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Command list EP8P1

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Jul 13th, 2011
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  1. empty_version
  2. HelpStr: prints the version of the empty plugin
  3. Flags: FCVAR_PLUGIN
  4. god
  5. HelpStr: Enables godmode
  6. Flags: FCVAR_PLUGIN
  7. ohk
  8. HelpStr: Enables one hit kill
  9. Flags: FCVAR_PLUGIN
  10. xMsg
  11. HelpStr: asd
  12. Flags: FCVAR_PLUGIN
  13. chg_mdl
  14. HelpStr:
  15. Flags: FCVAR_PLUGIN
  16. empty_idk
  17. HelpStr: prints the version of the empty plugin
  18. Flags: FCVAR_PLUGIN
  19. SetCursorPos
  20. HelpStr: sets pos
  21. Flags: FCVAR_PLUGIN
  22. GetCursorPos
  23. HelpStr: gets pos
  24. Flags: FCVAR_PLUGIN
  25. MLeftBG
  26. HelpStr: left mouse
  27. Flags: FCVAR_PLUGIN
  28. MLeft
  29. HelpStr: ml
  30. Flags: FCVAR_PLUGIN
  31. viewtest
  32. HelpStr: view testing
  33. Flags: FCVAR_PLUGIN
  34. flex_minplayertime
  35. HelpStr:
  36. Value: 5
  37. Flags: FCVAR_GAMEDLL
  38. flex_maxplayertime
  39. HelpStr:
  40. Value: 7
  41. Flags: FCVAR_GAMEDLL
  42. flex_minawaytime
  43. HelpStr:
  44. Value: 0.5
  45. Flags: FCVAR_GAMEDLL
  46. flex_maxawaytime
  47. HelpStr:
  48. Value: 1.0
  49. Flags: FCVAR_GAMEDLL
  50. ai_debug_looktargets
  51. HelpStr:
  52. Value: 0
  53. Flags: FCVAR_GAMEDLL
  54. ai_debug_expressions
  55. HelpStr: Show random expression decisions for NPCs.
  56. Value: 0
  57. Flags: FCVAR_GAMEDLL
  58. scene_showfaceto
  59. HelpStr: When playing back, show the directions of faceto events.
  60. Value: 0
  61. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  62. npc_maintain_looktarget_mintime
  63. HelpStr:
  64. Value: 3.0
  65. Flags: FCVAR_GAMEDLL
  66. npc_maintain_looktarget_maxtime
  67. HelpStr:
  68. Value: 8.0
  69. Flags: FCVAR_GAMEDLL
  70. ai_no_select_box
  71. HelpStr:
  72. Value: 0
  73. Flags: FCVAR_GAMEDLL
  74. ai_show_think_tolerance
  75. HelpStr:
  76. Value: 0
  77. Flags: FCVAR_GAMEDLL
  78. ai_debug_doors
  79. HelpStr:
  80. Value: 0
  81. Flags: FCVAR_GAMEDLL
  82. ai_debug_enemies
  83. HelpStr:
  84. Value: 0
  85. Flags: FCVAR_GAMEDLL
  86. ai_debug_efficiency
  87. HelpStr:
  88. Value: 0
  89. Flags: FCVAR_GAMEDLL
  90. ai_debug_dyninteractions
  91. HelpStr: Debug the NPC dynamic interaction system.
  92. Value: 0
  93. Flags: FCVAR_GAMEDLL
  94. ai_test_moveprobe_ignoresmall
  95. HelpStr:
  96. Value: 0
  97. Flags: FCVAR_GAMEDLL
  98. sk_npc_head
  99. HelpStr:
  100. Value: 2
  101. Flags: FCVAR_GAMEDLL
  102. sk_npc_chest
  103. HelpStr:
  104. Value: 1
  105. Flags: FCVAR_GAMEDLL
  106. sk_npc_stomach
  107. HelpStr:
  108. Value: 1
  109. Flags: FCVAR_GAMEDLL
  110. sk_npc_arm
  111. HelpStr:
  112. Value: 1
  113. Flags: FCVAR_GAMEDLL
  114. sk_npc_leg
  115. HelpStr:
  116. Value: 1
  117. Flags: FCVAR_GAMEDLL
  118. showhitlocation
  119. HelpStr:
  120. Value: 0
  121. Flags: FCVAR_GAMEDLL
  122. ai_debug_squads
  123. HelpStr:
  124. Value: 0
  125. Flags: FCVAR_GAMEDLL
  126. ai_debug_loners
  127. HelpStr:
  128. Value: 0
  129. Flags: FCVAR_GAMEDLL
  130. ai_lead_time
  131. HelpStr:
  132. Value: 0.0
  133. Flags: FCVAR_GAMEDLL
  134. ai_shot_stats
  135. HelpStr:
  136. Value: 0
  137. Flags: FCVAR_GAMEDLL
  138. ai_shot_stats_term
  139. HelpStr:
  140. Value: 1000
  141. Flags: FCVAR_GAMEDLL
  142. ai_shot_bias
  143. HelpStr:
  144. Value: 1.0
  145. Flags: FCVAR_GAMEDLL
  146. ai_spread_defocused_cone_multiplier
  147. HelpStr:
  148. Value: 3.0
  149. Flags: FCVAR_GAMEDLL
  150. ai_spread_cone_focus_time
  151. HelpStr:
  152. Value: 0.6
  153. Flags: FCVAR_GAMEDLL
  154. ai_spread_pattern_focus_time
  155. HelpStr:
  156. Value: 0.8
  157. Flags: FCVAR_GAMEDLL
  158. ai_block_damage
  159. HelpStr:
  160. Value: 0
  161. Flags: FCVAR_GAMEDLL
  162. debug_npc_show_eye_target
  163. HelpStr:
  164. Value: 0
  165. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  166. ai_debug_avoidancebounds
  167. HelpStr:
  168. Value: 0
  169. Flags: FCVAR_GAMEDLL
  170. ai_auto_contact_solver
  171. HelpStr:
  172. Value: 1
  173. Flags: FCVAR_GAMEDLL
  174. ai_report_task_timings_on_limit
  175. HelpStr:
  176. Value: 0
  177. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  178. ai_think_limit_label
  179. HelpStr:
  180. Value: 0
  181. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  182. ai_LOS_mode
  183. HelpStr:
  184. Value: 0
  185. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  186. ai_simulate_task_overtime
  187. HelpStr:
  188. Value: 0
  189. Flags: FCVAR_GAMEDLL
  190. npc_schedule_text
  191. HelpStr:
  192. Value: 0
  193. Flags: FCVAR_GAMEDLL
  194. ai_debug_assault
  195. HelpStr:
  196. Value: 0
  197. Flags: FCVAR_GAMEDLL
  198. ai_debug_follow
  199. HelpStr:
  200. Value: 0
  201. Flags: FCVAR_GAMEDLL
  202. ai_follow_use_points
  203. HelpStr:
  204. Value: 1
  205. Flags: FCVAR_GAMEDLL
  206. ai_follow_use_points_when_moving
  207. HelpStr:
  208. Value: 1
  209. Flags: FCVAR_GAMEDLL
  210. ai_drawbattlelines
  211. HelpStr:
  212. Value: 0
  213. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  214. ai_path_insert_pause_at_obstruction
  215. HelpStr:
  216. Value: 1
  217. Flags: FCVAR_GAMEDLL
  218. ai_path_adjust_speed_on_immediate_turns
  219. HelpStr:
  220. Value: 1
  221. Flags: FCVAR_GAMEDLL
  222. ai_path_insert_pause_at_est_end
  223. HelpStr:
  224. Value: 1
  225. Flags: FCVAR_GAMEDLL
  226. scene_flatturn
  227. HelpStr:
  228. Value: 1
  229. Flags: FCVAR_GAMEDLL
  230. ai_radial_max_link_dist
  231. HelpStr:
  232. Value: 512
  233. Flags: FCVAR_GAMEDLL
  234. ai_dump_hints
  235. HelpStr:
  236. Flags: FCVAR_GAMEDLL
  237. ai_drop_hint
  238. HelpStr: Drop an ai_hint at the player's current eye position.
  239. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  240. ai_debug_directnavprobe
  241. HelpStr:
  242. Value: 0
  243. Flags: FCVAR_GAMEDLL
  244. ai_no_steer
  245. HelpStr:
  246. Value: 0
  247. Flags: FCVAR_GAMEDLL
  248. ai_moveprobe_debug
  249. HelpStr:
  250. Value: 0
  251. Flags: FCVAR_GAMEDLL
  252. ai_moveprobe_jump_debug
  253. HelpStr:
  254. Value: 0
  255. Flags: FCVAR_GAMEDLL
  256. ai_moveprobe_usetracelist
  257. HelpStr:
  258. Value: 0
  259. Flags: FCVAR_GAMEDLL
  260. ai_set_move_height_epsilon
  261. HelpStr: Set how high AI bumps up ground walkers when checking steps
  262. Flags: FCVAR_GAMEDLL
  263. ai_debug_nav
  264. HelpStr:
  265. Value: 0
  266. Flags: FCVAR_GAMEDLL
  267. ai_use_clipped_paths
  268. HelpStr:
  269. Value: 1
  270. Flags: FCVAR_GAMEDLL
  271. ai_no_node_cache
  272. HelpStr:
  273. Value: 0
  274. Flags: FCVAR_GAMEDLL
  275. ai_debug_node_connect
  276. HelpStr: Debug the attempted connection between two nodes
  277. Flags: FCVAR_GAMEDLL
  278. ai_norebuildgraph
  279. HelpStr:
  280. Value: 0
  281. Flags: FCVAR_GAMEDLL
  282. ai_no_local_paths
  283. HelpStr:
  284. Value: 0
  285. Flags: FCVAR_GAMEDLL
  286. sk_ally_regen_time
  287. HelpStr: Time taken for an ally to regenerate a point of health.
  288. Value: 0.3003
  289. Flags: FCVAR_GAMEDLL
  290. sv_npc_talker_maxdist
  291. HelpStr: NPCs over this distance from the player won't attempt to speak.
  292. Value: 1024
  293. Flags: FCVAR_GAMEDLL
  294. ai_no_talk_delay
  295. HelpStr:
  296. Value: 0
  297. Flags: FCVAR_GAMEDLL
  298. rr_debug_qa
  299. HelpStr: Set to 1 to see debug related to the Question & Answer system used to create conversations between allied NPCs.
  300. Value: 0
  301. Flags: FCVAR_GAMEDLL
  302. npc_ally_deathmessage
  303. HelpStr:
  304. Value: 1
  305. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  306. rr_debugresponses
  307. HelpStr: Show verbose matching output (1 for simple, 2 for rule scoring). If set to 3, it will only show response success/failure for npc_selected NPCs.
  308. Value: 0
  309. Flags: FCVAR_GAMEDLL
  310. rr_debugrule
  311. HelpStr: If set to the name of the rule, that rule's score will be shown whenever a concept is passed into the response rules system.
  312. Value:
  313. Flags: FCVAR_GAMEDLL
  314. rr_dumpresponses
  315. HelpStr: Dump all response_rules.txt and rules (requires restart)
  316. Value: 0
  317. Flags: FCVAR_GAMEDLL
  318. rr_reloadresponsesystems
  319. HelpStr: Reload all response system scripts.
  320. Flags: FCVAR_GAMEDLL
  321. ai_debugscriptconditions
  322. HelpStr:
  323. Value: 0
  324. Flags: FCVAR_GAMEDLL
  325. npc_sentences
  326. HelpStr:
  327. Value: 0
  328. Flags: FCVAR_GAMEDLL
  329. ai_debug_speech
  330. HelpStr:
  331. Value: 0
  332. Flags: FCVAR_GAMEDLL
  333. npc_speakall
  334. HelpStr: Force the npc to try and speak all thier responses
  335. Flags: FCVAR_GAMEDLL
  336. g_debug_trackpather
  337. HelpStr:
  338. Value: 0
  339. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  340. free_pass_peek_debug
  341. HelpStr:
  342. Value: 0
  343. Flags: FCVAR_GAMEDLL
  344. sv_showanimstate
  345. HelpStr: Show the (server) animation state for the specified entity (-1 for none).
  346. Value: -1
  347. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  348. sv_showanimstate_log
  349. HelpStr: 1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both.
  350. Value: 0
  351. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  352. mp_feetyawrate
  353. HelpStr: How many degrees per second that we can turn our feet or upper body.
  354. Value: 280
  355. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  356. mp_facefronttime
  357. HelpStr: After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body.
  358. Value: 0.1
  359. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  360. mp_ik
  361. HelpStr: Use IK on in-place turns.
  362. Value: 1
  363. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  364. ai_sequence_debug
  365. HelpStr:
  366. Value: 0
  367. Flags: FCVAR_GAMEDLL
  368. sv_debug_predict_cycle
  369. HelpStr:
  370. Value: 0
  371. Flags: FCVAR_GAMEDLL
  372. npc_height_adjust
  373. HelpStr: Enable test mode for ik height adjustment
  374. Value: 1
  375. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  376. sv_pvsskipanimation
  377. HelpStr: Skips SetupBones when npc's are outside the PVS
  378. Value: 1
  379. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  380. ai_setupbones_debug
  381. HelpStr: Shows that bones that are setup every think
  382. Value: 0
  383. Flags: FCVAR_GAMEDLL
  384. cc_reload_models
  385. HelpStr: Relaod All MDL Models
  386. Flags: FCVAR_GAMEDLL
  387. notice_speak
  388. HelpStr:
  389. Flags: FCVAR_GAMEDLL
  390. ai_show_hull_attacks
  391. HelpStr:
  392. Value: 0
  393. Flags: FCVAR_GAMEDLL
  394. ai_force_serverside_ragdoll
  395. HelpStr:
  396. Value: 0
  397. Flags: FCVAR_GAMEDLL
  398. ai_use_visibility_cache
  399. HelpStr:
  400. Value: 1
  401. Flags: FCVAR_GAMEDLL
  402. show_monster_status
  403. HelpStr:
  404. Value: 0
  405. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  406. pl_max_light_damage
  407. HelpStr:
  408. Value: 20.0
  409. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  410. take_damage_debug
  411. HelpStr:
  412. Value: 0
  413. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  414. sv_prologue_mode
  415. HelpStr:
  416. Value: 0
  417. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  418. sv_prologue_game_play_mode
  419. HelpStr:
  420. Value: 0
  421. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  422. phys_stressbodyweights
  423. HelpStr:
  424. Value: 5.0
  425. Flags: FCVAR_GAMEDLL
  426. phys_impactforcescale
  427. HelpStr:
  428. Value: 1.0
  429. Flags: FCVAR_GAMEDLL
  430. phys_upimpactforcescale
  431. HelpStr:
  432. Value: 0.375
  433. Flags: FCVAR_GAMEDLL
  434. sv_projectile_max_stick_per_character
  435. HelpStr:
  436. Value: 5
  437. Flags: FCVAR_GAMEDLL
  438. weapon_showproficiency
  439. HelpStr:
  440. Value: 0
  441. Flags: FCVAR_GAMEDLL
  442. sv_netvisdist
  443. HelpStr: Test networking visibility distance
  444. Value: 10000
  445. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  446. ai_debug_los
  447. HelpStr: NPC Line-Of-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid.
  448. Value: 0
  449. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  450. ent_messages_draw
  451. HelpStr: Visualizes all entity input/output activity.
  452. Value: 0
  453. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  454. step_spline
  455. HelpStr:
  456. Value: 0
  457. Flags: FCVAR_GAMEDLL
  458. has_status_effect
  459. HelpStr: has_status_effect
  460. Flags: FCVAR_GAMEDLL
  461. ent_create
  462. HelpStr: Creates an entity of the given type where the player is looking.
  463. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  464. cc_clear_all_ent
  465. HelpStr:
  466. Flags: FCVAR_GAMEDLL
  467. cc_resume_all_ent
  468. HelpStr:
  469. Flags: FCVAR_GAMEDLL
  470. set_render_time_scale
  471. HelpStr:
  472. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  473. hl2_episodic
  474. HelpStr:
  475. Value: 0
  476. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  477. ent_debugkeys
  478. HelpStr:
  479. Value:
  480. Flags: FCVAR_GAMEDLL
  481. ai_shot_bias_min
  482. HelpStr:
  483. Value: -1.0
  484. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  485. ai_shot_bias_max
  486. HelpStr:
  487. Value: 1.0
  488. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  489. ai_debug_shoot_positions
  490. HelpStr:
  491. Value: 0
  492. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  493. sv_maxvelocity_vphysics
  494. HelpStr:
  495. Value: 3000.0
  496. Flags: FCVAR_GAMEDLL
  497. sv_vphysics_velocity_check_disable
  498. HelpStr:
  499. Value: 0
  500. Flags: FCVAR_GAMEDLL
  501. scene_allowoverrides
  502. HelpStr: When playing back a choreographed scene, allow per-model expression overrides.
  503. Value: 1
  504. Flags: FCVAR_GAMEDLL
  505. scene_showlook
  506. HelpStr: When playing back, show the directions of look events.
  507. Value: 0
  508. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  509. scene_showmoveto
  510. HelpStr: When moving, show the end location.
  511. Value: 0
  512. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  513. ai_expression_optimization
  514. HelpStr: Disable npc background expressions when you can't see them.
  515. Value: 0
  516. Flags: FCVAR_GAMEDLL
  517. ai_expression_frametime
  518. HelpStr: Maximum frametime to still play background expressions.
  519. Value: 0.05
  520. Flags: FCVAR_GAMEDLL
  521. flex_expression
  522. HelpStr:
  523. Value: -
  524. Flags: FCVAR_GAMEDLL
  525. flex_talk
  526. HelpStr:
  527. Value: 0
  528. Flags: FCVAR_GAMEDLL
  529. dumpeventqueue
  530. HelpStr: Dump the contents of the Entity I/O event queue to the console.
  531. Flags: FCVAR_GAMEDLL
  532. drawline
  533. HelpStr: Draws line between two 3D Points.
  534. Green if no collision
  535. Red is collides with something
  536. Arguments: x1 y1 z1 x2 y2 z2
  537. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  538. drawcross
  539. HelpStr: Draws a cross at the given location
  540. Arguments: x y z
  541. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  542. kill
  543. HelpStr: kills the player
  544. Flags: FCVAR_GAMEDLL
  545. buddha
  546. HelpStr: Toggle. Player takes damage but won't die. (Shows red cross when health is zero)
  547. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  548. say_team
  549. HelpStr: Display player message to team
  550. Flags: FCVAR_GAMEDLL
  551. give
  552. HelpStr: Give item to player.
  553. Arguments: <item_name>
  554. Flags: FCVAR_GAMEDLL
  555. fov
  556. HelpStr: Change players FOV
  557. Flags: FCVAR_GAMEDLL
  558. setmodel
  559. HelpStr: Changes's player's model
  560. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  561. test_dispatcheffect
  562. HelpStr: Test a clientside dispatch effect.
  563. Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>
  564. Defaults are: <distance 1024> <flags 0> <magnitude 0> <scale 0>
  565.  
  566. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  567. phys_swap
  568. HelpStr: Automatically swaps the current weapon for the physcannon and back again.
  569. Flags: FCVAR_GAMEDLL
  570. bug_swap
  571. HelpStr: Automatically swaps the current weapon for the bug bait and back again.
  572. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  573. use
  574. HelpStr: Use a particular weapon
  575. Arguments: <weapon_name>
  576. Flags: FCVAR_GAMEDLL
  577. noclip
  578. HelpStr: Toggle. Player becomes non-solid and flies.
  579. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  580. setpos
  581. HelpStr: Move player to specified origin (must have sv_cheats).
  582. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  583. setang
  584. HelpStr: Snap player eyes to specified pitch yaw <roll:optional> (must have sv_cheats).
  585. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  586. hurtme
  587. HelpStr: Hurts the player.
  588. Arguments: <health to lose>
  589. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  590. groundlist
  591. HelpStr: Display ground entity list <index>
  592. Flags: FCVAR_GAMEDLL
  593. commentary_available
  594. HelpStr: Automatically set by the game when a commentary file is available for the current map.
  595. Value: 0
  596. Flags: FCVAR_GAMEDLL
  597. commentary
  598. HelpStr: Desired commentary mode state.
  599. Value: 0
  600. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  601. commentary_cvarsnotchanging
  602. HelpStr:
  603. Flags: FCVAR_GAMEDLL
  604. commentary_finishnode
  605. HelpStr:
  606. Flags: FCVAR_GAMEDLL
  607. ai_debug_ragdoll_magnets
  608. HelpStr:
  609. Value: 0
  610. Flags: FCVAR_GAMEDLL
  611. bloodspray
  612. HelpStr: blood
  613. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  614. test_entity_blocker
  615. HelpStr: Test command that drops an entity blocker out in front of the player.
  616. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  617. respawn_entities
  618. HelpStr: Respawn all the entities in the map.
  619. Flags: FCVAR_GAMEDLL
  620. report_entities
  621. HelpStr: Lists all entities
  622. Flags: FCVAR_GAMEDLL
  623. report_touchlinks
  624. HelpStr: Lists all touchlinks
  625. Flags: FCVAR_GAMEDLL
  626. report_simthinklist
  627. HelpStr: Lists all simulating/thinking entities
  628. Flags: FCVAR_GAMEDLL
  629. dbghist_addline
  630. HelpStr: Add a line to the debug history. Format: <category id> <line>
  631. Flags: FCVAR_GAMEDLL
  632. dbghist_dump
  633. HelpStr: Dump the debug history to the console. Format: <category id>
  634. Flags: FCVAR_GAMEDLL
  635. mat_hdr_tonemapscale_max
  636. HelpStr:
  637. Value: 16
  638. Flags: FCVAR_GAMEDLL
  639. fadeout
  640. HelpStr: fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds.
  641. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  642. fadein
  643. HelpStr: fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds.
  644. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  645. creditsdone
  646. HelpStr:
  647. Flags: FCVAR_GAMEDLL
  648. shake
  649. HelpStr: Shake the screen.
  650. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  651. fire_maxabsorb
  652. HelpStr:
  653. Value: 50
  654. Flags: FCVAR_GAMEDLL
  655. fire_absorbrate
  656. HelpStr:
  657. Value: 3
  658. Flags: FCVAR_GAMEDLL
  659. fire_extscale
  660. HelpStr:
  661. Value: 12
  662. Flags: FCVAR_GAMEDLL
  663. fire_extabsorb
  664. HelpStr:
  665. Value: 5
  666. Flags: FCVAR_GAMEDLL
  667. fire_heatscale
  668. HelpStr:
  669. Value: 1.0
  670. Flags: FCVAR_GAMEDLL
  671. fire_incomingheatscale
  672. HelpStr:
  673. Value: 0.1
  674. Flags: FCVAR_GAMEDLL
  675. fire_dmgscale
  676. HelpStr:
  677. Value: 0.1
  678. Flags: FCVAR_GAMEDLL
  679. fire_dmgbase
  680. HelpStr:
  681. Value: 1
  682. Flags: FCVAR_GAMEDLL
  683. fire_growthrate
  684. HelpStr:
  685. Value: 1.0
  686. Flags: FCVAR_GAMEDLL
  687. fire_dmginterval
  688. HelpStr:
  689. Value: 1.0
  690. Flags: FCVAR_GAMEDLL
  691. fish_dormant
  692. HelpStr: Turns off interactive fish behavior. Fish become immobile and unresponsive.
  693. Value: 0
  694. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  695. r_vehicleDrawDebug
  696. HelpStr:
  697. Value: 0
  698. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  699. r_vehicleBrakeRate
  700. HelpStr:
  701. Value: 1.5
  702. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  703. xbox_throttlebias
  704. HelpStr:
  705. Value: 100
  706. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  707. xbox_throttlespoof
  708. HelpStr:
  709. Value: 200
  710. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  711. xbox_autothrottle
  712. HelpStr:
  713. Value: 1
  714. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  715. sv_showladders
  716. HelpStr: Show bbox and dismount points for all ladders (must be set before level load.)
  717.  
  718. Value: 0
  719. Flags: FCVAR_GAMEDLL
  720. displaysoundlist
  721. HelpStr:
  722. Value: 0
  723. Flags: FCVAR_GAMEDLL
  724. mapcyclefile
  725. HelpStr:
  726. Value: mapcycle.txt
  727. Flags: FCVAR_GAMEDLL
  728. servercfgfile
  729. HelpStr:
  730. Value: server.cfg
  731. Flags: FCVAR_GAMEDLL
  732. lservercfgfile
  733. HelpStr:
  734. Value: listenserver.cfg
  735. Flags: FCVAR_GAMEDLL
  736. mp_teamplay
  737. HelpStr:
  738. Value: 0
  739. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  740. mp_fraglimit
  741. HelpStr:
  742. Value: 0
  743. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  744. mp_falldamage
  745. HelpStr:
  746. Value: 0
  747. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  748. mp_weaponstay
  749. HelpStr:
  750. Value: 0
  751. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  752. mp_forcerespawn
  753. HelpStr:
  754. Value: 1
  755. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  756. mp_footsteps
  757. HelpStr:
  758. Value: 1
  759. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  760. mp_flashlight
  761. HelpStr:
  762. Value: 0
  763. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  764. mp_autocrosshair
  765. HelpStr:
  766. Value: 1
  767. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  768. decalfrequency
  769. HelpStr:
  770. Value: 10
  771. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  772. mp_teamlist
  773. HelpStr:
  774. Value: hgrunt;scientist
  775. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  776. mp_teamoverride
  777. HelpStr:
  778. Value: 1
  779. Flags: FCVAR_GAMEDLL
  780. mp_defaultteam
  781. HelpStr:
  782. Value: 0
  783. Flags: FCVAR_GAMEDLL
  784. mp_allowNPCs
  785. HelpStr:
  786. Value: 1
  787. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  788. suitvolume
  789. HelpStr:
  790. Value: 0.25
  791. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  792. sv_massreport
  793. HelpStr:
  794. Value: 0
  795. Flags: FCVAR_GAMEDLL
  796. sv_showhitboxes
  797. HelpStr: Send server-side hitboxes for specified entity to client (NOTE: this uses lots of bandwidth, use on listen server only).
  798. Value: -1
  799. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  800. report_props
  801. HelpStr:
  802. Flags: FCVAR_GAMEDLL
  803. trace_report
  804. HelpStr:
  805. Value: 0
  806. Flags: FCVAR_GAMEDLL
  807. motdfile
  808. HelpStr: The MOTD file to load.
  809. Value: motd.txt
  810. Flags: FCVAR_GAMEDLL
  811. dispcoll_drawplane
  812. HelpStr:
  813. Value: 0
  814. Flags: FCVAR_GAMEDLL
  815. plr_turning_movement_speed_rate_min
  816. HelpStr:
  817. Value: 0.1
  818. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  819. sv_player_z_speed_max
  820. HelpStr:
  821. Value: 30
  822. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  823. debug_stuck_velocity
  824. HelpStr:
  825. Value: 0
  826. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  827. apply_stuck_to_cmd
  828. HelpStr:
  829. Value: 1
  830. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  831. g_Language
  832. HelpStr:
  833. Value: 0
  834. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  835. old_radiusdamage
  836. HelpStr:
  837. Value: 0.0
  838. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  839. dumpgamestringtable
  840. HelpStr: Dump the contents of the game string table to the console.
  841. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  842. mp_forcecamera
  843. HelpStr: Restricts spectator modes for dead players
  844. Value: 0
  845. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  846. mp_allowspectators
  847. HelpStr: toggles whether the server allows spectator mode or not
  848. Value: 1.0
  849. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  850. mp_friendlyfire
  851. HelpStr:
  852. Value: 0
  853. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  854. flex_looktime
  855. HelpStr:
  856. Value: 5
  857. Flags: FCVAR_GAMEDLL
  858. dump_globals
  859. HelpStr: Dump all global entities/states
  860. Flags: FCVAR_GAMEDLL
  861. tv_delay
  862. HelpStr: SourceTV broadcast delay in seconds
  863. Value: 30
  864. Flags: FCVAR_GAMEDLL
  865. tv_allow_static_shots
  866. HelpStr: Auto director uses fixed level cameras for shots
  867. Value: 1
  868. Flags: FCVAR_GAMEDLL
  869. tv_allow_camera_man
  870. HelpStr: Auto director allows spectators to become camera man
  871. Value: 1
  872. Flags: FCVAR_GAMEDLL
  873. debug_materialmodifycontrol
  874. HelpStr:
  875. Value: 0
  876. Flags: FCVAR_GAMEDLL
  877. sv_gravity
  878. HelpStr: World gravity.
  879. Value: 800
  880. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  881. sv_stopspeed
  882. HelpStr: Minimum stopping speed when on ground.
  883. Value: 100
  884. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  885. sv_noclipaccelerate
  886. HelpStr:
  887. Value: 5
  888. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  889. sv_noclipspeed
  890. HelpStr:
  891. Value: 5
  892. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  893. sv_specaccelerate
  894. HelpStr:
  895. Value: 5
  896. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  897. sv_specspeed
  898. HelpStr:
  899. Value: 3
  900. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  901. sv_specnoclip
  902. HelpStr:
  903. Value: 1
  904. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  905. sv_maxspeed
  906. HelpStr:
  907. Value: 500
  908. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  909. sv_accelerate
  910. HelpStr:
  911. Value: 10
  912. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  913. sv_airaccelerate
  914. HelpStr:
  915. Value: 10
  916. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  917. sv_wateraccelerate
  918. HelpStr:
  919. Value: 10
  920. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  921. sv_waterfriction
  922. HelpStr:
  923. Value: 1
  924. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  925. sv_footsteps
  926. HelpStr: Play footstep sound for players
  927. Value: 1
  928. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  929. sv_rollspeed
  930. HelpStr:
  931. Value: 200
  932. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  933. sv_rollangle
  934. HelpStr: Max view roll angle
  935. Value: 0
  936. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  937. sv_friction
  938. HelpStr: World friction.
  939. Value: 4
  940. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  941. sv_bounce
  942. HelpStr: Bounce multiplier for when physically simulated objects collide with other objects.
  943. Value: 0
  944. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  945. sv_maxvelocity
  946. HelpStr: Maximum speed any ballistically moving object is allowed to attain per axis.
  947. Value: 3500
  948. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  949. sv_stepsize
  950. HelpStr:
  951. Value: 18
  952. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  953. sv_skyname
  954. HelpStr: Current name of the skybox texture
  955. Value: sky_urb01
  956. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  957. sv_backspeed
  958. HelpStr: How much to slow down backwards motion
  959. Value: 0.6
  960. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  961. sv_waterdist
  962. HelpStr: Vertical view fixup when eyes are near water plane.
  963. Value: 12
  964. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  965. r_JeepViewDampenFreq
  966. HelpStr:
  967. Value: 7.0
  968. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  969. r_JeepViewDampenDamp
  970. HelpStr:
  971. Value: 1.0
  972. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  973. r_JeepViewZHeight
  974. HelpStr:
  975. Value: 10.0
  976. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  977. r_AirboatViewDampenFreq
  978. HelpStr:
  979. Value: 7.0
  980. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  981. r_AirboatViewDampenDamp
  982. HelpStr:
  983. Value: 1.0
  984. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  985. r_AirboatViewZHeight
  986. HelpStr:
  987. Value: 0.0
  988. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  989. mp_chattime
  990. HelpStr: amount of time players can chat after the game is over
  991. Value: 10
  992. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  993. mp_timelimit
  994. HelpStr: game time per map in minutes
  995. Value: 0
  996. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  997. tv_delaymapchange
  998. HelpStr: Delays map change until broadcast is complete
  999. Value: 0
  1000. Flags: FCVAR_GAMEDLL
  1001. nav_coplanar_slope_limit
  1002. HelpStr:
  1003. Value: 0.99
  1004. Flags: FCVAR_GAMEDLL
  1005. nav_split_place_on_ground
  1006. HelpStr: If true, nav areas will be placed flush with the ground when split.
  1007. Value: 0
  1008. Flags: FCVAR_GAMEDLL
  1009. nav_area_bgcolor
  1010. HelpStr: RGBA color to draw as the background color for nav areas while editing.
  1011. Value: 0 0 0 30
  1012. Flags: FCVAR_GAMEDLL
  1013. nav_corner_adjust_adjacent
  1014. HelpStr: radius used to raise/lower corners in nearby areas when raising/lowering corners.
  1015. Value: 18
  1016. Flags: FCVAR_GAMEDLL
  1017. nav_update_blocked
  1018. HelpStr: Updates the blocked/unblocked status for every nav area.
  1019. Flags: FCVAR_GAMEDLL
  1020. nav_check_floor
  1021. HelpStr: Updates the blocked/unblocked status for every nav area.
  1022. Flags: FCVAR_GAMEDLL
  1023. nav_show_area_info
  1024. HelpStr: Duration in seconds to show nav area ID and attributes while editing
  1025. Value: 0.5
  1026. Flags: FCVAR_GAMEDLL
  1027. nav_snap_to_grid
  1028. HelpStr: Snap to the nav generation grid when creating new nav areas
  1029. Value: 0
  1030. Flags: FCVAR_GAMEDLL
  1031. nav_create_place_on_ground
  1032. HelpStr: If true, nav areas will be placed flush with the ground when created by hand.
  1033. Value: 0
  1034. Flags: FCVAR_GAMEDLL
  1035. nav_check_file_consistency
  1036. HelpStr: Scans the maps directory and reports any missing/out-of-date navigation files.
  1037. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1038. nav_slope_limit
  1039. HelpStr: The ground unit normal's Z component must be greater than this for nav areas to be generated.
  1040. Value: 0.7
  1041. Flags: FCVAR_GAMEDLL
  1042. nav_restart_after_analysis
  1043. HelpStr: When nav nav_restart_after_analysis finishes, restart the server. Turning this off can cause crashes, but is useful for incremental generation.
  1044. Value: 1
  1045. Flags: FCVAR_GAMEDLL
  1046. nav_edit
  1047. HelpStr: Set to one to interactively edit the Navigation Mesh. Set to zero to leave edit mode.
  1048. Value: 0
  1049. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1050. nav_quicksave
  1051. HelpStr: Set to one to skip the time consuming phases of the analysis. Useful for data collection and testing.
  1052. Value: 0
  1053. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1054. nav_show_approach_points
  1055. HelpStr: Show Approach Points in the Navigation Mesh.
  1056. Value: 0
  1057. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1058. nav_show_danger
  1059. HelpStr: Show current 'danger' levels.
  1060. Value: 0
  1061. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1062. nav_show_player_counts
  1063. HelpStr: Show current player counts in each area.
  1064. Value: 0
  1065. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1066. nav_remove_unused_jump_areas
  1067. HelpStr: Removes jump areas with at most 1 connection to a ladder or non-jump area.
  1068. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1069. nav_delete
  1070. HelpStr: Deletes the currently highlighted Area.
  1071. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1072. nav_delete_marked
  1073. HelpStr: Deletes the currently marked Area (if any).
  1074. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1075. nav_split
  1076. HelpStr: To split an Area into two, align the split line using your cursor and invoke the split command.
  1077. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1078. nav_make_sniper_spots
  1079. HelpStr: Chops the marked area into disconnected sub-areas suitable for sniper spots.
  1080. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1081. nav_merge
  1082. HelpStr: To merge two Areas into one, mark the first Area, highlight the second by pointing your cursor at it, and invoke the merge command.
  1083. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1084. nav_mark
  1085. HelpStr: Marks the Area or Ladder under the cursor for manipulation by subsequent editing commands.
  1086. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1087. nav_unmark
  1088. HelpStr: Clears the marked Area or Ladder.
  1089. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1090. nav_begin_area
  1091. HelpStr: Defines a corner of a new Area or Ladder. To complete the Area or Ladder, drag the opposite corner to the desired location and issue a 'nav_end_area' command.
  1092. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1093. nav_end_area
  1094. HelpStr: Defines the second corner of a new Area or Ladder and creates it.
  1095. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1096. nav_connect
  1097. HelpStr: To connect two Areas, mark the first Area, highlight the second Area, then invoke the connect command. Note that this creates a ONE-WAY connection from the first to the second Area. To make a two-way connection, also connect the second area to the first.
  1098. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1099. nav_disconnect
  1100. HelpStr: To disconnect two Areas, mark an Area, highlight a second Area, then invoke the disconnect command. This will remove all connections between the two Areas.
  1101. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1102. nav_splice
  1103. HelpStr: To splice, mark an area, highlight a second area, then invoke the splice command to create a new, connected area between them.
  1104. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1105. nav_crouch
  1106. HelpStr: Toggles the 'must crouch in this area' flag used by the AI system.
  1107. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1108. nav_precise
  1109. HelpStr: Toggles the 'dont avoid obstacles' flag used by the AI system.
  1110. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1111. nav_jump
  1112. HelpStr: Toggles the 'traverse this area by jumping' flag used by the AI system.
  1113. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1114. nav_no_jump
  1115. HelpStr: Toggles the 'dont jump in this area' flag used by the AI system.
  1116. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1117. nav_stop
  1118. HelpStr: Toggles the 'must stop when entering this area' flag used by the AI system.
  1119. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1120. nav_walk
  1121. HelpStr: Toggles the 'traverse this area by walking' flag used by the AI system.
  1122. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1123. nav_run
  1124. HelpStr: Toggles the 'traverse this area by running' flag used by the AI system.
  1125. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1126. nav_avoid
  1127. HelpStr: Toggles the 'avoid this area when possible' flag used by the AI system.
  1128. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1129. nav_transient
  1130. HelpStr: Toggles the 'area is transient and may become blocked' flag used by the AI system.
  1131. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1132. nav_dont_hide
  1133. HelpStr: Toggles the 'area is not suitable for hiding spots' flag used by the AI system.
  1134. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1135. nav_stand
  1136. HelpStr: Toggles the 'stand while hiding' flag used by the AI system.
  1137. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1138. nav_no_hostages
  1139. HelpStr: Toggles the 'hostages cannot use this area' flag used by the AI system.
  1140. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1141. nav_strip
  1142. HelpStr: Strips all Hiding Spots, Approach Points, and Encounter Spots from the current Area.
  1143. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1144. nav_save
  1145. HelpStr: Saves the current Navigation Mesh to disk.
  1146. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1147. nav_load
  1148. HelpStr: Loads the Navigation Mesh for the current map.
  1149. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1150. nav_use_place
  1151. HelpStr: If used without arguments, all available Places will be listed. If a Place argument is given, the current Place is set.
  1152. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1153. nav_place_replace
  1154. HelpStr: Replaces all instances of the first place with the second place.
  1155. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1156. nav_place_list
  1157. HelpStr: Lists all place names used in the map.
  1158. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1159. nav_toggle_place_mode
  1160. HelpStr: Toggle the editor into and out of Place mode. Place mode allows labelling of Area with Place names.
  1161. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1162. nav_set_place_mode
  1163. HelpStr: Sets the editor into or out of Place mode. Place mode allows labelling of Area with Place names.
  1164. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1165. nav_place_floodfill
  1166. HelpStr: Sets the Place of the Area under the cursor to the curent Place, and 'flood-fills' the Place to all adjacent Areas. Flood-filling stops when it hits an Area with the same Place, or a different Place than that of the initial Area.
  1167. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1168. nav_place_pick
  1169. HelpStr: Sets the current Place to the Place of the Area under the cursor.
  1170. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1171. nav_toggle_place_painting
  1172. HelpStr: Toggles Place Painting mode. When Place Painting, pointing at an Area will 'paint' it with the current Place.
  1173. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1174. nav_mark_unnamed
  1175. HelpStr: Mark an Area with no Place name. Useful for finding stray areas missed when Place Painting.
  1176. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1177. nav_corner_select
  1178. HelpStr: Select a corner of the currently marked Area. Use multiple times to access all four corners.
  1179. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1180. nav_corner_raise
  1181. HelpStr: Raise the selected corner of the currently marked Area.
  1182. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1183. nav_corner_lower
  1184. HelpStr: Lower the selected corner of the currently marked Area.
  1185. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1186. nav_corner_place_on_ground
  1187. HelpStr: Places the selected corner of the currently marked Area on the ground.
  1188. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1189. nav_warp_to_mark
  1190. HelpStr: Warps the player to the marked area.
  1191. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1192. nav_ladder_flip
  1193. HelpStr: Flips the selected ladder's direction.
  1194. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1195. nav_generate
  1196. HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1197. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1198. nav_generate_incremental
  1199. HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1200. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1201. nav_analyze
  1202. HelpStr: Re-analyze the current Navigation Mesh and save it to disk.
  1203. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1204. nav_mark_walkable
  1205. HelpStr: Mark the current location as a walkable position. These positions are used as seed locations when sampling the map to generate a Navigation Mesh.
  1206. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1207. nav_clear_walkable_marks
  1208. HelpStr: Erase any previously placed walkable positions.
  1209. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1210. nav_compress_id
  1211. HelpStr: Re-orders area and ladder ID's so they are continuous.
  1212. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1213. nav_show_ladder_bounds
  1214. HelpStr: Draws the bounding boxes of all func_ladders in the map.
  1215. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1216. nav_build_ladder
  1217. HelpStr: Attempts to build a nav ladder on the climbable surface under the cursor.
  1218. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1219. nav_show_nodes
  1220. HelpStr:
  1221. Value: 0
  1222. Flags: FCVAR_GAMEDLL
  1223. clear_debug_overlays
  1224. HelpStr: clears debug overlays
  1225. Flags: FCVAR_GAMEDLL
  1226. dragon_info
  1227. HelpStr:
  1228. Value: 0
  1229. Flags: FCVAR_GAMEDLL
  1230. g_debug_vehicledriver
  1231. HelpStr:
  1232. Value: 0
  1233. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1234. sv_pushaway_force
  1235. HelpStr: How hard physics objects are pushed away from the players on the server.
  1236. Value: 70
  1237. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1238. sv_pushaway_min_player_speed
  1239. HelpStr: If a player is moving slower than this, don't push away physics objects (enables ducking behind things).
  1240. Value: 75
  1241. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1242. sv_pushaway_max_force
  1243. HelpStr: Maximum amount of force applied to physics objects by players.
  1244. Value: 1000
  1245. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1246. sv_pushaway_velocity_offset
  1247. HelpStr:
  1248. Value: 25
  1249. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1250. sv_pushaway_angular_velocity_offset
  1251. HelpStr:
  1252. Value: 100
  1253. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1254. sv_pushaway_clientside
  1255. HelpStr: Clientside physics push away (0=off, 1=only localplayer, 1=all players)
  1256. Value: 1
  1257. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1258. sv_pushaway_player_force
  1259. HelpStr: How hard the player is pushed away from physics objects (falls off with inverse square of distance).
  1260. Value: 200000
  1261. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1262. sv_pushaway_max_player_force
  1263. HelpStr: Maximum of how hard the player is pushed away from physics objects.
  1264. Value: 10000
  1265. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1266. sv_pushaway_force_golden_ball
  1267. HelpStr:
  1268. Value: 15000
  1269. Flags: FCVAR_GAMEDLL
  1270. sv_pushaway_max_force_golden_ball
  1271. HelpStr:
  1272. Value: 100000
  1273. Flags: FCVAR_GAMEDLL
  1274. think_limit
  1275. HelpStr: Maximum think time in milliseconds, warning is printed if this is exceeded.
  1276. Value: 10
  1277. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1278. sv_thinktimecheck
  1279. HelpStr: Check for thinktimes all on same timestamp.
  1280. Value: 0
  1281. Flags: FCVAR_GAMEDLL
  1282. dump_terrain
  1283. HelpStr: Dump physics info about virtual terrains
  1284. Flags: FCVAR_GAMEDLL
  1285. sv_unlag
  1286. HelpStr: Enables player lag compensation
  1287. Value: 1
  1288. Flags: FCVAR_GAMEDLL
  1289. sv_maxunlag
  1290. HelpStr: Maximum lag compensation in seconds
  1291. Value: 1.0
  1292. Flags: FCVAR_GAMEDLL
  1293. sv_lagflushbonecache
  1294. HelpStr: Flushes entity bone cache on lag compensation
  1295. Value: 1
  1296. Flags: FCVAR_GAMEDLL
  1297. sv_showlagcompensation
  1298. HelpStr: Show lag compensated hitboxes whenever a player is lag compensated.
  1299. Value: 0
  1300. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1301. sv_unlag_fixstuck
  1302. HelpStr: Disallow backtracking a player for lag compensation if it will cause them to become stuck
  1303. Value: 0
  1304. Flags: FCVAR_GAMEDLL
  1305. sv_unlag_debug
  1306. HelpStr:
  1307. Value: 0
  1308. Flags: FCVAR_GAMEDLL
  1309. g_debug_angularsensor
  1310. HelpStr:
  1311. Value: 0
  1312. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1313. g_debug_doors
  1314. HelpStr:
  1315. Value: 0
  1316. Flags: FCVAR_GAMEDLL
  1317. breakable_disable_gib_limit
  1318. HelpStr:
  1319. Value: 0
  1320. Flags: FCVAR_GAMEDLL
  1321. breakable_multiplayer
  1322. HelpStr:
  1323. Value: 1
  1324. Flags: FCVAR_GAMEDLL
  1325. prop_active_gib_limit
  1326. HelpStr:
  1327. Value: 999999
  1328. Flags: FCVAR_GAMEDLL
  1329. prop_active_gib_max_fade_time
  1330. HelpStr:
  1331. Value: 999999
  1332. Flags: FCVAR_GAMEDLL
  1333. func_breakdmg_bullet
  1334. HelpStr:
  1335. Value: 0.5
  1336. Flags: FCVAR_GAMEDLL
  1337. func_breakdmg_club
  1338. HelpStr:
  1339. Value: 1.5
  1340. Flags: FCVAR_GAMEDLL
  1341. func_breakdmg_explosive
  1342. HelpStr:
  1343. Value: 1.25
  1344. Flags: FCVAR_GAMEDLL
  1345. sv_turbophysics
  1346. HelpStr: Turns on turbo physics
  1347. Value: 0
  1348. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1349. prop_debug
  1350. HelpStr: Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond physically to damage but never break. Green maps health in the range of 100 down to 1.
  1351. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1352. debug_small_prop_collision_ignore
  1353. HelpStr:
  1354. Value: 0
  1355. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1356. sv_small_prop_collision_group_update_duration
  1357. HelpStr:
  1358. Value: 5.0
  1359. Flags: FCVAR_GAMEDLL
  1360. prop_dynamic_create
  1361. HelpStr: Creates a dynamic prop with a specific .mdl aimed away from where the player is looking.
  1362. Arguments: {.mdl name}
  1363. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1364. prop_physics_create
  1365. HelpStr: Creates a physics prop with a specific .mdl aimed away from where the player is looking.
  1366. Arguments: {.mdl name}
  1367. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1368. ent_rotate
  1369. HelpStr: Rotates an entity by a specified # of degrees
  1370. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1371. scene_forcecombined
  1372. HelpStr: When playing back, force use of combined .wav files even in english.
  1373. Value: 0
  1374. Flags: FCVAR_GAMEDLL
  1375. scene_maxcaptionradius
  1376. HelpStr: Only show closed captions if recipient is within this many units of speaking actor (0==disabled).
  1377. Value: 1200
  1378. Flags: FCVAR_GAMEDLL
  1379. scene_async_prefetch_spew
  1380. HelpStr: Display async .ani file loading info.
  1381. Value: 0
  1382. Flags: FCVAR_GAMEDLL
  1383. scene_flush
  1384. HelpStr: Flush all .vcds from the cache and reload from disk.
  1385. Flags: FCVAR_GAMEDLL
  1386. scene_mem
  1387. HelpStr: Spew memory usage for .vcds in the instanced scene resource manager.
  1388. Flags: FCVAR_GAMEDLL
  1389. listRecentNPCSpeech
  1390. HelpStr: Displays a list of the last 5 lines of speech from NPCs.
  1391. Flags: FCVAR_GAMEDLL
  1392. scene_print
  1393. HelpStr: When playing back a scene, print timing and event info to console.
  1394. Value: 0
  1395. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1396. scene_clientflex
  1397. HelpStr: Do client side flex animation.
  1398. Value: 1
  1399. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1400. soundpatch_captionlength
  1401. HelpStr: How long looping soundpatch captions should display for.
  1402. Value: 2.0
  1403. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1404. report_soundpatch
  1405. HelpStr: reports sound patch count
  1406. Flags: FCVAR_GAMEDLL
  1407. soundscape_debug
  1408. HelpStr: When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that aren't in range, and white lines show soundscapes that are in range, but not the active soundscape.
  1409. Value: 0
  1410. Flags: FCVAR_GAMEDLL
  1411. soundscape_flush
  1412. HelpStr: Flushes the server & client side soundscapes
  1413. Flags: FCVAR_GAMEDLL
  1414. sv_soundscape_printdebuginfo
  1415. HelpStr: print soundscapes
  1416. Flags: FCVAR_GAMEDLL
  1417. phys_pushscale
  1418. HelpStr:
  1419. Value: 1
  1420. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1421. melee_damage_transform_max_to_force
  1422. HelpStr:
  1423. Value: 3000
  1424. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1425. melee_damage_source_max_to_force
  1426. HelpStr:
  1427. Value: 20000
  1428. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1429. melee_damage_source_min_to_force
  1430. HelpStr:
  1431. Value: 1000
  1432. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1433. template_debug
  1434. HelpStr:
  1435. Value: 0
  1436. Flags: FCVAR_GAMEDLL
  1437. Test_EHandle
  1438. HelpStr:
  1439. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1440. Test_ProxyToggle_EnableProxy
  1441. HelpStr:
  1442. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1443. Test_ProxyToggle_SetValue
  1444. HelpStr:
  1445. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1446. Test_InitRandomEntitySpawner
  1447. HelpStr:
  1448. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1449. Test_SpawnRandomEntities
  1450. HelpStr:
  1451. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1452. Test_RandomizeInPVS
  1453. HelpStr:
  1454. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1455. Test_RemoveAllRandomEntities
  1456. HelpStr:
  1457. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1458. Test_CreateEntity
  1459. HelpStr:
  1460. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1461. Test_RandomPlayerPosition
  1462. HelpStr:
  1463. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1464. g_debug_transitions
  1465. HelpStr: Set to 1 and restart the map to be warned if the map has no trigger_transition volumes. Set to 2 to see a dump of all entities & associated results during a transition.
  1466. Value: 0
  1467. Flags: FCVAR_GAMEDLL
  1468. showtriggers
  1469. HelpStr: Shows trigger brushes
  1470. Value: 0
  1471. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1472. showtriggers_toggle
  1473. HelpStr: Toggle show triggers
  1474. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1475. changelevel_fadeout_time
  1476. HelpStr:
  1477. Value: 2.0
  1478. Flags: FCVAR_GAMEDLL
  1479. cc_disable_all_trigger_changelevel
  1480. HelpStr:
  1481. Flags: FCVAR_GAMEDLL
  1482. set_viewentity
  1483. HelpStr: set_viewentity
  1484. Flags: FCVAR_GAMEDLL
  1485. force_start_touch
  1486. HelpStr: force_start_touch
  1487. Flags: FCVAR_GAMEDLL
  1488. force_end_touch
  1489. HelpStr: force_end_touch
  1490. Flags: FCVAR_GAMEDLL
  1491. force_start_disable
  1492. HelpStr: force_start_disable
  1493. Flags: FCVAR_GAMEDLL
  1494. set_quest_timer_server
  1495. HelpStr: set_quest_timer_server
  1496. Flags: FCVAR_GAMEDLL
  1497. activate_infinite_dungeon_mode_server
  1498. HelpStr: activate_infinite_dungeon_mode
  1499. Flags: FCVAR_GAMEDLL
  1500. dumpentityfactories
  1501. HelpStr: Lists all entity factory names.
  1502. Flags: FCVAR_GAMEDLL
  1503. dump_entity_sizes
  1504. HelpStr: Print sizeof(entclass)
  1505. Flags: FCVAR_GAMEDLL
  1506. sv_strict_notarget
  1507. HelpStr: If set, notarget will cause entities to never think they are in the pvs
  1508. Value: 0
  1509. Flags: FCVAR_GAMEDLL
  1510. kdtree_test
  1511. HelpStr: Tests spatial partition for entities queries.
  1512. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1513. voxeltree_view
  1514. HelpStr: View entities in the voxel-tree.
  1515. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1516. voxeltree_playerview
  1517. HelpStr: View entities in the voxel-tree at the player position.
  1518. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1519. voxeltree_box
  1520. HelpStr: View entities in the voxel-tree inside box <Vector(min), Vector(max)>.
  1521. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1522. voxeltree_sphere
  1523. HelpStr: View entities in the voxel-tree inside sphere <Vector(center), float(radius)>.
  1524. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1525. collision_test
  1526. HelpStr: Tests collision system
  1527. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1528. telepathy_param_r1
  1529. HelpStr:
  1530. Value: 223
  1531. Flags: FCVAR_GAMEDLL
  1532. telepathy_param_r2
  1533. HelpStr:
  1534. Value: 240
  1535. Flags: FCVAR_GAMEDLL
  1536. telepathy_param_g1
  1537. HelpStr:
  1538. Value: 223
  1539. Flags: FCVAR_GAMEDLL
  1540. telepathy_param_g2
  1541. HelpStr:
  1542. Value: 110
  1543. Flags: FCVAR_GAMEDLL
  1544. telepathy_param_b1
  1545. HelpStr:
  1546. Value: 223
  1547. Flags: FCVAR_GAMEDLL
  1548. telepathy_param_b2
  1549. HelpStr:
  1550. Value: 0
  1551. Flags: FCVAR_GAMEDLL
  1552. telepathy_param_a1
  1553. HelpStr:
  1554. Value: 255
  1555. Flags: FCVAR_GAMEDLL
  1556. telepathy_param_a2
  1557. HelpStr:
  1558. Value: 255
  1559. Flags: FCVAR_GAMEDLL
  1560. telepathy_param_fade_in_time
  1561. HelpStr:
  1562. Value: 0
  1563. Flags: FCVAR_GAMEDLL
  1564. telepathy_param_fade_out_time
  1565. HelpStr:
  1566. Value: 0
  1567. Flags: FCVAR_GAMEDLL
  1568. telepathy_param_x
  1569. HelpStr:
  1570. Value: -1
  1571. Flags: FCVAR_GAMEDLL
  1572. telepathy_param_y
  1573. HelpStr:
  1574. Value: 0.1
  1575. Flags: FCVAR_GAMEDLL
  1576. telepathy_param_hold_time
  1577. HelpStr:
  1578. Value: 5
  1579. Flags: FCVAR_GAMEDLL
  1580. g_debug_vehiclebase
  1581. HelpStr:
  1582. Value: 0
  1583. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1584. g_debug_vehiclesound
  1585. HelpStr:
  1586. Value: 0
  1587. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1588. g_debug_vehicleexit
  1589. HelpStr:
  1590. Value: 0
  1591. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1592. g_debug_npc_vehicle_roles
  1593. HelpStr:
  1594. Value: 0
  1595. Flags: FCVAR_GAMEDLL
  1596. reload_vgui_texture_panel
  1597. HelpStr:
  1598. Flags: FCVAR_GAMEDLL
  1599. voice_serverdebug
  1600. HelpStr:
  1601. Value: 0
  1602. Flags: FCVAR_GAMEDLL
  1603. sv_alltalk
  1604. HelpStr: Players can hear all other players, no team restrictions
  1605. Value: 0
  1606. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  1607. wc_create
  1608. HelpStr: When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull)
  1609. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1610. wc_destroy
  1611. HelpStr: When in WC edit mode, destroys the node that the player is nearest to looking at. (The node will be highlighted by a red box).
  1612. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1613. wc_destroy_undo
  1614. HelpStr: When in WC edit mode restores the last deleted node
  1615. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1616. wc_air_node_edit
  1617. HelpStr: When in WC edit mode, toggles laying down or air nodes instead of ground nodes
  1618. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1619. wc_air_edit_further
  1620. HelpStr: When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from player
  1621. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1622. wc_air_edit_nearer
  1623. HelpStr: When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player
  1624. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1625. wc_link_edit
  1626. HelpStr:
  1627. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1628. wc_update_entity
  1629. HelpStr: Updates the entity's position/angles when in edit mode
  1630. Flags: FCVAR_GAMEDLL
  1631. wc_update_safe_entities
  1632. HelpStr: Updates entities in the map that can safely be updated (don't have parents or are affected by constraints).
  1633. Flags: FCVAR_GAMEDLL
  1634. sk_rollermine_shock
  1635. HelpStr:
  1636. Value: 0
  1637. Flags: FCVAR_GAMEDLL
  1638. sk_rollermine_stun_delay
  1639. HelpStr:
  1640. Value: 1
  1641. Flags: FCVAR_GAMEDLL
  1642. sk_rollermine_vehicle_intercept
  1643. HelpStr:
  1644. Value: 1
  1645. Flags: FCVAR_GAMEDLL
  1646. npc_rollermine_friendly_toggle
  1647. HelpStr: Rollrmine Friendly Toggle
  1648. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1649. g_cannon_reloadtime
  1650. HelpStr:
  1651. Value: 3
  1652. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1653. g_cannon_max_traveltime
  1654. HelpStr:
  1655. Value: 1.5
  1656. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1657. g_cannon_debug
  1658. HelpStr:
  1659. Value: 0
  1660. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1661. g_cannon_damageandradius
  1662. HelpStr:
  1663. Value: 512
  1664. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1665. aprof
  1666. HelpStr:
  1667. Flags: FCVAR_GAMEDLL
  1668. aprof_reset
  1669. HelpStr:
  1670. Flags: FCVAR_GAMEDLL
  1671. aprof_report
  1672. HelpStr:
  1673. Flags: FCVAR_GAMEDLL
  1674. autofish_facade_debug
  1675. HelpStr:
  1676. Value: 0
  1677. Flags: FCVAR_GAMEDLL
  1678. cc_portal
  1679. HelpStr: create channel portal entity
  1680. Flags: FCVAR_GAMEDLL
  1681. cc_portal_close
  1682. HelpStr: close channel portal
  1683. Flags: FCVAR_GAMEDLL
  1684. cc_portal_close_all
  1685. HelpStr: closel all channel portall
  1686. Flags: FCVAR_GAMEDLL
  1687. cc_portal_touch
  1688. HelpStr: CChannelPortal::On_PortalTouch() call
  1689. Flags: FCVAR_GAMEDLL
  1690. cc_efx
  1691. HelpStr: play effect(*.efx)
  1692. Flags: FCVAR_GAMEDLL
  1693. cc_portal_open
  1694. HelpStr: request open portal
  1695. Flags: FCVAR_GAMEDLL
  1696. increase_enable_channel_portal_create
  1697. HelpStr:
  1698. Flags: FCVAR_GAMEDLL
  1699. decrease_enable_channel_portal_create
  1700. HelpStr:
  1701. Flags: FCVAR_GAMEDLL
  1702. cc_portal_effects_all
  1703. HelpStr:
  1704. Flags: FCVAR_GAMEDLL
  1705. combat_recorder_formula_debug
  1706. HelpStr:
  1707. Value: 0
  1708. Flags: FCVAR_GAMEDLL
  1709. table_rank_battle
  1710. HelpStr:
  1711. Value: 49,59,69,89,94,97
  1712. Flags: FCVAR_GAMEDLL
  1713. table_rank_style
  1714. HelpStr:
  1715. Value: 5,30,45,55,65,70
  1716. Flags: FCVAR_GAMEDLL
  1717. table_rank_total
  1718. HelpStr:
  1719. Value: 99,109,129,159,169,179
  1720. Flags: FCVAR_GAMEDLL
  1721. table_style_bonus
  1722. HelpStr:
  1723. Value: 3,5,8
  1724. Flags: FCVAR_GAMEDLL
  1725. cc_combat_record_reset
  1726. HelpStr: cc_combat_record_reset
  1727. Flags: FCVAR_GAMEDLL
  1728. cc_combat_record_report
  1729. HelpStr: cc_combat_record_report
  1730. Flags: FCVAR_GAMEDLL
  1731. cc_combo_reload
  1732. HelpStr: cc_combo_reload
  1733. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1734. trigger_changelevel_max_gauge
  1735. HelpStr:
  1736. Value: 100.0
  1737. Flags: FCVAR_GAMEDLL
  1738. trigger_changelevel_gauge_gain1
  1739. HelpStr:
  1740. Value: 25.0
  1741. Flags: FCVAR_GAMEDLL
  1742. trigger_changelevel_gauge_gain2
  1743. HelpStr:
  1744. Value: 19.0
  1745. Flags: FCVAR_GAMEDLL
  1746. trigger_changelevel_gauge_gain3
  1747. HelpStr:
  1748. Value: 13.0
  1749. Flags: FCVAR_GAMEDLL
  1750. trigger_changelevel_gauge_gain4
  1751. HelpStr:
  1752. Value: 9.0
  1753. Flags: FCVAR_GAMEDLL
  1754. trigger_changelevel_gauge_reduce
  1755. HelpStr:
  1756. Value: 1.0
  1757. Flags: FCVAR_GAMEDLL
  1758. trigger_changelevel_gauge_think_period
  1759. HelpStr:
  1760. Value: 0.3
  1761. Flags: FCVAR_GAMEDLL
  1762. debug_trigger_changelevel_gauge
  1763. HelpStr:
  1764. Value: 0
  1765. Flags: FCVAR_GAMEDLL
  1766. point_countdown_gauge_off_delay
  1767. HelpStr:
  1768. Value: 2
  1769. Flags: FCVAR_GAMEDLL
  1770. sv_set_accept_to_change_sector
  1771. HelpStr: sv_set_accept_to_change_sector
  1772. Flags: FCVAR_GAMEDLL
  1773. final_boss_shot_enable
  1774. HelpStr:
  1775. Value: 1
  1776. Flags: FCVAR_GAMEDLL
  1777. quest_success_scene_immediate_timescale
  1778. HelpStr:
  1779. Value: 0.5
  1780. Flags: FCVAR_GAMEDLL
  1781. quest_success_system_msg1_delay
  1782. HelpStr:
  1783. Value: 3.0
  1784. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1785. quest_success_system_msg2_delay
  1786. HelpStr:
  1787. Value: 8.0
  1788. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1789. cc_quest_success_scene_finished
  1790. HelpStr:
  1791. Flags: FCVAR_GAMEDLL
  1792. sv_server_effect
  1793. HelpStr: sv_server_effect
  1794. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1795. sv_server_effect_save
  1796. HelpStr: sv_server_effect_save
  1797. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1798. mat_bloom_curve_r
  1799. HelpStr:
  1800. Value: 0.75
  1801. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1802. mat_bloom_curve_g
  1803. HelpStr:
  1804. Value: 0.875
  1805. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1806. mat_bloom_curve_b
  1807. HelpStr:
  1808. Value: 0.9375
  1809. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1810. mat_bloom_scale_r
  1811. HelpStr:
  1812. Value: 1
  1813. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1814. mat_bloom_scale_g
  1815. HelpStr:
  1816. Value: 1
  1817. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1818. mat_bloom_scale_b
  1819. HelpStr:
  1820. Value: 1
  1821. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1822. mat_bloomscale
  1823. HelpStr:
  1824. Value: 1
  1825. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1826. last_config_mode
  1827. HelpStr:
  1828. Value:
  1829. Flags: FCVAR_GAMEDLL
  1830. cc_check_game_mode
  1831. HelpStr:
  1832. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1833. cc_check_feature_matrix_config
  1834. HelpStr: cc_check_feature_matrix_config
  1835. Flags: FCVAR_GAMEDLL
  1836. golden_ball_aim_dist
  1837. HelpStr:
  1838. Value: 512
  1839. Flags: FCVAR_GAMEDLL
  1840. golden_ball_shoot_dur
  1841. HelpStr:
  1842. Value: 2.5
  1843. Flags: FCVAR_GAMEDLL
  1844. golden_ball_shoot_radius
  1845. HelpStr:
  1846. Value: 1000
  1847. Flags: FCVAR_GAMEDLL
  1848. golden_ball_force_scale_min
  1849. HelpStr:
  1850. Value: 800
  1851. Flags: FCVAR_GAMEDLL
  1852. golden_ball_force_scale_max
  1853. HelpStr:
  1854. Value: 1200
  1855. Flags: FCVAR_GAMEDLL
  1856. golden_ball_force_z_min
  1857. HelpStr:
  1858. Value: 0.3
  1859. Flags: FCVAR_GAMEDLL
  1860. golden_ball_force_z_max
  1861. HelpStr:
  1862. Value: 0.5
  1863. Flags: FCVAR_GAMEDLL
  1864. golden_ball_touch_interval
  1865. HelpStr:
  1866. Value: 2
  1867. Flags: FCVAR_GAMEDLL
  1868. golden_ball_spawn_offset_z
  1869. HelpStr:
  1870. Value: 50
  1871. Flags: FCVAR_GAMEDLL
  1872. golden_ball_spawn_random_scale
  1873. HelpStr:
  1874. Value: 250
  1875. Flags: FCVAR_GAMEDLL
  1876. golden_ball_damage
  1877. HelpStr:
  1878. Value: 1000
  1879. Flags: FCVAR_GAMEDLL
  1880. golden_ball_down_damage
  1881. HelpStr:
  1882. Value: 500
  1883. Flags: FCVAR_GAMEDLL
  1884. golden_ball_max_range
  1885. HelpStr:
  1886. Value: 1024
  1887. Flags: FCVAR_GAMEDLL
  1888. cc_spawn_golden_ball
  1889. HelpStr: cc_spawn_golden_ball count damage
  1890. Flags: FCVAR_GAMEDLL
  1891. debug_pose_param
  1892. HelpStr:
  1893. Value: 0
  1894. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1895. debug_heal_spirit
  1896. HelpStr:
  1897. Value: 0
  1898. Flags: FCVAR_GAMEDLL
  1899. particle_emitter_follow_touch_dist_threshould
  1900. HelpStr:
  1901. Value: 10.0
  1902. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1903. mp_logdetail
  1904. HelpStr: Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both)
  1905. Value: 0
  1906. Flags: FCVAR_GAMEDLL
  1907. func_break_max_pieces
  1908. HelpStr:
  1909. Value: 15
  1910. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  1911. erg_velocity_ratio
  1912. HelpStr:
  1913. Value: 0.5
  1914. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1915. mp_maxrounds
  1916. HelpStr: max number of rounds to play before server changes maps
  1917. Value: 0
  1918. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1919. mp_winlimit
  1920. HelpStr: max number of rounds one team can win before server changes maps
  1921. Value: 0
  1922. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1923. mp_roundtime
  1924. HelpStr: How many minutes each round takes.
  1925. Value: 5
  1926. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1927. mp_limitteams
  1928. HelpStr: Max # of players 1 team can have over another (0 disables check)
  1929. Value: 0
  1930. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1931. mp_spawnprotectiontime
  1932. HelpStr: Kick players who team-kill within this many seconds of a round restart.
  1933. Value: 5
  1934. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1935. endround
  1936. HelpStr: End the current round.
  1937. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1938. heroes_demonstration_mode
  1939. HelpStr:
  1940. Value: 1
  1941. Flags: FCVAR_GAMEDLL
  1942. mp_dump_timers
  1943. HelpStr: Prints round timers to the console for debugging
  1944. Flags: FCVAR_GAMEDLL
  1945. sv_max_random_spawn_point_try
  1946. HelpStr:
  1947. Value: 7
  1948. Flags: FCVAR_GAMEDLL
  1949. sv_reserve_spawn_teleport_point
  1950. HelpStr:
  1951. Value:
  1952. Flags: FCVAR_GAMEDLL
  1953. map_showspawnpoints
  1954. HelpStr: Shows player spawn points (red=invalid)
  1955. Flags: FCVAR_GAMEDLL
  1956. sv_global_physics_simulator_add_length_constraint
  1957. HelpStr: sv_global_physics_simulator_add_length_constraint
  1958. Flags: FCVAR_GAMEDLL
  1959. sv_global_physics_simulator_add_fixed_constraint
  1960. HelpStr: sv_global_physics_simulator_add_fixed_constraint
  1961. Flags: FCVAR_GAMEDLL
  1962. sv_global_physics_simulator_add_actor
  1963. HelpStr: Add Actor to the Global Physics Actor List
  1964. Flags: FCVAR_GAMEDLL
  1965. sv_global_physics_simulator_remove_actor
  1966. HelpStr: Remove Actor from the Global Physics Actor List
  1967. Flags: FCVAR_GAMEDLL
  1968. sv_global_physics_simulator_print_actors
  1969. HelpStr: Print Actor List
  1970. Flags: FCVAR_GAMEDLL
  1971. sk_dynamic_resupply_modifier
  1972. HelpStr:
  1973. Value: 1.0
  1974. Flags: FCVAR_GAMEDLL
  1975. g_debug_dynamicresupplies
  1976. HelpStr: Debug item_dynamic_resupply spawning. Set to 1 to see text printouts of the spawning. Set to 2 to see lines drawn to other items factored into the spawning.
  1977. Value: 0
  1978. Flags: FCVAR_GAMEDLL
  1979. teamheal_erg_heal_min
  1980. HelpStr:
  1981. Value: 10
  1982. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1983. teamheal_erg_heal_max
  1984. HelpStr:
  1985. Value: 1000
  1986. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1987. teamheal_erg_damage_other_team_ratio
  1988. HelpStr:
  1989. Value: 0.3
  1990. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1991. reload_erg_drop_shape
  1992. HelpStr:
  1993. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1994. sv_fishing_itembox_autoget_item_time
  1995. HelpStr:
  1996. Value: 150
  1997. Flags: FCVAR_GAMEDLL
  1998. debug_erg_drop
  1999. HelpStr:
  2000. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2001. debug_ent_erg_drop
  2002. HelpStr:
  2003. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2004. debug_collectible_item
  2005. HelpStr:
  2006. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2007. debug_fishing_itembox
  2008. HelpStr: debug_fishing_itembox
  2009. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2010. global_set
  2011. HelpStr: global_set <globalname> <state>: Sets the state of the given env_global (0 = OFF, 1 = ON, 2 = DEAD).
  2012. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2013. phys_speeds
  2014. HelpStr:
  2015. Value: 0
  2016. Flags: FCVAR_GAMEDLL
  2017. phys_timescale
  2018. HelpStr: Scale time for physics
  2019. Value: 1
  2020. Flags: FCVAR_GAMEDLL
  2021. physics_read_stat
  2022. HelpStr: Read stat about physisc evironment
  2023. Flags: FCVAR_GAMEDLL
  2024. phys_penetration_error_time
  2025. HelpStr: Controls the duration of vphysics penetration error boxes.
  2026. Value: 10
  2027. Flags: FCVAR_GAMEDLL
  2028. physics_highlight_active
  2029. HelpStr: Turns on the absbox for all active physics objects
  2030. Flags: FCVAR_GAMEDLL
  2031. physics_report_active
  2032. HelpStr: Lists all active physics objects
  2033. Flags: FCVAR_GAMEDLL
  2034. surfaceprop
  2035. HelpStr: Reports the surface properties at the cursor
  2036. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2037. physics_debug_entity
  2038. HelpStr: Dumps debug info for an entity
  2039. Flags: FCVAR_GAMEDLL
  2040. physics_select
  2041. HelpStr: Dumps debug info for an entity
  2042. Flags: FCVAR_GAMEDLL
  2043. physics_budget
  2044. HelpStr: Times the cost of each active object
  2045. Flags: FCVAR_GAMEDLL
  2046. collision_shake_amp
  2047. HelpStr:
  2048. Value: 0.2
  2049. Flags: FCVAR_GAMEDLL
  2050. collision_shake_freq
  2051. HelpStr:
  2052. Value: 0.5
  2053. Flags: FCVAR_GAMEDLL
  2054. collision_shake_time
  2055. HelpStr:
  2056. Value: 0.5
  2057. Flags: FCVAR_GAMEDLL
  2058. air_density
  2059. HelpStr: Changes the density of air for drag computations.
  2060. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2061. reload_impact_table
  2062. HelpStr: Relaod Impact Table
  2063. Flags: FCVAR_GAMEDLL
  2064. phys_impact_debug
  2065. HelpStr: 1 : Print NPC and Player, 2 : Print All
  2066. Value: 0
  2067. Flags: FCVAR_GAMEDLL
  2068. phys_impact_debug_damage
  2069. HelpStr: Print impact information only if the calculated damage is equal or above this one
  2070. Value: 0
  2071. Flags: FCVAR_GAMEDLL
  2072. vprof_scope_entity_thinks
  2073. HelpStr:
  2074. Value: 0
  2075. Flags: FCVAR_GAMEDLL
  2076. vprof_scope_entity_gamephys
  2077. HelpStr:
  2078. Value: 0
  2079. Flags: FCVAR_GAMEDLL
  2080. npc_vphysics
  2081. HelpStr:
  2082. Value: 0
  2083. Flags: FCVAR_GAMEDLL
  2084. sv_teststepsimulation
  2085. HelpStr:
  2086. Value: 1
  2087. Flags: FCVAR_GAMEDLL
  2088. sv_global_physics_estimate_debug_console
  2089. HelpStr:
  2090. Value: 0
  2091. Flags: FCVAR_GAMEDLL
  2092. sv_global_physics_simulate_debug_console
  2093. HelpStr:
  2094. Value: 0
  2095. Flags: FCVAR_GAMEDLL
  2096. sv_global_physics_estimate_debug_file
  2097. HelpStr:
  2098. Value: 0
  2099. Flags: FCVAR_GAMEDLL
  2100. sv_global_physics_simulate_debug_file
  2101. HelpStr:
  2102. Value: 0
  2103. Flags: FCVAR_GAMEDLL
  2104. debug_physimpact
  2105. HelpStr:
  2106. Value: 0
  2107. Flags: FCVAR_GAMEDLL
  2108. force_teleport
  2109. HelpStr: force_teleport
  2110. Flags: FCVAR_GAMEDLL
  2111. changesector_fadeout_time
  2112. HelpStr:
  2113. Value: 2.0
  2114. Flags: FCVAR_GAMEDLL
  2115. sv_ragdoll_type
  2116. HelpStr: 0 : Client , 1 : Server
  2117. Value: 1
  2118. Flags: FCVAR_GAMEDLL
  2119. ragdoll_unragdoll_yaw_bias
  2120. HelpStr:
  2121. Value: 20.0
  2122. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2123. max_simultaneous_server_ragdoll
  2124. HelpStr:
  2125. Value: 3
  2126. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2127. building_signboard_w
  2128. HelpStr:
  2129. Value: 120
  2130. Flags: FCVAR_GAMEDLL
  2131. building_signboard_h
  2132. HelpStr:
  2133. Value: 48
  2134. Flags: FCVAR_GAMEDLL
  2135. cc_vgui_screen
  2136. HelpStr:
  2137. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2138. building_signboard_facing
  2139. HelpStr:
  2140. Value: 2
  2141. Flags: FCVAR_GAMEDLL
  2142. cc_activate_signboards
  2143. HelpStr: cc_activate_signboards
  2144. Flags: FCVAR_GAMEDLL
  2145. sv_reload_signboard
  2146. HelpStr: sv_reload_signboard
  2147. Flags: FCVAR_GAMEDLL
  2148. hud_jeephint_numentries
  2149. HelpStr:
  2150. Value: 10
  2151. Flags: FCVAR_GAMEDLL
  2152. g_jeepexitspeed
  2153. HelpStr:
  2154. Value: 100
  2155. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2156. motionsynchronizer_frame_based
  2157. HelpStr:
  2158. Value: 1
  2159. Flags: FCVAR_GAMEDLL
  2160. plr_multi_target_damage_to_weak_point
  2161. HelpStr:
  2162. Value: 0
  2163. Flags: FCVAR_GAMEDLL
  2164. sk_plr_generic_spirit_velocity_bias
  2165. HelpStr:
  2166. Value: 100
  2167. Flags: FCVAR_GAMEDLL
  2168. sk_plr_generic_spirit_radius_bias
  2169. HelpStr:
  2170. Value: 0.2
  2171. Flags: FCVAR_GAMEDLL
  2172. sk_plr_generic_spirit_emit_origin_z_bias_normal
  2173. HelpStr:
  2174. Value: 40
  2175. Flags: FCVAR_GAMEDLL
  2176. sk_plr_generic_spirit_emit_origin_z_bias_down
  2177. HelpStr:
  2178. Value: 10
  2179. Flags: FCVAR_GAMEDLL
  2180. weapon_fadeout_time
  2181. HelpStr:
  2182. Value: 10.0
  2183. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2184. weapon_restore_collisiongroup_time
  2185. HelpStr:
  2186. Value: 1.0
  2187. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2188. weapon_throw_minimum_speed
  2189. HelpStr:
  2190. Value: 10.0
  2191. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2192. ctf_prop_return_time
  2193. HelpStr:
  2194. Value: 8
  2195. Flags: FCVAR_GAMEDLL
  2196. sv_property_set
  2197. HelpStr: sv_property_set
  2198. Flags: FCVAR_GAMEDLL
  2199. pvp_game_hosted
  2200. HelpStr:
  2201. Value: 0
  2202. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2203. gameevent
  2204. HelpStr: gameevent
  2205. Flags: FCVAR_GAMEDLL
  2206. freematch_start
  2207. HelpStr: freematch_start
  2208. Flags: FCVAR_GAMEDLL
  2209. freematch_confirm
  2210. HelpStr:
  2211. Flags: FCVAR_GAMEDLL
  2212. town_action_event_handler_debug
  2213. HelpStr:
  2214. Value: 0
  2215. Flags: FCVAR_GAMEDLL
  2216. ai_aggro_debug
  2217. HelpStr:
  2218. Value: 0
  2219. Flags: FCVAR_GAMEDLL
  2220. ai_aggro_debug_num_players
  2221. HelpStr:
  2222. Value: 4
  2223. Flags: FCVAR_GAMEDLL
  2224. aggro_print_table
  2225. HelpStr: Print Aggro Table Entries
  2226. Flags: FCVAR_GAMEDLL
  2227. ai_mode_debug
  2228. HelpStr:
  2229. Value: 0
  2230. Flags: FCVAR_GAMEDLL
  2231. ai_order_debug
  2232. HelpStr:
  2233. Value: 0
  2234. Flags: FCVAR_GAMEDLL
  2235. show_custom_attack_block_hull
  2236. HelpStr:
  2237. Value: 0
  2238. Flags: FCVAR_GAMEDLL
  2239. ai_taunt_duration
  2240. HelpStr:
  2241. Value: 3.5
  2242. Flags: FCVAR_GAMEDLL
  2243. show_custom_move_block_hull
  2244. HelpStr:
  2245. Value: 0
  2246. Flags: FCVAR_GAMEDLL
  2247. sk_kobold_lancer_same_position_threshold
  2248. HelpStr:
  2249. Value: 5.0
  2250. Flags: FCVAR_GAMEDLL
  2251. sk_kobold_lancer_same_position_time_limit
  2252. HelpStr:
  2253. Value: 2.0
  2254. Flags: FCVAR_GAMEDLL
  2255. sk_kobold_default_weapon
  2256. HelpStr:
  2257. Value: weapon_meleebase
  2258. Flags: FCVAR_GAMEDLL
  2259. sk_kobold_default_weapon_subtype
  2260. HelpStr:
  2261. Value: 20
  2262. Flags: FCVAR_GAMEDLL
  2263. sv_breaklance_damage_power
  2264. HelpStr:
  2265. Value: 10.0
  2266. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2267. sv_breaklance_damage_angular
  2268. HelpStr:
  2269. Value: 10000.0
  2270. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2271. sv_breaklance_z_ratio
  2272. HelpStr:
  2273. Value: 0.5
  2274. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2275. sv_breaklance_max_angle
  2276. HelpStr:
  2277. Value: 45
  2278. Flags: FCVAR_GAMEDLL
  2279. debug_blow_motion_controller
  2280. HelpStr:
  2281. Value: 0
  2282. Flags: FCVAR_GAMEDLL
  2283. minimum_area_of_large_prop
  2284. HelpStr:
  2285. Value: 20000
  2286. Flags: FCVAR_GAMEDLL
  2287. debug_npc_override_move
  2288. HelpStr:
  2289. Value: 0
  2290. Flags: FCVAR_GAMEDLL
  2291. npc_grappled_falling_velocity_scale
  2292. HelpStr:
  2293. Value: 1.0
  2294. Flags: FCVAR_GAMEDLL
  2295. sk_plr_grappling_throw_step_size
  2296. HelpStr:
  2297. Value: 50
  2298. Flags: FCVAR_GAMEDLL
  2299. sk_plr_grappling_ignore_collision_react_dist
  2300. HelpStr:
  2301. Value: 300.0f
  2302. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2303. sk_plr_grappling_secondary_collision_damage_ratio
  2304. HelpStr:
  2305. Value: 1.0
  2306. Flags: FCVAR_GAMEDLL
  2307. ai_playback_rate_debug
  2308. HelpStr:
  2309. Value: 0
  2310. Flags: FCVAR_GAMEDLL
  2311. ai_weakpoint_debug
  2312. HelpStr:
  2313. Value: 0
  2314. Flags: FCVAR_GAMEDLL
  2315. ai_teleport_debug
  2316. HelpStr:
  2317. Value: 0
  2318. Flags: FCVAR_GAMEDLL
  2319. npc_stuck_process_disable
  2320. HelpStr:
  2321. Value: 0
  2322. Flags: FCVAR_GAMEDLL
  2323. npc_falling_allow_height_check_disable
  2324. HelpStr:
  2325. Value: 0
  2326. Flags: FCVAR_GAMEDLL
  2327. debug_drop_item
  2328. HelpStr:
  2329. Value: 0
  2330. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2331. npc_no_hook_ik_without_limb_dominated
  2332. HelpStr:
  2333. Value: 1
  2334. Flags: FCVAR_GAMEDLL
  2335. npc_falling_time_out_disable
  2336. HelpStr:
  2337. Value: 0
  2338. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2339. cc_set_boss
  2340. HelpStr: cc_set_boss
  2341. Flags: FCVAR_GAMEDLL
  2342. test_web_log
  2343. HelpStr:
  2344. Flags: FCVAR_GAMEDLL
  2345. cc_remove_all_killed_npc
  2346. HelpStr: cc_remove_all_killed_npc
  2347. Flags: FCVAR_GAMEDLL
  2348. npc_knock_down
  2349. HelpStr:
  2350. Value: 0
  2351. Flags: FCVAR_GAMEDLL
  2352. npc_flounder
  2353. HelpStr:
  2354. Value: 0
  2355. Flags: FCVAR_GAMEDLL
  2356. test_move_stop
  2357. HelpStr:
  2358. Value: 1
  2359. Flags: FCVAR_GAMEDLL
  2360. npc_grappling_distance
  2361. HelpStr:
  2362. Value: 31.496063
  2363. Flags: FCVAR_GAMEDLL
  2364. npc_grappling_distance_walk
  2365. HelpStr:
  2366. Value: 25
  2367. Flags: FCVAR_GAMEDLL
  2368. npc_set_name
  2369. HelpStr: npc_set_name
  2370. Flags: FCVAR_GAMEDLL
  2371. cc_prologue_npc_boost_downgauge
  2372. HelpStr:
  2373. Flags: FCVAR_GAMEDLL
  2374. force_purge_drop_items
  2375. HelpStr:
  2376. Flags: FCVAR_GAMEDLL
  2377. sv_npc_schedule
  2378. HelpStr: sv_npc_schedule
  2379. Flags: FCVAR_GAMEDLL
  2380. sv_npc_take_damage
  2381. HelpStr: sv_npc_take_damage
  2382. Flags: FCVAR_GAMEDLL
  2383. debug_evilcore
  2384. HelpStr:
  2385. Value: 0
  2386. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2387. erg_horizon_velocity_min
  2388. HelpStr:
  2389. Value: 100
  2390. Flags: FCVAR_GAMEDLL
  2391. erg_horizon_velocity_max
  2392. HelpStr:
  2393. Value: 1000
  2394. Flags: FCVAR_GAMEDLL
  2395. erg_vertical_velocity_min
  2396. HelpStr:
  2397. Value: 100
  2398. Flags: FCVAR_GAMEDLL
  2399. erg_vertical_velocity_max
  2400. HelpStr:
  2401. Value: 300
  2402. Flags: FCVAR_GAMEDLL
  2403. erg_angular_impulse_min
  2404. HelpStr:
  2405. Value: 100
  2406. Flags: FCVAR_GAMEDLL
  2407. erg_angular_impulse_max
  2408. HelpStr:
  2409. Value: 1000
  2410. Flags: FCVAR_GAMEDLL
  2411. erg_boss_drop_num
  2412. HelpStr:
  2413. Value: 20
  2414. Flags: FCVAR_GAMEDLL
  2415. erg_boss_hp_amount
  2416. HelpStr:
  2417. Value: 50
  2418. Flags: FCVAR_GAMEDLL
  2419. evilcore_horizon_velocity_min
  2420. HelpStr:
  2421. Value: 60
  2422. Flags: FCVAR_GAMEDLL
  2423. evilcore_horizon_velocity_max
  2424. HelpStr:
  2425. Value: 120
  2426. Flags: FCVAR_GAMEDLL
  2427. evilcore_vertical_velocity_min
  2428. HelpStr:
  2429. Value: 200
  2430. Flags: FCVAR_GAMEDLL
  2431. evilcore_vertical_velocity_max
  2432. HelpStr:
  2433. Value: 500
  2434. Flags: FCVAR_GAMEDLL
  2435. npc_player_costume_load_per_part
  2436. HelpStr:
  2437. Value: 1
  2438. Flags: FCVAR_GAMEDLL
  2439. npc_player_costume_load_debug
  2440. HelpStr:
  2441. Value: 0
  2442. Flags: FCVAR_GAMEDLL
  2443. hsv_max_s
  2444. HelpStr:
  2445. Value: 0.2
  2446. Flags: FCVAR_GAMEDLL
  2447. sk_crow_health
  2448. HelpStr:
  2449. Value: 1
  2450. Flags: FCVAR_GAMEDLL
  2451. sk_crow_melee_dmg
  2452. HelpStr:
  2453. Value: 0
  2454. Flags: FCVAR_GAMEDLL
  2455. birds_debug
  2456. HelpStr:
  2457. Value: 0
  2458. Flags: FCVAR_GAMEDLL
  2459. npc_fish_debug
  2460. HelpStr:
  2461. Value: 0
  2462. Flags: FCVAR_GAMEDLL
  2463. sv_fish_snatch_max_wait_time
  2464. HelpStr:
  2465. Value: 3.5
  2466. Flags: FCVAR_GAMEDLL
  2467. sv_fish_flop_during_min_duration
  2468. HelpStr:
  2469. Value: 3.0
  2470. Flags: FCVAR_GAMEDLL
  2471. sv_fish_flop_during_max_duration
  2472. HelpStr:
  2473. Value: 10.0
  2474. Flags: FCVAR_GAMEDLL
  2475. sv_fish_autoget_item_time
  2476. HelpStr:
  2477. Value: 150
  2478. Flags: FCVAR_GAMEDLL
  2479. fish_create
  2480. HelpStr: fish_create
  2481. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2482. fish_monster_create
  2483. HelpStr: fish_monster_create
  2484. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2485. glasgavelen_custom_ai_debug
  2486. HelpStr:
  2487. Value: 0
  2488. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2489. sk_gnoll_yaw_speed
  2490. HelpStr:
  2491. Value: 20
  2492. Flags: FCVAR_GAMEDLL
  2493. notify_npc_kobold_hit_player
  2494. HelpStr: notify_npc_kobold_hit_player
  2495. Flags: FCVAR_GAMEDLL
  2496. kus_debug
  2497. HelpStr:
  2498. Value: 0
  2499. Flags: FCVAR_GAMEDLL
  2500. sv_kus_fadeout_distance
  2501. HelpStr:
  2502. Value: 200
  2503. Flags: FCVAR_GAMEDLL
  2504. sv_kus_fadeout_time
  2505. HelpStr:
  2506. Value: 1
  2507. Flags: FCVAR_GAMEDLL
  2508. kus_create
  2509. HelpStr: kus_create
  2510. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2511. npc_linotoss_debug_ai
  2512. HelpStr:
  2513. Value: 0
  2514. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2515. npc_player_costume_level
  2516. HelpStr: 0 : Robe, 1 : Face, 2 : All
  2517. Value: 2
  2518. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  2519. npc_player_cancel_play_sequence_distance
  2520. HelpStr:
  2521. Value: 30.0
  2522. Flags: FCVAR_GAMEDLL
  2523. npc_player_ignore_move_distance
  2524. HelpStr:
  2525. Value: 3.0
  2526. Flags: FCVAR_GAMEDLL
  2527. npc_player_message_debug
  2528. HelpStr:
  2529. Value: 0
  2530. Flags: FCVAR_GAMEDLL
  2531. npc_player_town_run_stop_distance
  2532. HelpStr:
  2533. Value: 30.0
  2534. Flags: FCVAR_GAMEDLL
  2535. npc_player_yaw_epslion_default
  2536. HelpStr:
  2537. Value: 1.0
  2538. Flags: FCVAR_GAMEDLL
  2539. npc_player_yaw_epslion_action
  2540. HelpStr:
  2541. Value: 5.0
  2542. Flags: FCVAR_GAMEDLL
  2543. dummy_npc_player_white_color
  2544. HelpStr:
  2545. Value: 1
  2546. Flags: FCVAR_GAMEDLL
  2547. sv_campfire_food_sharing_debug
  2548. HelpStr:
  2549. Value: 0
  2550. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2551. town_player_npc_fade_time
  2552. HelpStr:
  2553. Value: 1.f
  2554. Flags: FCVAR_GAMEDLL
  2555. make_random_npc_player
  2556. HelpStr: Make Random NPC Player
  2557. Flags: FCVAR_GAMEDLL
  2558. make_clone_npc_player
  2559. HelpStr: Make Clone NPC Player
  2560. Flags: FCVAR_GAMEDLL
  2561. remove_all_npc_player
  2562. HelpStr:
  2563. Flags: FCVAR_GAMEDLL
  2564. follow_all_npc_player
  2565. HelpStr:
  2566. Flags: FCVAR_GAMEDLL
  2567. npc_player_portal_touching
  2568. HelpStr: npc player start to touch portal
  2569. Flags: FCVAR_GAMEDLL
  2570. npc_player_portal_touched
  2571. HelpStr: npc player end to touch portal
  2572. Flags: FCVAR_GAMEDLL
  2573. cc_npc_player_random_emotion
  2574. HelpStr: cc_npc_player_random_emotion
  2575. Flags: FCVAR_GAMEDLL
  2576. cc_npc_player_eat
  2577. HelpStr: cc_npc_player_eat
  2578. Flags: FCVAR_GAMEDLL
  2579. cc_campfire_food_sharing
  2580. HelpStr: cc_campfire_food_sharing
  2581. Flags: FCVAR_GAMEDLL
  2582. npc_player_idle_rest_time
  2583. HelpStr:
  2584. Value: 5
  2585. Flags: FCVAR_GAMEDLL
  2586. npc_player_poseparam_spine_yaw_ratio
  2587. HelpStr:
  2588. Value: 0.5
  2589. Flags: FCVAR_GAMEDLL
  2590. npc_player_poseparam_head_yaw_ratio
  2591. HelpStr:
  2592. Value: 0.8
  2593. Flags: FCVAR_GAMEDLL
  2594. npc_player_poseparam_spine_pitch_ratio
  2595. HelpStr:
  2596. Value: 0.5
  2597. Flags: FCVAR_GAMEDLL
  2598. npc_player_poseparam_head_pitch_ratio
  2599. HelpStr:
  2600. Value: 1.0
  2601. Flags: FCVAR_GAMEDLL
  2602. npc_player_poseparam_head_yaw_max_speed
  2603. HelpStr:
  2604. Value: 70.0
  2605. Flags: FCVAR_GAMEDLL
  2606. npc_player_poseparam_head_pitch_max_speed
  2607. HelpStr:
  2608. Value: 10.0
  2609. Flags: FCVAR_GAMEDLL
  2610. npc_player_poseparam_head_yaw_lerp_time
  2611. HelpStr:
  2612. Value: 0.05
  2613. Flags: FCVAR_GAMEDLL
  2614. npc_player_poseparam_head_pitch_lerp_time
  2615. HelpStr:
  2616. Value: 0.05
  2617. Flags: FCVAR_GAMEDLL
  2618. npc_player_poseparam_spine_yaw_max_speed
  2619. HelpStr:
  2620. Value: 70.0
  2621. Flags: FCVAR_GAMEDLL
  2622. npc_player_poseparam_spine_pitch_max_speed
  2623. HelpStr:
  2624. Value: 50.0
  2625. Flags: FCVAR_GAMEDLL
  2626. npc_player_poseparam_spine_yaw_lerp_time
  2627. HelpStr:
  2628. Value: 0.05
  2629. Flags: FCVAR_GAMEDLL
  2630. npc_player_poseparam_spine_pitch_lerp_time
  2631. HelpStr:
  2632. Value: 0.05
  2633. Flags: FCVAR_GAMEDLL
  2634. npc_player_poseparam_spine_pitch_max
  2635. HelpStr:
  2636. Value: 20.0
  2637. Flags: FCVAR_GAMEDLL
  2638. npc_player_poseparam_spine_pitch_min
  2639. HelpStr:
  2640. Value: 0.0
  2641. Flags: FCVAR_GAMEDLL
  2642. npc_player_layered_sequence_debug
  2643. HelpStr:
  2644. Value: 0
  2645. Flags: FCVAR_GAMEDLL
  2646. npc_player_look_min_distance
  2647. HelpStr:
  2648. Value: 10.0
  2649. Flags: FCVAR_GAMEDLL
  2650. npc_player_look
  2651. HelpStr:
  2652. Flags: FCVAR_GAMEDLL
  2653. npc_player_costume_load_duration_state_change
  2654. HelpStr:
  2655. Value: 1
  2656. Flags: FCVAR_GAMEDLL
  2657. npc_player_costume_quality
  2658. HelpStr: NPC's visual quality. 0: low, 1: high
  2659. Value: 0
  2660. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  2661. npc_player_costume_load_retry_time
  2662. HelpStr:
  2663. Value: 4
  2664. Flags: FCVAR_GAMEDLL
  2665. npc_player_costume_load_duration_in_square
  2666. HelpStr:
  2667. Value: 1
  2668. Flags: FCVAR_GAMEDLL
  2669. npc_player_costume_load_interval
  2670. HelpStr:
  2671. Value: 8
  2672. Flags: FCVAR_GAMEDLL
  2673. npc_player_costume_load_per_part_retry_time
  2674. HelpStr:
  2675. Value: 0.3
  2676. Flags: FCVAR_GAMEDLL
  2677. npc_player_costume_load_per_part_duration_in_square
  2678. HelpStr:
  2679. Value: 0.05
  2680. Flags: FCVAR_GAMEDLL
  2681. npc_player_costume_load_per_part_interval
  2682. HelpStr:
  2683. Value: 0.5
  2684. Flags: FCVAR_GAMEDLL
  2685. npc_player_costume_load_queue_sort_rate
  2686. HelpStr:
  2687. Value: 1
  2688. Flags: FCVAR_GAMEDLL
  2689. npc_player_costume_load_priority_base_distance
  2690. HelpStr:
  2691. Value: 1000.0
  2692. Flags: FCVAR_GAMEDLL
  2693. cc_bone_merge_add
  2694. HelpStr:
  2695. Flags: FCVAR_GAMEDLL
  2696. cc_bone_merge_remove
  2697. HelpStr:
  2698. Flags: FCVAR_GAMEDLL
  2699. npc_player_select_look_angle_limit
  2700. HelpStr:
  2701. Value: 60.0
  2702. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2703. npc_player_select_look_center_weight
  2704. HelpStr:
  2705. Value: 100.0
  2706. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2707. npc_player_select_look_center_randomness
  2708. HelpStr:
  2709. Value: 70.0
  2710. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2711. reload_npc_player_select
  2712. HelpStr: reload
  2713. Flags: FCVAR_GAMEDLL
  2714. npc_rider_debug_ai
  2715. HelpStr:
  2716. Value: 0
  2717. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2718. npc_vampire_teleport_blow_around_impulse
  2719. HelpStr:
  2720. Value: 500.0
  2721. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2722. ti_debug
  2723. HelpStr:
  2724. Value: 0
  2725. Flags: FCVAR_GAMEDLL
  2726. sk_ti_yaw_speed
  2727. HelpStr:
  2728. Value: 40
  2729. Flags: FCVAR_GAMEDLL
  2730. sk_ti_relative_yaw_from_player
  2731. HelpStr:
  2732. Value: 135
  2733. Flags: FCVAR_GAMEDLL
  2734. sk_ti_distance_normal
  2735. HelpStr:
  2736. Value: 80
  2737. Flags: FCVAR_GAMEDLL
  2738. sk_ti_min_distance_normal_to_player
  2739. HelpStr:
  2740. Value: 40
  2741. Flags: FCVAR_GAMEDLL
  2742. sk_ti_max_distance_normal_to_player
  2743. HelpStr:
  2744. Value: 250
  2745. Flags: FCVAR_GAMEDLL
  2746. sk_ti_distance_battle
  2747. HelpStr:
  2748. Value: 160
  2749. Flags: FCVAR_GAMEDLL
  2750. sk_ti_min_distance_battle_to_monster
  2751. HelpStr:
  2752. Value: 150
  2753. Flags: FCVAR_GAMEDLL
  2754. sk_ti_min_distance_battle_to_player
  2755. HelpStr:
  2756. Value: 40
  2757. Flags: FCVAR_GAMEDLL
  2758. sk_ti_max_distance_battle_to_player
  2759. HelpStr:
  2760. Value: 200
  2761. Flags: FCVAR_GAMEDLL
  2762. sk_ti_distance_tolerance
  2763. HelpStr:
  2764. Value: 25
  2765. Flags: FCVAR_GAMEDLL
  2766. sk_ti_min_wait_time_for_move
  2767. HelpStr:
  2768. Value: 3.0
  2769. Flags: FCVAR_GAMEDLL
  2770. sk_ti_health
  2771. HelpStr:
  2772. Value: 999999
  2773. Flags: FCVAR_GAMEDLL
  2774. sk_ti_fail_count_to_teleport
  2775. HelpStr:
  2776. Value: 3
  2777. Flags: FCVAR_GAMEDLL
  2778. sk_ti_path_find_retry
  2779. HelpStr:
  2780. Value: 5
  2781. Flags: FCVAR_GAMEDLL
  2782. sk_ti_look_importance
  2783. HelpStr:
  2784. Value: 1.0
  2785. Flags: FCVAR_GAMEDLL
  2786. sk_ti_look_duration
  2787. HelpStr:
  2788. Value: 1.0
  2789. Flags: FCVAR_GAMEDLL
  2790. sk_ti_look_ramp
  2791. HelpStr:
  2792. Value: 0.2
  2793. Flags: FCVAR_GAMEDLL
  2794. ti_select_flee_schedule
  2795. HelpStr: ti_select_flee_schedule
  2796. Flags: FCVAR_GAMEDLL
  2797. sk_prop_golem_yaw_speed
  2798. HelpStr:
  2799. Value: 40
  2800. Flags: FCVAR_GAMEDLL
  2801. sk_prop_golem_face_to_player_threshould
  2802. HelpStr:
  2803. Value: 30
  2804. Flags: FCVAR_GAMEDLL
  2805. sk_prop_golem_max_distance_to_player
  2806. HelpStr:
  2807. Value: 150
  2808. Flags: FCVAR_GAMEDLL
  2809. sk_prop_golem_min_distance_to_player
  2810. HelpStr:
  2811. Value: 80
  2812. Flags: FCVAR_GAMEDLL
  2813. sk_prop_golem_distance_tolerance
  2814. HelpStr:
  2815. Value: 50
  2816. Flags: FCVAR_GAMEDLL
  2817. sk_prop_golem_max_spawn_time
  2818. HelpStr:
  2819. Value: 1
  2820. Flags: FCVAR_GAMEDLL
  2821. npc_prop_golem_prop_snatch_update_time
  2822. HelpStr:
  2823. Value: 0.15
  2824. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2825. npc_prop_golem_prop_snatch_radius
  2826. HelpStr:
  2827. Value: 200.0
  2828. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2829. npc_prop_golem_prop_snatch_velocity
  2830. HelpStr:
  2831. Value: 300.0
  2832. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2833. npc_prop_golem_prop_snatch_velocity_up_offset
  2834. HelpStr:
  2835. Value: 100.0
  2836. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2837. npc_prop_golem_prop_attach_distance
  2838. HelpStr:
  2839. Value: 70.0
  2840. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2841. npc_prop_golem_num_prop_attach_per_bone
  2842. HelpStr:
  2843. Value: 1
  2844. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2845. npc_prop_golem_prop_snatch_velocity_dir_ratio
  2846. HelpStr:
  2847. Value: 0.4
  2848. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2849. update_prop_golem_stats
  2850. HelpStr:
  2851. Flags: FCVAR_GAMEDLL
  2852. cc_golem_notice_owner_attacker
  2853. HelpStr:
  2854. Flags: FCVAR_GAMEDLL
  2855. npc_summon_chase_default_dead_time
  2856. HelpStr:
  2857. Value: 240.0
  2858. Flags: FCVAR_GAMEDLL
  2859. npc_summon_chase_default_disassemble_distance
  2860. HelpStr:
  2861. Value: 2000.0
  2862. Flags: FCVAR_GAMEDLL
  2863. npc_summon_chase_default_disassemble_height
  2864. HelpStr:
  2865. Value: 1000.0
  2866. Flags: FCVAR_GAMEDLL
  2867. npc_summon_chase_min_distance_to_player
  2868. HelpStr:
  2869. Value: 80
  2870. Flags: FCVAR_GAMEDLL
  2871. npc_summon_chase_max_distance_to_player
  2872. HelpStr:
  2873. Value: 150
  2874. Flags: FCVAR_GAMEDLL
  2875. npc_summon_chase_face_to_player_threshould
  2876. HelpStr:
  2877. Value: 30
  2878. Flags: FCVAR_GAMEDLL
  2879. npc_summon_chase_distance_tolerance
  2880. HelpStr:
  2881. Value: 50
  2882. Flags: FCVAR_GAMEDLL
  2883. npc_summon_max_spawn_time
  2884. HelpStr:
  2885. Value: 1
  2886. Flags: FCVAR_GAMEDLL
  2887. debug_status_effect_value
  2888. HelpStr:
  2889. Value: 0
  2890. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2891. reload_status_effect_register
  2892. HelpStr: Reload Status Effect Register Table
  2893. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2894. sv_status_efx_frozen_cheat_probability
  2895. HelpStr:
  2896. Value: -1
  2897. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2898. sv_status_efx_frozen_debug
  2899. HelpStr:
  2900. Value: 0
  2901. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2902. sv_close_alchemy_box
  2903. HelpStr: sv_close_alchemy_box
  2904. Flags: FCVAR_GAMEDLL
  2905. campfirekit_throwable_range
  2906. HelpStr:
  2907. Value: 50
  2908. Flags: FCVAR_GAMEDLL
  2909. campfire_disappear_time
  2910. HelpStr:
  2911. Value: 1.0
  2912. Flags: FCVAR_GAMEDLL
  2913. campfire_throwin_velocity_scale
  2914. HelpStr:
  2915. Value: 2.0
  2916. Flags: FCVAR_GAMEDLL
  2917. campfire_throwin_velocity_up
  2918. HelpStr:
  2919. Value: 50.0
  2920. Flags: FCVAR_GAMEDLL
  2921. campfire_slope_threshould
  2922. HelpStr:
  2923. Value: 10.0
  2924. Flags: FCVAR_GAMEDLL
  2925. campfire_ignite_num_required_props
  2926. HelpStr:
  2927. Value: 2
  2928. Flags: FCVAR_GAMEDLL
  2929. campfire_extinguishing_time
  2930. HelpStr:
  2931. Value: 90.0
  2932. Flags: FCVAR_GAMEDLL
  2933. campfire_extinguishing_time_postpone_at_prop_ignition
  2934. HelpStr:
  2935. Value: 30.0
  2936. Flags: FCVAR_GAMEDLL
  2937. campfire_extinguishing_notice_preceding_time
  2938. HelpStr:
  2939. Value: 10.0
  2940. Flags: FCVAR_GAMEDLL
  2941. campfire_extinguishing_notice_holding_time
  2942. HelpStr:
  2943. Value: 7.0
  2944. Flags: FCVAR_GAMEDLL
  2945. campfire_notice_period_time
  2946. HelpStr:
  2947. Value: 10.0
  2948. Flags: FCVAR_GAMEDLL
  2949. campfire_notice_holding_time
  2950. HelpStr:
  2951. Value: 5.0
  2952. Flags: FCVAR_GAMEDLL
  2953. campfire_light_r
  2954. HelpStr:
  2955. Value: 253
  2956. Flags: FCVAR_GAMEDLL
  2957. campfire_light_g
  2958. HelpStr:
  2959. Value: 253
  2960. Flags: FCVAR_GAMEDLL
  2961. campfire_light_b
  2962. HelpStr:
  2963. Value: 154
  2964. Flags: FCVAR_GAMEDLL
  2965. campfire_light_exp
  2966. HelpStr:
  2967. Value: 4
  2968. Flags: FCVAR_GAMEDLL
  2969. campfire_light_radius
  2970. HelpStr:
  2971. Value: 500
  2972. Flags: FCVAR_GAMEDLL
  2973. campfire_light_delay
  2974. HelpStr:
  2975. Value: 30
  2976. Flags: FCVAR_GAMEDLL
  2977. campfire_light_decay
  2978. HelpStr:
  2979. Value: 0
  2980. Flags: FCVAR_GAMEDLL
  2981. campfire_anvil_distance
  2982. HelpStr:
  2983. Value: 128
  2984. Flags: FCVAR_GAMEDLL
  2985. campfire_anvil_effect_range
  2986. HelpStr:
  2987. Value: 32
  2988. Flags: FCVAR_GAMEDLL
  2989. campfire_status_effect_radius
  2990. HelpStr:
  2991. Value: 160
  2992. Flags: FCVAR_GAMEDLL
  2993. campfire_status_effect_enable_time
  2994. HelpStr:
  2995. Value: 10
  2996. Flags: FCVAR_GAMEDLL
  2997. campfire_alram_radius
  2998. HelpStr:
  2999. Value: 1024
  3000. Flags: FCVAR_GAMEDLL
  3001. campfire_fadeout_delay
  3002. HelpStr:
  3003. Value: 5
  3004. Flags: FCVAR_GAMEDLL
  3005. campfire_repair
  3006. HelpStr:
  3007. Flags: FCVAR_GAMEDLL
  3008. sk_check_summon_update_period
  3009. HelpStr:
  3010. Value: 0.1
  3011. Flags: FCVAR_GAMEDLL
  3012. sk_plr_healing_spirit_velocity_bias
  3013. HelpStr:
  3014. Value: 500
  3015. Flags: FCVAR_GAMEDLL
  3016. sk_plr_healing_spirit_radius_bias
  3017. HelpStr:
  3018. Value: 0.2
  3019. Flags: FCVAR_GAMEDLL
  3020. sk_plr_healing_spirit_emit_origin_z_bias
  3021. HelpStr:
  3022. Value: 50
  3023. Flags: FCVAR_GAMEDLL
  3024. debug_force_evy_critical_healing
  3025. HelpStr:
  3026. Value: 0
  3027. Flags: FCVAR_GAMEDLL
  3028. goddess_divine_personal_max_try
  3029. HelpStr:
  3030. Value: 1
  3031. Flags: FCVAR_GAMEDLL
  3032. goddess_divine_party_max_try
  3033. HelpStr:
  3034. Value: 3
  3035. Flags: FCVAR_GAMEDLL
  3036. cc_init_goddess_protection
  3037. HelpStr:
  3038. Flags: FCVAR_GAMEDLL
  3039. item_error_check_time
  3040. HelpStr:
  3041. Value: 1.0
  3042. Flags: FCVAR_GAMEDLL
  3043. sv_health_potion_double_up_time
  3044. HelpStr:
  3045. Value: 0.25f
  3046. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3047. reload_item_data
  3048. HelpStr:
  3049. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3050. max_full_repair_abstract_durability
  3051. HelpStr:
  3052. Value: 100
  3053. Flags: FCVAR_GAMEDLL
  3054. heroes_ShowStateTransitions
  3055. HelpStr: heroes_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.
  3056. Value: -2
  3057. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3058. sv_max_usercmd_future_ticks
  3059. HelpStr: Prevents clients from running usercmds too far in the future. Prevents speed hacks.
  3060. Value: 8
  3061. Flags: FCVAR_GAMEDLL
  3062. bot_mimic
  3063. HelpStr:
  3064. Value: 0
  3065. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3066. bot_freeze
  3067. HelpStr:
  3068. Value: 0
  3069. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3070. bot_crouch
  3071. HelpStr:
  3072. Value: 0
  3073. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3074. bot_mimic_yaw_offset
  3075. HelpStr:
  3076. Value: 180
  3077. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3078. sk_plr_max_health
  3079. HelpStr:
  3080. Value: 0
  3081. Flags: FCVAR_GAMEDLL
  3082. sk_plr_max_stamina
  3083. HelpStr:
  3084. Value: 0
  3085. Flags: FCVAR_GAMEDLL
  3086. sk_plr_down_count
  3087. HelpStr:
  3088. Value: 0
  3089. Flags: FCVAR_GAMEDLL
  3090. sk_plr_down_restoration_rate
  3091. HelpStr:
  3092. Value: 0
  3093. Flags: FCVAR_GAMEDLL
  3094. sk_plr_fast_stamina_restoration_rate_evy_scythe
  3095. HelpStr:
  3096. Value: 48.0
  3097. Flags: FCVAR_GAMEDLL
  3098. sk_plr_normal_stamina_restoration_rate_evy_scythe
  3099. HelpStr:
  3100. Value: 12.0
  3101. Flags: FCVAR_GAMEDLL
  3102. sk_plr_fast_stamina_restoration_rate_evy_neo_staff
  3103. HelpStr:
  3104. Value: 48.0
  3105. Flags: FCVAR_GAMEDLL
  3106. sk_plr_normal_stamina_restoration_rate_evy_neo_staff
  3107. HelpStr:
  3108. Value: 12.0
  3109. Flags: FCVAR_GAMEDLL
  3110. sk_plr_health_restoration_rate
  3111. HelpStr:
  3112. Value: 0
  3113. Flags: FCVAR_GAMEDLL
  3114. sk_plr_lethita_stamina_fast_restoration_time_condition
  3115. HelpStr:
  3116. Value: 0
  3117. Flags: FCVAR_GAMEDLL
  3118. sk_plr_fiona_stamina_fast_restoration_time_condition
  3119. HelpStr:
  3120. Value: 0
  3121. Flags: FCVAR_GAMEDLL
  3122. sk_plr_evy_stamina_fast_restoration_time_condition
  3123. HelpStr:
  3124. Value: 0
  3125. Flags: FCVAR_GAMEDLL
  3126. sk_plr_evy_stamina_fast_restoration_time_condition_scythe
  3127. HelpStr:
  3128. Value: 0
  3129. Flags: FCVAR_GAMEDLL
  3130. sk_plr_evy_stamina_fast_restoration_time_condition_neo_staff
  3131. HelpStr:
  3132. Value: 0
  3133. Flags: FCVAR_GAMEDLL
  3134. sk_plr_kay_stamina_fast_restoration_time_condition
  3135. HelpStr:
  3136. Value: 0
  3137. Flags: FCVAR_GAMEDLL
  3138. sk_plr_kalok_stamina_fast_restoration_time_condition
  3139. HelpStr:
  3140. Value: 0
  3141. Flags: FCVAR_GAMEDLL
  3142. sk_plr_stamina_reduction_rate_when_grappling
  3143. HelpStr:
  3144. Value: 0
  3145. Flags: FCVAR_GAMEDLL
  3146. sk_plr_rest_damage_time_condition
  3147. HelpStr:
  3148. Value: 0
  3149. Flags: FCVAR_GAMEDLL
  3150. sk_plr_rest_action_time_condition
  3151. HelpStr:
  3152. Value: 0
  3153. Flags: FCVAR_GAMEDLL
  3154. sk_plr_lethita_rest_spend_stamina_time
  3155. HelpStr:
  3156. Value: 0
  3157. Flags: FCVAR_GAMEDLL
  3158. sk_plr_fiona_rest_spend_stamina_time
  3159. HelpStr:
  3160. Value: 0
  3161. Flags: FCVAR_GAMEDLL
  3162. sk_plr_evy_rest_spend_stamina_time
  3163. HelpStr:
  3164. Value: 0
  3165. Flags: FCVAR_GAMEDLL
  3166. sk_plr_kay_rest_spend_stamina_time
  3167. HelpStr:
  3168. Value: 0
  3169. Flags: FCVAR_GAMEDLL
  3170. sk_plr_kalok_rest_spend_stamina_time
  3171. HelpStr:
  3172. Value: 0
  3173. Flags: FCVAR_GAMEDLL
  3174. sk_plr_invincible_time_after_respawn
  3175. HelpStr:
  3176. Value: 0
  3177. Flags: FCVAR_GAMEDLL
  3178. plr_falling_allow_height_check_disable
  3179. HelpStr:
  3180. Value: 0
  3181. Flags: FCVAR_GAMEDLL
  3182. sv_create_character_mode
  3183. HelpStr:
  3184. Value: 0
  3185. Flags: FCVAR_GAMEDLL
  3186. barehand_balance
  3187. HelpStr:
  3188. Value: 80
  3189. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3190. CreatePredictionError
  3191. HelpStr: Create a prediction error
  3192. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3193. sk_plr_weapon_change
  3194. HelpStr: Change Player Current Weapon
  3195. Flags: FCVAR_GAMEDLL
  3196. cc_try_stuck_escape
  3197. HelpStr:
  3198. Flags: FCVAR_GAMEDLL
  3199. sv_runcmds
  3200. HelpStr:
  3201. Value: 1
  3202. Flags: FCVAR_GAMEDLL
  3203. update_inship_player_info
  3204. HelpStr:
  3205. Flags: FCVAR_GAMEDLL
  3206. update_battle_inventory_info
  3207. HelpStr:
  3208. Flags: FCVAR_GAMEDLL
  3209. party_member_dead_message_1_channel
  3210. HelpStr:
  3211. Value: 2
  3212. Flags: FCVAR_GAMEDLL
  3213. party_member_dead_message_1_y
  3214. HelpStr:
  3215. Value: 0.7
  3216. Flags: FCVAR_GAMEDLL
  3217. party_member_dead_message_1_font
  3218. HelpStr:
  3219. Value: CenterPrintText
  3220. Flags: FCVAR_GAMEDLL
  3221. party_member_dead_message_2_channel
  3222. HelpStr:
  3223. Value: 3
  3224. Flags: FCVAR_GAMEDLL
  3225. party_member_dead_message_2_y
  3226. HelpStr:
  3227. Value: 0.75
  3228. Flags: FCVAR_GAMEDLL
  3229. party_member_dead_message_2_font
  3230. HelpStr:
  3231. Value: Heroes_YoonGothic_Bold_15
  3232. Flags: FCVAR_GAMEDLL
  3233. host_reserve_system_message
  3234. HelpStr: host_reserve_system_message
  3235. Flags: FCVAR_GAMEDLL
  3236. plr_falling_motion_minimum_height
  3237. HelpStr:
  3238. Value: 80
  3239. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3240. plr_falling_allow_duration
  3241. HelpStr:
  3242. Value: 3.0
  3243. Flags: FCVAR_GAMEDLL
  3244. plr_falling_motion_process_disable
  3245. HelpStr:
  3246. Value: 0
  3247. Flags: FCVAR_GAMEDLL
  3248. plr_velocity_check_disable
  3249. HelpStr:
  3250. Value: 0
  3251. Flags: FCVAR_GAMEDLL
  3252. transport_to_safeposition_delay
  3253. HelpStr:
  3254. Value: 3.0
  3255. Flags: FCVAR_GAMEDLL
  3256. transport_to_spawnposition_delay
  3257. HelpStr:
  3258. Value: 6.0
  3259. Flags: FCVAR_GAMEDLL
  3260. plr_stuck_process_disable
  3261. HelpStr:
  3262. Value: 0
  3263. Flags: FCVAR_GAMEDLL
  3264. town_player_move_update_tick_rate
  3265. HelpStr:
  3266. Value: 60
  3267. Flags: FCVAR_GAMEDLL
  3268. town_player_costume_update_tick_rate
  3269. HelpStr:
  3270. Value: 600
  3271. Flags: FCVAR_GAMEDLL
  3272. cc_change_all_costume_by_stream
  3273. HelpStr:
  3274. Flags: FCVAR_GAMEDLL
  3275. cc_reload_costume_clipping
  3276. HelpStr:
  3277. Flags: FCVAR_GAMEDLL
  3278. cc_reload_player_model
  3279. HelpStr:
  3280. Flags: FCVAR_GAMEDLL
  3281. plr_dead_ragdoll_force_scale
  3282. HelpStr:
  3283. Value: 10
  3284. Flags: FCVAR_GAMEDLL
  3285. recheck_contact_points
  3286. HelpStr: recheck_contact_points
  3287. Flags: FCVAR_GAMEDLL
  3288. ctf_dead_auto_respawn_time
  3289. HelpStr:
  3290. Value: 8
  3291. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3292. plr_play_overlay_sequence
  3293. HelpStr:
  3294. Flags: FCVAR_GAMEDLL
  3295. plr_stop_overlay_sequence
  3296. HelpStr:
  3297. Flags: FCVAR_GAMEDLL
  3298. default_hair_id
  3299. HelpStr:
  3300. Value: 0
  3301. Flags: FCVAR_GAMEDLL
  3302. default_hair_color
  3303. HelpStr:
  3304. Value: 1
  3305. Flags: FCVAR_GAMEDLL
  3306. default_skin_color
  3307. HelpStr:
  3308. Value: 1
  3309. Flags: FCVAR_GAMEDLL
  3310. default_eye_color
  3311. HelpStr:
  3312. Value: 1
  3313. Flags: FCVAR_GAMEDLL
  3314. default_shiness_level
  3315. HelpStr:
  3316. Value: 4
  3317. Flags: FCVAR_GAMEDLL
  3318. sv_random_costume_info
  3319. HelpStr:
  3320. Value: 0 0 0 0 0
  3321. Flags: FCVAR_GAMEDLL
  3322. cc_init_costume_on_character_create
  3323. HelpStr:
  3324. Flags: FCVAR_GAMEDLL
  3325. cc_random_costume_on_character_create
  3326. HelpStr:
  3327. Flags: FCVAR_GAMEDLL
  3328. cc_update_costume
  3329. HelpStr:
  3330. Flags: FCVAR_GAMEDLL
  3331. lift_during_sound_period
  3332. HelpStr:
  3333. Value: 2.0
  3334. Flags: FCVAR_GAMEDLL
  3335. player_latch_motion_debug
  3336. HelpStr:
  3337. Value: 0
  3338. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3339. sv_show_player_target
  3340. HelpStr:
  3341. Value: 0
  3342. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3343. cc_player_cur_target_position
  3344. HelpStr:
  3345. Flags: FCVAR_GAMEDLL
  3346. plr_use_quickslot
  3347. HelpStr:
  3348. Flags: FCVAR_GAMEDLL
  3349. plr_key_pressing_quick_slot_enable
  3350. HelpStr:
  3351. Value: 0
  3352. Flags: FCVAR_GAMEDLL
  3353. spskill_next
  3354. HelpStr:
  3355. Flags: FCVAR_GAMEDLL
  3356. notify_cur_spskill_state
  3357. HelpStr:
  3358. Flags: FCVAR_GAMEDLL
  3359. plr_safe_ground_position_time_interval
  3360. HelpStr:
  3361. Value: 0.1
  3362. Flags: FCVAR_GAMEDLL
  3363. hp_recovery_rate_by_es_move
  3364. HelpStr:
  3365. Value: 0.07
  3366. Flags: FCVAR_GAMEDLL
  3367. plr_eye_update_period
  3368. HelpStr:
  3369. Value: 0.5
  3370. Flags: FCVAR_GAMEDLL
  3371. plr_all_reserve_find_look_target_immediately
  3372. HelpStr:
  3373. Flags: FCVAR_GAMEDLL
  3374. remove_status_effect_by_shared_index
  3375. HelpStr:
  3376. Flags: FCVAR_GAMEDLL
  3377. remove_server_effect_by_shared_index
  3378. HelpStr:
  3379. Flags: FCVAR_GAMEDLL
  3380. cam_enable_look_at
  3381. HelpStr: cam_enable_look_at
  3382. Flags: FCVAR_GAMEDLL
  3383. cam_disable_look_at
  3384. HelpStr: cam_disable_look_at
  3385. Flags: FCVAR_GAMEDLL
  3386. force_damage_player
  3387. HelpStr: force_damage_player
  3388. Flags: FCVAR_GAMEDLL
  3389. sendto_server_title_id
  3390. HelpStr:
  3391. Flags: FCVAR_GAMEDLL
  3392. sendto_server_guild_name
  3393. HelpStr:
  3394. Flags: FCVAR_GAMEDLL
  3395. sendto_server_quote
  3396. HelpStr:
  3397. Flags: FCVAR_GAMEDLL
  3398. sendto_server_cafe
  3399. HelpStr:
  3400. Flags: FCVAR_GAMEDLL
  3401. sendto_server_return
  3402. HelpStr:
  3403. Flags: FCVAR_GAMEDLL
  3404. cc_use_egofeather
  3405. HelpStr:
  3406. Flags: FCVAR_GAMEDLL
  3407. cc_use_goddessfeather
  3408. HelpStr:
  3409. Flags: FCVAR_GAMEDLL
  3410. cc_launch_ship_intro_cutscene_player_init
  3411. HelpStr:
  3412. Flags: FCVAR_GAMEDLL
  3413. cc_play_launch_emotion
  3414. HelpStr: play random emotion for ship launch
  3415. Flags: FCVAR_GAMEDLL
  3416. sv_relay_get_item_event
  3417. HelpStr:
  3418. Flags: FCVAR_GAMEDLL
  3419. changeteam
  3420. HelpStr: Change Team in PVP Mode
  3421. Flags: FCVAR_GAMEDLL
  3422. set_title
  3423. HelpStr: Set Title
  3424. Flags: FCVAR_GAMEDLL
  3425. plr_set_esmove_target
  3426. HelpStr:
  3427. Flags: FCVAR_GAMEDLL
  3428. cc_quick_chat_action
  3429. HelpStr:
  3430. Flags: FCVAR_GAMEDLL
  3431. cc_redirect_command
  3432. HelpStr:
  3433. Flags: FCVAR_GAMEDLL
  3434. plr_select_party_member
  3435. HelpStr:
  3436. Flags: FCVAR_GAMEDLL
  3437. cc_init_tagged_players
  3438. HelpStr: cc_init_tagged_players
  3439. Flags: FCVAR_GAMEDLL
  3440. t_tagged_player_list
  3441. HelpStr: tc_tagged_player_list
  3442. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3443. player_load_current_costume
  3444. HelpStr: player_load_current_costume
  3445. Flags: FCVAR_GAMEDLL
  3446. purchase_harpoon
  3447. HelpStr: Temporary
  3448. Flags: FCVAR_GAMEDLL
  3449. cc_set_sub_weapon
  3450. HelpStr: cc_set_sub_weapon item_class ammo_count
  3451. Flags: FCVAR_GAMEDLL
  3452. cc_fill_all_items
  3453. HelpStr:
  3454. Flags: FCVAR_GAMEDLL
  3455. cc_notify_current_AP
  3456. HelpStr:
  3457. Flags: FCVAR_GAMEDLL
  3458. force_breakarmor_damage_power
  3459. HelpStr:
  3460. Value: 500.0
  3461. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3462. force_breakarmor_damage_angular
  3463. HelpStr:
  3464. Value: 200.0
  3465. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3466. force_breakarmor_z_ratio
  3467. HelpStr:
  3468. Value: 0.5
  3469. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3470. load_costume
  3471. HelpStr:
  3472. Flags: FCVAR_GAMEDLL
  3473. load_costume_without_motion
  3474. HelpStr:
  3475. Flags: FCVAR_GAMEDLL
  3476. cc_change_costume_set
  3477. HelpStr:
  3478. Flags: FCVAR_GAMEDLL
  3479. cc_change_costume_color
  3480. HelpStr:
  3481. Flags: FCVAR_GAMEDLL
  3482. cc_change_all_costume_color
  3483. HelpStr:
  3484. Flags: FCVAR_GAMEDLL
  3485. cc_change_accessory
  3486. HelpStr:
  3487. Flags: FCVAR_GAMEDLL
  3488. cc_change_accessory_color
  3489. HelpStr:
  3490. Flags: FCVAR_GAMEDLL
  3491. cc_change_costume_pollution
  3492. HelpStr:
  3493. Flags: FCVAR_GAMEDLL
  3494. cc_change_face_layer
  3495. HelpStr:
  3496. Flags: FCVAR_GAMEDLL
  3497. cc_change_all_face_layer_by_stream
  3498. HelpStr:
  3499. Flags: FCVAR_GAMEDLL
  3500. cc_change_face_layer_color
  3501. HelpStr:
  3502. Flags: FCVAR_GAMEDLL
  3503. cc_change_face_shineness_level
  3504. HelpStr:
  3505. Flags: FCVAR_GAMEDLL
  3506. cc_change_face_paint_detail
  3507. HelpStr:
  3508. Flags: FCVAR_GAMEDLL
  3509. cc_change_face_paint_rotate
  3510. HelpStr:
  3511. Flags: FCVAR_GAMEDLL
  3512. cc_change_face_paint_pos_x
  3513. HelpStr:
  3514. Flags: FCVAR_GAMEDLL
  3515. cc_change_face_paint_pos_y
  3516. HelpStr:
  3517. Flags: FCVAR_GAMEDLL
  3518. cc_change_face_paint_scale
  3519. HelpStr:
  3520. Flags: FCVAR_GAMEDLL
  3521. cc_change_body_layer
  3522. HelpStr:
  3523. Flags: FCVAR_GAMEDLL
  3524. cc_change_all_body_layer_by_stream
  3525. HelpStr:
  3526. Flags: FCVAR_GAMEDLL
  3527. cc_change_body_layer_color
  3528. HelpStr:
  3529. Flags: FCVAR_GAMEDLL
  3530. cc_change_body_paint_detail
  3531. HelpStr:
  3532. Flags: FCVAR_GAMEDLL
  3533. cc_change_body_paint_surface_side
  3534. HelpStr:
  3535. Flags: FCVAR_GAMEDLL
  3536. cc_change_body_paint_rotate_z
  3537. HelpStr:
  3538. Flags: FCVAR_GAMEDLL
  3539. cc_change_body_paint_pos_x
  3540. HelpStr:
  3541. Flags: FCVAR_GAMEDLL
  3542. cc_change_body_paint_pos_y
  3543. HelpStr:
  3544. Flags: FCVAR_GAMEDLL
  3545. cc_change_body_paint_scale
  3546. HelpStr:
  3547. Flags: FCVAR_GAMEDLL
  3548. cc_change_body_paint_clip
  3549. HelpStr:
  3550. Flags: FCVAR_GAMEDLL
  3551. cc_change_body_paint_blend
  3552. HelpStr:
  3553. Flags: FCVAR_GAMEDLL
  3554. cc_change_figure_height
  3555. HelpStr:
  3556. Flags: FCVAR_GAMEDLL
  3557. cc_change_figure_bust
  3558. HelpStr:
  3559. Flags: FCVAR_GAMEDLL
  3560. cc_part_break_own_armor_toggle
  3561. HelpStr:
  3562. Flags: FCVAR_GAMEDLL
  3563. cc_part_break_own_armor
  3564. HelpStr:
  3565. Flags: FCVAR_GAMEDLL
  3566. cc_part_break_own_armor_all
  3567. HelpStr:
  3568. Flags: FCVAR_GAMEDLL
  3569. cc_breakownarmor
  3570. HelpStr:
  3571. Flags: FCVAR_GAMEDLL
  3572. cc_change_all_costume
  3573. HelpStr:
  3574. Flags: FCVAR_GAMEDLL
  3575. cc_change_costume
  3576. HelpStr:
  3577. Flags: FCVAR_GAMEDLL
  3578. cc_break_own_shield
  3579. HelpStr:
  3580. Flags: FCVAR_GAMEDLL
  3581. neo_staff_evy_mode
  3582. HelpStr:
  3583. Value: 1
  3584. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3585. evy_bubble_ball_init_speed
  3586. HelpStr:
  3587. Value: 10.0
  3588. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3589. evy_bubble_ball_height_limit
  3590. HelpStr:
  3591. Value: 200.0
  3592. Flags: FCVAR_GAMEDLL
  3593. evy_bubble_ball_origin_bias
  3594. HelpStr:
  3595. Value: 70.0
  3596. Flags: FCVAR_GAMEDLL
  3597. healing_ball_ratio
  3598. HelpStr:
  3599. Value: 0.001
  3600. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3601. healing_ball_numEmit
  3602. HelpStr:
  3603. Value: 5
  3604. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3605. healing_ball_velocity
  3606. HelpStr:
  3607. Value: 500.0
  3608. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3609. healing_ball_zbias
  3610. HelpStr:
  3611. Value: 30.0
  3612. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3613. healing_ball_radius
  3614. HelpStr:
  3615. Value: 128.0
  3616. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3617. give_alchemybox
  3618. HelpStr:
  3619. Value: -1
  3620. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3621. debug_test_evy_bubble_ball_make
  3622. HelpStr:
  3623. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3624. debug_test_evy_bubble_ball_begin
  3625. HelpStr:
  3626. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3627. debug_test_evy_bubble_ball_end
  3628. HelpStr:
  3629. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3630. cc_summon_monster_control
  3631. HelpStr:
  3632. Flags: FCVAR_GAMEDLL
  3633. cc_evy_staff_magic_gauge_init
  3634. HelpStr:
  3635. Flags: FCVAR_GAMEDLL
  3636. sk_kalok_rapid_grappling_scan_period
  3637. HelpStr:
  3638. Value: 0.1
  3639. Flags: FCVAR_GAMEDLL
  3640. cc_add_aim_guide
  3641. HelpStr:
  3642. Flags: FCVAR_GAMEDLL
  3643. cc_remove_aim_guide
  3644. HelpStr:
  3645. Flags: FCVAR_GAMEDLL
  3646. debug_force_vocation_level
  3647. HelpStr:
  3648. Value: 1
  3649. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3650. cc_vocation_flush_end_message
  3651. HelpStr:
  3652. Flags: FCVAR_GAMEDLL
  3653. pl_dark_knight_weapon_color_1
  3654. HelpStr:
  3655. Value: 0
  3656. Flags: FCVAR_GAMEDLL
  3657. pl_dark_knight_weapon_color_2
  3658. HelpStr:
  3659. Value: 0
  3660. Flags: FCVAR_GAMEDLL
  3661. pl_dark_knight_weapon_color_3
  3662. HelpStr:
  3663. Value: 0
  3664. Flags: FCVAR_GAMEDLL
  3665. pl_paladin_weapon_color_1
  3666. HelpStr:
  3667. Value: 16777215
  3668. Flags: FCVAR_GAMEDLL
  3669. pl_paladin_weapon_color_2
  3670. HelpStr:
  3671. Value: 16777215
  3672. Flags: FCVAR_GAMEDLL
  3673. pl_paladin_weapon_color_3
  3674. HelpStr:
  3675. Value: 16777215
  3676. Flags: FCVAR_GAMEDLL
  3677. pl_paladin_weapon_color_kalok_1
  3678. HelpStr:
  3679. Value: 25463459
  3680. Flags: FCVAR_GAMEDLL
  3681. pl_paladin_weapon_color_kalok_2
  3682. HelpStr:
  3683. Value: 16787311
  3684. Flags: FCVAR_GAMEDLL
  3685. pl_paladin_weapon_color_kalok_3
  3686. HelpStr:
  3687. Value: 16777216
  3688. Flags: FCVAR_GAMEDLL
  3689. sk_plr_transform_pl_effect
  3690. HelpStr:
  3691. Value: effects/player/fiona_paladin_body_loop.efx
  3692. Flags: FCVAR_GAMEDLL
  3693. sk_plr_transform_dk_effect
  3694. HelpStr:
  3695. Value: effects/player/fiona_dark_knight_body_loop.efx
  3696. Flags: FCVAR_GAMEDLL
  3697. sk_plr_dk_metamorphosis_drain_spirit_size
  3698. HelpStr:
  3699. Value: 0.01
  3700. Flags: FCVAR_GAMEDLL
  3701. sk_plr_dk_metamorphosis_drain_spirit_num
  3702. HelpStr:
  3703. Value: 3
  3704. Flags: FCVAR_GAMEDLL
  3705. sk_plr_dk_metamorphosis_drain_spirit_spread_velocity
  3706. HelpStr:
  3707. Value: 500
  3708. Flags: FCVAR_GAMEDLL
  3709. sk_plr_pl_metamorphosis_stonize_spirit_emit_origin_z_bias
  3710. HelpStr:
  3711. Value: 50.0
  3712. Flags: FCVAR_GAMEDLL
  3713. sk_plr_pl_metamorphosis_stonize_spirit_radius_bias
  3714. HelpStr:
  3715. Value: 0.2
  3716. Flags: FCVAR_GAMEDLL
  3717. sk_plr_pl_metamorphosis_stonize_spirit_ratio
  3718. HelpStr:
  3719. Value: 0.001
  3720. Flags: FCVAR_GAMEDLL
  3721. sk_plr_pl_metamorphosis_stonize_spirit_num_emit
  3722. HelpStr:
  3723. Value: 3
  3724. Flags: FCVAR_GAMEDLL
  3725. sk_plr_pl_metamorphosis_stonize_spirit_velocity_bias
  3726. HelpStr:
  3727. Value: 500
  3728. Flags: FCVAR_GAMEDLL
  3729. sk_plr_transform_pl_homming_spirit_bias_forward
  3730. HelpStr:
  3731. Value: 40
  3732. Flags: FCVAR_GAMEDLL
  3733. sk_plr_transform_pl_homming_spirit_bias_up
  3734. HelpStr:
  3735. Value: 0
  3736. Flags: FCVAR_GAMEDLL
  3737. plr_shield_default_HP
  3738. HelpStr:
  3739. Value: 200.0
  3740. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3741. debug_shield_damage
  3742. HelpStr:
  3743. Value: 0
  3744. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3745. cc_change_shield_color
  3746. HelpStr:
  3747. Flags: FCVAR_GAMEDLL
  3748. cc_change_shield_pollution
  3749. HelpStr:
  3750. Flags: FCVAR_GAMEDLL
  3751. pl_stuck_escape_displace_check_threshould
  3752. HelpStr:
  3753. Value: 20.0
  3754. Flags: FCVAR_GAMEDLL
  3755. pl_stuck_escape_notice_time
  3756. HelpStr:
  3757. Value: 45.0
  3758. Flags: FCVAR_GAMEDLL
  3759. pl_stuck_escape_notice_retry
  3760. HelpStr:
  3761. Value: 3.0
  3762. Flags: FCVAR_GAMEDLL
  3763. pl_stuck_escape_ready_to_activate_time
  3764. HelpStr:
  3765. Value: 10.0
  3766. Flags: FCVAR_GAMEDLL
  3767. pl_stuck_escape_retry_allow_time
  3768. HelpStr:
  3769. Value: 60.0
  3770. Flags: FCVAR_GAMEDLL
  3771. pl_stuck_escape_debug
  3772. HelpStr:
  3773. Value: 0
  3774. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3775. sv_falling_allow_height
  3776. HelpStr:
  3777. Value: 32768
  3778. Flags: FCVAR_GAMEDLL
  3779. plr_falling_check_candidate_pos_forward
  3780. HelpStr:
  3781. Value: 15.0
  3782. Flags: FCVAR_GAMEDLL
  3783. plr_falling_check_candidate_pos_backwardward
  3784. HelpStr:
  3785. Value: 8.0
  3786. Flags: FCVAR_GAMEDLL
  3787. plr_falling_check_candidate_pos_right
  3788. HelpStr:
  3789. Value: 6.0
  3790. Flags: FCVAR_GAMEDLL
  3791. skip_cutscene_enable
  3792. HelpStr:
  3793. Value: 0
  3794. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3795. skip_cutscene_prologue_disable
  3796. HelpStr:
  3797. Value: 1
  3798. Flags: FCVAR_GAMEDLL
  3799. skip_cutscene_activate
  3800. HelpStr:
  3801. Flags: FCVAR_GAMEDLL
  3802. skip_cutscene_deactivate
  3803. HelpStr:
  3804. Flags: FCVAR_GAMEDLL
  3805. skip_cutscene_request
  3806. HelpStr:
  3807. Flags: FCVAR_GAMEDLL
  3808. weapon_throwable_fadeout_time
  3809. HelpStr:
  3810. Value: 3
  3811. Flags: FCVAR_GAMEDLL
  3812. sk_kalok_weapon_throw_teleport_time
  3813. HelpStr:
  3814. Value: 20.0
  3815. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3816. sk_kalok_weapon_throw_teleport_avail_range
  3817. HelpStr:
  3818. Value: 300.0
  3819. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3820. sk_kalok_weapon_throw_bullet_camera_time
  3821. HelpStr:
  3822. Value: 2.0
  3823. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3824. sk_kalok_weapon_throw_ang_imp
  3825. HelpStr:
  3826. Value: 700.0
  3827. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3828. sk_kalok_weapon_throw_init_aim_pitch
  3829. HelpStr:
  3830. Value: -15.0
  3831. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3832. sv_world_stuck_solver_history_min_dist
  3833. HelpStr:
  3834. Value: 20.0
  3835. Flags: FCVAR_GAMEDLL
  3836. sv_world_stuck_solver_offset_up
  3837. HelpStr:
  3838. Value: 10.0
  3839. Flags: FCVAR_GAMEDLL
  3840. sv_world_stuck_solver_wait_time
  3841. HelpStr:
  3842. Value: 2.0
  3843. Flags: FCVAR_GAMEDLL
  3844. sv_world_stuck_solver_debug
  3845. HelpStr:
  3846. Value: 0
  3847. Flags: FCVAR_GAMEDLL
  3848. cc_minimap_relay_check_pos
  3849. HelpStr:
  3850. Flags: FCVAR_GAMEDLL
  3851. sv_projectile_pinup_debug
  3852. HelpStr:
  3853. Value: 0
  3854. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3855. sv_javelin_force_move_interp
  3856. HelpStr:
  3857. Value: 1
  3858. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3859. sv_projectile_pinup_detect_mask_all
  3860. HelpStr:
  3861. Value: 0
  3862. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3863. sv_javelin_force_move
  3864. HelpStr:
  3865. Value: 1
  3866. Flags: FCVAR_GAMEDLL
  3867. sv_javelin_bullet_view_delay
  3868. HelpStr:
  3869. Value: 1
  3870. Flags: FCVAR_GAMEDLL
  3871. sv_projectile_reflection_angle
  3872. HelpStr:
  3873. Value: 20
  3874. Flags: FCVAR_GAMEDLL
  3875. sv_projectile_enable_reflection
  3876. HelpStr:
  3877. Value: 1
  3878. Flags: FCVAR_GAMEDLL
  3879. sv_javelin_back_away_distance
  3880. HelpStr:
  3881. Value: 20.0
  3882. Flags: FCVAR_GAMEDLL
  3883. sv_projectile_stick_world_duration_time
  3884. HelpStr:
  3885. Value: 10
  3886. Flags: FCVAR_GAMEDLL
  3887. javelin_trail_start_width
  3888. HelpStr:
  3889. Value: 20
  3890. Flags: FCVAR_GAMEDLL
  3891. javelin_trail_end_width
  3892. HelpStr:
  3893. Value: 0.5
  3894. Flags: FCVAR_GAMEDLL
  3895. javelin_trail_life
  3896. HelpStr:
  3897. Value: 0.7
  3898. Flags: FCVAR_GAMEDLL
  3899. javelin_trail_r
  3900. HelpStr:
  3901. Value: 200
  3902. Flags: FCVAR_GAMEDLL
  3903. javelin_trail_g
  3904. HelpStr:
  3905. Value: 255
  3906. Flags: FCVAR_GAMEDLL
  3907. javelin_trail_b
  3908. HelpStr:
  3909. Value: 120
  3910. Flags: FCVAR_GAMEDLL
  3911. javelin_trail_a
  3912. HelpStr:
  3913. Value: 255
  3914. Flags: FCVAR_GAMEDLL
  3915. siege_arrow_standalone_damage
  3916. HelpStr:
  3917. Value: 200
  3918. Flags: FCVAR_GAMEDLL
  3919. siege_arrow_standalone_down_damage
  3920. HelpStr:
  3921. Value: 50
  3922. Flags: FCVAR_GAMEDLL
  3923. siege_arrow_standalone_impulse_scale
  3924. HelpStr:
  3925. Value: 0
  3926. Flags: FCVAR_GAMEDLL
  3927. siege_arrow_damage_shake_amplitude
  3928. HelpStr:
  3929. Value: 8
  3930. Flags: FCVAR_GAMEDLL
  3931. siege_arrow_damage_shake_frequency
  3932. HelpStr:
  3933. Value: 50
  3934. Flags: FCVAR_GAMEDLL
  3935. siege_arrow_damage_shake_duration
  3936. HelpStr:
  3937. Value: 1.0
  3938. Flags: FCVAR_GAMEDLL
  3939. siege_arrow_damage_shake_radius
  3940. HelpStr:
  3941. Value: 750
  3942. Flags: FCVAR_GAMEDLL
  3943. siege_arrow_trail_width
  3944. HelpStr:
  3945. Value: 20
  3946. Flags: FCVAR_GAMEDLL
  3947. siege_arrow_trail_life
  3948. HelpStr:
  3949. Value: 1
  3950. Flags: FCVAR_GAMEDLL
  3951. siege_arrow_trail_r
  3952. HelpStr:
  3953. Value: 255
  3954. Flags: FCVAR_GAMEDLL
  3955. siege_arrow_trail_g
  3956. HelpStr:
  3957. Value: 255
  3958. Flags: FCVAR_GAMEDLL
  3959. siege_arrow_trail_b
  3960. HelpStr:
  3961. Value: 255
  3962. Flags: FCVAR_GAMEDLL
  3963. siege_arrow_trail_a
  3964. HelpStr:
  3965. Value: 255
  3966. Flags: FCVAR_GAMEDLL
  3967. siege_arrow_flying_sound_velocity
  3968. HelpStr:
  3969. Value: -1200
  3970. Flags: FCVAR_GAMEDLL
  3971. ballista_arrow_standalone_damage
  3972. HelpStr:
  3973. Value: 200
  3974. Flags: FCVAR_GAMEDLL
  3975. ballista_arrow_standalone_down_damage
  3976. HelpStr:
  3977. Value: 50
  3978. Flags: FCVAR_GAMEDLL
  3979. ballista_arrow_standalone_impulse_scale
  3980. HelpStr:
  3981. Value: 0
  3982. Flags: FCVAR_GAMEDLL
  3983. snowball_trail_start_width
  3984. HelpStr:
  3985. Value: 40
  3986. Flags: FCVAR_GAMEDLL
  3987. snowball_trail_end_width
  3988. HelpStr:
  3989. Value: 1
  3990. Flags: FCVAR_GAMEDLL
  3991. snowball_trail_life
  3992. HelpStr:
  3993. Value: 0.08
  3994. Flags: FCVAR_GAMEDLL
  3995. snowball_trail_r
  3996. HelpStr:
  3997. Value: 255
  3998. Flags: FCVAR_GAMEDLL
  3999. snowball_trail_g
  4000. HelpStr:
  4001. Value: 255
  4002. Flags: FCVAR_GAMEDLL
  4003. snowball_trail_b
  4004. HelpStr:
  4005. Value: 255
  4006. Flags: FCVAR_GAMEDLL
  4007. snowball_trail_a
  4008. HelpStr:
  4009. Value: 180
  4010. Flags: FCVAR_GAMEDLL
  4011. sv_bow_arrow_kobold_ice_force_rotate
  4012. HelpStr:
  4013. Value: 0
  4014. Flags: FCVAR_GAMEDLL
  4015. sv_bow_arrow_kobold_ice_force_move
  4016. HelpStr:
  4017. Value: 1
  4018. Flags: FCVAR_GAMEDLL
  4019. sv_arrow_trail_width
  4020. HelpStr:
  4021. Value: 10
  4022. Flags: FCVAR_GAMEDLL
  4023. sv_arrow_trail_life
  4024. HelpStr:
  4025. Value: 1
  4026. Flags: FCVAR_GAMEDLL
  4027. sv_arrow_trail_r
  4028. HelpStr:
  4029. Value: 255
  4030. Flags: FCVAR_GAMEDLL
  4031. sv_arrow_trail_g
  4032. HelpStr:
  4033. Value: 255
  4034. Flags: FCVAR_GAMEDLL
  4035. sv_arrow_trail_b
  4036. HelpStr:
  4037. Value: 255
  4038. Flags: FCVAR_GAMEDLL
  4039. sv_arrow_trail_a
  4040. HelpStr:
  4041. Value: 255
  4042. Flags: FCVAR_GAMEDLL
  4043. sv_arrow_max_stick_duration_for_small_monsters
  4044. HelpStr:
  4045. Value: 0
  4046. Flags: FCVAR_GAMEDLL
  4047. sv_arrow_max_stick_duration_for_medium_monsters
  4048. HelpStr:
  4049. Value: 0
  4050. Flags: FCVAR_GAMEDLL
  4051. arrow_spread_angle
  4052. HelpStr:
  4053. Value: 20.0
  4054. Flags: FCVAR_GAMEDLL
  4055. arrow_spread_pos
  4056. HelpStr:
  4057. Value: 5.0
  4058. Flags: FCVAR_GAMEDLL
  4059. frag_prohibit_team_kill
  4060. HelpStr:
  4061. Value: 0
  4062. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4063. frag_detonate_at_touch_enemy
  4064. HelpStr:
  4065. Value: 0
  4066. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4067. hand_bomb_detonate_by_throw_delay
  4068. HelpStr:
  4069. Value: 0
  4070. Flags: FCVAR_GAMEDLL
  4071. hand_bomb_detonate_by_throw_sound_delay
  4072. HelpStr:
  4073. Value: 0
  4074. Flags: FCVAR_GAMEDLL
  4075. hand_bomb_shake_amplitude
  4076. HelpStr:
  4077. Value: 0
  4078. Flags: FCVAR_GAMEDLL
  4079. hand_bomb_shake_radius
  4080. HelpStr:
  4081. Value: 0
  4082. Flags: FCVAR_GAMEDLL
  4083. mining_bomb_detonate_by_throw_delay
  4084. HelpStr:
  4085. Value: 0
  4086. Flags: FCVAR_GAMEDLL
  4087. mining_bomb_detonate_by_throw_sound_delay
  4088. HelpStr:
  4089. Value: 0
  4090. Flags: FCVAR_GAMEDLL
  4091. mining_bomb_shake_amplitude
  4092. HelpStr:
  4093. Value: 0
  4094. Flags: FCVAR_GAMEDLL
  4095. mining_bomb_shake_radius
  4096. HelpStr:
  4097. Value: 0
  4098. Flags: FCVAR_GAMEDLL
  4099. blind_bomb_detonate_by_throw_delay
  4100. HelpStr:
  4101. Value: 0
  4102. Flags: FCVAR_GAMEDLL
  4103. blind_bomb_detonate_by_throw_sound_delay
  4104. HelpStr:
  4105. Value: 0
  4106. Flags: FCVAR_GAMEDLL
  4107. frag_sticky_bomb_detonate_time
  4108. HelpStr:
  4109. Value: 5
  4110. Flags: FCVAR_GAMEDLL
  4111. frag_sticky_bomb_rebind_time
  4112. HelpStr:
  4113. Value: 1
  4114. Flags: FCVAR_GAMEDLL
  4115. frag_sticky_bomb_drop_velocity
  4116. HelpStr:
  4117. Value: 500
  4118. Flags: FCVAR_GAMEDLL
  4119. projectile_default_collision_radius
  4120. HelpStr:
  4121. Value: 10.0
  4122. Flags: FCVAR_GAMEDLL
  4123. projectile_clientside_animation
  4124. HelpStr:
  4125. Value: 0
  4126. Flags: FCVAR_GAMEDLL
  4127. generic_projectile_disappear_time
  4128. HelpStr:
  4129. Value: 0.2
  4130. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4131. projectile_collide_base_delay
  4132. HelpStr:
  4133. Value: 0.1
  4134. Flags: FCVAR_GAMEDLL
  4135. debug_projectile_show_aim
  4136. HelpStr:
  4137. Value: 0
  4138. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4139. projectile_aim_default_distance
  4140. HelpStr:
  4141. Value: 500
  4142. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4143. reload_projectile_definition
  4144. HelpStr:
  4145. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4146. timebomb_damage_radius
  4147. HelpStr:
  4148. Value: 200.0
  4149. Flags: FCVAR_GAMEDLL
  4150. timebomb_throw_speed
  4151. HelpStr:
  4152. Value: 800
  4153. Flags: FCVAR_GAMEDLL
  4154. timebomb_damage
  4155. HelpStr:
  4156. Value: 300.0
  4157. Flags: FCVAR_GAMEDLL
  4158. timebomb_detonate_by_throw_delay
  4159. HelpStr:
  4160. Value: 3.0
  4161. Flags: FCVAR_GAMEDLL
  4162. timebomb_detonate_by_throw_sound_delay
  4163. HelpStr:
  4164. Value: 0.0
  4165. Flags: FCVAR_GAMEDLL
  4166. timebomb_detonate_by_fall_delay
  4167. HelpStr:
  4168. Value: 2.0
  4169. Flags: FCVAR_GAMEDLL
  4170. timebomb_detonate_by_fall_sound_delay
  4171. HelpStr:
  4172. Value: 0.0
  4173. Flags: FCVAR_GAMEDLL
  4174. timebomb_shake_amplitude
  4175. HelpStr:
  4176. Value: 25.0
  4177. Flags: FCVAR_GAMEDLL
  4178. timebomb_shake_radius
  4179. HelpStr:
  4180. Value: 750.0
  4181. Flags: FCVAR_GAMEDLL
  4182. timebomb_down_damage
  4183. HelpStr:
  4184. Value: 50.0
  4185. Flags: FCVAR_GAMEDLL
  4186. timebomb_min_range
  4187. HelpStr:
  4188. Value: 400
  4189. Flags: FCVAR_GAMEDLL
  4190. timebomb_max_range
  4191. HelpStr:
  4192. Value: 500
  4193. Flags: FCVAR_GAMEDLL
  4194. timebomb_glow_sprite_enable
  4195. HelpStr:
  4196. Value: 0
  4197. Flags: FCVAR_GAMEDLL
  4198. timebomb_glow_sprite_scale_factor
  4199. HelpStr:
  4200. Value: 0.5
  4201. Flags: FCVAR_GAMEDLL
  4202. sv_projectile_max_stick_count
  4203. HelpStr:
  4204. Value: 0
  4205. Flags: FCVAR_GAMEDLL
  4206. sv_projectile_default_max_stick_duration_for_small_monsters
  4207. HelpStr:
  4208. Value: 0
  4209. Flags: FCVAR_GAMEDLL
  4210. sv_projectile_default_max_stick_duration_for_medium_monsters
  4211. HelpStr:
  4212. Value: 0
  4213. Flags: FCVAR_GAMEDLL
  4214. sv_projectile_stick_obb_size_threshold
  4215. HelpStr:
  4216. Value: 10
  4217. Flags: FCVAR_GAMEDLL
  4218. sv_arrow_max_spread_angle
  4219. HelpStr:
  4220. Value: 12
  4221. Flags: FCVAR_GAMEDLL
  4222. sv_arrow_target_position_z_offset_from_eye_position
  4223. HelpStr:
  4224. Value: -15
  4225. Flags: FCVAR_GAMEDLL
  4226. sv_debug_wide_area_attack
  4227. HelpStr:
  4228. Value: 0
  4229. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4230. reload_wide_area_attack
  4231. HelpStr:
  4232. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4233. cc_create_instance_mode
  4234. HelpStr: cc_create_instance_mode mode_name arg1 arg2 arg3...
  4235. Flags: FCVAR_GAMEDLL
  4236. prop_ballista_recharge_range
  4237. HelpStr:
  4238. Value: 150
  4239. Flags: FCVAR_GAMEDLL
  4240. ballista_recharge_throwin_velocity_scale
  4241. HelpStr:
  4242. Value: 2.0
  4243. Flags: FCVAR_GAMEDLL
  4244. ballista_recharge_throwin_velocity_up
  4245. HelpStr:
  4246. Value: 50.0
  4247. Flags: FCVAR_GAMEDLL
  4248. ballista_rechargeable_fadeout_delay
  4249. HelpStr:
  4250. Value: 1.0
  4251. Flags: FCVAR_GAMEDLL
  4252. catapult_test
  4253. HelpStr:
  4254. Value: -50.0
  4255. Flags: FCVAR_GAMEDLL
  4256. ballista_launch_bullet_camera_interp_time
  4257. HelpStr:
  4258. Value: 1.0
  4259. Flags: FCVAR_GAMEDLL
  4260. monster_min_stance_ratio
  4261. HelpStr:
  4262. Value: 0.5
  4263. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4264. debug_mmo_show_my_mmopc
  4265. HelpStr:
  4266. Value: 0
  4267. Flags: FCVAR_GAMEDLL
  4268. mmo_try_connect
  4269. HelpStr:
  4270. Flags: FCVAR_GAMEDLL
  4271. mmo_disconnect
  4272. HelpStr:
  4273. Flags: FCVAR_GAMEDLL
  4274. mmo_move_partition
  4275. HelpStr:
  4276. Flags: FCVAR_GAMEDLL
  4277. mmo_load_partition
  4278. HelpStr:
  4279. Flags: FCVAR_GAMEDLL
  4280. show_map_partition_data
  4281. HelpStr: show_map_partition_data
  4282. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4283. show_cur_map_partition_index
  4284. HelpStr: show_cur_map_partition_index
  4285. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4286. cc_mmo_campfire_food_sharing
  4287. HelpStr: cc_mmo_campfire_food_sharing
  4288. Flags: FCVAR_GAMEDLL
  4289. mmo_dummy_pc_make
  4290. HelpStr:
  4291. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4292. mmo_dummy_pc_play_sequence
  4293. HelpStr:
  4294. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4295. mmo_channel_enabled
  4296. HelpStr:
  4297. Value: 1
  4298. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4299. debug_mmo_channel
  4300. HelpStr:
  4301. Value: 0
  4302. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4303. debug_force_damage_pvp
  4304. HelpStr:
  4305. Value: 0
  4306. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4307. default_combat_difficulty
  4308. HelpStr:
  4309. Value: 1
  4310. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  4311. current_combat_difficulty
  4312. HelpStr:
  4313. Value: 1
  4314. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4315. check_game_mode
  4316. HelpStr:
  4317. Value: 0
  4318. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4319. heroes_game_mod
  4320. HelpStr:
  4321. Value: 0
  4322. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4323. using_custom_animevent
  4324. HelpStr:
  4325. Value: 1
  4326. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4327. debug_decal_effect
  4328. HelpStr:
  4329. Value: 0
  4330. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4331. autoaim_max_dist
  4332. HelpStr:
  4333. Value: 2160
  4334. Flags: FCVAR_GAMEDLL
  4335. autoaim_max_deflect
  4336. HelpStr:
  4337. Value: 0.99
  4338. Flags: FCVAR_GAMEDLL
  4339. player_old_armor
  4340. HelpStr:
  4341. Value: 0
  4342. Flags: FCVAR_GAMEDLL
  4343. physicsshadowupdate_render
  4344. HelpStr:
  4345. Value: 0
  4346. Flags: FCVAR_GAMEDLL
  4347. sv_noclipduringpause
  4348. HelpStr: If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
  4349. Value: 0
  4350. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4351. sk_player_head
  4352. HelpStr:
  4353. Value: 2
  4354. Flags: FCVAR_GAMEDLL
  4355. sk_player_chest
  4356. HelpStr:
  4357. Value: 1
  4358. Flags: FCVAR_GAMEDLL
  4359. sk_player_stomach
  4360. HelpStr:
  4361. Value: 1
  4362. Flags: FCVAR_GAMEDLL
  4363. sk_player_arm
  4364. HelpStr:
  4365. Value: 1
  4366. Flags: FCVAR_GAMEDLL
  4367. sk_player_leg
  4368. HelpStr:
  4369. Value: 1
  4370. Flags: FCVAR_GAMEDLL
  4371. givecurrentammo
  4372. HelpStr: Give a supply of ammo for current weapon..
  4373.  
  4374. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4375. xc_crouch_debounce
  4376. HelpStr:
  4377. Value: 0
  4378. Flags: FCVAR_GAMEDLL
  4379. ch_createjeep
  4380. HelpStr: Spawn jeep in front of the player.
  4381. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4382. ch_createairboat
  4383. HelpStr: Spawn airboat in front of the player.
  4384. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4385. plr_push_target_mass_limit
  4386. HelpStr:
  4387. Value: 0
  4388. Flags: FCVAR_GAMEDLL
  4389. plr_pusher_fake_mass
  4390. HelpStr:
  4391. Value: 0
  4392. Flags: FCVAR_GAMEDLL
  4393. plr_push_speed_limit
  4394. HelpStr:
  4395. Value: 0
  4396. Flags: FCVAR_GAMEDLL
  4397. mp_disable_autokick
  4398. HelpStr: Prevents a userid from being auto-kicked
  4399. Flags: FCVAR_GAMEDLL
  4400. sv_debug_player_use
  4401. HelpStr: Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success
  4402. Value: 0
  4403. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4404. sv_suppress_viewpunch
  4405. HelpStr:
  4406. Value: 0
  4407. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4408. smoothstairs
  4409. HelpStr: Smooth player eye z coordinate when traversing stairs.
  4410. Value: 1
  4411. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4412. efx_param_warning
  4413. HelpStr:
  4414. Value: 0
  4415. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4416. efx_file_cache_on_developer
  4417. HelpStr:
  4418. Value: 1
  4419. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4420. cc_release_effect
  4421. HelpStr:
  4422. Flags: FCVAR_GAMEDLL
  4423. pl_dash_climb_debugLine
  4424. HelpStr:
  4425. Value: 0
  4426. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4427. pl_grip_move_speed_rate_forward
  4428. HelpStr:
  4429. Value: 0.15
  4430. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4431. pl_grip_move_speed_rate_backward
  4432. HelpStr:
  4433. Value: 0.15
  4434. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4435. pl_ground_debug
  4436. HelpStr:
  4437. Value: 0
  4438. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4439. mp_playerid
  4440. HelpStr: Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
  4441. Value: 0
  4442. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4443. mp_playerid_delay
  4444. HelpStr: Number of seconds to delay showing information in the status bar
  4445. Value: 0.5
  4446. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4447. mp_playerid_hold
  4448. HelpStr: Number of seconds to keep showing old information in the status bar
  4449. Value: 0.25
  4450. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4451. mp_fadetoblack
  4452. HelpStr: fade a player's screen to black when he dies
  4453. Value: 0
  4454. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4455. nextlevel
  4456. HelpStr: If set, will trigger a changelevel to the specified map at the end of the round
  4457. Value:
  4458. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  4459. disable_player_collision
  4460. HelpStr:
  4461. Value: 1
  4462. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4463. quest_level
  4464. HelpStr:
  4465. Value: 1
  4466. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4467. sv_pushaway_clientside_size
  4468. HelpStr: Minimum size of pushback objects
  4469. Value: 20
  4470. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4471. props_break_max_pieces
  4472. HelpStr: Maximum prop breakable piece count (-1 = model default)
  4473. Value: -1
  4474. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4475. props_break_max_pieces_perframe
  4476. HelpStr: Maximum prop breakable piece count per frame (-1 = model default)
  4477. Value: -1
  4478. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4479. prop_health_base
  4480. HelpStr:
  4481. Value: 1
  4482. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4483. prop_health_divider
  4484. HelpStr:
  4485. Value: 39
  4486. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4487. prop_def_base
  4488. HelpStr:
  4489. Value: 100
  4490. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4491. prop_def_mutiplier
  4492. HelpStr:
  4493. Value: 4
  4494. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4495. realtime_ragdoll_scale_debug
  4496. HelpStr:
  4497. Value: 0
  4498. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4499. g_ragdoll_maxcount
  4500. HelpStr:
  4501. Value: 8
  4502. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4503. g_debug_ragdoll_removal
  4504. HelpStr:
  4505. Value: 0
  4506. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4507. g_ragdoll_important_maxcount
  4508. HelpStr:
  4509. Value: 2
  4510. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4511. plr_fatal_fall_speed
  4512. HelpStr:
  4513. Value: 1000
  4514. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4515. plr_max_safe_fall_speed
  4516. HelpStr:
  4517. Value: 530
  4518. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4519. plr_fall_damage_modifier
  4520. HelpStr:
  4521. Value: 2.15
  4522. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4523. sv_soundemitter_trace
  4524. HelpStr: Show all EmitSound calls including their symbolic name and the actual wave file they resolved to
  4525.  
  4526. Value: 0
  4527. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4528. cc_lookup_crc
  4529. HelpStr: For tracking down missing CC token strings
  4530.  
  4531. Flags: FCVAR_GAMEDLL
  4532. sv_soundemitter_flush
  4533. HelpStr: Flushes the sounds.txt system (server only)
  4534. Flags: FCVAR_GAMEDLL
  4535. sv_soundemitter_filecheck
  4536. HelpStr: Report missing wave files for sounds and game_sounds files.
  4537. Flags: FCVAR_GAMEDLL
  4538. sv_findsoundname
  4539. HelpStr: Find sound names which reference the specified wave files.
  4540. Flags: FCVAR_GAMEDLL
  4541. sv_reload_sound_script
  4542. HelpStr: Reload Sound Script Files
  4543. Flags: FCVAR_GAMEDLL
  4544. debug_nearest_obb_face
  4545. HelpStr:
  4546. Value: 0
  4547. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4548. debug_obb_info
  4549. HelpStr:
  4550. Value: 0
  4551. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4552. pl_max_liftable_check_vertex
  4553. HelpStr:
  4554. Value: 100
  4555. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4556. plr_eye_target_possible_angle
  4557. HelpStr:
  4558. Value: 90
  4559. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4560. plr_eye_target_possible_angle_boss
  4561. HelpStr:
  4562. Value: 150
  4563. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4564. plr_eye_distance_type1
  4565. HelpStr:
  4566. Value: 0
  4567. Flags: FCVAR_GAMEDLL
  4568. plr_eye_distance_type2
  4569. HelpStr:
  4570. Value: 0
  4571. Flags: FCVAR_GAMEDLL
  4572. plr_eye_distance_type3
  4573. HelpStr:
  4574. Value: 0
  4575. Flags: FCVAR_GAMEDLL
  4576. plr_eye_distance_type4
  4577. HelpStr:
  4578. Value: 0
  4579. Flags: FCVAR_GAMEDLL
  4580. plr_eye_distance_type5
  4581. HelpStr:
  4582. Value: 0
  4583. Flags: FCVAR_GAMEDLL
  4584. plr_eye_distance_type6
  4585. HelpStr:
  4586. Value: 0
  4587. Flags: FCVAR_GAMEDLL
  4588. plr_eye_distance_town_speak_range
  4589. HelpStr:
  4590. Value: 0
  4591. Flags: FCVAR_GAMEDLL
  4592. plr_eye_distance_town_random
  4593. HelpStr:
  4594. Value: 0
  4595. Flags: FCVAR_GAMEDLL
  4596. plr_eye_distance_max
  4597. HelpStr:
  4598. Value: 0
  4599. Flags: FCVAR_GAMEDLL
  4600. plr_eye_target_find_period
  4601. HelpStr:
  4602. Value: 1
  4603. Flags: FCVAR_GAMEDLL
  4604. ple_eye_enumerate_linear_search
  4605. HelpStr:
  4606. Value: 0
  4607. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4608. plr_eye_target_find_info_custom_eye_target_period
  4609. HelpStr:
  4610. Value: 1
  4611. Flags: FCVAR_GAMEDLL
  4612. plr_speaker_look_duration_min
  4613. HelpStr:
  4614. Value: 2
  4615. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4616. plr_speaker_look_duration_max
  4617. HelpStr:
  4618. Value: 5
  4619. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4620. plr_eye_target_possible_angle_physobj
  4621. HelpStr:
  4622. Value: 45
  4623. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4624. force_random_town_look_at_entity
  4625. HelpStr:
  4626. Value: 0
  4627. Flags: FCVAR_GAMEDLL
  4628. force_town_random_look_find_period_min
  4629. HelpStr:
  4630. Value: 1
  4631. Flags: FCVAR_GAMEDLL
  4632. force_town_random_look_find_period_max
  4633. HelpStr:
  4634. Value: 5
  4635. Flags: FCVAR_GAMEDLL
  4636. force_look_npc_random_rate
  4637. HelpStr:
  4638. Value: 50
  4639. Flags: FCVAR_GAMEDLL
  4640. force_look_hint_node_random_rate
  4641. HelpStr:
  4642. Value: 50
  4643. Flags: FCVAR_GAMEDLL
  4644. ansi_code_page
  4645. HelpStr:
  4646. Value: 949
  4647. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4648. debug_compute_sequence
  4649. HelpStr:
  4650. Value: 0
  4651. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4652. constant_keyword_table_debug
  4653. HelpStr:
  4654. Value: 0
  4655. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4656. expression_eval_force_recalc
  4657. HelpStr:
  4658. Value: 0
  4659. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4660. sv_reload_constant_keyword_table
  4661. HelpStr: server-side only : reload constant_keyword_table.txt
  4662. Flags: FCVAR_GAMEDLL
  4663. debug_expression_eval
  4664. HelpStr:
  4665. Value: 0
  4666. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4667. debug_expression_eval_add_variable
  4668. HelpStr:
  4669. Value: 0
  4670. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4671. debug_expression_eval_force_recalc
  4672. HelpStr:
  4673. Value: 0
  4674. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4675. rapid_grappling_error_check_time
  4676. HelpStr:
  4677. Value: 0.3
  4678. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4679. debug_skill_rank_data
  4680. HelpStr:
  4681. Value: 0
  4682. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4683. evy_golem_command_delay_attack
  4684. HelpStr:
  4685. Value: 2
  4686. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4687. evy_golem_command_delay_disappear
  4688. HelpStr:
  4689. Value: 2
  4690. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4691. evy_golem_command_delay_follow
  4692. HelpStr:
  4693. Value: 2
  4694. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4695. evy_golem_command_delay_hold
  4696. HelpStr:
  4697. Value: 2
  4698. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4699. evy_golem_command_delay_appear
  4700. HelpStr:
  4701. Value: 2
  4702. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4703. debug_reverse_gravity
  4704. HelpStr:
  4705. Value: 0
  4706. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4707. showinvalidpositionmessage
  4708. HelpStr: ShowInvalidPositionMessage
  4709. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4710. skill_keyword_table_debug
  4711. HelpStr:
  4712. Value: 0
  4713. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4714. sv_reload_skill_keyword_table
  4715. HelpStr: reload_skill_keyword_table server_side
  4716. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4717. sv_skill_table_print_skill_data
  4718. HelpStr: Print Specified Skill Data
  4719. Flags: FCVAR_GAMEDLL
  4720. sv_skill_table_print_all_skill_data
  4721. HelpStr: Print All Skill Data
  4722. Flags: FCVAR_GAMEDLL
  4723. sv_skill_table_reload_skill_data
  4724. HelpStr: Reload Whole Skill Data
  4725. Flags: FCVAR_GAMEDLL
  4726. sk_plr_drain_spirit_velocity_bias
  4727. HelpStr:
  4728. Value: 100
  4729. Flags: FCVAR_GAMEDLL
  4730. sk_plr_drain_spirit_radius_bias
  4731. HelpStr:
  4732. Value: 0.2
  4733. Flags: FCVAR_GAMEDLL
  4734. sk_plr_drain_spirit_emit_origin_z_bias_normal
  4735. HelpStr:
  4736. Value: 40
  4737. Flags: FCVAR_GAMEDLL
  4738. sk_plr_drain_spirit_emit_origin_z_bias_down
  4739. HelpStr:
  4740. Value: 10
  4741. Flags: FCVAR_GAMEDLL
  4742. plr_drain_damage_to_weak_point
  4743. HelpStr:
  4744. Value: 0
  4745. Flags: FCVAR_GAMEDLL
  4746. scythe_string_width
  4747. HelpStr:
  4748. Value: 0.3
  4749. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4750. scythe_string_material
  4751. HelpStr:
  4752. Value: cable/thin_string
  4753. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4754. scythe_string_alpha
  4755. HelpStr:
  4756. Value: 0.3
  4757. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4758. scythe_num_string_each_npc
  4759. HelpStr:
  4760. Value: 3
  4761. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4762. scythe_life_time
  4763. HelpStr:
  4764. Value: 1800
  4765. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4766. scythe_damage_velocity
  4767. HelpStr:
  4768. Value: 300.0
  4769. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4770. scythe_damage_velocity_up
  4771. HelpStr:
  4772. Value: 20.0
  4773. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4774. ragdoll_unragdoll_time
  4775. HelpStr:
  4776. Value: 1.1
  4777. Flags: FCVAR_GAMEDLL
  4778. sk_plr_drag_ragdoll_update_time
  4779. HelpStr:
  4780. Value: 0.01
  4781. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4782. sk_plr_drag_ragdoll_max_velocity
  4783. HelpStr:
  4784. Value: 300.0
  4785. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4786. sk_plr_drag_ragdoll_lerp_ratio
  4787. HelpStr:
  4788. Value: 0.3
  4789. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4790. sk_plr_drag_ragdoll_ang_pitch
  4791. HelpStr:
  4792. Value: -90.0
  4793. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4794. sk_plr_drag_ragdoll_ang_yaw
  4795. HelpStr:
  4796. Value: 0.0
  4797. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4798. sk_plr_drag_ragdoll_ang_roll
  4799. HelpStr:
  4800. Value: 0.0
  4801. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4802. debug_spgauge
  4803. HelpStr:
  4804. Value: 0
  4805. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4806. reload_lua
  4807. HelpStr: reload_lua
  4808. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4809. lua
  4810. HelpStr: lua
  4811. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4812. lua_file
  4813. HelpStr: lua_file
  4814. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4815. sv_playeractionstate_debug
  4816. HelpStr:
  4817. Value: 0
  4818. Flags: FCVAR_GAMEDLL
  4819. action_state_debug
  4820. HelpStr:
  4821. Value: 0
  4822. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4823. sk_plr_autotarget_default_angle
  4824. HelpStr:
  4825. Value: 90
  4826. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4827. sk_plr_autotarget_default_distance
  4828. HelpStr:
  4829. Value: 80
  4830. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4831. force_stamina_using
  4832. HelpStr:
  4833. Flags: FCVAR_GAMEDLL
  4834. plr_actionstate_active_change_state_error_time_limit
  4835. HelpStr:
  4836. Value: 2.0
  4837. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4838. pl_dmg_force_threshold_forward_deg
  4839. HelpStr:
  4840. Value: 45
  4841. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4842. plr_dmg_force_threshold_physical_strong_attack
  4843. HelpStr:
  4844. Value: 1000
  4845. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4846. sv_reload_action_state
  4847. HelpStr: reload whole model's action states server_side
  4848. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4849. sv_action_table_print_player_action_data
  4850. HelpStr: Print Specified Action Data
  4851. Flags: FCVAR_GAMEDLL
  4852. sv_action_table_print_all_player_action_data
  4853. HelpStr: Print All Action Data
  4854. Flags: FCVAR_GAMEDLL
  4855. sv_action_table_reload_player_action_data
  4856. HelpStr: Reload Whole Action Data
  4857. Flags: FCVAR_GAMEDLL
  4858. sv_action_table_reload_player_pvp_action_data
  4859. HelpStr: Reload Pvp Action Data
  4860. Flags: FCVAR_GAMEDLL
  4861. sv_action_table_reload_all
  4862. HelpStr: sv_action_table_reload_all
  4863. Flags: FCVAR_GAMEDLL
  4864. sv_action_table_print_npc_action_data
  4865. HelpStr: Print Specified Action Data
  4866. Flags: FCVAR_GAMEDLL
  4867. sv_action_table_print_all_npc_action_data
  4868. HelpStr: Print All Action Data
  4869. Flags: FCVAR_GAMEDLL
  4870. sv_action_table_reload_npc_action_data
  4871. HelpStr: Reload Whole Action Data
  4872. Flags: FCVAR_GAMEDLL
  4873. debug_anim_event_parsing
  4874. HelpStr:
  4875. Value: 0
  4876. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4877. sv_reload_anim_events
  4878. HelpStr: reload whole model's anim events server_side
  4879. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4880. sv_save_anim_events_to_file
  4881. HelpStr: save current entity's animEvent to .txt file
  4882. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4883. sv_save_activity_list_to_file
  4884. HelpStr: save current entity's activities to .txt file
  4885. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4886. sv_remove_all_unchacheable_anim_events
  4887. HelpStr:
  4888. Flags: FCVAR_GAMEDLL
  4889. debug_force_pvp_grappling
  4890. HelpStr:
  4891. Value: 0
  4892. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4893. sk_plr_pvp_grappling_scan
  4894. HelpStr:
  4895. Value: 40
  4896. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4897. plr_pvp_grappling_gather_condition_period
  4898. HelpStr:
  4899. Value: 0.1
  4900. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4901. sk_plr_pvp_grappling_distance
  4902. HelpStr:
  4903. Value: 60.0
  4904. Flags: FCVAR_GAMEDLL
  4905. debug_grappling_es_scan
  4906. HelpStr:
  4907. Value: 0
  4908. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4909. sk_plr_grappling_es_world_scan_radius
  4910. HelpStr:
  4911. Value: 400
  4912. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4913. sk_plr_grappling_es_world_scan_radius_kalok
  4914. HelpStr:
  4915. Value: 400
  4916. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4917. sk_plr_grappling_es_prop_scan_radius
  4918. HelpStr:
  4919. Value: 70
  4920. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4921. sk_plr_grappling_es_prop_scan_radius_kalok
  4922. HelpStr:
  4923. Value: 90
  4924. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4925. sk_plr_grappling_es_monster_scan_radius
  4926. HelpStr:
  4927. Value: 70
  4928. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4929. sk_plr_grappling_target_scan_radius
  4930. HelpStr:
  4931. Value: 90
  4932. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4933. sk_plr_grappling_wall_scan_distance
  4934. HelpStr:
  4935. Value: 70
  4936. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4937. sk_plr_grappling_es_cliff_scan_radius
  4938. HelpStr:
  4939. Value: 100
  4940. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4941. sk_plr_grappling_es_cliff_min_height
  4942. HelpStr:
  4943. Value: 150
  4944. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4945. debug_esmove_cliff
  4946. HelpStr:
  4947. Value: 0
  4948. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4949. grappling_esmove_wall_width
  4950. HelpStr:
  4951. Value: 200.0
  4952. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4953. grappling_esmove_wall_depth
  4954. HelpStr:
  4955. Value: 10.0
  4956. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4957. grappling_esmove_monster_distance
  4958. HelpStr:
  4959. Value: 50.0
  4960. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4961. grappling_esmove_breakable_prop_distance
  4962. HelpStr:
  4963. Value: 80.0
  4964. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4965. plr_esmove_breakable_prop_pos_distance
  4966. HelpStr:
  4967. Value: 80.0
  4968. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4969. plr_esmove_wall_grind_distance
  4970. HelpStr:
  4971. Value: 41.5
  4972. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4973. plr_esmove_wall_grind_distance_kalok
  4974. HelpStr:
  4975. Value: 57
  4976. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4977. plr_esmove_wall_strike_distance
  4978. HelpStr:
  4979. Value: 65
  4980. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4981. plr_esmove_wall_strike_distance_kalok
  4982. HelpStr:
  4983. Value: 93
  4984. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4985. plr_esmove_unbreakable_prop_pos_distance
  4986. HelpStr:
  4987. Value: 105
  4988. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4989. plr_esmove_unbreakable_prop_pos_distance_kalok
  4990. HelpStr:
  4991. Value: 127
  4992. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4993. plr_esmove_unbreakable_prop_guarantee_distance
  4994. HelpStr:
  4995. Value: 75
  4996. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4997. plr_esmove_unbreakable_prop_min_height
  4998. HelpStr:
  4999. Value: 50
  5000. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5001. plr_esmove_unbreakable_prop_major_axis_min_length
  5002. HelpStr:
  5003. Value: 70
  5004. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5005. plr_esmove_cliff_distance
  5006. HelpStr:
  5007. Value: 80
  5008. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5009. debug_esmove_target
  5010. HelpStr:
  5011. Value: 0
  5012. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5013. esmove_target_min_height
  5014. HelpStr:
  5015. Value: 15.0
  5016. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5017. esmove_target_max_length
  5018. HelpStr:
  5019. Value: 200.0
  5020. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5021. sk_plr_guard_allowing_angle
  5022. HelpStr:
  5023. Value: 200
  5024. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5025. sk_plr_guard_ignore_angle_check
  5026. HelpStr:
  5027. Value: 1
  5028. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5029. sk_plr_dead_resist_capable_min_health
  5030. HelpStr:
  5031. Value: 10.0
  5032. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5033. debug_auto_target
  5034. HelpStr:
  5035. Value: 0
  5036. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5037. auto_target_max_height
  5038. HelpStr:
  5039. Value: 150.0
  5040. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5041. plr_speaker_speak_duration
  5042. HelpStr:
  5043. Value: 3.0
  5044. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5045. debug_player_show_eye_target
  5046. HelpStr:
  5047. Value: 0
  5048. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5049. plr_moving_minimum_speed
  5050. HelpStr:
  5051. Value: 20
  5052. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5053. sk_plr_binding_move_minimumspeed
  5054. HelpStr:
  5055. Value: 0.5
  5056. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5057. sv_playeranimstate_showconditions
  5058. HelpStr:
  5059. Value: 0
  5060. Flags: FCVAR_GAMEDLL
  5061. sv_playeranimstate_showdashjudgeline
  5062. HelpStr:
  5063. Value: 0
  5064. Flags: FCVAR_GAMEDLL
  5065. sv_computesequences_debug
  5066. HelpStr:
  5067. Value: 0
  5068. Flags: FCVAR_GAMEDLL
  5069. mmo_realign_position_enable
  5070. HelpStr:
  5071. Value: 1
  5072. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5073. mmo_sync_motion_enable
  5074. HelpStr:
  5075. Value: 1
  5076. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5077. plr_custom_motion_debug
  5078. HelpStr:
  5079. Value: 0
  5080. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5081. plr_search_evil_core_distance
  5082. HelpStr:
  5083. Value: 100.0
  5084. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5085. pl_face_to_default_attack_direction_autotarget_enable
  5086. HelpStr:
  5087. Value: 1
  5088. Flags: FCVAR_GAMEDLL
  5089. pl_face_to_default_attack_direction_autotarget_angle
  5090. HelpStr:
  5091. Value: 45
  5092. Flags: FCVAR_GAMEDLL
  5093. pl_face_to_default_attack_direction_autotarget_dist
  5094. HelpStr:
  5095. Value: 300
  5096. Flags: FCVAR_GAMEDLL
  5097. pl_gathercondition_trace_period
  5098. HelpStr:
  5099. Value: 0.3
  5100. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5101. sv_debug_show_handactiontarget
  5102. HelpStr:
  5103. Value: 0
  5104. Flags: FCVAR_GAMEDLL
  5105. plr_seek_enemy_on_the_ground_dist
  5106. HelpStr:
  5107. Value: 70
  5108. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5109. plr_seek_grappling_dist
  5110. HelpStr:
  5111. Value: 50
  5112. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5113. plr_esmove_gather_condition_period
  5114. HelpStr:
  5115. Value: 0.1
  5116. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5117. debug_ladder_precise_trace_collision_point
  5118. HelpStr:
  5119. Value: 0
  5120. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5121. ladder_detect_distance
  5122. HelpStr:
  5123. Value: 50.0
  5124. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5125. ladder_detect_angle
  5126. HelpStr:
  5127. Value: 45.0
  5128. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5129. debug_ladder
  5130. HelpStr:
  5131. Value: 0
  5132. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5133. plr_vehicle_gather_condition_period
  5134. HelpStr:
  5135. Value: 0.3
  5136. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5137. plr_turning_angle_speed_rate_opposite_direction
  5138. HelpStr:
  5139. Value: 2.0
  5140. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5141. plr_poseparam_head_yaw_max_speed
  5142. HelpStr:
  5143. Value: 70.0
  5144. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5145. plr_poseparam_head_pitch_max_speed
  5146. HelpStr:
  5147. Value: 10.0
  5148. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5149. plr_poseparam_head_yaw_max_speed_town
  5150. HelpStr:
  5151. Value: 10.0
  5152. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5153. plr_poseparam_head_pitch_max_speed_town
  5154. HelpStr:
  5155. Value: 10.0
  5156. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5157. plr_poseparam_spine_yaw_max_speed_lethita
  5158. HelpStr:
  5159. Value: 30.0
  5160. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5161. plr_poseparam_spine_yaw_max_speed
  5162. HelpStr:
  5163. Value: 70.0
  5164. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5165. plr_poseparam_spine_pitch_max_speed
  5166. HelpStr:
  5167. Value: 50.0
  5168. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5169. plr_poseparam_spine_yaw_max_speed_lethita_town
  5170. HelpStr:
  5171. Value: 10.0
  5172. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5173. plr_poseparam_spine_yaw_max_speed_town
  5174. HelpStr:
  5175. Value: 10.0
  5176. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5177. plr_poseparam_spine_pitch_max_speed_town
  5178. HelpStr:
  5179. Value: 10.0
  5180. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5181. plr_poseparam_head_yaw_lerp_time
  5182. HelpStr:
  5183. Value: 0.4
  5184. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5185. plr_poseparam_head_pitch_lerp_time
  5186. HelpStr:
  5187. Value: 0.4
  5188. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5189. plr_poseparam_spine_yaw_lerp_time
  5190. HelpStr:
  5191. Value: 0.4
  5192. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5193. plr_poseparam_spine_pitch_lerp_time
  5194. HelpStr:
  5195. Value: 0.4
  5196. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5197. plr_poseparam_spine_pitch_max
  5198. HelpStr:
  5199. Value: 20.0
  5200. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5201. plr_poseparam_spine_pitch_min
  5202. HelpStr:
  5203. Value: 0.0
  5204. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5205. plr_turning_force_right_turn_delta_angle_threshoould
  5206. HelpStr:
  5207. Value: 100.0
  5208. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5209. debug_pose_param_move_yaw
  5210. HelpStr:
  5211. Value: 0
  5212. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5213. plr_lift_gather_condition_period
  5214. HelpStr:
  5215. Value: 0.1
  5216. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5217. plr_carry_gather_condition_period
  5218. HelpStr:
  5219. Value: 0.1
  5220. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5221. plr_town_campfire_influence_distance
  5222. HelpStr:
  5223. Value: 200.0
  5224. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5225. plr_gather_evilcore_conditions_period
  5226. HelpStr:
  5227. Value: 0.1
  5228. Flags: FCVAR_GAMEDLL
  5229. plr_gather_town_action_period
  5230. HelpStr:
  5231. Value: 0.1
  5232. Flags: FCVAR_GAMEDLL
  5233. plr_town_action_usable_distance
  5234. HelpStr:
  5235. Value: 45.0
  5236. Flags: FCVAR_GAMEDLL
  5237. evy_revive_max_range
  5238. HelpStr:
  5239. Value: 0
  5240. Flags: FCVAR_GAMEDLL
  5241. evy_revive_max_angle
  5242. HelpStr:
  5243. Value: 0
  5244. Flags: FCVAR_GAMEDLL
  5245. plr_gather_campfire_anvil_conditions_period
  5246. HelpStr:
  5247. Value: 0.3
  5248. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5249. plr_search_campfire_anvildistance
  5250. HelpStr:
  5251. Value: 64
  5252. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5253. cc_social_product
  5254. HelpStr: play a social product motion
  5255. Flags: FCVAR_GAMEDLL
  5256. cc_social_product_end
  5257. HelpStr: play a social product end motion
  5258. Flags: FCVAR_GAMEDLL
  5259. cc_es_emotion
  5260. HelpStr: play an ES emotion
  5261. Flags: FCVAR_GAMEDLL
  5262. cc_social_eat
  5263. HelpStr: play an eating motion
  5264. Flags: FCVAR_GAMEDLL
  5265. cc_social_eat_stop
  5266. HelpStr: stop an eating motion
  5267. Flags: FCVAR_GAMEDLL
  5268. sk_npc_dmg_force_threshold_up_deg
  5269. HelpStr:
  5270. Value: 60
  5271. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5272. sk_npc_dmg_force_threshold_bottom_deg
  5273. HelpStr:
  5274. Value: -60
  5275. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5276. sk_npc_dmg_force_threshold_forward_deg
  5277. HelpStr:
  5278. Value: 60
  5279. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5280. npc_hitposition_debug
  5281. HelpStr:
  5282. Value: 0
  5283. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5284. npc_blood_decal_trace_brush_length
  5285. HelpStr:
  5286. Value: 50
  5287. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5288. npc_blood_decal_trace_noise
  5289. HelpStr:
  5290. Value: 0.2
  5291. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5292. npc_blood_magnitude_factor
  5293. HelpStr:
  5294. Value: 0.5
  5295. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5296. sk_npc_num_legs_for_knock_down
  5297. HelpStr:
  5298. Value: -1
  5299. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5300. npc_keep_weapon_collision_at_sequence_changes
  5301. HelpStr:
  5302. Value: 0
  5303. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5304. collision_bias_forward
  5305. HelpStr:
  5306. Value: 100
  5307. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5308. sv_reload_elite_keywords
  5309. HelpStr: Reload NPC variation table!
  5310. Flags: FCVAR_GAMEDLL
  5311. sv_reload_npc_variation
  5312. HelpStr: Reload NPC variation table!
  5313. Flags: FCVAR_GAMEDLL
  5314. reload_monster_db3
  5315. HelpStr: Reload Monster Database!
  5316. Flags: FCVAR_GAMEDLL
  5317. carry_melee_auto_targt_search_range
  5318. HelpStr:
  5319. Value: 150
  5320. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5321. carry_melee_auto_targt_search_angle
  5322. HelpStr:
  5323. Value: 90
  5324. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5325. cc_destroy_carry_obj
  5326. HelpStr:
  5327. Flags: FCVAR_GAMEDLL
  5328. fishing_rod_debug
  5329. HelpStr:
  5330. Value: 0
  5331. Flags: FCVAR_GAMEDLL
  5332. autofish_max_wait_time
  5333. HelpStr:
  5334. Value: 300
  5335. Flags: FCVAR_GAMEDLL
  5336. autofish_rope_length_modifier
  5337. HelpStr:
  5338. Value: 1.2
  5339. Flags: FCVAR_GAMEDLL
  5340. autofish_rope_width
  5341. HelpStr:
  5342. Value: 0.1
  5343. Flags: FCVAR_GAMEDLL
  5344. autofish_rope_material
  5345. HelpStr:
  5346. Value: cable/white.vmt
  5347. Flags: FCVAR_GAMEDLL
  5348. autofish_fade_in_time
  5349. HelpStr:
  5350. Value: 1.0
  5351. Flags: FCVAR_GAMEDLL
  5352. autofish_fade_out_time
  5353. HelpStr:
  5354. Value: 1.0
  5355. Flags: FCVAR_GAMEDLL
  5356. autofish_float_create_distance
  5357. HelpStr:
  5358. Value: 200.0
  5359. Flags: FCVAR_GAMEDLL
  5360. autofish_float_moveback_distance
  5361. HelpStr:
  5362. Value: 100.0
  5363. Flags: FCVAR_GAMEDLL
  5364. autofish_float_snatch_time
  5365. HelpStr:
  5366. Value: 1.5
  5367. Flags: FCVAR_GAMEDLL
  5368. autofish_snatch_rope_length_modifier
  5369. HelpStr:
  5370. Value: 1.0
  5371. Flags: FCVAR_GAMEDLL
  5372. autofish_float_sink_offset
  5373. HelpStr:
  5374. Value: 10.0
  5375. Flags: FCVAR_GAMEDLL
  5376. autofish_float_position_max_angle
  5377. HelpStr:
  5378. Value: 30.0
  5379. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5380. autofish_float_position_min_dist
  5381. HelpStr:
  5382. Value: 150.0
  5383. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5384. autofish_float_position_max_dist
  5385. HelpStr:
  5386. Value: 300.0
  5387. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5388. autofish_float_position_max_trial
  5389. HelpStr:
  5390. Value: 5
  5391. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5392. sk_plr_frag_throw_speed
  5393. HelpStr:
  5394. Value: 1000
  5395. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5396. sk_plr_frag_throw_impulse
  5397. HelpStr:
  5398. Value: 1000
  5399. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5400. sk_plr_frag_trail_gravity_factor
  5401. HelpStr:
  5402. Value: 1.5
  5403. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5404. input_frag_throw_immediately
  5405. HelpStr:
  5406. Value: 0
  5407. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5408. weapon_fragthrower_auto_aim_calibration_coeff_dist
  5409. HelpStr:
  5410. Value: 0.03
  5411. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5412. sk_plr_grappling_max_distance
  5413. HelpStr:
  5414. Value: 50
  5415. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5416. sk_plr_grappling_target_scan_angle
  5417. HelpStr:
  5418. Value: 150
  5419. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5420. sk_plr_grappling_lift_key_repeat_incr_cycle
  5421. HelpStr:
  5422. Value: 0.45
  5423. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5424. sk_plr_grappling_throw_max_auto_aim_distance
  5425. HelpStr:
  5426. Value: 300
  5427. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5428. sk_plr_grappling_throw_max_auto_aim_angles
  5429. HelpStr:
  5430. Value: 30
  5431. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5432. debug_grappling_attack
  5433. HelpStr:
  5434. Value: 0
  5435. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5436. sk_plr_grappling_num_normal_attack_times
  5437. HelpStr:
  5438. Value: 3
  5439. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5440. sk_plr_grappling_break_prop_damage_range
  5441. HelpStr:
  5442. Value: 70
  5443. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5444. sk_plr_grappling_damage_force_scale
  5445. HelpStr:
  5446. Value: 0.005
  5447. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5448. sk__plr_grappling_raise_distance
  5449. HelpStr:
  5450. Value: 30.0
  5451. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5452. cc_grappling_detach
  5453. HelpStr:
  5454. Flags: FCVAR_GAMEDLL
  5455. harpoon_max_length
  5456. HelpStr:
  5457. Value: 2000.0
  5458. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5459. harpoon_air_speed
  5460. HelpStr:
  5461. Value: 2000.0
  5462. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5463. harpoon_debug
  5464. HelpStr:
  5465. Value: 0
  5466. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5467. sv_harpoon_max_outstanding_time
  5468. HelpStr:
  5469. Value: 2.0
  5470. Flags: FCVAR_GAMEDLL
  5471. sv_harpoon_snatch_fish_time
  5472. HelpStr:
  5473. Value: 2.0
  5474. Flags: FCVAR_GAMEDLL
  5475. sv_harpoon_snatch_item_time
  5476. HelpStr:
  5477. Value: 2.0
  5478. Flags: FCVAR_GAMEDLL
  5479. sv_harpoon_snatch_fish_move_back_distance
  5480. HelpStr:
  5481. Value: 150
  5482. Flags: FCVAR_GAMEDLL
  5483. sv_harpoon_rope_material_name
  5484. HelpStr:
  5485. Value: cable/rope02.vmt
  5486. Flags: FCVAR_GAMEDLL
  5487. sv_harpoon_rope_width
  5488. HelpStr:
  5489. Value: 1.0
  5490. Flags: FCVAR_GAMEDLL
  5491. sv_harpoon_attach_offset_modifier
  5492. HelpStr:
  5493. Value: 0.0
  5494. Flags: FCVAR_GAMEDLL
  5495. cc_change_all_weapon_color
  5496. HelpStr:
  5497. Flags: FCVAR_GAMEDLL
  5498. cc_change_weapon_color
  5499. HelpStr:
  5500. Flags: FCVAR_GAMEDLL
  5501. cc_change_weapon_pollution
  5502. HelpStr:
  5503. Flags: FCVAR_GAMEDLL
  5504. weapon_aim_origin_bias_right
  5505. HelpStr:
  5506. Value: 0.0
  5507. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5508. weapon_aim_origin_bias_up
  5509. HelpStr:
  5510. Value: -10.0
  5511. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5512. weapon_aim_origin_bias_back
  5513. HelpStr:
  5514. Value: 70.0
  5515. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5516. weapon_default_auto_aim_range
  5517. HelpStr:
  5518. Value: 2048
  5519. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5520. weapon_default_auto_aim_angle
  5521. HelpStr:
  5522. Value: 90
  5523. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5524. weapon_default_auto_aim_prop
  5525. HelpStr:
  5526. Value: 0
  5527. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5528. weapon_default_auto_aim_calibration_coeff_dist
  5529. HelpStr:
  5530. Value: 0.005
  5531. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5532. hookshot_binding_ik_length_modifier
  5533. HelpStr:
  5534. Value: 1.2
  5535. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5536. hookshot_max_length
  5537. HelpStr:
  5538. Value: 500.0
  5539. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5540. hookshot_taut_threshold
  5541. HelpStr:
  5542. Value: 50.0
  5543. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5544. hookshot_air_speed
  5545. HelpStr:
  5546. Value: 1000
  5547. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5548. sv_hook_fly_distance_margin
  5549. HelpStr:
  5550. Value: 10.0
  5551. Flags: FCVAR_GAMEDLL
  5552. sv_hook_fly_speed_modifier
  5553. HelpStr:
  5554. Value: 0.1
  5555. Flags: FCVAR_GAMEDLL
  5556. sv_hookshot_reel_length
  5557. HelpStr:
  5558. Value: 20.0
  5559. Flags: FCVAR_GAMEDLL
  5560. sv_hookshot_hand2hand_length
  5561. HelpStr:
  5562. Value: 30.0
  5563. Flags: FCVAR_GAMEDLL
  5564. sv_hook_cartridge_enable
  5565. HelpStr:
  5566. Value: 0
  5567. Flags: FCVAR_GAMEDLL
  5568. sv_hook_cartridge_min_speed
  5569. HelpStr:
  5570. Value: 50
  5571. Flags: FCVAR_GAMEDLL
  5572. sv_hook_cartridge_max_speed
  5573. HelpStr:
  5574. Value: 100
  5575. Flags: FCVAR_GAMEDLL
  5576. sv_hook_cartridge_angular_min_speed
  5577. HelpStr:
  5578. Value: 50
  5579. Flags: FCVAR_GAMEDLL
  5580. sv_hook_cartridge_angular_max_speed
  5581. HelpStr:
  5582. Value: 100
  5583. Flags: FCVAR_GAMEDLL
  5584. sv_hook_attach_offset_modifier_npc
  5585. HelpStr:
  5586. Value: 0.6667
  5587. Flags: FCVAR_GAMEDLL
  5588. sv_hook_attach_offset_modifier_npc_detail
  5589. HelpStr:
  5590. Value: 0.4
  5591. Flags: FCVAR_GAMEDLL
  5592. sv_hook_attach_offset_modifier_prop
  5593. HelpStr:
  5594. Value: 0.25
  5595. Flags: FCVAR_GAMEDLL
  5596. sv_hook_snatch_prop_time
  5597. HelpStr:
  5598. Value: 0.6
  5599. Flags: FCVAR_GAMEDLL
  5600. sv_hook_snatch_max_distance
  5601. HelpStr:
  5602. Value: 40
  5603. Flags: FCVAR_GAMEDLL
  5604. sv_hook_snatch_angular_speed_min
  5605. HelpStr:
  5606. Value: 500
  5607. Flags: FCVAR_GAMEDLL
  5608. sv_hook_snatch_angular_speed_max
  5609. HelpStr:
  5610. Value: 1000
  5611. Flags: FCVAR_GAMEDLL
  5612. weapon_hookshot_auto_aim_calibration_coeff_dist
  5613. HelpStr:
  5614. Value: 0.008
  5615. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5616. hookshot_prohibit_team_kill
  5617. HelpStr:
  5618. Value: 0
  5619. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5620. weapon_javelin_melee_attack_distance
  5621. HelpStr:
  5622. Value: 3
  5623. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5624. weapon_javelin_auto_aim_calibration_coeff_dist
  5625. HelpStr:
  5626. Value: 0.005
  5627. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5628. lift_launching_trail_offset_1
  5629. HelpStr:
  5630. Value: 23.4 -8.8 62.8
  5631. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5632. lift_launching_trail_offset_2
  5633. HelpStr:
  5634. Value: 35.2 4.3 48.5
  5635. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5636. lift_launching_trail_offset_3
  5637. HelpStr:
  5638. Value: -8.2 -21.4 62.1
  5639. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5640. lift_launching_trail_offset_4
  5641. HelpStr:
  5642. Value: 19.2 -18.4 36.1
  5643. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5644. lift_launching_trail_offset_5
  5645. HelpStr:
  5646. Value: 33.5 -1.0 33.3
  5647. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5648. lift_launching_trail_offset_6
  5649. HelpStr:
  5650. Value: 22.5 -3.2 63.9
  5651. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5652. lift_launching_trail_offset_7
  5653. HelpStr:
  5654. Value: 32.5 3.6 38.8
  5655. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5656. lift_launching_trail_offset_8
  5657. HelpStr:
  5658. Value: 38.0 -10.1 42.2
  5659. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5660. lift_launching_trail_offset_9
  5661. HelpStr:
  5662. Value: 53.0 -7.6 60.3
  5663. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5664. lift_launching_trail_offset_10
  5665. HelpStr:
  5666. Value: 73.9 -13.4 66.9
  5667. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5668. lift_launching_trail_offset_11
  5669. HelpStr:
  5670. Value: 51.8 -18.1 44.8
  5671. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5672. lift_launching_trail_offset_12
  5673. HelpStr:
  5674. Value: 22.5 -3.2 63.9
  5675. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5676. weapon_lift_auto_aim_calibration_coeff_dist
  5677. HelpStr:
  5678. Value: 30
  5679. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5680. cc_destroy_lift_obj
  5681. HelpStr:
  5682. Flags: FCVAR_GAMEDLL
  5683. player_attack_latch_enable
  5684. HelpStr:
  5685. Value: 1
  5686. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5687. player_attack_latch_super_armor_modifier
  5688. HelpStr:
  5689. Value: 1.5
  5690. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5691. sv_weapontrace
  5692. HelpStr:
  5693. Value: 0
  5694. Flags: FCVAR_GAMEDLL
  5695. sk_plr_attack_melee_impulse_ratio
  5696. HelpStr:
  5697. Value: 0.1
  5698. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5699. sk_plr_attack_melee_impulse_max
  5700. HelpStr:
  5701. Value: 100
  5702. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5703. weapon_snowball_auto_aim_calibration_coeff_dist
  5704. HelpStr:
  5705. Value: 0.005
  5706. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5707. sk_plr_lethita_auto_target_distance
  5708. HelpStr:
  5709. Value: 78.74
  5710. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5711. sk_plr_lethita_auto_target_angle_first_attack
  5712. HelpStr:
  5713. Value: 60.0
  5714. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5715. sk_plr_lethita_auto_target_angle
  5716. HelpStr:
  5717. Value: 90.0
  5718. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5719. sk_plr_fiona_auto_target_distance
  5720. HelpStr:
  5721. Value: 78.74
  5722. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5723. sk_plr_fiona_auto_target_angle_first_attack
  5724. HelpStr:
  5725. Value: 60.0
  5726. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5727. sk_plr_fiona_auto_target_angle
  5728. HelpStr:
  5729. Value: 120.0
  5730. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5731. sk_plr_kay_auto_target_distance
  5732. HelpStr:
  5733. Value: 78.74
  5734. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5735. sk_plr_kay_auto_target_angle_first_attack
  5736. HelpStr:
  5737. Value: 60.0
  5738. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5739. sk_plr_kay_auto_target_angle
  5740. HelpStr:
  5741. Value: 120.0
  5742. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5743. sk_plr_evy_auto_target_distance
  5744. HelpStr:
  5745. Value: 78.74
  5746. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5747. sk_plr_evy_auto_target_angle_first_attack
  5748. HelpStr:
  5749. Value: 60.0
  5750. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5751. sk_plr_evy_auto_target_angle
  5752. HelpStr:
  5753. Value: 120.0
  5754. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5755. sk_plr_kalok_auto_target_distance
  5756. HelpStr:
  5757. Value: 78.74
  5758. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5759. sk_plr_kalok_auto_target_angle_first_attack
  5760. HelpStr:
  5761. Value: 60.0
  5762. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5763. sk_plr_kalok_auto_target_angle
  5764. HelpStr:
  5765. Value: 120.0
  5766. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5767. weapon_kick_range_distance1
  5768. HelpStr:
  5769. Value: 5.0
  5770. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5771. weapon_kick_range_distance2
  5772. HelpStr:
  5773. Value: 60
  5774. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5775. weapon_kick_range_distance3
  5776. HelpStr:
  5777. Value: 90
  5778. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5779. weapon_kick_show_debug
  5780. HelpStr:
  5781. Value: 0
  5782. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5783. weapon_kick_auto_target_angle
  5784. HelpStr:
  5785. Value: 90.0
  5786. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5787. weapon_trace_z_extrude
  5788. HelpStr:
  5789. Value: 15
  5790. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5791. max_attack_check
  5792. HelpStr:
  5793. Value: 5
  5794. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5795. sv_print_attack_direction
  5796. HelpStr:
  5797. Value: 0
  5798. Flags: FCVAR_GAMEDLL
  5799. melee_weapon_floor_check_minimum_dot_value
  5800. HelpStr:
  5801. Value: 0.2
  5802. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5803. melee_weapon_floor_check_maximum_height_difference
  5804. HelpStr:
  5805. Value: 20
  5806. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5807. debug_show_random_key
  5808. HelpStr:
  5809. Value: 0
  5810. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5811. fx_blood_bigcrush_damage_threshold
  5812. HelpStr:
  5813. Value: 50
  5814. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5815. fx_blood_critical_magnitude
  5816. HelpStr:
  5817. Value: 2.0
  5818. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5819. sv_blood_effect_debug
  5820. HelpStr:
  5821. Value: 0
  5822. Flags: FCVAR_GAMEDLL
  5823. combat_formula_debug
  5824. HelpStr:
  5825. Value: 0
  5826. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5827. combat_brief_formula_debug
  5828. HelpStr:
  5829. Value: 0
  5830. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5831. debug_show_dice_random_key
  5832. HelpStr:
  5833. Value: 0
  5834. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5835. freematch_debug
  5836. HelpStr:
  5837. Value: 0
  5838. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5839. dumpcountedstrings
  5840. HelpStr: Tests the class CStringPool
  5841. Flags: FCVAR_GAMEDLL
  5842. fs_report_sync_opens
  5843. HelpStr:
  5844. Value: 0
  5845. Flags: FCVAR_FILESYSTEM
  5846. fs_warning_mode
  5847. HelpStr: 0: warn all; 1: warn main thread; 2: warn other threads
  5848. Value: 0
  5849. Flags: FCVAR_FILESYSTEM
  5850. filesystem_buffer_size
  5851. HelpStr: Size of per file buffers. 0 for none
  5852. Value: 0
  5853. Flags: FCVAR_FILESYSTEM
  5854. fs_monitorreadfrompack
  5855. HelpStr:
  5856. Value: 0
  5857. Flags: FCVAR_FILESYSTEM
  5858. clear_file_cache_memory
  5859. HelpStr:
  5860. Flags: FCVAR_FILESYSTEM
  5861. use_packfile_to_load_map
  5862. HelpStr:
  5863. Value: 1
  5864. Flags: FCVAR_FILESYSTEM
  5865. show_file_cache_info
  5866. HelpStr:
  5867. Flags: FCVAR_FILESYSTEM
  5868. async_mode
  5869. HelpStr: Set the async filesystem mode (0 == optimal async, 1 == simple async, 2 == synchronous
  5870. Value: 0
  5871. Flags: FCVAR_FILESYSTEM
  5872. async_simulate_delay
  5873. HelpStr: Simulate a delay of up to a set msec per file operation
  5874. Value: 0
  5875. Flags: FCVAR_FILESYSTEM
  5876. async_simulate_mixed_mode
  5877. HelpStr: Simulate a mix of async load styles
  5878. Value: 0
  5879. Flags: FCVAR_FILESYSTEM
  5880. async_allow_held_files
  5881. HelpStr: Allow AsyncBegin/EndRead()
  5882. Value: 1
  5883. Flags: FCVAR_FILESYSTEM
  5884. async_suspend
  5885. HelpStr:
  5886. Flags: FCVAR_FILESYSTEM
  5887. async_resume
  5888. HelpStr:
  5889. Flags: FCVAR_FILESYSTEM
  5890. async_toggle_priority
  5891. HelpStr:
  5892. Flags: FCVAR_FILESYSTEM
  5893. filesystem_unbuffered_io
  5894. HelpStr:
  5895. Value: 1
  5896. Flags: FCVAR_FILESYSTEM
  5897. filesystem_max_stdio_read
  5898. HelpStr:
  5899. Value: 16
  5900. Flags: FCVAR_FILESYSTEM
  5901. filesystem_use_overlapped_io
  5902. HelpStr:
  5903. Value: 1
  5904. Flags: FCVAR_FILESYSTEM
  5905. show_file_cache_memory_info
  5906. HelpStr:
  5907. Flags: FCVAR_FILESYSTEM
  5908. dumpcountedstrings
  5909. HelpStr: Tests the class CStringPool
  5910. Flags: FCVAR_FILESYSTEM
  5911. r_modellodscale
  5912. HelpStr: 1.0 is the default, set to a lower value (ie 0.5) to tend towards simpler models
  5913. Value: 1.0
  5914. Flags: FCVAR_STUDIORENDER
  5915. draw_only_underwear
  5916. HelpStr:
  5917. Value: 0
  5918. Flags: FCVAR_STUDIORENDER
  5919. r_VehicleViewDampen
  5920. HelpStr:
  5921. Value: 0
  5922. Flags: FCVAR_MATERIAL_SYSTEM
  5923. cl_detailfade
  5924. HelpStr:
  5925. Value: 400
  5926. Flags: FCVAR_MATERIAL_SYSTEM
  5927. cl_detaildist
  5928. HelpStr:
  5929. Value: 1200
  5930. Flags: FCVAR_MATERIAL_SYSTEM
  5931. cl_ejectbrass
  5932. HelpStr:
  5933. Value: 1
  5934. Flags: FCVAR_MATERIAL_SYSTEM
  5935. sv_alternateticks
  5936. HelpStr:
  5937. Value: 1
  5938. Flags: FCVAR_MATERIAL_SYSTEM
  5939. r_drawflecks
  5940. HelpStr:
  5941. Value: 1
  5942. Flags: FCVAR_MATERIAL_SYSTEM
  5943. r_drawmodeldecals
  5944. HelpStr:
  5945. Value: 1
  5946. Flags: FCVAR_MATERIAL_SYSTEM
  5947. r_drawdetailprops
  5948. HelpStr:
  5949. Value: 1
  5950. Flags: FCVAR_MATERIAL_SYSTEM
  5951. r_screenfademaxsize
  5952. HelpStr:
  5953. Value: 0
  5954. Flags: FCVAR_MATERIAL_SYSTEM
  5955. r_screenfademinsize
  5956. HelpStr:
  5957. Value: 0
  5958. Flags: FCVAR_MATERIAL_SYSTEM
  5959. r_depthrangescale
  5960. HelpStr: Depth range scaler
  5961. Value: 0.0002
  5962. Flags: FCVAR_MATERIAL_SYSTEM
  5963. mat_disable_lightwarp
  5964. HelpStr:
  5965. Value: 0
  5966. Flags: FCVAR_MATERIAL_SYSTEM
  5967. mat_disable_fancy_blending
  5968. HelpStr:
  5969. Value: 0
  5970. Flags: FCVAR_MATERIAL_SYSTEM
  5971. r_phong
  5972. HelpStr:
  5973. Value: 1
  5974. Flags: FCVAR_MATERIAL_SYSTEM
  5975. mat_use_compressed_hdr_textures
  5976. HelpStr:
  5977. Value: 1
  5978. Flags: FCVAR_MATERIAL_SYSTEM
  5979. r_atmosphere_refractive
  5980. HelpStr: Refractive for atmospheric scattering
  5981. Value: 1.0002926
  5982. Flags: FCVAR_MATERIAL_SYSTEM
  5983. r_atmosphere_density
  5984. HelpStr: Density for atmospheric scattering
  5985. Value: 2.545e25
  5986. Flags: FCVAR_MATERIAL_SYSTEM
  5987. r_atmosphere_depolarization
  5988. HelpStr: Depolarization for atmospheric scattering
  5989. Value: 0.035
  5990. Flags: FCVAR_MATERIAL_SYSTEM
  5991. r_atmosphere_turbidity
  5992. HelpStr: Turbidity for atmospheric scattering
  5993. Value: 1.3
  5994. Flags: FCVAR_MATERIAL_SYSTEM
  5995. r_atmosphere_rayheight
  5996. HelpStr: Rayleigh start height for atmospheric scattering
  5997. Value: 1
  5998. Flags: FCVAR_MATERIAL_SYSTEM
  5999. r_atmosphere_mieheight
  6000. HelpStr: Mie start height for atmospheric scattering
  6001. Value: 1
  6002. Flags: FCVAR_MATERIAL_SYSTEM
  6003. r_atmosphere_ground
  6004. HelpStr: Ground for atmospheric scattering
  6005. Value: 0
  6006. Flags: FCVAR_MATERIAL_SYSTEM
  6007. r_atmosphere_areal
  6008. HelpStr: Areal for atmospheric scattering
  6009. Value: 20
  6010. Flags: FCVAR_MATERIAL_SYSTEM
  6011. r_atmosphere_anisotropy
  6012. HelpStr: Mie anisotropy for atmospheric scattering
  6013. Value: 0.999
  6014. Flags: FCVAR_MATERIAL_SYSTEM
  6015. r_atmosphere_energy
  6016. HelpStr: Energy for atmospheric scattering
  6017. Value: 5
  6018. Flags: FCVAR_MATERIAL_SYSTEM
  6019. r_atmosphere_rayleigh
  6020. HelpStr: Rayleigh for atmospheric scattering
  6021. Value: 0.1
  6022. Flags: FCVAR_MATERIAL_SYSTEM
  6023. r_atmosphere_mie
  6024. HelpStr: Mie for atmospheric scattering
  6025. Value: 0.0
  6026. Flags: FCVAR_MATERIAL_SYSTEM
  6027. r_atmosphere_distancescale
  6028. HelpStr: Distance scale for atmospheric scattering
  6029. Value: 0.1
  6030. Flags: FCVAR_MATERIAL_SYSTEM
  6031. r_atmosphere_distancefalloff
  6032. HelpStr: Distance falloff for atmospheric scattering
  6033. Value: 1.0
  6034. Flags: FCVAR_MATERIAL_SYSTEM
  6035. r_atmosphere_maxdistance
  6036. HelpStr: Max distance for atmospheric scattering
  6037. Value: 10.0
  6038. Flags: FCVAR_MATERIAL_SYSTEM
  6039. r_sun_x
  6040. HelpStr: Sun direction X
  6041. Value: 0.0
  6042. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6043. r_sun_y
  6044. HelpStr: Sun direction Y
  6045. Value: 1.0
  6046. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6047. r_sun_z
  6048. HelpStr: Sun direction Z
  6049. Value: -0.1
  6050. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6051. r_sun_r
  6052. HelpStr: Sun color R
  6053. Value: 1.0
  6054. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6055. r_sun_g
  6056. HelpStr: Sun color G
  6057. Value: 1.0
  6058. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6059. r_sun_b
  6060. HelpStr: Sun color B
  6061. Value: 1.0
  6062. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6063. r_sun_time
  6064. HelpStr: Sun time of the day
  6065. Value: 14.0
  6066. Flags: FCVAR_MATERIAL_SYSTEM
  6067. r_omb
  6068. HelpStr: Enable/disable object motion blur
  6069. Value: 0
  6070. Flags: FCVAR_MATERIAL_SYSTEM
  6071. r_dof_focaldistance
  6072. HelpStr: Focal distance of DOF
  6073. Value: 0.02
  6074. Flags: FCVAR_MATERIAL_SYSTEM
  6075. r_dof_noblurrange
  6076. HelpStr: No blur range of DOF
  6077. Value: 0.02
  6078. Flags: FCVAR_MATERIAL_SYSTEM
  6079. r_dof_maxblurrange
  6080. HelpStr: Max blur range of DOF
  6081. Value: 0.5
  6082. Flags: FCVAR_MATERIAL_SYSTEM
  6083. r_dof_aperture
  6084. HelpStr: Aperture diameter of DOF
  6085. Value: 0.03
  6086. Flags: FCVAR_MATERIAL_SYSTEM
  6087. r_dof_aperturescale
  6088. HelpStr: Aperture scale of DOF
  6089. Value: 1.0
  6090. Flags: FCVAR_MATERIAL_SYSTEM
  6091. r_dof_falloffcurve
  6092. HelpStr: Falloff curve of DOF
  6093. Value: 1.0
  6094. Flags: FCVAR_MATERIAL_SYSTEM
  6095. r_dof_distancescale
  6096. HelpStr: Distance scale for DOF
  6097. Value: 2000
  6098. Flags: FCVAR_MATERIAL_SYSTEM
  6099. r_dof_halodistance
  6100. HelpStr: Halo distance for DOF
  6101. Value: 0.0001
  6102. Flags: FCVAR_MATERIAL_SYSTEM
  6103. r_dof_maxsampledistance
  6104. HelpStr: Max sample distance for DOF
  6105. Value: 0.005
  6106. Flags: FCVAR_MATERIAL_SYSTEM
  6107. r_dof_edgebleeding
  6108. HelpStr: Edge bleeding of DOF
  6109. Value: 1
  6110. Flags: FCVAR_MATERIAL_SYSTEM
  6111. r_dof_edgethreshold
  6112. HelpStr: CoC threshold for edge bleeding of DOF
  6113. Value: 0.02
  6114. Flags: FCVAR_MATERIAL_SYSTEM
  6115. r_dof_quality
  6116. HelpStr: Quality level of DOF
  6117. Value: 2
  6118. Flags: FCVAR_MATERIAL_SYSTEM
  6119. r_ssao_weight_armor
  6120. HelpStr:
  6121. Value: 1.0
  6122. Flags: FCVAR_MATERIAL_SYSTEM
  6123. r_ssao_weight_faceskin
  6124. HelpStr:
  6125. Value: 1.5
  6126. Flags: FCVAR_MATERIAL_SYSTEM
  6127. r_ssao_weight_hair
  6128. HelpStr:
  6129. Value: 2.0
  6130. Flags: FCVAR_MATERIAL_SYSTEM
  6131. r_ssao_weight_vertexlitgeneric
  6132. HelpStr:
  6133. Value: 1.0
  6134. Flags: FCVAR_MATERIAL_SYSTEM
  6135. mat_motion_blur_percent_of_screen_max
  6136. HelpStr:
  6137. Value: 4.0
  6138. Flags: FCVAR_MATERIAL_SYSTEM
  6139. r_softparticle
  6140. HelpStr:
  6141. Value: 0
  6142. Flags: FCVAR_MATERIAL_SYSTEM
  6143. r_softparticle_depthscale
  6144. HelpStr: Soft particle depth scaler
  6145. Value: 0.05
  6146. Flags: FCVAR_MATERIAL_SYSTEM
  6147. r_softparticle_override
  6148. HelpStr: Soft particle override. negarive: none, zero: disable, positive: enable
  6149. Value: -1
  6150. Flags: FCVAR_MATERIAL_SYSTEM
  6151. r_ssao_nearsampledist
  6152. HelpStr: Near sample distance of SSAO
  6153. Value: 3.6
  6154. Flags: FCVAR_MATERIAL_SYSTEM
  6155. r_ssao_farsampledist
  6156. HelpStr: Far sample distance of SSAO
  6157. Value: 8.8
  6158. Flags: FCVAR_MATERIAL_SYSTEM
  6159. r_ssao_nearfarmixratio
  6160. HelpStr: Near-Far mix ratio of SSAO
  6161. Value: 0.5
  6162. Flags: FCVAR_MATERIAL_SYSTEM
  6163. r_ssao_fullocclusiondist
  6164. HelpStr: Full occlusion distance of SSAO
  6165. Value: 13.0
  6166. Flags: FCVAR_MATERIAL_SYSTEM
  6167. r_ssao_depthbias
  6168. HelpStr: Depth bias of SSAO
  6169. Value: 0.001
  6170. Flags: FCVAR_MATERIAL_SYSTEM
  6171. r_ssao_falloffcurve
  6172. HelpStr: Occlusion falloff of SSAO
  6173. Value: 0.6
  6174. Flags: FCVAR_MATERIAL_SYSTEM
  6175. r_ssao_occdist_scale
  6176. HelpStr:
  6177. Value: 0.04
  6178. Flags: FCVAR_MATERIAL_SYSTEM
  6179. r_ssao_occdist_power
  6180. HelpStr:
  6181. Value: 3.0
  6182. Flags: FCVAR_MATERIAL_SYSTEM
  6183. r_ssao_distsampletype
  6184. HelpStr: Constant/linear/sqrt of distance sampling types of SSAO
  6185. Value: 1
  6186. Flags: FCVAR_MATERIAL_SYSTEM
  6187. r_ssao_quality
  6188. HelpStr: Quality level of SSAO
  6189. Value: 2
  6190. Flags: FCVAR_MATERIAL_SYSTEM
  6191. r_ssao_forced
  6192. HelpStr:
  6193. Value: 0
  6194. Flags: FCVAR_MATERIAL_SYSTEM
  6195. r_ssao_edgepreserve
  6196. HelpStr: Edge preservation of SSAO
  6197. Value: 0
  6198. Flags: FCVAR_MATERIAL_SYSTEM
  6199. r_ssao_edgethreshold
  6200. HelpStr: Depth threshold for edge preservation of SSAO
  6201. Value: 0.1
  6202. Flags: FCVAR_MATERIAL_SYSTEM
  6203. r_ssao_edgeremove
  6204. HelpStr:
  6205. Value: 0.015
  6206. Flags: FCVAR_MATERIAL_SYSTEM
  6207. r_ssao_blendweight
  6208. HelpStr: Blend weight of SSAO
  6209. Value: 1.0
  6210. Flags: FCVAR_MATERIAL_SYSTEM
  6211. r_sun_dist
  6212. HelpStr:
  6213. Value: 1000.0
  6214. Flags: FCVAR_MATERIAL_SYSTEM
  6215. r_sunshafts_spread
  6216. HelpStr:
  6217. Value: 0.2
  6218. Flags: FCVAR_MATERIAL_SYSTEM
  6219. r_sunshafts_cut_range
  6220. HelpStr:
  6221. Value: 10.0
  6222. Flags: FCVAR_MATERIAL_SYSTEM
  6223. r_sunshafts_shafts_weight
  6224. HelpStr:
  6225. Value: 0.3
  6226. Flags: FCVAR_MATERIAL_SYSTEM
  6227. r_sunshafts_mask_weight
  6228. HelpStr:
  6229. Value: 0.2
  6230. Flags: FCVAR_MATERIAL_SYSTEM
  6231. r_sunshafts_color_scale
  6232. HelpStr:
  6233. Value: 0.5
  6234. Flags: FCVAR_MATERIAL_SYSTEM
  6235. r_sunshafts_composition
  6236. HelpStr:
  6237. Value: 0
  6238. Flags: FCVAR_MATERIAL_SYSTEM
  6239. do_not_mix_texture
  6240. HelpStr:
  6241. Value: 0
  6242. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6243. r_deferred
  6244. HelpStr: Activate/deactivates deferred rendering to use various visual effects
  6245. Value: 0
  6246. Flags: FCVAR_MATERIAL_SYSTEM
  6247. mat_forcemanagedtextureintohardware
  6248. HelpStr:
  6249. Value: 0
  6250. Flags: FCVAR_MATERIAL_SYSTEM
  6251. mat_hdr_tonemapscale
  6252. HelpStr:
  6253. Value: 1.0
  6254. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6255. mat_hdroverbrightrange
  6256. HelpStr:
  6257. Value: 16.0
  6258. Flags: FCVAR_MATERIAL_SYSTEM
  6259. r_debugtexture_size
  6260. HelpStr:
  6261. Value: 2
  6262. Flags: FCVAR_MATERIAL_SYSTEM
  6263. cc_materials_reload_all
  6264. HelpStr: Reload all materials and textures
  6265. Flags: FCVAR_MATERIAL_SYSTEM
  6266. mat_vsync
  6267. HelpStr: Force sync to vertical retrace
  6268. Value: 1
  6269. Flags: FCVAR_MATERIAL_SYSTEM
  6270. mat_forcehardwaresync
  6271. HelpStr:
  6272. Value: 1
  6273. Flags: FCVAR_MATERIAL_SYSTEM
  6274. mat_trilinear
  6275. HelpStr:
  6276. Value: 0
  6277. Flags: FCVAR_MATERIAL_SYSTEM
  6278. mat_forceaniso
  6279. HelpStr:
  6280. Value: 1
  6281. Flags: FCVAR_MATERIAL_SYSTEM
  6282. mat_filterlightmaps
  6283. HelpStr:
  6284. Value: 1
  6285. Flags: FCVAR_MATERIAL_SYSTEM
  6286. mat_filtertextures
  6287. HelpStr:
  6288. Value: 1
  6289. Flags: FCVAR_MATERIAL_SYSTEM
  6290. mat_mipmaptextures
  6291. HelpStr:
  6292. Value: 1
  6293. Flags: FCVAR_MATERIAL_SYSTEM
  6294. mat_showmiplevels
  6295. HelpStr:
  6296. Value: 0
  6297. Flags: FCVAR_MATERIAL_SYSTEM
  6298. mat_specular
  6299. HelpStr: Enable/Disable specularity for perf testing. Will cause a material reload upon change.
  6300. Value: 1
  6301. Flags: FCVAR_MATERIAL_SYSTEM
  6302. mat_bumpmap
  6303. HelpStr:
  6304. Value: 1
  6305. Flags: FCVAR_MATERIAL_SYSTEM
  6306. mat_parallaxmap
  6307. HelpStr:
  6308. Value: 1
  6309. Flags: FCVAR_MATERIAL_SYSTEM
  6310. mat_reducefillrate
  6311. HelpStr:
  6312. Value: 0
  6313. Flags: FCVAR_MATERIAL_SYSTEM
  6314. mat_dxlevel
  6315. HelpStr:
  6316. Value: 95
  6317. Flags: FCVAR_MATERIAL_SYSTEM
  6318. mat_dxlevel_next
  6319. HelpStr:
  6320. Value: 95
  6321. Flags: FCVAR_MATERIAL_SYSTEM
  6322. mat_picmip
  6323. HelpStr:
  6324. Value: 0
  6325. Flags: FCVAR_MATERIAL_SYSTEM
  6326. mat_slopescaledepthbias_decal
  6327. HelpStr:
  6328. Value: -0.500000
  6329. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6330. mat_slopescaledepthbias_normal
  6331. HelpStr:
  6332. Value: 0
  6333. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6334. mat_depthbias_decal
  6335. HelpStr:
  6336. Value: -262144
  6337. Flags: FCVAR_MATERIAL_SYSTEM
  6338. mat_antialias
  6339. HelpStr:
  6340. Value: 0
  6341. Flags: FCVAR_MATERIAL_SYSTEM
  6342. mat_diffuse
  6343. HelpStr:
  6344. Value: 1
  6345. Flags: FCVAR_MATERIAL_SYSTEM
  6346. mat_showlowresimage
  6347. HelpStr:
  6348. Value: 0
  6349. Flags: FCVAR_MATERIAL_SYSTEM
  6350. mat_normalmaps
  6351. HelpStr:
  6352. Value: 0
  6353. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6354. mat_measurefillrate
  6355. HelpStr:
  6356. Value: 0
  6357. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6358. mat_fillrate
  6359. HelpStr:
  6360. Value: 0
  6361. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6362. mat_reversedepth
  6363. HelpStr:
  6364. Value: 0
  6365. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6366. mat_bufferprimitives
  6367. HelpStr:
  6368. Value: 1
  6369. Flags: FCVAR_MATERIAL_SYSTEM
  6370. mat_drawflat
  6371. HelpStr:
  6372. Value: 0
  6373. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6374. mat_softwarelighting
  6375. HelpStr:
  6376. Value: 0
  6377. Flags: FCVAR_MATERIAL_SYSTEM
  6378. mat_proxy
  6379. HelpStr:
  6380. Value: 0
  6381. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6382. mat_compressedtextures
  6383. HelpStr:
  6384. Value: 1
  6385. Flags: FCVAR_MATERIAL_SYSTEM
  6386. mat_fastnobump
  6387. HelpStr:
  6388. Value: 0
  6389. Flags: FCVAR_MATERIAL_SYSTEM
  6390. mat_hdr_manual_tonemap_rate
  6391. HelpStr:
  6392. Value: 1.0
  6393. Flags: FCVAR_MATERIAL_SYSTEM
  6394. mat_accelerate_adjust_exposure_down
  6395. HelpStr:
  6396. Value: 3
  6397. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6398. mat_showenvmapmask
  6399. HelpStr:
  6400. Value: 0
  6401. Flags: FCVAR_MATERIAL_SYSTEM
  6402. mat_debugdepth
  6403. HelpStr:
  6404. Value: 0
  6405. Flags: FCVAR_MATERIAL_SYSTEM
  6406. dumpcountedstrings
  6407. HelpStr: Tests the class CStringPool
  6408. Flags: FCVAR_MATERIAL_SYSTEM
  6409. scaleform_log_level
  6410. HelpStr: sets the level of logging for scaleform general I/O. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  6411. Value: 0
  6412. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6413. scaleform_script_log_level
  6414. HelpStr: sets the level of logging for scaleform scripts. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  6415. Value: -1
  6416. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6417. debug_gfx_statechanges
  6418. HelpStr:
  6419. Value: 0
  6420. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6421. scaleform_dump_unsupportedIMEs
  6422. HelpStr: write list of unsupported IMEs to file
  6423. Flags: FCVAR_MATERIAL_SYSTEM
  6424. debug_ime_event
  6425. HelpStr:
  6426. Value: 0
  6427. Flags: FCVAR_MATERIAL_SYSTEM
  6428. scaleform_time_scale
  6429. HelpStr:
  6430. Value: 1
  6431. Flags: FCVAR_MATERIAL_SYSTEM
  6432. scaleform_load_font
  6433. HelpStr: (only available in DEV build) loads font specified in fontconfig.txt
  6434. Flags: FCVAR_MATERIAL_SYSTEM
  6435. ime_direct_invoke
  6436. HelpStr: invoke scaleform methods in ime movie
  6437. Flags: FCVAR_MATERIAL_SYSTEM
  6438. ime_set_visible
  6439. HelpStr: show or hide IME bar (language bar + statuswindow)
  6440. Flags: FCVAR_MATERIAL_SYSTEM
  6441. ime_move_window
  6442. HelpStr: move the IME bar (language bar + statuswindow)
  6443. Flags: FCVAR_MATERIAL_SYSTEM
  6444. mat_texture_limit
  6445. HelpStr: If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes.
  6446. Value: FCVAR_NEVER_AS_STRING
  6447. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_NEVER_AS_STRING
  6448. mat_frame_sync_enable
  6449. HelpStr:
  6450. Value: 1
  6451. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6452. mat_frame_sync_force_texture
  6453. HelpStr: Force frame syncing to lock a managed texture.
  6454. Value: 0
  6455. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6456. mat_use_smp
  6457. HelpStr:
  6458. Value: 0
  6459. Flags: FCVAR_MATERIAL_SYSTEM
  6460. lost_device_again
  6461. HelpStr:
  6462. Value: 1
  6463. Flags: FCVAR_MATERIAL_SYSTEM
  6464. r_pix_start
  6465. HelpStr:
  6466. Value: 0
  6467. Flags: FCVAR_MATERIAL_SYSTEM
  6468. r_pix_recordframes
  6469. HelpStr:
  6470. Value: 0
  6471. Flags: FCVAR_MATERIAL_SYSTEM
  6472. ui_reload_baseui
  6473. HelpStr:
  6474. Flags: FCVAR_MATERIAL_SYSTEM
  6475. gpu_ingore_radeon_bug
  6476. HelpStr:
  6477. Value: 0
  6478. Flags: FCVAR_MATERIAL_SYSTEM
  6479. pfog_srgb_alpha
  6480. HelpStr:
  6481. Value: 12.92
  6482. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6483. pfog_srgb_beta
  6484. HelpStr:
  6485. Value: 1.055
  6486. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6487. pfog_srgb_theta
  6488. HelpStr:
  6489. Value: 2.4
  6490. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6491. pfog_srgb_r_weight
  6492. HelpStr:
  6493. Value: 1.0
  6494. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6495. pfog_srgb_g_weight
  6496. HelpStr:
  6497. Value: 1.0
  6498. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6499. pfog_srgb_b_weight
  6500. HelpStr:
  6501. Value: 1.0
  6502. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6503. r_shader_srgb
  6504. HelpStr: -1 = use hardware caps. 0 = use hardware srgb. 1 = use shader srgb(software lookup)
  6505. Value: 0
  6506. Flags: FCVAR_MATERIAL_SYSTEM
  6507. enable_gdi_mode
  6508. HelpStr:
  6509. Flags: FCVAR_MATERIAL_SYSTEM
  6510. disable_gdi_mode
  6511. HelpStr:
  6512. Flags: FCVAR_MATERIAL_SYSTEM
  6513. mat_force_ps_patch
  6514. HelpStr:
  6515. Value: 0
  6516. Flags: FCVAR_MATERIAL_SYSTEM
  6517. mat_disable_ps_patch
  6518. HelpStr:
  6519. Value: 0
  6520. Flags: FCVAR_MATERIAL_SYSTEM
  6521. mat_spewvertexandpixelshaders
  6522. HelpStr: print all vertex and pixel shaders currently loaded to the console
  6523. Flags: FCVAR_MATERIAL_SYSTEM
  6524. dumpcountedstrings
  6525. HelpStr: Tests the class CStringPool
  6526. Flags: FCVAR_MATERIAL_SYSTEM
  6527. joy_wingmanwarrior_centerhack
  6528. HelpStr: Wingman warrior centering hack.
  6529. Value: 0
  6530. Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  6531. joy_axisbutton_threshold
  6532. HelpStr: Analog axis range before a button press is registered.
  6533. Value: 0.3
  6534. Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  6535. mem_force_flush
  6536. HelpStr: Force cache flush of unlocked resources on every alloc
  6537. Value: 0
  6538. Flags: FCVAR_DATACACHE
  6539. datacachesize
  6540. HelpStr: Size in MB.
  6541. Value: 32
  6542. Flags: FCVAR_DATACACHE
  6543. mdlcache_debug
  6544. HelpStr:
  6545. Value: 0
  6546. Flags: FCVAR_DATACACHE
  6547. clip_debug_cutoff_policy
  6548. HelpStr:
  6549. Value: 3
  6550. Flags: FCVAR_DATACACHE
  6551. clip_debug_cutoff_count
  6552. HelpStr:
  6553. Value: 0
  6554. Flags: FCVAR_DATACACHE
  6555. clip_debug_default_used
  6556. HelpStr:
  6557. Value: 1
  6558. Flags: FCVAR_DATACACHE
  6559. mod_forcedata
  6560. HelpStr: Forces all model file data into cache on model load.
  6561. Value: 1
  6562. Flags: FCVAR_DATACACHE
  6563. mod_test_not_available
  6564. HelpStr:
  6565. Value: 0
  6566. Flags: FCVAR_DATACACHE
  6567. mod_test_mesh_not_available
  6568. HelpStr:
  6569. Value: 0
  6570. Flags: FCVAR_DATACACHE
  6571. mod_test_verts_not_available
  6572. HelpStr:
  6573. Value: 0
  6574. Flags: FCVAR_DATACACHE
  6575. mod_load_mesh_async
  6576. HelpStr:
  6577. Value: 0
  6578. Flags: FCVAR_DATACACHE
  6579. mod_load_anims_async
  6580. HelpStr:
  6581. Value: 0
  6582. Flags: FCVAR_DATACACHE
  6583. mod_load_vcollide_async
  6584. HelpStr:
  6585. Value: 0
  6586. Flags: FCVAR_DATACACHE
  6587. mod_trace_load
  6588. HelpStr:
  6589. Value: 0
  6590. Flags: FCVAR_DATACACHE
  6591. mod_lock_mdls_on_load
  6592. HelpStr:
  6593. Value: 0
  6594. Flags: FCVAR_DATACACHE
  6595. r_cache_costume_srcmdl
  6596. HelpStr:
  6597. Value: 0
  6598. Flags: FCVAR_DATACACHE
  6599. mdl_clipping_cache_enable
  6600. HelpStr:
  6601. Value: 1
  6602. Flags: FCVAR_DATACACHE
  6603. dumpcountedstrings
  6604. HelpStr: Tests the class CStringPool
  6605. Flags:
  6606. is_fake_microplay
  6607. HelpStr:
  6608. Value: 0
  6609. Flags: FCVAR_REPLICATED
  6610. show_featurematrix
  6611. HelpStr: show_featurematrix
  6612. Flags:
  6613. sync_featurematrix
  6614. HelpStr: sync_featurematrix
  6615. Flags:
  6616. debug_show_quest_progress
  6617. HelpStr:
  6618. Value: 0
  6619. Flags:
  6620. force_execute_ngm_patch
  6621. HelpStr:
  6622. Value: 0
  6623. Flags:
  6624. server_region_code
  6625. HelpStr:
  6626. Value: 0
  6627. Flags:
  6628. platform_server_code
  6629. HelpStr:
  6630. Value: 2
  6631. Flags:
  6632. test_udp_fallback
  6633. HelpStr:
  6634. Flags:
  6635. net_debug_rmi
  6636. HelpStr: Show RMI operations
  6637. Value: 0
  6638. Flags:
  6639. show_proudnet
  6640. HelpStr: show everything on ProudNet
  6641. Flags:
  6642. localhostid
  6643. HelpStr: show LocalHostID of netadr_s
  6644. Flags:
  6645. connect_relay
  6646. HelpStr: connect to relay server
  6647. Flags:
  6648. leave_channel
  6649. HelpStr: leave from specific channel of town
  6650. Flags:
  6651. join_channel
  6652. HelpStr: join into specific channel of town
  6653. Flags:
  6654. switch_channel
  6655. HelpStr: switch active channel of town
  6656. Flags:
  6657. detach_netadr_s
  6658. HelpStr: Detach netadr_s from ProudNet P2PGroup
  6659. Flags:
  6660. force_disconnect_from_relay_server
  6661. HelpStr: Force disconnect from the relay servr. This function is for testing
  6662. Flags:
  6663. net_debug_proudnet
  6664. HelpStr: Show ProudNet operations
  6665. Value: 0
  6666. Flags:
  6667. proudnet_disconnect_wait
  6668. HelpStr: ProudNet disconnect wait in milliseconds
  6669. Value: 10000
  6670. Flags:
  6671. cs_sharing_start
  6672. HelpStr: Start sharing session
  6673. Flags:
  6674. cs_add_status_effect
  6675. HelpStr: add status effect
  6676. Flags:
  6677. client_log
  6678. HelpStr: send clientlog
  6679. Flags:
  6680. request_teacher
  6681. HelpStr: send teacher request
  6682. Flags:
  6683. microplay_event
  6684. HelpStr: send event
  6685. Flags:
  6686. report_frame_rate
  6687. HelpStr: report client frame rate
  6688. Flags:
  6689. accept_assist
  6690. HelpStr: accept assist
  6691. Flags:
  6692. remove_quest
  6693. HelpStr: remove owned quest
  6694. Flags:
  6695. update_quest
  6696. HelpStr: update quest status
  6697. Flags:
  6698. give_quest
  6699. HelpStr: give quest(cheat)
  6700. Flags:
  6701. delete_character
  6702. HelpStr: delete a character : CANNOT recover
  6703. Flags:
  6704. kick_ragdoll
  6705. HelpStr: ragdollKick(debug)
  6706. Flags:
  6707. cheat_game_environment
  6708. HelpStr: set cafe status, otp using(cheat)
  6709. Flags:
  6710. give_ap
  6711. HelpStr: give ap(cheat)
  6712. Flags:
  6713. give_skill
  6714. HelpStr: give skill(cheat)
  6715. Flags:
  6716. get_mail_item
  6717. HelpStr: get_mail_item
  6718. Flags:
  6719. send_item_mail
  6720. HelpStr: send_item_mail
  6721. Flags:
  6722. send_mail
  6723. HelpStr: send_mail
  6724. Flags:
  6725. read_mail
  6726. HelpStr: query_mail_info
  6727. Flags:
  6728. mail_list
  6729. HelpStr: query_mail_list
  6730. Flags:
  6731. update_play_state
  6732. HelpStr: update play state
  6733. Flags:
  6734. complete_skill
  6735. HelpStr: complete skill
  6736. Flags:
  6737. learn_skill
  6738. HelpStr: learn skill
  6739. Flags:
  6740. set_learning_skill
  6741. HelpStr: set learning skill
  6742. Flags:
  6743. ap
  6744. HelpStr: query skill
  6745. Flags:
  6746. give_title
  6747. HelpStr: give title
  6748. Flags:
  6749. start_quest_time
  6750. HelpStr: start quest time
  6751. Flags:
  6752. ready
  6753. HelpStr: party ready
  6754. Flags:
  6755. notify_propbroken
  6756. HelpStr: notify prop broken
  6757. Flags:
  6758. querystat
  6759. HelpStr: query character stat
  6760. Flags:
  6761. queryentities
  6762. HelpStr: query entities
  6763. Flags:
  6764. map
  6765. HelpStr: Start quest on specified map.
  6766. Flags:
  6767. equipbundle
  6768. HelpStr: equip bundle in quick slots
  6769. Flags:
  6770. useconsumable
  6771. HelpStr: use consumable
  6772. Flags:
  6773. equip
  6774. HelpStr: equip item
  6775. Flags:
  6776. inventory
  6777. HelpStr: show inventory info
  6778. Flags:
  6779. giveupquest
  6780. HelpStr: give up the quest
  6781. Flags:
  6782. connectserver
  6783. HelpStr: connect to the girin server
  6784. Flags:
  6785. server_name
  6786. HelpStr: id indicating which server to connect. i.e. us-west, us-east
  6787. Value: West
  6788. Flags:
  6789. serverport
  6790. HelpStr:
  6791. Value:
  6792. Flags:
  6793. serverhost
  6794. HelpStr:
  6795. Value:
  6796. Flags:
  6797. force_disconnect_from_main_server
  6798. HelpStr: Force disconnect from the main servr. This function is for testing
  6799. Flags:
  6800. debug_p2p
  6801. HelpStr:
  6802. Value: 0
  6803. Flags:
  6804. sector_entity_wait_time
  6805. HelpStr:
  6806. Value: 60
  6807. Flags:
  6808. sector_wait_time
  6809. HelpStr:
  6810. Value: 60
  6811. Flags:
  6812. random_sector_onoff
  6813. HelpStr:
  6814. Value: 1
  6815. Flags:
  6816. net_showpacketmsg
  6817. HelpStr: Show Packet message ID, length between C<>S
  6818. Value: 0
  6819. Flags:
  6820. net_showsocketmsg
  6821. HelpStr: Show heroes client socket error message
  6822. Value: 0
  6823. Flags:
  6824. leave_render_dist
  6825. HelpStr:
  6826. Value: 1200
  6827. Flags:
  6828. join_render_dist
  6829. HelpStr:
  6830. Value: 1000
  6831. Flags:
  6832. block_peer_load
  6833. HelpStr:
  6834. Value: 0
  6835. Flags:
  6836. debug_character
  6837. HelpStr:
  6838. Value: 0
  6839. Flags:
  6840. force_disconnect_from_nmco
  6841. HelpStr: Force disconnect from the NMCO. This function is for testing
  6842. Flags:
  6843. nmco_msg_forcedisconnect
  6844. HelpStr: nmco_msg_forcedisconnect
  6845. Flags:
  6846. cheat_login_as
  6847. HelpStr:
  6848. Value:
  6849. Flags:
  6850. debug_item_drop_entity_list
  6851. HelpStr:
  6852. Value: 0
  6853. Flags: FCVAR_CHEAT FCVAR_REPLICATED
  6854. cc_fake_micro_play
  6855. HelpStr:
  6856. Flags: FCVAR_CHEAT
  6857. hack_shield_request_handler_debug
  6858. HelpStr:
  6859. Value: 0
  6860. Flags:
  6861. check_wise_log
  6862. HelpStr:
  6863. Flags:
  6864. html_pos_bg_not_move
  6865. HelpStr: html_pos_bg_not_move
  6866. Flags:
  6867. html_align_center
  6868. HelpStr: html_align_center
  6869. Flags:
  6870. html_url
  6871. HelpStr: html_url
  6872. Flags:
  6873. html_close
  6874. HelpStr: html_close
  6875. Flags:
  6876. html_open_nobg
  6877. HelpStr: html_open_nobg
  6878. Flags:
  6879. html_open
  6880. HelpStr: html_open
  6881. Flags:
  6882. facebook_parse_url_enable
  6883. HelpStr:
  6884. Value:
  6885. Flags:
  6886. html_visible
  6887. HelpStr:
  6888. Value: 0
  6889. Flags:
  6890. html_height
  6891. HelpStr:
  6892. Value: 600
  6893. Flags:
  6894. html_width
  6895. HelpStr:
  6896. Value: 800
  6897. Flags:
  6898. html_y
  6899. HelpStr:
  6900. Value: -1024
  6901. Flags:
  6902. html_x
  6903. HelpStr:
  6904. Value: -1024
  6905. Flags:
  6906. reload_status_effect_group_table
  6907. HelpStr:
  6908. Flags: FCVAR_CHEAT
  6909. download_file
  6910. HelpStr: download_file
  6911. Flags:
  6912. cr_enable_dead_monster_stonize
  6913. HelpStr:
  6914. Value: 1
  6915. Flags:
  6916. cr_show_adult_body_group
  6917. HelpStr:
  6918. Value: 1
  6919. Flags:
  6920. cr_show_pinned_up_scene
  6921. HelpStr:
  6922. Value: 1
  6923. Flags:
  6924. cr_enable_projectile_stick
  6925. HelpStr:
  6926. Value: 1
  6927. Flags:
  6928. cr_enable_hard_hit_sound
  6929. HelpStr:
  6930. Value: 1
  6931. Flags:
  6932. cr_enable_blood_decal
  6933. HelpStr:
  6934. Value: 1
  6935. Flags:
  6936. cr_enable_adult_blood_color
  6937. HelpStr:
  6938. Value: 1
  6939. Flags:
  6940. cr_heavy_blood_level_on_hit
  6941. HelpStr:
  6942. Value: 2
  6943. Flags:
  6944. content_rating_adult_mode
  6945. HelpStr:
  6946. Value: 1
  6947. Flags:
  6948. content_rating_adult_room
  6949. HelpStr:
  6950. Value: 1
  6951. Flags: FCVAR_REPLICATED
  6952. is_adult_user
  6953. HelpStr:
  6954. Value: 1
  6955. Flags:
  6956. messenger_toggle_window_focus
  6957. HelpStr: toggle focus between windows
  6958. Flags:
  6959. messenger_reload_scaleform
  6960. HelpStr: reload scaleform movie
  6961. Flags:
  6962. messenger_set_loading
  6963. HelpStr: shows/hides loading progress screen in external chat window
  6964. Flags:
  6965. messenger_direct_invoke
  6966. HelpStr: invoke scaleform methods in external chat window
  6967. Flags:
  6968. messenger_add_message
  6969. HelpStr: adds a chat message to external chat window ONLY
  6970. Flags:
  6971. messenger_destroy_window
  6972. HelpStr: destroys the external chat window
  6973. Flags:
  6974. messenger_attach_window
  6975. HelpStr: attaches the external chat window to game client
  6976. Flags:
  6977. messenger_detach_window
  6978. HelpStr: detaches the external chat window from game client
  6979. Flags:
  6980. snd_vox_captiontrace
  6981. HelpStr: Shows sentence name for sentences which are set not to show captions.
  6982. Value: 0
  6983. Flags:
  6984. snd_vox_sectimetout
  6985. HelpStr:
  6986. Value: 300
  6987. Flags:
  6988. snd_vox_seqtimetout
  6989. HelpStr:
  6990. Value: 300
  6991. Flags:
  6992. snd_vox_globaltimeout
  6993. HelpStr:
  6994. Value: 300
  6995. Flags:
  6996. vox_reload
  6997. HelpStr: Reload sentences.txt file
  6998. Flags:
  6999. voice_overdrivefadetime
  7000. HelpStr:
  7001. Value: 0.4
  7002. Flags:
  7003. voice_overdrive
  7004. HelpStr:
  7005. Value: 2
  7006. Flags:
  7007. voice_forcemicrecord
  7008. HelpStr:
  7009. Value: 1
  7010. Flags: FCVAR_ARCHIVE
  7011. voice_threshold
  7012. HelpStr:
  7013. Value: 2000
  7014. Flags: FCVAR_ARCHIVE
  7015. voice_always_on
  7016. HelpStr:
  7017. Value: 0
  7018. Flags: FCVAR_ARCHIVE
  7019. voice_force_enabled
  7020. HelpStr:
  7021. Value: 1
  7022. Flags:
  7023. voice_enabled
  7024. HelpStr:
  7025. Value: 1
  7026. Flags: FCVAR_ARCHIVE
  7027. voice_showincoming
  7028. HelpStr:
  7029. Value: 0
  7030. Flags:
  7031. voice_showchannels
  7032. HelpStr:
  7033. Value: 0
  7034. Flags:
  7035. voice_profile
  7036. HelpStr:
  7037. Value: 0
  7038. Flags:
  7039. voice_fadeouttime
  7040. HelpStr:
  7041. Value: 0.1
  7042. Flags:
  7043. voice_loopback
  7044. HelpStr:
  7045. Value: 0
  7046. Flags: FCVAR_USERINFO
  7047. voice_scale
  7048. HelpStr:
  7049. Value: 1
  7050. Flags: FCVAR_ARCHIVE
  7051. voice_maxgain
  7052. HelpStr:
  7053. Value: 10
  7054. Flags:
  7055. voice_avggain
  7056. HelpStr:
  7057. Value: 0.5
  7058. Flags:
  7059. voice_dsound
  7060. HelpStr:
  7061. Value: 0
  7062. Flags:
  7063. snd_writemanifest
  7064. HelpStr: If running a game, outputs the precache manifest for the current level
  7065.  
  7066. Flags:
  7067. snd_rebuildaudiocache
  7068. HelpStr: Rebuilds all audio caches (_other, _other_rebuild, _sharedprecache, level caches) from reslists
  7069.  
  7070. Flags:
  7071. snd_async_minsize
  7072. HelpStr:
  7073. Value: 262144
  7074. Flags:
  7075. snd_async_showmem
  7076. HelpStr: Show async memory stats
  7077. Flags:
  7078. snd_flushasync
  7079. HelpStr: Flush all unlocked async .wav data
  7080. Flags:
  7081. snd_async_buffer_spew
  7082. HelpStr:
  7083. Value: 0
  7084. Flags:
  7085. snd_async_fullyasync
  7086. HelpStr: All playback is fully async (sound doesn't play until data arrives).
  7087. Value: 0
  7088. Flags:
  7089. snd_async_spew_blocking
  7090. HelpStr: Spew message to console any time async sound loading blocks on file i/o.
  7091. Value: 0
  7092. Flags:
  7093. snd_showmixer
  7094. HelpStr:
  7095. Value: 0
  7096. Flags:
  7097. snd_disable_mixer_duck
  7098. HelpStr:
  7099. Value: 0
  7100. Flags:
  7101. snd_showclassname
  7102. HelpStr:
  7103. Value: 0
  7104. Flags:
  7105. snd_soundmixer
  7106. HelpStr:
  7107. Value: Default_Mix
  7108. Flags:
  7109. sndplaydelay
  7110. HelpStr:
  7111. Flags:
  7112. dsp_reload
  7113. HelpStr:
  7114. Flags:
  7115. snd_duckerthreshold
  7116. HelpStr:
  7117. Value: 0.15
  7118. Flags: FCVAR_ARCHIVE
  7119. snd_duckerreleasetime
  7120. HelpStr:
  7121. Value: 2.5
  7122. Flags: FCVAR_ARCHIVE
  7123. snd_duckerattacktime
  7124. HelpStr:
  7125. Value: 0.5
  7126. Flags: FCVAR_ARCHIVE
  7127. snd_ducktovolume
  7128. HelpStr:
  7129. Value: 0.55
  7130. Flags: FCVAR_ARCHIVE
  7131. adsp_low_ceiling
  7132. HelpStr:
  7133. Value: 108
  7134. Flags:
  7135. adsp_wall_height
  7136. HelpStr:
  7137. Value: 128
  7138. Flags:
  7139. adsp_door_height
  7140. HelpStr:
  7141. Value: 112
  7142. Flags:
  7143. adsp_debug
  7144. HelpStr:
  7145. Value: 0
  7146. Flags: FCVAR_ARCHIVE
  7147. snd_obscured_gain_dB
  7148. HelpStr:
  7149. Value: -2.70
  7150. Flags: FCVAR_CHEAT
  7151. snd_showstart
  7152. HelpStr:
  7153. Value: 0
  7154. Flags: FCVAR_CHEAT
  7155. dsp_db_mixdrop
  7156. HelpStr:
  7157. Value: 0.5
  7158. Flags: FCVAR_DEMO
  7159. dsp_db_min
  7160. HelpStr:
  7161. Value: 80
  7162. Flags: FCVAR_DEMO
  7163. dsp_mix_max
  7164. HelpStr:
  7165. Value: 0.8
  7166. Flags: FCVAR_DEMO
  7167. dsp_mix_min
  7168. HelpStr:
  7169. Value: 0.2
  7170. Flags: FCVAR_DEMO
  7171. dsp_dist_max
  7172. HelpStr:
  7173. Value: 1440.0
  7174. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7175. dsp_dist_min
  7176. HelpStr:
  7177. Value: 0.0
  7178. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7179. voice_steal
  7180. HelpStr:
  7181. Value: 2
  7182. Flags:
  7183. soundinfo
  7184. HelpStr: Describe the current sound device.
  7185. Flags:
  7186. soundlist
  7187. HelpStr: List all known sounds.
  7188. Flags:
  7189. stopsound
  7190. HelpStr:
  7191. Flags:
  7192. speak
  7193. HelpStr: Play a constructed sentence.
  7194. Flags:
  7195. playvol
  7196. HelpStr: Play a sound at a specified volume.
  7197. Flags:
  7198. playflush
  7199. HelpStr: Play a sound, reloading from disk in case of changes.
  7200. Flags:
  7201. play
  7202. HelpStr: Play a sound.
  7203. Flags:
  7204. snd_mixahead
  7205. HelpStr:
  7206. Value: 0.1
  7207. Flags: FCVAR_ARCHIVE
  7208. snd_musicvolume
  7209. HelpStr: Music volume
  7210. Value: 1.0
  7211. Flags: FCVAR_ARCHIVE
  7212. volume
  7213. HelpStr: Sound volume
  7214. Value: 1.0
  7215. Flags: FCVAR_ARCHIVE
  7216. snd_pitchquality
  7217. HelpStr:
  7218. Value: 1
  7219. Flags: FCVAR_ARCHIVE
  7220. snd_visualize
  7221. HelpStr: Show sounds location in world
  7222. Value: 0
  7223. Flags: FCVAR_CHEAT
  7224. snd_show
  7225. HelpStr: Show sounds info
  7226. Value: 0
  7227. Flags: FCVAR_CHEAT
  7228. snd_noextraupdate
  7229. HelpStr:
  7230. Value: 0
  7231. Flags:
  7232. snd_digital_surround
  7233. HelpStr:
  7234. Value: 0
  7235. Flags: FCVAR_ARCHIVE
  7236. snd_surround_speakers
  7237. HelpStr:
  7238. Value: -1
  7239. Flags:
  7240. show_total_translate_time
  7241. HelpStr: show_total_translate_time
  7242. Flags:
  7243. vprof_scope
  7244. HelpStr: Set a specific scope to start showing vprof tree
  7245. Value:
  7246. Flags:
  7247. -showvprof
  7248. HelpStr:
  7249. Flags:
  7250. +showvprof
  7251. HelpStr:
  7252. Flags:
  7253. vprof_expand_group
  7254. HelpStr: Expand a budget group in the vprof tree by name
  7255. Flags:
  7256. vprof_collapse_all
  7257. HelpStr: Collapse the whole vprof tree
  7258. Flags:
  7259. vprof_expand_all
  7260. HelpStr: Expand the whole vprof tree
  7261. Flags:
  7262. vprof_warningmsec
  7263. HelpStr: Above this many milliseconds render the label red to indicate slow code.
  7264. Value: 10
  7265. Flags: FCVAR_ARCHIVE
  7266. vprof_unaccounted_limit
  7267. HelpStr: number of milliseconds that a node must exceed to turn red in the vprof panel
  7268. Value: 0.3
  7269. Flags: FCVAR_ARCHIVE
  7270. vprof_verbose
  7271. HelpStr: Set to one to show average and peak times
  7272. Value: 1
  7273. Flags: FCVAR_ARCHIVE
  7274. vprof_child
  7275. HelpStr:
  7276. Flags:
  7277. vprof_parent
  7278. HelpStr:
  7279. Flags:
  7280. vprof_nextsibling
  7281. HelpStr:
  7282. Flags:
  7283. vprof_prevsibling
  7284. HelpStr:
  7285. Flags:
  7286. vprof_graphheight
  7287. HelpStr:
  7288. Value: 256
  7289. Flags: FCVAR_ARCHIVE
  7290. vprof_graphwidth
  7291. HelpStr:
  7292. Value: 512
  7293. Flags: FCVAR_ARCHIVE
  7294. vprof_graph
  7295. HelpStr: Draw the vprof graph.
  7296. Value: 0
  7297. Flags:
  7298. texture_budget_background_alpha
  7299. HelpStr: how translucent the budget panel is
  7300. Value: 128
  7301. Flags: FCVAR_ARCHIVE
  7302. texture_budget_panel_bottom_of_history_fraction
  7303. HelpStr: number between 0 and 1
  7304. Value: .25
  7305. Flags: FCVAR_ARCHIVE
  7306. texture_budget_panel_height
  7307. HelpStr: height in pixels of the budget panel
  7308. Value: 284
  7309. Flags: FCVAR_ARCHIVE
  7310. texture_budget_panel_width
  7311. HelpStr: width in pixels of the budget panel
  7312. Value: 512
  7313. Flags: FCVAR_ARCHIVE
  7314. texture_budget_panel_y
  7315. HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  7316. Value: 450
  7317. Flags: FCVAR_ARCHIVE
  7318. texture_budget_panel_x
  7319. HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  7320. Value: 0
  7321. Flags: FCVAR_ARCHIVE
  7322. -showbudget_texture_global
  7323. HelpStr:
  7324. Flags:
  7325. +showbudget_texture_global
  7326. HelpStr:
  7327. Flags:
  7328. -showbudget_texture
  7329. HelpStr:
  7330. Flags:
  7331. +showbudget_texture
  7332. HelpStr:
  7333. Flags:
  7334. showbudget_texture
  7335. HelpStr: Enable the texture budget panel.
  7336. Value: 0
  7337. Flags:
  7338. texture_budget_panel_global
  7339. HelpStr: Show global times in the texture budget panel.
  7340. Value: 0
  7341. Flags:
  7342. vgui_drawtree_clear
  7343. HelpStr:
  7344. Flags:
  7345. -vgui_drawtree
  7346. HelpStr:
  7347. Flags:
  7348. +vgui_drawtree
  7349. HelpStr:
  7350. Flags:
  7351. vgui_drawtree_bounds
  7352. HelpStr: Show panel bounds.
  7353. Value: 0
  7354. Flags:
  7355. vgui_drawtree_inputenabled
  7356. HelpStr: Show the panel input enabled values in the vgui_drawtree view.
  7357. Value: 1
  7358. Flags:
  7359. vgui_drawtree_zpos
  7360. HelpStr: Show the panel zpos values in the vgui_drawtree view.
  7361. Value: 1
  7362. Flags:
  7363. vgui_drawtree_render_order
  7364. HelpStr: List the vgui_drawtree panels in render order.
  7365. Value: 0
  7366. Flags:
  7367. vgui_drawtree_panelalpha
  7368. HelpStr: Show the panel alpha values in the vgui_drawtree view.
  7369. Value: 0
  7370. Flags:
  7371. vgui_drawtree_panelptr
  7372. HelpStr: Show the panel pointer values in the vgui_drawtree view.
  7373. Value: 0
  7374. Flags:
  7375. vgui_drawtree_freeze
  7376. HelpStr: Set to 1 to stop updating the vgui_drawtree view.
  7377. Value: 0
  7378. Flags:
  7379. vgui_drawtree_popupsonly
  7380. HelpStr: Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
  7381. Value: 0
  7382. Flags:
  7383. vgui_drawtree_hidden
  7384. HelpStr: Draw the hidden panels.
  7385. Value: 0
  7386. Flags:
  7387. vgui_drawtree_visible
  7388. HelpStr: Draw the visible panels.
  7389. Value: 1
  7390. Flags:
  7391. vgui_drawtree
  7392. HelpStr: Draws the vgui panel hiearchy to the specified depth level.
  7393. Value: 0
  7394. Flags: FCVAR_CHEAT
  7395. -showdebugoptions
  7396. HelpStr:
  7397. Flags:
  7398. +showdebugoptions
  7399. HelpStr:
  7400. Flags:
  7401. budget_panel_height
  7402. HelpStr: height in pixels of the budget panel
  7403. Value: 384
  7404. Flags: FCVAR_ARCHIVE
  7405. budget_panel_width
  7406. HelpStr: width in pixels of the budget panel
  7407. Value: 512
  7408. Flags: FCVAR_ARCHIVE
  7409. budget_panel_y
  7410. HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  7411. Value: 50
  7412. Flags: FCVAR_ARCHIVE
  7413. budget_panel_x
  7414. HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  7415. Value: 0
  7416. Flags: FCVAR_ARCHIVE
  7417. budget_background_alpha
  7418. HelpStr: how translucent the budget panel is
  7419. Value: 128
  7420. Flags: FCVAR_ARCHIVE
  7421. budget_bargraph_range_ms
  7422. HelpStr: budget bargraph range in milliseconds
  7423. Value: 16.6666666667
  7424. Flags: FCVAR_ARCHIVE
  7425. budget_panel_bottom_of_history_fraction
  7426. HelpStr: number between 0 and 1
  7427. Value: .25
  7428. Flags: FCVAR_ARCHIVE
  7429. budget_history_range_ms
  7430. HelpStr: budget history range in milliseconds
  7431. Value: 66.666666667
  7432. Flags: FCVAR_ARCHIVE
  7433. -showbudget
  7434. HelpStr:
  7435. Flags:
  7436. +showbudget
  7437. HelpStr:
  7438. Flags:
  7439. vprof_adddebuggroup1
  7440. HelpStr: add a new budget group dynamically for debugging
  7441. Flags:
  7442. budget_history_numsamplesvisible
  7443. HelpStr: number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
  7444. Value: 100
  7445. Flags: FCVAR_ARCHIVE
  7446. budget_show_history
  7447. HelpStr: turn history graph off and on. . good to turn off on low end
  7448. Value: 1
  7449. Flags: FCVAR_ARCHIVE
  7450. budget_show_averages
  7451. HelpStr: enable/disable averages in the budget panel
  7452. Value: 0
  7453. Flags: FCVAR_ARCHIVE
  7454. budget_show_peaks
  7455. HelpStr: enable/disable peaks in the budget panel
  7456. Value: 1
  7457. Flags: FCVAR_ARCHIVE
  7458. budget_averages_window
  7459. HelpStr: number of frames to look at when figuring out average frametimes
  7460. Value: 30
  7461. Flags: FCVAR_ARCHIVE
  7462. budget_peaks_window
  7463. HelpStr: number of frames to look at when figuring out peak frametimes
  7464. Value: 30
  7465. Flags: FCVAR_ARCHIVE
  7466. budget_bargraph_background_alpha
  7467. HelpStr: how translucent the budget panel is
  7468. Value: 128
  7469. Flags: FCVAR_ARCHIVE
  7470. dump_panels
  7471. HelpStr: Dump Panel Tree
  7472. Flags:
  7473. vgui_togglepanel
  7474. HelpStr: show/hide vgui panel by name.
  7475. Flags:
  7476. vgui_drawfocus
  7477. HelpStr: Report which panel is under the mouse.
  7478. Value: 0
  7479. Flags:
  7480. cl_loading_progress
  7481. HelpStr:
  7482. Value: 0.0
  7483. Flags:
  7484. r_enablevguiinput
  7485. HelpStr: Enable the input of vgui panels
  7486. Value: 1
  7487. Flags: FCVAR_CHEAT
  7488. progress_enable
  7489. HelpStr:
  7490. Flags:
  7491. gameui_allowescape
  7492. HelpStr:
  7493. Flags:
  7494. gameui_preventescape
  7495. HelpStr:
  7496. Flags:
  7497. gameui_activate
  7498. HelpStr:
  7499. Flags:
  7500. gameui_hide
  7501. HelpStr:
  7502. Flags:
  7503. r_drawvgui
  7504. HelpStr: Enable the rendering of vgui panels
  7505. Value: 1
  7506. Flags: FCVAR_CHEAT
  7507. vprof_playback_average
  7508. HelpStr: Average the next N frames.
  7509. Flags:
  7510. vprof_playback_stepback
  7511. HelpStr: While playing back a .vprof file, step to the previous tick.
  7512. Flags:
  7513. vprof_playback_step
  7514. HelpStr: While playing back a .vprof file, step to the next tick.
  7515. Flags:
  7516. vprof_playback_stop
  7517. HelpStr:
  7518. Flags:
  7519. vprof_playback_start
  7520. HelpStr: Start playing back a recorded .vprof file.
  7521. Flags:
  7522. vprof_record_stop
  7523. HelpStr:
  7524. Flags:
  7525. vprof_record_start
  7526. HelpStr: Start recording vprof data for playback later.
  7527. Flags:
  7528. vprof_generate_report_map_load
  7529. HelpStr: Generate a report to the console.
  7530. Flags:
  7531. vprof_generate_report_AI_only
  7532. HelpStr: Generate a report to the console.
  7533. Flags:
  7534. vprof_generate_report_AI
  7535. HelpStr: Generate a report to the console.
  7536. Flags:
  7537. vprof_generate_report_hierarchy
  7538. HelpStr: Generate a report to the console.
  7539. Flags:
  7540. vprof_generate_report
  7541. HelpStr: Generate a report to the console.
  7542. Flags:
  7543. vprof_reset_peaks
  7544. HelpStr: Reset just the peak time in VProf profiler
  7545. Flags:
  7546. vprof_reset
  7547. HelpStr: Reset the stats in VProf profiler
  7548. Flags:
  7549. vprof_off
  7550. HelpStr: Turn off VProf profiler
  7551. Flags:
  7552. vprof_on
  7553. HelpStr: Turn on VProf profiler
  7554. Flags:
  7555. vprof
  7556. HelpStr: Toggle VProf profiler
  7557. Flags:
  7558. vprof_cachemiss_off
  7559. HelpStr: Turn off VProf cache miss checking
  7560. Flags:
  7561. vprof_cachemiss_on
  7562. HelpStr: Turn on VProf cache miss checking
  7563. Flags:
  7564. vprof_cachemiss
  7565. HelpStr: Toggle VProf cache miss checking
  7566. Flags:
  7567. vprof_dump_groupnames
  7568. HelpStr: Write the names of all of the vprof groups to the console.
  7569. Flags:
  7570. vprof_vtune_group
  7571. HelpStr: enable vtune for a particular vprof group ("disable" to disable)
  7572. Flags:
  7573. spike
  7574. HelpStr: generates a fake spike
  7575. Flags:
  7576. vprof_counters
  7577. HelpStr:
  7578. Value: 0
  7579. Flags:
  7580. vprof_dump_spikes_budget_group
  7581. HelpStr: Budget gtNode to start report from when doing a dump spikes
  7582. Value:
  7583. Flags:
  7584. vprof_dump_spikes_node
  7585. HelpStr: Node to start report from when doing a dump spikes
  7586. Value:
  7587. Flags:
  7588. vprof_dump_spikes
  7589. HelpStr: Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump
  7590. Value: 0
  7591. Flags:
  7592. Test_StartScript
  7593. HelpStr: Start a test script running..
  7594. Flags:
  7595. Test_SendKey
  7596. HelpStr:
  7597. Flags:
  7598. Test_WaitForCheckPoint
  7599. HelpStr:
  7600. Flags:
  7601. Test_RunFrame
  7602. HelpStr:
  7603. Flags:
  7604. Test_RandomChance
  7605. HelpStr: Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percentage chance.
  7606. Flags:
  7607. Test_LoopForNumSeconds
  7608. HelpStr: Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
  7609. Flags:
  7610. Test_LoopCount
  7611. HelpStr: Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
  7612. Flags:
  7613. Test_Loop
  7614. HelpStr: Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
  7615. Flags:
  7616. Test_StartLoop
  7617. HelpStr: Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
  7618. Flags:
  7619. Test_Wait
  7620. HelpStr:
  7621. Flags:
  7622. testscript_debug
  7623. HelpStr: Debug test scripts.
  7624. Value: 0
  7625. Flags:
  7626. disp_modlimit_down
  7627. HelpStr:
  7628. Value: 20
  7629. Flags:
  7630. disp_modlimit_up
  7631. HelpStr:
  7632. Value: 80
  7633. Flags:
  7634. disp_modlimit
  7635. HelpStr:
  7636. Value: 80
  7637. Flags:
  7638. key_updatelayout
  7639. HelpStr: Updates game keyboard layout to current windows keyboard setting.
  7640. Flags:
  7641. set_conversion_mode
  7642. HelpStr: set_conversion_mode
  7643. Flags:
  7644. cc_reset_sound
  7645. HelpStr: reset sound
  7646. Flags:
  7647. play_video
  7648. HelpStr: Play Video clip
  7649. Flags:
  7650. skip_cutscene_key_enable
  7651. HelpStr:
  7652. Value: 0
  7653. Flags: FCVAR_USERINFO
  7654. can_skip_prologue
  7655. HelpStr:
  7656. Value: 1
  7657. Flags:
  7658. ignore_toggleui
  7659. HelpStr:
  7660. Value: 0
  7661. Flags:
  7662. state_mainmenu
  7663. HelpStr:
  7664. Value: 0
  7665. Flags: FCVAR_REPLICATED
  7666. scaleform_key_input
  7667. HelpStr:
  7668. Value: 0
  7669. Flags:
  7670. async_serialize
  7671. HelpStr: Force async reads to serialize for profiling
  7672. Value: 0
  7673. Flags:
  7674. fps_max
  7675. HelpStr: Frame rate limiter
  7676. Value: 300
  7677. Flags:
  7678. force_sys_error
  7679. HelpStr: Test sys_error and make dump..
  7680. Flags:
  7681. force_access_violation
  7682. HelpStr: Test dump..
  7683. Flags:
  7684. use_peek_message_w
  7685. HelpStr:
  7686. Value: 1
  7687. Flags:
  7688. dealloc_memory
  7689. HelpStr: dealloc_memory
  7690. Flags:
  7691. alloc_memory
  7692. HelpStr: alloc_memory
  7693. Flags:
  7694. show_memory_status
  7695. HelpStr: show_memory_status
  7696. Flags:
  7697. cc_clear_key_state
  7698. HelpStr:
  7699. Flags:
  7700. editor_toggle
  7701. HelpStr: Disables the simulation and returns focus to the editor
  7702. Flags: FCVAR_CHEAT
  7703. r_gamma
  7704. HelpStr: Gamma Value
  7705. Value: 0.5
  7706. Flags: FCVAR_ARCHIVE
  7707. stats
  7708. HelpStr: Prints server performance variables
  7709. Flags:
  7710. sv_rcon_minfailuretime
  7711. HelpStr: Number of seconds to track failed rcon authentications
  7712. Value: 30
  7713. Flags:
  7714. sv_rcon_minfailures
  7715. HelpStr: Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
  7716. Value: 5
  7717. Flags:
  7718. sv_rcon_maxfailures
  7719. HelpStr: Max number of times a user can fail rcon authentication before being banned
  7720. Value: 10
  7721. Flags:
  7722. sv_rcon_banpenalty
  7723. HelpStr: Number of minutes to ban users who fail rcon authentication
  7724. Value: 0
  7725. Flags:
  7726. rcon_password
  7727. HelpStr: remote console password.
  7728. Value:
  7729. Flags:
  7730. sv_forcepreload
  7731. HelpStr: Force server side preloading.
  7732. Value: 0
  7733. Flags: FCVAR_ARCHIVE
  7734. sv_precacheinfo
  7735. HelpStr: Show precache info.
  7736. Flags:
  7737. plugin_unload
  7738. HelpStr: plugin_unload <index> : unloads a plugin
  7739. Flags:
  7740. plugin_load
  7741. HelpStr: plugin_load <filename> : loads a plugin
  7742. Flags:
  7743. plugin_unpause_all
  7744. HelpStr: unpauses all disabled plugins
  7745. Flags:
  7746. plugin_pause_all
  7747. HelpStr: pauses all loaded plugins
  7748. Flags:
  7749. plugin_unpause
  7750. HelpStr: plugin_unpause <index> : unpauses a disabled plugin
  7751. Flags:
  7752. plugin_pause
  7753. HelpStr: plugin_pause <index> : pauses a loaded plugin
  7754. Flags:
  7755. plugin_print
  7756. HelpStr: Prints details about loaded plugins
  7757. Flags:
  7758. sv_debugmanualmode
  7759. HelpStr: Make sure entities correctly report whether or not their network data has changed.
  7760. Value: 0
  7761. Flags:
  7762. maxplayers
  7763. HelpStr: Change the maximum number of players allowed on this server.
  7764. Flags:
  7765. users
  7766. HelpStr: Show user info for players on server.
  7767. Flags:
  7768. user
  7769. HelpStr: Show user data.
  7770. Flags:
  7771. sv_maxreplay
  7772. HelpStr: Maximum replay time in seconds
  7773. Value: 0
  7774. Flags:
  7775. sv_consistency
  7776. HelpStr: Whether the server enforces file consistency for critical files
  7777. Value: 0
  7778. Flags: FCVAR_REPLICATED
  7779. sv_downloadurl
  7780. HelpStr: Location from which clients can download missing files
  7781. Value:
  7782. Flags: FCVAR_REPLICATED
  7783. sv_voiceenable
  7784. HelpStr:
  7785. Value: 1
  7786. Flags: FCVAR_ARCHIVE FCVAR_NOTIFY
  7787. sv_voicecodec
  7788. HelpStr: Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
  7789. Value: vaudio_speex
  7790. Flags:
  7791. sv_cacheencodedents
  7792. HelpStr: If set to 1, does an optimization to prevent extra SendTable_Encode calls.
  7793. Value: 1
  7794. Flags:
  7795. sv_contact
  7796. HelpStr: Contact email for server sysop
  7797. Value:
  7798. Flags:
  7799. sv_pausable
  7800. HelpStr: Is the server pausable.
  7801. Value: 0
  7802. Flags: FCVAR_NOTIFY
  7803. tv_enable
  7804. HelpStr: Activates SourceTV on server.
  7805. Value: 0
  7806. Flags:
  7807. sv_lan
  7808. HelpStr: Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
  7809. Value: 0
  7810. Flags:
  7811. sv_cheats
  7812. HelpStr: Allow cheats on server
  7813. Value: 0
  7814. Flags: FCVAR_NOTIFY FCVAR_REPLICATED
  7815. sv_logblocks
  7816. HelpStr: If true when log when a query is blocked (can cause very large log files)
  7817. Value: 0
  7818. Flags:
  7819. sv_max_queries_sec_global
  7820. HelpStr: Maximum queries per second to respond to from anywhere.
  7821. Value: 60
  7822. Flags:
  7823. sv_max_queries_window
  7824. HelpStr: Window over which to average queries per second averages.
  7825. Value: 30
  7826. Flags:
  7827. sv_max_queries_sec
  7828. HelpStr: Maximum queries per second to respond to from a single IP address.
  7829. Value: 3.0
  7830. Flags:
  7831. banid
  7832. HelpStr: Add a user ID to the ban list.
  7833. Flags:
  7834. listid
  7835. HelpStr: Lists banned users.
  7836. Flags:
  7837. removeid
  7838. HelpStr: Remove a user ID from the ban list.
  7839. Flags:
  7840. writeid
  7841. HelpStr: Writes a list of permanently-banned user IDs to banned_user.cfg.
  7842. Flags:
  7843. writeip
  7844. HelpStr: Save the ban list to banned_ip.cfg.
  7845. Flags:
  7846. listip
  7847. HelpStr: List IP addresses on the ban list.
  7848. Flags:
  7849. removeip
  7850. HelpStr: Remove an IP address from the ban list.
  7851. Flags:
  7852. banip
  7853. HelpStr: Add an IP address to the ban list.
  7854. Flags:
  7855. addip
  7856. HelpStr: Add an IP address to the ban list.
  7857. Flags:
  7858. sv_filterban
  7859. HelpStr: Set packet filtering by IP mode
  7860. Value: 1
  7861. Flags:
  7862. sv_deltaprint
  7863. HelpStr: Print accumulated CalcDelta profiling data (only if sv_deltatime is on)
  7864. Value: 0
  7865. Flags:
  7866. sv_deltatime
  7867. HelpStr: Enable profiling of CalcDelta calls
  7868. Value: 0
  7869. Flags:
  7870. sv_sendtables
  7871. HelpStr: Force full sendtable sending path.
  7872. Value: 0
  7873. Flags:
  7874. sv_allowupload
  7875. HelpStr: Allow clients to upload customizations files
  7876. Value: 1
  7877. Flags:
  7878. sv_allowdownload
  7879. HelpStr: Allow clients to download files
  7880. Value: 1
  7881. Flags:
  7882. sv_stressbots
  7883. HelpStr: If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
  7884. Value: 0
  7885. Flags:
  7886. sv_minupdaterate
  7887. HelpStr: Minimum updates per second that the server will allow
  7888. Value: 10
  7889. Flags:
  7890. sv_maxupdaterate
  7891. HelpStr: Maximum updates per second that the server will allow
  7892. Value: 60
  7893. Flags:
  7894. sv_minrate
  7895. HelpStr: Min bandwidth rate allowed on server, 0 == unlimited
  7896. Value: 0
  7897. Flags:
  7898. sv_maxrate
  7899. HelpStr: Max bandwidth rate allowed on server, 0 == unlimited
  7900. Value: 0
  7901. Flags:
  7902. sv_timeout
  7903. HelpStr: After this many seconds without a message from a client, the client is dropped
  7904. Value: 65
  7905. Flags:
  7906. prop_crosshair
  7907. HelpStr: Shows name for prop looking at
  7908. Flags: FCVAR_CHEAT
  7909. ignore_static_prop_light_cache
  7910. HelpStr:
  7911. Value: 1
  7912. Flags: FCVAR_CHEAT
  7913. r_staticpropinfo
  7914. HelpStr:
  7915. Value: 0
  7916. Flags:
  7917. vcollide_wireframe
  7918. HelpStr:
  7919. Value: 0
  7920. Flags: FCVAR_CHEAT
  7921. r_colorstaticprops
  7922. HelpStr:
  7923. Value: 0
  7924. Flags: FCVAR_CHEAT
  7925. r_drawstaticprops
  7926. HelpStr: 0=Off, 1=Normal, 2=Wireframe
  7927. Value: 1
  7928. Flags: FCVAR_CHEAT
  7929. r_DrawSpecificStaticProp
  7930. HelpStr:
  7931. Value: -1
  7932. Flags:
  7933. r_partition_level
  7934. HelpStr: Displays a particular level of the spatial partition system. Use -1 to disable it.
  7935. Value: -1
  7936. Flags:
  7937. snd_gain_min
  7938. HelpStr:
  7939. Value: 0.01
  7940. Flags:
  7941. snd_gain_max
  7942. HelpStr:
  7943. Value: 1
  7944. Flags:
  7945. snd_gain
  7946. HelpStr:
  7947. Value: 1
  7948. Flags:
  7949. snd_foliage_db_loss
  7950. HelpStr:
  7951. Value: 4
  7952. Flags:
  7953. snd_refdb
  7954. HelpStr:
  7955. Value: 60
  7956. Flags:
  7957. snd_refdist
  7958. HelpStr:
  7959. Value: 36
  7960. Flags:
  7961. adsp_opencourtyard_min
  7962. HelpStr:
  7963. Value: 126
  7964. Flags:
  7965. adsp_openstreet_min
  7966. HelpStr:
  7967. Value: 118
  7968. Flags:
  7969. adsp_openwall_min
  7970. HelpStr:
  7971. Value: 130
  7972. Flags:
  7973. adsp_openspace_min
  7974. HelpStr:
  7975. Value: 130
  7976. Flags:
  7977. adsp_courtyard_min
  7978. HelpStr:
  7979. Value: 126
  7980. Flags:
  7981. adsp_alley_min
  7982. HelpStr:
  7983. Value: 122
  7984. Flags:
  7985. adsp_street_min
  7986. HelpStr:
  7987. Value: 118
  7988. Flags:
  7989. adsp_tunnel_min
  7990. HelpStr:
  7991. Value: 114
  7992. Flags:
  7993. adsp_hall_min
  7994. HelpStr:
  7995. Value: 110
  7996. Flags:
  7997. adsp_duct_min
  7998. HelpStr:
  7999. Value: 106
  8000. Flags:
  8001. adsp_room_min
  8002. HelpStr:
  8003. Value: 102
  8004. Flags:
  8005. dsp_enhance_stereo
  8006. HelpStr:
  8007. Value: 0
  8008. Flags: FCVAR_ARCHIVE
  8009. dsp_vol_2ch
  8010. HelpStr:
  8011. Value: 1.0
  8012. Flags: FCVAR_DEMO
  8013. dsp_vol_4ch
  8014. HelpStr:
  8015. Value: 0.5
  8016. Flags: FCVAR_DEMO
  8017. dsp_vol_5ch
  8018. HelpStr:
  8019. Value: 0.5
  8020. Flags: FCVAR_DEMO
  8021. dsp_volume
  8022. HelpStr:
  8023. Value: 1.0
  8024. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  8025. snd_profile
  8026. HelpStr:
  8027. Value: 0
  8028. Flags: FCVAR_DEMO
  8029. dsp_slow_cpu
  8030. HelpStr:
  8031. Value: 0
  8032. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  8033. dsp_off
  8034. HelpStr:
  8035. Value: 0
  8036. Flags: FCVAR_CHEAT
  8037. room_type
  8038. HelpStr:
  8039. Value: 0
  8040. Flags: FCVAR_DEMO
  8041. dsp_automatic
  8042. HelpStr:
  8043. Value: 0
  8044. Flags: FCVAR_DEMO
  8045. dsp_spatial
  8046. HelpStr:
  8047. Value: 40
  8048. Flags: FCVAR_DEMO
  8049. dsp_speaker
  8050. HelpStr:
  8051. Value: 50
  8052. Flags: FCVAR_DEMO
  8053. dsp_facingaway
  8054. HelpStr:
  8055. Value: 0
  8056. Flags: FCVAR_DEMO
  8057. dsp_player
  8058. HelpStr:
  8059. Value: 0
  8060. Flags: FCVAR_DEMO
  8061. dsp_water
  8062. HelpStr:
  8063. Value: 14
  8064. Flags: FCVAR_DEMO
  8065. dsp_room
  8066. HelpStr:
  8067. Value: 0
  8068. Flags: FCVAR_DEMO
  8069. r_flashlightculldepth
  8070. HelpStr:
  8071. Value: 1
  8072. Flags:
  8073. r_flashlightrendermodels
  8074. HelpStr:
  8075. Value: 1
  8076. Flags:
  8077. r_flashlightrenderworld
  8078. HelpStr:
  8079. Value: 1
  8080. Flags:
  8081. r_flashlightdrawdepth
  8082. HelpStr:
  8083. Value: 0
  8084. Flags:
  8085. r_flashlightnodraw
  8086. HelpStr:
  8087. Value: 0
  8088. Flags:
  8089. r_flashlightdrawfrustumbbox
  8090. HelpStr:
  8091. Value: 0
  8092. Flags:
  8093. r_flashlightdrawsweptbbox
  8094. HelpStr:
  8095. Value: 0
  8096. Flags:
  8097. r_shadowids
  8098. HelpStr:
  8099. Value: 0
  8100. Flags: FCVAR_CHEAT
  8101. r_shadowwireframe
  8102. HelpStr:
  8103. Value: 0
  8104. Flags: FCVAR_CHEAT
  8105. r_shadows_gamecontrol
  8106. HelpStr:
  8107. Value: -1
  8108. Flags: FCVAR_CHEAT
  8109. r_shadows
  8110. HelpStr:
  8111. Value: 1
  8112. Flags:
  8113. cl_allowupload
  8114. HelpStr: Client uploads customization files
  8115. Value: 1
  8116. Flags: FCVAR_ARCHIVE
  8117. r_printdecalinfo
  8118. HelpStr:
  8119. Flags:
  8120. r_drawbatchdecals
  8121. HelpStr: Render decals batched.
  8122. Value: 1
  8123. Flags:
  8124. r_drawdecals
  8125. HelpStr:
  8126. Value: 1
  8127. Flags:
  8128. r_spray_lifetime
  8129. HelpStr: Number of rounds player sprays are visible
  8130. Value: 2
  8131. Flags:
  8132. r_decal_cullsize
  8133. HelpStr: Decals under this size in pixels are culled
  8134. Value: 5
  8135. Flags:
  8136. r_dscale_basefov
  8137. HelpStr:
  8138. Value: 90
  8139. Flags: FCVAR_CHEAT
  8140. r_dscale_fardist
  8141. HelpStr:
  8142. Value: 2000
  8143. Flags: FCVAR_CHEAT
  8144. r_dscale_farscale
  8145. HelpStr:
  8146. Value: 4
  8147. Flags: FCVAR_CHEAT
  8148. r_dscale_neardist
  8149. HelpStr:
  8150. Value: 100
  8151. Flags: FCVAR_CHEAT
  8152. r_dscale_nearscale
  8153. HelpStr:
  8154. Value: 1
  8155. Flags: FCVAR_CHEAT
  8156. r_ShowViewerArea
  8157. HelpStr:
  8158. Value: 0
  8159. Flags:
  8160. r_portalsopenall
  8161. HelpStr:
  8162. Value: 0
  8163. Flags:
  8164. r_portalscloseall
  8165. HelpStr:
  8166. Value: 0
  8167. Flags:
  8168. r_snapportal
  8169. HelpStr:
  8170. Value: -1
  8171. Flags:
  8172. r_DrawPortals
  8173. HelpStr:
  8174. Value: 0
  8175. Flags: FCVAR_CHEAT
  8176. r_ClipAreaPortals
  8177. HelpStr:
  8178. Value: 1
  8179. Flags: FCVAR_CHEAT
  8180. perfui
  8181. HelpStr: Show/hide the level performance tools UI.
  8182. Flags: FCVAR_CHEAT
  8183. r_overlayfademax
  8184. HelpStr:
  8185. Value: 2000
  8186. Flags:
  8187. r_overlayfademin
  8188. HelpStr:
  8189. Value: 1750
  8190. Flags:
  8191. r_overlayfadeenable
  8192. HelpStr:
  8193. Value: 0
  8194. Flags:
  8195. r_overlaywireframe
  8196. HelpStr:
  8197. Value: 0
  8198. Flags:
  8199. r_renderoverlayfragment
  8200. HelpStr:
  8201. Value: 1
  8202. Flags:
  8203. r_occludeemaxarea
  8204. HelpStr: Prevents occlusion testing for entities that take up more than X% of the screen. 0 means use whatever the level said to use.
  8205. Value: 0
  8206. Flags:
  8207. r_occluderminarea
  8208. HelpStr: Prevents this occluder from being used if it takes up less than X% of the screen. 0 means use whatever the level said to use.
  8209. Value: 0
  8210. Flags:
  8211. r_occlusionspew
  8212. HelpStr: Activate/deactivates spew about what the occlusion system is doing.
  8213. Value: 0
  8214. Flags: FCVAR_CHEAT
  8215. r_occludermincount
  8216. HelpStr: At least this many occluders will be used, no matter how big they are.
  8217. Value: 0
  8218. Flags:
  8219. r_occlusion
  8220. HelpStr: Activate/deactivate the occlusion system.
  8221. Value: 1
  8222. Flags:
  8223. r_visocclusion
  8224. HelpStr: Activate/deactivate wireframe rendering of what the occlusion system is doing.
  8225. Value: 0
  8226. Flags: FCVAR_CHEAT
  8227. net_status
  8228. HelpStr: Shows current network status
  8229. Flags:
  8230. net_start
  8231. HelpStr: Inits multiplayer network sockets
  8232. Flags:
  8233. net_channels
  8234. HelpStr: Shows net channel info
  8235. Flags:
  8236. net_use_loopback
  8237. HelpStr:
  8238. Value: 0
  8239. Flags: FCVAR_CHEAT
  8240. net_no_proudnet
  8241. HelpStr:
  8242. Value: 0
  8243. Flags: FCVAR_REPLICATED
  8244. net_droppackets
  8245. HelpStr: Drops next n packets on client
  8246. Value: 0
  8247. Flags: FCVAR_CHEAT
  8248. net_fakeloss
  8249. HelpStr: Simulate packet loss as a percentage (negative means drop 1/n packets)
  8250. Value: 0
  8251. Flags: FCVAR_CHEAT
  8252. net_fakelag
  8253. HelpStr: Lag all incoming network data (including loopback) by this many milliseconds.
  8254. Value: 0
  8255. Flags: FCVAR_CHEAT
  8256. tv_port
  8257. HelpStr: Host SourceTV port
  8258. Value: 27020
  8259. Flags:
  8260. clientport
  8261. HelpStr: Host game client port
  8262. Value: 27005
  8263. Flags:
  8264. hostip
  8265. HelpStr: Host game server ip
  8266. Value:
  8267. Flags:
  8268. hostport
  8269. HelpStr: Host game server port
  8270. Value: 27015
  8271. Flags:
  8272. ip
  8273. HelpStr: Overrides IP for multihomed hosts
  8274. Value: localhost
  8275. Flags:
  8276. net_showsplits
  8277. HelpStr: Show info about packet splits
  8278. Value: 0
  8279. Flags:
  8280. net_maxfilesize
  8281. HelpStr: Maximum allowed file size for uploading in MB
  8282. Value: 16
  8283. Flags:
  8284. net_maxfragments
  8285. HelpStr: Max fragment bytes per packet
  8286. Value: 1280
  8287. Flags:
  8288. net_chokeloop
  8289. HelpStr: Apply bandwidth choke to loopback packets
  8290. Value: 0
  8291. Flags:
  8292. net_drawslider
  8293. HelpStr: Draw completion slider during signon
  8294. Value: 0
  8295. Flags:
  8296. net_showdrop
  8297. HelpStr: Show dropped packets in console
  8298. Value: 0
  8299. Flags:
  8300. net_blockmsg
  8301. HelpStr: Discards incoming message: <0|1|name>
  8302. Value: none
  8303. Flags: FCVAR_CHEAT
  8304. net_showpeaks
  8305. HelpStr: Show messages for large packets only: <size>
  8306. Value: 0
  8307. Flags:
  8308. net_showfragments
  8309. HelpStr: Show netchannel fragments
  8310. Value: 0
  8311. Flags:
  8312. net_showmsg
  8313. HelpStr: Show incoming message: <0|1|name>
  8314. Value: 0
  8315. Flags:
  8316. net_showtcp
  8317. HelpStr: Dump TCP stream summary to console
  8318. Value: 0
  8319. Flags:
  8320. net_showudp
  8321. HelpStr: Dump UPD packets summary to console
  8322. Value: 0
  8323. Flags:
  8324. ref_mdl_min_cache_remain_time
  8325. HelpStr:
  8326. Value: 30
  8327. Flags: FCVAR_CHEAT
  8328. ref_mdl_cache_remove_interval
  8329. HelpStr:
  8330. Value: 60
  8331. Flags: FCVAR_CHEAT
  8332. ref_mdl_cache_max_count
  8333. HelpStr:
  8334. Value: 0
  8335. Flags: FCVAR_CHEAT
  8336. mem_vcollide
  8337. HelpStr: Dumps the memory used by vcollides
  8338. Flags:
  8339. map_caching_max_cached_maps
  8340. HelpStr:
  8341. Value: 1
  8342. Flags:
  8343. mod_touchalldata
  8344. HelpStr: Touch model data during level startup
  8345. Value: 1
  8346. Flags:
  8347. mat_loadtextures
  8348. HelpStr:
  8349. Value: 1
  8350. Flags:
  8351. r_lockpvs
  8352. HelpStr: Lock the PVS so you can fly around and inspect what is being drawn.
  8353. Value: 0
  8354. Flags: FCVAR_CHEAT
  8355. r_novis
  8356. HelpStr: Turn off the PVS.
  8357. Value: 0
  8358. Flags: FCVAR_CHEAT
  8359. mat_savechanges
  8360. HelpStr: saves current video configuration to the registry
  8361. Flags:
  8362. mat_setvideomode
  8363. HelpStr: sets the width, height, windowed state of the material system
  8364. Flags:
  8365. mat_configcurrent
  8366. HelpStr: show the current video control panel config for the material system
  8367. Flags:
  8368. multicore
  8369. HelpStr: Multicore option
  8370. Value: 0
  8371. Flags:
  8372. mat_vignette_effect
  8373. HelpStr:
  8374. Value: 1
  8375. Flags:
  8376. cl_particle_limit
  8377. HelpStr:
  8378. Value: 1
  8379. Flags:
  8380. cl_cloth_physics_mode
  8381. HelpStr:
  8382. Value: 1
  8383. Flags:
  8384. mat_motion_blur_enabled
  8385. HelpStr:
  8386. Value: 0
  8387. Flags:
  8388. mat_hdr_level
  8389. HelpStr: Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps.
  8390. Value: 1
  8391. Flags:
  8392. r_shadowmap
  8393. HelpStr: Enable/disable shadow map
  8394. Value: 0
  8395. Flags:
  8396. r_sunshafts
  8397. HelpStr: Enable/disable sun shafts
  8398. Value: 0
  8399. Flags:
  8400. r_atmosphere
  8401. HelpStr: Enable/disable atmospheric scattering
  8402. Value: 0
  8403. Flags:
  8404. r_ssao
  8405. HelpStr: Enable/disable screen-space ambient occlusion
  8406. Value: 0
  8407. Flags:
  8408. r_dof
  8409. HelpStr: Enable or disable depth of field
  8410. Value: 0
  8411. Flags:
  8412. mat_resetrendertarget
  8413. HelpStr: resets render targets
  8414. Flags:
  8415. mat_hdr_enabled
  8416. HelpStr:
  8417. Value: 0
  8418. Flags:
  8419. mat_show_ab_hdr
  8420. HelpStr:
  8421. Value: 0
  8422. Flags:
  8423. mat_depthbias_normal
  8424. HelpStr:
  8425. Value: 0
  8426. Flags: FCVAR_CHEAT
  8427. r_waterforcereflectentities
  8428. HelpStr:
  8429. Value: 0
  8430. Flags:
  8431. r_waterforceexpensive
  8432. HelpStr:
  8433. Value: 1
  8434. Flags:
  8435. r_shadowrendertotexture
  8436. HelpStr:
  8437. Value: 1
  8438. Flags:
  8439. mat_monitorgamma
  8440. HelpStr: monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
  8441. Value: 2.2
  8442. Flags:
  8443. mat_fullbright
  8444. HelpStr:
  8445. Value: 0
  8446. Flags: FCVAR_CHEAT
  8447. mat_fastspecular
  8448. HelpStr: Enable/Disable specularity for visual testing. Will not reload materials and will not affect perf.
  8449. Value: 1
  8450. Flags:
  8451. mat_levelflush
  8452. HelpStr:
  8453. Value: 1
  8454. Flags:
  8455. mat_envmaptgasize
  8456. HelpStr:
  8457. Value: 32.0
  8458. Flags:
  8459. mat_envmapsize
  8460. HelpStr:
  8461. Value: 128
  8462. Flags:
  8463. mat_bumpbasis
  8464. HelpStr:
  8465. Value: 0
  8466. Flags:
  8467. mat_normals
  8468. HelpStr:
  8469. Value: 0
  8470. Flags: FCVAR_CHEAT
  8471. mat_showlightmappage
  8472. HelpStr:
  8473. Value: -1
  8474. Flags:
  8475. mat_luxels
  8476. HelpStr:
  8477. Value: 0
  8478. Flags: FCVAR_CHEAT
  8479. mat_wireframe
  8480. HelpStr:
  8481. Value: 0
  8482. Flags: FCVAR_CHEAT
  8483. mat_norendering
  8484. HelpStr:
  8485. Value: 0
  8486. Flags:
  8487. r_dynamic
  8488. HelpStr:
  8489. Value: 1
  8490. Flags:
  8491. r_lightstyle
  8492. HelpStr:
  8493. Value: -1
  8494. Flags:
  8495. r_lightmap
  8496. HelpStr:
  8497. Value: -1
  8498. Flags:
  8499. mp_decals
  8500. HelpStr:
  8501. Value: 200
  8502. Flags: FCVAR_ARCHIVE
  8503. r_decals
  8504. HelpStr:
  8505. Value: 2048
  8506. Flags:
  8507. r_norefresh
  8508. HelpStr:
  8509. Value: 0
  8510. Flags:
  8511. mat_debugalttab
  8512. HelpStr:
  8513. Value: 0
  8514. Flags:
  8515. mat_maxframelatency
  8516. HelpStr:
  8517. Value: 1
  8518. Flags:
  8519. mat_shadowstate
  8520. HelpStr:
  8521. Value: 1
  8522. Flags:
  8523. leaf_ambient_add
  8524. HelpStr:
  8525. Value: 0.f
  8526. Flags: FCVAR_REPLICATED
  8527. leaf_ambient_multiply
  8528. HelpStr:
  8529. Value: 1.f
  8530. Flags: FCVAR_REPLICATED
  8531. r_lightcachecenter
  8532. HelpStr:
  8533. Value: 1
  8534. Flags: FCVAR_CHEAT
  8535. r_maxsampledist
  8536. HelpStr:
  8537. Value: 128
  8538. Flags:
  8539. r_maxnewsamples
  8540. HelpStr:
  8541. Value: 6
  8542. Flags:
  8543. r_minnewsamples
  8544. HelpStr:
  8545. Value: 3
  8546. Flags:
  8547. r_drawlightcache
  8548. HelpStr: 0: off
  8549. 1: draw light cache entries
  8550. 2: draw rays
  8551.  
  8552. Value: 0
  8553. Flags: FCVAR_CHEAT
  8554. r_avglight
  8555. HelpStr:
  8556. Value: 1
  8557. Flags:
  8558. r_worldlightmin
  8559. HelpStr:
  8560. Value: 0.0002
  8561. Flags:
  8562. r_radiosity
  8563. HelpStr: 0: no radiosity
  8564. 1: radiosity with ambient cube (6 samples)
  8565. 2: radiosity with 162 samples
  8566. 3: 162 samples for static props, 6 samples for everything else
  8567. Value: 4
  8568. Flags:
  8569. r_worldlights
  8570. HelpStr: number of world lights to use per vertex
  8571. Value: 2
  8572. Flags:
  8573. r_ambientlightingonly
  8574. HelpStr: Set this to 1 to light models with only ambient lighting (and no static lighting).
  8575. Value: 0
  8576. Flags: FCVAR_CHEAT
  8577. r_lightcache_numambientsamples
  8578. HelpStr: number of random directions to fire rays when computing ambient lighting
  8579. Value: 162
  8580. Flags:
  8581. lightcache_maxmiss
  8582. HelpStr:
  8583. Value: 2
  8584. Flags:
  8585. r_drawmodelstatsoverlaymax
  8586. HelpStr: time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
  8587. Value: 1.5
  8588. Flags: FCVAR_ARCHIVE
  8589. r_drawmodelstatsoverlaymin
  8590. HelpStr: time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
  8591. Value: 0.1
  8592. Flags: FCVAR_ARCHIVE
  8593. r_ambientfactor
  8594. HelpStr: Boost ambient cube by no more than this factor
  8595. Value: 5
  8596. Flags: FCVAR_ARCHIVE
  8597. r_ambientfraction
  8598. HelpStr: Fraction of direct lighting that ambient cube must be below to trigger boosting
  8599. Value: 0.1
  8600. Flags: FCVAR_ARCHIVE
  8601. r_ambientmin
  8602. HelpStr: Threshold above which ambient cube will not boost (i.e. it's already sufficiently bright
  8603. Value: 0.3
  8604. Flags: FCVAR_ARCHIVE
  8605. r_ambientboost
  8606. HelpStr: Set to boost ambient term if it is totally swamped by local lights
  8607. Value: 1
  8608. Flags: FCVAR_ARCHIVE
  8609. r_lighting
  8610. HelpStr:
  8611. Value: 1
  8612. Flags:
  8613. r_maxmodeldecal
  8614. HelpStr:
  8615. Value: 50
  8616. Flags:
  8617. r_modelwireframedecal
  8618. HelpStr:
  8619. Value: 0
  8620. Flags: FCVAR_CHEAT
  8621. r_skin
  8622. HelpStr:
  8623. Value: 0
  8624. Flags:
  8625. r_eyes
  8626. HelpStr:
  8627. Value: 1
  8628. Flags:
  8629. r_flex
  8630. HelpStr:
  8631. Value: 1
  8632. Flags:
  8633. r_drawentities
  8634. HelpStr:
  8635. Value: 1
  8636. Flags: FCVAR_CHEAT
  8637. r_teeth
  8638. HelpStr:
  8639. Value: 1
  8640. Flags:
  8641. r_nosw
  8642. HelpStr:
  8643. Value: 0
  8644. Flags: FCVAR_CHEAT
  8645. r_nohw
  8646. HelpStr:
  8647. Value: 0
  8648. Flags: FCVAR_CHEAT
  8649. mat_softwareskin
  8650. HelpStr:
  8651. Value: 0
  8652. Flags:
  8653. r_eyesize
  8654. HelpStr:
  8655. Value: 0
  8656. Flags: FCVAR_ARCHIVE
  8657. r_eyeshift_z
  8658. HelpStr:
  8659. Value: 0
  8660. Flags: FCVAR_ARCHIVE
  8661. r_eyeshift_y
  8662. HelpStr:
  8663. Value: 0
  8664. Flags: FCVAR_ARCHIVE
  8665. r_eyeshift_x
  8666. HelpStr:
  8667. Value: 0
  8668. Flags: FCVAR_ARCHIVE
  8669. r_eyemove
  8670. HelpStr:
  8671. Value: 1
  8672. Flags: FCVAR_ARCHIVE
  8673. r_eyegloss
  8674. HelpStr:
  8675. Value: 1
  8676. Flags: FCVAR_ARCHIVE
  8677. r_showenvcubemap
  8678. HelpStr:
  8679. Value: 0
  8680. Flags: FCVAR_CHEAT
  8681. r_allowtranslucentzpass
  8682. HelpStr:
  8683. Value: 0
  8684. Flags:
  8685. r_itemblinkrate
  8686. HelpStr:
  8687. Value: 4.5
  8688. Flags: FCVAR_CHEAT
  8689. r_itemblinkmax
  8690. HelpStr:
  8691. Value: .3
  8692. Flags: FCVAR_CHEAT
  8693. r_proplightingfromdisk
  8694. HelpStr: 0=Off, 1=On, 2=Show Errors
  8695. Value: 1
  8696. Flags:
  8697. r_debugrandomstaticlighting
  8698. HelpStr: Set to 1 to randomize static lighting for debugging. Must restart for change to take affect.
  8699. Value: 0
  8700. Flags: FCVAR_CHEAT
  8701. r_flushlod
  8702. HelpStr: Flush and reload LODs.
  8703. Flags:
  8704. mod_forcetouchdata
  8705. HelpStr: Forces all model file data into cache on model load.
  8706. Value: 1
  8707. Flags:
  8708. r_decalstaticprops
  8709. HelpStr: Decal static props test
  8710. Value: 1
  8711. Flags:
  8712. r_rootlod
  8713. HelpStr: Root LOD
  8714. Value: 0
  8715. Flags:
  8716. r_eyeglintlodpixels
  8717. HelpStr: The number of pixels wide an eyeball has to be before rendering an eyeglint. Is a floating point value.
  8718. Value: 20.0
  8719. Flags:
  8720. r_lightinterp
  8721. HelpStr: Controls the speed of light interpolation, 0 turns off interpolation
  8722. Value: 5
  8723. Flags:
  8724. r_lightaverage
  8725. HelpStr: Activates/deactivate light averaging
  8726. Value: 1
  8727. Flags:
  8728. r_entity
  8729. HelpStr:
  8730. Value: -1
  8731. Flags:
  8732. r_lod
  8733. HelpStr:
  8734. Value: -1
  8735. Flags:
  8736. r_DrawModelLightOrigin
  8737. HelpStr:
  8738. Value: 0
  8739. Flags: FCVAR_CHEAT
  8740. r_drawmodelstatsoverlaydistance
  8741. HelpStr:
  8742. Value: 500
  8743. Flags: FCVAR_CHEAT
  8744. r_drawmodelstatsoverlay
  8745. HelpStr:
  8746. Value: 0
  8747. Flags: FCVAR_CHEAT
  8748. key_findbinding
  8749. HelpStr: Find key bound to specified command string.
  8750. Flags:
  8751. key_listboundkeys
  8752. HelpStr: List bound keys with bindings.
  8753. Flags:
  8754. escape
  8755. HelpStr: Escape key pressed.
  8756. Flags:
  8757. unbindall
  8758. HelpStr: Unbind all keys.
  8759. Flags:
  8760. unbind
  8761. HelpStr: Unbind a key.
  8762. Flags:
  8763. bind
  8764. HelpStr: Bind a key.
  8765. Flags:
  8766. r_3dnow
  8767. HelpStr:
  8768. Flags:
  8769. r_sse2
  8770. HelpStr:
  8771. Flags:
  8772. r_sse
  8773. HelpStr:
  8774. Flags:
  8775. r_mmx
  8776. HelpStr:
  8777. Flags:
  8778. report_sector_move
  8779. HelpStr:
  8780. Flags:
  8781. next_map_name
  8782. HelpStr:
  8783. Value:
  8784. Flags:
  8785. changemap_to_current_random_sector
  8786. HelpStr:
  8787. Flags:
  8788. changemap_to_next_random_sector
  8789. HelpStr:
  8790. Flags:
  8791. cl_is_last_sector
  8792. HelpStr:
  8793. Value: 0
  8794. Flags:
  8795. autosavedangerousissafe
  8796. HelpStr:
  8797. Flags:
  8798. autosavedangerous
  8799. HelpStr:
  8800. Flags:
  8801. autosave
  8802. HelpStr:
  8803. Flags:
  8804. minisave
  8805. HelpStr: Saves game (for current level only!)
  8806. Flags:
  8807. save
  8808. HelpStr: Saves current game.
  8809. Flags:
  8810. load
  8811. HelpStr: Load a saved game.
  8812. Flags:
  8813. sv_autosave
  8814. HelpStr: Set to 1 to allow autosaves.
  8815. Value: 1
  8816. Flags:
  8817. save_history_count
  8818. HelpStr: Keep this many old copies in history of autosaves and quicksaves.
  8819. Value: 1
  8820. Flags:
  8821. changelevel2
  8822. HelpStr: Transition to the specified map in single player
  8823. Flags:
  8824. changelevel
  8825. HelpStr: Change server to the specified map
  8826. Flags:
  8827. map_commentary
  8828. HelpStr: Start playing, with commentary, on a specified map.
  8829. Flags:
  8830. map_background
  8831. HelpStr: Runs a map as the background to the main menu.
  8832. Flags:
  8833. map
  8834. HelpStr: Start playing on specified map.
  8835. Flags:
  8836. m
  8837. HelpStr: Start playing on specified map.
  8838. Flags:
  8839. changemap
  8840. HelpStr: Start playing on specified map.
  8841. Flags:
  8842. maps
  8843. HelpStr: Displays list of maps.
  8844. Flags:
  8845. cache_print_summary
  8846. HelpStr: cache_print_summary [section]
  8847. Print out a summary contents of cache memory.
  8848. Flags:
  8849. cache_print_lru
  8850. HelpStr: cache_print_lru [section]
  8851. Print out contents of cache memory.
  8852. Flags:
  8853. cache_print
  8854. HelpStr: cache_print [section]
  8855. Print out contents of cache memory.
  8856. Flags:
  8857. flush_locked
  8858. HelpStr: Flush unlocked and locked cache memory.
  8859. Flags:
  8860. flush
  8861. HelpStr: Flush unlocked cache memory.
  8862. Flags:
  8863. memory
  8864. HelpStr: Print memory stats.
  8865. Flags:
  8866. multvar
  8867. HelpStr: Multiply specified convar value.
  8868. Flags:
  8869. incrementvar
  8870. HelpStr: Increment specified convar value.
  8871. Flags:
  8872. listmodels
  8873. HelpStr: List loaded models.
  8874. Flags:
  8875. mat_reloadtextures
  8876. HelpStr:
  8877. Flags: FCVAR_CHEAT
  8878. mat_reloadallmaterials
  8879. HelpStr:
  8880. Flags: FCVAR_CHEAT
  8881. mat_reloadmaterial
  8882. HelpStr:
  8883. Flags: FCVAR_CHEAT
  8884. ping
  8885. HelpStr: Display ping to server.
  8886. Flags:
  8887. kickid
  8888. HelpStr: Kick a player by userid or uniqueid, with a message.
  8889. Flags:
  8890. kick
  8891. HelpStr: Kick a player by name.
  8892. Flags:
  8893. pause
  8894. HelpStr: Toggle the server pause state.
  8895. Flags:
  8896. unpause
  8897. HelpStr: Unpause the game.
  8898. Flags:
  8899. setpause
  8900. HelpStr: Set the pause state of the server.
  8901. Flags:
  8902. version
  8903. HelpStr: Print version info string.
  8904. Flags:
  8905. reload
  8906. HelpStr: Reload the most recent saved game (add setpos to jump to current view position on reload).
  8907. Flags:
  8908. disconnect
  8909. HelpStr: Disconnect game from server.
  8910. Flags:
  8911. restart
  8912. HelpStr: Restart the game on the same level (add setpos to jump to current view position on restart).
  8913. Flags:
  8914. mat_showtextures
  8915. HelpStr: Show textures.
  8916. Flags:
  8917. mat_showmaterialsverbose
  8918. HelpStr:
  8919. Flags:
  8920. mat_showmaterials
  8921. HelpStr: Show materials.
  8922. Flags:
  8923. demolist
  8924. HelpStr: Print demo sequence list.
  8925. Flags:
  8926. stopdemo
  8927. HelpStr: Stop playing back a demo.
  8928. Flags:
  8929. demos
  8930. HelpStr: Demo demo file sequence.
  8931. Flags:
  8932. nextdemo
  8933. HelpStr: Play next demo in sequence.
  8934. Flags:
  8935. startdemos
  8936. HelpStr: Play demos in demo sequence.
  8937. Flags:
  8938. startdemosfromlist
  8939. HelpStr: Play demos in the demo list file.
  8940. Flags:
  8941. -voicerecord
  8942. HelpStr:
  8943. Flags:
  8944. +voicerecord
  8945. HelpStr:
  8946. Flags:
  8947. soundfade
  8948. HelpStr: Fade client volume.
  8949. Flags:
  8950. map_edit
  8951. HelpStr:
  8952. Flags:
  8953. _restart
  8954. HelpStr: Shutdown and restart the engine.
  8955. Flags:
  8956. quti
  8957. HelpStr: Exit the engine.
  8958. Flags:
  8959. exit
  8960. HelpStr: Exit the engine.
  8961. Flags:
  8962. quit
  8963. HelpStr: Exit the engine.
  8964. Flags:
  8965. status
  8966. HelpStr: Display map and connection status.
  8967. Flags:
  8968. killserver
  8969. HelpStr: Shutdown the server.
  8970. Flags:
  8971. dumpstringtables
  8972. HelpStr: Print string tables to console.
  8973. Flags:
  8974. try_load_background_map
  8975. HelpStr:
  8976. Value: 0
  8977. Flags: FCVAR_CHEAT
  8978. light_crosshair
  8979. HelpStr: Show texture color at crosshair
  8980. Flags: FCVAR_CHEAT
  8981. voice_inputfromfile
  8982. HelpStr: Get voice input from 'voice_input.wav' rather than from the microphone.
  8983. Value: 0
  8984. Flags:
  8985. voice_recordtofile
  8986. HelpStr: Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
  8987. Value: 0
  8988. Flags:
  8989. host_map
  8990. HelpStr: Current map name.
  8991. Value:
  8992. Flags:
  8993. hostname
  8994. HelpStr: Hostname for server.
  8995. Value:
  8996. Flags:
  8997. host_fake_cmd
  8998. HelpStr:
  8999. Value: 1
  9000. Flags: FCVAR_REPLICATED
  9001. host_sleep
  9002. HelpStr: Force the host to sleep a certain number of milliseconds each frame.
  9003. Value: 0
  9004. Flags: FCVAR_CHEAT
  9005. host_runofftime
  9006. HelpStr: Run off some time without rendering/updating sounds
  9007.  
  9008. Flags:
  9009. warn_build_convar_update
  9010. HelpStr:
  9011. Value: 0
  9012. Flags:
  9013. dti_flush
  9014. HelpStr: Write out the datatable instrumentation files (you must run with -dti for this to work).
  9015. Flags:
  9016. recompute_speed
  9017. HelpStr: Recomputes clock speed (for debugging purposes).
  9018. Flags: FCVAR_CHEAT
  9019. host_writeconfig
  9020. HelpStr: Store current settings to config.cfg (or specified .cfg file).
  9021. Flags:
  9022. startconfig
  9023. HelpStr:
  9024. Flags:
  9025. host_uncachebeforenewgame
  9026. HelpStr: Uncache resources before loading a new game
  9027. Value: 1
  9028. Flags:
  9029. vcr_verbose
  9030. HelpStr: Write extra information into .vcr file.
  9031. Value: 0
  9032. Flags:
  9033. r_ForceRestore
  9034. HelpStr:
  9035. Value: 0
  9036. Flags:
  9037. coop
  9038. HelpStr: Cooperative play.
  9039. Value: 0
  9040. Flags: FCVAR_NOTIFY
  9041. deathmatch
  9042. HelpStr: Running a deathmatch server.
  9043. Value: 0
  9044. Flags: FCVAR_NOTIFY
  9045. skill
  9046. HelpStr: Game skill level (1-3).
  9047. Value: 1
  9048. Flags: FCVAR_ARCHIVE
  9049. developer
  9050. HelpStr: Show developer messages.
  9051. Value: 0
  9052. Flags:
  9053. host_speeds
  9054. HelpStr: Show general system running times.
  9055. Value: 0
  9056. Flags:
  9057. host_timeplus
  9058. HelpStr: Increase the clock by this amount.
  9059. Value: 0.0
  9060. Flags: FCVAR_REPLICATED
  9061. host_timescale
  9062. HelpStr: Prescale the clock by this amount.
  9063. Value: 1.0
  9064. Flags: FCVAR_REPLICATED
  9065. host_framerate
  9066. HelpStr: Set to lock per-frame time elapse.
  9067. Value: 0
  9068. Flags:
  9069. host_limitlocal
  9070. HelpStr: Apply cl_cmdrate and cl_updaterate to loopback connection
  9071. Value: 0
  9072. Flags:
  9073. host_profile
  9074. HelpStr:
  9075. Value: 0
  9076. Flags:
  9077. mem_dumpstats
  9078. HelpStr: Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output )
  9079.  
  9080. Value: 0
  9081. Flags:
  9082. host_showcachemiss
  9083. HelpStr: Print a debug message when the client or server cache is missed.
  9084. Value: 0
  9085. Flags:
  9086. next
  9087. HelpStr: Set to 1 to advance to next frame ( when singlestep == 1 )
  9088. Value: 0
  9089. Flags: FCVAR_CHEAT
  9090. singlestep
  9091. HelpStr: Run engine in single step mode ( set next to 1 to advance a frame )
  9092. Value: 0
  9093. Flags: FCVAR_CHEAT
  9094. mem_eat
  9095. HelpStr:
  9096. Flags:
  9097. mem_compact
  9098. HelpStr:
  9099. Flags:
  9100. mem_dump
  9101. HelpStr: Dump memory stats to text file.
  9102. Flags:
  9103. snd_restart
  9104. HelpStr: Restart sound system.
  9105. Flags:
  9106. closecaption
  9107. HelpStr: Enable close captioning.
  9108. Value: 0
  9109. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9110. violence_agibs
  9111. HelpStr: Show alien gib entities
  9112. Value: 1
  9113. Flags:
  9114. violence_ablood
  9115. HelpStr: Draw alien blood
  9116. Value: 1
  9117. Flags:
  9118. violence_hgibs
  9119. HelpStr: Show human gib entities
  9120. Value: 1
  9121. Flags:
  9122. violence_hblood
  9123. HelpStr: Draw human blood
  9124. Value: 1
  9125. Flags:
  9126. editdemo
  9127. HelpStr: Edit a recorded demo file (.dem ).
  9128. Flags:
  9129. tv_msg
  9130. HelpStr: Send a screen message to all clients.
  9131. Flags:
  9132. tv_clients
  9133. HelpStr: Shows list of connected SourceTV clients.
  9134. Flags:
  9135. tv_stoprecord
  9136. HelpStr: Stops SourceTV demo recording.
  9137. Flags:
  9138. tv_record
  9139. HelpStr: Starts SourceTV demo recording.
  9140. Flags:
  9141. tv_retry
  9142. HelpStr: Reconnects the SourceTV relay proxy.
  9143. Flags:
  9144. tv_stop
  9145. HelpStr: Stops the SourceTV broadcast.
  9146. Flags:
  9147. tv_relay
  9148. HelpStr: Connect to SourceTV server and relay broadcast.
  9149. Flags:
  9150. tv_status
  9151. HelpStr: Show SourceTV server status.
  9152. Flags:
  9153. tv_title
  9154. HelpStr: Set title for SourceTV spectator UI
  9155. Value: You are watching SourceTV
  9156. Flags:
  9157. tv_debug
  9158. HelpStr: SourceTV debug info.
  9159. Value: 0
  9160. Flags:
  9161. tv_transmitall
  9162. HelpStr: Transmit all entities (not only director view)
  9163. Value: 0
  9164. Flags: FCVAR_REPLICATED
  9165. tv_dispatchmode
  9166. HelpStr: Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
  9167. Value: 1
  9168. Flags:
  9169. tv_overridemaster
  9170. HelpStr: Overrides the SourceTV master root address.
  9171. Value: 0
  9172. Flags:
  9173. tv_password
  9174. HelpStr: SourceTV password for all clients
  9175. Value:
  9176. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9177. tv_name
  9178. HelpStr: SourceTV host name
  9179. Value: SourceTV
  9180. Flags:
  9181. tv_autorecord
  9182. HelpStr: Automatically records all games as SourceTV demos.
  9183. Value: 0
  9184. Flags:
  9185. tv_maxclients
  9186. HelpStr: Maximum client number on SourceTV server.
  9187. Value: 128
  9188. Flags:
  9189. tv_snapshotrate
  9190. HelpStr: Snapshots broadcasted per second
  9191. Value: 16
  9192. Flags:
  9193. tv_timeout
  9194. HelpStr: SourceTV connection timeout in seconds.
  9195. Value: 30
  9196. Flags:
  9197. tv_autoretry
  9198. HelpStr: Relay proxies retry connection after network timeout
  9199. Value: 1
  9200. Flags:
  9201. tv_chatgroupsize
  9202. HelpStr: Set the default chat group size
  9203. Value: 0
  9204. Flags:
  9205. tv_relayvoice
  9206. HelpStr: Relay voice data: 0=off, 1=on
  9207. Value: 1
  9208. Flags:
  9209. tv_chattimelimit
  9210. HelpStr: Limits spectators to chat only every n seconds
  9211. Value: 8
  9212. Flags:
  9213. tv_relaypassword
  9214. HelpStr: SourceTV password for relay proxies
  9215. Value:
  9216. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9217. tv_maxrate
  9218. HelpStr: Max SourceTV spectator bandwidth rate allowed, 0 == unlimited
  9219. Value: 5000
  9220. Flags:
  9221. r_drawfullskybox
  9222. HelpStr:
  9223. Value: 1
  9224. Flags: FCVAR_CHEAT
  9225. r_drawskybox
  9226. HelpStr:
  9227. Value: 1
  9228. Flags: FCVAR_CHEAT
  9229. r_frustumcullworld
  9230. HelpStr:
  9231. Value: 1
  9232. Flags:
  9233. mat_surfacemat
  9234. HelpStr:
  9235. Value: 0
  9236. Flags:
  9237. mat_surfaceid
  9238. HelpStr:
  9239. Value: 0
  9240. Flags:
  9241. r_fastzreject
  9242. HelpStr: Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware settings
  9243. Value: 1
  9244. Flags:
  9245. fog_enable_water_fog
  9246. HelpStr:
  9247. Value: 1
  9248. Flags:
  9249. r_drawbrushmodels
  9250. HelpStr: Render brush models. 0=Off, 1=Normal, 2=Wireframe
  9251. Value: 1
  9252. Flags: FCVAR_CHEAT
  9253. r_drawworld
  9254. HelpStr: Render the world.
  9255. Value: 1
  9256. Flags: FCVAR_CHEAT
  9257. r_drawleaf
  9258. HelpStr: Draw the specified leaf.
  9259. Value: -1
  9260. Flags: FCVAR_CHEAT
  9261. mat_forcedynamic
  9262. HelpStr:
  9263. Value: 0
  9264. Flags: FCVAR_CHEAT
  9265. r_drawtranslucentworld
  9266. HelpStr:
  9267. Value: 1
  9268. Flags: FCVAR_CHEAT
  9269. r_cleardecals
  9270. HelpStr: Usage r_cleardecals <permanent>.
  9271. Flags:
  9272. linefile
  9273. HelpStr: Parses map leak data from .lin file
  9274. Flags: FCVAR_CHEAT
  9275. timerefresh
  9276. HelpStr: Profile the renderer.
  9277. Flags:
  9278. r_aspectratio
  9279. HelpStr:
  9280. Value: 0
  9281. Flags: FCVAR_CHEAT
  9282. r_visualizelighttracesshowfulltrace
  9283. HelpStr:
  9284. Value: 0
  9285. Flags: FCVAR_CHEAT
  9286. r_visualizelighttraces
  9287. HelpStr:
  9288. Value: 0
  9289. Flags: FCVAR_CHEAT
  9290. r_visualizetraces
  9291. HelpStr:
  9292. Value: 0
  9293. Flags: FCVAR_CHEAT
  9294. mat_edit
  9295. HelpStr:
  9296. Flags:
  9297. mat_crosshair
  9298. HelpStr:
  9299. Flags:
  9300. mat_debug
  9301. HelpStr:
  9302. Flags:
  9303. mat_suppress
  9304. HelpStr: Supress a material from drawing
  9305. Flags: FCVAR_CHEAT
  9306. mat_info
  9307. HelpStr: Shows material system info
  9308. Flags:
  9309. r_dlightcheap_update_frames
  9310. HelpStr:
  9311. Value: 120
  9312. Flags:
  9313. r_maxdlights
  9314. HelpStr:
  9315. Value: 32
  9316. Flags:
  9317. r_avglightmap
  9318. HelpStr:
  9319. Value: 0
  9320. Flags:
  9321. r_drawlightinfo
  9322. HelpStr:
  9323. Value: 0
  9324. Flags: FCVAR_CHEAT
  9325. r_drawlights
  9326. HelpStr:
  9327. Value: 0
  9328. Flags: FCVAR_CHEAT
  9329. net_showevents
  9330. HelpStr: Dump game events to console (1=client only, 2=all).
  9331. Value: 0
  9332. Flags:
  9333. fs_warning_level
  9334. HelpStr: Set the filesystem warning level.
  9335. Flags:
  9336. fs_printopenfiles
  9337. HelpStr: Show all files currently opened by the engine.
  9338. Flags:
  9339. path
  9340. HelpStr: Show the engine filesystem path.
  9341. Flags:
  9342. dt_ShowPartialChangeEnts
  9343. HelpStr: (SP only) - show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE).
  9344. Value: 0
  9345. Flags:
  9346. dt_UsePartialChangeEnts
  9347. HelpStr: (SP only) - enable FL_EDICT_PARTIAL_CHANGE optimization.
  9348. Value: 1
  9349. Flags:
  9350. dtwarning
  9351. HelpStr: Print data table warnings?
  9352. Value: 0
  9353. Flags:
  9354. dtwatchvar
  9355. HelpStr: Watch the named variable.
  9356. Value:
  9357. Flags:
  9358. dtwatchent
  9359. HelpStr: Watch this entities data table encoding.
  9360. Value: -1
  9361. Flags:
  9362. sv_logdownloadlist
  9363. HelpStr:
  9364. Value: 1
  9365. Flags:
  9366. r_lod_noupdate
  9367. HelpStr:
  9368. Value: 0
  9369. Flags:
  9370. disp_dynamic
  9371. HelpStr:
  9372. Value: 0
  9373. Flags:
  9374. disp_numiterations
  9375. HelpStr:
  9376. Value: 1
  9377. Flags: FCVAR_CHEAT
  9378. r_DispBuildable
  9379. HelpStr:
  9380. Value: 0
  9381. Flags: FCVAR_CHEAT
  9382. r_DispWalkable
  9383. HelpStr:
  9384. Value: 0
  9385. Flags: FCVAR_CHEAT
  9386. r_DrawDisp
  9387. HelpStr: Toggles rendering of displacment maps
  9388. Value: 1
  9389. Flags: FCVAR_CHEAT
  9390. r_DispDrawAxes
  9391. HelpStr:
  9392. Value: 0
  9393. Flags:
  9394. devshots_nextmap
  9395. HelpStr: Used by the devshots system to go to the next map in the devshots maplist.
  9396. Flags:
  9397. r_drawclipbrushes
  9398. HelpStr: Draw clip brushes
  9399. Value: 0
  9400. Flags: FCVAR_CHEAT
  9401. mat_leafvis
  9402. HelpStr: Draw wireframe of current leaf
  9403. Value: 0
  9404. Flags:
  9405. print_colorcorrection
  9406. HelpStr: Display the color correction layer information.
  9407. Flags: FCVAR_CHEAT
  9408. colorcorrectionui
  9409. HelpStr: Show/hide the color correction tools UI.
  9410. Flags: FCVAR_CHEAT
  9411. mat_colorcorrection
  9412. HelpStr:
  9413. Value: 1
  9414. Flags:
  9415. force_map_entity_path
  9416. HelpStr:
  9417. Value:
  9418. Flags: FCVAR_CHEAT
  9419. map_noareas
  9420. HelpStr: Disable area to area connection testing.
  9421. Value: 0
  9422. Flags:
  9423. BindToggle
  9424. HelpStr:
  9425. Flags:
  9426. wait
  9427. HelpStr: Stop command parsing until next frame.
  9428. Flags:
  9429. cmd
  9430. HelpStr: Forward command to server.
  9431. Flags:
  9432. alias
  9433. HelpStr: Alias a command.
  9434. Flags:
  9435. echo
  9436. HelpStr: Echo text to console.
  9437. Flags:
  9438. exec_extreme_sync
  9439. HelpStr: Execute script file for extreme sync.
  9440. Flags:
  9441. exec
  9442. HelpStr: Execute script file.
  9443. Flags:
  9444. extreme_sync_exe_mode
  9445. HelpStr:
  9446. Value: 0
  9447. Flags:
  9448. cl_clock_correction_adjustment_max_offset
  9449. HelpStr: As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards applying cl_clock_correction_adjustment_max_amount of adjustment. That way, the response is small when the offset is small.
  9450. Value: 90
  9451. Flags: FCVAR_CHEAT
  9452. cl_clock_correction_adjustment_min_offset
  9453. HelpStr: If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.
  9454. Value: 10
  9455. Flags: FCVAR_CHEAT
  9456. cl_clock_correction_adjustment_max_amount
  9457. HelpStr: Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount if the difference between the client and server clock is equal to or larger than cl_clock_correction_adjustment_max_offset.
  9458. Value: 200
  9459. Flags: FCVAR_CHEAT
  9460. cl_clock_correction_force_server_tick
  9461. HelpStr: Force clock correction to match the server tick + this offset (-999 disables it).
  9462. Value: 999
  9463. Flags: FCVAR_CHEAT
  9464. cl_clock_showdebuginfo
  9465. HelpStr: Show debugging info about the clock drift.
  9466. Value: 0
  9467. Flags: FCVAR_CHEAT
  9468. cl_clockdrift_max_ms
  9469. HelpStr: Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.
  9470. Value: 150
  9471. Flags: FCVAR_CHEAT
  9472. cl_clock_correction
  9473. HelpStr: Enable/disable clock correction on the client.
  9474. Value: 1
  9475. Flags: FCVAR_CHEAT
  9476. cl_downloadfilter
  9477. HelpStr: Determines which files can be downloaded from the server (all, none, nosounds)
  9478. Value: all
  9479. Flags: FCVAR_ARCHIVE
  9480. cl_allowdownload
  9481. HelpStr: Client downloads customization files
  9482. Value: 1
  9483. Flags: FCVAR_ARCHIVE
  9484. cl_forcepreload
  9485. HelpStr: Whether we should force preloading.
  9486. Value: 0
  9487. Flags: FCVAR_ARCHIVE
  9488. cl_soundfile
  9489. HelpStr: Jingle sound file.
  9490. Value: sound/player/jingle.wav
  9491. Flags: FCVAR_ARCHIVE
  9492. cl_logofile
  9493. HelpStr: Spraypoint logo decal.
  9494. Value: materials/decals/spraylogo.vtf
  9495. Flags: FCVAR_ARCHIVE
  9496. cl_timeout
  9497. HelpStr: After this many seconds without receiving a packet from the server, the client will disconnect itself
  9498. Value: 30
  9499. Flags: FCVAR_ARCHIVE
  9500. mat_show_texture_memory_usage
  9501. HelpStr: Display the texture memory usage on the HUD.
  9502. Value: FCVAR_NEVER_AS_STRING
  9503. Flags: FCVAR_NEVER_AS_STRING
  9504. mat_texturelist_files
  9505. HelpStr:
  9506. Value: FCVAR_NEVER_AS_STRING
  9507. Flags: FCVAR_NEVER_AS_STRING
  9508. mat_texturelist_directories
  9509. HelpStr:
  9510. Value: FCVAR_NEVER_AS_STRING
  9511. Flags: FCVAR_NEVER_AS_STRING
  9512. mat_texture_list_all
  9513. HelpStr: If this is nonzero, then the texture list panel will show all currently-loaded textures.
  9514. Value: FCVAR_NEVER_AS_STRING
  9515. Flags: FCVAR_NEVER_AS_STRING
  9516. -mat_texture_list
  9517. HelpStr:
  9518. Flags:
  9519. +mat_texture_list
  9520. HelpStr:
  9521. Flags:
  9522. mat_texture_list
  9523. HelpStr: For debugging, show a list of used textures per frame
  9524. Value: 0
  9525. Flags:
  9526. vprof_remote_stop
  9527. HelpStr: Stop an existing remote VProf data request
  9528. Flags:
  9529. vprof_remote_start
  9530. HelpStr: Request a VProf data stream from the remote server (requires authentication)
  9531. Flags:
  9532. rcon_address
  9533. HelpStr: Address of remote server if sending unconnected rcon commands (format x.x.x.x:p)
  9534. Value:
  9535. Flags:
  9536. cl_showpluginmessages
  9537. HelpStr: Allow plugins to display messages to you
  9538. Value: 1
  9539. Flags: FCVAR_ARCHIVE
  9540. cl_showevents
  9541. HelpStr: Print event firing info in the console
  9542. Value: 0
  9543. Flags: FCVAR_CHEAT
  9544. setinfo
  9545. HelpStr: Addes a new user info value
  9546. Flags:
  9547. cl_fullupdate
  9548. HelpStr: Forces the server to send a full update packet
  9549. Flags: FCVAR_CHEAT
  9550. cl_precacheinfo
  9551. HelpStr: Show precache info (client).
  9552. Flags:
  9553. startupmenu
  9554. HelpStr: Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer mode.
  9555. Flags:
  9556. box
  9557. HelpStr: Draw a debug box.
  9558. Flags: FCVAR_CHEAT
  9559. list
  9560. HelpStr: List cached servers.
  9561. Flags:
  9562. slist
  9563. HelpStr: List servers on your LAN.
  9564. Flags:
  9565. cl_view
  9566. HelpStr: Set the view entity index.
  9567. Flags: FCVAR_CHEAT
  9568. rcon
  9569. HelpStr: Issue an rcon command.
  9570. Flags:
  9571. screenshot_crop
  9572. HelpStr: screenshot_crop
  9573. Flags:
  9574. screenshot_direct
  9575. HelpStr: screenshot_direct
  9576. Flags:
  9577. screenshot_minimap
  9578. HelpStr: Take a minimap screenshot.
  9579. Flags:
  9580. endmovie
  9581. HelpStr: Stop recording movie frames.
  9582. Flags:
  9583. startmovie
  9584. HelpStr: Start recording movie frames.
  9585. Flags:
  9586. jpeg
  9587. HelpStr: Take a jpeg screenshot: jpeg <filename> <quality 1-100>.
  9588. Flags:
  9589. devshots_screenshot
  9590. HelpStr: Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the 'screenshot' command instead.
  9591. Flags:
  9592. screenshot
  9593. HelpStr: Take a screenshot.
  9594. Flags:
  9595. connect
  9596. HelpStr: Connect to specified server.
  9597. Flags:
  9598. retry
  9599. HelpStr: Retry connection to last server.
  9600. Flags:
  9601. cl_showents
  9602. HelpStr: Dump entity list to console.
  9603. Flags: FCVAR_CHEAT
  9604. need_register_server
  9605. HelpStr:
  9606. Value: 0
  9607. Flags:
  9608. hole_punch_log
  9609. HelpStr: hole_punch_log
  9610. Flags:
  9611. jpeg_quality
  9612. HelpStr: jpeg screenshot quality.
  9613. Value: 90
  9614. Flags:
  9615. cl_ignorepackets
  9616. HelpStr: Force client to ignore packets (for debugging).
  9617. Value: 0
  9618. Flags: FCVAR_CHEAT
  9619. cl_localnetworkbackdoor
  9620. HelpStr: Enable network optimizations for single player games.
  9621. Value: 1
  9622. Flags:
  9623. cl_slist
  9624. HelpStr: Number of seconds to wait for server ping responses when checking for server on your lan
  9625. Value: 10
  9626. Flags:
  9627. tv_nochat
  9628. HelpStr: Don't receive chat messages from other SourceTV spectators
  9629. Value: 0
  9630. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9631. cl_cmdbackup
  9632. HelpStr: For each command packet, how many additional history commands are sent ( helps in case of packet loss )
  9633. Value: 2
  9634. Flags: FCVAR_ARCHIVE
  9635. sv_unlockedchapters
  9636. HelpStr: Highest unlocked game chapter.
  9637. Value: 1
  9638. Flags: FCVAR_ARCHIVE
  9639. cl_flushentitypacket
  9640. HelpStr: For debugging. Force the engine to flush an entity packet.
  9641. Value: 0
  9642. Flags: FCVAR_CHEAT
  9643. cl_entityreport
  9644. HelpStr: For debugging, draw entity states to console
  9645. Value: 0
  9646. Flags: FCVAR_CHEAT
  9647. demoui
  9648. HelpStr: Show/hide the demo player UI.
  9649. Flags:
  9650. demo_timescale
  9651. HelpStr: Sets demo replay speed.
  9652. Flags:
  9653. demo_gototick
  9654. HelpStr: Skips to a tick in demo.
  9655. Flags:
  9656. demo_togglepause
  9657. HelpStr: Toggles demo playback.
  9658. Flags:
  9659. demo_resume
  9660. HelpStr: Resumes demo playback.
  9661. Flags:
  9662. demo_pause
  9663. HelpStr: Pauses demo playback.
  9664. Flags:
  9665. begin_saving_demo
  9666. HelpStr: Begin saving Demoe file duing quest
  9667. Flags:
  9668. vtune
  9669. HelpStr: Controls VTune's sampling.
  9670. Flags:
  9671. stop
  9672. HelpStr: Finish recording demo.
  9673. Flags:
  9674. record
  9675. HelpStr: Record a demo.
  9676. Flags:
  9677. benchframe
  9678. HelpStr: Takes a snapshot of a particular frame in a time demo.
  9679. Flags:
  9680. listdemo
  9681. HelpStr: List demo file contents.
  9682. Flags:
  9683. timedemoquit
  9684. HelpStr: Play a demo, report performance info, and then exit
  9685. Flags:
  9686. timedemo
  9687. HelpStr: Play a demo and report performance info.
  9688. Flags:
  9689. playdemo
  9690. HelpStr: Play a recorded demo file (.dem ).
  9691. Flags:
  9692. demo_fastforwardramptime
  9693. HelpStr: How many seconds it takes to get to full FF speed.
  9694. Value: 5
  9695. Flags:
  9696. demo_fastforwardfinalspeed
  9697. HelpStr: Go this fast when starting to hold FF button.
  9698. Value: 20
  9699. Flags:
  9700. demo_fastforwardstartspeed
  9701. HelpStr: Go this fast when starting to hold FF button.
  9702. Value: 2
  9703. Flags:
  9704. demo_pauseatservertick
  9705. HelpStr: Pauses demo playback at server tick
  9706. Value: 0
  9707. Flags:
  9708. demo_interpolateview
  9709. HelpStr: Do view interpolation during dem playback.
  9710. Value: 1
  9711. Flags:
  9712. demo_debug
  9713. HelpStr: Demo debug info.
  9714. Value: 0
  9715. Flags:
  9716. demo_quitafterplayback
  9717. HelpStr: Quits game after demo playback.
  9718. Value: 0
  9719. Flags:
  9720. demo_recordcommands
  9721. HelpStr: Record commands typed at console into .dem files.
  9722. Value: 1
  9723. Flags:
  9724. sv_force_using_execute_single_client_command
  9725. HelpStr:
  9726. Value: 0
  9727. Flags:
  9728. vcollide_wireframe_axes
  9729. HelpStr:
  9730. Value: 0
  9731. Flags:
  9732. cd
  9733. HelpStr: Play or stop a cd track.
  9734. Flags:
  9735. bgmvolume
  9736. HelpStr: CD sound playback volume.
  9737. Value: 1
  9738. Flags: FCVAR_ARCHIVE
  9739. buildcubemaps
  9740. HelpStr: Rebuild cubemaps.
  9741. Flags:
  9742. envmap
  9743. HelpStr:
  9744. Flags:
  9745. mat_force_tonemap_scale
  9746. HelpStr:
  9747. Value: 0.0f
  9748. Flags:
  9749. reload_materials
  9750. HelpStr:
  9751. Value: 0
  9752. Flags:
  9753. building_cubemaps
  9754. HelpStr:
  9755. Value: 0
  9756. Flags:
  9757. mat_dynamic_tonemapping
  9758. HelpStr:
  9759. Value: 1
  9760. Flags: FCVAR_CHEAT
  9761. sv_visiblemaxplayers
  9762. HelpStr: Overrides the max players reported to prospective clients
  9763. Value: -1
  9764. Flags:
  9765. sv_password
  9766. HelpStr: Server password for entry into multiplayer games
  9767. Value:
  9768. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9769. sv_enableoldqueries
  9770. HelpStr: Enable support for old style (HL1) server queries
  9771. Value: 0
  9772. Flags:
  9773. sv_stats
  9774. HelpStr: Collect CPU usage stats
  9775. Value: 1
  9776. Flags:
  9777. sv_instancebaselines
  9778. HelpStr: Enable instanced baselines. Saves network overhead.
  9779. Value: 1
  9780. Flags:
  9781. mykey
  9782. HelpStr: This clients' auth key
  9783. Value: 0
  9784. Flags:
  9785. myuid
  9786. HelpStr: This clients' user id
  9787. Value: -1
  9788. Flags:
  9789. password
  9790. HelpStr: Current server access password
  9791. Value:
  9792. Flags: FCVAR_ARCHIVE
  9793. cl_updaterate
  9794. HelpStr: Number of packets per second of updates you are requesting from the server
  9795. Value: 20
  9796. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9797. rate
  9798. HelpStr: Max bytes/sec the host can receive data
  9799. Value: 10000
  9800. Flags: FCVAR_USERINFO
  9801. cl_cmdrate
  9802. HelpStr: Max number of command packets sent to server per second
  9803. Value: 30
  9804. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9805. name
  9806. HelpStr: Current user name
  9807. Value: unnamed
  9808. Flags: FCVAR_ARCHIVE FCVAR_USERINFO FCVAR_PRINTABLEONLY
  9809. cl_resend
  9810. HelpStr: Delay in seconds before the client will resend the 'connect' attempt
  9811. Value: 6
  9812. Flags:
  9813. user_setting_debug
  9814. HelpStr:
  9815. Value: 0
  9816. Flags:
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