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- [2015.11.19-06.20.44:763][ 0]Log file open, 11/19/15 08:20:44
- [2015.11.19-06.20.44:763][ 0]LogInit:Display: Running engine for game: UVRP
- [2015.11.19-06.20.44:763][ 0]LogPlatformFile: Not using cached read wrapper
- [2015.11.19-06.20.44:763][ 0]LogInit:Display: RandInit(-2053609467) SRandInit(-2053609466).
- [2015.11.19-06.20.44:763][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
- [2015.11.19-06.20.44:763][ 0]LogStats: Stats thread started at 0.081554
- [2015.11.19-06.20.44:763][ 0]LogInit: Version: 4.10.0-2758231+++depot+UE4-Releases+4.10
- [2015.11.19-06.20.44:763][ 0]LogInit: API Version: 2758231
- [2015.11.19-06.20.44:763][ 0]LogInit: Compiled (64-bit): Nov 7 2015 05:13:45
- [2015.11.19-06.20.44:763][ 0]LogInit: Compiled with Visual C++: 19.00.23026.00
- [2015.11.19-06.20.44:763][ 0]LogInit: Build Configuration: Development
- [2015.11.19-06.20.44:763][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.10
- [2015.11.19-06.20.44:763][ 0]LogInit: Command line:
- [2015.11.19-06.20.44:763][ 0]LogInit: Base directory: G:/Program Files/Epic Games/4.10/Engine/Binaries/Win64/
- [2015.11.19-06.20.44:763][ 0]LogInit: Rocket: 1
- [2015.11.19-06.20.44:767][ 0]LogInit: Using libcurl 7.41.0
- [2015.11.19-06.20.44:767][ 0]LogInit: - built for x86_64-pc-win32
- [2015.11.19-06.20.44:767][ 0]LogInit: - supports SSL with WinSSL
- [2015.11.19-06.20.44:767][ 0]LogInit: - other features:
- [2015.11.19-06.20.44:767][ 0]LogInit: CURL_VERSION_SSL
- [2015.11.19-06.20.44:767][ 0]LogInit: CURL_VERSION_IPV6
- [2015.11.19-06.20.44:767][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2015.11.19-06.20.44:767][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2015.11.19-06.20.44:767][ 0]LogInit: CURL_VERSION_IDN
- [2015.11.19-06.20.44:767][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
- [2015.11.19-06.20.44:767][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- [2015.11.19-06.20.44:767][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- [2015.11.19-06.20.44:767][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- [2015.11.19-06.20.44:767][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- [2015.11.19-06.20.44:771][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.11.19-06.20.44:776][ 0]LogInit: Object subsystem initialized
- [2015.11.19-06.20.44:776][ 0]LogInit: Selected Device Profile: [Windows]
- [2015.11.19-06.20.44:776][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2015.11.19-06.20.44:785][ 0]LogInit: Computer: YURA-PC
- [2015.11.19-06.20.44:785][ 0]LogInit: User: Yura
- [2015.11.19-06.20.44:785][ 0]LogInit: CPU Page size=4096, Cores=4
- [2015.11.19-06.20.44:785][ 0]LogInit: High frequency timer resolution =3.906328 MHz
- [2015.11.19-06.20.44:785][ 0]LogMemory: Memory total: Physical=24.0GB (24GB approx)
- [2015.11.19-06.20.44:785][ 0]LogMemory: Platform Memory Stats for Windows
- [2015.11.19-06.20.44:785][ 0]LogMemory: Process Physical Memory: 60.76 MB used, 61.03 MB peak
- [2015.11.19-06.20.44:785][ 0]LogMemory: Process Virtual Memory: 62.79 MB used, 62.79 MB peak
- [2015.11.19-06.20.44:785][ 0]LogMemory: Physical Memory: 4129.82 MB used, 24527.64 MB total
- [2015.11.19-06.20.44:785][ 0]LogMemory: Virtual Memory: 356.53 MB used, 8388608.00 MB total
- [2015.11.19-06.20.44:814][ 0]LogTextLocalizationManager: No translations for ('ru-RU') exist, falling back to 'en' for localization and internationalization data.
- [2015.11.19-06.20.45:077][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 980 (Feature Level 11_0)
- [2015.11.19-06.20.45:077][ 0]LogD3D11RHI: Adapter has 4009MB of dedicated video memory, 0MB of dedicated system memory, and 12007MB of shared system memory, 1 output[s]
- [2015.11.19-06.20.45:078][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2015.11.19-06.20.45:081][ 0]LogD3D11RHI: !Direct3DDevice
- [2015.11.19-06.20.45:081][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2015.11.19-06.20.45:086][ 0]LogD3D11RHI: Async texture creation enabled
- [2015.11.19-06.20.45:099][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (D:/MyDocuments/Unreal Projects/UVRP 4.10/Intermediate/Shaders/WorkingDirectory/376/).
- [2015.11.19-06.20.45:099][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Yura/AppData/Local/Temp/UnrealShaderWorkingDir/EEE0D0C6430C8222F82978AC5E8FBBB6/'.
- [2015.11.19-06.20.45:099][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- [2015.11.19-06.20.45:610][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- [2015.11.19-06.20.45:613][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- [2015.11.19-06.20.45:616][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- [2015.11.19-06.20.45:619][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- [2015.11.19-06.20.45:622][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
- [2015.11.19-06.20.45:624][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
- [2015.11.19-06.20.45:627][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- [2015.11.19-06.20.45:628][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- [2015.11.19-06.20.45:630][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- [2015.11.19-06.20.45:632][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- [2015.11.19-06.20.45:634][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- [2015.11.19-06.20.45:639][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- [2015.11.19-06.20.45:639][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- [2015.11.19-06.20.45:639][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
- [2015.11.19-06.20.45:653][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
- [2015.11.19-06.20.45:654][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- [2015.11.19-06.20.45:656][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- [2015.11.19-06.20.45:658][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
- [2015.11.19-06.20.45:658][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2015.11.19-06.20.45:708][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2015.11.19-06.20.45:747][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 42MB C:/Users/Yura/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc.
- [2015.11.19-06.20.45:747][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Yura/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc
- [2015.11.19-06.20.45:747][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/MyDocuments/Unreal Projects/UVRP 4.10/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2015.11.19-06.20.45:747][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2015.11.19-06.20.45:747][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/MyDocuments/Unreal Projects/UVRP 4.10/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2015.11.19-06.20.45:747][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2015.11.19-06.20.45:791][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2015.11.19-06.20.45:801][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Yura/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2015.11.19-06.20.45:912][ 0]LogInit: Selected Device Profile: [Windows]
- [2015.11.19-06.20.45:913][ 0]LogContentStreaming: Texture pool size is 0.000000MB
- [2015.11.19-06.20.45:934][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2015.11.19-06.20.45:934][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2015.11.19-06.20.46:192][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2015.11.19-06.20.46:671][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 2
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