionsTextures[]=
- {
- "\ds_pack\data\ds_ga.paa",
- "\ds_pack\data\ds_ga_2.paa"
- };
- class ItemInfo : ItemInfo
- {
- uniformModel = "\A3\Characters_F_Beta\INDEP\equip_ia_ga_carrier_gl_rig.p3d";
- containerClass = "Supply120";
- mass = 60;
- class HitpointsProtectionInfo {
- class Neck {
- hitpointName = "HitNeck";
- armor = 38;
- passThrough = 0.41;
- };
- class Legs {
- hitpointName = "HitLegs";
- armor = 44;
- passThrough = 0.41;
- };
- class Arms {
- hitpointName = "HitArms";
- armor = 38;
- passThrough = 0.41;
- };
- class Chest {
- hitpointName = "HitChest";
- armor = 38;
- passThrough = 0.41;
- };
- class Diaphragm {
- hitpointName = "HitDiaphragm";
- armor = 38;
- passThrough = 0.41;
- };
- class Abdomen {
- hitpointName = "HitAbdomen";
- armor = 38;
- passThrough = 0.41;
- };
- class Pelvis {
- hitpointName = "HitPelvis";
- armor = 38;
- passThrough = 0.41;
- };
- class Body {
- hitpointName = "HitBody";
- armor = 38;
- passThrough = 0.41;
- };
- };
- };
- };
- };
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