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  1. Date: 12/04/13
  2. Time: 07:16:06:
  3. --------------------------------------------------------------
  4. Build 261
  5. Windows Vista 64-bit (build 6000)
  6. Steam initialized
  7. Num displays: 1
  8. Direct3D 9 initialized: NVIDIA GeForce GTX 650 (9.18.13.3182)
  9. Sound Device: Speakers (VIA High Definition Audio) quadrophonic
  10. Record Device: Microphone (VIA High Definition Audio)
  11. Loading config://ConsoleBindings.json
  12. Loading config://FavoriteServers.json
  13. Loading config://HistoryServers.json
  14. Cooked mesh with 4964 faces, 3757 vertices
  15. Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
  16. Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
  17. Main Menu Initialized at Version: 261
  18. Steam Id: 119104153
  19. Error: Couldn't connect to Steam
  20. Connecting to server 127.0.0.1:27015
  21. Client connecting (127.0.0.1)
  22. Error: Steam is not connected, can't authenticate player
  23. DisconnectReason_AuthenticationFailed cause #2
  24. Client disconnected (127.0.0.1) Authentication failed. If other multiplayer Steam games do not work either, then Steam could be down, or your firewall is blocking it.
  25. Loading config://ServerConfig.json
  26. Loading config://ServerAdmin.json
  27. Loading config://BannedPlayers.json
  28. Loading config://MapCycle.json
  29. Loading config://ConsistencyConfig.json
  30. Hashed 1 game_setup.xml files for consistency
  31. Hashed 774 *.lua files for consistency
  32. Hashed 37 *.hlsl files for consistency
  33. Hashed 30 *.shader files for consistency
  34. Hashed 18 *.screenfx files for consistency
  35. Hashed 135 *.surface_shader files for consistency
  36. Hashed 3 *.fxh files for consistency
  37. Hashed 3 *.render_setup files for consistency
  38. Hashed 2 *.shader_template files for consistency
  39. Hashed 11 *.level files for consistency
  40. Hashed 5141 *.dds files for consistency
  41. Hashed 73 *.jpg files for consistency
  42. Hashed 43 *.png files for consistency
  43. Hashed 885 *.cinematic files for consistency
  44. Hashed 1955 *.material files for consistency
  45. Hashed 3506 *.model files for consistency
  46. Hashed 103 *.animation_graph files for consistency
  47. Hashed 201 *.polygons files for consistency
  48. Hashed 2 *.fev files for consistency
  49. Hashed 22 *.fsb files for consistency
  50. Skipped 363 ui/*.dds files for consistency
  51. Skipped 120 *_view*.dds files for consistency
  52. Skipped 53 *_view*.material files for consistency
  53. Skipped 121 *_view*.model files for consistency
  54. Skipped 17 models/marine/hands/* files for consistency
  55. Hashed 0 lua/entry/*.entry files for consistency
  56. Loading 'maps/ns2_descent.level'
  57. Cooked mesh with 48262 faces, 35819 vertices
  58. Cooked mesh with 48781 faces, 34884 vertices
  59. Cooked mesh with 2026 faces, 1735 vertices
  60. Cooked mesh with 8810 faces, 8006 vertices
  61. Cooked mesh with 4 faces, 4 vertices
  62. Warning: Overriding map's pathing_settings.option_tile_size from 48 to 36
  63. Cooked mesh with 12 faces, 8 vertices
  64. Cooked mesh with 12 faces, 8 vertices
  65. Cooked mesh with 12 faces, 8 vertices
  66. Cooked mesh with 12 faces, 8 vertices
  67. Cooked mesh with 12 faces, 8 vertices
  68. Cooked mesh with 32 faces, 18 vertices
  69. Cooked mesh with 4 faces, 4 vertices
  70. Cooked mesh with 4 faces, 4 vertices
  71. Cooked mesh with 4 faces, 4 vertices
  72. Cooked mesh with 4 faces, 4 vertices
  73. Cooked mesh with 4 faces, 4 vertices
  74. Cooked mesh with 4 faces, 4 vertices
  75. Cooked mesh with 4 faces, 4 vertices
  76. Cooked mesh with 4 faces, 4 vertices
  77. Cooked mesh with 4 faces, 4 vertices
  78. Cooked mesh with 4 faces, 4 vertices
  79. Cooked mesh with 4 faces, 4 vertices
  80. Cooked mesh with 4 faces, 4 vertices
  81. Cooked mesh with 4 faces, 4 vertices
  82. Cooked mesh with 4 faces, 4 vertices
  83. Cooked mesh with 4 faces, 4 vertices
  84. Cooked mesh with 4 faces, 4 vertices
  85. Cooked mesh with 4 faces, 4 vertices
  86. Cooked mesh with 4 faces, 4 vertices
  87. Cooked mesh with 4 faces, 4 vertices
  88. Cooked mesh with 4 faces, 4 vertices
  89. Cooked mesh with 4 faces, 4 vertices
  90. Cooked mesh with 4 faces, 4 vertices
  91. Cooked mesh with 4 faces, 4 vertices
  92. Cooked mesh with 4 faces, 4 vertices
  93. Cooked mesh with 4 faces, 4 vertices
  94. Cooked mesh with 4 faces, 4 vertices
  95. Cooked mesh with 4 faces, 4 vertices
  96. Cooked mesh with 4 faces, 4 vertices
  97. Cooked mesh with 4 faces, 4 vertices
  98. Cooked mesh with 4 faces, 4 vertices
  99. Cooked mesh with 4 faces, 4 vertices
  100. Cooked mesh with 28 faces, 16 vertices
  101. Cooked mesh with 4 faces, 4 vertices
  102. Cooked mesh with 4 faces, 4 vertices
  103. Cooked mesh with 4 faces, 4 vertices
  104. Cooked mesh with 4 faces, 4 vertices
  105. Cooked mesh with 4 faces, 4 vertices
  106. Cooked mesh with 4 faces, 4 vertices
  107. Cooked mesh with 4 faces, 4 vertices
  108. Cooked mesh with 4 faces, 4 vertices
  109. Cooked mesh with 4 faces, 4 vertices
  110. Cooked mesh with 4 faces, 4 vertices
  111. Cooked mesh with 4 faces, 4 vertices
  112. Cooked mesh with 4 faces, 4 vertices
  113. Cooked mesh with 4 faces, 4 vertices
  114. Cooked mesh with 4 faces, 4 vertices
  115. Cooked mesh with 4 faces, 4 vertices
  116. Cooked mesh with 4 faces, 4 vertices
  117. Cooked mesh with 4 faces, 4 vertices
  118. Cooked mesh with 4 faces, 4 vertices
  119. Cooked mesh with 4 faces, 4 vertices
  120. Cooked mesh with 4 faces, 4 vertices
  121. Cooked mesh with 4 faces, 4 vertices
  122. Cooked mesh with 4 faces, 4 vertices
  123. Cooked mesh with 4 faces, 4 vertices
  124. Cooked mesh with 4 faces, 4 vertices
  125. Cooked mesh with 4 faces, 4 vertices
  126. Cooked mesh with 4 faces, 4 vertices
  127. Cooked mesh with 4 faces, 4 vertices
  128. Cooked mesh with 16 faces, 10 vertices
  129. Cooked mesh with 4 faces, 4 vertices
  130. Building pathing mesh for level maps/ns2_descent.level
  131. Finished loading 'maps/ns2_descent.level'
  132. Loading config://ConsoleBindings.json
  133. Loading config://FavoriteServers.json
  134. Loading config://HistoryServers.json
  135. Cooked mesh with 4964 faces, 3757 vertices
  136. Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
  137. Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
  138. Main Menu Initialized at Version: 261
  139. Steam Id: 119104153
  140. Error: Attempted to load remote options from a file that does not exist.
  141. Error: 3 memory leaks in 'D3D9Device' (252 bytes)
  142. Error: 3 memory leaks in 'Client' (252 bytes)
  143. Error: 3 memory leaks in 'Engine' (252 bytes)
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