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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="TOTAL_WAR_CW_2657" />
  4.     <CARDNAME text="TOTAL_WAR" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Total War]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Total War]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Total War]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Total War]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Total War]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Total War]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Total War]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Total War]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Total War]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Total War]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Total War]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="2657" />
  19.     <ARTID value="TOTAL_WAR" />
  20.     <ARTIST name="Drew Tucker" />
  21.     <CASTING_COST cost="{3}{R}" />
  22.     <TYPE metaname="Enchantment" />
  23.     <EXPANSION value="IA" />
  24.     <RARITY metaname="R" />
  25.     <TRIGGERED_ABILITY>
  26.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
  37.         <TRIGGER value="ATTACKERS_DECLARED"/>
  38.         <FILTER filter_id="1">
  39.             local filter = ClearFilter()
  40.             filter:Add( FE_CONTROLLER, OP_IS, TriggerPlayer() )
  41.             filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
  42.             filter:Add( FE_SUBTYPE, OP_NOT, CREATURE_TYPE_WALL )
  43.             filter:Add( FE_IS_TAPPED, false )
  44.             filter:Add( FE_IS_ATTACKING, false )
  45.             filter:Add( FE_LUA_CONDITION, 2, EffectController(), EffectDC() )
  46.         </FILTER>
  47.         <FILTER_CONDITION id="2">
  48.             local creature = FilteredCard()
  49.             if creature ~= nil then
  50.                 local interrogation = MTG():ClearInterrogationQuery()
  51.                 interrogation: SetObject( creature )
  52.                 interrogation:SetToZone( ZONE_BATTLEFIELD )
  53.                 if interrogation:Test( INTERROGATE_CARDS_MOVED_ZONE, INTERROGATE_THIS_TURN ) then
  54.                     return false
  55.                 else
  56.                     return true
  57.                 end
  58.             else
  59.                 return true
  60.             end
  61.         </FILTER_CONDITION>
  62.         <RESOLUTION_TIME_ACTION filter_id="1">
  63.             if FilteredCard() ~= nil then
  64.                 FilteredCard():Destroy()
  65.             end
  66.         </RESOLUTION_TIME_ACTION>
  67.     </TRIGGERED_ABILITY>
  68.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  69.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  70.     <DATE><![CDATA[02-12-16]]></DATE>
  71. </CARD_V2>
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