Advertisement
Guest User

crash.log

a guest
May 16th, 2015
243
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.57 KB | None | 0 0
  1. LogInit:Display: Running engine for game: maladius
  2. LogInit: Version: 4.7.6-2513093+++depot+UE4-Releases+4.7
  3. LogInit: API Version: 2455222
  4. LogInit: Compiled (64-bit): Apr 15 2015 12:39:37
  5. LogInit: Compiled with Clang: 6.0 (clang-600.0.56)
  6. LogInit: Build Configuration: DebugGame
  7. LogInit: Branch Name: ++depot+UE4-Releases+4.7
  8. LogInit: Command line: -debug -NSDocumentRevisionsDebugMode YES
  9. LogInit: Base directory: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/Mac/
  10. LogInit: Rocket: 1
  11. [2015.05.11-13.29.24:155][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  12. [2015.05.11-13.29.24:163][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
  13. [2015.05.11-13.29.24:171][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  14. [2015.05.11-13.29.24:178][ 0]LogInit: Object subsystem initialized
  15. [2015.05.11-13.29.24:182][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
  16. [2015.05.11-13.29.24:182][ 0]LogConsoleResponse:Warning: Found in ini file '/Users/mike/Library/Preferences/Unreal Engine/maladiusEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  17. [2015.05.11-13.29.24:182][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
  18. [2015.05.11-13.29.24:182][ 0]LogConsoleResponse:Warning: Found in ini file '/Users/mike/Library/Preferences/Unreal Engine/maladiusEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  19. [2015.05.11-13.29.24:182][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
  20. [2015.05.11-13.29.24:182][ 0]LogConsoleResponse:Warning: Found in ini file '/Users/mike/Library/Preferences/Unreal Engine/maladiusEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
  21. [2015.05.11-13.29.24:185][ 0]LogInit: Selected Device Profile: [Mac]
  22. [2015.05.11-13.29.24:185][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
  23. [2015.05.11-13.29.24:189][ 0]LogInit: Computer: Michaels-iMac.local
  24. [2015.05.11-13.29.24:189][ 0]LogInit: User: mike
  25. [2015.05.11-13.29.24:189][ 0]LogInit: CPU Page size=4096, Cores=4
  26. [2015.05.11-13.29.24:189][ 0]LogInit: High frequency timer resolution =1000.000000 MHz
  27. [2015.05.11-13.29.24:189][ 0]LogInit: Power Source: AC Power
  28. [2015.05.11-13.29.24:189][ 0]LogInit: Memory total: Physical=31.5GB (32GB approx) Pagefile=1.0GB Virtual=32.5GB
  29. [2015.05.11-13.29.24:256][ 0]LogRHI: Initializing OpenGL RHI
  30. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
  31. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_RENDERER: NVIDIA GeForce GTX 780M OpenGL Engine
  32. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_VERSION: 4.1 NVIDIA-10.2.7 310.41.25f01
  33. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.10
  34. [2015.05.11-13.29.24:256][ 0]LogRHI: OpenGL Extensions:
  35. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_blend_func_extended
  36. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_draw_buffers_blend
  37. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_draw_indirect
  38. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_ES2_compatibility
  39. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_explicit_attrib_location
  40. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_gpu_shader_fp64
  41. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_gpu_shader5
  42. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_instanced_arrays
  43. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_internalformat_query
  44. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_occlusion_query2
  45. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_sample_shading
  46. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_sampler_objects
  47. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_separate_shader_objects
  48. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_shader_bit_encoding
  49. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_shader_subroutine
  50. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_shading_language_include
  51. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_tessellation_shader
  52. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
  53. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_texture_cube_map_array
  54. [2015.05.11-13.29.24:256][ 0]LogRHI: GL_ARB_texture_gather
  55. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_texture_query_lod
  56. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
  57. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_texture_storage
  58. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_texture_swizzle
  59. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_timer_query
  60. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_transform_feedback2
  61. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_transform_feedback3
  62. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
  63. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
  64. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ARB_viewport_array
  65. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_debug_label
  66. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_debug_marker
  67. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_depth_bounds_test
  68. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
  69. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_texture_compression_s3tc
  70. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
  71. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_texture_mirror_clamp
  72. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_EXT_texture_sRGB_decode
  73. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_client_storage
  74. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_container_object_shareable
  75. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_flush_render
  76. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_object_purgeable
  77. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_rgb_422
  78. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_row_bytes
  79. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_APPLE_texture_range
  80. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_ATI_texture_mirror_once
  81. [2015.05.11-13.29.24:257][ 0]LogRHI: GL_NV_texture_barrier
  82. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
  83. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
  84. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  85. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
  86. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
  87. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
  88. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
  89. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
  90. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_SAMPLES: 8
  91. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
  92. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
  93. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
  94. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80
  95. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  96. [2015.05.11-13.29.24:265][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  97. [2015.05.11-13.29.24:265][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4
  98. [2015.05.11-13.29.24:304][ 0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used.
  99. [2015.05.11-13.29.24:346][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip):
  100. Resource: (/Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk)
  101. Resource: (/Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file)
  102. [2015.05.11-13.29.24:346][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
  103. Resource: (/Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...)
  104. Resource: (/Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.)
  105. [2015.05.11-13.29.24:395][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  106. [2015.05.11-13.29.26:905][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
  107. [2015.05.11-13.29.28:527][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
  108. [2015.05.11-13.29.28:565][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  109. [2015.05.11-13.29.28:724][ 0]LogDerivedDataCache: Loaded boot cache 0.16s 75MB /Users/mike/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
  110. [2015.05.11-13.29.28:724][ 0]LogDerivedDataCache:Display: Loaded Boot cache: /Users/mike/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc
  111. [2015.05.11-13.29.28:724][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../mike/projects/michchap/ue4/maladius/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  112. [2015.05.11-13.29.28:724][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  113. [2015.05.11-13.29.28:765][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  114. [2015.05.11-13.29.28:766][ 0]LogDerivedDataCache: Using Local data cache path /Users/mike/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
  115. [2015.05.11-13.29.29:141][ 0]LogMeshUtilities: No automatic mesh reduction module available
  116. [2015.05.11-13.29.29:141][ 0]LogMeshUtilities: No automatic mesh merging module available
  117. [2015.05.11-13.29.29:674][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
  118. [2015.05.11-13.29.30:921][ 0]LogMoviePlayer: FAVMoviePlayer ctor...
  119. [2015.05.11-13.29.31:019][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  120. [2015.05.11-13.29.31:259][ 0]Character:Warning: Set Blueprint Class
  121. [2015.05.11-13.29.31:618][ 0]SourceControl: Info Source control is disabled
  122. [2015.05.11-13.29.31:618][ 0]SourceControl: Info Source control is disabled
  123. [2015.05.11-13.29.31:618][ 0]SourceControl: Info Source control is disabled
  124. [2015.05.11-13.29.31:625][ 0]SourceControl: Info Source control is disabled
  125. [2015.05.11-13.29.32:158][ 0]LogObj: 26148 objects as part of root set at end of initial load.
  126. [2015.05.11-13.29.32:158][ 0]LogUObjectAllocator: 5721552 out of 0 bytes used by permanent object pool.
  127. [2015.05.11-13.29.32:274][ 0]LogEngine: Initializing Engine...
  128. [2015.05.11-13.29.34:677][ 0]LogInit: FAudioDevice initialized.
  129. [2015.05.11-13.29.34:713][ 0]LogAIModule: Creating AISystem for world NewWorld
  130. [2015.05.11-13.29.34:818][ 0]LogDerivedDataCache: Saved boot cache 0.10s 75MB /Users/mike/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
  131. [2015.05.11-13.29.34:838][ 0]LogInit: Texture streaming: Enabled
  132. [2015.05.11-13.29.34:994][ 0]LogInit: Transaction tracking system initialized
  133. [2015.05.11-13.29.35:292][ 0]BlueprintLog: New page: Editor Load
  134. [2015.05.11-13.29.35:313][ 0]LogAssetRegistry: FAssetRegistry took 0.0012 seconds to start up
  135. [2015.05.11-13.29.37:373][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
  136. [2015.05.11-13.29.38:741][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
  137. [2015.05.11-13.29.39:289][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf'
  138. [2015.05.11-13.29.39:289][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf'
  139. [2015.05.11-13.29.39:294][ 0]LogConsoleResponse:Display:
  140. [2015.05.11-13.29.39:432][ 0]LogCook:Display: Done creating registry. It took 0.00s.
  141. [2015.05.11-13.29.39:819][ 0]SourceControl: Info Source control is disabled
  142. [2015.05.11-13.29.39:822][ 0]Cmd: MAP LOAD FILE="../../../../../../mike/projects/michchap/ue4/maladius/Content/TopDown/Maps/TopDownExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2
  143. [2015.05.11-13.29.39:823][ 0]LightingResults: New page: Lighting Build
  144. [2015.05.11-13.29.39:834][ 0]MapCheck: New page: Map Check
  145. [2015.05.11-13.29.39:834][ 0]LightingResults: New page: Lighting Build
  146. [2015.05.11-13.29.39:844][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x143ee8720
  147. [2015.05.11-13.29.40:042][ 0]Character:Warning: Set Blueprint Class
  148. [2015.05.11-13.29.40:044][ 0]Character:Warning: Set Blueprint Class
  149. [2015.05.11-13.29.40:318][ 0]Character:Warning: Set Blueprint Class
  150. [2015.05.11-13.29.40:554][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  151. [2015.05.11-13.29.40:555][ 0]LogAIModule: Creating AISystem for world TopDownExampleMap
  152. [2015.05.11-13.29.40:557][ 0]Cmd: MAP CHECKDEP
  153. [2015.05.11-13.29.40:557][ 0]MapCheck: New page: TopDownExampleMap - 12 May 2015 9:29:40 am
  154. [2015.05.11-13.29.40:585][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 28.694ms to complete.
  155. [2015.05.11-13.29.40:586][ 0]LogFileHelpers: Loading map 'TopDownExampleMap' took 0.765
  156. [2015.05.11-13.29.40:775][ 0]LogContentBrowser: Native class hierarchy populated in 0.0099 seconds. Added 1705 classes and 271 folders.
  157. [2015.05.11-13.29.40:789][ 0]LogCollectionManager: Loaded 0 collections in 0.000898 seconds
  158. [2015.05.11-13.29.40:832][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0020 seconds. Added 1 classes and 0 folders.
  159. [2015.05.11-13.29.41:031][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  160. [2015.05.11-13.29.41:036][ 0]LogSlate:Warning: Failed to load font data from 'Veranda'
  161. 2015-05-11 23:29:41.040 UE4Editor[83241:6236910] NSWindow warning: adding an unknown subview: <FCocoaOpenGLView: 0x600000b717c0>
  162. 2015-05-11 23:29:41.044 UE4Editor[83241:6236910] Call stack:
  163. (
  164. 0 AppKit 0x00007fff8976264d -[NSThemeFrame addSubview:] + 107
  165. 1 UE4Editor-OpenGLDrv.dylib 0x000000012124f53f _Z27PlatformCreateOpenGLContextP21FPlatformOpenGLDevicePv + 1167
  166. 2 UE4Editor-OpenGLDrv.dylib 0x000000012124ee82 _ZN15FOpenGLViewportC2EP17FOpenGLDynamicRHIPvjjb + 1378
  167. 3 UE4Editor-OpenGLDrv.dylib 0x000000012124c0da _ZN17FOpenGLDynamicRHI17RHICreateViewportEPvjjb + 266
  168. 4 UE4Editor-RHI.dylib 0x00000001054afbe5 _Z17RHICreateViewportPvjjb + 261
  169. 5 UE4Editor-SlateRHIRenderer.dylib 0x0000000115a6527a _ZN17FSlateRHIRenderer14CreateViewportE10TSharedRefI7SWindowL7ESPMode0EE + 1258
  170. 6 UE4Editor-SlateCore.dylib 0x0000000105d08f9a _ZN7SWindow10ShowWindowEv + 346
  171. 7 UE4Editor-MainFrame.dylib 0x000000010831db36 _ZNK17FMainFrameHandler19ShowMainFrameWindowE10TSharedRefI7SWindowL7ESPMode0EEb + 390
  172. 8 UE4Editor-MainFrame.dylib 0x00000001082d3e84 _ZN16FMainFrameModule22CreateDefaultMainFrameEb + 6532
  173. 9 UE4Editor-UnrealEd.dylib 0x000000010696d3b8 _Z10EditorInitR11IEngineLoop + 5816
  174. 10 UE4Editor 0x000000010001e08b _Z11GuardedMainPKw + 1371
  175. 11 UE4Editor 0x000000010002c77f -[UE4AppDelegate runGameThread:] + 223
  176. 12 UE4Editor-Core.dylib 0x000000010018f278 -[FCocoaGameThread main] + 88
  177. 13 Foundation 0x00007fff8b625dc2 __NSThread__main__ + 1345
  178. 14 libsystem_pthread.dylib 0x00007fff96aa9268 _pthread_body + 131
  179. 15 libsystem_pthread.dylib 0x00007fff96aa91e5 _pthread_body + 0
  180. 16 libsystem_pthread.dylib 0x00007fff96aa741d thread_start + 13
  181. )
  182. [2015.05.11-13.29.41:108][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  183. [2015.05.11-13.29.41:114][ 0]LogLoad: Full Startup: 17.87 seconds (BP compile: 0.15 seconds)
  184. [2015.05.11-13.29.41:535][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/TopDown/Blueprints/Enemy'
  185. [2015.05.11-13.29.41:698][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1616x784 (Frame:2).
  186. [2015.05.11-13.29.44:035][ 4]LogAssetRegistry: Asset discovery search completed in 8.7232 seconds
  187. [2015.05.11-13.30.41:474][176]LogHttp:Warning: didFailWithError. Http request failed - A server with the specified hostname could not be found. https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data?SessionID=%7B4B932173-174E-607D-8DD0-65BC07C5F653%7D&AppID=Rocket.Release&AppVersion=4.7.6-2513093%2B%2B%2Bdepot%2BUE4-Releases%2B4.7&UserID=c44948349d4c90a2bcee658ff034064c%7C1bdb773175134911ad42dc406d71fd93%7C3CC90769-D9C5-5B32-B0FA-E4B59BA4076C&IsEditor=1&AppEnvironment=Development&UploadType=eteventstream: 0x610000028280
  188. [2015.05.11-13.30.56:622][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
  189. [2015.05.11-13.30.59:953][433]BlueprintLog: New page: Pre-PIE auto-recompile
  190. [2015.05.11-13.30.59:953][433]LogPlayLevel: [PIE] Compiling TopDownExampleMap before PIE...
  191. [2015.05.11-13.31.00:306][433]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharMoveComp) Not registered. Aborting.
  192. [2015.05.11-13.31.00:328][433]LogPlayLevel: PIE: Blueprint regeneration took 375 ms (1 blueprints)
  193. [2015.05.11-13.31.00:328][433]PIE: New page: SIE session: TopDownExampleMap (12 May 2015 9:31:00 am)
  194. [2015.05.11-13.31.00:330][433]Character:Warning: Set Blueprint Class
  195. [2015.05.11-13.31.00:360][433]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030832s)
  196. [2015.05.11-13.31.00:360][433]LogPlayLevel: PIE: World Init took: (0.000477s)
  197. [2015.05.11-13.31.00:361][433]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/TopDown/Maps/TopDownExampleMap.TopDownExampleMap to /Game/TopDown/Maps/UEDPIE_0_TopDownExampleMap.TopDownExampleMap (0.031610s)
  198. [2015.05.11-13.31.00:362][433]LogSelection:Warning: PIE object was selected: "StaticMeshActor /Game/TopDown/Maps/UEDPIE_0_TopDownExampleMap.TopDownExampleMap:PersistentLevel.Floor"
  199. [2015.05.11-13.31.00:386][433]LogWorld: Game class is 'malGameMode_C'
  200. [2015.05.11-13.31.00:391][433]LogAIModule: Creating AISystem for world TopDownExampleMap
  201. [2015.05.11-13.31.00:395][433]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
  202. [2015.05.11-13.31.00:395][433]LogWorld: Bringing World /Game/TopDown/Maps/UEDPIE_0_TopDownExampleMap.TopDownExampleMap up for play (max tick rate 0) at 2015.05.11-23.31.00
  203. [2015.05.11-13.31.00:397][433]LogWorld: Bringing up level for play took: 0.004727
  204. (lldb)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement