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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="TOTAL_WAR_CW_2657" />
- <CARDNAME text="TOTAL_WAR" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Total War]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Total War]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="2657" />
- <ARTID value="TOTAL_WAR" />
- <ARTIST name="Drew Tucker" />
- <CASTING_COST cost="{3}{R}" />
- <TYPE metaname="Enchantment" />
- <EXPANSION value="IA" />
- <RARITY metaname="R" />
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.]]></LOCALISED_TEXT>
- <TRIGGER value="ATTACKERS_DECLARED"/>
- <FILTER filter_id="1">
- local filter = ClearFilter()
- filter:Add( FE_CONTROLLER, OP_IS, TriggerPlayer() )
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- filter:Add( FE_SUBTYPE, OP_NOT, CREATURE_TYPE_WALL )
- filter:Add( FE_IS_TAPPED, false )
- filter:Add( FE_IS_ATTACKING, false )
- filter:Add( FE_LUA_CONDITION, 2, EffectController(), EffectDC() )
- </FILTER>
- <FILTER_CONDITION id="2">
- local creature = FilteredCard()
- if creature ~= nil then
- local interrogation = MTG():ClearInterrogationQuery()
- interrogation: SetObject( creature )
- interrogation:SetToZone( ZONE_BATTLEFIELD )
- if interrogation:Test( INTERROGATE_CARDS_MOVED_ZONE, INTERROGATE_THIS_TURN ) then
- return false
- else
- return true
- end
- else
- return true
- end
- </FILTER_CONDITION>
- <RESOLUTION_TIME_ACTION filter_id="1">
- if FilteredCard() ~= nil then
- FilteredCard():Destroy()
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[02-12-16]]></DATE>
- </CARD_V2>
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