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- if(!strcmp(cmdtext, "/kuca", true))
- {
- new x_job[128];
- cmdtext = params;
- GetPlayerName(playerid, playername, sizeof(playername));
- new gouse = PlayerInfo[playerid][pPhousekey];
- if(PlayerInfo[playerid][pPhousekey] == 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], false) == 0) {
- SendClientMessage( playerid, WHITE, "Ne posjedujes kucu!" );
- return 1;
- }
- x_job = strtok(params, idx);
- if(!strlen(x_job) && PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) {
- format( string, sizeof( string ), " %s | Cijena: %d (ID Kuce: %d) Vlasnik: %s", Houses[PlayerInfo[playerid][pPhousekey]][hOpis],Houses[PlayerInfo[playerid][pPhousekey]][HousePrice], PlayerInfo[playerid][pPhousekey], Houses[PlayerInfo[playerid][pPhousekey]][hOwner]);
- SendClientMessage( playerid, 0x366936FF, string);
- SendClientMessage(playerid, 0x5C865CFF,"{168BFF}POMOC:{838361} /kuca [ime]");
- SendClientMessage(playerid, 0x6D936DFF,"Dostupno: prodaj, informacije, preuredi, izvadi, ostavi");
- SendClientMessage(playerid, 0x7EA07EFF,"Dostupno: otkljucaj, zakljucaj, kupisef, kucnovozilo, rent, rentabil");
- return 1;
- }
- if(strcmp(x_job,"kucnovozilo",true) == 0) {
- new house = PlayerInfo[playerid][pPhousekey];
- if (GetPlayerMoney(playerid) < 50000) {
- SendClientMessage(playerid, 0xA0A0A0FF,"Nemas dovoljno novca (50000$)!");
- return 1;
- }
- if (PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && GetPVarInt(playerid, "DonatorRank") == 0) {
- ShowPlayerDialog(playerid, HCMENU, DIALOG_STYLE_LIST, "Odaberi vozilo!","Jester\nGreenwood \nSentinel \nWashington \nBuffalo \nElegant \nWindsor \nElegy \nHustler \nAdmiral \nFeltzer \nFlash\nInfernus(5 Bodova)\nTurismo(5 bodova)\nSlamvan(2 Boda)\nSuper GT(3 Boda)", "Odaberi", "Ponisti");
- SaveHouse(house);
- }
- }
- if(strcmp(x_job,"prodaj",true) == 0) {
- new stringt[64];
- if(PlayerInfo[playerid][pPhousekey] == 255) {
- SendClientMessage(playerid, COLOR_WHITE, "Ne posjedujes kucu.");
- return 1;
- }
- if(PlayerInfo[playerid][pMarried] > 0) {
- SendClientMessage(playerid, COLOR_GREY, " Udana/Vjencan si, ne mozes prodati kucu !");
- return 1;
- }
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) {
- new id;
- new house = PlayerInfo[playerid][pPhousekey];
- Houses[house][hOwned] = 0;
- PlayerInfo[playerid][pHCar] = 0;
- Houses[house][LockStatus] = 1;
- Houses[house][hVec] = 418;
- Houses[house][hVcol1] = 1;
- Houses[house][hVcol2] = 1;
- DestroyVehicle(HouseVehicle[playerid]);
- GetPlayerName(playerid, sendername, sizeof(sendername));
- strmid(Houses[house][hOwner], "Niko", 0, strlen("Niko"), 255);
- ConsumingMoney[playerid] = 1;
- Houses[house][hOwned] = 0;
- PlayerInfo[playerid][pSpawnChange] = 1;
- GivePlayerCash(playerid,Houses[house][HousePrice]);
- PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
- format( stringt, sizeof( stringt ), "~y~Prodali ste kucu za: ~g~%d$", Houses[house][HousePrice]);
- GameTextForPlayer(playerid, stringt, 5000, 1);
- PlayerInfo[playerid][pPhousekey] = 255;
- if(PlayerInfo[playerid][pLocal] == house) {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,Houses[house][hExteriorX],Houses[house][hExteriorY],Houses[house][hExteriorZ]);
- PlayerInfo[playerid][pInt] = 0;
- }
- SaveHouse(house);
- OnPropTextdrawUpdate(1,id);
- SacuvajIgraca(playerid);
- return 1;
- }
- }
- if(strcmp(x_job,"preuredi",true) == 0) {
- new h = PlayerInfo[playerid][pPhousekey];
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) {
- if(Houses[h][hType] == 1) {
- ShowPlayerDialog(playerid, KUCAMENU1, DIALOG_STYLE_LIST, "{FF0000}Odaberi Interijer - {FFFF00}Mala Kuca","{0080C0}Interijer 1\n{0080C0}Interijer 2\n{0080C0}Interijer 3\n{0080C0}Interijer 4", "Odaberi", "Ponisti");
- }
- if(Houses[h][hType] == 2) {
- ShowPlayerDialog(playerid, KUCAMENU2, DIALOG_STYLE_LIST, "{FF0000}Odaberi Interijer - {FFFF00}Srednja Kuca","{0080C0}Interijer 1\n{0080C0}Interijer 2\n{0080C0}Interijer 3\n{0080C0}Interijer 4", "Odaberi", "Ponisti");
- }
- if(Houses[h][hType] == 3) {
- ShowPlayerDialog(playerid, KUCAMENU3, DIALOG_STYLE_LIST, "{FF0000}Odaberi Interijer - {FFFF00}Velika Kuca","{0080C0}Interijer 1\n{0080C0}Interijer 2\n{0080C0}Interijer 3\n{0080C0}Interijer 4", "Odaberi", "Ponisti");
- }
- if(Houses[h][hType] == 4) {
- ShowPlayerDialog(playerid, KUCAMENU4, DIALOG_STYLE_LIST, "{FF0000}Odaberi Interijer - {FFFF00}Vila","{0080C0}Interijer 1\n{0080C0}Interijer 2\n{0080C0}Interijer 3", "Odaberi", "Ponisti");
- }
- if(Houses[h][hType] == 5) {
- SendClientMessage(playerid,COLOR_WHITE,"Ova opcija nije dostupna za prikolicu !");
- }
- if(Houses[h][hType] == 0) {
- ShowPlayerDialog(playerid, KUCAMENU1, DIALOG_STYLE_LIST, "{FF0000}Odaberi Interijer - {FFFF00}Mala Kuca","{0080C0}Interijer 1\n{0080C0}Interijer 2\n{0080C0}Interijer 3\n{0080C0}Interijer 4", "Odaberi", "Ponisti");
- }
- }
- else { SendClientMessage( playerid, WHITE, "Ne posjedujes kucu!" );}
- return 1;
- }
- if(strcmp(x_job,"informacije",true) == 0) {
- if( PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 ) {
- if(Houses[gouse][VaultMoney] != -1) {
- format( string, sizeof( string ), " Opis: %s | Adresa: %s | Cijena: %d ", Houses[PlayerInfo[playerid][pPhousekey]][hOpis],Houses[PlayerInfo[playerid][pPhousekey]][hAddres], Houses[PlayerInfo[playerid][pPhousekey]][HousePrice]);
- SendClientMessage( playerid, 0x11884DFF, string);
- format( string, sizeof( string ), " Vlasnik: %s | Level: %d | Rent: %d$ ",Houses[PlayerInfo[playerid][pPhousekey]][hOwner], Houses[PlayerInfo[playerid][pPhousekey]][hLevel], Houses[PlayerInfo[playerid][pPhousekey]][hRent]);
- SendClientMessage( playerid, 0x309764FF, string);
- SendClientMessage( playerid, 0x4BA478FF, "___________Kucni Sef___________" );
- if(Houses[gouse][VaultMoney] > 0) {
- format( string, sizeof( string ), "Novac: $%d ", Houses[gouse][VaultMoney]);
- SendClientMessage( playerid, 0x5EAE86FF, string);
- }
- if(Houses[gouse][HouseCocaine] > 0) {
- format( string, sizeof( string ), "Droga: %d grama.", Houses[gouse][HouseCocaine]);
- SendClientMessage( playerid, 0x74B997FF, string);
- }
- if(Houses[gouse][HouseMaterials] > 0) {
- format( string, sizeof( string ), "Materijali: %d ", Houses[gouse][HouseMaterials]);
- SendClientMessage( playerid, 0x86C2A4FF, string);
- }
- if(Houses[gouse][HouseMaterials] == 0 && Houses[gouse][HouseCocaine] == 0 && Houses[gouse][VaultMoney] == 0) {
- SendClientMessage( playerid, 0x97CAB0FF, "Tvoj kucni sef je prazan!" );
- }
- SendClientMessage( playerid, 0xA3D0B9FF, "______________________________" );
- SaveHouse( gouse);
- }
- else { SendClientMessage( playerid, 0xACD4BFFF, "Nemas kucni sef! Koristi /kuca kupisef da ga kupis!" );}
- }
- return 1;
- }
- if(strcmp(x_job,"kupisef",true) == 0) {
- if( PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 ) {
- if(Houses[gouse][VaultMoney] != -1) {
- if(GetPlayerMoney(playerid) >= 5000) {
- GivePlayerCash(playerid, - 5000);
- Houses[gouse][VaultMoney] = 1;
- SaveHouse(gouse);
- SendClientMessage( playerid, 0xB1D8C4FF, "Kupio si kucni sef! Sada mozes ostavljati Materijale/Drogu/Novac u sef." );
- }
- else {
- SendClientMessage( playerid, WHITE, "Nemas dovoljno novca(5000$)." );
- }
- }
- else { SendClientMessage( playerid, WHITE, "Vec imas kucni sef!" );}
- }
- else { SendClientMessage( playerid, WHITE, "Ne posjedujes kucu!" );}
- return 1;
- }
- else if(strcmp(x_job,"otkljucaj",true) == 0) {
- if( PlayerInfo[playerid][pPhousekey] != 255 && IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hExteriorX], Houses[gouse][hExteriorY], Houses[gouse][hExteriorZ])) {
- if(Houses[gouse][LockStatus] == 1) {
- Houses[gouse][LockStatus] = 0;
- SaveHouse(gouse);
- SendClientMessage( playerid, 0xB1D8C4FF, "Kuca otkljucana." );
- }
- }
- return 1;
- }
- else if(strcmp(x_job,"zakljucaj",true) == 0) {
- if( PlayerInfo[playerid][pPhousekey] != 255 && IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hExteriorX], Houses[gouse][hExteriorY], Houses[gouse][hExteriorZ])) {
- if(Houses[gouse][LockStatus] == 0) {
- Houses[gouse][LockStatus] = 1;
- SaveHouse(gouse);
- SendClientMessage( playerid, 0xB1D8C4FF, "Kuca zakljucana." );
- }
- }
- return 1;
- }
- else if(strcmp(x_job,"rent",true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) {
- new id;
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561}/kuca rent [cijena]");
- return 1;
- }
- moneys = strval(temp);
- if(moneys > 500 || moneys < 1) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 1$ i preko 500$ !");
- return 1;
- }
- else {
- Houses[gouse][hRent] = moneys;
- format( string, sizeof( string ), "Postavio si cijenu renta na $%d .", moneys);
- SendClientMessage( playerid, WHITE, string);
- SaveHouse(gouse);
- OnPropTextdrawUpdate(1,id);
- SacuvajIgraca(playerid);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu !");
- return 1;
- }
- }
- else if(strcmp(x_job,"rentabil",true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0) {
- new id;
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561}/kuca rentabil [0/1]");
- return 1;
- }
- moneys = strval(temp);
- if(moneys == 1) {
- SendClientMessage(playerid, COLOR_GRAD1, " Kuca je dostupna za rentanje!");
- Houses[gouse][hRentabil] = 1;
- SaveHouse(gouse);
- OnPropTextdrawUpdate(1,id);
- SacuvajIgraca(playerid);
- }
- if(moneys == 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Kuca je nije dostupna za rentanje!");
- Houses[gouse][hRentabil] = 0;
- SaveHouse(gouse);
- OnPropTextdrawUpdate(1,id);
- SacuvajIgraca(playerid);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu !");
- return 1;
- }
- }
- else if(strcmp(x_job,"ostavi",true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- new x_nr[128];
- x_nr = strtok(params, idx);
- if(!strlen(x_nr)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /kuca ostavi [mats/droga/novac] [kolicina]");
- return 1;
- }
- if(strcmp(x_nr, "mats", true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- if(IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hInteriorX], Houses[gouse ][hInteriorY], Houses[gouse][hInteriorZ])) {
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /kuca ostavi mats [kolicina]");
- return 1;
- }
- moneys = strval(temp);
- if(PlayerInfo[playerid][pMats] < 1) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas Materijala kod sebe!");
- return 1;
- }
- if(Houses[gouse][HouseMaterials] >= 20000 && GetPVarInt(playerid, "DonatorRank") != 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne mozes ostaviti vise matsa u kucni sef!");
- return 1;
- }
- if(Houses[gouse][HouseMaterials] >= 15000 && GetPVarInt(playerid, "DonatorRank") == 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne mozes ostaviti vise matsa u kucni sef!");
- return 1;
- }
- if(PlayerInfo[playerid][pMats] < moneys) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas toliko materijala kod sebe!");
- return 1;
- }
- if(moneys > 500 || moneys < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 0 i preko 500 !");
- return 1;
- }
- if(PlayerInfo[playerid][pMats] >= moneys) {
- PlayerInfo[playerid][pMats] -= moneys;
- Houses[gouse][HouseMaterials] += moneys;
- SaveHouse( gouse);
- format(string,sizeof(string), "Sakrio si %d Materijala u svoju kucu", moneys);
- SendClientMessage(playerid, 0xC0C0C0FF, string);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Nisi kod svoje kuce !");
- return 1;
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu/kucni sef !");
- return 1;
- }
- }
- if(strcmp(x_nr, "droga", true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- if(IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hInteriorX], Houses[gouse ][hInteriorY], Houses[gouse][hInteriorZ])) {
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /ostavi droga [kolicina]");
- return 1;
- }
- moneys = strval(temp);
- if(PlayerInfo[playerid][pDrugs] < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas droge kod sebe !");
- return 1;
- }
- if(Houses[gouse][HouseCocaine] >= 2500 && GetPVarInt(playerid, "DonatorRank") != 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne mozes ostaviti vise droge u kucni sef!");
- return 1;
- }
- if(Houses[gouse][HouseCocaine] >= 2000 && GetPVarInt(playerid, "DonatorRank") == 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne mozes ostaviti vise droge u kucni sef!");
- return 1;
- }
- if(PlayerInfo[playerid][pDrugs] < moneys) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas toliko droge kod sebe !");
- return 1;
- }
- if(moneys > 500 || moneys < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 0 i preko 500 !");
- return 1;
- }
- if(PlayerInfo[playerid][pDrugs] >= moneys) {
- PlayerInfo[playerid][pDrugs] -= moneys;
- Houses[gouse][HouseCocaine] += moneys;
- SaveHouse( gouse);
- format(string,sizeof(string), " Sakrio si %d grama droge u kucu.", moneys);
- SendClientMessage(playerid, 0xC0C0C0FF, string);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Nisi u svojoj kuci !");
- return 1;
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu/kucni sef !");
- return 1;
- }
- }
- if(strcmp(x_nr, "novac", true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- if(IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hInteriorX], Houses[gouse ][hInteriorY], Houses[gouse][hInteriorZ])) {
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /ostavi novac [kolicina]");
- return 1;
- }
- moneys = strval(temp);
- if(GetPlayerMoney(playerid) < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Prvo otplati dug pa dodi !");
- return 1;
- }
- if(GetPlayerMoney(playerid) < moneys) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas toliko novca kod sebe !");
- return 1;
- }
- if(moneys > 5000 || moneys < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 0 i preko 5000 !");
- return 1;
- }
- if(GetPlayerMoney(playerid) >= moneys) {
- GivePlayerCash(playerid, -moneys);
- Houses[gouse][VaultMoney] += moneys;
- SaveHouse( gouse);
- format(string,sizeof(string), " Ostavio si %d$ u kucu.", moneys);
- SendClientMessage(playerid, 0xC0C0C0FF, string);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Nisi u svojoj kuci !");
- return 1;
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu/kucni sef !");
- return 1;
- }
- }
- }
- return 1;
- }
- else if(strcmp(x_job,"izvadi",true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- new x_nr[128];
- x_nr = strtok(params, idx);
- if(!strlen(x_nr)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /kuca izvadi [mats/droga/novac] [kolicina]");
- return 1;
- }
- if(strcmp(x_nr, "mats", true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- if(IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hInteriorX], Houses[gouse ][hInteriorY], Houses[gouse][hInteriorZ])) {
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /kuca izvadi mats [kolicina]");
- return 1;
- }
- moneys = strval(temp);
- if(Houses[gouse][HouseMaterials] == 1) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas Materijala u sefu!");
- return 1;
- }
- if(Houses[gouse][HouseMaterials] < moneys) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas toliko materijala u sefu!");
- return 1;
- }
- if(moneys > 500 || moneys < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 0 i preko 500 !");
- return 1;
- }
- if(Houses[gouse][HouseMaterials] >= moneys) {
- PlayerInfo[playerid][pMats] += moneys;
- Houses[gouse][HouseMaterials] -= moneys;
- SaveHouse( gouse);
- format(string,sizeof(string), "Izvadio si %d Materijala iz kucnog sefa", moneys);
- SendClientMessage(playerid, 0xC0C0C0FF, string);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Nisi kod svoje kuce !");
- return 1;
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu/kucni sef !");
- return 1;
- }
- }
- if(strcmp(x_nr, "droga", true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- if(IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hInteriorX], Houses[gouse ][hInteriorY], Houses[gouse][hInteriorZ])) {
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /izvadi droga [kolicina]");
- return 1;
- }
- moneys = strval(temp);
- if(Houses[gouse][HouseCocaine] == 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas droge u kucnom sefu !");
- return 1;
- }
- if(PlayerInfo[playerid][pDrugs] < moneys) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas toliko u kucnom sefu !");
- return 1;
- }
- if(moneys > 500 || moneys < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 0 i preko 500 !");
- return 1;
- }
- if(Houses[gouse][HouseCocaine] >= moneys) {
- PlayerInfo[playerid][pDrugs] += moneys;
- Houses[gouse][HouseCocaine] -= moneys;
- SaveHouse( gouse);
- format(string,sizeof(string), " Izvadio si %d grama droge iz kucnog sefa.", moneys);
- SendClientMessage(playerid, 0xC0C0C0FF, string);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Nisi u svojoj kuci !");
- return 1;
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu/kucni sef !");
- return 1;
- }
- }
- if(strcmp(x_nr, "novac", true) == 0) {
- if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, Houses[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0 && Houses[gouse][VaultMoney] != -1) {
- if(IsPlayerInRangeOfPoint( playerid, 5, Houses[gouse][hInteriorX], Houses[gouse ][hInteriorY], Houses[gouse][hInteriorZ])) {
- temp = strtok(params, idx);
- if(!strlen(temp)) {
- SendClientMessage(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /ostavi novac [kolicina]");
- return 1;
- }
- moneys = strval(temp);
- if(Houses[gouse][VaultMoney] == 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas uopce novca u kucnom sefu !");
- return 1;
- }
- if(Houses[gouse][VaultMoney] < moneys) {
- SendClientMessage(playerid, COLOR_GRAD1, " Nemas toliko novca u kucnom sefu !");
- return 1;
- }
- if(moneys > 5000 || moneys < 0) {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne idi ispod 0 i preko 5000 !");
- return 1;
- }
- if(GetPlayerMoney(playerid) >= moneys) {
- GivePlayerCash(playerid, moneys);
- Houses[gouse][VaultMoney] -= moneys;
- SaveHouse( gouse);
- format(string,sizeof(string), " Izvadio si %d$ iz kucnog sefa.", moneys);
- SendClientMessage(playerid, 0xC0C0C0FF, string);
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Nisi u svojoj kuci !");
- return 1;
- }
- }
- else {
- SendClientMessage(playerid, COLOR_GRAD1, " Ne posjedujes kucu/kucni sef !");
- return 1;
- }
- }
- }
- return 1;
- }
- return 1;
- }
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