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- // quakelive zoomscript
- bind XX "weapon XX;vstr wep7_bind;" //add vstr wep7_bind to every weapon bind
- bind MOUSE2 "vstr wep7_act"
- set wep7_act "weapon 7;bind MOUSE2 vstr act_zoom"
- set wep7_bind "vstr wep7_bind_n;"
- set wep7_bind_n "bind MOUSE2 vstr wep7_act;"
- set wep7_bind_z "+zoom;bind MOUSE2 vstr wep7_act;vstr chk_zoomOUT;"
- set act_zoom "+zoom;vstr chk_zoom;"
- set chk_zoom "vstr chk_zoomIN;"
- set chk_zoomIN "set wep7_bind vstr wep7_bind_z; set chk_zoom vstr chk_zoomOUT;"
- set chk_zoomOUT "set wep7_bind vstr wep7_bind_n; set chk_zoom vstr chk_zoomIN;"
- set cg_zoomToggle 1;
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