caisamuels

OBS Log

Aug 10th, 2016
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  1. 17:21:13: Video Source Plugin strings not found, dynamically loading 52 strings
  2. 17:21:36: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  3. 17:21:36: -------------------------------
  4. 17:21:36: CPU Name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
  5. 17:21:36: CPU Speed: 2594MHz
  6. 17:21:36: Physical Memory: 8113MB Total, 3869MB Free
  7. 17:21:36: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
  8. 17:21:36: monitor 1: pos={0, 0}, size={1366, 768}
  9. 17:21:36: Windows Version: 10.0 Build 10586 (revision 0)
  10. 17:21:36: Aero is Enabled
  11. 17:21:36: -------------------------------
  12. 17:21:36: OBS Modules:
  13. 17:21:36: Base Address Module
  14. 17:21:36: 000000008DA40000 OBS.exe
  15. 17:21:36: 00000000FE3E0000 OBSApi.dll
  16. 17:21:36: 0000000027040000 DShowPlugin.dll
  17. 17:21:36: 0000000019580000 GraphicsCapture.dll
  18. 17:21:36: 0000000019550000 NoiseGate.dll
  19. 17:21:36: 0000000016800000 PSVPlugin.dll
  20. 17:21:36: 0000000016790000 scenesw.dll
  21. 17:21:36: 0000000034A80000 VideoSourcePluginWrapper.dll
  22. 17:21:36: ------------------------------------------
  23. 17:21:36: Adapter 1
  24. 17:21:36: Video Adapter: Intel(R) HD Graphics Family
  25. 17:21:36: Video Adapter Dedicated Video Memory: 117964800
  26. 17:21:36: Video Adapter Shared System Memory: 4253751296
  27. 17:21:36: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  28. 17:21:36: =====Stream Start: 2016-08-10, 17:21:36===============================================
  29. 17:21:36: Multithreaded optimizations: On
  30. 17:21:36: Base resolution: 1366x768
  31. 17:21:36: Output resolution: 780x438
  32. 17:21:36: ------------------------------------------
  33. 17:21:36: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  34. 17:21:36: ------------------------------------------
  35. 17:21:36: Audio Format: 48000 Hz
  36. 17:21:36: ------------------------------------------
  37. 17:21:36: Audio Channels: 2 Ch
  38. 17:21:36: Playback device Default
  39. 17:21:36: ------------------------------------------
  40. 17:21:36: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
  41. 17:21:36: Global Audio time adjust: 0
  42. 17:21:36: ------------------------------------------
  43. 17:21:36: Audio Encoding: AAC
  44. 17:21:36: bitrate: 128
  45. 17:21:36: Using Window Capture
  46. 17:21:36: Scene buffering time set to 700
  47. 17:21:36: ------------------------------------------
  48. 17:21:36: Video Encoding: x264
  49. 17:21:36: fps: 30
  50. 17:21:36: width: 780, height: 438
  51. 17:21:36: preset: veryfast
  52. 17:21:36: profile: high
  53. 17:21:36: keyint: 120
  54. 17:21:36: CBR: yes
  55. 17:21:36: CFR: yes
  56. 17:21:36: max bitrate: 7000
  57. 17:21:36: buffer size: 7000
  58. 17:21:36: ------------------------------------------
  59. 17:21:47: FlushBufferedVideo: Flushing 2 packets over 34 ms
  60. 17:21:47: Total frames encoded: 287, total frames duplicated: 3 (1.05%)
  61. 17:21:47: Total frames rendered: 311, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  62. 17:21:47:
  63. 17:21:47: Profiler time results:
  64. 17:21:47:
  65. 17:21:47: ==============================================================
  66. 17:21:47: video thread frame - [100%] [avg time: 3.229 ms] [children: 53.3%] [unaccounted: 46.7%]
  67. 17:21:47: | scene->Preprocess - [38.8%] [avg time: 1.253 ms]
  68. 17:21:47: | GPU download and conversion - [14.5%] [avg time: 0.467 ms] [children: 12.2%] [unaccounted: 2.26%]
  69. 17:21:47: | | flush - [8.7%] [avg time: 0.281 ms]
  70. 17:21:47: | | CopyResource - [3.25%] [avg time: 0.105 ms]
  71. 17:21:47: | | conversion to 4:2:0 - [0.248%] [avg time: 0.008 ms]
  72. 17:21:47: Convert444Thread - [100%] [avg time: 1.438 ms] [children: 98.8%] [unaccounted: 1.18%]
  73. 17:21:47: | Convert444toNV12 - [98.8%] [avg time: 1.421 ms]
  74. 17:21:47: encoder thread frame - [100%] [avg time: 2.178 ms] [children: 0.826%] [unaccounted: 99.2%]
  75. 17:21:47: | sending stuff out - [0.826%] [avg time: 0.018 ms]
  76. 17:21:47: ==============================================================
  77. 17:21:47:
  78. 17:21:47:
  79. 17:21:47: Profiler CPU results:
  80. 17:21:47:
  81. 17:21:47: ==============================================================
  82. 17:21:47: video thread frame - [cpu time: avg 2.562 ms, total 796.875 ms] [avg calls per frame: 1]
  83. 17:21:47: | scene->Preprocess - [cpu time: avg 0.803 ms, total 250 ms] [avg calls per frame: 1]
  84. 17:21:47: | GPU download and conversion - [cpu time: avg 0.452 ms, total 140.625 ms] [avg calls per frame: 1]
  85. 17:21:47: | | flush - [cpu time: avg 0.1 ms, total 31.25 ms] [avg calls per frame: 1]
  86. 17:21:47: | | CopyResource - [cpu time: avg 0.271 ms, total 78.125 ms] [avg calls per frame: 1]
  87. 17:21:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 17:21:47: Convert444Thread - [cpu time: avg 1.469 ms, total 421.875 ms] [avg calls per frame: 1]
  89. 17:21:47: | Convert444toNV12 - [cpu time: avg 1.469 ms, total 421.875 ms] [avg calls per frame: 1]
  90. 17:21:47: encoder thread frame - [cpu time: avg 1.37 ms, total 390.625 ms] [avg calls per frame: 1]
  91. 17:21:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 17:21:47: ==============================================================
  93. 17:21:47:
  94. 17:21:47: =====Stream End: 2016-08-10, 17:21:47=================================================
  95. 17:21:48: =====Stream Start: 2016-08-10, 17:21:48===============================================
  96. 17:21:48: Multithreaded optimizations: On
  97. 17:21:48: Base resolution: 1366x768
  98. 17:21:48: Output resolution: 780x438
  99. 17:21:48: ------------------------------------------
  100. 17:21:48: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  101. 17:21:48: ------------------------------------------
  102. 17:21:48: Audio Format: 48000 Hz
  103. 17:21:48: ------------------------------------------
  104. 17:21:48: Audio Channels: 2 Ch
  105. 17:21:48: Playback device Default
  106. 17:21:48: ------------------------------------------
  107. 17:21:48: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
  108. 17:21:48: Global Audio time adjust: 0
  109. 17:21:48: ------------------------------------------
  110. 17:21:48: Audio Encoding: AAC
  111. 17:21:48: bitrate: 128
  112. 17:21:48: Using Window Capture
  113. 17:21:48: Scene buffering time set to 700
  114. 17:21:48: ------------------------------------------
  115. 17:21:48: Video Encoding: x264
  116. 17:21:48: fps: 30
  117. 17:21:48: width: 780, height: 438
  118. 17:21:48: preset: veryfast
  119. 17:21:48: profile: high
  120. 17:21:48: keyint: 120
  121. 17:21:48: CBR: yes
  122. 17:21:48: CFR: yes
  123. 17:21:48: max bitrate: 7000
  124. 17:21:48: buffer size: 7000
  125. 17:21:48: ------------------------------------------
  126. 17:21:49: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  127. 17:21:49: Total frames rendered: 21, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  128. 17:21:49: ~RTMPPublisher: Packet flush completed in 0 ms
  129. 17:21:49: Number of times waited to send: 0, Waited for a total of 0 bytes
  130. 17:21:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  131. 17:21:49: Number of bytes sent: 0
  132. 17:21:49:
  133. 17:21:49: Profiler time results:
  134. 17:21:49:
  135. 17:21:49: ==============================================================
  136. 17:21:49: video thread frame - [100%] [avg time: 2.913 ms] [children: 38.2%] [unaccounted: 61.8%]
  137. 17:21:49: | scene->Preprocess - [26%] [avg time: 0.758 ms]
  138. 17:21:49: | GPU download and conversion - [12.2%] [avg time: 0.356 ms] [children: 8.34%] [unaccounted: 3.88%]
  139. 17:21:49: | | flush - [8.34%] [avg time: 0.243 ms]
  140. 17:21:49: ==============================================================
  141. 17:21:49:
  142. 17:21:49:
  143. 17:21:49: Profiler CPU results:
  144. 17:21:49:
  145. 17:21:49: ==============================================================
  146. 17:21:49: video thread frame - [cpu time: avg 2.232 ms, total 46.875 ms] [avg calls per frame: 1]
  147. 17:21:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  148. 17:21:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  149. 17:21:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  150. 17:21:49: ==============================================================
  151. 17:21:49:
  152. 17:21:49: =====Stream End: 2016-08-10, 17:21:49=================================================
  153. 17:21:50: =====Stream Start: 2016-08-10, 17:21:50===============================================
  154. 17:21:50: Multithreaded optimizations: On
  155. 17:21:50: Base resolution: 1366x768
  156. 17:21:50: Output resolution: 780x438
  157. 17:21:50: ------------------------------------------
  158. 17:21:50: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  159. 17:21:51: ------------------------------------------
  160. 17:21:51: Audio Format: 48000 Hz
  161. 17:21:51: ------------------------------------------
  162. 17:21:51: Audio Channels: 2 Ch
  163. 17:21:51: Playback device Default
  164. 17:21:51: ------------------------------------------
  165. 17:21:51: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
  166. 17:21:51: Global Audio time adjust: 0
  167. 17:21:51: ------------------------------------------
  168. 17:21:51: Audio Encoding: AAC
  169. 17:21:51: bitrate: 128
  170. 17:21:51: Using Window Capture
  171. 17:21:51: Scene buffering time set to 700
  172. 17:21:51: ------------------------------------------
  173. 17:21:51: Video Encoding: x264
  174. 17:21:51: fps: 30
  175. 17:21:51: width: 780, height: 438
  176. 17:21:51: preset: veryfast
  177. 17:21:51: profile: high
  178. 17:21:51: keyint: 120
  179. 17:21:51: CBR: yes
  180. 17:21:51: CFR: yes
  181. 17:21:51: max bitrate: 7000
  182. 17:21:51: buffer size: 7000
  183. 17:21:51: ------------------------------------------
  184. 17:22:00: FlushBufferedVideo: Flushing 2 packets over 34 ms
  185. 17:22:00: Total frames encoded: 265, total frames duplicated: 202 (76.23%)
  186. 17:22:00: Number of frames skipped due to encoder lag: 182 (68.68%)
  187. 17:22:00: Total frames rendered: 106, number of late frames: 7 (6.60%) (it's okay for some frames to be late)
  188. 17:22:01:
  189. 17:22:01: Profiler time results:
  190. 17:22:01:
  191. 17:22:01: ==============================================================
  192. 17:22:01: video thread frame - [100%] [avg time: 5.896 ms] [children: 46.4%] [unaccounted: 53.6%]
  193. 17:22:01: | scene->Preprocess - [24.2%] [avg time: 1.425 ms]
  194. 17:22:01: | GPU download and conversion - [22.2%] [avg time: 1.309 ms] [children: 8.67%] [unaccounted: 13.5%]
  195. 17:22:01: | | flush - [4%] [avg time: 0.236 ms]
  196. 17:22:01: | | CopyResource - [3.6%] [avg time: 0.212 ms]
  197. 17:22:01: | | conversion to 4:2:0 - [1.07%] [avg time: 0.063 ms]
  198. 17:22:01: Convert444Thread - [100%] [avg time: 1.188 ms] [children: 97.9%] [unaccounted: 2.1%]
  199. 17:22:01: | Convert444toNV12 - [97.9%] [avg time: 1.163 ms]
  200. 17:22:01: encoder thread frame - [100%] [avg time: 26.921 ms] [children: 0.308%] [unaccounted: 99.7%]
  201. 17:22:01: | sending stuff out - [0.308%] [avg time: 0.083 ms]
  202. 17:22:01: ==============================================================
  203. 17:22:01:
  204. 17:22:01:
  205. 17:22:01: Profiler CPU results:
  206. 17:22:01:
  207. 17:22:01: ==============================================================
  208. 17:22:01: video thread frame - [cpu time: avg 2.063 ms, total 218.75 ms] [avg calls per frame: 1]
  209. 17:22:01: | scene->Preprocess - [cpu time: avg 0.589 ms, total 62.5 ms] [avg calls per frame: 1]
  210. 17:22:01: | GPU download and conversion - [cpu time: avg 0.147 ms, total 15.625 ms] [avg calls per frame: 1]
  211. 17:22:01: | | flush - [cpu time: avg 0.147 ms, total 15.625 ms] [avg calls per frame: 1]
  212. 17:22:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  213. 17:22:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  214. 17:22:01: Convert444Thread - [cpu time: avg 0.976 ms, total 78.125 ms] [avg calls per frame: 1]
  215. 17:22:01: | Convert444toNV12 - [cpu time: avg 0.976 ms, total 78.125 ms] [avg calls per frame: 1]
  216. 17:22:01: encoder thread frame - [cpu time: avg 0.831 ms, total 218.75 ms] [avg calls per frame: 1]
  217. 17:22:01: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  218. 17:22:01: ==============================================================
  219. 17:22:01:
  220. 17:22:01: =====Stream End: 2016-08-10, 17:22:01=================================================
  221. 17:23:55: =====Stream Start: 2016-08-10, 17:23:55===============================================
  222. 17:23:55: Multithreaded optimizations: On
  223. 17:23:55: Base resolution: 1366x768
  224. 17:23:55: Output resolution: 780x438
  225. 17:23:55: ------------------------------------------
  226. 17:23:55: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  227. 17:23:55: ------------------------------------------
  228. 17:23:55: Audio Format: 48000 Hz
  229. 17:23:55: ------------------------------------------
  230. 17:23:55: Audio Channels: 2 Ch
  231. 17:23:55: Playback device Default
  232. 17:23:55: ------------------------------------------
  233. 17:23:55: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
  234. 17:23:55: Global Audio time adjust: 0
  235. 17:23:55: ------------------------------------------
  236. 17:23:55: Audio Encoding: AAC
  237. 17:23:55: bitrate: 128
  238. 17:23:55: Using Monitor Capture
  239. 17:23:55: Scene buffering time set to 700
  240. 17:23:55: ------------------------------------------
  241. 17:23:55: Video Encoding: x264
  242. 17:23:55: fps: 30
  243. 17:23:55: width: 780, height: 438
  244. 17:23:55: preset: veryfast
  245. 17:23:55: profile: high
  246. 17:23:55: keyint: 120
  247. 17:23:55: CBR: yes
  248. 17:23:55: CFR: yes
  249. 17:23:55: max bitrate: 7000
  250. 17:23:55: buffer size: 7000
  251. 17:23:55: ------------------------------------------
  252. 17:24:09: FlushBufferedVideo: Flushing 2 packets over 33 ms
  253. 17:24:09: Total frames encoded: 390, total frames duplicated: 29 (7.44%)
  254. 17:24:09: Number of frames skipped due to encoder lag: 13 (3.33%)
  255. 17:24:09: Total frames rendered: 401, number of late frames: 2 (0.50%) (it's okay for some frames to be late)
  256. 17:24:09:
  257. 17:24:09: Profiler time results:
  258. 17:24:09:
  259. 17:24:09: ==============================================================
  260. 17:24:09: video thread frame - [100%] [avg time: 2.502 ms] [children: 38%] [unaccounted: 62%]
  261. 17:24:09: | scene->Preprocess - [21.7%] [avg time: 0.542 ms]
  262. 17:24:09: | GPU download and conversion - [16.3%] [avg time: 0.408 ms] [children: 10.2%] [unaccounted: 6.12%]
  263. 17:24:09: | | flush - [6.04%] [avg time: 0.151 ms]
  264. 17:24:09: | | CopyResource - [3.16%] [avg time: 0.079 ms]
  265. 17:24:09: | | conversion to 4:2:0 - [0.999%] [avg time: 0.025 ms]
  266. 17:24:09: Convert444Thread - [100%] [avg time: 0.976 ms] [children: 98.9%] [unaccounted: 1.13%]
  267. 17:24:09: | Convert444toNV12 - [98.9%] [avg time: 0.965 ms]
  268. 17:24:09: encoder thread frame - [100%] [avg time: 5.563 ms] [children: 0.18%] [unaccounted: 99.8%]
  269. 17:24:09: | sending stuff out - [0.18%] [avg time: 0.01 ms]
  270. 17:24:09: ==============================================================
  271. 17:24:09:
  272. 17:24:09:
  273. 17:24:09: Profiler CPU results:
  274. 17:24:09:
  275. 17:24:09: ==============================================================
  276. 17:24:09: video thread frame - [cpu time: avg 1.675 ms, total 671.875 ms] [avg calls per frame: 1]
  277. 17:24:09: | scene->Preprocess - [cpu time: avg 0.233 ms, total 93.75 ms] [avg calls per frame: 1]
  278. 17:24:09: | GPU download and conversion - [cpu time: avg 0.311 ms, total 125 ms] [avg calls per frame: 1]
  279. 17:24:09: | | flush - [cpu time: avg 0.155 ms, total 62.5 ms] [avg calls per frame: 1]
  280. 17:24:09: | | CopyResource - [cpu time: avg 0.041 ms, total 15.625 ms] [avg calls per frame: 1]
  281. 17:24:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  282. 17:24:09: Convert444Thread - [cpu time: avg 0.663 ms, total 250 ms] [avg calls per frame: 1]
  283. 17:24:09: | Convert444toNV12 - [cpu time: avg 0.663 ms, total 250 ms] [avg calls per frame: 1]
  284. 17:24:09: encoder thread frame - [cpu time: avg 0.805 ms, total 312.5 ms] [avg calls per frame: 1]
  285. 17:24:09: | sending stuff out - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
  286. 17:24:09: ==============================================================
  287. 17:24:09:
  288. 17:24:09: =====Stream End: 2016-08-10, 17:24:09=================================================
  289. 17:24:10: =====Stream Start: 2016-08-10, 17:24:10===============================================
  290. 17:24:10: Multithreaded optimizations: On
  291. 17:24:10: Base resolution: 1366x768
  292. 17:24:10: Output resolution: 780x438
  293. 17:24:10: ------------------------------------------
  294. 17:24:10: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  295. 17:24:10: ------------------------------------------
  296. 17:24:10: Audio Format: 48000 Hz
  297. 17:24:10: ------------------------------------------
  298. 17:24:10: Audio Channels: 2 Ch
  299. 17:24:10: Playback device Default
  300. 17:24:10: ------------------------------------------
  301. 17:24:10: Using desktop audio input: Speaker/HP (Realtek High Definition Audio)
  302. 17:24:10: Global Audio time adjust: 0
  303. 17:24:10: ------------------------------------------
  304. 17:24:10: Audio Encoding: AAC
  305. 17:24:10: bitrate: 128
  306. 17:24:10: Using Monitor Capture
  307. 17:24:10: Scene buffering time set to 700
  308. 17:24:10: ------------------------------------------
  309. 17:24:10: Video Encoding: x264
  310. 17:24:10: fps: 30
  311. 17:24:10: width: 780, height: 438
  312. 17:24:10: preset: veryfast
  313. 17:24:10: profile: high
  314. 17:24:10: keyint: 120
  315. 17:24:10: CBR: yes
  316. 17:24:10: CFR: yes
  317. 17:24:10: max bitrate: 7000
  318. 17:24:10: buffer size: 7000
  319. 17:24:10: ------------------------------------------
  320. 17:25:32: Total frames encoded: 2406, total frames duplicated: 1246 (51.79%)
  321. 17:25:32: Number of frames skipped due to encoder lag: 356 (14.80%)
  322. 17:25:32: Total frames rendered: 1298, number of late frames: 557 (42.91%) (it's okay for some frames to be late)
  323. 17:25:32:
  324. 17:25:32: Profiler time results:
  325. 17:25:32:
  326. 17:25:32: ==============================================================
  327. 17:25:32: video thread frame - [100%] [avg time: 45.329 ms] [children: 89.8%] [unaccounted: 10.2%]
  328. 17:25:32: | scene->Preprocess - [0.953%] [avg time: 0.432 ms]
  329. 17:25:32: | GPU download and conversion - [88.9%] [avg time: 40.275 ms] [children: 2.35%] [unaccounted: 86.5%]
  330. 17:25:32: | | flush - [0.788%] [avg time: 0.357 ms]
  331. 17:25:32: | | CopyResource - [0.351%] [avg time: 0.159 ms]
  332. 17:25:32: | | conversion to 4:2:0 - [1.21%] [avg time: 0.55 ms]
  333. 17:25:32: Convert444Thread - [100%] [avg time: 1.09 ms] [children: 99%] [unaccounted: 1.01%]
  334. 17:25:32: | Convert444toNV12 - [99%] [avg time: 1.079 ms]
  335. 17:25:32: encoder thread frame - [100%] [avg time: 9.583 ms] [children: 1.45%] [unaccounted: 98.5%]
  336. 17:25:32: | sending stuff out - [1.45%] [avg time: 0.139 ms]
  337. 17:25:32: ==============================================================
  338. 17:25:32:
  339. 17:25:32:
  340. 17:25:32: Profiler CPU results:
  341. 17:25:32:
  342. 17:25:32: ==============================================================
  343. 17:25:32: video thread frame - [cpu time: avg 1.251 ms, total 1625 ms] [avg calls per frame: 1]
  344. 17:25:32: | scene->Preprocess - [cpu time: avg 0.156 ms, total 203.125 ms] [avg calls per frame: 1]
  345. 17:25:32: | GPU download and conversion - [cpu time: avg 0.252 ms, total 328.125 ms] [avg calls per frame: 1]
  346. 17:25:32: | | flush - [cpu time: avg 0.192 ms, total 250 ms] [avg calls per frame: 1]
  347. 17:25:32: | | CopyResource - [cpu time: avg 0.024 ms, total 31.25 ms] [avg calls per frame: 1]
  348. 17:25:32: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
  349. 17:25:32: Convert444Thread - [cpu time: avg 0.722 ms, total 921.875 ms] [avg calls per frame: 1]
  350. 17:25:32: | Convert444toNV12 - [cpu time: avg 0.722 ms, total 921.875 ms] [avg calls per frame: 1]
  351. 17:25:32: encoder thread frame - [cpu time: avg 0.928 ms, total 2234.38 ms] [avg calls per frame: 1]
  352. 17:25:32: | sending stuff out - [cpu time: avg 0.077 ms, total 187.5 ms] [avg calls per frame: 1]
  353. 17:25:32: ==============================================================
  354. 17:25:32:
  355. 17:25:32: =====Stream End: 2016-08-10, 17:25:32=================================================
  356. 17:26:25: Video Source Plugin instance deleted; removing dynamically loaded localization strings
  357. 17:26:25: Terminating 0x267c
  358. 17:26:25: Terminating 0x2a50
  359. 17:26:25: Terminating 0x102c
  360. 17:26:25: Terminating 0x28f0
  361. 17:26:25: Terminating 0x87c
  362.  
  363.  
  364. Last game capture log:
  365. 2016-02-22, 19:11:44: we're booting up:
  366. 19:11:44: CaptureThread: attached to process RobloxPlayerBeta.exe
  367. 19:11:44: D3D9 Present
  368. 19:11:44: DXGI Present
  369. 19:11:44: GL Present
  370. 19:11:44: DirectDraw capture: Windows 8 not supported yet
  371. 19:11:44: DXGI: Found D3D 11
  372. 19:11:44: setting up d3d11 data
  373. 19:11:44: ---------------------- Cleared D3D11 Capture ----------------------
  374. 19:11:44: found dxgi format (dx11) of: 28, size: {1366, 705}, multisampled: false
  375. 19:11:44: DoD3D11Hook: success
  376. 19:11:44: successfully capturing d3d11 frames via GPU
  377. 19:11:44: (half life scientist) everything.. seems to be in order
  378. 19:11:44: DirectDraw capture: Windows 8 not supported yet
  379. 19:12:42: stop requested, terminating d3d11 capture
  380. 19:12:42: ---------------------- Cleared D3D11 Capture ----------------------
  381. 19:12:44: DoD3D11Hook: success
  382. 19:12:44: successfully capturing d3d11 frames via GPU
  383. 19:12:45: DirectDraw capture: Windows 8 not supported yet
  384. 19:12:51: stop requested, terminating d3d11 capture
  385. 19:12:51: ---------------------- Cleared D3D11 Capture ----------------------
  386. 19:12:54: DirectDraw capture: Windows 8 not supported yet
  387. 19:12:57: DoD3D11Hook: success
  388. 19:12:57: successfully capturing d3d11 frames via GPU
  389. 19:13:14: stop requested, terminating d3d11 capture
  390. 19:13:14: ---------------------- Cleared D3D11 Capture ----------------------
  391. 19:13:15: DirectDraw capture: Windows 8 not supported yet
  392. 19:13:16: DoD3D11Hook: success
  393. 19:13:16: successfully capturing d3d11 frames via GPU
  394. 19:13:22: stop requested, terminating d3d11 capture
  395. 19:13:22: ---------------------- Cleared D3D11 Capture ----------------------
  396. 19:13:24: DirectDraw capture: Windows 8 not supported yet
  397. 19:13:56: DoD3D11Hook: success
  398. 19:13:56: successfully capturing d3d11 frames via GPU
  399. 19:14:10: stop requested, terminating d3d11 capture
  400. 19:14:10: ---------------------- Cleared D3D11 Capture ----------------------
  401. 19:14:10: DirectDraw capture: Windows 8 not supported yet
  402. 19:14:53: DoD3D11Hook: success
  403. 19:14:53: successfully capturing d3d11 frames via GPU
  404. 19:16:10: stop requested, terminating d3d11 capture
  405. 19:16:10: ---------------------- Cleared D3D11 Capture ----------------------
  406. 19:16:10: DirectDraw capture: Windows 8 not supported yet
  407. 19:16:11: DoD3D11Hook: success
  408. 19:16:11: successfully capturing d3d11 frames via GPU
  409. 19:17:08: stop requested, terminating d3d11 capture
  410. 19:17:08: ---------------------- Cleared D3D11 Capture ----------------------
  411. 19:17:11: DirectDraw capture: Windows 8 not supported yet
  412. 19:17:13: DoD3D11Hook: success
  413. 19:17:13: successfully capturing d3d11 frames via GPU
  414. 19:17:26: stop requested, terminating d3d11 capture
  415. 19:17:26: ---------------------- Cleared D3D11 Capture ----------------------
  416. 19:17:28: DoD3D11Hook: success
  417. 19:17:28: successfully capturing d3d11 frames via GPU
  418. 19:17:28: DirectDraw capture: Windows 8 not supported yet
  419. 19:17:46: stop requested, terminating d3d11 capture
  420. 19:17:46: ---------------------- Cleared D3D11 Capture ----------------------
  421. 19:17:46: DirectDraw capture: Windows 8 not supported yet
  422. 19:17:47: DoD3D11Hook: success
  423. 19:17:47: successfully capturing d3d11 frames via GPU
  424. 19:31:17: stop requested, terminating d3d11 capture
  425. 19:31:17: ---------------------- Cleared D3D11 Capture ----------------------
  426. 19:31:17: DirectDraw capture: Windows 8 not supported yet
  427. 19:31:59: ---------------------- Cleared D3D11 Capture ----------------------
  428. 19:31:59: DXGI: Found D3D 11
  429. 19:31:59: setting up d3d11 data
  430. 19:31:59: ---------------------- Cleared D3D11 Capture ----------------------
  431. 19:31:59: found dxgi format (dx11) of: 28, size: {800, 599}, multisampled: false
  432. 19:32:02: DirectDraw capture: Windows 8 not supported yet
  433. 19:32:02: ---------------------- Cleared D3D11 Capture ----------------------
  434. 19:32:02: DXGI: Found D3D 11
  435. 19:32:02: setting up d3d11 data
  436. 19:32:02: ---------------------- Cleared D3D11 Capture ----------------------
  437. 19:32:02: found dxgi format (dx11) of: 28, size: {1366, 705}, multisampled: false
  438. 19:32:06: DirectDraw capture: Windows 8 not supported yet
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