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Subnautica Output_log.txt

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Feb 12th, 2015
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  1. Initialize engine version: 4.6.1f1 (d1db7a1b5196)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 6530D (ID=0x964a)
  6. Vendor: ATI
  7. VRAM: 495 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\SteamworksManaged.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  39. - Completed reload, in 0.103 seconds
  40. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  41. <RI> Initializing input.
  42.  
  43. <RI> Input initialized.
  44.  
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
  48. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
  49. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  50. Steamworks: Steamworks initialized and ready to use.
  51.  
  52. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  53.  
  54. Main Menu: Saved game dir... SNAppData\SavedGames
  55.  
  56. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  57.  
  58. Main Menu: There is no save game available, hiding continue button.
  59.  
  60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  61.  
  62. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  63. The referenced script on this Behaviour is missing!
  64.  
  65. (Filename: Line: 1788)
  66.  
  67. The referenced script on this Behaviour is missing!
  68.  
  69. (Filename: Line: 1788)
  70.  
  71. The referenced script on this Behaviour is missing!
  72.  
  73. (Filename: Line: 1788)
  74.  
  75. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
  76. WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass '' shader state not supported
  77. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
  78. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
  79. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
  80. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
  81. WARNING: Shader Unsupported: 'Marmoset/Transparent/Bumped Specular IBL - Cutout Pass' - Pass 'FORWARD' shader state not supported
  82. WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
  83. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
  84. The referenced script on this Behaviour is missing!
  85.  
  86. (Filename: Line: 1788)
  87.  
  88. UnloadTime: 9.026059 ms
  89. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  90.  
  91. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  92.  
  93. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  94. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  95. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  96. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  97. Caching tech types for 727 prefabs
  98.  
  99. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  100.  
  101. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
  102.  
  103. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  104.  
  105. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1626000815&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1366x768&utmac=UA-931975-4&utmje=0&utmn=1626000815&utmcc=__utma%3D43563389.1626000815.1423675931.1423675931.1423675931.2%3b%2b__utmz%3D43563389.14236759312.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  106.  
  107. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  108.  
  109. initializing PlayerWorldArrows(Clone) delayed
  110.  
  111. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  112.  
  113. initializing Player delayed
  114.  
  115. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  116.  
  117. initializing Inventory Storage delayed
  118.  
  119. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  120.  
  121. initializing AtmosphereDirector delayed
  122.  
  123. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  124.  
  125. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  126.  
  127. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 13532.
  128. Total: 23.578148 ms (FindLiveObjects: 1.642500 ms CreateObjectMapping: 2.423309 ms MarkObjects: 11.769347 ms DeleteObjects: 6.109565 ms)
  129.  
  130. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  131.  
  132. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  133.  
  134. Read prefab pool settings:
  135. {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  136.  
  137. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  138.  
  139. Read prefab pool settings:
  140. {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  141.  
  142. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  143.  
  144. Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
  145.  
  146. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  147.  
  148. Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
  149.  
  150. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  151.  
  152. Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/2eb377af21793dcee3290c9319cfe6d9"
  153.  
  154. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  155.  
  156. Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  157.  
  158. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  159.  
  160. Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  161.  
  162. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  163.  
  164. OnPlayerExited
  165.  
  166. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  167.  
  168. Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
  169.  
  170. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  171.  
  172. Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
  173.  
  174. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  175.  
  176. Rebuilding FlatScreen mesh
  177.  
  178. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  179.  
  180. Rebuilding CurvedScreen mesh
  181.  
  182. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  183.  
  184. Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
  185.  
  186. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  187.  
  188. Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
  189.  
  190. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  191.  
  192. Re/creating WBOIT RTs
  193.  
  194. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  195.  
  196. 404 Not Found
  197.  
  198.  
  199. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  200.  
  201. The referenced script on this Behaviour is missing!
  202.  
  203. (Filename: Line: 1788)
  204.  
  205. The referenced script on this Behaviour is missing!
  206.  
  207. (Filename: Line: 1788)
  208.  
  209. Cyclops::Awake frame 243
  210.  
  211. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  212.  
  213. Streamer not ready for __LIGHTMAPPED_PREFAB__
  214.  
  215. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  216.  
  217. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  218.  
  219. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  220.  
  221. L0: Loading lightmapped prefab scene cyclops total ms: 3746.752 self ms: 3746.754
  222.  
  223. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  224.  
  225. Loaded lightmapped prefab cyclops frame 243
  226.  
  227. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  228.  
  229. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  230.  
  231. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  232.  
  233. L0: Loading lightmapped prefab scene EscapePod total ms: 1112.259 self ms: 1112.259
  234.  
  235. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  236.  
  237. Loaded lightmapped prefab EscapePod frame 259
  238.  
  239. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  240.  
  241. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  242.  
  243. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  244.  
  245. PAXTerrainController::Initialize called - state = idle, frame = 259
  246.  
  247. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  248.  
  249. OnBootMenuDone frame 259
  250.  
  251. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  252.  
  253. Failed assert: see log
  254.  
  255. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  256.  
  257. Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
  258.  
  259. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  260.  
  261. LightmappedPrefabs all loaded, maybe starting intro vignette frame 259
  262.  
  263. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  264.  
  265. builders ready, building world..
  266.  
  267. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  268.  
  269. loading static world at SNUnmanagedData\Build18
  270.  
  271. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  272.  
  273. PAXTerrainController::MountWorld frame 260
  274.  
  275. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  276.  
  277. World in SNUnmanagedData\Build18 is from version 39
  278.  
  279. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  280.  
  281. LargeWorld: Loading world frame 260
  282.  
  283. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  284.  
  285. LargeWorld land == Voxeland (Voxeland)
  286.  
  287. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  288.  
  289. LargeWorldStreamer::Deinitialize called, frame 260
  290.  
  291. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  292.  
  293. LargeWorldStreamer::Initialize frame 260
  294.  
  295. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  296.  
  297. Read streaming settings:
  298. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  299.  
  300. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  301.  
  302. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  303. LargeWorldStreamer allocated space for 26,20,26 octree batches
  304.  
  305. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  306.  
  307. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  308.  
  309. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  310.  
  311. Calling LoadPrefabDatabase frame 260
  312.  
  313. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  314.  
  315. The referenced script on this Behaviour is missing!
  316.  
  317. (Filename: Line: 1788)
  318.  
  319. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  320. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
  321. The referenced script on this Behaviour is missing!
  322.  
  323. (Filename: Line: 1638)
  324.  
  325. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
  326. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  327.  
  328. (Filename: Line: 1170)
  329.  
  330. The referenced script on this Behaviour is missing!
  331.  
  332. (Filename: Line: 1638)
  333.  
  334. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
  335. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  336.  
  337. (Filename: Line: 1170)
  338.  
  339. The referenced script on this Behaviour is missing!
  340.  
  341. (Filename: Line: 1638)
  342.  
  343. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
  344. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  345.  
  346. (Filename: Line: 1170)
  347.  
  348. The referenced script on this Behaviour is missing!
  349.  
  350. (Filename: Line: 1638)
  351.  
  352. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
  353. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  354.  
  355. (Filename: Line: 1170)
  356.  
  357. The referenced script on this Behaviour is missing!
  358.  
  359. (Filename: Line: 1638)
  360.  
  361. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
  362. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  363.  
  364. (Filename: Line: 1170)
  365.  
  366. The referenced script on this Behaviour is missing!
  367.  
  368. (Filename: Line: 1638)
  369.  
  370. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
  371. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  372.  
  373. (Filename: Line: 1170)
  374.  
  375. The referenced script on this Behaviour is missing!
  376.  
  377. (Filename: Line: 1638)
  378.  
  379. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
  380. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  381.  
  382. (Filename: Line: 1170)
  383.  
  384. The referenced script on this Behaviour is missing!
  385.  
  386. (Filename: Line: 1638)
  387.  
  388. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
  389. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  390.  
  391. (Filename: Line: 1170)
  392.  
  393. The referenced script on this Behaviour is missing!
  394.  
  395. (Filename: Line: 1638)
  396.  
  397. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
  398. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  399.  
  400. (Filename: Line: 1170)
  401.  
  402. The referenced script on this Behaviour is missing!
  403.  
  404. (Filename: Line: 1638)
  405.  
  406. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
  407. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  408.  
  409. (Filename: Line: 1170)
  410.  
  411. The referenced script on this Behaviour is missing!
  412.  
  413. (Filename: Line: 1638)
  414.  
  415. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
  416. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  417.  
  418. (Filename: Line: 1170)
  419.  
  420. The referenced script on this Behaviour is missing!
  421.  
  422. (Filename: Line: 1638)
  423.  
  424. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
  425. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  426.  
  427. (Filename: Line: 1170)
  428.  
  429. The referenced script on this Behaviour is missing!
  430.  
  431. (Filename: Line: 1638)
  432.  
  433. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
  434. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  435.  
  436. (Filename: Line: 1170)
  437.  
  438. The referenced script on this Behaviour is missing!
  439.  
  440. (Filename: Line: 1638)
  441.  
  442. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
  443. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  444.  
  445. (Filename: Line: 1170)
  446.  
  447. The referenced script on this Behaviour is missing!
  448.  
  449. (Filename: Line: 1788)
  450.  
  451. The referenced script on this Behaviour is missing!
  452.  
  453. (Filename: Line: 1788)
  454.  
  455. The referenced script on this Behaviour is missing!
  456.  
  457. (Filename: Line: 1788)
  458.  
  459. The referenced script on this Behaviour is missing!
  460.  
  461. (Filename: Line: 1788)
  462.  
  463. The referenced script on this Behaviour is missing!
  464.  
  465. (Filename: Line: 1788)
  466.  
  467. The referenced script on this Behaviour is missing!
  468.  
  469. (Filename: Line: 1788)
  470.  
  471. L2: PreLoad WorldEntities total ms: 17252.38 self ms: 17252.38
  472.  
  473. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  474.  
  475. L1: Initialize prefab database (WorldEntities) total ms: 17255.52 self ms: 2.232
  476.  
  477. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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