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  1. 000002.206| ComputerID: 0x5d765c9f4ea5
  2. 000002.206| Game Version: DevilZMMORemake (build: Oct 25 2014 21:51:50) - final
  3. 000002.206| Available memory: 16318 MB
  4. 000002.237| r3dFS: version:November 1, 2014 0:04, 43565 files
  5. 000002.330| Can't open file "1"
  6. 000002.330| Can't open file "1"
  7. 000002.331| readGameOptionsFile: found INI at C:\Users\²\Documents\Arktos\WarZ\gameSettings.ini
  8. 000002.331| writeGameOptionsFile: Saving settings to C:\Users\²\Documents\Arktos\WarZ\gameSettings.ini
  9. 000002.336| readInputMap: found file at C:\Users\²\Documents\Arktos\WarZ\inputMap.xml
  10. 000002.336| writeInputMap: Saving settings to C:\Users\²\Documents\Arktos\WarZ\inputMap.xml
  11. 000002.336| userSettings: found file at C:\Users\²\Documents\Arktos\WarZ\userSettings.xml
  12. 000002.337| userSettings: Saving settings to C:\Users\²\Documents\Arktos\WarZ\userSettings.xml
  13. 000002.337| InitSounds
  14. 000002.337| SOUND: initializing sound system
  15. 000002.367| SOUND: '6' sound drivers found
  16. 000002.367| SOUND: sound caps = 0xF8, speakermode= 2
  17. 000002.367| SOUND: sound driver 'Haut-parleurs (Sennheiser U320 Gaming)'
  18. 000002.380| SOUND: sound system ready
  19. 000002.380| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  20. 000003.285| Input Devices enabled: Mouse, Keyboard
  21. 000003.300| VMEM As seen through DDRaw: -1101
  22. 000003.300| VMEM As seen through WMI: 0
  23. 000003.300| Setting mode: 1920x1080x32 Flags=0
  24. 000003.319| NVApi successfuly initialized.
  25. 000003.319| NVApi: stereo is not available. Stereo driver not installed?
  26. 000003.319| Adapter: NVIDIA GeForce GTX 780
  27. 000003.319| nvd3dum.dll 9.18.13.4448
  28. 000003.319| Monitor: \\.\DISPLAY1 (1920x1080)
  29. 000003.329| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60)
  30. 000003.330| Creating d3d device
  31. 000003.392| NVApi: failed to create stereo handle!
  32. 000003.392| GPU supports D3DQUERYTYPE_TIMESTAMP
  33. 000003.392| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  34. 000003.393| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  35. 000003.393| We have 2689 MB texture memory
  36. 000003.394| r3dFont: Creating Verdana 10pt
  37. 000003.394| r3dFont: Finished creating Verdana 10pt
  38. 000003.395| Loading shaders...
  39. 000003.764| Finished loading shaders (0.368637 sec)!
  40. 000003.772| r3dFont: Creating Tahoma 12pt
  41. 000003.773| r3dFont: Finished creating Tahoma 12pt
  42. 000003.773| r3dFont: Creating Verdana 10pt
  43. 000003.773| r3dFont: Finished creating Verdana 10pt
  44. 000003.806| Creating render targets
  45. 000003.810| r3dFont: Creating Verdana 8pt
  46. 000003.813| r3dFont: Finished creating Verdana 8pt
  47. 000003.819| Loaded 13 of 13 grass settings locations from the glist file
  48. 000003.820| Loaded 13 grass settings files
  49. 000003.893| Trying to load food item with id '301321' that is already loaded!000005.062| SetHomeDir: Levels\WZ_FrontEndLighting
  50. 000005.062| We have 2506 MB texture memory
  51. 000005.369| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  52. 000005.444| Unloaded 0.0 MB STATIC decal textures
  53. 000005.444| Unloaded 0.0 MB DYNAMIC decal textures
  54. 000005.444| Loading decal library Data\Decals\library.xml.
  55. 000005.445| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  56. 000005.445| Loaded 0.0 MB STATIC decal textures
  57. 000005.468| Loaded 3.3 MB DYNAMIC decal textures
  58. 000005.469| LoadLevel_MatLibs...
  59. 000005.469| LoadLevel_Objects...
  60. 000006.091| LoadGrassLib()...
  61. 000006.151| g_pGrassMap->Load...
  62. 000006.151| LoadLevel_MatLibs...
  63. 000006.151| Building skeleton cache..000006.173| Building obstacles cache..000006.173| done.000006.173| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  64. 000006.173| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  65. 000006.173| World loaded
  66. 000006.173| Total load time: 0.81
  67. 000008.442| Acquired base profile data for 3.381244
  68. 000008.442| AccountStatus 100
  69. 000008.572| We have 13005 MB free of physical memory
  70. 000008.572| We have 16318 MB total of physical memory
  71. 000011.014| Revive Character Health 100
  72. 000011.092| Revive Character
  73. 000012.383| ASSERT at file .\Sources\UI\FrontEndWarZ.cpp, line 3493: argCount == 1
  74. 000012.388| r3dNetwork: Initialized
  75. 000012.388| r3dNetwork: Creating client
  76. 000012.409| IP: 192.168.1.26
  77. 000012.409| r3dNetwork: connecting
  78. 000012.528| r3dNetwork: external ip: 81.240.197.181:63529
  79. 000012.528| connected to master server peer00
  80. 000012.603| GBPKT_M2C_EndGamesList
  81. 000022.165| obj_Zombie::FreePhysSkeletonCache:000022.166| done in 0.00 seconds
  82. 000022.168| r3dNetwork: Deinitialize
  83. 000022.413| r3dNetwork: Initialized
  84. 000022.414| r3dNetwork: Creating client
  85. 000022.431| IP: 192.168.1.26
  86. 000022.431| r3dNetwork: connecting
  87. 000022.568| r3dNetwork: external ip: 81.240.197.181:61640
  88. 000022.674| writeGameOptionsFile: Saving settings to C:\Users\²\Documents\Arktos\WarZ\gameSettings.ini
  89. 000022.676| userSettings: Saving settings to C:\Users\²\Documents\Arktos\WarZ\userSettings.xml
  90. 000022.676| SetHomeDir: Levels\ClearviewPvP
  91. 000022.677| We have 2491 MB texture memory
  92. 000022.819| Couldn't open 'Levels\ClearviewPvP/LevelSettings.xml'
  93. 000022.892| !!! ERROR: Failed to load XML settings!
  94. 000022.892| ... exiting
  95. 000023.071| r3d: device is lost
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