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Sep 18th, 2016
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  1. #include <stdbool.h>
  2. #include "Pokemon.h"
  3.  
  4. typedef struct { tPokemon* v;
  5. int numElems;
  6. int tamMax;
  7. } tPokedex;
  8.  
  9. int CandyEvolucao ();
  10.  
  11. bool initPokedex();
  12.  
  13. void limparPokedex();
  14.  
  15. bool inserirPokemon();
  16.  
  17. void imprimirPokedex();
  18.  
  19. int tamPokedex();
  20.  
  21. bool InfoPokemon (tPokedex p, int valor);
  22.  
  23. bool BuscaPokedex (tPokedex p, int valor);
  24.  
  25. bool buscaPokemon (tPokedex p, int valor);
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