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Los Santos Police Department

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Jun 25th, 2013
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  1. //|------------------------------|//
  2. //|                              |//
  3. //| Los Santos Police Department |//
  4. //| by timo4820                  |//
  5. //|                              |//
  6. //|------------------------------|//
  7.  
  8. //|-----------------------------------------|//
  9. //|                                         |//
  10. //| Diese Map wurde von timo482 erstellt    |//
  11. //| und darf nicht weiterverkauft, oder als |//
  12. //| seine eigene Map ausgegeben werden!     |//
  13. //|                                         |//
  14. //|-----------------------------------------|//
  15.  
  16. new LSPDGarage1;
  17. new LSPDGarage2;
  18. new LSPDGarage3;
  19. new LSPDGarage4;
  20. new bool:LSPDGarage1v;
  21. new bool:LSPDGarage2v;
  22. new bool:LSPDGarage3v;
  23. new bool:LSPDGarage4v;
  24. new bool:TaxischrankeV;
  25. new LSPDBoden[200];
  26. new LSPDMauer[200];
  27.  
  28. public OnGameModeInit()
  29. {
  30.     CreateObject(7184,1083.8994141,-1303.0996094,14.6300001,0.0000000,0.0000000,90.0000000); //object(vgnpolicebuild1) (1)
  31.     CreateObject(7009,1159.4492188,-1330.5000000,26.4799995,0.0000000,0.0000000,0.0000000); //object(vgnpolicebuild2) (1)
  32.     CreateObject(7244,1101.4697266,-1331.0400391,3.4119999,0.0000000,0.0000000,0.0000000); //object(vgnpolicecparkug) (1)
  33.     CreateObject(7010,1176.2998047,-1361.9208984,14.1199999,0.0000000,0.0000000,0.0000000); //object(vgnpolicecpark) (2)
  34.     CreateDynamicObject(4100,1070.3000488,-1354.8000488,15.0500002,0.0000000,0.0000000,230.0000000); //object(meshfence1_lan) (2)
  35.     CreateDynamicObject(4100,1077.8994141,-1363.2998047,15.0500002,0.0000000,0.0000000,319.9987793); //object(meshfence1_lan) (3)
  36.     CreateDynamicObject(4100,1070.3000488,-1328.9000244,15.0500002,0.0000000,0.0000000,230.0000000); //object(meshfence1_lan) (4)
  37.     CreateDynamicObject(4100,1070.3000488,-1298.6999512,15.0500002,0.0000000,0.0000000,230.0000000); //object(meshfence1_lan) (5)
  38.     CreateDynamicObject(4100,1070.3000488,-1313.8000488,15.0500002,0.0000000,0.0000000,230.0000000); //object(meshfence1_lan) (6)
  39.     CreateDynamicObject(4100,1077.9000244,-1291.0999756,15.0500002,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (7)
  40.     CreateDynamicObject(4100,1119.9000244,-1291.0999756,15.0500002,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (8)
  41.     CreateDynamicObject(4100,1105.4000244,-1291.0999756,15.0500002,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (9)
  42.     CreateDynamicObject(4100,1092.4000244,-1291.0999756,15.0500002,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (10)
  43.     CreateDynamicObject(19425,1070.8000488,-1343.3000488,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (1)
  44.     CreateDynamicObject(19425,1070.8000488,-1336.9000244,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (2)
  45.     CreateDynamicObject(3117,1071.1999512,-1345.5999756,12.6000004,0.0000000,0.0000000,90.0000000); //object(a51_ventcoverb) (2)
  46.     CreateDynamicObject(19425,1070.8000488,-1340.0999756,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (3)
  47.     CreateDynamicObject(1533,1118.9399414,-1361.1999512,12.5500002,0.0000000,0.0000000,0.0000000); //object(gen_doorext12) (1)
  48.     CreateDynamicObject(1533,1168.9899902,-1334.1999512,16.6900005,0.0000000,0.0000000,0.0000000); //object(gen_doorext12) (2)
  49.     CreateDynamicObject(3920,1167.7998047,-1350.3994141,17.1499996,0.0000000,0.0000000,239.9963379); //object(lib_veg3) (1)
  50.     CreateDynamicObject(638,1156.3000488,-1351.3000488,13.1999998,0.0000000,0.0000000,304.0000000); //object(kb_planter_bush) (1)
  51.     CreateDynamicObject(638,1154.0999756,-1352.7850342,13.1999998,0.0000000,0.0000000,304.0000000); //object(kb_planter_bush) (2)
  52.     CreateDynamicObject(638,1151.9000244,-1354.2690430,13.1999998,0.0000000,0.0000000,304.0000000); //object(kb_planter_bush) (3)
  53.     CreateDynamicObject(638,1153.4000244,-1331.9000244,13.2500000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (4)
  54.     CreateDynamicObject(638,1147.7998047,-1331.8994141,13.2500000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (5)
  55.     CreateDynamicObject(638,1142.3000488,-1331.9000244,13.2500000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (6)
  56.     CreateDynamicObject(638,1136.5999756,-1331.9000244,13.2500000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (7)
  57.     CreateDynamicObject(638,1133.9000244,-1345.3000488,13.2500000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush) (8)
  58.     CreateDynamicObject(638,1133.9000244,-1339.9000244,13.2500000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush) (9)
  59.     CreateDynamicObject(638,1133.9000244,-1334.4000244,13.2500000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush) (10)
  60.     CreateDynamicObject(4100,1134.3000488,-1329.3000488,41.7999992,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (1)
  61.     CreateDynamicObject(4100,1127.6999512,-1336.4000244,41.7999992,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (11)
  62.     CreateDynamicObject(4100,1134.3000488,-1315.5999756,41.7999992,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (13)
  63.     CreateDynamicObject(4100,1127.6992188,-1309.0000000,41.7999992,0.0000000,0.0000000,319.9987793); //object(meshfence1_lan) (14)
  64.     CreateDynamicObject(4100,1085.3000488,-1309.0000000,41.7999992,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (15)
  65.     CreateDynamicObject(4100,1099.0000000,-1309.0000000,41.7999992,0.0000000,0.0000000,319.9987793); //object(meshfence1_lan) (16)
  66.     CreateDynamicObject(4100,1114.0000000,-1309.0000000,41.7999992,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (17)
  67.     CreateDynamicObject(4100,1106.5000000,-1309.0000000,41.7999992,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (18)
  68.     CreateDynamicObject(4100,1078.1992188,-1315.5996094,41.7999992,0.0000000,0.0000000,49.9987793); //object(meshfence1_lan) (19)
  69.     CreateDynamicObject(4100,1078.1999512,-1329.3000488,41.7999992,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (20)
  70.     CreateDynamicObject(4100,1078.1999512,-1356.6999512,41.7999992,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (21)
  71.     CreateDynamicObject(4100,1078.1999512,-1343.0000000,41.7999992,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (22)
  72.     CreateDynamicObject(4100,1092.0500488,-1356.8000488,41.7999992,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (23)
  73.     CreateDynamicObject(4100,1085.4000244,-1363.9000244,41.7999992,0.0000000,0.0000000,320.0000000); //object(meshfence1_lan) (24)
  74.     CreateDynamicObject(19425,1184.1999512,-1370.6999512,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (7)
  75.     CreateDynamicObject(19425,1181.0000000,-1370.6999512,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (8)
  76.     CreateDynamicObject(19425,1177.8000488,-1370.6999512,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (9)
  77.     CreateDynamicObject(19425,1174.5999756,-1370.6999512,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (10)
  78.     CreateDynamicObject(19425,1186.0500488,-1383.0000000,12.5500002,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (13)
  79.     CreateDynamicObject(19425,1186.0500488,-1379.8000488,12.5500002,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (14)
  80.     CreateDynamicObject(19425,1186.0500488,-1376.5999756,12.5500002,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (15)
  81.     CreateDynamicObject(19425,1186.0500488,-1373.4000244,12.5500002,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (16)
  82.     CreateDynamicObject(19425,1186.0500488,-1370.1999512,12.5500002,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (17)
  83.     CreateDynamicObject(19425,1127.0550537,-1297.5000000,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (18)
  84.     CreateDynamicObject(19425,1127.0550537,-1294.3000488,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (19)
  85.     CreateDynamicObject(19425,1127.0550537,-1291.0999756,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (20)
  86.     CreateDynamicObject(19425,1152.5000000,-1352.3000488,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (21)
  87.     CreateDynamicObject(19425,1152.5000000,-1349.0999756,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (22)
  88.     CreateDynamicObject(19425,1152.5000000,-1345.9000244,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (23)
  89.     CreateDynamicObject(19425,1152.5000000,-1342.6999512,4.9600000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (24)
  90.     CreateDynamicObject(19425,1168.9000244,-1347.5999756,7.4000001,0.0000000,0.0000000,60.0000000); //object(shop_shelf08) (25)
  91.     CreateDynamicObject(19425,1167.2829590,-1350.4000244,7.4000001,0.0000000,0.0000000,60.0000000); //object(shop_shelf08) (26)
  92.     CreateDynamicObject(19425,1165.6679688,-1353.1999512,7.4000001,0.0000000,0.0000000,60.0000000); //object(shop_shelf08) (27)
  93.     CreateDynamicObject(19425,1081.4000244,-1296.0999756,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (5)
  94.     CreateDynamicObject(19425,1081.4000244,-1299.3000488,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (6)
  95.     CreateDynamicObject(19425,1081.4000244,-1292.9000244,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (11)
  96.     CreateDynamicObject(19425,1081.4000244,-1302.5000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (12)
  97.     CreateDynamicObject(19425,1081.4000244,-1305.6999512,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (28)
  98.     CreateDynamicObject(19425,1081.4000244,-1308.9000244,12.5000000,0.0000000,0.0000000,90.0000000); //object(shop_shelf08) (29)
  99.     CreateDynamicObject(3934,1127.0000000,-1320.8000488,40.4099998,0.0000000,0.0000000,0.0000000); //object(helipad01) (1)
  100.     CreateDynamicObject(3934,1109.0000000,-1320.8000488,40.4099998,0.0000000,0.0000000,0.0000000); //object(helipad01) (2)
  101.     CreateDynamicObject(3934,1090.0000000,-1320.8000488,40.4099998,0.0000000,0.0000000,0.0000000); //object(helipad01) (4)
  102.     CreateDynamicObject(19124,1133.0000000,-1336.5000000,49.2999992,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (1)
  103.     CreateDynamicObject(19124,1133.0000000,-1362.9000244,49.2999992,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (2)
  104.     CreateDynamicObject(19124,1092.3000488,-1359.0999756,49.2999992,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (3)
  105.     CreateDynamicObject(19124,1092.1999512,-1336.5000000,49.2999992,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (4)
  106.     CreateDynamicObject(18756,1094.0300293,-1346.5000000,42.2999992,0.0000000,0.0000000,0.0000000); //object(thebowl12) (1)
  107.     CreateDynamicObject(18757,1094.0300293,-1346.5100098,42.2999992,0.0000000,0.0000000,0.0000000); //object(thebowl10) (1)
  108.     CreateDynamicObject(10183,1092.8994141,-1380.8994141,12.6000004,0.0000000,0.0000000,225.4998779); //object(ferspaces) (1)
  109.     CreateDynamicObject(716,1074.8000488,-1369.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (1)
  110.     CreateDynamicObject(716,1101.5000000,-1369.3994141,12.0000000,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (2)
  111.     CreateDynamicObject(716,1082.1999512,-1369.4000244,12.0000000,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (3)
  112.     CreateDynamicObject(716,1094.0999756,-1369.5000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (4)
  113.     CreateDynamicObject(805,1075.5999756,-1369.8000488,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (1)
  114.     CreateDynamicObject(805,1081.0999756,-1369.8000488,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (2)
  115.     CreateDynamicObject(805,1078.3000488,-1369.9000244,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (3)
  116.     CreateDynamicObject(805,1084.5000000,-1369.6999512,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (4)
  117.     CreateDynamicObject(805,1087.5000000,-1369.6999512,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (5)
  118.     CreateDynamicObject(805,1090.4000244,-1369.6999512,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (6)
  119.     CreateDynamicObject(805,1092.5000000,-1369.6999512,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (7)
  120.     CreateDynamicObject(805,1096.0000000,-1369.9000244,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (8)
  121.     CreateDynamicObject(805,1098.5000000,-1369.9000244,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (9)
  122.     CreateDynamicObject(805,1101.1992188,-1369.8994141,13.8000002,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (10)
  123.     CreateDynamicObject(1280,1182.9000244,-1336.1999512,17.1000004,0.0000000,0.0000000,0.0000000); //object(parkbench1) (1)
  124.     CreateDynamicObject(1280,1182.9000244,-1340.6999512,17.1000004,0.0000000,0.0000000,0.0000000); //object(parkbench1) (2)
  125.     CreateDynamicObject(1280,1180.6999512,-1342.8000488,17.1000004,0.0000000,0.0000000,270.0000000); //object(parkbench1) (3)
  126.     CreateDynamicObject(1280,1170.9000244,-1342.8000488,17.1000004,0.0000000,0.0000000,270.0000000); //object(parkbench1) (4)
  127.     CreateDynamicObject(1280,1177.5000000,-1342.8000488,17.1000004,0.0000000,0.0000000,270.0000000); //object(parkbench1) (5)
  128.     CreateDynamicObject(1280,1174.0000000,-1342.8000488,17.1000004,0.0000000,0.0000000,270.0000000); //object(parkbench1) (6)
  129.     CreateDynamicObject(7090,1177.0000000,-1335.0000000,27.6000004,0.0000000,0.0000000,270.0000000); //object(vegasflag1) (1)
  130.     CreateDynamicObject(7090,1168.3000488,-1335.0000000,27.6000004,0.0000000,0.0000000,270.0000000); //object(vegasflag1) (2)
  131.     CreateDynamicObject(19122,1151.6999512,-1355.4000244,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
  132.     CreateDynamicObject(19124,1153.1999512,-1354.3000488,17.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (5)
  133.     CreateDynamicObject(19122,1154.5999756,-1353.3000488,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (2)
  134.     CreateDynamicObject(19124,1156.0000000,-1352.4000244,17.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (6)
  135.     CreateDynamicObject(19122,1157.4000244,-1351.5000000,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (3)
  136.     CreateDynamicObject(19124,1158.6999512,-1350.5999756,17.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (7)
  137.     CreateDynamicObject(19122,1160.0999756,-1349.5999756,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (4)
  138.     CreateDynamicObject(19124,1161.4000244,-1348.6999512,17.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (8)
  139.     CreateDynamicObject(19122,1162.8000488,-1347.8000488,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (5)
  140.     CreateDynamicObject(19124,1164.3000488,-1346.8000488,17.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (9)
  141.     CreateDynamicObject(19122,1165.8000488,-1345.8000488,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (6)
  142.     CreateDynamicObject(19124,1167.0999756,-1344.9000244,17.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (10)
  143.     CreateDynamicObject(19122,1168.4000244,-1344.0000000,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (7)
  144.     CreateDynamicObject(19121,1169.5000000,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (1)
  145.     CreateDynamicObject(19121,1171.3000488,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (2)
  146.     CreateDynamicObject(19121,1173.0000000,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (3)
  147.     CreateDynamicObject(19121,1175.0000000,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (4)
  148.     CreateDynamicObject(19121,1176.9000244,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (5)
  149.     CreateDynamicObject(19121,1178.8000488,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (6)
  150.     CreateDynamicObject(19121,1180.5000000,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (7)
  151.     CreateDynamicObject(19121,1182.1999512,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (8)
  152.     CreateDynamicObject(19121,1183.6999512,-1343.5999756,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (9)
  153.     CreateDynamicObject(19121,1183.6999512,-1342.1999512,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (10)
  154.     CreateDynamicObject(19121,1183.6999512,-1340.5000000,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (11)
  155.     CreateDynamicObject(19121,1183.6999512,-1338.8000488,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (12)
  156.     CreateDynamicObject(19121,1183.6999512,-1337.3000488,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (13)
  157.     CreateDynamicObject(19121,1183.6999512,-1335.6999512,18.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (14)
  158.     CreateDynamicObject(19124,1150.5000000,-1356.5000000,17.6499996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (11)
  159.     CreateDynamicObject(19122,1149.3000488,-1357.5000000,17.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (8)
  160.     CreateDynamicObject(19124,1148.1999512,-1358.5000000,16.5450001,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (12)
  161.     CreateDynamicObject(19122,1147.0999756,-1359.6999512,15.9449997,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (9)
  162.     CreateDynamicObject(19124,1146.0999756,-1361.0000000,15.3549995,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (13)
  163.     CreateDynamicObject(19122,1145.0999756,-1362.5000000,14.7550001,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (10)
  164.     CreateDynamicObject(19124,1144.3000488,-1364.0999756,14.3000002,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (14)
  165.     CreateDynamicObject(19122,1143.5000000,-1366.4000244,13.7550001,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (11)
  166.     CreateDynamicObject(19124,1143.0000000,-1368.8000488,13.2500000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (15)
  167.     CreateDynamicObject(19122,1142.9000244,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (12)
  168.     CreateDynamicObject(19124,1144.4000244,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (16)
  169.     CreateDynamicObject(19122,1146.0000000,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (13)
  170.     CreateDynamicObject(19124,1147.5999756,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (17)
  171.     CreateDynamicObject(19122,1149.0999756,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (14)
  172.     CreateDynamicObject(19124,1150.8000488,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (18)
  173.     CreateDynamicObject(19122,1152.5000000,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (15)
  174.     CreateDynamicObject(19124,1154.4000244,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (19)
  175.     CreateDynamicObject(19122,1156.3000488,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (16)
  176.     CreateDynamicObject(19124,1158.0999756,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (20)
  177.     CreateDynamicObject(19122,1159.9000244,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (17)
  178.     CreateDynamicObject(19124,1161.5999756,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (21)
  179.     CreateDynamicObject(19122,1163.5000000,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (18)
  180.     CreateDynamicObject(19124,1165.1999512,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (22)
  181.     CreateDynamicObject(19122,1167.0000000,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (19)
  182.     CreateDynamicObject(19124,1168.6999512,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (23)
  183.     CreateDynamicObject(19122,1170.3000488,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (20)
  184.     CreateDynamicObject(19124,1171.9000244,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (24)
  185.     CreateDynamicObject(19122,1173.5000000,-1371.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (21)
  186.     CreateDynamicObject(19124,1173.5000000,-1369.8000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (25)
  187.     CreateDynamicObject(19122,1173.1999512,-1367.8000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (22)
  188.     CreateDynamicObject(19124,1172.6999512,-1366.0000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (26)
  189.     CreateDynamicObject(19122,1172.0999756,-1364.1999512,14.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (23)
  190.     CreateDynamicObject(19124,1171.3000488,-1362.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (27)
  191.     CreateDynamicObject(19122,1170.3000488,-1361.0000000,15.6000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (24)
  192.     CreateDynamicObject(19124,1169.1999512,-1359.5999756,16.2000008,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (28)
  193.     CreateDynamicObject(19122,1167.6999512,-1358.0999756,16.7999992,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (25)
  194.     CreateDynamicObject(19124,1166.0999756,-1356.8000488,17.3999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (29)
  195.     CreateDynamicObject(19122,1164.5999756,-1355.6999512,18.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (26)
  196.     CreateDynamicObject(19122,1171.6999512,-1345.1999512,17.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (27)
  197.     CreateDynamicObject(19124,1165.3000488,-1354.4000244,18.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (30)
  198.     CreateDynamicObject(19122,1166.0999756,-1353.0000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (28)
  199.     CreateDynamicObject(19124,1166.9000244,-1351.5999756,18.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (31)
  200.     CreateDynamicObject(19122,1167.9000244,-1349.9000244,18.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (29)
  201.     CreateDynamicObject(19124,1168.9000244,-1348.0999756,18.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (32)
  202.     CreateDynamicObject(19122,1169.8000488,-1346.5999756,18.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (30)
  203.     CreateDynamicObject(19124,1170.5999756,-1345.1999512,18.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (33)
  204.     CreateDynamicObject(19124,1173.0999756,-1346.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (34)
  205.     CreateDynamicObject(19122,1174.5000000,-1347.0000000,17.2000008,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (31)
  206.     CreateDynamicObject(19124,1176.0000000,-1348.4000244,16.7999992,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (35)
  207.     CreateDynamicObject(19122,1177.4000244,-1349.5999756,16.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (32)
  208.     CreateDynamicObject(19124,1178.8000488,-1351.0999756,16.2000008,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (36)
  209.     CreateDynamicObject(19122,1180.0000000,-1352.4000244,15.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (33)
  210.     CreateDynamicObject(19124,1181.0000000,-1353.8000488,15.6000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (37)
  211.     CreateDynamicObject(19122,1182.0000000,-1355.4000244,15.1999998,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (34)
  212.     CreateDynamicObject(19124,1182.9000244,-1357.0999756,14.8999996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (38)
  213.     CreateDynamicObject(19122,1183.8000488,-1358.9000244,14.6000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (35)
  214.     CreateDynamicObject(19124,1184.5000000,-1360.8000488,14.3000002,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (39)
  215.     CreateDynamicObject(19122,1185.0999756,-1362.6999512,14.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (36)
  216.     CreateDynamicObject(19124,1185.5999756,-1364.6999512,13.6999998,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (40)
  217.     CreateDynamicObject(19122,1186.0000000,-1366.6999512,13.3999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (37)
  218.     CreateDynamicObject(19124,1186.0999756,-1368.4000244,13.1999998,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (41)
  219.     CreateDynamicObject(19122,1186.1999512,-1370.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (38)
  220.     CreateDynamicObject(19122,1187.5999756,-1370.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (39)
  221.     CreateDynamicObject(19124,1187.5999756,-1368.5999756,13.1999998,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (42)
  222.     CreateDynamicObject(19122,1187.5999756,-1366.8000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (40)
  223.     CreateDynamicObject(19124,1187.5999756,-1365.0999756,13.6999998,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (43)
  224.     CreateDynamicObject(19122,1187.5999756,-1363.1999512,13.8999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (41)
  225.     CreateDynamicObject(19124,1187.5999756,-1361.3000488,14.1999998,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (44)
  226.     CreateDynamicObject(19122,1187.5999756,-1359.4000244,14.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (42)
  227.     CreateDynamicObject(19124,1187.5999756,-1357.4000244,14.8000002,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (45)
  228.     CreateDynamicObject(19122,1187.5999756,-1355.4000244,15.1999998,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (43)
  229.     CreateDynamicObject(19124,1187.5999756,-1353.4000244,15.6499996,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (46)
  230.     CreateDynamicObject(19122,1187.5999756,-1351.5000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (44)
  231.     CreateDynamicObject(19124,1187.5999756,-1349.5999756,16.5000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (47)
  232.     CreateDynamicObject(19122,1187.5999756,-1347.8000488,17.0000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (45)
  233.     CreateDynamicObject(19124,1187.5999756,-1346.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (48)
  234.     CreateDynamicObject(19122,1187.6999512,-1344.0000000,18.0900002,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (46)
  235.     CreateDynamicObject(19124,1187.6999512,-1342.1999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (49)
  236.     CreateDynamicObject(19122,1187.6999512,-1340.4000244,18.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (47)
  237.     CreateDynamicObject(19124,1187.6999512,-1338.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (50)
  238.     CreateDynamicObject(19122,1187.6999512,-1336.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (48)
  239.     CreateDynamicObject(716,1171.0000000,-1369.0000000,12.3000002,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (5)
  240.     CreateDynamicObject(716,1144.9000244,-1369.0000000,12.3000002,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (6)
  241.     CreateDynamicObject(716,1150.6999512,-1364.6999512,13.1999998,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (7)
  242.     CreateDynamicObject(716,1165.5000000,-1364.6992188,13.3999996,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (8)
  243.     CreateDynamicObject(716,1158.5000000,-1358.5000000,15.6000004,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (9)
  244.     CreateDynamicObject(716,1152.5000000,-1360.5000000,14.6000004,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (10)
  245.     CreateDynamicObject(716,1163.3000488,-1360.5000000,14.6999998,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (11)
  246.     CreateDynamicObject(805,1157.0999756,-1354.0000000,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (11)
  247.     CreateDynamicObject(805,1155.0000000,-1355.0000000,18.7999992,0.0000000,0.0000000,36.0000000); //object(genveg_bush11) (12)
  248.     CreateDynamicObject(805,1159.5999756,-1354.5999756,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (13)
  249.     CreateDynamicObject(805,1163.0999756,-1354.6999512,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (14)
  250.     CreateDynamicObject(805,1159.0000000,-1352.8000488,18.7999992,0.0000000,0.0000000,26.0000000); //object(genveg_bush11) (15)
  251.     CreateDynamicObject(805,1161.1999512,-1351.9000244,18.7999992,0.0000000,0.0000000,22.0000000); //object(genveg_bush11) (16)
  252.     CreateDynamicObject(805,1162.5000000,-1350.6999512,18.7999992,0.0000000,0.0000000,16.0000000); //object(genveg_bush11) (17)
  253.     CreateDynamicObject(805,1164.0000000,-1352.3000488,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (18)
  254.     CreateDynamicObject(805,1164.5999756,-1349.0999756,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (19)
  255.     CreateDynamicObject(805,1166.3000488,-1347.6999512,18.7999992,0.0000000,0.0000000,26.0000000); //object(genveg_bush11) (20)
  256.     CreateDynamicObject(805,1168.1999512,-1346.3000488,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (21)
  257.     CreateDynamicObject(805,1165.5999756,-1350.5000000,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (22)
  258.     CreateDynamicObject(805,1166.6999512,-1348.5000000,18.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_bush11) (23)
  259.     CreateDynamicObject(716,1185.9000244,-1361.0000000,13.3000002,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (12)
  260.     CreateDynamicObject(716,1174.0999756,-1344.9000244,16.7999992,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (13)
  261.     CreateDynamicObject(716,1183.0000000,-1344.9000244,16.8999996,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (14)
  262.     CreateDynamicObject(716,1185.5999756,-1342.6999512,17.3999996,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (15)
  263.     CreateDynamicObject(716,1185.5999756,-1337.0000000,17.3999996,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (16)
  264.     CreateDynamicObject(716,1179.5999756,-1349.5999756,15.5000000,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (17)
  265.     CreateDynamicObject(716,1186.0999756,-1351.0000000,15.1999998,0.0000000,0.0000000,0.0000000); //object(sjmpalmbigpv) (18)
  266.     CreateDynamicObject(7090,1127.5000000,-1363.0000000,21.7999992,0.0000000,0.0000000,270.0000000); //object(vegasflag1) (3)
  267.     CreateDynamicObject(7090,1117.8000488,-1363.0000000,21.7999992,0.0000000,0.0000000,270.0000000); //object(vegasflag1) (4)
  268.     CreateDynamicObject(19454,1083.0999756,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (60)
  269.     CreateDynamicObject(19454,1086.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (68)
  270.     CreateDynamicObject(19454,1090.0000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (94)
  271.     CreateDynamicObject(19454,1093.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (95)
  272.     CreateDynamicObject(19454,1097.0000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (119)
  273.     CreateDynamicObject(19454,1100.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (120)
  274.     CreateDynamicObject(19454,1104.0000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (121)
  275.     CreateDynamicObject(19454,1107.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (122)
  276.     CreateDynamicObject(19454,1111.0000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (123)
  277.     CreateDynamicObject(19454,1114.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (124)
  278.     CreateDynamicObject(19454,1118.0000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (125)
  279.     CreateDynamicObject(19454,1121.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (126)
  280.     CreateDynamicObject(19454,1125.0000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (128)
  281.     CreateDynamicObject(19454,1128.5000000,-1350.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (129)
  282.     CreateDynamicObject(19454,1128.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (130)
  283.     CreateDynamicObject(19454,1128.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (131)
  284.     CreateDynamicObject(19454,1128.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (132)
  285.     CreateDynamicObject(19454,1128.5000000,-1313.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (133)
  286.     CreateDynamicObject(19454,1118.0000000,-1317.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (134)
  287.     CreateDynamicObject(19454,1114.5000000,-1317.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (135)
  288.     CreateDynamicObject(19454,1107.5000000,-1317.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (136)
  289.     CreateDynamicObject(19454,1111.0000000,-1315.9000244,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (137)
  290.     CreateDynamicObject(19454,1104.0000000,-1316.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (138)
  291.     CreateDynamicObject(19454,1100.5000000,-1316.5999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (139)
  292.     CreateDynamicObject(19454,1097.0000000,-1316.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (140)
  293.     CreateDynamicObject(19454,1093.5000000,-1316.0999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (141)
  294.     CreateDynamicObject(19454,1090.0000000,-1316.1999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (142)
  295.     CreateDynamicObject(19454,1086.5000000,-1316.3000488,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (143)
  296.     CreateDynamicObject(19454,1083.0999756,-1317.0999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (144)
  297.     CreateDynamicObject(19454,1121.5000000,-1316.8000488,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (145)
  298.     CreateDynamicObject(19454,1125.0000000,-1316.1999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (146)
  299.     CreateDynamicObject(19454,1125.0000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (147)
  300.     CreateDynamicObject(19454,1125.0000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (148)
  301.     CreateDynamicObject(19454,1125.0000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (149)
  302.     CreateDynamicObject(19454,1121.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (150)
  303.     CreateDynamicObject(19454,1121.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (151)
  304.     CreateDynamicObject(19454,1121.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (152)
  305.     CreateDynamicObject(19454,1118.0000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (153)
  306.     CreateDynamicObject(19454,1118.0000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (154)
  307.     CreateDynamicObject(19454,1118.0000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (155)
  308.     CreateDynamicObject(19454,1114.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (156)
  309.     CreateDynamicObject(19454,1114.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (157)
  310.     CreateDynamicObject(19454,1114.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (158)
  311.     CreateDynamicObject(19454,1111.0000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (159)
  312.     CreateDynamicObject(19454,1111.0000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (160)
  313.     CreateDynamicObject(19454,1111.0000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (161)
  314.     CreateDynamicObject(19454,1107.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (162)
  315.     CreateDynamicObject(19454,1107.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (163)
  316.     CreateDynamicObject(19454,1107.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (164)
  317.     CreateDynamicObject(19454,1104.0000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (165)
  318.     CreateDynamicObject(19454,1104.0000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (166)
  319.     CreateDynamicObject(19454,1104.0000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (167)
  320.     CreateDynamicObject(19454,1100.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (168)
  321.     CreateDynamicObject(19454,1100.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (169)
  322.     CreateDynamicObject(19454,1100.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (170)
  323.     CreateDynamicObject(19454,1097.0000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (171)
  324.     CreateDynamicObject(19454,1097.0000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (172)
  325.     CreateDynamicObject(19454,1097.0000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (173)
  326.     CreateDynamicObject(19454,1093.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (174)
  327.     CreateDynamicObject(19454,1093.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (175)
  328.     CreateDynamicObject(19454,1093.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (176)
  329.     CreateDynamicObject(19454,1090.0000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (177)
  330.     CreateDynamicObject(19454,1090.0000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (178)
  331.     CreateDynamicObject(19454,1090.0000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (179)
  332.     CreateDynamicObject(19454,1086.5000000,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (180)
  333.     CreateDynamicObject(19454,1086.5000000,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (181)
  334.     CreateDynamicObject(19454,1086.5000000,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (182)
  335.     CreateDynamicObject(19454,1083.0999756,-1322.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (183)
  336.     CreateDynamicObject(19454,1083.0999756,-1332.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (184)
  337.     CreateDynamicObject(19454,1083.0999756,-1341.5000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (185)
  338.     CreateDynamicObject(19454,1080.3000488,-1345.4000244,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (127)
  339.     CreateDynamicObject(19454,1081.0000000,-1335.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (186)
  340.     CreateDynamicObject(19454,1083.6999512,-1346.0999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (187)
  341.     CreateDynamicObject(19454,1084.5000000,-1336.5999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (188)
  342.    
  343.     LSPDBoden[1] = CreateObject(19454,1072.6999512,-1295.8000488,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (1)
  344.     LSPDBoden[2] = CreateObject(19454,1076.1999512,-1295.8000488,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (2)
  345.     LSPDBoden[3] = CreateObject(19454,1079.6600342,-1295.8000488,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (3)
  346.     LSPDBoden[4] = CreateObject(19454,1072.6999512,-1305.4000244,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (4)
  347.     LSPDBoden[5] = CreateObject(19454,1072.6999512,-1315.0000000,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (5)
  348.     LSPDBoden[6] = CreateObject(19454,1072.6999512,-1324.5999756,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (6)
  349.     LSPDBoden[7] = CreateObject(19454,1072.6999512,-1334.1999512,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (7)
  350.     LSPDBoden[8] = CreateObject(19454,1072.6999512,-1343.8000488,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (8)
  351.     LSPDBoden[9] = CreateObject(19454,1072.6999512,-1353.4000244,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (9)
  352.     LSPDBoden[10] = CreateObject(19454,1076.1992188,-1353.3994141,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (10)
  353.     LSPDBoden[11] = CreateObject(19454,1079.6600342,-1353.4000244,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (11)
  354.     LSPDBoden[12] = CreateObject(19454,1079.6600342,-1305.4000244,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (12)
  355.     LSPDBoden[13] = CreateObject(19454,1079.6591797,-1315.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (13)
  356.     LSPDBoden[14] = CreateObject(19454,1079.6600342,-1324.5999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (14)
  357.     LSPDBoden[15] = CreateObject(19454,1079.6600342,-1334.1999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (15)
  358.     LSPDBoden[16] = CreateObject(19454,1079.6591797,-1343.7998047,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (16)
  359.     LSPDBoden[17] = CreateObject(19454,1076.1999512,-1305.4000244,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (17)
  360.     LSPDBoden[18] = CreateObject(19454,1076.1999512,-1315.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (18)
  361.     LSPDBoden[19] = CreateObject(19454,1076.1999512,-1324.5999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (19)
  362.     LSPDBoden[20] = CreateObject(19454,1076.1992188,-1334.1992188,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (20)
  363.     LSPDBoden[21] = CreateObject(19454,1076.1992188,-1343.7998047,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (21)
  364.     LSPDBoden[22] = CreateObject(19435,1072.6999512,-1359.0000000,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (1)
  365.     LSPDBoden[23] = CreateObject(19435,1072.6999512,-1360.5999756,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (2)
  366.     LSPDBoden[24] = CreateObject(19435,1072.6999512,-1362.1999512,12.4680004,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (3)
  367.     LSPDBoden[25] = CreateObject(19435,1079.6600342,-1362.1999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (4)
  368.     LSPDBoden[26] = CreateObject(19435,1079.6600342,-1360.6999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (5)
  369.     LSPDBoden[27] = CreateObject(19435,1079.6600342,-1359.0999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (6)
  370.     LSPDBoden[28] = CreateObject(19435,1076.1999512,-1362.1999512,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (7)
  371.     LSPDBoden[29] = CreateObject(19435,1076.1999512,-1360.5999756,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (8)
  372.     LSPDBoden[30] = CreateObject(19435,1076.1999512,-1359.0000000,12.4639997,0.0000000,90.0000000,0.0000000); //object(cs_landbit_58_a) (9)
  373.     LSPDBoden[31] = CreateObject(19454,1181.0498047,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (22)
  374.     LSPDBoden[32] = CreateObject(19454,1171.4499512,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (23)
  375.     LSPDBoden[33] = CreateObject(19454,1161.8499756,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (24)
  376.     LSPDBoden[34] = CreateObject(19454,1152.2500000,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (25)
  377.     LSPDBoden[35] = CreateObject(19454,1142.6494141,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (26)
  378.     LSPDBoden[36] = CreateObject(19454,1133.0498047,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (27)
  379.     LSPDBoden[37] = CreateObject(19454,1123.4492188,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (28)
  380.     LSPDBoden[38] = CreateObject(19454,1113.8496094,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (29)
  381.     LSPDBoden[39] = CreateObject(19454,1104.2500000,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (30)
  382.     LSPDBoden[40] = CreateObject(19454,1094.6494141,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (31)
  383.     LSPDBoden[41] = CreateObject(19454,1085.0498047,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (32)
  384.     LSPDBoden[42] = CreateObject(19454,1075.4492188,-1372.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (33)
  385.     LSPDBoden[43] = CreateObject(19454,1181.0500488,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (34)
  386.     LSPDBoden[44] = CreateObject(19454,1181.0500488,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (35)
  387.     LSPDBoden[45] = CreateObject(19454,1181.0500488,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (36)
  388.     LSPDBoden[46] = CreateObject(19454,1171.4499512,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (38)
  389.     LSPDBoden[47] = CreateObject(19454,1161.8499756,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (39)
  390.     LSPDBoden[48] = CreateObject(19454,1152.2500000,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (40)
  391.     LSPDBoden[49] = CreateObject(19454,1142.6494141,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (41)
  392.     LSPDBoden[50] = CreateObject(19454,1133.0500488,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (42)
  393.     LSPDBoden[51] = CreateObject(19454,1123.4499512,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (43)
  394.     LSPDBoden[52] = CreateObject(19454,1113.8499756,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (44)
  395.     LSPDBoden[53] = CreateObject(19454,1104.2500000,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (45)
  396.     LSPDBoden[54] = CreateObject(19454,1094.6500244,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (46)
  397.     LSPDBoden[55] = CreateObject(19454,1085.0500488,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (47)
  398.     LSPDBoden[56] = CreateObject(19454,1075.4499512,-1383.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (48)
  399.     LSPDBoden[57] = CreateObject(19454,1075.4492188,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (49)
  400.     LSPDBoden[58] = CreateObject(19454,1075.4492188,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (50)
  401.     LSPDBoden[59] = CreateObject(19454,1171.4499512,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (51)
  402.     LSPDBoden[60] = CreateObject(19454,1161.8499756,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (52)
  403.     LSPDBoden[61] = CreateObject(19454,1152.2500000,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (53)
  404.     LSPDBoden[62] = CreateObject(19454,1171.4499512,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (54)
  405.     LSPDBoden[63] = CreateObject(19454,1161.8499756,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (55)
  406.     LSPDBoden[64] = CreateObject(19454,1152.2500000,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (56)
  407.     LSPDBoden[65] = CreateObject(19454,1142.6494141,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (37)
  408.     LSPDBoden[66] = CreateObject(19454,1142.6494141,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (57)
  409.     LSPDBoden[67] = CreateObject(19454,1133.0498047,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (58)
  410.     LSPDBoden[68] = CreateObject(19454,1123.4492188,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (59)
  411.     LSPDBoden[69] = CreateObject(19454,1113.8496094,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (61)
  412.     LSPDBoden[70] = CreateObject(19454,1104.2500000,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (62)
  413.     LSPDBoden[71] = CreateObject(19454,1094.6494141,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (63)
  414.     LSPDBoden[72] = CreateObject(19454,1085.0498047,-1379.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (64)
  415.     LSPDBoden[73] = CreateObject(19454,1133.0498047,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (65)
  416.     LSPDBoden[74] = CreateObject(19454,1123.4492188,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (66)
  417.     LSPDBoden[75] = CreateObject(19454,1113.8496094,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (67)
  418.     LSPDBoden[76] = CreateObject(19454,1104.2500000,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (69)
  419.     LSPDBoden[77] = CreateObject(19454,1094.6494141,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (70)
  420.     LSPDBoden[78] = CreateObject(19454,1085.0498047,-1376.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (71)
  421.     LSPDBoden[79] = CreateObject(19454,1142.6494141,-1369.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (72)
  422.     LSPDBoden[80] = CreateObject(19454,1142.6494141,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (73)
  423.     LSPDBoden[81] = CreateObject(19454,1142.6494141,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (74)
  424.     LSPDBoden[82] = CreateObject(19454,1142.6494141,-1358.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (75)
  425.     LSPDBoden[83] = CreateObject(19454,1142.6494141,-1348.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (76)
  426.     LSPDBoden[84] = CreateObject(19454,1142.6494141,-1351.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (77)
  427.     LSPDBoden[85] = CreateObject(19454,1142.6494141,-1355.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (78)
  428.     LSPDBoden[86] = CreateObject(19454,1142.6494141,-1344.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (79)
  429.     LSPDBoden[87] = CreateObject(19454,1142.6494141,-1341.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (80)
  430.     LSPDBoden[88] = CreateObject(19454,1142.6494141,-1337.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (81)
  431.     LSPDBoden[89] = CreateObject(19454,1142.6494141,-1334.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (82)
  432.     LSPDBoden[90] = CreateObject(19454,1142.6494141,-1330.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (83)
  433.     LSPDBoden[91] = CreateObject(19454,1152.2500000,-1358.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (84)
  434.     LSPDBoden[92] = CreateObject(19454,1152.2500000,-1355.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (85)
  435.     LSPDBoden[93] = CreateObject(19454,1152.2500000,-1351.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (86)
  436.     LSPDBoden[94] = CreateObject(19454,1152.2500000,-1348.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (87)
  437.     LSPDBoden[95] = CreateObject(19454,1152.2500000,-1341.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (88)
  438.     LSPDBoden[96] = CreateObject(19454,1152.2500000,-1337.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (89)
  439.     LSPDBoden[97] = CreateObject(19454,1152.2500000,-1344.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (90)
  440.     LSPDBoden[98] = CreateObject(19454,1152.2500000,-1330.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (91)
  441.     LSPDBoden[99] = CreateObject(19454,1152.2500000,-1334.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (92)
  442.     LSPDBoden[100] = CreateObject(19454,1136.0999756,-1342.4000244,12.4799995,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (93)
  443.     LSPDBoden[101] = CreateObject(19454,1136.0999756,-1332.8000488,12.4799995,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (96)
  444.     LSPDBoden[102] = CreateObject(19454,1136.0999756,-1352.0000000,12.4799995,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (97)
  445.     LSPDBoden[103] = CreateObject(19454,1133.0498047,-1358.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (98)
  446.     LSPDBoden[104] = CreateObject(19435,1133.5500488,-1355.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (10)
  447.     LSPDBoden[105] = CreateObject(19435,1133.5500488,-1351.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (11)
  448.     LSPDBoden[106] = CreateObject(19435,1133.5500488,-1348.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (12)
  449.     LSPDBoden[107] = CreateObject(19435,1133.5500488,-1344.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (13)
  450.     LSPDBoden[108] = CreateObject(19435,1133.5500488,-1341.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (14)
  451.     LSPDBoden[109] = CreateObject(19435,1133.5500488,-1337.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (15)
  452.     LSPDBoden[110] = CreateObject(19435,1133.5500488,-1334.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_landbit_58_a) (16)
  453.     LSPDBoden[111] = CreateObject(19454,1133.0498047,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (99)
  454.     LSPDBoden[112] = CreateObject(19454,1123.4492188,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (100)
  455.     LSPDBoden[113] = CreateObject(19454,1113.8496094,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (101)
  456.     LSPDBoden[114] = CreateObject(19454,1104.2500000,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (102)
  457.     LSPDBoden[115] = CreateObject(19454,1104.2500000,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (103)
  458.     LSPDBoden[116] = CreateObject(19454,1104.2500000,-1369.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (104)
  459.     LSPDBoden[117] = CreateObject(19454,1113.8496094,-1369.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (105)
  460.     LSPDBoden[118] = CreateObject(19454,1113.8496094,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (106)
  461.     LSPDBoden[119] = CreateObject(19454,1123.4492188,-1369.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (107)
  462.     LSPDBoden[120] = CreateObject(19454,1123.4492188,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (108)
  463.     LSPDBoden[121] = CreateObject(19454,1133.0498047,-1369.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (109)
  464.     LSPDBoden[122] = CreateObject(19454,1133.0498047,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (110)
  465.     LSPDBoden[123] = CreateObject(19454,1094.6494141,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (111)
  466.     LSPDBoden[124] = CreateObject(19454,1085.0498047,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (112)
  467.     LSPDBoden[125] = CreateObject(19454,1075.4492188,-1365.5000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (113)
  468.     LSPDBoden[126] = CreateObject(19454,1075.4492188,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (114)
  469.     LSPDBoden[127] = CreateObject(19454,1085.0498047,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (115)
  470.     LSPDBoden[128] = CreateObject(19454,1094.6494141,-1362.0000000,12.4799995,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (116)
  471.     LSPDBoden[129] = CreateObject(19454,1184.0000000,-1295.5999756,12.4799995,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (117)
  472.     LSPDBoden[130] = CreateObject(19454,1184.0000000,-1305.1999512,12.4799995,0.0000000,90.0000000,0.0000000); //object(cs_detrok06) (118)
  473.  
  474.     for(new pv = 0; pv < sizeof(LSPDBoden); pv++)
  475.     {
  476.         SetObjectMaterial(LSPDBoden[pv], 0, 7010, "vgndwntwn1", "ws_carpark2", 0);
  477.     }
  478.    
  479.     LSPDMauer[1] = CreateDynamicObject(18762,1070.3000488,-1345.9000244,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (13)
  480.     LSPDMauer[2] = CreateDynamicObject(18762,1070.3000488,-1335.8499756,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (14)
  481.     LSPDMauer[3] = CreateDynamicObject(18762,1070.3499756,-1291.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (15)
  482.     LSPDMauer[4] = CreateDynamicObject(18762,1070.3499756,-1363.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (16)
  483.     LSPDMauer[5] = CreateDynamicObject(18762,1112.4000244,-1290.7900391,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (17)
  484.     LSPDMauer[6] = CreateDynamicObject(18762,1084.9000244,-1290.7900391,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (18)
  485.     LSPDMauer[7] = CreateDynamicObject(18762,1099.1999512,-1290.7900391,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (19)
  486.     LSPDMauer[8] = CreateDynamicObject(18762,1098.1999512,-1290.7900391,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (20)
  487.     LSPDMauer[9] = CreateDynamicObject(18762,1070.5000000,-1357.9000244,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (21)
  488.     LSPDMauer[10] = CreateDynamicObject(18762,1070.5000000,-1347.9010010,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (22)
  489.     LSPDMauer[11] = CreateDynamicObject(18762,1070.5000000,-1352.9000244,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (23)
  490.     LSPDMauer[12] = CreateDynamicObject(18766,1075.0000000,-1360.7998047,13.0200005,90.0000000,0.0000000,0.0000000); //object(inner) (1)
  491.     LSPDMauer[13] = CreateDynamicObject(18762,1070.5000000,-1333.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (25)
  492.     LSPDMauer[14] = CreateDynamicObject(18762,1070.5000000,-1328.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (26)
  493.     LSPDMauer[15] = CreateDynamicObject(18762,1070.5000000,-1323.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (27)
  494.     LSPDMauer[16] = CreateDynamicObject(18762,1070.5000000,-1318.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (28)
  495.     LSPDMauer[17] = CreateDynamicObject(18762,1070.5000000,-1313.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (29)
  496.     LSPDMauer[18] = CreateDynamicObject(18762,1070.5000000,-1308.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (30)
  497.     LSPDMauer[19] = CreateDynamicObject(18762,1070.5000000,-1303.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (31)
  498.     LSPDMauer[20] = CreateDynamicObject(18762,1070.5000000,-1298.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (32)
  499.     LSPDMauer[21] = CreateDynamicObject(18762,1070.5000000,-1293.6999512,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (33)
  500.     LSPDMauer[22] = CreateDynamicObject(18762,1070.3000488,-1346.9000244,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (34)
  501.     LSPDMauer[23] = CreateDynamicObject(18762,1070.3000488,-1347.9000244,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (35)
  502.     LSPDMauer[24] = CreateDynamicObject(18762,1070.3499756,-1362.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (36)
  503.     LSPDMauer[25] = CreateDynamicObject(18762,1070.3499756,-1361.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (37)
  504.     LSPDMauer[26] = CreateDynamicObject(18762,1070.3499756,-1320.5999756,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (38)
  505.     LSPDMauer[27] = CreateDynamicObject(18762,1070.3499756,-1321.5999756,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (39)
  506.     LSPDMauer[28] = CreateDynamicObject(18762,1070.3499756,-1305.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (40)
  507.     LSPDMauer[29] = CreateDynamicObject(18762,1070.3499756,-1306.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (41)
  508.     LSPDMauer[30] = CreateDynamicObject(18762,1073.0000000,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (42)
  509.     LSPDMauer[31] = CreateDynamicObject(18762,1078.0000000,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (43)
  510.     LSPDMauer[32] = CreateDynamicObject(18762,1083.0000000,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (44)
  511.     LSPDMauer[33] = CreateDynamicObject(18762,1087.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (45)
  512.     LSPDMauer[34] = CreateDynamicObject(18762,1092.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (46)
  513.     LSPDMauer[35] = CreateDynamicObject(18762,1097.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (47)
  514.     LSPDMauer[36] = CreateDynamicObject(18762,1102.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (48)
  515.     LSPDMauer[37] = CreateDynamicObject(18762,1107.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (49)
  516.     LSPDMauer[38] = CreateDynamicObject(18762,1112.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (50)
  517.     LSPDMauer[39] = CreateDynamicObject(18762,1117.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (51)
  518.     LSPDMauer[40] = CreateDynamicObject(18762,1122.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (52)
  519.     LSPDMauer[41] = CreateDynamicObject(18762,1127.9000244,-1291.2099609,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (53)
  520.     LSPDMauer[42] = CreateDynamicObject(18762,1070.3549805,-1294.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (54)
  521.     LSPDMauer[43] = CreateDynamicObject(18762,1070.3549805,-1299.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (55)
  522.     LSPDMauer[44] = CreateDynamicObject(18762,1070.3549805,-1304.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (56)
  523.     LSPDMauer[45] = CreateDynamicObject(18762,1070.3549805,-1309.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (57)
  524.     LSPDMauer[46] = CreateDynamicObject(18762,1070.3549805,-1314.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (58)
  525.     LSPDMauer[47] = CreateDynamicObject(18762,1070.3549805,-1319.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (59)
  526.     LSPDMauer[48] = CreateDynamicObject(18762,1070.3549805,-1359.8000488,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (60)
  527.     LSPDMauer[49] = CreateDynamicObject(18762,1070.3549805,-1354.8000488,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (61)
  528.     LSPDMauer[50] = CreateDynamicObject(18762,1070.3549805,-1349.8000488,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (62)
  529.     LSPDMauer[51] = CreateDynamicObject(18762,1070.3549805,-1343.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (63)
  530.     LSPDMauer[52] = CreateDynamicObject(18762,1070.3549805,-1338.0000000,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (64)
  531.     LSPDMauer[53] = CreateDynamicObject(18762,1070.3549805,-1332.9000244,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (65)
  532.     LSPDMauer[54] = CreateDynamicObject(18762,1070.3549805,-1327.9000244,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (66)
  533.     LSPDMauer[55] = CreateDynamicObject(18762,1070.3549805,-1322.9000244,16.6499996,90.0000000,0.0000000,0.0000000); //object(thebowl15) (67)
  534.     LSPDMauer[56] = CreateDynamicObject(18762,1072.4000244,-1363.1500244,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (68)
  535.     LSPDMauer[57] = CreateDynamicObject(18762,1076.8000488,-1363.1400146,16.6499996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (69)
  536.     LSPDMauer[58] = CreateDynamicObject(18766,1074.0000000,-1361.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (3)
  537.     LSPDMauer[59] = CreateDynamicObject(18766,1074.0000000,-1356.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (4)
  538.     LSPDMauer[60] = CreateDynamicObject(18766,1074.0000000,-1351.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (5)
  539.     LSPDMauer[61] = CreateDynamicObject(18766,1074.0000000,-1346.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (6)
  540.     LSPDMauer[62] = CreateDynamicObject(18766,1074.0000000,-1341.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (7)
  541.     LSPDMauer[63] = CreateDynamicObject(18766,1074.0000000,-1336.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (8)
  542.     LSPDMauer[64] = CreateDynamicObject(18766,1074.0000000,-1331.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (9)
  543.     LSPDMauer[65] = CreateDynamicObject(18766,1074.0000000,-1326.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (10)
  544.     LSPDMauer[66] = CreateDynamicObject(18766,1074.0000000,-1321.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (11)
  545.     LSPDMauer[67] = CreateDynamicObject(18766,1074.0000000,-1316.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (12)
  546.     LSPDMauer[68] = CreateDynamicObject(18766,1074.0000000,-1311.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (13)
  547.     LSPDMauer[69] = CreateDynamicObject(18766,1074.0000000,-1306.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (14)
  548.     LSPDMauer[70] = CreateDynamicObject(18766,1074.0000000,-1301.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (15)
  549.     LSPDMauer[71] = CreateDynamicObject(18766,1074.0000000,-1296.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (16)
  550.     LSPDMauer[72] = CreateDynamicObject(18766,1074.0000000,-1291.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (17)
  551.     LSPDMauer[73] = CreateDynamicObject(18766,1084.0000000,-1291.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (18)
  552.     LSPDMauer[74] = CreateDynamicObject(18766,1094.0000000,-1291.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (19)
  553.     LSPDMauer[75] = CreateDynamicObject(18766,1104.0000000,-1291.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (20)
  554.     LSPDMauer[76] = CreateDynamicObject(18766,1114.0000000,-1291.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (21)
  555.     LSPDMauer[77] = CreateDynamicObject(18766,1124.0000000,-1291.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (22)
  556.     LSPDMauer[78] = CreateDynamicObject(18766,1124.0000000,-1296.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (23)
  557.     LSPDMauer[79] = CreateDynamicObject(18766,1114.0000000,-1296.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (24)
  558.     LSPDMauer[80] = CreateDynamicObject(18766,1104.0000000,-1296.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (25)
  559.     LSPDMauer[81] = CreateDynamicObject(18766,1094.0000000,-1296.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (26)
  560.     LSPDMauer[82] = CreateDynamicObject(18766,1084.0000000,-1296.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (27)
  561.     LSPDMauer[83] = CreateDynamicObject(18766,1124.0000000,-1301.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (28)
  562.     LSPDMauer[84] = CreateDynamicObject(18766,1114.0000000,-1301.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (29)
  563.     LSPDMauer[85] = CreateDynamicObject(18766,1104.0000000,-1301.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (30)
  564.     LSPDMauer[86] = CreateDynamicObject(18766,1094.0000000,-1301.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (31)
  565.     LSPDMauer[87] = CreateDynamicObject(18766,1084.0000000,-1301.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (32)
  566.     LSPDMauer[88] = CreateDynamicObject(18766,1124.0000000,-1306.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (33)
  567.     LSPDMauer[89] = CreateDynamicObject(18766,1114.0000000,-1306.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (34)
  568.     LSPDMauer[90] = CreateDynamicObject(18766,1104.0000000,-1306.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (35)
  569.     LSPDMauer[91] = CreateDynamicObject(18766,1094.0000000,-1306.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (36)
  570.     LSPDMauer[92] = CreateDynamicObject(18766,1084.0000000,-1306.6999512,17.6100006,90.0000000,0.0000000,0.0000000); //object(inner) (37)
  571.     LSPDMauer[93] = CreateDynamicObject(18762,1070.3000488,-1344.9000244,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (70)
  572.     LSPDMauer[94] = CreateDynamicObject(18762,1070.3000488,-1343.9000244,15.0000000,0.0000000,0.0000000,0.0000000); //object(thebowl15) (71)
  573.     LSPDMauer[95] = CreateDynamicObject(18762,1071.0000000,-1383.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (1)
  574.     LSPDMauer[96] = CreateDynamicObject(18762,1071.0000000,-1378.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (2)
  575.     LSPDMauer[97] = CreateDynamicObject(18762,1071.0000000,-1373.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (3)
  576.     LSPDMauer[98] = CreateDynamicObject(18762,1071.0000000,-1368.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (4)
  577.     LSPDMauer[99] = CreateDynamicObject(18762,1071.0000000,-1363.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (5)
  578.     LSPDMauer[100] = CreateDynamicObject(18762,1072.2500000,-1363.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (7)
  579.     LSPDMauer[101] = CreateDynamicObject(18762,1072.2500000,-1368.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (8)
  580.     LSPDMauer[102] = CreateDynamicObject(18762,1072.2500000,-1373.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (9)
  581.     LSPDMauer[103] = CreateDynamicObject(18762,1072.2500000,-1383.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (10)
  582.     LSPDMauer[104] = CreateDynamicObject(18762,1072.2500000,-1378.5000000,13.0000000,90.0000000,0.0000000,0.0000000); //object(thebowl15) (11)
  583.     LSPDMauer[105] = CreateDynamicObject(18762,1071.5999756,-1363.5000000,12.9998999,90.0000000,0.0000000,0.0000000); //object(thebowl15) (12)
  584.     LSPDMauer[106] = CreateDynamicObject(18762,1071.5999756,-1368.5000000,12.9998999,90.0000000,0.0000000,0.0000000); //object(thebowl15) (24)
  585.     LSPDMauer[107] = CreateDynamicObject(18762,1071.5999756,-1373.5000000,12.9998999,90.0000000,0.0000000,0.0000000); //object(thebowl15) (72)
  586.     LSPDMauer[108] = CreateDynamicObject(18762,1071.5999756,-1378.5000000,12.9998999,90.0000000,0.0000000,0.0000000); //object(thebowl15) (73)
  587.     LSPDMauer[109] = CreateDynamicObject(18762,1071.5999756,-1383.5000000,12.9998999,90.0000000,0.0000000,0.0000000); //object(thebowl15) (74)
  588.     LSPDMauer[110] = CreateDynamicObject(18762,1075.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (75)
  589.     LSPDMauer[111] = CreateDynamicObject(18762,1080.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (76)
  590.     LSPDMauer[112] = CreateDynamicObject(18762,1080.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (77)
  591.     LSPDMauer[113] = CreateDynamicObject(18762,1075.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (78)
  592.     LSPDMauer[114] = CreateDynamicObject(18762,1085.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (79)
  593.     LSPDMauer[115] = CreateDynamicObject(18762,1085.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (80)
  594.     LSPDMauer[116] = CreateDynamicObject(18762,1090.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (81)
  595.     LSPDMauer[117] = CreateDynamicObject(18762,1095.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (82)
  596.     LSPDMauer[118] = CreateDynamicObject(18762,1100.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (83)
  597.     LSPDMauer[119] = CreateDynamicObject(18762,1105.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (84)
  598.     LSPDMauer[120] = CreateDynamicObject(18762,1110.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (85)
  599.     LSPDMauer[121] = CreateDynamicObject(18762,1115.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (86)
  600.     LSPDMauer[122] = CreateDynamicObject(18762,1120.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (88)
  601.     LSPDMauer[123] = CreateDynamicObject(18762,1125.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (89)
  602.     LSPDMauer[124] = CreateDynamicObject(18762,1130.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (90)
  603.     LSPDMauer[125] = CreateDynamicObject(18762,1135.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (91)
  604.     LSPDMauer[126] = CreateDynamicObject(18762,1140.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (92)
  605.     LSPDMauer[127] = CreateDynamicObject(18762,1145.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (93)
  606.     LSPDMauer[128] = CreateDynamicObject(18762,1150.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (94)
  607.     LSPDMauer[129] = CreateDynamicObject(18762,1155.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (95)
  608.     LSPDMauer[130] = CreateDynamicObject(18762,1160.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (96)
  609.     LSPDMauer[131] = CreateDynamicObject(18762,1165.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (97)
  610.     LSPDMauer[132] = CreateDynamicObject(18762,1170.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (98)
  611.     LSPDMauer[133] = CreateDynamicObject(18762,1175.1999512,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (99)
  612.     LSPDMauer[134] = CreateDynamicObject(18762,1180.1992188,-1385.5000000,13.0000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (100)
  613.     LSPDMauer[135] = CreateDynamicObject(18762,1183.3994141,-1385.5009766,12.9989996,0.0000000,90.0000000,0.0000000); //object(thebowl15) (101)
  614.     LSPDMauer[136] = CreateDynamicObject(18762,1095.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (102)
  615.     LSPDMauer[137] = CreateDynamicObject(18762,1100.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (103)
  616.     LSPDMauer[138] = CreateDynamicObject(18762,1105.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (104)
  617.     LSPDMauer[139] = CreateDynamicObject(18762,1110.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (105)
  618.     LSPDMauer[140] = CreateDynamicObject(18762,1115.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (106)
  619.     LSPDMauer[141] = CreateDynamicObject(18762,1120.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (107)
  620.     LSPDMauer[142] = CreateDynamicObject(18762,1125.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (108)
  621.     LSPDMauer[143] = CreateDynamicObject(18762,1130.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (109)
  622.     LSPDMauer[144] = CreateDynamicObject(18762,1090.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (110)
  623.     LSPDMauer[145] = CreateDynamicObject(18762,1135.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (111)
  624.     LSPDMauer[146] = CreateDynamicObject(18762,1140.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (112)
  625.     LSPDMauer[147] = CreateDynamicObject(18762,1145.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (113)
  626.     LSPDMauer[148] = CreateDynamicObject(18762,1150.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (115)
  627.     LSPDMauer[149] = CreateDynamicObject(18762,1155.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (116)
  628.     LSPDMauer[150] = CreateDynamicObject(18762,1160.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (117)
  629.     LSPDMauer[151] = CreateDynamicObject(18762,1165.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (119)
  630.     LSPDMauer[152] = CreateDynamicObject(18762,1170.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (120)
  631.     LSPDMauer[153] = CreateDynamicObject(18762,1175.1992188,-1385.0996094,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (122)
  632.     LSPDMauer[154] = CreateDynamicObject(18762,1180.1999512,-1385.0999756,12.6999998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (123)
  633.     LSPDMauer[155] = CreateDynamicObject(18762,1183.3984375,-1385.0998535,12.6980000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (125)
  634.     LSPDMauer[156] = CreateDynamicObject(18762,1171.0999756,-1370.8000488,12.5000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (6)
  635.     LSPDMauer[157] = CreateDynamicObject(18762,1145.0000000,-1370.8000488,12.5000000,0.0000000,90.0000000,0.0000000); //object(thebowl15) (87)
  636.     LSPDMauer[158] = CreateDynamicObject(18762,1166.5000000,-1370.8100586,12.4899998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (114)
  637.     LSPDMauer[159] = CreateDynamicObject(18762,1161.5000000,-1370.8100586,12.4899998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (118)
  638.     LSPDMauer[160] = CreateDynamicObject(18762,1156.5000000,-1370.8100586,12.4899998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (121)
  639.     LSPDMauer[161] = CreateDynamicObject(18762,1151.5000000,-1370.8100586,12.4899998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (124)
  640.     LSPDMauer[162] = CreateDynamicObject(18762,1146.5000000,-1370.8100586,12.4899998,0.0000000,90.0000000,0.0000000); //object(thebowl15) (126)
  641.  
  642.     for(new pv = 0; pv < sizeof(LSPDMauer); pv++)
  643.     {
  644.         SetDynamicObjectMaterial(LSPDMauer[pv], 0, 7010, "vgndwntwn1", "brickvgn1_128", 0);
  645.     }
  646.     return 1;
  647. }
  648. public OnPlayerConnect(playerid)
  649. {
  650.     RemoveBuildingForPlayer(playerid, 1529, 1098.8125, -1292.5469, 17.1406, 0.25);
  651.     RemoveBuildingForPlayer(playerid, 5930, 1134.2500, -1338.0781, 23.1563, 0.25);
  652.     RemoveBuildingForPlayer(playerid, 5931, 1114.3125, -1348.1016, 17.9844, 0.25);
  653.     RemoveBuildingForPlayer(playerid, 5934, 1076.7109, -1358.0938, 15.4453, 0.25);
  654.     RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
  655.     RemoveBuildingForPlayer(playerid, 5936, 1090.0547, -1310.5313, 17.5469, 0.25);
  656.     RemoveBuildingForPlayer(playerid, 1283, 1043.8594, -1406.5547, 15.7109, 0.25);
  657.     RemoveBuildingForPlayer(playerid, 1283, 1061.6328, -1416.1172, 15.7109, 0.25);
  658.     RemoveBuildingForPlayer(playerid, 1283, 1052.8203, -1385.5469, 15.7109, 0.25);
  659.     RemoveBuildingForPlayer(playerid, 1283, 1073.1328, -1395.1094, 15.7813, 0.25);
  660.     RemoveBuildingForPlayer(playerid, 1307, 1044.2891, -1362.6016, 12.7813, 0.25);
  661.     RemoveBuildingForPlayer(playerid, 716, 1068.6406, -1365.7734, 12.3594, 0.25);
  662.     RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25);
  663.     RemoveBuildingForPlayer(playerid, 5731, 1076.7109, -1358.0938, 15.4453, 0.25);
  664.     RemoveBuildingForPlayer(playerid, 1283, 1043.1094, -1319.6406, 15.6172, 0.25);
  665.     RemoveBuildingForPlayer(playerid, 1283, 1053.0234, -1309.7813, 15.6172, 0.25);
  666.     RemoveBuildingForPlayer(playerid, 1283, 1063.0703, -1336.6875, 15.6328, 0.25);
  667.     RemoveBuildingForPlayer(playerid, 716, 1068.8125, -1308.4844, 12.7500, 0.25);
  668.     RemoveBuildingForPlayer(playerid, 1307, 1072.1406, -1303.6797, 12.2656, 0.25);
  669.     RemoveBuildingForPlayer(playerid, 5788, 1080.9844, -1305.5234, 16.3594, 0.25);
  670.     RemoveBuildingForPlayer(playerid, 5787, 1090.0547, -1310.5313, 17.5469, 0.25);
  671.     RemoveBuildingForPlayer(playerid, 1283, 1063.3984, -1291.4063, 15.7109, 0.25);
  672.     RemoveBuildingForPlayer(playerid, 5764, 1065.1406, -1270.5781, 25.7109, 0.25);
  673.     RemoveBuildingForPlayer(playerid, 1283, 1068.1172, -1275.0938, 15.6250, 0.25);
  674.     RemoveBuildingForPlayer(playerid, 5810, 1114.3125, -1348.1016, 17.9844, 0.25);
  675.     RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25);
  676.     RemoveBuildingForPlayer(playerid, 5811, 1131.1953, -1380.4219, 17.0703, 0.25);
  677.     RemoveBuildingForPlayer(playerid, 5708, 1134.2500, -1338.0781, 23.1563, 0.25);
  678.     RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
  679.     RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25);
  680.     RemoveBuildingForPlayer(playerid, 617, 1178.6016, -1332.0703, 12.8906, 0.25);
  681.     RemoveBuildingForPlayer(playerid, 620, 1184.0078, -1353.5000, 12.5781, 0.25);
  682.     RemoveBuildingForPlayer(playerid, 620, 1184.0078, -1343.2656, 12.5781, 0.25);
  683.     RemoveBuildingForPlayer(playerid, 1283, 1184.7891, -1406.9063, 15.3906, 0.25);
  684.     RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
  685.     RemoveBuildingForPlayer(playerid, 618, 1177.7344, -1315.6641, 13.2969, 0.25);
  686.     RemoveBuildingForPlayer(playerid, 620, 1184.8125, -1292.9141, 12.5781, 0.25);
  687.     RemoveBuildingForPlayer(playerid, 620, 1184.8125, -1303.1484, 12.5781, 0.25);
  688.     RemoveBuildingForPlayer(playerid, 1283, 1140.8984, -1280.1172, 15.7109, 0.25);
  689.     RemoveBuildingForPlayer(playerid, 1283, 1161.5859, -1281.3594, 15.7109, 0.25);
  690.     RemoveBuildingForPlayer(playerid, 1283, 1182.6484, -1280.0781, 15.7109, 0.25);
  691.     RemoveBuildingForPlayer(playerid, 1283, 1150.5078, -1269.9375, 15.7109, 0.25);
  692.     RemoveBuildingForPlayer(playerid, 1283, 1190.3047, -1389.8047, 15.5000, 0.25);
  693.     RemoveBuildingForPlayer(playerid, 1283, 1194.3203, -1415.2891, 15.3906, 0.25);
  694.     RemoveBuildingForPlayer(playerid, 1283, 1216.5625, -1394.7109, 15.5469, 0.25);
  695.     RemoveBuildingForPlayer(playerid, 1283, 1244.0391, -1406.5313, 15.1641, 0.25);
  696.     RemoveBuildingForPlayer(playerid, 1283, 1194.7969, -1290.8516, 15.7109, 0.25);
  697.     RemoveBuildingForPlayer(playerid, 1283, 1216.3203, -1281.4141, 15.5938, 0.25);
  698.     RemoveBuildingForPlayer(playerid, 1283, 1216.8516, -1270.7656, 15.7109, 0.25);
  699.     RemoveBuildingForPlayer(playerid, 1283, 1245.7266, -1281.3359, 15.7109, 0.25);
  700.     RemoveBuildingForPlayer(playerid, 1283, 1250.4531, -1389.7500, 15.3984, 0.25);
  701.     RemoveBuildingForPlayer(playerid, 1283, 1270.8516, -1394.6797, 15.3906, 0.25);
  702.     RemoveBuildingForPlayer(playerid, 1283, 1261.3594, -1291.1797, 15.7109, 0.25);
  703.     RemoveBuildingForPlayer(playerid, 1283, 1269.5469, -1280.3203, 15.7109, 0.25);
  704.     return 1;
  705. }
  706. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  707. {
  708.     if(newkeys == KEY_CROUCH)
  709.     {
  710.         if(IsPlayerInRangeOfPoint(playerid,10.0,1070.5000000,-1339.7998047,14.5000000))
  711.         {
  712.             if(IsPlayerConnected(playerid))
  713.             {
  714.                 if(IsPlayerInAnyVehicle(playerid))
  715.                 {
  716.                     if(LSPDGarage1v== false)
  717.                     {
  718.                         MoveObject(LSPDGarage1,1070.5000000,-1339.7998047,14.5000000,1.0,0.0000000,0.0000000,0.0000000);
  719.                         LSPDGarage1v = true;
  720.                     }
  721.                     else if(LSPDGarage1v== true)
  722.                     {
  723.                         MoveObject(LSPDGarage1,1072.5000000,-1339.8000488,16.7500000,1.0,0.0000000,70.0000000,0.0000000);
  724.                         LSPDGarage1v = false;
  725.                     }
  726.                 }
  727.             }
  728.         }
  729.         else if(IsPlayerInRangeOfPoint(playerid,10.0,1167.6992188,-1350.2998047,9.6999998))
  730.         {
  731.             if(IsPlayerInAnyVehicle(playerid))
  732.             {
  733.                 if(IsPlayerConnected(playerid))
  734.                 {
  735.                     if(LSPDGarage2v== false)
  736.                     {
  737.                         MoveObject(LSPDGarage2,1167.6992188,-1350.2998047,9.6999998,2.0);
  738.                         LSPDGarage2v = true;
  739.                     }
  740.                     else if(LSPDGarage2v== true)
  741.                     {
  742.                         MoveObject(LSPDGarage2,1167.6992188,-1350.2998047,13.6999998,2.0);
  743.                         LSPDGarage2v = false;
  744.                     }
  745.                 }
  746.             }
  747.         }
  748.         else if(IsPlayerInRangeOfPoint(playerid,10.0,1126.5999756,-1291.0000000,7.5000000))
  749.         {
  750.             if(IsPlayerInAnyVehicle(playerid))
  751.             {
  752.                 if(IsPlayerConnected(playerid))
  753.                 {
  754.                     if(LSPDGarage3v== false)
  755.                     {
  756.                         MoveObject(LSPDGarage3,1126.5999756,-1291.0000000,7.5000000,2.0);
  757.                         LSPDGarage3v = true;
  758.                     }
  759.                     else if(LSPDGarage3v== true)
  760.                     {
  761.                         MoveObject(LSPDGarage3,1126.5999756,-1280.0000000,7.5000000,2.0);
  762.                         LSPDGarage3v = false;
  763.                     }
  764.                 }
  765.             }
  766.         }
  767.     }
  768.     if(newkeys == KEY_CTRL_BACK)
  769.     {
  770.         if(IsPlayerInRangeOfPoint(playerid,10.0,1070.5000000,-1339.7998047,14.5000000))
  771.         {
  772.             if(IsPlayerConnected(playerid))
  773.             {
  774.                 if(LSPDGarage1v== false)
  775.                 {
  776.                     MoveObject(LSPDGarage1,1070.5000000,-1339.7998047,14.5000000,1.0,0.0000000,0.0000000,0.0000000);
  777.                     LSPDGarage1v = true;
  778.                 }
  779.                 else if(LSPDGarage1v== true)
  780.                 {
  781.                     MoveObject(LSPDGarage1,1072.5000000,-1339.8000488,16.7500000,1.0,0.0000000,70.0000000,0.0000000);
  782.                     LSPDGarage1v = false;
  783.                 }
  784.             }
  785.         }
  786.         else if(IsPlayerInRangeOfPoint(playerid,10.0,1167.6992188,-1350.2998047,9.6999998))
  787.         {
  788.             if(IsPlayerConnected(playerid))
  789.             {
  790.                 if(LSPDGarage2v== false)
  791.                 {
  792.                     MoveObject(LSPDGarage2,1167.6992188,-1350.2998047,9.6999998,2.0);
  793.                     LSPDGarage2v = true;
  794.                 }
  795.                 else if(LSPDGarage2v== true)
  796.                 {
  797.                     MoveObject(LSPDGarage2,1167.6992188,-1350.2998047,13.6999998,2.0);
  798.                     LSPDGarage2v = false;
  799.                 }
  800.             }
  801.         }
  802.         else if(IsPlayerInRangeOfPoint(playerid,10.0,1126.5999756,-1291.0000000,7.5000000))
  803.         {
  804.             if(IsPlayerConnected(playerid))
  805.             {
  806.                 if(LSPDGarage3v== false)
  807.                 {
  808.                     MoveObject(LSPDGarage3,1126.5999756,-1291.0000000,7.5000000,2.0);
  809.                     LSPDGarage3v = true;
  810.                 }
  811.                 else if(LSPDGarage3v== true)
  812.                 {
  813.                     MoveObject(LSPDGarage3,1126.5999756,-1280.0000000,7.5000000,2.0);
  814.                     LSPDGarage3v = false;
  815.                 }
  816.             }
  817.         }
  818.         else if(IsPlayerInRangeOfPoint(playerid,10.0,1126.5899658,-1299.5649414,7.6500001))
  819.         {
  820.             if(IsPlayerConnected(playerid))
  821.             {
  822.                 if(LSPDGarage4v== false)
  823.                 {
  824.                     MoveObject(LSPDGarage4,1126.5899658,-1299.5649414,7.6500001,2.0);
  825.                     LSPDGarage4v = true;
  826.                 }
  827.                 else if(LSPDGarage4v== true)
  828.                 {
  829.                     MoveObject(LSPDGarage4,1126.5899658,-1305.5649414,7.6500001,2.0);
  830.                     LSPDGarage4v = false;
  831.                 }
  832.             }
  833.         }
  834.     }
  835. }
  836. //© timo4820
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